]> git.saurik.com Git - wxWidgets.git/blob - include/wx/treectrl.h
made it possible to associate context help to a region of a window
[wxWidgets.git] / include / wx / treectrl.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/treectrl.h
3 // Purpose: wxTreeCtrl base header
4 // Author: Karsten Ballueder
5 // Modified by:
6 // Created:
7 // Copyright: (c) Karsten Ballueder
8 // RCS-ID: $Id$
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_TREECTRL_H_BASE_
13 #define _WX_TREECTRL_H_BASE_
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 #include "wx/defs.h"
20
21 #if wxUSE_TREECTRL
22
23 #include "wx/control.h"
24 #include "wx/treebase.h"
25 #include "wx/textctrl.h" // wxTextCtrl::ms_classinfo used through CLASSINFO macro
26
27 class WXDLLEXPORT wxImageList;
28
29 // ----------------------------------------------------------------------------
30 // wxTreeCtrlBase
31 // ----------------------------------------------------------------------------
32
33 class WXDLLEXPORT wxTreeCtrlBase : public wxControl
34 {
35 public:
36 wxTreeCtrlBase()
37 {
38 m_imageListNormal =
39 m_imageListState = NULL;
40 m_ownsImageListNormal =
41 m_ownsImageListState = false;
42
43 // arbitrary default
44 m_spacing = 18;
45
46 // quick DoGetBestSize calculation
47 m_quickBestSize = true;
48 }
49
50 virtual ~wxTreeCtrlBase();
51
52 // accessors
53 // ---------
54
55 // get the total number of items in the control
56 virtual unsigned int GetCount() const = 0;
57
58 // indent is the number of pixels the children are indented relative to
59 // the parents position. SetIndent() also redraws the control
60 // immediately.
61 virtual unsigned int GetIndent() const = 0;
62 virtual void SetIndent(unsigned int indent) = 0;
63
64 // spacing is the number of pixels between the start and the Text
65 // (has no effect under wxMSW)
66 unsigned int GetSpacing() const { return m_spacing; }
67 void SetSpacing(unsigned int spacing) { m_spacing = spacing; }
68
69 // image list: these functions allow to associate an image list with
70 // the control and retrieve it. Note that the control does _not_ delete
71 // the associated image list when it's deleted in order to allow image
72 // lists to be shared between different controls.
73 //
74 // The normal image list is for the icons which correspond to the
75 // normal tree item state (whether it is selected or not).
76 // Additionally, the application might choose to show a state icon
77 // which corresponds to an app-defined item state (for example,
78 // checked/unchecked) which are taken from the state image list.
79 wxImageList *GetImageList() const { return m_imageListNormal; }
80 wxImageList *GetStateImageList() const { return m_imageListState; }
81
82 virtual void SetImageList(wxImageList *imageList) = 0;
83 virtual void SetStateImageList(wxImageList *imageList) = 0;
84 void AssignImageList(wxImageList *imageList)
85 {
86 SetImageList(imageList);
87 m_ownsImageListNormal = true;
88 }
89 void AssignStateImageList(wxImageList *imageList)
90 {
91 SetStateImageList(imageList);
92 m_ownsImageListState = true;
93 }
94
95
96 // Functions to work with tree ctrl items. Unfortunately, they can _not_ be
97 // member functions of wxTreeItem because they must know the tree the item
98 // belongs to for Windows implementation and storing the pointer to
99 // wxTreeCtrl in each wxTreeItem is just too much waste.
100
101 // accessors
102 // ---------
103
104 // retrieve items label
105 virtual wxString GetItemText(const wxTreeItemId& item) const = 0;
106 // get one of the images associated with the item (normal by default)
107 virtual int GetItemImage(const wxTreeItemId& item,
108 wxTreeItemIcon which = wxTreeItemIcon_Normal) const = 0;
109 // get the data associated with the item
110 virtual wxTreeItemData *GetItemData(const wxTreeItemId& item) const = 0;
111
112 // get the item's text colour
113 virtual wxColour GetItemTextColour(const wxTreeItemId& item) const = 0;
114
115 // get the item's background colour
116 virtual wxColour GetItemBackgroundColour(const wxTreeItemId& item) const = 0;
117
118 // get the item's font
119 virtual wxFont GetItemFont(const wxTreeItemId& item) const = 0;
120
121 // modifiers
122 // ---------
123
124 // set items label
125 virtual void SetItemText(const wxTreeItemId& item, const wxString& text) = 0;
126 // get one of the images associated with the item (normal by default)
127 virtual void SetItemImage(const wxTreeItemId& item,
128 int image,
129 wxTreeItemIcon which = wxTreeItemIcon_Normal) = 0;
130 // associate some data with the item
131 virtual void SetItemData(const wxTreeItemId& item, wxTreeItemData *data) = 0;
132
133 // force appearance of [+] button near the item. This is useful to
134 // allow the user to expand the items which don't have any children now
135 // - but instead add them only when needed, thus minimizing memory
136 // usage and loading time.
