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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/toplevel.h
3 // Purpose: declares wxTopLevelWindow class, the base class for all
4 // top level windows (such as frames and dialogs)
5 // Author: Vadim Zeitlin, Vaclav Slavik
6 // Modified by:
7 // Created: 06.08.01
8 // RCS-ID: $Id$
9 // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
10 // Vaclav Slavik <vaclav@wxwidgets.org>
11 // Licence: wxWindows licence
12 ///////////////////////////////////////////////////////////////////////////////
13
14 #ifndef _WX_TOPLEVEL_BASE_H_
15 #define _WX_TOPLEVEL_BASE_H_
16
17 // ----------------------------------------------------------------------------
18 // headers
19 // ----------------------------------------------------------------------------
20
21 #include "wx/nonownedwnd.h"
22 #include "wx/iconbndl.h"
23 #include "wx/containr.h"
24 #include "wx/weakref.h"
25
26 // the default names for various classes
27 extern WXDLLIMPEXP_DATA_CORE(const char) wxFrameNameStr[];
28
29 class WXDLLIMPEXP_FWD_CORE wxTopLevelWindowBase;
30
31 // ----------------------------------------------------------------------------
32 // constants
33 // ----------------------------------------------------------------------------
34
35 /*
36 Summary of the bits used (some of them are defined in wx/frame.h and
37 wx/dialog.h and not here):
38
39 +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
40 |15|14|13|12|11|10| 9| 8| 7| 6| 5| 4| 3| 2| 1| 0|
41 +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
42 | | | | | | | | | | | | | | | |
43 | | | | | | | | | | | | | | | \_ wxCENTRE
44 | | | | | | | | | | | | | | \____ wxFRAME_NO_TASKBAR
45 | | | | | | | | | | | | | \_______ wxFRAME_TOOL_WINDOW
46 | | | | | | | | | | | | \__________ wxFRAME_FLOAT_ON_PARENT
47 | | | | | | | | | | | \_____________ wxFRAME_SHAPED
48 | | | | | | | | | | \________________
49 | | | | | | | | | \___________________ wxRESIZE_BORDER
50 | | | | | | | | \______________________ wxTINY_CAPTION_VERT
51 | | | | | | | \_________________________ wxDIALOG_NO_PARENT
52 | | | | | | \____________________________ wxMAXIMIZE_BOX
53 | | | | | \_______________________________ wxMINIMIZE_BOX
54 | | | | \__________________________________ wxSYSTEM_MENU
55 | | | \_____________________________________ wxCLOSE_BOX
56 | | \________________________________________ wxMAXIMIZE
57 | \___________________________________________ wxMINIMIZE
58 \______________________________________________ wxSTAY_ON_TOP
59
60
61 Notice that the 8 lower bits overlap with wxCENTRE and the button selection
62 bits (wxYES, wxOK wxNO, wxCANCEL, wxAPPLY, wxCLOSE and wxNO_DEFAULT) which
63 can be combined with the dialog style for several standard dialogs and
64 hence shouldn't overlap with any styles which can be used for the dialogs.
