]> git.saurik.com Git - wxWidgets.git/blob - include/wx/mac/setup0.h
removed wxApp::Initialized() (replaced with a dummy version in wxApp itself); wxApp...
[wxWidgets.git] / include / wx / mac / setup0.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: setup.h
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
6 // Created: 1998-01-01
7 // RCS-ID: $Id$
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 2.0 API: set it to 1 to
30 // enable it
31 //
32 // Default is 0.
33 //
34 // Recommended setting: 0 (please update your code instead!)
35 #define WXWIN_COMPATIBILITY_2_2 0
36
37 // This setting determines the compatibility with 2.2 API: set it to 0 to
38 // flag all cases of using deprecated functions.
39 //
40 // Default is 1 but please try building your code with 0 as the default will
41 // change to 0 in the next version and the deprecated functions will disappear
42 // in the version after it completely.
43 //
44 // Recommended setting: 0 (please update your code)
45 #define WXWIN_COMPATIBILITY_2_4 1
46
47 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
48 // but this is very dangerous because you can mistakenly pass an icon instead
49 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
50 // because an icon is not a valid bitmap
51 //
52 // Starting from 2.1.12, you have the choice under this backwards compatible
53 // behaviour (your code will still compile, but probably won't behave as
54 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
55 // conversion ctor wxBitmap(const wxIcon&) instead.
56 //
57 // Recommended setting: 0
58 #define wxICON_IS_BITMAP 0
59
60 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
61 // 1.64 and later define point sizes to be compatible with Windows.
62 //
63 // Default is 0
64 //
65 // Recommended setting: 0
66 #define wxFONT_SIZE_COMPATIBILITY 0
67
68 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
69 // If migrating between versions, your dialogs may seem to shrink.
70 //
71 // Default is 1
72 //
73 // Recommended setting: 0 (the new calculations are more correct!)
74 #define wxDIALOG_UNIT_COMPATIBILITY 1
75
76 // ----------------------------------------------------------------------------
77 // debugging settings
78 // ----------------------------------------------------------------------------
79
80 // Generic comment about debugging settings: they are very useful if you don't
81 // use any other memory leak detection tools such as Purify/BoundsChecker, but
82 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
83 // as wxWindows memory debugging subsystem built in since version 5.0 and you
84 // may prefer to use it instead of built in memory debugging code because it is
85 // faster and more fool proof.
86 //
87 // Using VC++ CRT memory debugging is enabled by default in debug mode
88 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
89 // and if __NO_VC_CRTDBG__ is not defined.
90
91 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
92 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
93 // recommended to set this to 1, since you may well need to output an error log
94 // in a production version (or non-debugging beta).
95 //
96 // Default is 1.
97 //
98 // Recommended setting: 1 but see comment above
99 #ifndef __MWERKS__
100 #define wxUSE_DEBUG_CONTEXT 0
101 #else
102 #define wxUSE_DEBUG_CONTEXT 1
103 #endif
104
105 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
106 // __WXDEBUG__ is also defined.
107 //
108 // WARNING: this code may not work with all architectures, especially if
109 // alignment is an issue. This switch is currently ignored for mingw / cygwin
110 //
111 // Default is 1
112 //
113 // Recommended setting: 1 but see comment in the beginning of this section
114 #define wxUSE_MEMORY_TRACING 1
115
116 // In debug mode, cause new and delete to be redefined globally.
117 // If this causes problems (e.g. link errors which is a common problem
118 // especially if you use another library which also redefines the global new
119 // and delete), set this to 0.
120 // This switch is currently ignored for mingw / cygwin
121 //
122 // Default is 0
123 //
124 // Recommended setting: 0
125 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
126
127 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
128 // this causes problems (e.g. link errors), set this to 0. You may need to set
129 // this to 0 if using templates (at least for VC++). This switch is currently
130 // ignored for mingw / cygwin
131 //
132 // Default is 0
133 //
134 // Recommended setting: 0
135 #define wxUSE_DEBUG_NEW_ALWAYS 0
136
137 // wxHandleFatalExceptions() may be used to catch the program faults at run
138 // time and, instead of terminating the program with a usual GPF message box,
139 // call the user-defined wxApp::OnFatalException() function. If you set
140 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
141 //
142 // This setting is for Win32 only and can only be enabled if your compiler
143 // supports Win32 structured exception handling (currently only VC++ does)
144 //
145 // Default is 1
146 //
147 // Recommended setting: 1 if your compiler supports it.
