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git.saurik.com Git - wxWidgets.git/blob - include/wx/mac/setup0.h
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
8 // Copyright: (c) AUTHOR
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
39 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
40 // but this is very dangerous because you can mistakenly pass an icon instead
41 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
42 // because an icon is not a valid bitmap
44 // Starting from 2.1.12, you have the choice under this backwards compatible
45 // behaviour (your code will still compile, but probably won't behave as
46 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
47 // conversion ctor wxBitmap(const wxIcon&) instead.
49 // Recommended setting: 0
50 #define wxICON_IS_BITMAP 0
52 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
53 // 1.64 and later define point sizes to be compatible with Windows.
57 // Recommended setting: 0
58 #define wxFONT_SIZE_COMPATIBILITY 0
60 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
61 // If migrating between versions, your dialogs may seem to shrink.
65 // Recommended setting: 0 (the new calculations are more correct!)
66 #define wxDIALOG_UNIT_COMPATIBILITY 1
68 // ----------------------------------------------------------------------------
70 // ----------------------------------------------------------------------------
72 // Generic comment about debugging settings: they are very useful if you don't
73 // use any other memory leak detection tools such as Purify/BoundsChecker, but
74 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
75 // as wxWindows memory debugging subsystem built in since version 5.0 and you
76 // may prefer to use it instead of built in memory debugging code because it is
77 // faster and more fool proof.
79 // Using VC++ CRT memory debugging is enabled by default in debug mode
80 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
81 // and if __NO_VC_CRTDBG__ is not defined.
83 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
84 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
85 // recommended to set this to 1, since you may well need to output an error log
86 // in a production version (or non-debugging beta).
90 // Recommended setting: 1 but see comment above
92 #define wxUSE_DEBUG_CONTEXT 0
94 #define wxUSE_DEBUG_CONTEXT 1
97 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
98 // __WXDEBUG__ is also defined.
100 // WARNING: this code may not work with all architectures, especially if
101 // alignment is an issue. This switch is currently ignored for mingw / cygwin
105 // Recommended setting: 1 but see comment in the beginning of this section
106 #define wxUSE_MEMORY_TRACING 1
108 // In debug mode, cause new and delete to be redefined globally.
109 // If this causes problems (e.g. link errors), set this to 0.
110 // This switch is currently ignored for mingw / cygwin
114 // Recommended setting: 1 but see comment in the beginning of this section
115 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
117 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
118 // this causes problems (e.g. link errors), set this to 0. You may need to set
119 // this to 0 if using templates (at least for VC++). This switch is currently
120 // ignored for mingw / cygwin
124 // Recommended setting: 1 but see comment in the beginning of this section
125 #define wxUSE_DEBUG_NEW_ALWAYS 1
127 // wxHandleFatalExceptions() may be used to catch the program faults at run
128 // time and, instead of terminating the program with a usual GPF message box,
129 // call the user-defined wxApp::OnFatalException() function. If you set
130 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
132 // This setting is for Win32 only and can only be enabled if your compiler
133 // supports Win32 structured exception handling (currently only VC++ does)
137 // Recommended setting: 1 if your compiler supports it.
139 #define wxUSE_ON_FATAL_EXCEPTION 1
141 #define wxUSE_ON_FATAL_EXCEPTION 0
144 // ----------------------------------------------------------------------------
146 // ----------------------------------------------------------------------------
148 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
149 // defined as wchar_t, wxString will use Unicode internally. If you set this
150 // to 1, you must use wxT() macro for all literal strings in the program.
152 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
153 // doesn't support it and the programs compiled in Unicode mode will not run
158 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
159 #define wxUSE_UNICODE 0
161 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
162 // compiling the program in Unicode mode. More precisely, it will be possible
163 // to construct wxString from a wide (Unicode) string and convert any wxString
168 // Recommended setting: 1
169 #define wxUSE_WCHAR_T 1
171 // ----------------------------------------------------------------------------
173 // ----------------------------------------------------------------------------
175 // Support for message/error logging. This includes wxLogXXX() functions and
176 // wxLog and derived classes. Don't set this to 0 unless you really know what
181 // Recommended setting: 1 (always)
184 // Recommended setting: 1 (always)
185 #define wxUSE_LOGWINDOW 1
187 // Recommended setting: 1 (always)
188 #define wxUSE_LOGGUI 1
190 // Recommended setting: 1 (always)
191 #define wxUSE_LOG_DIALOG 1
193 // Support for multithreaded applications: if 1, compile in thread classes
194 // (thread.h) and make the library a bit more thread safe. Although thread
195 // support is quite stable by now, you may still consider recompiling the
196 // library without it if you have no use for it - this will result in a
197 // somewhat smaller and faster operation.
