applied patch for compilation with gcc 3.0
[wxWidgets.git] / src / common / memory.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: memory.cpp
3 // Purpose: Memory checking implementation
4 // Author: Arthur Seaton, Julian Smart
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "memory.h"
14 #endif
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18
19 #ifdef __BORLANDC__
20 #pragma hdrstop
21 #endif
22
23 #ifndef WX_PRECOMP
24 #include "wx/defs.h"
25 #endif
26
27 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
28
29 #ifdef __GNUG__
30 // #pragma implementation
31 #endif
32
33 #ifndef WX_PRECOMP
34 #include "wx/utils.h"
35 #include "wx/app.h"
36 #endif
37
38 #include "wx/log.h"
39 #include <stdlib.h>
40
41 #include "wx/ioswrap.h"
42
43 #if wxUSE_IOSTREAMH
44 #include <fstream.h>
45 #else
46 #include <fstream>
47 #endif
48
49 #if !defined(__WATCOMC__) && !(defined(__VMS__) && ( __VMS_VER < 70000000 ) )\
50 && !defined( __MWERKS__ ) && !defined(__SALFORDC__)
51 #include <memory.h>
52 #endif
53
54 #include <stdarg.h>
55 #include <string.h>
56
57 #ifdef __WXMSW__
58 #include <windows.h>
59
60 #ifdef GetClassInfo
61 #undef GetClassInfo
62 #endif
63
64 #ifdef GetClassName
65 #undef GetClassName
66 #endif
67
68 #endif
69
70 #include "wx/memory.h"
71
72 #ifdef new
73 #undef new
74 #endif
75
76 // wxDebugContext wxTheDebugContext;
77 /*
78 Redefine new and delete so that we can pick up situations where:
79 - we overwrite or underwrite areas of malloc'd memory.
80 - we use uninitialise variables
81 Only do this in debug mode.
82
83 We change new to get enough memory to allocate a struct, followed
84 by the caller's requested memory, followed by a tag. The struct
85 is used to create a doubly linked list of these areas and also
86 contains another tag. The tags are used to determine when the area
87 has been over/under written.
88 */
89
90
91 /*
92 Values which are used to set the markers which will be tested for
93 under/over write. There are 3 of these, one in the struct, one
94 immediately after the struct but before the caller requested memory and
95 one immediately after the requested memory.
96 */
97 #define MemStartCheck 0x23A8
98 #define MemMidCheck 0xA328
99 #define MemEndCheck 0x8A32
100 #define MemFillChar 0xAF
101 #define MemStructId 0x666D
102
103 /*
104 External interface for the wxMemStruct class. Others are
105 defined inline within the class def. Here we only need to be able
106 to add and delete nodes from the list and handle errors in some way.
107 */
108
109 /*
110 Used for internal "this shouldn't happen" type of errors.
111 */
112 void wxMemStruct::ErrorMsg (const char * mesg)
113 {
114 wxLogMessage(wxT("wxWindows memory checking error: %s"), mesg);
115 PrintNode ();
116
117 // << m_fileName << ' ' << m_lineNum << endl;
118 }
119
120 /*
121 Used when we find an overwrite or an underwrite error.
122 */
123 void wxMemStruct::ErrorMsg ()
124 {
125 wxLogMessage(wxT("wxWindows over/underwrite memory error:"));
126 PrintNode ();
127
128 // cerr << m_fileName << ' ' << m_lineNum << endl;
129 }
130
131
132 /*
133 We want to find out if pointers have been overwritten as soon as is
134 possible, so test everything before we dereference it. Of course it's still
135 quite possible that, if things have been overwritten, this function will
136 fall over, but the only way of dealing with that would cost too much in terms
137 of time.
138 */
139 int wxMemStruct::AssertList ()
140 {
141 if (wxDebugContext::GetHead () != 0 && ! (wxDebugContext::GetHead ())->AssertIt () ||
142 wxDebugContext::GetTail () != 0 && ! wxDebugContext::GetTail ()->AssertIt ()) {
143 ErrorMsg ("Head or tail pointers trashed");
144 return 0;
145 }
146 return 1;
147 }
148
149
150 /*
151 Check that the thing we're pointing to has the correct id for a wxMemStruct
152 object and also that it's previous and next pointers are pointing at objects
153 which have valid ids.
154 This is definitely not perfect since we could fall over just trying to access
155 any of the slots which we use here, but I think it's about the best that I
156 can do without doing something like taking all new wxMemStruct pointers and
157 comparing them against all known pointer within the list and then only
158 doing this sort of check _after_ you've found the pointer in the list. That
159 would be safer, but also much more time consuming.
