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[wxWidgets.git] / include / wx / msw / setup0.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // This setting determines the compatibility with 2.0 API: set it to 1 to
40 // enable it
41 //
42 // Default is 0.
43 //
44 // Recommended setting: 0 (please update your code instead!)
45 #define WXWIN_COMPATIBILITY_2 0
46
47 // This setting determines the compatibility with 2.0 API: set it to 1 to
48 // enable it
49 //
50 // Default is 1.
51 //
52 // Recommended setting: 0 (please update your code instead!)
53 #define WXWIN_COMPATIBILITY_2_2 1
54
55 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
56 // but this is very dangerous because you can mistakenly pass an icon instead
57 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
58 // because an icon is not a valid bitmap
59 //
60 // Starting from 2.1.12, you have the choice under this backwards compatible
61 // behaviour (your code will still compile, but probably won't behave as
62 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
63 // conversion ctor wxBitmap(const wxIcon&) instead.
64 //
65 // Recommended setting: 0
66 #define wxICON_IS_BITMAP 0
67
68 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
69 // 1.64 and later define point sizes to be compatible with Windows.
70 //
71 // Default is 0
72 //
73 // Recommended setting: 0
74 #define wxFONT_SIZE_COMPATIBILITY 0
75
76 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
77 // If migrating between versions, your dialogs may seem to shrink.
78 //
79 // Default is 1
80 //
81 // Recommended setting: 0 (the new calculations are more correct!)
82 #define wxDIALOG_UNIT_COMPATIBILITY 1
83
84 // ----------------------------------------------------------------------------
85 // debugging settings
86 // ----------------------------------------------------------------------------
87
88 // Generic comment about debugging settings: they are very useful if you don't
89 // use any other memory leak detection tools such as Purify/BoundsChecker, but
90 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
91 // as wxWindows memory debugging subsystem built in since version 5.0 and you
92 // may prefer to use it instead of built in memory debugging code because it is
93 // faster and more fool proof.
94 //
95 // Using VC++ CRT memory debugging is enabled by default in debug mode
96 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
97 // and if __NO_VC_CRTDBG__ is not defined.
98
99 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
100 // __WXDEBUG__ is not defined, will still use the normal memory operators.
101 //
102 // Default is 0
103 //
104 // Recommended setting: 0
105 #define wxUSE_DEBUG_CONTEXT 0
106
107 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
108 // __WXDEBUG__ is also defined.
109 //
110 // WARNING: this code may not work with all architectures, especially if
111 // alignment is an issue. This switch is currently ignored for mingw / cygwin
112 //
113 // Default is 0
114 //
115 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
116 #define wxUSE_MEMORY_TRACING 0
117
118 // In debug mode, cause new and delete to be redefined globally.
119 // If this causes problems (e.g. link errors which is a common problem
120 // especially if you use another library which also redefines the global new
121 // and delete), set this to 0.
122 // This switch is currently ignored for mingw / cygwin
123 //
124 // Default is 0
125 //
126 // Recommended setting: 0
127 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
128
129 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
130 // this causes problems (e.g. link errors), set this to 0. You may need to set
131 // this to 0 if using templates (at least for VC++). This switch is currently
132 // ignored for mingw / cygwin / CodeWarrior
133 //
134 // Default is 0
135 //
136 // Recommended setting: 0
137 #define wxUSE_DEBUG_NEW_ALWAYS 0
138
139 // wxHandleFatalExceptions() may be used to catch the program faults at run
140 // time and, instead of terminating the program with a usual GPF message box,
141 // call the user-defined wxApp::OnFatalException() function. If you set
142 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
143 //
144 // This setting is for Win32 only and can only be enabled if your compiler
145 // supports Win32 structured exception handling (currently only VC++ does)
146 //
147 // Default is 1
148 //
149 // Recommended setting: 1 if your compiler supports it.
150 #ifdef _MSC_VER
151 #define wxUSE_ON_FATAL_EXCEPTION 1
152 #else
153 #define wxUSE_ON_FATAL_EXCEPTION 0
154 #endif
155
156 // ----------------------------------------------------------------------------
157 // Unicode support
158 // ----------------------------------------------------------------------------
159
160 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
161 // defined as wchar_t, wxString will use Unicode internally. If you set this
162 // to 1, you must use wxT() macro for all literal strings in the program.
163 //
164 // Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x
165 // doesn't support it and the programs compiled in Unicode mode will not run
166 // under 9x).
167 //
168 // Default is 0
169 //
170 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
171 #define wxUSE_UNICODE 0
172
173 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
174 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
175 // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
176 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
177 // will have to modify the makefiles to include unicows.lib import library as the first
178 // library.