199 // This is ignored under Win16, threads are only supported under Win32.
203 // Recommended setting: 0 unless you do plan to develop MT applications
204 #define wxUSE_THREADS 1
206 // If enabled (1), compiles wxWindows streams classes
207 #define wxUSE_STREAMS 1
209 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
211 #define wxUSE_STD_IOSTREAM 0
213 #define wxUSE_STD_IOSTREAM 1
216 // Use serialization (requires utils/serialize)
217 #define wxUSE_SERIAL 0
219 // ----------------------------------------------------------------------------
220 // non GUI features selection
221 // ----------------------------------------------------------------------------
223 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
224 // integer which is implemented in terms of native 64 bit integers if any or
225 // uses emulation otherwise.
227 // This class is required by wxDateTime and so you should enable it if you want
228 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
229 // integers in which case (almost) all of its functions are inline and it
230 // almost does not take any space, so there should be no reason to switch it
233 // Recommended setting: 1
234 #define wxUSE_LONGLONG 1
236 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
237 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
241 // Recommended setting: 1 (wxFile is highly recommended as it is required by
242 // i18n code, wxFileConfig and others)
244 #define wxUSE_FFILE 1
246 // use wxTextBuffer class: required by wxTextFile
247 #define wxUSE_TEXTBUFFER 1
249 // use wxTextFile class: requires wxFile, required by wxFileConfig
250 #define wxUSE_TEXTFILE 1
252 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
255 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
256 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
257 // old wxTime and wxDate classes which are still provided for backwards
258 // compatibility (and implemented in terms of wxDateTime).
260 // Note that this class is relatively new and is still officially in alpha
261 // stage because some features are not yet (fully) implemented. It is already
262 // quite useful though and should only be disabled if you are aiming at
263 // absolutely minimal version of the library.
265 // Requires: wxUSE_LONGLONG
269 // Recommended setting: 1
270 #define wxUSE_DATETIME 1
272 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
273 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
278 // Recommended setting: 0 unless you have legacy code which uses these classes
279 #define wxUSE_TIMEDATE 0
281 // Set wxUSE_TIMER to 1 to compile wxTimer class
285 // Recommended setting: 1
286 #define wxUSE_TIMER 1
288 // Use wxStopWatch clas.
292 // Recommended setting: 1 (needed by wxSocket)
293 #define wxUSE_STOPWATCH 1
295 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
296 // which allow the application to store its settings in the persistent
297 // storage. Setting this to 1 will also enable on-demand creation of the
298 // global config object in wxApp.
300 // See also wxUSE_CONFIG_NATIVE below.
302 // Recommended setting: 1
303 #define wxUSE_CONFIG 1
305 // If wxUSE_CONFIG is 1, you may choose to use either the native config
306 // classes under Windows (using .INI files under Win16 and the registry under
307 // Win32) or the portable text file format used by the config classes under
310 // Default is 1 to use native classes. Note that you may still use
311 // wxFileConfig even if you set this to 1 - just the config object created by
312 // default for the applications needs will be a wxRegConfig or wxIniConfig and
315 // Recommended setting: 1
316 #define wxUSE_CONFIG_NATIVE 1
318 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
319 // to connect/disconnect from the network and be notified whenever the dial-up
320 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
324 // Recommended setting: 1
325 #define wxUSE_DIALUP_MANAGER 1
327 // Compile in wxLibrary class for run-time DLL loading and function calling.
328 // Required by wxUSE_DIALUP_MANAGER.
330 // This setting is for Win32 only
334 // Recommended setting: 1
335 #define wxUSE_DYNLIB_CLASS 1
337 // experimental extension, use with caution.
338 #define wxUSE_DYNAMIC_LOADER 0
340 // Set to 1 to use socket classes
341 #define wxUSE_SOCKETS 1
343 // Set to 1 to enable virtual file systems (required by wxHTML)
344 #define wxUSE_FILESYSTEM 1
346 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
347 #define wxUSE_FS_ZIP 1
349 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
350 #define wxUSE_FS_INET 1
352 // Set to 1 to compile wxZipInput/OutputStream classes.