160 */
161 int wxMemStruct::AssertIt ()
162 {
163 return (m_id == MemStructId &&
164 (m_prev == 0 || m_prev->m_id == MemStructId) &&
165 (m_next == 0 || m_next->m_id == MemStructId));
166 }
167
168
169 /*
170 Additions are always at the tail of the list.
171 Returns 0 on error, non-zero on success.
172 */
173 int wxMemStruct::Append ()
174 {
175 if (! AssertList ())
176 return 0;
177
178 if (wxDebugContext::GetHead () == 0) {
179 if (wxDebugContext::GetTail () != 0) {
180 ErrorMsg ("Null list should have a null tail pointer");
181 return 0;
182 }
183 (void) wxDebugContext::SetHead (this);
184 (void) wxDebugContext::SetTail (this);
185 } else {
186 wxDebugContext::GetTail ()->m_next = this;
187 this->m_prev = wxDebugContext::GetTail ();
188 (void) wxDebugContext::SetTail (this);
189 }
190 return 1;
191 }
192
193
194 /*
195 Don't actually free up anything here as the space which is used
196 by the node will be free'd up when the whole block is free'd.
197 Returns 0 on error, non-zero on success.
198 */
199 int wxMemStruct::Unlink ()
200 {
201 if (! AssertList ())
202 return 0;
203
204 if (wxDebugContext::GetHead () == 0 || wxDebugContext::GetTail () == 0) {
205 ErrorMsg ("Trying to remove node from empty list");
206 return 0;
207 }
208
209 // Handle the part of the list before this node.
210 if (m_prev == 0) {
211 if (this != wxDebugContext::GetHead ()) {
212 ErrorMsg ("No previous node for non-head node");
213 return 0;
214 }
215 (void) wxDebugContext::SetHead (m_next);
216 } else {
217 if (! m_prev->AssertIt ()) {
218 ErrorMsg ("Trashed previous pointer");
219 return 0;
220 }
221
222 if (m_prev->m_next != this) {
223 ErrorMsg ("List is inconsistent");
224 return 0;
225 }
226 m_prev->m_next = m_next;
227 }
228
229 // Handle the part of the list after this node.
230 if (m_next == 0) {
231 if (this != wxDebugContext::GetTail ()) {
232 ErrorMsg ("No next node for non-tail node");
233 return 0;
234 }
235 (void) wxDebugContext::SetTail (m_prev);
236 } else {
237 if (! m_next->AssertIt ()) {
238 ErrorMsg ("Trashed next pointer");
239 return 0;
240 }
241
242 if (m_next->m_prev != this) {
243 ErrorMsg ("List is inconsistent");
244 return 0;
245 }
246 m_next->m_prev = m_prev;
247 }
248
249 return 1;
250 }
251
252
253
254 /*
255 Checks a node and block of memory to see that the markers are still
256 intact.
257 */
258 int wxMemStruct::CheckBlock ()
259 {
260 int nFailures = 0;
261
262 if (m_firstMarker != MemStartCheck) {
263 nFailures++;
264 ErrorMsg ();
265 }
266
267 char * pointer = wxDebugContext::MidMarkerPos ((char *) this);
268 if (* (wxMarkerType *) pointer != MemMidCheck) {
269 nFailures++;
270 ErrorMsg ();
271 }
272
273 pointer = wxDebugContext::EndMarkerPos ((char *) this, RequestSize ());
274 if (* (wxMarkerType *) pointer != MemEndCheck) {
275 nFailures++;
276 ErrorMsg ();
277 }
278
279 return nFailures;
280 }
281
282
283 /*
284 Check the list of nodes to see if they are all ok.
285 */
286 int wxMemStruct::CheckAllPrevious ()
287 {
288 int nFailures = 0;
289
290 for (wxMemStruct * st = this->m_prev; st != 0; st = st->m_prev) {
291 if (st->AssertIt ())
292 nFailures += st->CheckBlock ();
293 else
294 return -1;
295 }
296
297 return nFailures;
298 }
299
300
301 /*
302 When we delete a node we set the id slot to a specific value and then test
303 against this to see if a nodes have been deleted previously. I don't
304 just set the entire memory to the fillChar because then I'd be overwriting
305 useful stuff like the vtbl which may be needed to output the error message
306 including the file name and line numbers. Without this info the whole point
307 of this class is lost!