137 virtual void SetItemHasChildren(const wxTreeItemId& item,
138 bool has = true) = 0;
139
140 // the item will be shown in bold
141 virtual void SetItemBold(const wxTreeItemId& item, bool bold = true) = 0;
142
143 // the item will be shown with a drop highlight
144 virtual void SetItemDropHighlight(const wxTreeItemId& item,
145 bool highlight = true) = 0;
146
147 // set the items text colour
148 virtual void SetItemTextColour(const wxTreeItemId& item,
149 const wxColour& col) = 0;
150
151 // set the items background colour
152 virtual void SetItemBackgroundColour(const wxTreeItemId& item,
153 const wxColour& col) = 0;
154
155 // set the items font (should be of the same height for all items)
156 virtual void SetItemFont(const wxTreeItemId& item,
157 const wxFont& font) = 0;
158
159 // item status inquiries
160 // ---------------------
161
162 // is the item visible (it might be outside the view or not expanded)?
163 virtual bool IsVisible(const wxTreeItemId& item) const = 0;
164 // does the item has any children?
165 virtual bool ItemHasChildren(const wxTreeItemId& item) const = 0;
166 // same as above
167 bool HasChildren(const wxTreeItemId& item) const
168 { return ItemHasChildren(item); }
169 // is the item expanded (only makes sense if HasChildren())?
170 virtual bool IsExpanded(const wxTreeItemId& item) const = 0;
171 // is this item currently selected (the same as has focus)?
172 virtual bool IsSelected(const wxTreeItemId& item) const = 0;
173 // is item text in bold font?
174 virtual bool IsBold(const wxTreeItemId& item) const = 0;
175
176 // number of children
177 // ------------------
178
179 // if 'recursively' is false, only immediate children count, otherwise
180 // the returned number is the number of all items in this branch
181 virtual size_t GetChildrenCount(const wxTreeItemId& item,
182 bool recursively = true) const = 0;
183
184 // navigation
185 // ----------
186
187 // wxTreeItemId.IsOk() will return false if there is no such item
188
189 // get the root tree item
190 virtual wxTreeItemId GetRootItem() const = 0;
191
192 // get the item currently selected (may return NULL if no selection)
193 virtual wxTreeItemId GetSelection() const = 0;
194
195 // get the items currently selected, return the number of such item
196 //
197 // NB: this operation is expensive and can take a long time for a
198 // control with a lot of items (~ O(number of items)).
199 virtual size_t GetSelections(wxArrayTreeItemIds& selections) const = 0;
200
201 // get the parent of this item (may return NULL if root)
202 virtual wxTreeItemId GetItemParent(const wxTreeItemId& item) const = 0;
203
204 // for this enumeration function you must pass in a "cookie" parameter
205 // which is opaque for the application but is necessary for the library
206 // to make these functions reentrant (i.e. allow more than one
207 // enumeration on one and the same object simultaneously). Of course,
208 // the "cookie" passed to GetFirstChild() and GetNextChild() should be
209 // the same!
210
211 // get the first child of this item
212 virtual wxTreeItemId GetFirstChild(const wxTreeItemId& item,
213 wxTreeItemIdValue& cookie) const = 0;
214 // get the next child
215 virtual wxTreeItemId GetNextChild(const wxTreeItemId& item,
216 wxTreeItemIdValue& cookie) const = 0;
217 // get the last child of this item - this method doesn't use cookies
218 virtual wxTreeItemId GetLastChild(const wxTreeItemId& item) const = 0;
219
220 // get the next sibling of this item
221 virtual wxTreeItemId GetNextSibling(const wxTreeItemId& item) const = 0;
222 // get the previous sibling
223 virtual wxTreeItemId GetPrevSibling(const wxTreeItemId& item) const = 0;
224
225 // get first visible item
226 virtual wxTreeItemId GetFirstVisibleItem() const = 0;
227 // get the next visible item: item must be visible itself!