353 #define wxUSE_ZIPSTREAM 1
355 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
359 // If enabled, the code written by Apple will be used to write, in a portable
360 // way, float on the disk. See extended.c for the license which is different
361 // from wxWindows one.
365 // Recommended setting: 1 unless you don't like the license terms (unlikely)
366 #define wxUSE_APPLE_IEEE 1
368 // Joystick support class
369 #define wxUSE_JOYSTICK 1
371 // wxFontMapper class
372 #define wxUSE_FONTMAP 1
374 // wxMimeTypesManager class
375 #define wxUSE_MIMETYPE 1
377 // wxSystemOptions class
378 #define wxUSE_SYSTEM_OPTIONS 1
380 // Support for regular expression matching via wxRegEx class: enable this to
381 // use POSIX regular expressions in your code. You need to compile regex
382 // library from src/regex to use it under Windows.
386 // Recommended setting: 1 if your compiler supports it, if it doesn't please
387 // contribute us a makefile for src/regex for it
388 #define wxUSE_REGEX 0
390 // ----------------------------------------------------------------------------
391 // Individual GUI controls
392 // ----------------------------------------------------------------------------
394 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
395 // (without it, wxControl class is not compiled)
399 // Recommended setting: 1 (don't change except for very special programs)
400 #define wxUSE_CONTROLS 1
402 // wxPopupWindow class is a top level transient window. It is currently used
403 // to implement wxTipWindow but doesn't work yet under Mac.
407 // Recommended setting: 0
408 #define wxUSE_POPUPWIN 0
410 // wxTipWindow allows to implement the custom tooltips, it is used by the
411 // context help classes. Requires wxUSE_POPUPWIN.
415 // Recommended setting: 0
416 #define wxUSE_TIPWINDOW 0
418 // Each of the settings below corresponds to one wxWindows control. They are
419 // all switched on by default but may be disabled if you are sure that your
420 // program (including any standard dialogs it can show!) doesn't need them and
421 // if you desperately want to save some space. If you use any of these you must
422 // set wxUSE_CONTROLS as well.
426 // Recommended setting: 1
427 #define wxUSE_BUTTON 1 // wxButton
428 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
429 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
430 #define wxUSE_CHECKBOX 1 // wxCheckBox
431 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
432 #define wxUSE_CHOICE 1 // wxChoice
433 #define wxUSE_COMBOBOX 1 // wxComboBox
434 #define wxUSE_GAUGE 1 // wxGauge
435 #define wxUSE_LISTBOX 1 // wxListBox
436 #define wxUSE_LISTCTRL 1 // wxListCtrl
437 #define wxUSE_PROPSHEET 1 // wxProperty
438 #define wxUSE_RADIOBOX 1 // wxRadioBox
439 #define wxUSE_RADIOBTN 1 // wxRadioButton
440 #define wxUSE_SCROLLBAR 1 // wxScrollBar
441 #define wxUSE_SLIDER 1 // wxSlider
442 #define wxUSE_SPINBTN 1 // wxSpinButton
443 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
444 #define wxUSE_STATBOX 1 // wxStaticBox
445 #define wxUSE_STATLINE 1 // wxStaticLine
446 #define wxUSE_STATTEXT 1 // wxStaticText
447 #define wxUSE_STATBMP 1 // wxStaticBitmap
448 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
449 #define wxUSE_TOGGLEBTN 0 // requires wxButton
450 #define wxUSE_TREECTRL 1 // wxTreeCtrl
452 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
453 // below either wxStatusBar95 or a generic wxStatusBar will be used.
457 // Recommended setting: 1
458 #define wxUSE_STATUSBAR 1
460 // Two status bar implementations are available under Win32: the generic one
461 // or the wrapper around native control. For native look and feel the native
462 // version should be used.
466 // Recommended setting: 1 (there is no advantage in using the generic one)
467 #define wxUSE_NATIVE_STATUSBAR 1
469 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
470 // classes at all. Otherwise, use the native toolbar class unless
471 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
472 // supports some features which might not be supported by the native wxToolBar
473 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
475 // Default is 1 for all settings.
