Switches OS/2 back to generic ListCtrl and TreeCtrl as those compile and
[wxWidgets.git] / include / wx / listctrl.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/listctrl.h
3 // Purpose: wxListCtrl class
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 04.12.99
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_LISTCTRL_H_BASE_
13 #define _WX_LISTCTRL_H_BASE_
14
15 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
16 #pragma interface "listctrlbase.h"
17 #endif
18
19 #if wxUSE_LISTCTRL
20
21 #include "wx/listbase.h"
22
23 // ----------------------------------------------------------------------------
24 // include the wxListCtrl class declaration
25 // ----------------------------------------------------------------------------
26
27 #if defined(__WIN32__) && !defined(__WXUNIVERSAL__)
28 #include "wx/msw/listctrl.h"
29 #else
30 #include "wx/generic/listctrl.h"
31 #endif
32
33 // ----------------------------------------------------------------------------
34 // wxListView: a class which provides a better API for list control
35 // ----------------------------------------------------------------------------
36
37 class WXDLLEXPORT wxListView : public wxListCtrl
38 {
39 public:
40 wxListView() { }
41 wxListView( wxWindow *parent,
42 wxWindowID id = -1,
43 const wxPoint& pos = wxDefaultPosition,
44 const wxSize& size = wxDefaultSize,
45 long style = wxLC_REPORT,
46 const wxValidator& validator = wxDefaultValidator,
47 const wxString &name = wxT("listctrl") )
48 {
49 Create(parent, id, pos, size, style, validator, name);
50 }
51
52 // focus/selection stuff
53 // ---------------------
54
55 // [de]select an item
56 void Select(long n, bool on = TRUE)
57 {
58 SetItemState(n, on ? wxLIST_STATE_SELECTED : 0, wxLIST_STATE_SELECTED);
59 }
60
61 // focus and show the given item
62 void Focus(long index)
63 {
64 SetItemState(index, wxLIST_STATE_FOCUSED, wxLIST_STATE_FOCUSED);
65 EnsureVisible(index);
66 }
67
68 // get the currently focused item or -1 if none
69 long GetFocusedItem() const
70 {
71 return GetNextItem(-1, wxLIST_NEXT_ALL, wxLIST_STATE_FOCUSED);
72 }
73
74 // get first and subsequent selected items, return -1 when no more
75 long GetNextSelected(long item) const
76 { return GetNextItem(item, wxLIST_NEXT_ALL, wxLIST_STATE_SELECTED); }
77 long GetFirstSelected() const
78 { return GetNextSelected(-1); }
79
80 // return TRUE if the item is selected
81 bool IsSelected(long index)
82 { return GetItemState(index, wxLIST_STATE_SELECTED) != 0; }
83
84 // columns
85 // -------
86
87 void SetColumnImage(int col, int image)
88 {
89 wxListItem item;
90 item.SetMask(wxLIST_MASK_IMAGE);
91 item.SetImage(image);
92 SetColumn(col, item);
93 }
94
95 void ClearColumnImage(int col) { SetColumnImage(col, -1); }
96
97 private:
98 DECLARE_DYNAMIC_CLASS_NO_COPY(wxListView)
99 };
100
101 #endif // wxUSE_LISTCTRL
102
103 #endif
104 // _WX_LISTCTRL_H_BASE_