148 #ifdef _MSC_VER
149 #define wxUSE_ON_FATAL_EXCEPTION 1
150 #else
151 #define wxUSE_ON_FATAL_EXCEPTION 0
152 #endif
153
154 // ----------------------------------------------------------------------------
155 // Unicode support
156 // ----------------------------------------------------------------------------
157
158 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
159 // defined as wchar_t, wxString will use Unicode internally. If you set this
160 // to 1, you must use wxT() macro for all literal strings in the program.
161 //
162 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
163 // doesn't support it and the programs compiled in Unicode mode will not run
164 // under 9x).
165 //
166 // Default is 0
167 //
168 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
169 #define wxUSE_UNICODE 0
170
171 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
172 // compiling the program in Unicode mode. More precisely, it will be possible
173 // to construct wxString from a wide (Unicode) string and convert any wxString
174 // to Unicode.
175 //
176 // Default is 1
177 //
178 // Recommended setting: 1
179 #define wxUSE_WCHAR_T 1
180
181 // ----------------------------------------------------------------------------
182 // global features
183 // ----------------------------------------------------------------------------
184
185 // Compile library in exception-safe mode? If set to 1, the library will try to
186 // behave correctly in presence of exceptions (even though it still will not
187 // use the exceptions itself) and notify the user code about any unhandled
188 // exceptions. If set to 0, propagation of the exceptions through the library
189 // code will lead to undefined behaviour -- but the code itself will be
190 // slightly smaller and faster.
191 //
192 // Default is 1
193 //
194 // Recommended setting: depends on whether you intend to use C++ exceptions
195 // in your own code (1 if you do, 0 if you don't)
196 #define wxUSE_EXCEPTIONS 1
197
198 // Support for message/error logging. This includes wxLogXXX() functions and
199 // wxLog and derived classes. Don't set this to 0 unless you really know what
200 // you are doing.
201 //
202 // Default is 1
203 //
204 // Recommended setting: 1 (always)
205 #define wxUSE_LOG 1
206
207 // Recommended setting: 1 (always)
208 #define wxUSE_LOGWINDOW 1
209
210 // Recommended setting: 1 (always)
211 #define wxUSE_LOGGUI 1
212
213 // Recommended setting: 1 (always)
214 #define wxUSE_LOG_DIALOG 1
215
216 // Support for command line parsing using wxCmdLineParser class.
217 //
218 // Default is 1
219 //
220 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
221 #define wxUSE_CMDLINE_PARSER 1
222
223 // Support for multithreaded applications: if 1, compile in thread classes
224 // (thread.h) and make the library a bit more thread safe. Although thread
225 // support is quite stable by now, you may still consider recompiling the
226 // library without it if you have no use for it - this will result in a
227 // somewhat smaller and faster operation.
228 //
229 // This is ignored under Win16, threads are only supported under Win32.
230 //
231 // Default is 1
232 //
233 // Recommended setting: 0 unless you do plan to develop MT applications
234 #define wxUSE_THREADS 1
235
236 // If enabled (1), compiles wxWindows streams classes
237 #define wxUSE_STREAMS 1
238
239 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
240 #ifndef __MWERKS__
241 #define wxUSE_STD_IOSTREAM 0
242 #else
243 #define wxUSE_STD_IOSTREAM 1
244 #endif
245
246 // Use serialization (requires utils/serialize)
247 #define wxUSE_SERIAL 0
248
249 // ----------------------------------------------------------------------------
250 // non GUI features selection
251 // ----------------------------------------------------------------------------
252
253 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
254 // integer which is implemented in terms of native 64 bit integers if any or
255 // uses emulation otherwise.
256 //
257 // This class is required by wxDateTime and so you should enable it if you want
258 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
259 // integers in which case (almost) all of its functions are inline and it
260 // almost does not take any space, so there should be no reason to switch it
261 // off.