477 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
478 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
479 #define wxUSE_TOOLBAR 1
480 #define wxUSE_TOOLBAR_NATIVE 1
481 #define wxUSE_TOOLBAR_SIMPLE 1
483 // this setting is obsolete, value is ignored
484 #define wxUSE_BUTTONBAR 1
486 // wxNotebook is a control with several "tabs" located on one of its sides. It
487 // may be used ot logically organise the data presented to the user instead of
488 // putting everything in one huge dialog. It replaces wxTabControl and related
489 // classes of wxWin 1.6x.
493 // Recommended setting: 1
494 #define wxUSE_NOTEBOOK 1
496 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
497 // the new class. It shouldn't be used in new code.
501 // Recommended setting: 0 (use wxNotebook)
502 #define wxUSE_TAB_DIALOG 0
504 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
505 // the new, much imporved and enhanced version. The new version is backwards
506 // compatible with the old one and should be used whenever possible, i.e. if
507 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
509 // Default is 1 for both options.
511 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
512 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
515 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
517 #define wxUSE_NEW_GRID 1
519 // ----------------------------------------------------------------------------
520 // Miscellaneous GUI stuff
521 // ----------------------------------------------------------------------------
523 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
524 #define wxUSE_ACCEL 1
526 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
531 // Recommended setting: 1 (can be safely set to 0, not used by the library)
532 #define wxUSE_CARET 1
534 // Miscellaneous geometry code: needed for Canvas library
535 #define wxUSE_GEOMETRY 1
537 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
542 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
543 // enumerated above, then this class is mostly useless too)
544 #define wxUSE_IMAGLIST 1
546 // Use wxMenu, wxMenuBar, wxMenuItem.
550 // Recommended setting: 1 (can't be disabled under MSW)
551 #define wxUSE_MENUS 1
553 // Use wxSashWindow class.
557 // Recommended setting: 1
560 // Use wxSplitterWindow class.
564 // Recommended setting: 1
565 #define wxUSE_SPLITTER 1
567 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
571 // Recommended setting: 1
572 #define wxUSE_TOOLTIPS 1
574 // wxValidator class and related methods
575 #define wxUSE_VALIDATORS 1
577 // wxDC cacheing implementation
578 #define wxUSE_DC_CACHEING 0
580 // ----------------------------------------------------------------------------
582 // ----------------------------------------------------------------------------
584 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
585 // file selector, printer dialog). Switching this off also switches off the
586 // printing architecture and interactive wxPrinterDC.
590 // Recommended setting: 1 (unless it really doesn't work)
591 #define wxUSE_COMMON_DIALOGS 1
593 // wxBusyInfo displays window with message when app is busy. Works in same way
595 #define wxUSE_BUSYINFO 1
597 // Use single/multiple choice dialogs.
601 // Recommended setting: 1 (used in the library itself)
602 #define wxUSE_CHOICEDLG 1
604 // wxDirDlg class for getting a directory name from user
605 #define wxUSE_DIRDLG 1
607 // TODO: setting to choose the generic or native one
609 // Use file open/save dialogs.
613 // Recommended setting: 1 (used in many places in the library itself)
614 #define wxUSE_FILEDLG 1
616 // Use font picker dialog
620 // Recommended setting: 1 (used in the library itself)
621 #define wxUSE_FONTDLG 1
623 // Use wxMessageDialog and wxMessageBox.
627 // Recommended setting: 1 (used in the library itself)
628 #define wxUSE_MSGDLG 1
630 // progress dialog class for lengthy operations
631 #define wxUSE_PROGRESSDLG 1
633 // support for startup tips (wxShowTip &c)
634 #define wxUSE_STARTUP_TIPS 1
636 // text entry dialog and wxGetTextFromUser function
637 #define wxUSE_TEXTDLG 1
639 // number entry dialog
640 #define wxUSE_NUMBERDLG 1
642 // color chooser dialog
643 #define wxUSE_COLOURDLG 1
645 // splash screen class
646 #define wxUSE_SPLASH 1
649 #define wxUSE_WIZARDDLG 1
651 // ----------------------------------------------------------------------------
653 // ----------------------------------------------------------------------------
655 // Windows supports the graphics format known as metafile which is, though not
656 // portable, is widely used under Windows and so is supported by wxWin (under
657 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
658 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
659 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
660 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
661 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
662 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
663 // in any metafile related classes at all.
665 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
667 // Recommended setting: default or 0 for everything for portable programs.