308 */
309 void wxMemStruct::SetDeleted ()
310 {
311 m_id = MemFillChar;
312 }
313
314 int wxMemStruct::IsDeleted ()
315 {
316 return (m_id == MemFillChar);
317 }
318
319
320 /*
321 Print out a single node. There are many far better ways of doing this
322 but this will suffice for now.
323 */
324 void wxMemStruct::PrintNode ()
325 {
326 if (m_isObject)
327 {
328 wxObject *obj = (wxObject *)m_actualData;
329 wxClassInfo *info = obj->GetClassInfo();
330
331 // Let's put this in standard form so IDEs can load the file at the appropriate
332 // line
333 wxString msg(wxT(""));
334
335 if (m_fileName)
336 msg.Printf(wxT("%s(%d): "), m_fileName, (int)m_lineNum);
337
338 if (info && info->GetClassName())
339 msg += info->GetClassName();
340 else
341 msg += wxT("object");
342
343 wxString msg2;
344 msg2.Printf(wxT(" at $%lX, size %d"), (long)GetActualData(), (int)RequestSize());
345 msg += msg2;
346
347 wxLogMessage(msg);
348 }
349 else
350 {
351 wxString msg("");
352
353 if (m_fileName)
354 msg.Printf(wxT("%s(%d): "), m_fileName, (int)m_lineNum);
355 msg += wxT("non-object data");
356 wxString msg2;
357 msg2.Printf(wxT(" at $%lX, size %d\n"), (long)GetActualData(), (int)RequestSize());
358 msg += msg2;
359
360 wxLogMessage(msg);
361 }
362 }
363
364 void wxMemStruct::Dump ()
365 {
366 if (!ValidateNode()) return;
367
368 if (m_isObject)
369 {
370 wxObject *obj = (wxObject *)m_actualData;
371
372 wxString msg(wxT(""));
373 if (m_fileName)
374 msg.Printf(wxT("%s(%d): "), m_fileName, (int)m_lineNum);
375
376
377 /* TODO: We no longer have a stream (using wxLogDebug) so we can't dump it.
378 * Instead, do what wxObject::Dump does.
379 * What should we do long-term, eliminate Dumping? Or specify
380 * that MyClass::Dump should use wxLogDebug? Ugh.
381 obj->Dump(wxDebugContext::GetStream());
382 */
383
384 if (obj->GetClassInfo() && obj->GetClassInfo()->GetClassName())
385 msg += obj->GetClassInfo()->GetClassName();
386 else
387 msg += wxT("unknown object class");
388
389 wxString msg2("");
390 msg2.Printf(wxT(" at $%lX, size %d"), (long)GetActualData(), (int)RequestSize());
391 msg += msg2;
392
393 wxLogMessage(msg);
394 }
395 else
396 {
397 wxString msg(wxT(""));
398 if (m_fileName)
399 msg.Printf(wxT("%s(%d): "), m_fileName, (int)m_lineNum);
400
401 wxString msg2("");
402 msg2.Printf(wxT("non-object data at $%lX, size %d"), (long)GetActualData(), (int)RequestSize() );
403 msg += msg2;
404 wxLogMessage(msg);
405 }
406 }
407
408
409 /*
410 Validate a node. Check to see that the node is "clean" in the sense
411 that nothing has over/underwritten it etc.
412 */
413 int wxMemStruct::ValidateNode ()
414 {
415 char * startPointer = (char *) this;
416 if (!AssertIt ()) {
417 if (IsDeleted ())
418 ErrorMsg ("Object already deleted");
419 else {
420 // Can't use the error routines as we have no recognisable object.
421 #ifndef __WXGTK__
422 wxLogMessage(wxT("Can't verify memory struct - all bets are off!"));
423 #endif
424 }
425 return 0;
426 }
427
428 /*
429 int i;
430 for (i = 0; i < wxDebugContext::TotSize (requestSize ()); i++)
431 cout << startPointer [i];
432 cout << endl;
433 */
434 if (Marker () != MemStartCheck)
435 ErrorMsg ();
436 if (* (wxMarkerType *) wxDebugContext::MidMarkerPos (startPointer) != MemMidCheck)
437 ErrorMsg ();
438 if (* (wxMarkerType *) wxDebugContext::EndMarkerPos (startPointer,
439 RequestSize ()) !=
440 MemEndCheck)
441 ErrorMsg ();
442
443 // Back to before the extra buffer and check that
444 // we can still read what we originally wrote.