179 //
180 // If your compiler doesn't have unicows.lib, you can get a version of it at
181 // http://www.volny.cz/v.slavik/libunicows/
182 //
183 // Default is 0
184 //
185 // Recommended setting: 0
186 #define wxUSE_UNICODE_MSLU 0
187
188 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
189 // compiling the program in Unicode mode. More precisely, it will be possible
190 // to construct wxString from a wide (Unicode) string and convert any wxString
191 // to Unicode.
192 //
193 // Default is 1
194 //
195 // Recommended setting: 1
196 #define wxUSE_WCHAR_T 1
197
198 // ----------------------------------------------------------------------------
199 // global features
200 // ----------------------------------------------------------------------------
201
202 // Support for message/error logging. This includes wxLogXXX() functions and
203 // wxLog and derived classes. Don't set this to 0 unless you really know what
204 // you are doing.
205 //
206 // Default is 1
207 //
208 // Recommended setting: 1 (always)
209 #define wxUSE_LOG 1
210
211 // Support for command line parsing using wxCmdLineParser class.
212 //
213 // Default is 1
214 //
215 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
216 #define wxUSE_CMDLINE_PARSER 1
217
218 // Recommended setting: 1
219 #define wxUSE_LOGWINDOW 1
220
221 // Recommended setting: 1
222 #define wxUSE_LOGGUI 1
223
224 // Recommended setting: 1
225 #define wxUSE_LOG_DIALOG 1
226
227 // Support for multithreaded applications: if 1, compile in thread classes
228 // (thread.h) and make the library a bit more thread safe. Although thread
229 // support is quite stable by now, you may still consider recompiling the
230 // library without it if you have no use for it - this will result in a
231 // somewhat smaller and faster operation.
232 //
233 // This is ignored under Win16, threads are only supported under Win32.
234 //
235 // Default is 1
236 //
237 // Recommended setting: 0 unless you do plan to develop MT applications
238 #define wxUSE_THREADS 1
239
240 // If enabled (1), compiles wxWindows streams classes
241 #define wxUSE_STREAMS 1
242
243 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
244 #define wxUSE_STD_IOSTREAM 0
245
246 // ----------------------------------------------------------------------------
247 // non GUI features selection
248 // ----------------------------------------------------------------------------
249
250 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
251 // integer which is implemented in terms of native 64 bit integers if any or
252 // uses emulation otherwise.
253 //
254 // This class is required by wxDateTime and so you should enable it if you want
255 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
256 // integers in which case (almost) all of its functions are inline and it
257 // almost does not take any space, so there should be no reason to switch it
258 // off.
259 //
260 // Recommended setting: 1
261 #define wxUSE_LONGLONG 1
262
263 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
264 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
265 //
266 // Default is 1
267 //
268 // Recommended setting: 1 (wxFile is highly recommended as it is required by
269 // i18n code, wxFileConfig and others)
270 #define wxUSE_FILE 1
271 #define wxUSE_FFILE 1
272
273 // Use wxFSVolume class providing access to the configured/active mount points
274 //
275 // Default is 1
276 //
277 // Recommended setting: 1 (but may be safely disabled if you don't use it)
278 #define wxUSE_FSVOLUME 1
279
280 // use wxTextBuffer class: required by wxTextFile
281 #define wxUSE_TEXTBUFFER 1
282
283 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
284 // wxFileConfig
285 #define wxUSE_TEXTFILE 1
286
287 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
288 #define wxUSE_INTL 1
289
290 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
291 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
292 // old wxTime and wxDate classes which are still provided for backwards
293 // compatibility (and implemented in terms of wxDateTime).
294 //
295 // Note that this class is relatively new and is still officially in alpha
296 // stage because some features are not yet (fully) implemented. It is already
297 // quite useful though and should only be disabled if you are aiming at
298 // absolutely minimal version of the library.
299 //
300 // Requires: wxUSE_LONGLONG
301 //
302 // Default is 1
303 //
304 // Recommended setting: 1
305 #define wxUSE_DATETIME 1
306
307 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
308 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
309 // in new code
310 //
311 // Default is 0
312 //
313 // Recommended setting: 0 unless you have legacy code which uses these classes
314 #define wxUSE_TIMEDATE 0
315
316 // Set wxUSE_TIMER to 1 to compile wxTimer class
317 //
318 // Default is 1
319 //
320 // Recommended setting: 1
321 #define wxUSE_TIMER 1
322
323 // Use wxStopWatch clas.
324 //
325 // Default is 1
326 //
327 // Recommended setting: 1 (needed by wxSocket)
328 #define wxUSE_STOPWATCH 1
329
330 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
331 // which allow the application to store its settings in the persistent
332 // storage. Setting this to 1 will also enable on-demand creation of the
333 // global config object in wxApp.
334 //
335 // See also wxUSE_CONFIG_NATIVE below.