668 #define wxUSE_METAFILE 1
669 #define wxUSE_ENH_METAFILE 1
670 #define wxUSE_WIN_METAFILES_ALWAYS 0
672 // ----------------------------------------------------------------------------
673 // Big GUI components
674 // ----------------------------------------------------------------------------
676 // Set to 0 to disable document/view architecture
677 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
679 // Set to 0 to disable MDI document/view architecture
680 #define wxUSE_MDI_ARCHITECTURE 1
682 // Set to 0 to disable print/preview architecture code
683 #define wxUSE_PRINTING_ARCHITECTURE 1
685 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
690 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
695 #define wxUSE_GLCANVAS 1
697 // wxTreeLayout class
698 #define wxUSE_TREELAYOUT 1
700 // ----------------------------------------------------------------------------
702 // ----------------------------------------------------------------------------
704 // Use wxClipboard class for clipboard copy/paste.
708 // Recommended setting: 1
709 #define wxUSE_CLIPBOARD 1
711 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
716 // Recommended setting: 1
717 #define wxUSE_DATAOBJ 1
719 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
720 // different from "built in" drag and drop in wxTreeCtrl which is always
721 // available). Requires wxUSE_DATAOBJ.
725 // Recommended setting: 0 for Mac OS as drag and drop is not yet implemented
726 #define wxUSE_DRAG_AND_DROP 0
728 // ----------------------------------------------------------------------------
729 // miscellaneous settings
730 // ----------------------------------------------------------------------------
732 // wxSingleInstanceChecker class allows to verify at startup if another program
733 // instance is running (it is only available under Win32)
737 // Recommended setting: 1 (the class is tiny, disabling it won't save much
739 #define wxUSE_SNGLINST_CHECKER 1
741 #define wxUSE_DRAGIMAGE 1
744 // 0 for no interprocess comms
746 // 0 for no help facility
747 #define wxUSE_WXHTML_HELP 1
748 // 0 for no MS HTML Help
749 #define wxUSE_RESOURCES 1
750 // 0 for no wxGetResource/wxWriteResource
751 #define wxUSE_CONSTRAINTS 1
752 // 0 for no window layout constraint system
754 #define wxUSE_SPLINES 1
757 #define wxUSE_WX_RESOURCES 1
758 // Use .wxr resource mechanism (requires PrologIO library)
760 #define wxUSE_MOUSEWHEEL 1
761 // Include mouse wheel support
763 // ----------------------------------------------------------------------------
764 // postscript support settings
765 // ----------------------------------------------------------------------------
767 // Set to 1 for PostScript device context.
768 #define wxUSE_POSTSCRIPT 0
770 // Set to 1 to use font metric files in GetTextExtent
771 #define wxUSE_AFM_FOR_POSTSCRIPT 0
773 // ----------------------------------------------------------------------------
775 // ----------------------------------------------------------------------------
777 // Define 1 to use ODBC classes
780 // For backward compatibility reasons, this parameter now only controls the
781 // default scrolling method used by cursors. This default behavior can be
782 // overriden by setting the second param of wxDB::wxDbGetConnection() or
783 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
784 // that use the connection) should support forward only scrolling of cursors,
785 // or both forward and backward support for backward scrolling cursors is
786 // dependent on the data source as well as the ODBC driver being used.
787 #define wxODBC_FWD_ONLY_CURSORS 1
789 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
790 // member variables. With a setting of 1, full backward compatability with the
791 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
792 // as future development will be done only on the non-deprecated
793 // functions/classes/member variables/etc.
794 #define wxODBC_BACKWARD_COMPATABILITY 0
796 // ----------------------------------------------------------------------------
797 // other compiler (mis)features
798 // ----------------------------------------------------------------------------
800 // Set this to 0 if your compiler can't cope with omission of prototype
805 // Recommended setting: 1 (should never need to set this to 0)
806 #define REMOVE_UNUSED_ARG 1
808 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
809 // them. Set to 1 for <iostream.h>, 0 for <iostream>
813 // Recommended setting: whatever your compiler likes more
815 #define wxUSE_IOSTREAMH 0
817 #define wxUSE_IOSTREAMH 1
820 // ----------------------------------------------------------------------------
821 // image format support
822 // ----------------------------------------------------------------------------
824 // wxImage supports many different image formats which can be configured at
825 // compile-time. BMP is always supported, others are optional and can be safely
826 // disabled if you don't plan to use images in such format sometimes saving
827 // substantial amount of code in the final library.
829 // Some formats require an extra library which is included in wxWin sources
830 // which is mentioned if it is the case.