445 if (Marker () != MemStartCheck ||
446 * (wxMarkerType *) wxDebugContext::MidMarkerPos (startPointer)
447 != MemMidCheck ||
448 * (wxMarkerType *) wxDebugContext::EndMarkerPos (startPointer,
449 RequestSize ()) != MemEndCheck)
450 {
451 ErrorMsg ();
452 return 0;
453 }
454
455 return 1;
456 }
457
458 /*
459 The wxDebugContext class.
460 */
461
462 wxMemStruct *wxDebugContext::m_head = NULL;
463 wxMemStruct *wxDebugContext::m_tail = NULL;
464 // wxSTD ostream *wxDebugContext::m_debugStream = NULL;
465 // wxSTD streambuf *wxDebugContext::m_streamBuf = NULL;
466
467 // Must initialise these in wxEntry, and then delete them just before wxEntry exits
468 wxSTD streambuf *wxDebugContext::m_streamBuf = NULL;
469 wxSTD ostream *wxDebugContext::m_debugStream = NULL;
470
471 bool wxDebugContext::m_checkPrevious = FALSE;
472 int wxDebugContext::debugLevel = 1;
473 bool wxDebugContext::debugOn = TRUE;
474 wxMemStruct *wxDebugContext::checkPoint = NULL;
475
476 // For faster alignment calculation
477 static wxMarkerType markerCalc[2];
478 int wxDebugContext::m_balign = (int)((char *)&markerCalc[1] - (char*)&markerCalc[0]);
479 int wxDebugContext::m_balignmask = (int)((char *)&markerCalc[1] - (char*)&markerCalc[0]) - 1;
480
481 wxDebugContext::wxDebugContext(void)
482 {
483 // m_streamBuf = new wxDebugStreamBuf;
484 // m_debugStream = new wxSTD ostream(m_streamBuf);
485 }
486
487 wxDebugContext::~wxDebugContext(void)
488 {
489 SetStream(NULL, NULL);
490 }
491
492 /*
493 * It's bizarre, but with BC++ 4.5, the value of str changes
494 * between SetFile and SetStream.
495 */
496
497 void wxDebugContext::SetStream(wxSTD ostream *str, streambuf *buf)
498 {
499 if (m_debugStream)
500 {
501 m_debugStream->flush();
502 delete m_debugStream;
503 }
504 m_debugStream = NULL;
505
506 // Not allowed in Watcom (~streambuf is protected).
507 // Is this trying to say something significant to us??
508 #ifndef __WATCOMC__
509 if (m_streamBuf)
510 {
511 streambuf* oldBuf = m_streamBuf;
512 m_streamBuf = NULL;
513 delete oldBuf;
514 }
515 #endif
516 m_streamBuf = buf;
517 m_debugStream = str;
518 }
519
520 bool wxDebugContext::SetFile(const wxString& file)
521 {
522 wxSTD ofstream *str = new wxSTD ofstream(file.mb_str());
523
524 if (str->bad())
525 {
526 delete str;
527 return FALSE;
528 }
529 else
530 {
531 SetStream(str);
532 return TRUE;
533 }
534 }
535
536 bool wxDebugContext::SetStandardError(void)
537 {
538 // Obsolete
539 #if 0
540 #if !defined(_WINDLL)
541 wxDebugStreamBuf *buf = new wxDebugStreamBuf;
542 wxSTD ostream *stream = new wxSTD ostream(m_streamBuf);
543 SetStream(stream, buf);
544 return TRUE;
545 #else
546 return FALSE;
547 #endif
548 #endif
549 return FALSE;
550 }
551
552
553 /*
554 Work out the positions of the markers by creating an array of 2 markers
555 and comparing the addresses of the 2 elements. Use this number as the
556 alignment for markers.
557 */
558 size_t wxDebugContext::CalcAlignment ()
559 {
560 wxMarkerType ar[2];
561 return (char *) &ar[1] - (char *) &ar[0];
562 }
563
564
565 char * wxDebugContext::StructPos (const char * buf)
566 {
567 return (char *) buf;
568 }
569
570 char * wxDebugContext::MidMarkerPos (const char * buf)
571 {
572 return StructPos (buf) + PaddedSize (sizeof (wxMemStruct));
573 }
574
575 char * wxDebugContext::CallerMemPos (const char * buf)
576 {
577 return MidMarkerPos (buf) + PaddedSize (sizeof(wxMarkerType));
578 }
579
580
581 char * wxDebugContext::EndMarkerPos (const char * buf, const size_t size)
582 {
583 return CallerMemPos (buf) + PaddedSize (size);
584 }
585
586
587 /*
588 Slightly different as this takes a pointer to the start of the caller
589 requested region and returns a pointer to the start of the buffer.
