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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/gtk/animate.cpp
3 // Purpose: wxAnimation and wxAnimationCtrl
4 // Author: Francesco Montorsi
5 // Modified By:
6 // Created: 24/09/2006
7 // Copyright: (c) Francesco Montorsi
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 // For compilers that support precompilation, includes "wx.h".
12 #include "wx/wxprec.h"
13
14 #if wxUSE_ANIMATIONCTRL && !defined(__WXUNIVERSAL__)
15
16 #include "wx/animate.h"
17
18 #ifndef WX_PRECOMP
19 #include "wx/image.h"
20 #include "wx/log.h"
21 #include "wx/stream.h"
22 #endif
23
24 #include "wx/wfstream.h"
25 #include "wx/gtk/private.h"
26
27 #include <gtk/gtk.h>
28
29
30 // ============================================================================
31 // implementation
32 // ============================================================================
33
34 void gdk_pixbuf_area_updated(GdkPixbufLoader *loader,
35 gint WXUNUSED(x),
36 gint WXUNUSED(y),
37 gint WXUNUSED(width),
38 gint WXUNUSED(height),
39 wxAnimation *anim)
40 {
41 if (anim && anim->GetPixbuf() == NULL)
42 {
43 // we need to set the pixbuf only if this is the first time this signal
44 // has been called!
45 anim->SetPixbuf(gdk_pixbuf_loader_get_animation(loader));
46 }
47 }
48
49
50 //-----------------------------------------------------------------------------
51 // wxAnimation
52 //-----------------------------------------------------------------------------
53
54 IMPLEMENT_DYNAMIC_CLASS(wxAnimation, wxAnimationBase)
55
56 wxAnimation::wxAnimation(const wxAnimation& that)
57 : base_type(that)
58 {
59 m_pixbuf = that.m_pixbuf;
60 if (m_pixbuf)
61 g_object_ref(m_pixbuf);
62 }
63
64 wxAnimation::wxAnimation(GdkPixbufAnimation *p)
65 {
66 m_pixbuf = p;
67 if ( m_pixbuf )
68 g_object_ref(m_pixbuf);
69 }
70
71 wxAnimation& wxAnimation::operator=(const wxAnimation& that)
72 {
73 if (this != &that)
74 {
75 base_type::operator=(that);
76 UnRef();
77 m_pixbuf = that.m_pixbuf;
78 if (m_pixbuf)
79 g_object_ref(m_pixbuf);
80 }
81 return *this;
82 }
83
84 bool wxAnimation::LoadFile(const wxString &name, wxAnimationType WXUNUSED(type))
85 {
86 UnRef();
87 m_pixbuf = gdk_pixbuf_animation_new_from_file(wxGTK_CONV_FN(name), NULL);
88 return IsOk();
89 }
90
91 bool wxAnimation::Load(wxInputStream &stream, wxAnimationType type)
92 {
93 UnRef();
94
95 char anim_type[12];
96 switch (type)
97 {
98 case wxANIMATION_TYPE_GIF:
99 strcpy(anim_type, "gif");
100 break;
101
102 case wxANIMATION_TYPE_ANI:
103 strcpy(anim_type, "ani");
104 break;
105
106 default:
107 anim_type[0] = '\0';
108 break;
109 }
110
111 // create a GdkPixbufLoader
112 GError *error = NULL;
113 GdkPixbufLoader *loader;
114 if (type != wxANIMATION_TYPE_INVALID && type != wxANIMATION_TYPE_ANY)
115 loader = gdk_pixbuf_loader_new_with_type(anim_type, &error);
116 else
117 loader = gdk_pixbuf_loader_new();
118
119 if (!loader ||
120 error != NULL) // even if the loader was allocated, an error could have happened
121 {
122 wxLogDebug(wxT("Could not create the loader for '%s' animation type: %s"),
123 anim_type, error->message);
124 return false;
125 }
126
127 // connect to loader signals
128 g_signal_connect(loader, "area-updated", G_CALLBACK(gdk_pixbuf_area_updated), this);
129
130 guchar buf[2048];
131 bool data_written = false;
132 while (stream.IsOk())
133 {
134 // read a chunk of data
135 if (!stream.Read(buf, sizeof(buf)) &&
136 stream.GetLastError() != wxSTREAM_EOF) // EOF is OK for now
137 {
138 // gdk_pixbuf_loader_close wants the GError == NULL
139 gdk_pixbuf_loader_close(loader, NULL);
140 return false;
141 }
142
143 // fetch all data into the loader
144 if (!gdk_pixbuf_loader_write(loader, buf, stream.LastRead(), &error))
145 {
146 wxLogDebug(wxT("Could not write to the loader: %s"), error->message);
147
148 // gdk_pixbuf_loader_close wants the GError == NULL
149 gdk_pixbuf_loader_close(loader, NULL);
150 return false;
151 }
152
153 data_written = true;
154 }
155
156 if (!data_written)
157 {
158 wxLogDebug("Could not read data from the stream...");
159 return false;
160 }
161
162 // load complete: gdk_pixbuf_loader_close will now check if the data we
163 // wrote inside the pixbuf loader does make sense and will give an error
164 // if it doesn't (because of a truncated file, corrupted data or whatelse)
165 if (!gdk_pixbuf_loader_close(loader, &error))