832 // Set to 1 for wxImage support (recommended).
833 #define wxUSE_IMAGE 1
835 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
836 #define wxUSE_LIBPNG 1
838 // Set to 1 for JPEG format support (requires libjpeg)
839 #define wxUSE_LIBJPEG 1
841 // Set to 1 for TIFF format support (requires libtiff)
842 #define wxUSE_LIBTIFF 1
844 // Set to 1 for GIF format support
847 // Set to 1 for PNM format support
850 // Set to 1 for PCX format support
853 // Set to 1 for XPM format support
856 // Set to 1 to compile in wxPalette class
857 #define wxUSE_PALETTE 1
859 // ----------------------------------------------------------------------------
861 // ----------------------------------------------------------------------------
863 #define WORDS_BIGENDIAN 1
865 // ----------------------------------------------------------------------------
866 // Windows-only settings
867 // ----------------------------------------------------------------------------
869 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
870 // will override some other settings (see below)
874 // Recommended setting: 0 unless you really have to use MFC
877 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
878 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
879 // can't compile/doesn't have the OLE headers.
883 // Recommended setting: 1
886 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
887 // 3.x. This setting is ignored under Win9x and NT 4.0+.
889 // Default is 0 for (most) Win32 (systems), 1 for Win16
891 // Recommended setting: same as default
892 #if defined(__WIN95__)
893 #define wxUSE_CTL3D 0
895 #define wxUSE_CTL3D 1
898 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
899 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
900 // miniframes support instead.
902 // Default is 0 for (most) Win32 (systems), 1 for Win16
904 // Recommended setting: same as default
905 #if defined(__WIN95__)
906 #define wxUSE_ITSY_BITSY 0
908 #define wxUSE_ITSY_BITSY 1
911 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
912 // which allows to put more than ~32Kb of text in it even under Win9x (NT
913 // doesn't have such limitation).
915 // Default is 1 for compilers which support it
917 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
918 // or can't compile <richedit.h>
919 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
920 #define wxUSE_RICHEDIT 1
922 // TODO: This should be ifdef'ed for any compilers that don't support
923 // RichEdit 2.0 but do have RichEdit 1.0...
924 #define wxUSE_RICHEDIT2 1
927 #define wxUSE_RICHEDIT 0
928 #define wxUSE_RICHEDIT2 0
931 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
932 // is required by wxUSE_CHECKLISTBOX.
936 // Recommended setting: 1, set to 0 for a small library size reduction
937 #define wxUSE_OWNER_DRAWN 0
939 // ----------------------------------------------------------------------------
941 // ----------------------------------------------------------------------------
943 // NB: all settings in this section are obsolete and should not be used/changed
944 // at all, they will disappear
946 // Set to 1 to use PenWindows
947 #define wxUSE_PENWINDOWS 0
949 // Define 1 to use bitmap messages.
950 #define wxUSE_BITMAP_MESSAGE 1
952 // If 1, enables provision of run-time type information.
953 // NOW MANDATORY: don't change.
954 #define wxUSE_DYNAMIC_CLASSES 1
956 // ----------------------------------------------------------------------------
957 // disable the settings which don't work for some compilers
958 // ----------------------------------------------------------------------------
960 #ifndef wxUSE_NORLANDER_HEADERS
961 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
962 # define wxUSE_NORLANDER_HEADERS 1
964 # define wxUSE_NORLANDER_HEADERS 0
968 #if defined(__GNUWIN32__)
969 // These don't work as expected for mingw32 and cygwin32
970 #undef wxUSE_MEMORY_TRACING
971 #define wxUSE_MEMORY_TRACING 0
973 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
974 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
976 #undef wxUSE_DEBUG_NEW_ALWAYS
977 #define wxUSE_DEBUG_NEW_ALWAYS 0
979 // Cygwin betas don't have wcslen
