Implemented wxScreenDC the hard way
[wxWidgets.git] / include / wx / gtk / cursor.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: cursor.h
3 // Purpose:
4 // Author: Robert Roebling
5 // Id: $Id$
6 // Copyright: (c) 1998 Robert Roebling
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10
11 #ifndef __GTKCURSORH__
12 #define __GTKCURSORH__
13
14 #ifdef __GNUG__
15 #pragma interface
16 #endif
17
18 #include "wx/defs.h"
19 #include "wx/object.h"
20 #include "wx/gdicmn.h"
21
22 //-----------------------------------------------------------------------------
23 // classes
24 //-----------------------------------------------------------------------------
25
26 class wxWindow;
27
28 class wxCursor;
29
30 //-----------------------------------------------------------------------------
31 // wxCursor
32 //-----------------------------------------------------------------------------
33
34 class wxCursor: public wxObject
35 {
36 DECLARE_DYNAMIC_CLASS(wxCursor)
37
38 public:
39
40 wxCursor(void);
41 wxCursor( int cursorId );
42 wxCursor( const wxCursor &cursor );
43 wxCursor( const wxCursor *cursor );
44 ~wxCursor(void);
45 wxCursor& operator = ( const wxCursor& cursor );
46 bool operator == ( const wxCursor& cursor );
47 bool operator != ( const wxCursor& cursor );
48 bool Ok(void) const;
49
50 private:
51 public:
52
53 friend wxWindow;
54
55 GdkCursor *GetCursor(void) const;
56
57 // no data :-)
58 };
59
60 #endif // __GTKCURSORH__