590 */
591 char * wxDebugContext::StartPos (const char * caller)
592 {
593 return ((char *) (caller - wxDebugContext::PaddedSize (sizeof(wxMarkerType)) -
594 wxDebugContext::PaddedSize (sizeof (wxMemStruct))));
595 }
596
597 /*
598 We may need padding between various parts of the allocated memory.
599 Given a size of memory, this returns the amount of memory which should
600 be allocated in order to allow for alignment of the following object.
601
602 I don't know how portable this stuff is, but it seems to work for me at
603 the moment. It would be real nice if I knew more about this!
604
605 // Note: this function is now obsolete (along with CalcAlignment)
606 // because the calculations are done statically, for greater speed.
607 */
608 size_t wxDebugContext::GetPadding (const size_t size)
609 {
610 size_t pad = size % CalcAlignment ();
611 return (pad) ? sizeof(wxMarkerType) - pad : 0;
612 }
613
614 size_t wxDebugContext::PaddedSize (const size_t size)
615 {
616 // Added by Terry Farnham <TJRT@pacbell.net> to replace
617 // slow GetPadding call.
618 int padb;
619
620 padb = size & m_balignmask;
621 if(padb)
622 return(size + m_balign - padb);
623 else
624 return(size);
625
626 // Old (slow) code
627 #if 0
628 return size + GetPadding (size);
629 #endif
630 }
631
632 /*
633 Returns the total amount of memory which we need to get from the system
634 in order to satisfy a caller request. This includes space for the struct
635 plus markers and the caller's memory as well.
636 */
637 size_t wxDebugContext::TotSize (const size_t reqSize)
638 {
639 return (PaddedSize (sizeof (wxMemStruct)) + PaddedSize (reqSize) +
640 2 * sizeof(wxMarkerType));
641 }
642
643
644 /*
645 Traverse the list of nodes executing the given function on each node.
646 */
647 void wxDebugContext::TraverseList (PmSFV func, wxMemStruct *from)
648 {
649 if (!from)
650 from = wxDebugContext::GetHead ();
651
652 wxMemStruct * st = NULL;
653 for (st = from; st != 0; st = st->m_next)
654 {
655 void* data = st->GetActualData();
656 // if ((data != (void*)m_debugStream) && (data != (void*) m_streamBuf))
657 if (data != (void*) wxLog::GetActiveTarget())
658 {
659 (st->*func) ();
660 }
661 }
662 }
663
664
665 /*
666 Print out the list.
667 */
668 bool wxDebugContext::PrintList (void)
669 {
670 #ifdef __WXDEBUG__
671 // if (!HasStream())
672 // return FALSE;
673
674 TraverseList ((PmSFV)&wxMemStruct::PrintNode, (checkPoint ? checkPoint->m_next : (wxMemStruct*)NULL));
675
676 return TRUE;
677 #else
678 return FALSE;
679 #endif
680 }
681
682 bool wxDebugContext::Dump(void)
683 {
684 #ifdef __WXDEBUG__
685 // if (!HasStream())
686 // return FALSE;
687
688 // if (TRUE)
689 {
690 wxChar* appName = wxT("application");
691 wxString appNameStr("");
692 if (wxTheApp)
693 {
694 appNameStr = wxTheApp->GetAppName();
695 appName = WXSTRINGCAST appNameStr;
696 wxLogMessage(wxT("----- Memory dump of %s at %s -----"), appName, WXSTRINGCAST wxNow() );
697 }
698 else
699 {
700 wxLogMessage( wxT("----- Memory dump -----") );
701 }
702 }
703 TraverseList ((PmSFV)&wxMemStruct::Dump, (checkPoint ? checkPoint->m_next : (wxMemStruct*)NULL));
704
705 wxLogMessage( wxT("") );
706 wxLogMessage( wxT("") );
707
708 return TRUE;
709 #else
710 return FALSE;
711 #endif
712 }
713
714 #ifdef __WXDEBUG__
715 struct wxDebugStatsStruct
716 {
717 long instanceCount;
718 long totalSize;
719 wxChar *instanceClass;
720 wxDebugStatsStruct *next;
721 };
722
723 static wxDebugStatsStruct *FindStatsStruct(wxDebugStatsStruct *st, wxChar *name)
724 {
725 while (st)
726 {
727 if (wxStrcmp(st->instanceClass, name) == 0)
728 return st;
729 st = st->next;
730 }
731 return NULL;
732 }
733
734 static wxDebugStatsStruct *InsertStatsStruct(wxDebugStatsStruct *head, wxDebugStatsStruct *st)
735 {
736 st->next = head;
737 return st;
738 }
739 #endif
740
741 bool wxDebugContext::PrintStatistics(bool detailed)
742 {
743 #ifdef __WXDEBUG__
744 // if (!HasStream())
745 // return FALSE;
746
747 // if (TRUE)
748 {
749 wxChar* appName = wxT("application");
750 wxString appNameStr(wxT(""));