228 // see IsVisible() and wxTreeCtrl::GetFirstVisibleItem()
229 virtual wxTreeItemId GetNextVisible(const wxTreeItemId& item) const = 0;
230 // get the previous visible item: item must be visible itself!
231 virtual wxTreeItemId GetPrevVisible(const wxTreeItemId& item) const = 0;
232
233 // operations
234 // ----------
235
236 // add the root node to the tree
237 virtual wxTreeItemId AddRoot(const wxString& text,
238 int image = -1, int selImage = -1,
239 wxTreeItemData *data = NULL) = 0;
240
241 // insert a new item in as the first child of the parent
242 wxTreeItemId PrependItem(const wxTreeItemId& parent,
243 const wxString& text,
244 int image = -1, int selImage = -1,
245 wxTreeItemData *data = NULL)
246 {
247 return DoInsertItem(parent, 0u, text, image, selImage, data);
248 }
249
250 // insert a new item after a given one
251 wxTreeItemId InsertItem(const wxTreeItemId& parent,
252 const wxTreeItemId& idPrevious,
253 const wxString& text,
254 int image = -1, int selImage = -1,
255 wxTreeItemData *data = NULL)
256 {
257 return DoInsertAfter(parent, idPrevious, text, image, selImage, data);
258 }
259
260 // insert a new item before the one with the given index
261 wxTreeItemId InsertItem(const wxTreeItemId& parent,
262 size_t pos,
263 const wxString& text,
264 int image = -1, int selImage = -1,
265 wxTreeItemData *data = NULL)
266 {
267 return DoInsertItem(parent, pos, text, image, selImage, data);
268 }
269
270 // insert a new item in as the last child of the parent
271 wxTreeItemId AppendItem(const wxTreeItemId& parent,
272 const wxString& text,
273 int image = -1, int selImage = -1,
274 wxTreeItemData *data = NULL)
275 {
276 return DoInsertItem(parent, (size_t)-1, text, image, selImage, data);
277 }
278
279 // delete this item and associated data if any
280 virtual void Delete(const wxTreeItemId& item) = 0;
281 // delete all children (but don't delete the item itself)
282 // NB: this won't send wxEVT_COMMAND_TREE_ITEM_DELETED events
283 virtual void DeleteChildren(const wxTreeItemId& item) = 0;
284 // delete all items from the tree
285 // NB: this won't send wxEVT_COMMAND_TREE_ITEM_DELETED events
286 virtual void DeleteAllItems() = 0;
287
288 // expand this item
289 virtual void Expand(const wxTreeItemId& item) = 0;
290 // collapse the item without removing its children
291 virtual void Collapse(const wxTreeItemId& item) = 0;
292 // collapse the item and remove all children
293 virtual void CollapseAndReset(const wxTreeItemId& item) = 0;
294 // toggles the current state
295 virtual void Toggle(const wxTreeItemId& item) = 0;
296
297 // remove the selection from currently selected item (if any)
298 virtual void Unselect() = 0;
299 // unselect all items (only makes sense for multiple selection control)
300 virtual void UnselectAll() = 0;
301 // select this item
302 virtual void SelectItem(const wxTreeItemId& item, bool select = true) = 0;
303 // unselect this item
304 void UnselectItem(const wxTreeItemId& item) { SelectItem(item, false); }
305 // toggle item selection
306 void ToggleItemSelection(const wxTreeItemId& item)
307 {
308 SelectItem(item, !IsSelected(item));
309 }
310
311 // make sure this item is visible (expanding the parent item and/or
312 // scrolling to this item if necessary)
313 virtual void EnsureVisible(const wxTreeItemId& item) = 0;
314 // scroll to this item (but don't expand its parent)
315 virtual void ScrollTo(const wxTreeItemId& item) = 0;
316
317 // start editing the item label: this (temporarily) replaces the item
318 // with a one line edit control. The item will be selected if it hadn't
319 // been before. textCtrlClass parameter allows you to create an edit
320 // control of arbitrary user-defined class deriving from wxTextCtrl.