262 //
263 // Recommended setting: 1
264 #define wxUSE_LONGLONG 1
265
266 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
267 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
268 //
269 // Default is 1
270 //
271 // Recommended setting: 1 (wxFile is highly recommended as it is required by
272 // i18n code, wxFileConfig and others)
273 #define wxUSE_FILE 1
274 #define wxUSE_FFILE 1
275
276 // use wxTextBuffer class: required by wxTextFile
277 #define wxUSE_TEXTBUFFER 1
278
279 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
280 // wxFileConfig
281 #define wxUSE_TEXTFILE 1
282
283 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
284 #define wxUSE_INTL 1
285
286 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
287 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
288 // old wxTime and wxDate classes which are still provided for backwards
289 // compatibility (and implemented in terms of wxDateTime).
290 //
291 // Note that this class is relatively new and is still officially in alpha
292 // stage because some features are not yet (fully) implemented. It is already
293 // quite useful though and should only be disabled if you are aiming at
294 // absolutely minimal version of the library.
295 //
296 // Requires: wxUSE_LONGLONG
297 //
298 // Default is 1
299 //
300 // Recommended setting: 1
301 #define wxUSE_DATETIME 1
302
303 // Set wxUSE_TIMER to 1 to compile wxTimer class
304 //
305 // Default is 1
306 //
307 // Recommended setting: 1
308 #define wxUSE_TIMER 1
309
310 // Use wxStopWatch clas.
311 //
312 // Default is 1
313 //
314 // Recommended setting: 1 (needed by wxSocket)
315 #define wxUSE_STOPWATCH 1
316
317 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
318 // which allow the application to store its settings in the persistent
319 // storage. Setting this to 1 will also enable on-demand creation of the
320 // global config object in wxApp.
321 //
322 // See also wxUSE_CONFIG_NATIVE below.
323 //
324 // Recommended setting: 1
325 #define wxUSE_CONFIG 1
326
327 // If wxUSE_CONFIG is 1, you may choose to use either the native config
328 // classes under Windows (using .INI files under Win16 and the registry under
329 // Win32) or the portable text file format used by the config classes under
330 // Unix.
331 //
332 // Default is 1 to use native classes. Note that you may still use
333 // wxFileConfig even if you set this to 1 - just the config object created by
334 // default for the applications needs will be a wxRegConfig or wxIniConfig and
335 // not wxFileConfig.
336 //
337 // Recommended setting: 1
338 #define wxUSE_CONFIG_NATIVE 1
339
340 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
341 // to connect/disconnect from the network and be notified whenever the dial-up
342 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
343 //
344 // Default is 1.
345 //
346 // Recommended setting: 1
347 #define wxUSE_DIALUP_MANAGER 1
348
349 // Compile in classes for run-time DLL loading and function calling.
350 // Required by wxUSE_DIALUP_MANAGER.
351 //
352 // This setting is for Win32 only
353 //
354 // Default is 1.
355 //
356 // Recommended setting: 1
357 #define wxUSE_DYNLIB_CLASS 1
358
359 // experimental extension, use with caution.
360 #define wxUSE_DYNAMIC_LOADER 0
361
362 // Set to 1 to use socket classes
363 #define wxUSE_SOCKETS 1
364
365 // Set to 1 to enable virtual file systems (required by wxHTML)
366 #define wxUSE_FILESYSTEM 1
367
368 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
369 #define wxUSE_FS_ZIP 1
370
371 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
372 #define wxUSE_FS_INET 1
373
374 // Set to 1 to compile wxZipInput/OutputStream classes.
375 #define wxUSE_ZIPSTREAM 1
376
377 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
378 // wxUSE_LIBPNG and wxUSE_GZSTREAM.
379 #define wxUSE_ZLIB 1
380
381 // Set to 1 to compile wxGzipInput/OutputStream classes. Requires wxUSE_ZLIB.
382 #define wxUSE_GZSTREAM 1
383
384 // If enabled, the code written by Apple will be used to write, in a portable
385 // way, float on the disk. See extended.c for the license which is different
386 // from wxWindows one.
387 //
388 // Default is 1.
389 //
390 // Recommended setting: 1 unless you don't like the license terms (unlikely)
391 #define wxUSE_APPLE_IEEE 1
392
393 // Joystick support class
394 #define wxUSE_JOYSTICK 1
395
396 // wxFontMapper class
397 #define wxUSE_FONTMAP 1
398
399 // wxMimeTypesManager class
400 #define wxUSE_MIMETYPE 1
401
402 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
403 // or wxURL you need to set this to 1.