336 //
337 // Recommended setting: 1
338 #define wxUSE_CONFIG 1
339
340 // If wxUSE_CONFIG is 1, you may choose to use either the native config
341 // classes under Windows (using .INI files under Win16 and the registry under
342 // Win32) or the portable text file format used by the config classes under
343 // Unix.
344 //
345 // Default is 1 to use native classes. Note that you may still use
346 // wxFileConfig even if you set this to 1 - just the config object created by
347 // default for the applications needs will be a wxRegConfig or wxIniConfig and
348 // not wxFileConfig.
349 //
350 // Recommended setting: 1
351 #define wxUSE_CONFIG_NATIVE 1
352
353 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
354 // to connect/disconnect from the network and be notified whenever the dial-up
355 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
356 //
357 // Default is 1.
358 //
359 // Recommended setting: 1
360 #define wxUSE_DIALUP_MANAGER 1
361
362 // Compile in classes for run-time DLL loading and function calling.
363 // Required by wxUSE_DIALUP_MANAGER.
364 //
365 // This setting is for Win32 only
366 //
367 // Default is 1.
368 //
369 // Recommended setting: 1
370 #define wxUSE_DYNLIB_CLASS 1
371
372 // experimental, don't use for now
373 #define wxUSE_DYNAMIC_LOADER 1
374
375 // Set to 1 to use socket classes
376 #define wxUSE_SOCKETS 1
377
378 // Set to 1 to enable virtual file systems (required by wxHTML)
379 #define wxUSE_FILESYSTEM 1
380
381 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
382 #define wxUSE_FS_ZIP 1
383
384 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
385 #define wxUSE_FS_INET 1
386
387 // Set to 1 to compile wxZipInput/OutputStream classes.
388 #define wxUSE_ZIPSTREAM 1
389
390 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
391 // wxUSE_LIBPNG.
392 #define wxUSE_ZLIB 1
393
394 // If enabled, the code written by Apple will be used to write, in a portable
395 // way, float on the disk. See extended.c for the license which is different
396 // from wxWindows one.
397 //
398 // Default is 1.
399 //
400 // Recommended setting: 1 unless you don't like the license terms (unlikely)
401 #define wxUSE_APPLE_IEEE 1
402
403 // Joystick support class
404 #define wxUSE_JOYSTICK 1
405
406 // wxFontMapper class
407 #define wxUSE_FONTMAP 1
408
409 // wxMimeTypesManager class
410 #define wxUSE_MIMETYPE 1
411
412 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
413 // or wxURL you need to set this to 1.
414 //
415 // Default is 1.
416 //
417 // Recommended setting: 1
418 #define wxUSE_PROTOCOL 1
419
420 // The settings for the individual URL schemes
421 #define wxUSE_PROTOCOL_FILE 1
422 #define wxUSE_PROTOCOL_FTP 1
423 #define wxUSE_PROTOCOL_HTTP 1
424
425 // Define this to use wxURL class.
426 #define wxUSE_URL 1
427
428 // Support for regular expression matching via wxRegEx class: enable this to
429 // use POSIX regular expressions in your code. You need to compile regex
430 // library from src/regex to use it under Windows.
431 //
432 // Default is 0
433 //
434 // Recommended setting: 1 if your compiler supports it, if it doesn't please
435 // contribute us a makefile for src/regex for it
436 #define wxUSE_REGEX 1
437
438 // wxSystemOptions class
439 #define wxUSE_SYSTEM_OPTIONS 1
440
441 // wxWave class
442 #define wxUSE_WAVE 1
443
444 // ----------------------------------------------------------------------------
445 // Individual GUI controls
446 // ----------------------------------------------------------------------------
447
448 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
449 // (without it, wxControl class is not compiled)
450 //
451 // Default is 1
452 //
453 // Recommended setting: 1 (don't change except for very special programs)
454 #define wxUSE_CONTROLS 1
455
456 // wxPopupWindow class is a top level transient window. It is currently used
457 // to implement wxTipWindow
458 //
459 // Default is 1
460 //
461 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
462 #define wxUSE_POPUPWIN 1
463
464 // wxTipWindow allows to implement the custom tooltips, it is used by the
465 // context help classes. Requires wxUSE_POPUPWIN.
466 //
467 // Default is 1
468 //
469 // Recommended setting: 1 (may be set to 0)
470 #define wxUSE_TIPWINDOW 1
471
472 // Each of the settings below corresponds to one wxWindows control. They are
473 // all switched on by default but may be disabled if you are sure that your
474 // program (including any standard dialogs it can show!) doesn't need them and
475 // if you desperately want to save some space. If you use any of these you must
476 // set wxUSE_CONTROLS as well.