751 if (wxTheApp)
752 {
753 appNameStr = wxTheApp->GetAppName();
754 appName = WXSTRINGCAST appNameStr;
755 wxLogMessage(wxT("----- Memory statistics of %s at %s -----"), appName, WXSTRINGCAST wxNow() );
756 }
757 else
758 {
759 wxLogMessage( wxT("----- Memory statistics -----") );
760 }
761 }
762
763 bool currentMode = GetDebugMode();
764 SetDebugMode(FALSE);
765
766 long noNonObjectNodes = 0;
767 long noObjectNodes = 0;
768 long totalSize = 0;
769
770 wxDebugStatsStruct *list = NULL;
771
772 wxMemStruct *from = (checkPoint ? checkPoint->m_next : (wxMemStruct*)NULL );
773 if (!from)
774 from = wxDebugContext::GetHead ();
775
776 wxMemStruct *st;
777 for (st = from; st != 0; st = st->m_next)
778 {
779 void* data = st->GetActualData();
780 // if (detailed && (data != (void*)m_debugStream) && (data != (void*) m_streamBuf))
781 if (detailed && (data != (void*) wxLog::GetActiveTarget()))
782 {
783 wxChar *className = wxT("nonobject");
784 if (st->m_isObject && st->GetActualData())
785 {
786 wxObject *obj = (wxObject *)st->GetActualData();
787 if (obj->GetClassInfo()->GetClassName())
788 className = (wxChar*)obj->GetClassInfo()->GetClassName();
789 }
790 wxDebugStatsStruct *stats = FindStatsStruct(list, className);
791 if (!stats)
792 {
793 stats = (wxDebugStatsStruct *)malloc(sizeof(wxDebugStatsStruct));
794 stats->instanceClass = className;
795 stats->instanceCount = 0;
796 stats->totalSize = 0;
797 list = InsertStatsStruct(list, stats);
798 }
799 stats->instanceCount ++;
800 stats->totalSize += st->RequestSize();
801 }
802
803 // if ((data != (void*)m_debugStream) && (data != (void*) m_streamBuf))
804 if (data != (void*) wxLog::GetActiveTarget())
805 {
806 totalSize += st->RequestSize();
807 if (st->m_isObject)
808 noObjectNodes ++;
809 else
810 noNonObjectNodes ++;
811 }
812 }
813
814 if (detailed)
815 {
816 while (list)
817 {
818 wxLogMessage(wxT("%ld objects of class %s, total size %ld"),
819 list->instanceCount, list->instanceClass, list->totalSize);
820 wxDebugStatsStruct *old = list;
821 list = old->next;
822 free((char *)old);
823 }
824 wxLogMessage(wxT(""));
825 }
826
827 SetDebugMode(currentMode);
828
829 wxLogMessage(wxT("Number of object items: %ld"), noObjectNodes);
830 wxLogMessage(wxT("Number of non-object items: %ld"), noNonObjectNodes);
831 wxLogMessage(wxT("Total allocated size: %ld"), totalSize);
832 wxLogMessage(wxT(""));
833 wxLogMessage(wxT(""));
834
835 return TRUE;
836 #else
837 (void)detailed;
838 return FALSE;
839 #endif
840 }
841
842 bool wxDebugContext::PrintClasses(void)
843 {
844 // if (!HasStream())
845 // return FALSE;
846
847 // if (TRUE)
848 {
849 wxChar* appName = wxT("application");
850 wxString appNameStr(wxT(""));
851 if (wxTheApp)
852 {
853 appNameStr = wxTheApp->GetAppName();
854 appName = WXSTRINGCAST appNameStr;
855 wxLogMessage(wxT("----- Classes in %s -----"), appName);
856 }
857 }
858
859 int n = 0;
860 wxNode *node;
861 wxClassInfo *info;
862
863 wxClassInfo::sm_classTable->BeginFind();
864 node = wxClassInfo::sm_classTable->Next();
865 while (node)
866 {
867 info = (wxClassInfo *)node->Data();
868 if (info->GetClassName())
869 {
870 wxString msg(info->GetClassName());
871 msg += wxT(" ");
872
873 if (info->GetBaseClassName1() && !info->GetBaseClassName2())
874 {
875 msg += wxT("is a ");
876 msg += info->GetBaseClassName1();
877 }
878 else if (info->GetBaseClassName1() && info->GetBaseClassName2())
879 {
880 msg += wxT("is a ");
881 msg += info->GetBaseClassName1() ;
882 msg += wxT(", ");
883 msg += info->GetBaseClassName2() ;
884 }
885 if (info->GetConstructor())
886 msg += wxT(": dynamic");
887
888 wxLogMessage(msg);
889 }
890 node = wxClassInfo::sm_classTable->Next();
891 n ++;
892 }
893 wxLogMessage(wxT(""));
894 wxLogMessage(wxT("There are %d classes derived from wxObject."), n);
895 wxLogMessage(wxT(""));
896 wxLogMessage(wxT(""));
897 return TRUE;
898 }
899
900 void wxDebugContext::SetCheckpoint(bool all)
901 {
902 if (all)
903 checkPoint = NULL;
904 else
905 checkPoint = m_tail;
906 }
907
908 // Checks all nodes since checkpoint, or since start.