65 Additionally, wxCENTRE can be used with frames also.
66 */
67
68 // style common to both wxFrame and wxDialog
69 #define wxSTAY_ON_TOP 0x8000
70 #define wxICONIZE 0x4000
71 #define wxMINIMIZE wxICONIZE
72 #define wxMAXIMIZE 0x2000
73 #define wxCLOSE_BOX 0x1000
74
75 #define wxSYSTEM_MENU 0x0800
76 #define wxMINIMIZE_BOX 0x0400
77 #define wxMAXIMIZE_BOX 0x0200
78
79 #define wxTINY_CAPTION 0x0080 // clashes with wxNO_DEFAULT
80 #define wxRESIZE_BORDER 0x0040
81
82 #if WXWIN_COMPATIBILITY_2_8
83 // HORIZ and VERT styles are equivalent anyhow so don't use different names
84 // for them
85 #define wxTINY_CAPTION_HORIZ wxTINY_CAPTION
86 #define wxTINY_CAPTION_VERT wxTINY_CAPTION
87 #endif
88
89 #if WXWIN_COMPATIBILITY_2_6
90
91 // deprecated versions defined for compatibility reasons
92 #define wxRESIZE_BOX wxMAXIMIZE_BOX
93 #define wxTHICK_FRAME wxRESIZE_BORDER
94
95 // obsolete styles, unused any more
96 #define wxDIALOG_MODAL 0
97 #define wxDIALOG_MODELESS 0
98 #define wxNO_3D 0
99 #define wxUSER_COLOURS 0
100
101 #endif // WXWIN_COMPATIBILITY_2_6
102
103 // default style
104 //
105 // under Windows CE (at least when compiling with eVC 4) we should create
106 // top level windows without any styles at all for them to appear
107 // "correctly", i.e. as full screen windows with a "hide" button (same as
108 // "close" but round instead of squared and just hides the applications
109 // instead of closing it) in the title bar
110 #if defined(__WXWINCE__)
111 #if defined(__SMARTPHONE__)
112 #define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE)
113 #elif defined(__WINCE_STANDARDSDK__)
114 #define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE|wxCLOSE_BOX)
115 #else
116 #define wxDEFAULT_FRAME_STYLE (wxNO_BORDER)
117 #endif
118 #else // !__WXWINCE__
119 #define wxDEFAULT_FRAME_STYLE \
120 (wxSYSTEM_MENU | \
121 wxRESIZE_BORDER | \
122 wxMINIMIZE_BOX | \
123 wxMAXIMIZE_BOX | \
124 wxCLOSE_BOX | \
125 wxCAPTION | \
126 wxCLIP_CHILDREN)
127 #endif
128
129
130 // Dialogs are created in a special way
131 #define wxTOPLEVEL_EX_DIALOG 0x00000008
132
133 // Styles for ShowFullScreen
134 // (note that wxTopLevelWindow only handles wxFULLSCREEN_NOBORDER and
135 // wxFULLSCREEN_NOCAPTION; the rest is handled by wxTopLevelWindow)
136 enum
137 {
138 wxFULLSCREEN_NOMENUBAR = 0x0001,
139 wxFULLSCREEN_NOTOOLBAR = 0x0002,
140 wxFULLSCREEN_NOSTATUSBAR = 0x0004,
141 wxFULLSCREEN_NOBORDER = 0x0008,
142 wxFULLSCREEN_NOCAPTION = 0x0010,
143
144 wxFULLSCREEN_ALL = wxFULLSCREEN_NOMENUBAR | wxFULLSCREEN_NOTOOLBAR |
145 wxFULLSCREEN_NOSTATUSBAR | wxFULLSCREEN_NOBORDER |
146 wxFULLSCREEN_NOCAPTION
147 };
148
149 // Styles for RequestUserAttention
150 enum
151 {
152 wxUSER_ATTENTION_INFO = 1,
153 wxUSER_ATTENTION_ERROR = 2
154 };
155
156 // ----------------------------------------------------------------------------
157 // wxTopLevelWindow: a top level (as opposed to child) window
158 // ----------------------------------------------------------------------------
159
160 class WXDLLIMPEXP_CORE wxTopLevelWindowBase :
161 public wxNavigationEnabled<wxNonOwnedWindow>
162 {
163 public:
164 // construction
165 wxTopLevelWindowBase();
166 virtual ~wxTopLevelWindowBase();
167
168 // top level wnd state
169 // --------------------
170
171 // maximize = true => maximize, otherwise - restore
172 virtual void Maximize(bool maximize = true) = 0;
173
174 // undo Maximize() or Iconize()
175 virtual void Restore() = 0;
176
177 // iconize = true => iconize, otherwise - restore
178 virtual void Iconize(bool iconize = true) = 0;
179
180 // return true if the frame is maximized
181 virtual bool IsMaximized() const = 0;
182
183 // return true if the frame is always maximized
184 // due to native guidelines or current policy
185 virtual bool IsAlwaysMaximized() const;
186
187 // return true if the frame is iconized
188 virtual bool IsIconized() const = 0;
189
190 // get the frame icon
191 wxIcon GetIcon() const;
192
193 // get the frame icons
194 const wxIconBundle& GetIcons() const { return m_icons; }
195
196 // set the frame icon: implemented in terms of SetIcons()
197 void SetIcon(const wxIcon& icon);
198
199 // set the frame icons
200 virtual void SetIcons(const wxIconBundle& icons) { m_icons = icons; }
201
202 // maximize the window to cover entire screen
203 virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL) = 0;
204
205 // shows the window, but doesn't activate it. If the base code is being run,
206 // it means the port doesn't implement this method yet and so alert the user.