477 //
478 // Default is 1
479 //
480 // Recommended setting: 1
481 #define wxUSE_BUTTON 1 // wxButton
482 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
483 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
484 #define wxUSE_CHECKBOX 1 // wxCheckBox
485 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
486 #define wxUSE_CHOICE 1 // wxChoice
487 #define wxUSE_COMBOBOX 1 // wxComboBox
488 #define wxUSE_GAUGE 1 // wxGauge
489 #define wxUSE_LISTBOX 1 // wxListBox
490 #define wxUSE_LISTCTRL 1 // wxListCtrl
491 #define wxUSE_RADIOBOX 1 // wxRadioBox
492 #define wxUSE_RADIOBTN 1 // wxRadioButton
493 #define wxUSE_SCROLLBAR 1 // wxScrollBar
494 #define wxUSE_SLIDER 1 // wxSlider
495 #define wxUSE_SPINBTN 1 // wxSpinButton
496 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
497 #define wxUSE_STATBOX 1 // wxStaticBox
498 #define wxUSE_STATLINE 1 // wxStaticLine
499 #define wxUSE_STATTEXT 1 // wxStaticText
500 #define wxUSE_STATBMP 1 // wxStaticBitmap
501 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
502 #define wxUSE_TOGGLEBTN 1 // requires wxButton
503 #define wxUSE_TREECTRL 1 // wxTreeCtrl
504
505 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
506 // below either wxStatusBar95 or a generic wxStatusBar will be used.
507 //
508 // Default is 1
509 //
510 // Recommended setting: 1
511 #define wxUSE_STATUSBAR 1
512
513 // Two status bar implementations are available under Win32: the generic one
514 // or the wrapper around native control. For native look and feel the native
515 // version should be used.
516 //
517 // Default is 1.
518 //
519 // Recommended setting: 1 (there is no advantage in using the generic one)
520 #define wxUSE_NATIVE_STATUSBAR 1
521
522 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
523 // classes at all. Otherwise, use the native toolbar class unless
524 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
525 // supports some features which might not be supported by the native wxToolBar
526 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
527 //
528 // Default is 1 for all settings.
529 //
530 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
531 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
532 #define wxUSE_TOOLBAR 1
533 #define wxUSE_TOOLBAR_NATIVE 1
534 #define wxUSE_TOOLBAR_SIMPLE 1
535
536 // this setting is obsolete, value is ignored
537 #define wxUSE_BUTTONBAR 1
538
539 // wxNotebook is a control with several "tabs" located on one of its sides. It
540 // may be used ot logically organise the data presented to the user instead of
541 // putting everything in one huge dialog. It replaces wxTabControl and related
542 // classes of wxWin 1.6x.
543 //
544 // Default is 1.
545 //
546 // Recommended setting: 1
547 #define wxUSE_NOTEBOOK 1
548
549 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
550 // the new class. It shouldn't be used in new code.
551 //
552 // Default is 0.
553 //
554 // Recommended setting: 0 (use wxNotebook)
555 #define wxUSE_TAB_DIALOG 0
556
557 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
558 // the new, much imporved and enhanced version. The new version is backwards
559 // compatible with the old one and should be used whenever possible, i.e. if
560 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
561 //
562 // Default is 1 for both options.
563 //
564 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
565 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
566 // essential.
567 //
568 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
569 #define wxUSE_GRID 1
570 #define wxUSE_NEW_GRID 1
571
572 // wxProperty[Value/Form/List] classes, used by Dialog Editor
573 #define wxUSE_PROPSHEET 0
574
575 // ----------------------------------------------------------------------------
576 // Miscellaneous GUI stuff
577 // ----------------------------------------------------------------------------
578
579 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
580 #define wxUSE_ACCEL 1
581
582 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
583 // under Windows).
584 //
585 // Default is 1.
586 //
587 // Recommended setting: 1 (can be safely set to 0, not used by the library)
588 #define wxUSE_CARET 1
589
590 // Miscellaneous geometry code: needed for Canvas library
591 #define wxUSE_GEOMETRY 1
592
593 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
594 // wxListCtrl.
595 //
596 // Default is 1.
597 //
598 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
599 // enumerated above, then this class is mostly useless too)
600 #define wxUSE_IMAGLIST 1
601
602 // Use wxMenu, wxMenuBar, wxMenuItem.
603 //
604 // Default is 1.
605 //
606 // Recommended setting: 1 (can't be disabled under MSW)
607 #define wxUSE_MENUS 1
608
609 // Use wxSashWindow class.
610 //
611 // Default is 1.
612 //
613 // Recommended setting: 1
614 #define wxUSE_SASH 1
615
616 // Use wxSplitterWindow class.
617 //
618 // Default is 1.
619 //
620 // Recommended setting: 1
621 #define wxUSE_SPLITTER 1
622
623 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
624 //
625 // Default is 1.