909 int wxDebugContext::Check(bool checkAll)
910 {
911 int nFailures = 0;
912
913 wxMemStruct *from = (checkPoint ? checkPoint->m_next : (wxMemStruct*)NULL );
914 if (!from || checkAll)
915 from = wxDebugContext::GetHead ();
916
917 for (wxMemStruct * st = from; st != 0; st = st->m_next)
918 {
919 if (st->AssertIt ())
920 nFailures += st->CheckBlock ();
921 else
922 return -1;
923 }
924
925 return nFailures;
926 }
927
928 // Count the number of non-wxDebugContext-related objects
929 // that are outstanding
930 int wxDebugContext::CountObjectsLeft(bool sinceCheckpoint)
931 {
932 int n = 0;
933
934 wxMemStruct *from = NULL;
935 if (sinceCheckpoint && checkPoint)
936 from = checkPoint->m_next;
937 else
938 from = wxDebugContext::GetHead () ;
939
940 for (wxMemStruct * st = from; st != 0; st = st->m_next)
941 {
942 void* data = st->GetActualData();
943 // if ((data != (void*)m_debugStream) && (data != (void*) m_streamBuf))
944 if (data != (void*) wxLog::GetActiveTarget())
945 n ++;
946 }
947
948 return n ;
949 }
950
951 // TODO: store whether this is a vector or not.
952 void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool WXUNUSED(isVect) )
953 {
954 // If not in debugging allocation mode, do the normal thing
955 // so we don't leave any trace of ourselves in the node list.
956
957 #if defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )
958 // VA 3.0 still has trouble in here
959 return (void *)malloc(size);
960 #endif
961 if (!wxDebugContext::GetDebugMode())
962 {
963 return (void *)malloc(size);
964 }
965
966 int totSize = wxDebugContext::TotSize (size);
967 char * buf = (char *) malloc(totSize);
968 if (!buf) {
969 wxLogMessage(wxT("Call to malloc (%ld) failed."), (long)size);
970 return 0;
971 }
972 wxMemStruct * st = (wxMemStruct *)buf;
973 st->m_firstMarker = MemStartCheck;
974 st->m_reqSize = size;
975 st->m_fileName = fileName;
976 st->m_lineNum = lineNum;
977 st->m_id = MemStructId;
978 st->m_prev = 0;
979 st->m_next = 0;
980 st->m_isObject = isObject;
981
982 // Errors from Append() shouldn't really happen - but just in case!
983 if (st->Append () == 0) {
984 st->ErrorMsg ("Trying to append new node");
985 }
986
987 if (wxDebugContext::GetCheckPrevious ()) {
988 if (st->CheckAllPrevious () < 0) {
989 st->ErrorMsg ("Checking previous nodes");
990 }
991 }
992
993 // Set up the extra markers at the middle and end.
994 char * ptr = wxDebugContext::MidMarkerPos (buf);
995 * (wxMarkerType *) ptr = MemMidCheck;
996 ptr = wxDebugContext::EndMarkerPos (buf, size);
997 * (wxMarkerType *) ptr = MemEndCheck;
998
999 // pointer returned points to the start of the caller's
1000 // usable area.