321 virtual wxTextCtrl *EditLabel(const wxTreeItemId& item,
322 wxClassInfo* textCtrlClass = CLASSINFO(wxTextCtrl)) = 0;
323 // returns the same pointer as StartEdit() if the item is being edited,
324 // NULL otherwise (it's assumed that no more than one item may be
325 // edited simultaneously)
326 virtual wxTextCtrl *GetEditControl() const = 0;
327 // end editing and accept or discard the changes to item label
328 virtual void EndEditLabel(const wxTreeItemId& item,
329 bool discardChanges = false) = 0;
330
331 // sorting
332 // -------
333
334 // this function is called to compare 2 items and should return -1, 0
335 // or +1 if the first item is less than, equal to or greater than the
336 // second one. The base class version performs alphabetic comparaison
337 // of item labels (GetText)
338 virtual int OnCompareItems(const wxTreeItemId& item1,
339 const wxTreeItemId& item2)
340 {
341 return wxStrcmp(GetItemText(item1), GetItemText(item2));
342 }
343
344 // sort the children of this item using OnCompareItems
345 //
346 // NB: this function is not reentrant and not MT-safe (FIXME)!
347 virtual void SortChildren(const wxTreeItemId& item) = 0;
348
349 // items geometry
350 // --------------
351
352 // determine to which item (if any) belongs the given point (the
353 // coordinates specified are relative to the client area of tree ctrl)
354 // and, in the second variant, fill the flags parameter with a bitmask
355 // of wxTREE_HITTEST_xxx constants.
356 wxTreeItemId HitTest(const wxPoint& point)
357 { int dummy; return DoTreeHitTest(point, dummy); }
358 wxTreeItemId HitTest(const wxPoint& point, int& flags)
359 { return DoTreeHitTest(point, flags); }
360
361 // get the bounding rectangle of the item (or of its label only)
362 virtual bool GetBoundingRect(const wxTreeItemId& item,
363 wxRect& rect,
364 bool textOnly = false) const = 0;
365
366
367 // implementation
368 // --------------
369
370 virtual bool ShouldInheritColours() const { return false; }
371
372 // hint whether to calculate best size quickly or accurately
373 void SetQuickBestSize(bool q) { m_quickBestSize = q; }
374 bool GetQuickBestSize() const { return m_quickBestSize; }
375
376 protected:
377 virtual wxSize DoGetBestSize() const;
378
379 // common part of Append/Prepend/InsertItem()
380 //
381 // pos is the position at which to insert the item or (size_t)-1 to append
382 // it to the end
383 virtual wxTreeItemId DoInsertItem(const wxTreeItemId& parent,
384 size_t pos,
385 const wxString& text,
386 int image, int selImage,
387 wxTreeItemData *data) = 0;
388
389 // and this function implements overloaded InsertItem() taking wxTreeItemId
390 // (it can't be called InsertItem() as we'd have virtual function hiding
391 // problem in derived classes then)
392 virtual wxTreeItemId DoInsertAfter(const wxTreeItemId& parent,
393 const wxTreeItemId& idPrevious,
394 const wxString& text,
395 int image = -1, int selImage = -1,
396 wxTreeItemData *data = NULL) = 0;
397
398 // real HitTest() implementation: again, can't be called just HitTest()
399 // because it's overloaded and so the non-virtual overload would be hidden
400 // (and can't be called DoHitTest() because this is already in wxWindow)
401 virtual wxTreeItemId DoTreeHitTest(const wxPoint& point, int& flags) = 0;
402
403
404 wxImageList *m_imageListNormal, // images for tree elements
405 *m_imageListState; // special images for app defined states
406 bool m_ownsImageListNormal,
407 m_ownsImageListState;
408
409 // spacing between left border and the text
410 unsigned int m_spacing;
411
412 // whether full or quick calculation is done in DoGetBestSize
413 bool m_quickBestSize;
414
415
416 DECLARE_NO_COPY_CLASS(wxTreeCtrlBase)
417 };
418
419 // ----------------------------------------------------------------------------
420 // include the platform-dependent wxTreeCtrl class
421 // ----------------------------------------------------------------------------
422
423 #if defined(__WXUNIVERSAL__)
424 #include "wx/generic/treectlg.h"
425 #elif defined(__WXPALMOS__)
426 #include "wx/palmos/treectrl.h"
427 #elif defined(__WXMSW__)
428 #include "wx/msw/treectrl.h"
429 #elif defined(__WXMOTIF__)
430 #include "wx/generic/treectlg.h"
431 #elif defined(__WXGTK__)
432 #include "wx/generic/treectlg.h"
433 #elif defined(__WXMAC__)
434 #include "wx/generic/treectlg.h"
435 #elif defined(__WXCOCOA__)
436 #include "wx/generic/treectlg.h"
437 #elif defined(__WXPM__)
438 #include "wx/generic/treectlg.h"
439 #endif
440
441 #endif // wxUSE_TREECTRL
442
443 #endif // _WX_TREECTRL_H_BASE_