626 //
627 // Recommended setting: 1
628 #define wxUSE_TOOLTIPS 1
629
630 // wxValidator class and related methods
631 #define wxUSE_VALIDATORS 1
632
633 // wxDC cacheing implementation
634 #define wxUSE_DC_CACHEING 1
635
636 // ----------------------------------------------------------------------------
637 // common dialogs
638 // ----------------------------------------------------------------------------
639
640 // Define 1 to use generic dialogs in Windows, even though they duplicate
641 // native common dialog (e.g. wxColourDialog). This is mainly useful for
642 // testing.
643 //
644 // Default is 0
645 //
646 // Recommended setting: 0
647 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
648
649 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
650 // file selector, printer dialog). Switching this off also switches off the
651 // printing architecture and interactive wxPrinterDC.
652 //
653 // Default is 1
654 //
655 // Recommended setting: 1 (unless it really doesn't work)
656 #define wxUSE_COMMON_DIALOGS 1
657
658 // wxBusyInfo displays window with message when app is busy. Works in same way
659 // as wxBusyCursor
660 #define wxUSE_BUSYINFO 1
661
662 // Use single/multiple choice dialogs.
663 //
664 // Default is 1
665 //
666 // Recommended setting: 1 (used in the library itself)
667 #define wxUSE_CHOICEDLG 1
668
669 // Use colour picker dialog
670 //
671 // Default is 1
672 //
673 // Recommended setting: 1
674 #define wxUSE_COLOURDLG 1
675
676 // wxDirDlg class for getting a directory name from user
677 #define wxUSE_DIRDLG 1
678
679 // TODO: setting to choose the generic or native one
680
681 // Use file open/save dialogs.
682 //
683 // Default is 1
684 //
685 // Recommended setting: 1 (used in many places in the library itself)
686 #define wxUSE_FILEDLG 1
687
688 // Use find/replace dialogs.
689 //
690 // Default is 1
691 //
692 // Recommended setting: 1 (but may be safely set to 0)
693 #define wxUSE_FINDREPLDLG 1
694
695 // Use font picker dialog
696 //
697 // Default is 1
698 //
699 // Recommended setting: 1 (used in the library itself)
700 #define wxUSE_FONTDLG 1
701
702 // Use wxMessageDialog and wxMessageBox.
703 //
704 // Default is 1
705 //
706 // Recommended setting: 1 (used in the library itself)
707 #define wxUSE_MSGDLG 1
708
709 // progress dialog class for lengthy operations
710 #define wxUSE_PROGRESSDLG 1
711
712 // support for startup tips (wxShowTip &c)
713 #define wxUSE_STARTUP_TIPS 1
714
715 // text entry dialog and wxGetTextFromUser function
716 #define wxUSE_TEXTDLG 1
717
718 // number entry dialog
719 #define wxUSE_NUMBERDLG 1
720
721 // splash screen class
722 #define wxUSE_SPLASH 1
723
724 // wizards
725 #define wxUSE_WIZARDDLG 1
726
727 // ----------------------------------------------------------------------------
728 // Metafiles support
729 // ----------------------------------------------------------------------------
730
731 // Windows supports the graphics format known as metafile which is, though not
732 // portable, is widely used under Windows and so is supported by wxWin (under
733 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
734 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
735 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
736 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
737 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
738 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
739 // in any metafile related classes at all.
740 //
741 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
742 //
743 // Recommended setting: default or 0 for everything for portable programs.
744 #define wxUSE_METAFILE 1
745 #define wxUSE_ENH_METAFILE 1
746 #define wxUSE_WIN_METAFILES_ALWAYS 0
747
748 // ----------------------------------------------------------------------------
749 // Big GUI components
750 // ----------------------------------------------------------------------------
751
752 // Set to 0 to disable document/view architecture
753 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
754
755 // Set to 0 to disable MDI document/view architecture
756 #define wxUSE_MDI_ARCHITECTURE 1
757
758 // Set to 0 to disable print/preview architecture code
759 #define wxUSE_PRINTING_ARCHITECTURE 1
760
761 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
762 // much more.
763 //
764 // Default is 1.
765 //
766 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
767 // smaller library.
768 #define wxUSE_HTML 1
769
770 // OpenGL canvas
771 #define wxUSE_GLCANVAS 0
772
773 // wxTreeLayout class
774 #define wxUSE_TREELAYOUT 1
775
776 // ----------------------------------------------------------------------------
777 // Data transfer
778 // ----------------------------------------------------------------------------
779
780 // Use wxClipboard class for clipboard copy/paste.
781 //
782 // Default is 1.
783 //
784 // Recommended setting: 1
785 #define wxUSE_CLIPBOARD 1
786
787 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
788 // drop
789 //
790 // Default is 1.
791 //
792 // Recommended setting: 1
793 #define wxUSE_DATAOBJ 1
794
795 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
796 // different from "built in" drag and drop in wxTreeCtrl which is always
797 // available). Requires wxUSE_DATAOBJ.
798 //
799 // Default is 1.
