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fix memory leak as Dimitri suggested
[wxWidgets.git] / include / wx / mac / icon.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: icon.h
3 // Purpose: wxIcon class
4 // Author: Stefan Csomor
5 // Modified by:
6 // Created: 1998-01-01
7 // RCS-ID: $Id$
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_ICON_H_
13 #define _WX_ICON_H_
14
15 #if defined(__GNUG__) && !defined(__APPLE__)
16 #pragma interface "icon.h"
17 #endif
18
19 #include "wx/bitmap.h"
20
21 // Icon
22 class WXDLLEXPORT wxIcon: public wxBitmap
23 {
24 DECLARE_DYNAMIC_CLASS(wxIcon)
25
26 public:
27 wxIcon();
28
29 // Copy constructors
30 wxIcon(const wxIcon& icon)
31 : wxBitmap()
32 { Ref(icon); }
33
34 wxIcon(const char **data);
35 wxIcon(char **data);
36 wxIcon(const char bits[], int width , int height );
37 wxIcon(const wxString& name, int flags = wxBITMAP_TYPE_ICON_RESOURCE,
38 int desiredWidth = -1, int desiredHeight = -1);
39 ~wxIcon();
40
41 bool LoadFile(const wxString& name, wxBitmapType flags /* = wxBITMAP_TYPE_ICON_RESOURCE */ ,
42 int desiredWidth /* = -1 */ , int desiredHeight = -1);
43 bool LoadFile(const wxString& name ,wxBitmapType flags = wxBITMAP_TYPE_ICON_RESOURCE )
44 { return LoadFile( name , flags , -1 , -1 ) ; }
45
46 inline wxIcon& operator = (const wxIcon& icon) { if (*this == icon) return (*this); Ref(icon); return *this; }
47 inline bool operator == (const wxIcon& icon) { return m_refData == icon.m_refData; }
48 inline bool operator != (const wxIcon& icon) { return m_refData != icon.m_refData; }
49
50 // create from bitmap (which should have a mask unless it's monochrome):
51 // there shouldn't be any implicit bitmap -> icon conversion (i.e. no
52 // ctors, assignment operators...), but it's ok to have such function
53 void CopyFromBitmap(const wxBitmap& bmp);
54 };
55
56 /*
57 class WXDLLEXPORT wxICONFileHandler: public wxBitmapHandler
58 {
59 DECLARE_DYNAMIC_CLASS(wxICONFileHandler)
60 public:
61 inline wxICONFileHandler()
62 {
63 m_name = "ICO icon file";
64 m_extension = "ico";
65 m_type = wxBITMAP_TYPE_ICO;
66 };
67
68 virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
69 int desiredWidth = -1, int desiredHeight = -1);
70 };
71 */
72
73 class WXDLLEXPORT wxICONResourceHandler: public wxBitmapHandler
74 {
75 DECLARE_DYNAMIC_CLASS(wxICONResourceHandler)
76 public:
77 inline wxICONResourceHandler()
78 {
79 m_name = "ICON resource";
80 m_extension = "";
81 m_type = wxBITMAP_TYPE_ICON_RESOURCE;
82 };
83
84 virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
85 int desiredWidth = -1, int desiredHeight = -1);
86
87 };
88
89 #endif
90 // _WX_ICON_H_