1001 void *m_actualData = (void *) wxDebugContext::CallerMemPos (buf);
1002 st->m_actualData = m_actualData;
1003
1004 return m_actualData;
1005 }
1006
1007 // TODO: check whether was allocated as a vector
1008 void wxDebugFree(void * buf, bool WXUNUSED(isVect) )
1009 {
1010 if (!buf)
1011 return;
1012
1013 #if defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )
1014 // VA 3.0 still has trouble in here
1015 free((char *)buf);
1016 #endif
1017 // If not in debugging allocation mode, do the normal thing
1018 // so we don't leave any trace of ourselves in the node list.
1019 if (!wxDebugContext::GetDebugMode())
1020 {
1021 free((char *)buf);
1022 return;
1023 }
1024
1025 // Points to the start of the entire allocated area.
1026 char * startPointer = wxDebugContext::StartPos ((char *) buf);
1027 // Find the struct and make sure that it's identifiable.
1028 wxMemStruct * st = (wxMemStruct *) wxDebugContext::StructPos (startPointer);
1029
1030 if (! st->ValidateNode ())
1031 return;
1032
1033 // If this is the current checkpoint, we need to
1034 // move the checkpoint back so it points to a valid
1035 // node.
1036 if (st == wxDebugContext::checkPoint)
1037 wxDebugContext::checkPoint = wxDebugContext::checkPoint->m_prev;
1038
1039 if (! st->Unlink ())
1040 {
1041 st->ErrorMsg ("Unlinking deleted node");
1042 }
1043
1044 // Now put in the fill char into the id slot and the caller requested
1045 // memory locations.
1046 st->SetDeleted ();
1047 (void) memset (wxDebugContext::CallerMemPos (startPointer), MemFillChar,
1048 st->RequestSize ());
1049
1050 // Don't allow delayed freeing of memory in this version
1051 // if (!wxDebugContext::GetDelayFree())
1052 // free((void *)st);
1053 free((char *)st);
1054 }
1055
1056 // Trace: send output to the current debugging stream
1057 void wxTrace(const wxChar * ...)
1058 {
1059 #if 1
1060 wxFAIL_MSG(wxT("wxTrace is now obsolete. Please use wxDebugXXX instead."));
1061 #else
1062 va_list ap;
1063 static wxChar buffer[512];
1064
1065 va_start(ap, fmt);
1066
1067 #ifdef __WXMSW__
1068 wvsprintf(buffer,fmt,ap) ;
1069 #else
1070 vsprintf(buffer,fmt,ap) ;
1071 #endif
1072
1073 va_end(ap);
1074
1075 if (wxDebugContext::HasStream())
1076 {
1077 wxDebugContext::GetStream() << buffer;
1078 wxDebugContext::GetStream().flush();
1079 }
1080 else
1081 #ifdef __WXMSW__
1082 #ifdef __WIN32__
1083 OutputDebugString((LPCTSTR)buffer) ;
1084 #else
1085 OutputDebugString((const char*) buffer) ;
1086 #endif
1087 #else
1088 fprintf(stderr, buffer);
1089 #endif
1090 #endif
1091 }
1092
1093 // Trace with level
1094 void wxTraceLevel(int, const wxChar * ...)
1095 {
1096 #if 1
1097 wxFAIL_MSG(wxT("wxTrace is now obsolete. Please use wxDebugXXX instead."));
1098 #else
1099 if (wxDebugContext::GetLevel() < level)
1100 return;
1101
1102 va_list ap;
1103 static wxChar buffer[512];
1104
1105 va_start(ap, fmt);
1106
1107 #ifdef __WXMSW__
1108 wxWvsprintf(buffer,fmt,ap) ;
1109 #else
1110 vsprintf(buffer,fmt,ap) ;
1111 #endif
1112
1113 va_end(ap);
1114
1115 if (wxDebugContext::HasStream())
1116 {
1117 wxDebugContext::GetStream() << buffer;
1118 wxDebugContext::GetStream().flush();
1119 }
1120 else
1121 #ifdef __WXMSW__
1122 #ifdef __WIN32__
1123 OutputDebugString((LPCTSTR)buffer) ;
1124 #else
1125 OutputDebugString((const char*) buffer) ;
1126 #endif
1127 #else
1128 fprintf(stderr, buffer);
1129 #endif
1130 #endif
1131 }
1132
1133 #else // wxUSE_MEMORY_TRACING && defined(__WXDEBUG__)
1134 void wxTrace(const char *WXUNUSED(fmt) ...)
1135 {
1136 }
1137
1138 void wxTraceLevel(int WXUNUSED(level), const char *WXUNUSED(fmt) ...)
1139 {
1140 }
1141 #endif
1142