404 //
405 // Default is 1.
406 //
407 // Recommended setting: 1
408 #define wxUSE_PROTOCOL 1
409
410 // The settings for the individual URL schemes
411 #define wxUSE_PROTOCOL_FILE 1
412 #define wxUSE_PROTOCOL_FTP 1
413 #define wxUSE_PROTOCOL_HTTP 1
414
415 // Define this to use wxURL class.
416 #define wxUSE_URL 1
417
418 // Support for regular expression matching via wxRegEx class: enable this to
419 // use POSIX regular expressions in your code. You need to compile regex
420 // library from src/regex to use it under Windows.
421 //
422 // Default is 0
423 //
424 // Recommended setting: 1 if your compiler supports it, if it doesn't please
425 // contribute us a makefile for src/regex for it
426 #define wxUSE_REGEX 1
427
428 // wxSystemOptions class
429 #define wxUSE_SYSTEM_OPTIONS 1
430
431 // wxWave class
432 #define wxUSE_WAVE 1
433
434 // XML parsing classes. Note that their API will change in the future, so
435 // using wxXmlDocument and wxXmlNode in your app is not recommended.
436 //
437 // Default is 1
438 //
439 // Recommended setting: 1 (needed by XRC)
440 #define wxUSE_XML 1
441
442 // ----------------------------------------------------------------------------
443 // Individual GUI controls
444 // ----------------------------------------------------------------------------
445
446 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
447 // (without it, wxControl class is not compiled)
448 //
449 // Default is 1
450 //
451 // Recommended setting: 1 (don't change except for very special programs)
452 #define wxUSE_CONTROLS 1
453
454 // wxPopupWindow class is a top level transient window. It is currently used
455 // to implement wxTipWindow but doesn't work yet under Mac.
456 //
457 // Default is 0
458 //
459 // Recommended setting: 0
460 #define wxUSE_POPUPWIN 0
461
462 // wxTipWindow allows to implement the custom tooltips, it is used by the
463 // context help classes. Requires wxUSE_POPUPWIN.
464 //
465 // Default is 0
466 //
467 // Recommended setting: 0
468 #define wxUSE_TIPWINDOW 0
469
470 // Each of the settings below corresponds to one wxWindows control. They are
471 // all switched on by default but may be disabled if you are sure that your
472 // program (including any standard dialogs it can show!) doesn't need them and
473 // if you desperately want to save some space. If you use any of these you must
474 // set wxUSE_CONTROLS as well.
475 //
476 // Default is 1
477 //
478 // Recommended setting: 1
479 #define wxUSE_BUTTON 1 // wxButton
480 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
481 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
482 #define wxUSE_CHECKBOX 1 // wxCheckBox
483 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
484 #define wxUSE_CHOICE 1 // wxChoice
485 #define wxUSE_COMBOBOX 1 // wxComboBox
486 #define wxUSE_GAUGE 1 // wxGauge
487 #define wxUSE_LISTBOX 1 // wxListBox
488 #define wxUSE_LISTCTRL 1 // wxListCtrl
489 #define wxUSE_RADIOBOX 1 // wxRadioBox
490 #define wxUSE_RADIOBTN 1 // wxRadioButton
491 #define wxUSE_SCROLLBAR 1 // wxScrollBar
492 #define wxUSE_SLIDER 1 // wxSlider
493 #define wxUSE_SPINBTN 1 // wxSpinButton
494 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
495 #define wxUSE_STATBOX 1 // wxStaticBox
496 #define wxUSE_STATLINE 1 // wxStaticLine
497 #define wxUSE_STATTEXT 1 // wxStaticText
498 #define wxUSE_STATBMP 1 // wxStaticBitmap
499 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
500 #define wxUSE_TOGGLEBTN 0 // requires wxButton
501 #define wxUSE_TREECTRL 1 // wxTreeCtrl
502
503 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
504 // below either wxStatusBar95 or a generic wxStatusBar will be used.
505 //
506 // Default is 1
507 //
508 // Recommended setting: 1
509 #define wxUSE_STATUSBAR 1
510
511 // Two status bar implementations are available under Win32: the generic one
512 // or the wrapper around native control. For native look and feel the native
513 // version should be used.
514 //
515 // Default is 1.