207 virtual void ShowWithoutActivating() {
208 wxFAIL_MSG("ShowWithoutActivating not implemented on this platform.");
209 }
210
211 // return true if the frame is in fullscreen mode
212 virtual bool IsFullScreen() const = 0;
213
214 // the title of the top level window: the text which the
215 // window shows usually at the top of the frame/dialog in dedicated bar
216 virtual void SetTitle(const wxString& title) = 0;
217 virtual wxString GetTitle() const = 0;
218
219 // enable/disable close button [x]
220 virtual bool EnableCloseButton(bool WXUNUSED(enable) ) { return false; }
221
222 // Set the shape of the window to the given region.
223 // Returns true if the platform supports this feature (and the
224 // operation is successful.)
225 virtual bool SetShape(const wxRegion& WXUNUSED(region)) { return false; }
226
227 // Attracts the users attention to this window if the application is
228 // inactive (should be called when a background event occurs)
229 virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO);
230
231 // Is this the active frame (highlighted in the taskbar)?
232 virtual bool IsActive() { return wxGetTopLevelParent(FindFocus()) == this; }
233
234 // this function may be overridden to return false to allow closing the
235 // application even when this top level window is still open
236 //
237 // notice that the window is still closed prior to the application exit and
238 // so it can still veto it even if it returns false from here
239 virtual bool ShouldPreventAppExit() const { return true; }
240
241
242 #if defined(__SMARTPHONE__)
243 virtual void SetLeftMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL) = 0;
244 virtual void SetRightMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL) = 0;
245 #endif // __SMARTPHONE__
246
247 // centre the window on screen: this is just a shortcut
248 void CentreOnScreen(int dir = wxBOTH) { DoCentre(dir | wxCENTRE_ON_SCREEN); }
249 void CenterOnScreen(int dir = wxBOTH) { CentreOnScreen(dir); }
250
251 // Get the default size for a new top level window. This is used when
252 // creating a wxTLW under some platforms if no explicit size given.
253 static wxSize GetDefaultSize();
254
255
256 // default item access: we have a permanent default item which is the one
257 // set by the user code but we may also have a temporary default item which
258 // would be chosen if the user pressed "Enter" now but the default action
259 // reverts to the "permanent" default as soon as this temporary default
260 // item loses focus
261
262 // get the default item, temporary or permanent
263 wxWindow *GetDefaultItem() const
264 { return m_winTmpDefault ? m_winTmpDefault : m_winDefault; }
265
266 // set the permanent default item, return the old default
267 wxWindow *SetDefaultItem(wxWindow *win)
268 { wxWindow *old = GetDefaultItem(); m_winDefault = win; return old; }
269
270 // return the temporary default item, can be NULL
271 wxWindow *GetTmpDefaultItem() const { return m_winTmpDefault; }
272
273 // set a temporary default item, SetTmpDefaultItem(NULL) should be called
274 // soon after a call to SetTmpDefaultItem(window), return the old default
275 wxWindow *SetTmpDefaultItem(wxWindow *win)
276 { wxWindow *old = GetDefaultItem(); m_winTmpDefault = win; return old; }
277
278
279 // implementation only from now on
280 // -------------------------------
281
282 // override some base class virtuals
283 virtual bool Destroy();
284 virtual bool IsTopLevel() const { return true; }
285 virtual bool IsTopNavigationDomain() const { return true; }
286 virtual bool IsVisible() const { return IsShown(); }
287
288 // event handlers
289 void OnCloseWindow(wxCloseEvent& event);
290 void OnSize(wxSizeEvent& WXUNUSED(event)) { DoLayout(); }
291
292 // Get rect to be used to center top-level children
293 virtual void GetRectForTopLevelChildren(int *x, int *y, int *w, int *h);
294
295 // this should go away, but for now it's called from docview.cpp,
296 // so should be there for all platforms
297 void OnActivate(wxActivateEvent &WXUNUSED(event)) { }
298
299 // do the window-specific processing after processing the update event