166 {
167 wxLogDebug(wxT("Could not close the loader: %s"), error->message);
168 return false;
169 }
170
171 // wait until we get the last area_updated signal
172 return data_written;
173 }
174
175 wxImage wxAnimation::GetFrame(unsigned int WXUNUSED(frame)) const
176 {
177 return wxNullImage;
178 }
179
180 wxSize wxAnimation::GetSize() const
181 {
182 return wxSize(gdk_pixbuf_animation_get_width(m_pixbuf),
183 gdk_pixbuf_animation_get_height(m_pixbuf));
184 }
185
186 void wxAnimation::UnRef()
187 {
188 if (m_pixbuf)
189 g_object_unref(m_pixbuf);
190 m_pixbuf = NULL;
191 }
192
193 void wxAnimation::SetPixbuf(GdkPixbufAnimation* p)
194 {
195 UnRef();
196 m_pixbuf = p;
197 if (m_pixbuf)
198 g_object_ref(m_pixbuf);
199 }
200
201 //-----------------------------------------------------------------------------
202 // wxAnimationCtrl
203 //-----------------------------------------------------------------------------
204
205 IMPLEMENT_DYNAMIC_CLASS(wxAnimationCtrl, wxAnimationCtrlBase)
206 BEGIN_EVENT_TABLE(wxAnimationCtrl, wxAnimationCtrlBase)
207 EVT_TIMER(wxID_ANY, wxAnimationCtrl::OnTimer)
208 END_EVENT_TABLE()
209
210 void wxAnimationCtrl::Init()
211 {
212 m_anim = NULL;
213 m_iter = NULL;
214 m_bPlaying = false;
215 }
216
217 bool wxAnimationCtrl::Create( wxWindow *parent, wxWindowID id,
218 const wxAnimation& anim,
219 const wxPoint& pos,
220 const wxSize& size,
221 long style,
222 const wxString& name)
223 {
224 if (!PreCreation( parent, pos, size ) ||
225 !base_type::CreateBase(parent, id, pos, size, style & wxWINDOW_STYLE_MASK,
226 wxDefaultValidator, name))
227 {
228 wxFAIL_MSG( wxT("wxAnimationCtrl creation failed") );
229 return false;
230 }
231
232 SetWindowStyle(style);
233
234 m_widget = gtk_image_new();
235 g_object_ref(m_widget);
236
237 m_parent->DoAddChild( this );
238
239 PostCreation(size);
240 SetInitialSize(size);
241
242 if (anim.IsOk())
243 SetAnimation(anim);
244
245 // init the timer used for animation
246 m_timer.SetOwner(this);
247
248 return true;
249 }
250
251 wxAnimationCtrl::~wxAnimationCtrl()
252 {
253 ResetAnim();
254 ResetIter();
255 }
256
257 bool wxAnimationCtrl::LoadFile(const wxString &filename, wxAnimationType type)
258 {
259 wxFileInputStream fis(filename);
260 if (!fis.IsOk())
261 return false;
262 return Load(fis, type);
263 }
264
265 bool wxAnimationCtrl::Load(wxInputStream& stream, wxAnimationType type)
266 {
267 wxAnimation anim;
268 if ( !anim.Load(stream, type) || !anim.IsOk() )
269 return false;
270
271 SetAnimation(anim);
272 return true;
273 }
274
275 void wxAnimationCtrl::SetAnimation(const wxAnimation &anim)
276 {
277 if (IsPlaying())
278 Stop();
279
280 ResetAnim();
281 ResetIter();
282
283 // copy underlying GdkPixbuf object
284 m_anim = anim.GetPixbuf();
285
286 // m_anim may be null in case wxNullAnimation has been passed
287 if (m_anim)
288 {
289 // add a reference to the GdkPixbufAnimation
290 g_object_ref(m_anim);
291
292 if (!this->HasFlag(wxAC_NO_AUTORESIZE))
293 FitToAnimation();
294 }
295
296 DisplayStaticImage();
297 }
298
299 void wxAnimationCtrl::FitToAnimation()
300 {
301 if (!m_anim)
302 return;
303
304 int w = gdk_pixbuf_animation_get_width(m_anim),
305 h = gdk_pixbuf_animation_get_height(m_anim);
306
307 // update our size to fit animation
308 SetSize(w, h);
309 }
310
311 void wxAnimationCtrl::ResetAnim()
312 {
313 if (m_anim)
314 g_object_unref(m_anim);
315 m_anim = NULL;
316 }
317
318 void wxAnimationCtrl::ResetIter()
319 {
320 if (m_iter)
321 g_object_unref(m_iter);
322 m_iter = NULL;
323 }
324
325 bool wxAnimationCtrl::Play()
326 {
327 if (m_anim == NULL)
328 return false;
329
330 // init the iterator and start a one-shot timer
331 ResetIter();
332 m_iter = gdk_pixbuf_animation_get_iter (m_anim, NULL);
333 m_bPlaying = true;
334
335 // gdk_pixbuf_animation_iter_get_delay_time() may return -1 which means
336 // that the timer should not start
337 int n = gdk_pixbuf_animation_iter_get_delay_time(m_iter);
338 if (n >= 0)
339 m_timer.Start(n, true);
340
341 return true;
342 }
343
344 void wxAnimationCtrl::Stop()
345 {
346 // leave current frame displayed until Play() is called again
347 if (IsPlaying())
348 m_timer.Stop();
349 m_bPlaying = false;
350
351 ResetIter();
352 DisplayStaticImage();
353 }
354
355 void wxAnimationCtrl::DisplayStaticImage()
356 {
357 wxASSERT(!IsPlaying());
358
359 // m_bmpStaticReal will be updated only if necessary...