516 //
517 // Recommended setting: 1 (there is no advantage in using the generic one)
518 #define wxUSE_NATIVE_STATUSBAR 1
519
520 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
521 // classes at all. Otherwise, use the native toolbar class unless
522 // wxUSE_TOOLBAR_NATIVE is 0.
523 //
524 // Default is 1 for all settings.
525 //
526 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
527 #define wxUSE_TOOLBAR 1
528 #define wxUSE_TOOLBAR_NATIVE 1
529
530 // this setting is obsolete, value is ignored
531 #define wxUSE_BUTTONBAR 1
532
533 // wxNotebook is a control with several "tabs" located on one of its sides. It
534 // may be used ot logically organise the data presented to the user instead of
535 // putting everything in one huge dialog. It replaces wxTabControl and related
536 // classes of wxWin 1.6x.
537 //
538 // Default is 1.
539 //
540 // Recommended setting: 1
541 #define wxUSE_NOTEBOOK 1
542
543 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
544 // the tabs
545 //
546 // Default is 1.
547 //
548 // Recommended setting: 1
549 #define wxUSE_LISTBOOK 1
550
551 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
552 // the new class. It shouldn't be used in new code.
553 //
554 // Default is 0.
555 //
556 // Recommended setting: 0 (use wxNotebook)
557 #define wxUSE_TAB_DIALOG 0
558
559 // wxGrid class
560 //
561 // Default is 1
562 //
563 // Recommended setting: 1
564 #define wxUSE_GRID 1
565
566 // wxProperty[Value/Form/List] classes, used by Dialog Editor
567 #define wxUSE_PROPSHEET 0
568
569 // ----------------------------------------------------------------------------
570 // Miscellaneous GUI stuff
571 // ----------------------------------------------------------------------------
572
573 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
574 #define wxUSE_ACCEL 1
575
576 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
577 // under Windows).
578 //
579 // Default is 1.
580 //
581 // Recommended setting: 1 (can be safely set to 0, not used by the library)
582 #define wxUSE_CARET 1
583
584 // Use wxDisplay class: it allows enumerating all displays on a system and
585 // working with them.
586 //
587 // Default is 0 because it isn't yet implemented on all platforms
588 //
589 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
590 #define wxUSE_DISPLAY 0
591
592 // Miscellaneous geometry code: needed for Canvas library
593 #define wxUSE_GEOMETRY 1
594
595 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
596 // wxListCtrl.
597 //
598 // Default is 1.
599 //
600 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
601 // enumerated above, then this class is mostly useless too)
602 #define wxUSE_IMAGLIST 1
603
604 // Use wxMenu, wxMenuBar, wxMenuItem.
605 //
606 // Default is 1.
607 //
608 // Recommended setting: 1 (can't be disabled under MSW)
609 #define wxUSE_MENUS 1
610
611 // Use wxSashWindow class.
612 //
613 // Default is 1.
614 //
615 // Recommended setting: 1
616 #define wxUSE_SASH 1
617
618 // Use wxSplitterWindow class.
619 //
620 // Default is 1.
621 //
622 // Recommended setting: 1
623 #define wxUSE_SPLITTER 1
624
625 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
626 //
627 // Default is 1.
628 //
629 // Recommended setting: 1
630 #define wxUSE_TOOLTIPS 1
631
632 // wxValidator class and related methods
633 #define wxUSE_VALIDATORS 1
634
635 // wxDC cacheing implementation
636 #define wxUSE_DC_CACHEING 0
637
638 // ----------------------------------------------------------------------------
639 // common dialogs
640 // ----------------------------------------------------------------------------
641
642 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
643 // file selector, printer dialog). Switching this off also switches off the
644 // printing architecture and interactive wxPrinterDC.
645 //
646 // Default is 1
647 //
648 // Recommended setting: 1 (unless it really doesn't work)
649 #define wxUSE_COMMON_DIALOGS 1
650
651 // wxBusyInfo displays window with message when app is busy. Works in same way
652 // as wxBusyCursor
653 #define wxUSE_BUSYINFO 1
654
655 // Use single/multiple choice dialogs.