300 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
301
302 // a different API for SetSizeHints
303 virtual void SetMinSize(const wxSize& minSize);
304 virtual void SetMaxSize(const wxSize& maxSize);
305
306 virtual void OSXSetModified(bool modified) { m_modified = modified; }
307 virtual bool OSXIsModified() const { return m_modified; }
308
309 protected:
310 // the frame client to screen translation should take account of the
311 // toolbar which may shift the origin of the client area
312 virtual void DoClientToScreen(int *x, int *y) const;
313 virtual void DoScreenToClient(int *x, int *y) const;
314
315 // add support for wxCENTRE_ON_SCREEN
316 virtual void DoCentre(int dir);
317
318 // no need to do client to screen translation to get our position in screen
319 // coordinates: this is already the case
320 virtual void DoGetScreenPosition(int *x, int *y) const
321 {
322 DoGetPosition(x, y);
323 }
324
325 // test whether this window makes part of the frame
326 // (menubar, toolbar and statusbar are excluded from automatic layout)
327 virtual bool IsOneOfBars(const wxWindow *WXUNUSED(win)) const
328 { return false; }
329
330 // check if we should exit the program after deleting this window
331 bool IsLastBeforeExit() const;
332
333 // send the iconize event, return true if processed
334 bool SendIconizeEvent(bool iconized = true);
335
336 // do TLW-specific layout: we resize our unique child to fill the entire
337 // client area
338 void DoLayout();
339
340 static int WidthDefault(int w) { return w == wxDefaultCoord ? GetDefaultSize().x : w; }
341 static int HeightDefault(int h) { return h == wxDefaultCoord ? GetDefaultSize().y : h; }
342
343
344 // the frame icon
345 wxIconBundle m_icons;
346
347 // a default window (usually a button) or NULL
348 wxWindowRef m_winDefault;
349
350 // a temporary override of m_winDefault, use the latter if NULL
351 wxWindowRef m_winTmpDefault;
352
353 bool m_modified;
354
355 wxDECLARE_NO_COPY_CLASS(wxTopLevelWindowBase);
356 DECLARE_EVENT_TABLE()
357 };
358
359
360 // include the real class declaration
361 #if defined(__WXPALMOS__)
362 #include "wx/palmos/toplevel.h"
363 #define wxTopLevelWindowNative wxTopLevelWindowPalm
364 #elif defined(__WXMSW__)
365 #include "wx/msw/toplevel.h"
366 #define wxTopLevelWindowNative wxTopLevelWindowMSW
367 #elif defined(__WXGTK20__)
368 #include "wx/gtk/toplevel.h"
369 #define wxTopLevelWindowNative wxTopLevelWindowGTK
370 #elif defined(__WXGTK__)
371 #include "wx/gtk1/toplevel.h"
372 #define wxTopLevelWindowNative wxTopLevelWindowGTK
373 #elif defined(__WXX11__)
374 #include "wx/x11/toplevel.h"
375 #define wxTopLevelWindowNative wxTopLevelWindowX11
376 #elif defined(__WXMGL__)
377 #include "wx/mgl/toplevel.h"
378 #define wxTopLevelWindowNative wxTopLevelWindowMGL
379 #elif defined(__WXDFB__)
380 #include "wx/dfb/toplevel.h"
381 #define wxTopLevelWindowNative wxTopLevelWindowDFB
382 #elif defined(__WXMAC__)
383 #include "wx/osx/toplevel.h"
384 #define wxTopLevelWindowNative wxTopLevelWindowMac
385 #elif defined(__WXCOCOA__)
386 #include "wx/cocoa/toplevel.h"
387 #define wxTopLevelWindowNative wxTopLevelWindowCocoa
388 #elif defined(__WXPM__)
389 #include "wx/os2/toplevel.h"
390 #define wxTopLevelWindowNative wxTopLevelWindowOS2
391 #elif defined(__WXMOTIF__)
392 #include "wx/motif/toplevel.h"
393 #define wxTopLevelWindowNative wxTopLevelWindowMotif
394 #endif
395
396 #ifdef __WXUNIVERSAL__
397 #include "wx/univ/toplevel.h"
398 #else // !__WXUNIVERSAL__
399 class WXDLLIMPEXP_CORE wxTopLevelWindow : public wxTopLevelWindowNative
400 {
401 public:
402 // construction
403 wxTopLevelWindow() { }
404 wxTopLevelWindow(wxWindow *parent,
405 wxWindowID winid,
406 const wxString& title,
407 const wxPoint& pos = wxDefaultPosition,
408 const wxSize& size = wxDefaultSize,
409 long style = wxDEFAULT_FRAME_STYLE,
410 const wxString& name = wxFrameNameStr)
411 : wxTopLevelWindowNative(parent, winid, title,
412 pos, size, style, name)
413 {
414 }
415
416 DECLARE_DYNAMIC_CLASS_NO_COPY(wxTopLevelWindow)
417 };
418 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
419
420 #endif // _WX_TOPLEVEL_BASE_H_