1 ------------------------------------------------------------------------
2 How to build the sources from CVS
3 ------------------------------------------------------------------------
5 Please use the install.txt files in docs/gtk, docs/msw, docs/motif, docs/mac
6 etc. alongside these instructions.
8 I) Windows using plain makefiles
9 ----------------------------------------
11 a) If using Microsoft Visual C++ 5.0 or 6.0
13 Ensure that the command-line compiler and tools (including
14 nmake) are installed and ready to run. Depending on your
15 installation there may be a batch file (named something like
16 VCVARS32.BAT) that needs to be run to set correct environment
17 varaibles and PATH entries.
19 Continue with item c) below.
22 b) If using the GNU Mingw32 or GNU Cygwin32 compilers
24 You can get Mingw32 from http://www.mingw.org
26 Cygwin32 is available at http://www.cygwin.com
28 The makefile might have small problems with Cygwin's tools
29 so it is recommended to use Mingw32 and its toolchain instead
32 -> Set your path so that it includes the directory
33 where your compiler and tools reside
35 -> If your are using an old Mingw32 version (gcc-2.95 or older),
36 you might need to fix some headers with the patches contained
37 in the wxWin\Mingw32-gcc295.patches file. PLEASE APPLY THESE
38 PATCHES BY HAND! There are apparently a few different versions
39 of the headers floating around. Note that these patches are
40 not needed if you are using Mingw32 gcc-2.95.2 or newer.
42 -> Edit wx/src/makeg95.env and set the MINGW32 variable at the top of
43 the file to either 1 (you have Mingw32) or 0 (you have Cygwin32).
44 If using MINGW32, also set the MINGW32VERSION variable
50 -> Assumming that you installed the wxWindows sources
52 -> Copy c:\wxWin\include\wx\msw\setup0.h
53 to c:\wxWin\include\wx\msw\setup.h
54 -> Edit c:\wxWin\include\wx\msw\setup.h so that
55 most features are enabled (i.e. defined to 1), for example:
57 #define wxUSE_SOCKETS 1
59 #define wxUSE_THREADS 1
60 #define wxUSE_FS_INET 0
61 #define wxUSE_FS_ZIP 1
62 #define wxUSE_BUSYINFO 1
63 #define wxUSE_DYNLIB_CLASS 1
64 #define wxUSE_ZIPSTREAM 1
65 #define wxUSE_LIBJPEG 1
66 #define wxUSE_LIBPNG 1
68 and std iostreams are disabled with
69 #define wxUSE_STD_IOSTREAM 0
71 -> type: cd c:\wxWin\src\msw
72 -> type: make -f makefile.g95 (if using GNU tools)
73 or type: nmake -f makefile.vc (if using MS VC++)
79 Building wxGTK or wxMotif completely without configure
80 won't ever work, but there is now a new makefile system
81 that works without libtool and automake, using only
82 configure to create what is needed.
84 In order to create configure, you need to have the
85 GNU autoconf package (version 2.13 or 2.14) installed
86 on your system and type run "autoconf" in the base
87 directory (or run the autogen.sh script in the same
88 directory, which just calls autoconf).
90 Set WXWIN environment variable to the base directory such
91 as ~/wxWindows (this is actually not really needed).
93 -> type: export WXWIN=~/wxWindows
96 -> type: ../configure --with-motif
97 or type: ../configure --with-gtk
99 -> type: su <type root password>
100 -> type: make install
104 Call configure with --disable-shared to create a static
105 library. Calling "make uninstall" will remove the installed
106 library and "make dist" will create a distribution (not
109 III) Windows using configure
110 ----------------------------------------
112 Take a look at Unix->Windows cross compiling. With minor
113 modifications, this should work in Windows if you've got the cygnus
114 utilities (bash, GNU make, etc) and either mingw32 or cygwin32 installed.
115 See http://www.cygnus.com for these programs, or go straight to their
116 ftp server at ftp://sourceware.cygnus.com/pub/cygwin/.
118 Of course, you can also build the library using plain makefiles (see
121 IV) Classic MacOS using CodeWarrior (eg MacOS 8.x/9.x)
122 ----------------------------------------
124 Refer to the readme.txt and install.txt files in docs/mac to build
125 wxWindows under Classic Mac OS using CodeWarrior.
127 If you are checking out the CVS sources using cvs under Mac OS X and
128 compiling under Classic Mac OS:
130 - make sure that all text files have a Mac OS type of 'TEXT' otherwise
131 CodeWarrior may ignore them. Checking out the CVS sources using cvs
132 under Mac OS X creates untyped files which can lead to compilation
133 errors under CodeWarrior which are hard to track down.