800 //
801 // Recommended setting: 1
802 #define wxUSE_DRAG_AND_DROP 1
803
804 // ----------------------------------------------------------------------------
805 // miscellaneous settings
806 // ----------------------------------------------------------------------------
807
808 // wxSingleInstanceChecker class allows to verify at startup if another program
809 // instance is running (it is only available under Win32)
810 //
811 // Default is 1
812 //
813 // Recommended setting: 1 (the class is tiny, disabling it won't save much
814 // space)
815 #define wxUSE_SNGLINST_CHECKER 1
816
817 #define wxUSE_DRAGIMAGE 1
818
819 #define wxUSE_IPC 1
820 // 0 for no interprocess comms
821 #define wxUSE_HELP 1
822 // 0 for no help facility
823 #define wxUSE_MS_HTML_HELP 1
824 // 0 for no MS HTML Help
825
826 // Use wxHTML-based help controller?
827 #define wxUSE_WXHTML_HELP 1
828
829 #define wxUSE_RESOURCES 1
830 // 0 for no wxGetResource/wxWriteResource
831 #define wxUSE_CONSTRAINTS 1
832 // 0 for no window layout constraint system
833
834 #define wxUSE_SPLINES 1
835 // 0 for no splines
836
837 #define wxUSE_XPM_IN_MSW 1
838 // 0 for no XPM support in wxBitmap.
839 // Default is 1, as XPM is now fully
840 // supported this makes easier the issue
841 // of portable icons and bitmaps.
842
843 #define wxUSE_IMAGE_LOADING_IN_MSW 1
844 // Use dynamic DIB loading/saving code in utils/dib under MSW.
845 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
846 // Use dynamic icon/cursor loading/saving code
847 // under MSW.
848 #define wxUSE_WX_RESOURCES 1
849 // Use .wxr resource mechanism (requires PrologIO library)
850
851 #define wxUSE_MOUSEWHEEL 1
852 // Include mouse wheel support
853
854 // ----------------------------------------------------------------------------
855 // postscript support settings
856 // ----------------------------------------------------------------------------
857
858 // Set to 1 for PostScript device context.
859 #define wxUSE_POSTSCRIPT 0
860
861 // Set to 1 to use font metric files in GetTextExtent
862 #define wxUSE_AFM_FOR_POSTSCRIPT 0
863
864 // Set to 0 to disable PostScript print/preview architecture code under Windows
865 // (just use Windows printing).
866 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
867
868 // ----------------------------------------------------------------------------
869 // database classes
870 // ----------------------------------------------------------------------------
871
872 // Define 1 to use ODBC classes
873 #define wxUSE_ODBC 0
874
875 // For backward compatibility reasons, this parameter now only controls the
876 // default scrolling method used by cursors. This default behavior can be
877 // overriden by setting the second param of wxDB::wxDbGetConnection() or
878 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
879 // that use the connection) should support forward only scrolling of cursors,
880 // or both forward and backward support for backward scrolling cursors is
881 // dependent on the data source as well as the ODBC driver being used.
882 #define wxODBC_FWD_ONLY_CURSORS 1
883
884 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
885 // member variables. With a setting of 1, full backward compatability with the
886 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
887 // as future development will be done only on the non-deprecated
888 // functions/classes/member variables/etc.
889 #define wxODBC_BACKWARD_COMPATABILITY 0
890
891 // ----------------------------------------------------------------------------
892 // other compiler (mis)features
893 // ----------------------------------------------------------------------------
894
895 // Set this to 0 if your compiler can't cope with omission of prototype
896 // parameters.
897 //
898 // Default is 1.
899 //
900 // Recommended setting: 1 (should never need to set this to 0)
901 #define REMOVE_UNUSED_ARG 1
902
903 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
904 // them. Set to 1 for <iostream.h>, 0 for <iostream>
905 //
906 // Default is 1.
907 //
908 // Recommended setting: whatever your compiler likes more
909 #define wxUSE_IOSTREAMH 1
910
911 // ----------------------------------------------------------------------------
912 // image format support
913 // ----------------------------------------------------------------------------
914
915 // wxImage supports many different image formats which can be configured at
916 // compile-time. BMP is always supported, others are optional and can be safely
917 // disabled if you don't plan to use images in such format sometimes saving
918 // substantial amount of code in the final library.
919 //
920 // Some formats require an extra library which is included in wxWin sources
921 // which is mentioned if it is the case.
922
923 // Set to 1 for wxImage support (recommended).