360 UpdateStaticImage();
361
362 if (m_bmpStaticReal.IsOk())
363 {
364 // show inactive bitmap
365 gtk_image_set_from_pixbuf(GTK_IMAGE(m_widget),
366 m_bmpStaticReal.GetPixbuf());
367 }
368 else
369 {
370 if (m_anim)
371 {
372 // even if not clearly documented, gdk_pixbuf_animation_get_static_image()
373 // always returns the first frame of the animation
374 gtk_image_set_from_pixbuf(GTK_IMAGE(m_widget),
375 gdk_pixbuf_animation_get_static_image(m_anim));
376 }
377 else
378 {
379 ClearToBackgroundColour();
380 }
381 }
382 }
383
384 bool wxAnimationCtrl::IsPlaying() const
385 {
386 // NB: we cannot just return m_timer.IsRunning() as this would not
387 // be safe as e.g. if we are displaying a frame forever,
388 // then we are "officially" still playing the animation, but
389 // the timer is not running anymore...
390 return m_bPlaying;
391 }
392
393 wxSize wxAnimationCtrl::DoGetBestSize() const
394 {
395 if (m_anim && !this->HasFlag(wxAC_NO_AUTORESIZE))
396 {
397 return wxSize(gdk_pixbuf_animation_get_width(m_anim),
398 gdk_pixbuf_animation_get_height(m_anim));
399 }
400
401 return wxSize(100,100);
402 }
403
404 void wxAnimationCtrl::ClearToBackgroundColour()
405 {
406 wxSize sz = GetClientSize();
407 GdkPixbuf *newpix = gdk_pixbuf_new(GDK_COLORSPACE_RGB, false, 8,
408 sz.GetWidth(), sz.GetHeight());
409 if (!newpix)
410 return;
411
412 wxColour clr = GetBackgroundColour();
413 guint32 col = (clr.Red() << 24) | (clr.Green() << 16) | (clr.Blue() << 8);
414 gdk_pixbuf_fill(newpix, col);
415
416 gtk_image_set_from_pixbuf(GTK_IMAGE(m_widget), newpix);
417 g_object_unref(newpix);
418 }
419
420 bool wxAnimationCtrl::SetBackgroundColour( const wxColour &colour )
421 {
422 // wxWindowGTK::SetBackgroundColour works but since our m_widget is a GtkImage
423 // it won't show the background colour unlike the user would expect.
424 // Thus we clear the GtkImage contents to the background colour...
425 if (!wxControl::SetBackgroundColour(colour))
426 return false;
427
428 // if not playing the change must take place immediately but
429 // remember that the inactive bitmap has higher priority over the background
430 // colour; DisplayStaticImage() will handle that
431 if ( !IsPlaying() )
432 DisplayStaticImage();
433
434 return true;
435 }
436
437
438 //-----------------------------------------------------------------------------
439 // wxAnimationCtrl - event handlers
440 //-----------------------------------------------------------------------------
441
442 void wxAnimationCtrl::OnTimer(wxTimerEvent& WXUNUSED(ev))
443 {
444 wxASSERT(m_iter != NULL);
445
446 // gdk_pixbuf_animation_iter_advance() will automatically restart
447 // the animation, if necessary and we have no way to know !!
448 if (gdk_pixbuf_animation_iter_advance(m_iter, NULL))
449 {
450 // start a new one-shot timer
451 int n = gdk_pixbuf_animation_iter_get_delay_time(m_iter);
452 if (n >= 0)
453 m_timer.Start(n, true);
454
455 gtk_image_set_from_pixbuf(GTK_IMAGE(m_widget),
456 gdk_pixbuf_animation_iter_get_pixbuf(m_iter));
457 }
458 else
459 {
460 // no need to update the m_widget yet
461 m_timer.Start(10, true);
462 }
463 }
464
465 #endif // wxUSE_ANIMATIONCTRL