980 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
981 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
982 # undef wxUSE_WCHAR_T
983 # define wxUSE_WCHAR_T 0
987 #endif // __GNUWIN32__
989 // MFC duplicates these operators
991 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
992 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
994 #undef wxUSE_DEBUG_NEW_ALWAYS
995 #define wxUSE_DEBUG_NEW_ALWAYS 0
998 // ODBC classes aren't Unicode-compatible yet
1001 #define wxUSE_ODBC 0
1004 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1005 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1006 // to implement UUIDs
1007 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1008 #undef wxUSE_DRAG_AND_DROP
1009 #define wxUSE_DRAG_AND_DROP 0
1012 // Only WIN32 supports wxStatusBar95
1013 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1014 #undef wxUSE_NATIVE_STATUSBAR
1015 #define wxUSE_NATIVE_STATUSBAR 0
1018 #if !wxUSE_OWNER_DRAWN
1019 #undef wxUSE_CHECKLISTBOX
1020 #define wxUSE_CHECKLISTBOX 0
1023 // Salford C++ doesn't like some of the memory operator definitions
1025 #undef wxUSE_MEMORY_TRACING
1026 #define wxUSE_MEMORY_TRACING 0
1028 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1029 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1031 #undef wxUSE_DEBUG_NEW_ALWAYS
1032 #define wxUSE_DEBUG_NEW_ALWAYS 0
1034 #undef wxUSE_THREADS
1035 #define wxUSE_THREADS 0
1037 #undef wxUSE_OWNER_DRAWN
1038 #define wxUSE_OWNER_DRAWN 0
1039 #endif // __SALFORDC__
1043 #undef wxUSE_THREADS
1044 #define wxUSE_THREADS 0
1047 #define wxUSE_ODBC 0
1049 #endif // __TWIN32__
1051 // BC++/Win16 can't cope with the amount of data in resource.cpp
1052 #if defined(__WIN16__) && defined(__BORLANDC__)
1053 #undef wxUSE_WX_RESOURCES
1054 #define wxUSE_WX_RESOURCES 0
1057 #define wxUSE_ODBC 0
1059 #undef wxUSE_NEW_GRID
1060 #define wxUSE_NEW_GRID 0
1063 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1064 // BC++ 4.0 can't compile JPEG library
1065 #undef wxUSE_LIBJPEG
1066 #define wxUSE_LIBJPEG 0
1069 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1070 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1071 #undef wxUSE_DEBUG_NEW_ALWAYS
1072 #define wxUSE_DEBUG_NEW_ALWAYS 0
1075 #if defined(__WXMSW__) && defined(__WATCOMC__)
1077 #undef wxUSE_GLCANVAS
1078 #define wxUSE_GLCANVAS 0
1081 #undef wxUSE_WCHAR_T
1082 #define wxUSE_WCHAR_T 0
1085 #if defined(__WXMSW__) && !defined(__WIN32__)
1087 #undef wxUSE_SOCKETS
1088 #define wxUSE_SOCKETS 0
1090 #undef wxUSE_THREADS
1091 #define wxUSE_THREADS 0
1093 #undef wxUSE_TOOLTIPS
1094 #define wxUSE_TOOLTIPS 0
1096 #undef wxUSE_SPINCTRL
1097 #define wxUSE_SPINCTRL 0
1099 #undef wxUSE_SPINBTN
1100 #define wxUSE_SPINBTN 0
1103 #define wxUSE_LIBPNG 0
1105 #undef wxUSE_LIBJPEG
1106 #define wxUSE_LIBJPEG 0
1108 #undef wxUSE_LIBTIFF
1109 #define wxUSE_LIBTIFF 0
1120 #undef wxUSE_GLCANVAS
1121 #define wxUSE_GLCANVAS 0
1123 #undef wxUSE_MS_HTML_HELP
1124 #define wxUSE_MS_HTML_HELP 0
1126 #undef wxUSE_WCHAR_T
1127 #define wxUSE_WCHAR_T 0
1131 // ----------------------------------------------------------------------------
1132 // undef the things which don't make sense for wxBase build
1133 // ----------------------------------------------------------------------------
1138 #define wxUSE_HTML 0
1140 #endif // !wxUSE_GUI
1142 // ----------------------------------------------------------------------------
1143 // check the settings consistency: do it here to abort compilation immediately
1144 // and not almost in the very end when the relevant file fails to compile and
1145 // you need to modify setup.h and rebuild everything
1146 // ----------------------------------------------------------------------------
1148 #if wxUSE_DATETIME && !wxUSE_LONGLONG
1149 #error wxDateTime requires wxLongLong
1152 #if wxUSE_TEXTFILE && !wxUSE_FILE
1153 #error You cannot compile wxTextFile without wxFile
1156 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1157 #error You cannot compile virtual file systems without wxUSE_STREAMS
1160 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1161 #error You cannot compile wxHTML without virtual file systems
1164 // add more tests here...