924 #define wxUSE_IMAGE 1
925
926 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
927 #define wxUSE_LIBPNG 1
928
929 // Set to 1 for JPEG format support (requires libjpeg)
930 #define wxUSE_LIBJPEG 1
931
932 // Set to 1 for TIFF format support (requires libtiff)
933 #define wxUSE_LIBTIFF 1
934
935 // Set to 1 for GIF format support
936 #define wxUSE_GIF 1
937
938 // Set to 1 for PNM format support
939 #define wxUSE_PNM 1
940
941 // Set to 1 for PCX format support
942 #define wxUSE_PCX 1
943
944 // Set to 1 for IFF format support (Amiga format)
945 #define wxUSE_IFF 0
946
947 // Set to 1 for XPM format support
948 #define wxUSE_XPM 1
949
950 // Set to 1 for MS Icons and Cursors format support
951 #define wxUSE_ICO_CUR 1
952
953 // Set to 1 to compile in wxPalette class
954 #define wxUSE_PALETTE 1
955
956 // ----------------------------------------------------------------------------
957 // Windows-only settings
958 // ----------------------------------------------------------------------------
959
960 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
961 // will override some other settings (see below)
962 //
963 // Default is 0.
964 //
965 // Recommended setting: 0 unless you really have to use MFC
966 #define wxUSE_MFC 0
967
968 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
969 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
970 // can't compile/doesn't have the OLE headers.
971 //
972 // Default is 1.
973 //
974 // Recommended setting: 1
975 #define wxUSE_OLE 1
976
977 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
978 // 3.x. This setting is ignored under Win9x and NT 4.0+.
979 //
980 // Default is 0 for (most) Win32 (systems), 1 for Win16
981 //
982 // Recommended setting: same as default
983 #if defined(__WIN95__)
984 #define wxUSE_CTL3D 0
985 #else
986 #define wxUSE_CTL3D 1
987 #endif
988
989 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
990 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
991 // miniframes support instead.
992 //
993 // Default is 0 for (most) Win32 (systems), 1 for Win16
994 //
995 // Recommended setting: same as default
996 #if defined(__WIN95__)
997 #define wxUSE_ITSY_BITSY 0
998 #else
999 #define wxUSE_ITSY_BITSY 1
1000 #endif
1001
1002 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1003 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1004 // doesn't have such limitation).
1005 //
1006 // Default is 1 for compilers which support it
1007 //
1008 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1009 // or can't compile <richedit.h>
1010 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
1011 #define wxUSE_RICHEDIT 1
1012
1013 // TODO: This should be ifdef'ed for any compilers that don't support
1014 // RichEdit 2.0 but do have RichEdit 1.0...
1015 #define wxUSE_RICHEDIT2 1
1016
1017 #else
1018 #define wxUSE_RICHEDIT 0
1019 #define wxUSE_RICHEDIT2 0
1020 #endif
1021
1022 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1023 // is required by wxUSE_CHECKLISTBOX.
1024 //
1025 // Default is 1.
1026 //
1027 // Recommended setting: 1, set to 0 for a small library size reduction
1028 #define wxUSE_OWNER_DRAWN 1
1029
1030 // ----------------------------------------------------------------------------
1031 // obsolete settings
1032 // ----------------------------------------------------------------------------
1033
1034 // NB: all settings in this section are obsolete and should not be used/changed
1035 // at all, they will disappear
1036
1037 // Set to 1 to use PenWindows
1038 #define wxUSE_PENWINDOWS 0
1039
1040 // Define 1 to use bitmap messages.
1041 #define wxUSE_BITMAP_MESSAGE 1
1042
1043 // If 1, enables provision of run-time type information.
1044 // NOW MANDATORY: don't change.
1045 #define wxUSE_DYNAMIC_CLASSES 1
1046
1047 // ----------------------------------------------------------------------------
1048 // disable the settings which don't work for some compilers
1049 // ----------------------------------------------------------------------------
1050
1051 #ifndef wxUSE_NORLANDER_HEADERS
1052 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1053 # define wxUSE_NORLANDER_HEADERS 1
1054 #else
1055 # define wxUSE_NORLANDER_HEADERS 0
1056 #endif
1057 #endif
1058