656 //
657 // Default is 1
658 //
659 // Recommended setting: 1 (used in the library itself)
660 #define wxUSE_CHOICEDLG 1
661
662 // Use colour picker dialog
663 //
664 // Default is 1
665 //
666 // Recommended setting: 1
667 #define wxUSE_COLOURDLG 1
668
669 // wxDirDlg class for getting a directory name from user
670 #define wxUSE_DIRDLG 1
671
672 // TODO: setting to choose the generic or native one
673
674 // Use file open/save dialogs.
675 //
676 // Default is 1
677 //
678 // Recommended setting: 1 (used in many places in the library itself)
679 #define wxUSE_FILEDLG 1
680
681 // Use find/replace dialogs.
682 //
683 // Default is 1
684 //
685 // Recommended setting: 1 (but may be safely set to 0)
686 #define wxUSE_FINDREPLDLG 1
687
688 // Use font picker dialog
689 //
690 // Default is 1
691 //
692 // Recommended setting: 1 (used in the library itself)
693 #define wxUSE_FONTDLG 1
694
695 // Use wxMessageDialog and wxMessageBox.
696 //
697 // Default is 1
698 //
699 // Recommended setting: 1 (used in the library itself)
700 #define wxUSE_MSGDLG 1
701
702 // progress dialog class for lengthy operations
703 #define wxUSE_PROGRESSDLG 1
704
705 // support for startup tips (wxShowTip &c)
706 #define wxUSE_STARTUP_TIPS 1
707
708 // text entry dialog and wxGetTextFromUser function
709 #define wxUSE_TEXTDLG 1
710
711 // number entry dialog
712 #define wxUSE_NUMBERDLG 1
713
714 // splash screen class
715 #define wxUSE_SPLASH 1
716
717 // wizards
718 #define wxUSE_WIZARDDLG 1
719
720 // ----------------------------------------------------------------------------
721 // Metafiles support
722 // ----------------------------------------------------------------------------
723
724 // Windows supports the graphics format known as metafile which is, though not
725 // portable, is widely used under Windows and so is supported by wxWin (under
726 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
727 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
728 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
729 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
730 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
731 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
732 // in any metafile related classes at all.
733 //
734 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
735 //
736 // Recommended setting: default or 0 for everything for portable programs.
737 #define wxUSE_METAFILE 1
738 #define wxUSE_ENH_METAFILE 1
739 #define wxUSE_WIN_METAFILES_ALWAYS 0
740
741 // ----------------------------------------------------------------------------
742 // Big GUI components
743 // ----------------------------------------------------------------------------
744
745 // Set to 0 to disable document/view architecture
746 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
747
748 // Set to 0 to disable MDI document/view architecture
749 #define wxUSE_MDI_ARCHITECTURE 1
750
751 // Set to 0 to disable print/preview architecture code
752 #define wxUSE_PRINTING_ARCHITECTURE 1
753
754 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
755 // much more.
756 //
757 // Default is 1.
758 //
759 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
760 // smaller library.
761 #define wxUSE_HTML 1
762
763 // OpenGL canvas
764 #define wxUSE_GLCANVAS 0
765
766 // ----------------------------------------------------------------------------
767 // Data transfer
768 // ----------------------------------------------------------------------------
769
770 // Use wxClipboard class for clipboard copy/paste.
771 //
772 // Default is 1.
773 //
774 // Recommended setting: 1
775 #define wxUSE_CLIPBOARD 1
776
777 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
778 // drop
779 //
780 // Default is 1.
781 //
782 // Recommended setting: 1
783 #define wxUSE_DATAOBJ 1
784
785 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
786 // different from "built in" drag and drop in wxTreeCtrl which is always
787 // available). Requires wxUSE_DATAOBJ.
788 //
789 // Default is 1.