135 - convert the xml files to CodeWarrior binary projects using the supplied
136 AppleScript in docs/mac (M5xml2mcp.applescript for CodeWarrior 5.3)
138 V) MacOS X using configure and the Developer Tools
139 ----------------------------------------
141 You need to have the Developer Tools installed. If this is not the case,
142 you will need to register at the Apple Developer web site (this is a free
143 registration) in order to download the Developer Tools installer.
145 In order to create configure, you need to have the
146 GNU autoconf package (version 2.13 or 2.14) installed
147 on your system and type run "autoconf" in the base
148 directory (or run the autogen.sh script in the same
149 directory, which just calls autoconf).
151 -> type: mkdir macbuild
153 -> type: ../configure --with-mac
154 or type: ../configure
158 ----------------------------------------
160 VII) Unix->Windows cross-compiling using configure
161 --------------------------------------------------
163 First you'll need a cross-compiler; linux glibc binaries of mingw32 and
164 cygwin32 (both based on egcs) can be found at
165 ftp://ftp.objsw.com/pub/crossgcc/linux-x-win32. Alternative binaries,
166 based on the latest MinGW release can be found at
167 http://members.telering.at/jessich/mingw/mingwcross/mingw_cross.html
168 Otherwise you can compile one yourself.
170 [ A Note about cygwin32 and mingw32: the main difference is that cygwin32
171 binaries are always linked against cygwin.dll. This dll encapsulates most
172 standard Unix C extensions, which is very handy if you're porting unix
173 software to windows. However, wxMSW doesn't need this, so mingw32 is
174 preferable if you write portable C(++). ]
176 You might want to build both Unix and Windows binaries in the same source
177 tree; to do this make subdirs for each e.g. unix and win32. If you've
178 already build wxWindows in the main dir, do a 'make distclean' there,
179 otherwise configure will get confused. (In any case, read the section 'Unix
180 using configure' and make sure you're able to build a native wxWindows
181 library; cross-compiling errors can be pretty obscure and you'll want to be
182 sure that your configure setup is basically sound.)
184 To cross compile the windows library, do
186 (or whatever you called it)
187 Now run configure. There are two ways to do this
188 -> ../configure --host=i586-mingw32 --build=i586-linux --with-mingw
189 where --build= should read whatever platform you're building on. Configure
190 will notice that build and host platforms differ, and automatically prepend
191 i586-mingw32- to gcc, ar, ld, etc (make sure they're in the PATH!).
192 The other way to run configure is by specifying the names of the binaries
194 -> CC=i586-mingw32-gcc CXX=i586-mingw32-g++ RANLIB=i586-mingw32-ranlib \
195 DLLTOOL=i586-mingw32-dlltool LD=i586-mingw32-ld NM=i586-mingw32-nm \
196 ../configure --host=i586-mingw32 --with-mingw
198 (all assuming you're using mingw32)
199 By default this will compile a DLL, if you want a static library,
200 specify --disable-shared.
204 and wait, wait, wait. Don't leave the room, because the minute you do there
205 will be a compile error :-)
207 NB: if you are using a very old compiler you risk to get quite a few warnings
208 about "ANSI C++ forbids implicit conversion from 'void *'" in all places
209 where va_arg macro is used. This is due to a bug in (some versions of)
210 mingw32 headers which may be corrected by upgrading your compier,
211 otherwise you might edit the file
213 ${install_prefix}/lib/gcc-lib/i586-mingw32/egcs-2.91.57/include/stdarg.h
215 (instead of egcs-2.91.57 you may have something different), searching for
218 /* Define __gnuc_va_list. */
220 #ifndef __GNUC_VA_LIST
221 #define __GNUC_VA_LIST
222 #if defined(__svr4__) || defined(_AIX) || defined(_M_UNIX) || defined(__NetBSD__)
223 typedef char *__gnuc_va_list;
225 typedef void *__gnuc_va_list;
229 and adding "|| defined(_WIN32)" to the list of platforms on which
230 __gnuc_va_list is char *.
232 If this is successful, you end up with a wx23_2.dll/libwx23_2.a in win32/lib
233 ( or just libwx_msw.a if you opted for a static build ).
234 Now try building the minimal sample:
236 -> cd samples/minimal
239 and run it with wine, for example (or copy to a Windows box)
242 If all is well, do an install; from win32
245 Native and cross-compiled installations can co-exist peacefully
246 (as long as their widget sets differ), except for wx-config. You might
247 want to rename the cross-compiled one to i586-mingw32-wx-config, or something.
249 Cross-compiling TODO:
250 ---------------------
251 - resource compiling must be done manually for now (should/can we link the
252 default wx resources into libwx_msw.a?) [ No we can't; the linker won't
253 link it in... you have to supply an object file ]
254 - static executables are HUGE -- there must be room for improvement.