1059 // wxUSE_DEBUG_NEW_ALWAYS doesn't work with CodeWarrior
1060 #if defined(__MWERKS__)
1061 #undef wxUSE_DEBUG_NEW_ALWAYS
1062 #define wxUSE_DEBUG_NEW_ALWAYS 0
1063 #endif
1064
1065 #if defined(__GNUWIN32__)
1066 // These don't work as expected for mingw32 and cygwin32
1067 #undef wxUSE_MEMORY_TRACING
1068 #define wxUSE_MEMORY_TRACING 0
1069
1070 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1071 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1072
1073 #undef wxUSE_DEBUG_NEW_ALWAYS
1074 #define wxUSE_DEBUG_NEW_ALWAYS 0
1075
1076 // Cygwin betas don't have wcslen
1077 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1078 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1079 # undef wxUSE_WCHAR_T
1080 # define wxUSE_WCHAR_T 0
1081 # endif
1082 #endif
1083
1084 #endif // __GNUWIN32__
1085
1086 // MFC duplicates these operators
1087 #if wxUSE_MFC
1088 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1089 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1090
1091 #undef wxUSE_DEBUG_NEW_ALWAYS
1092 #define wxUSE_DEBUG_NEW_ALWAYS 0
1093 #endif // wxUSE_MFC
1094
1095 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1096 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1097 // to implement UUIDs
1098 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1099 #undef wxUSE_DRAG_AND_DROP
1100 #define wxUSE_DRAG_AND_DROP 0
1101 #endif
1102
1103 // Only WIN32 supports wxStatusBar95
1104 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1105 #undef wxUSE_NATIVE_STATUSBAR
1106 #define wxUSE_NATIVE_STATUSBAR 0
1107 #endif
1108
1109 #if !wxUSE_OWNER_DRAWN
1110 #undef wxUSE_CHECKLISTBOX
1111 #define wxUSE_CHECKLISTBOX 0
1112 #endif
1113
1114 // Salford C++ doesn't like some of the memory operator definitions
1115 #ifdef __SALFORDC__
1116 #undef wxUSE_MEMORY_TRACING
1117 #define wxUSE_MEMORY_TRACING 0
1118
1119 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1120 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1121
1122 #undef wxUSE_DEBUG_NEW_ALWAYS
1123 #define wxUSE_DEBUG_NEW_ALWAYS 0
1124
1125 #undef wxUSE_THREADS
1126 #define wxUSE_THREADS 0
1127
1128 #undef wxUSE_OWNER_DRAWN
1129 #define wxUSE_OWNER_DRAWN 0
1130 #endif // __SALFORDC__
1131
1132 #ifdef __TWIN32__
1133
1134 #undef wxUSE_THREADS
1135 #define wxUSE_THREADS 0
1136
1137 #undef wxUSE_ODBC
1138 #define wxUSE_ODBC 0
1139
1140 #endif // __TWIN32__
1141
1142 // BC++/Win16 can't cope with the amount of data in resource.cpp
1143 #if defined(__WIN16__) && defined(__BORLANDC__)
1144 #undef wxUSE_WX_RESOURCES
1145 #define wxUSE_WX_RESOURCES 0
1146
1147 #undef wxUSE_ODBC
1148 #define wxUSE_ODBC 0
1149
1150 #undef wxUSE_NEW_GRID
1151 #define wxUSE_NEW_GRID 0
1152 #endif
1153
1154 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1155 // BC++ 4.0 can't compile JPEG library
1156 #undef wxUSE_LIBJPEG
1157 #define wxUSE_LIBJPEG 0
1158 #endif
1159
1160 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1161 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1162 #undef wxUSE_DEBUG_NEW_ALWAYS
1163 #define wxUSE_DEBUG_NEW_ALWAYS 0
1164 #endif
1165
1166 #if defined(__WXMSW__) && defined(__WATCOMC__)
1167 /*
1168 #undef wxUSE_GLCANVAS
1169 #define wxUSE_GLCANVAS 0
1170 */
1171
1172 #undef wxUSE_WCHAR_T
1173 #define wxUSE_WCHAR_T 0
1174 #endif
1175
1176 #if defined(__WXMSW__) && !defined(__WIN32__)
1177
1178 #undef wxUSE_SOCKETS
1179 #define wxUSE_SOCKETS 0
1180
1181 #undef wxUSE_THREADS
1182 #define wxUSE_THREADS 0
1183
1184 #undef wxUSE_TOOLTIPS
1185 #define wxUSE_TOOLTIPS 0
1186
1187 #undef wxUSE_SPINCTRL
1188 #define wxUSE_SPINCTRL 0
1189
1190 #undef wxUSE_SPINBTN
1191 #define wxUSE_SPINBTN 0
1192
1193 #undef wxUSE_LIBPNG
1194 #define wxUSE_LIBPNG 0
1195
1196 #undef wxUSE_LIBJPEG
1197 #define wxUSE_LIBJPEG 0
1198
1199 #undef wxUSE_LIBTIFF
1200 #define wxUSE_LIBTIFF 0
1201
1202 #undef wxUSE_GIF
1203 #define wxUSE_GIF 0
1204
1205 #undef wxUSE_PNM
1206 #define wxUSE_PNM 0
1207
1208 #undef wxUSE_PCX
1209 #define wxUSE_PCX 0
1210
1211 #undef wxUSE_GLCANVAS
1212 #define wxUSE_GLCANVAS 0
1213
1214 #undef wxUSE_MS_HTML_HELP
1215 #define wxUSE_MS_HTML_HELP 0
1216
1217 #undef wxUSE_WCHAR_T
1218 #define wxUSE_WCHAR_T 0
1219
1220 #endif // Win16
1221
1222 #endif
1223 // _WX_SETUP_H_