790 //
791 // Recommended setting: 1
792 #define wxUSE_DRAG_AND_DROP 1
793
794 // ----------------------------------------------------------------------------
795 // miscellaneous settings
796 // ----------------------------------------------------------------------------
797
798 // wxSingleInstanceChecker class allows to verify at startup if another program
799 // instance is running (it is only available under Win32)
800 //
801 // Default is 1
802 //
803 // Recommended setting: 1 (the class is tiny, disabling it won't save much
804 // space)
805 #define wxUSE_SNGLINST_CHECKER 1
806
807 #define wxUSE_DRAGIMAGE 1
808
809 #define wxUSE_IPC 0
810 // 0 for no interprocess comms
811 #define wxUSE_HELP 1
812 // 0 for no help facility
813 #define wxUSE_WXHTML_HELP 1
814 // 0 for no MS HTML Help
815 #define wxUSE_RESOURCES 1
816 // 0 for no wxGetResource/wxWriteResource
817 #define wxUSE_CONSTRAINTS 1
818 // 0 for no window layout constraint system
819
820 #define wxUSE_SPLINES 1
821 // 0 for no splines
822
823 #define wxUSE_MOUSEWHEEL 1
824 // Include mouse wheel support
825
826 // ----------------------------------------------------------------------------
827 // postscript support settings
828 // ----------------------------------------------------------------------------
829
830 // Set to 1 for PostScript device context.
831 #define wxUSE_POSTSCRIPT 0
832
833 // Set to 1 to use font metric files in GetTextExtent
834 #define wxUSE_AFM_FOR_POSTSCRIPT 0
835
836 // ----------------------------------------------------------------------------
837 // database classes
838 // ----------------------------------------------------------------------------
839
840 // Define 1 to use ODBC classes
841 #define wxUSE_ODBC 0
842
843 // For backward compatibility reasons, this parameter now only controls the
844 // default scrolling method used by cursors. This default behavior can be
845 // overriden by setting the second param of wxDB::wxDbGetConnection() or
846 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
847 // that use the connection) should support forward only scrolling of cursors,
848 // or both forward and backward support for backward scrolling cursors is
849 // dependent on the data source as well as the ODBC driver being used.
850 #define wxODBC_FWD_ONLY_CURSORS 1
851
852 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
853 // member variables. With a setting of 1, full backward compatability with the
854 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
855 // as future development will be done only on the non-deprecated
856 // functions/classes/member variables/etc.
857 #define wxODBC_BACKWARD_COMPATABILITY 0
858
859 // ----------------------------------------------------------------------------
860 // other compiler (mis)features
861 // ----------------------------------------------------------------------------
862
863 // Set this to 0 if your compiler can't cope with omission of prototype
864 // parameters.
865 //
866 // Default is 1.
867 //
868 // Recommended setting: 1 (should never need to set this to 0)
869 #define REMOVE_UNUSED_ARG 1
870
871 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
872 // them. Set to 1 for <iostream.h>, 0 for <iostream>
873 //
874 // Default is 1.
875 //
876 // Recommended setting: whatever your compiler likes more
877 #ifndef __MWERKS__
878 #define wxUSE_IOSTREAMH 0
879 #else
880 #define wxUSE_IOSTREAMH 1
881 #endif
882
883 // ----------------------------------------------------------------------------
884 // image format support
885 // ----------------------------------------------------------------------------
886
887 // wxImage supports many different image formats which can be configured at
888 // compile-time. BMP is always supported, others are optional and can be safely
889 // disabled if you don't plan to use images in such format sometimes saving
890 // substantial amount of code in the final library.
891 //
892 // Some formats require an extra library which is included in wxWin sources
893 // which is mentioned if it is the case.
894
895 // Set to 1 for wxImage support (recommended).
896 #define wxUSE_IMAGE 1
897
898 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
899 #define wxUSE_LIBPNG 1
900
901 // Set to 1 for JPEG format support (requires libjpeg)
902 #define wxUSE_LIBJPEG 1
903
904 // Set to 1 for TIFF format support (requires libtiff)
905 #define wxUSE_LIBTIFF 1
906
907 // Set to 1 for GIF format support
908 #define wxUSE_GIF 1
909
910 // Set to 1 for PNM format support
911 #define wxUSE_PNM 1
912
913 // Set to 1 for PCX format support
914 #define wxUSE_PCX 1
915
916 // Set to 1 for IFF format support
917 #define wxUSE_IFF 0
918
919 // Set to 1 for XPM format support
920 #define wxUSE_XPM 1
921
922 // Set to 1 for MS Icons and Cursors format support
923 #define wxUSE_ICO_CUR 1
924
925 // Set to 1 to compile in wxPalette class
926 #define wxUSE_PALETTE 1
927
928 // If 1, enables provision of run-time type information.
929 // NOW MANDATORY: don't change.
930 #define wxUSE_DYNAMIC_CLASSES 1
931
932 #endif
933 // _WX_SETUP_H_