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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 /* --- start common options --- */
16 // ----------------------------------------------------------------------------
17 // global settings
18 // ----------------------------------------------------------------------------
19
20 // define this to 0 when building wxBase library - this can also be done from
21 // makefile/project file overriding the value here
22 #ifndef wxUSE_GUI
23 #define wxUSE_GUI 1
24 #endif // wxUSE_GUI
25
26 // ----------------------------------------------------------------------------
27 // compatibility settings
28 // ----------------------------------------------------------------------------
29
30 // This setting determines the compatibility with 2.6 API: set it to 0 to
31 // flag all cases of using deprecated functions.
32 //
33 // Default is 1 but please try building your code with 0 as the default will
34 // change to 0 in the next version and the deprecated functions will disappear
35 // in the version after it completely.
36 //
37 // Recommended setting: 0 (please update your code)
38 #define WXWIN_COMPATIBILITY_2_6 0
39
40 // This setting determines the compatibility with 2.8 API: set it to 0 to
41 // flag all cases of using deprecated functions.
42 //
43 // Default is 1 but please try building your code with 0 as the default will
44 // change to 0 in the next version and the deprecated functions will disappear
45 // in the version after it completely.
46 //
47 // Recommended setting: 0 (please update your code)
48 #define WXWIN_COMPATIBILITY_2_8 1
49
50 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
51 // default system font is used for wxWindow::GetCharWidth/Height() instead of
52 // the current font.
53 //
54 // Default is 0
55 //
56 // Recommended setting: 0
57 #define wxDIALOG_UNIT_COMPATIBILITY 0
58
59 // ----------------------------------------------------------------------------
60 // debugging settings
61 // ----------------------------------------------------------------------------
62
63 // wxDEBUG_LEVEL will be defined as 1 in wx/debug.h so normally there is no
64 // need to define it here. You may do it for two reasons: either completely
65 // disable/compile out the asserts in release version (then do it inside #ifdef
66 // NDEBUG) or, on the contrary, enable more asserts, including the usually
67 // disabled ones, in the debug build (then do it inside #ifndef NDEBUG)
68 //
69 // #ifdef NDEBUG
70 // #define wxDEBUG_LEVEL 0
71 // #else
72 // #define wxDEBUG_LEVEL 2
73 // #endif
74
75 // wxHandleFatalExceptions() may be used to catch the program faults at run
76 // time and, instead of terminating the program with a usual GPF message box,
77 // call the user-defined wxApp::OnFatalException() function. If you set
78 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
79 //
80 // This setting is for Win32 only and can only be enabled if your compiler
81 // supports Win32 structured exception handling (currently only VC++ does)
82 //
83 // Default is 1
84 //
85 // Recommended setting: 1 if your compiler supports it.
86 #define wxUSE_ON_FATAL_EXCEPTION 1
87
88 // Set this to 1 to be able to generate a human-readable (unlike
89 // machine-readable minidump created by wxCrashReport::Generate()) stack back
90 // trace when your program crashes using wxStackWalker
91 //
92 // Default is 1 if supported by the compiler.
93 //
94 // Recommended setting: 1, set to 0 if your programs never crash
95 #define wxUSE_STACKWALKER 1
96
97 // Set this to 1 to compile in wxDebugReport class which allows you to create
98 // and optionally upload to your web site a debug report consisting of back
99 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
100 //
101 // Default is 1 if supported by the compiler.
102 //
103 // Recommended setting: 1, it is compiled into a separate library so there
104 // is no overhead if you don't use it
105 #define wxUSE_DEBUGREPORT 1
106
107 // Generic comment about debugging settings: they are very useful if you don't
108 // use any other memory leak detection tools such as Purify/BoundsChecker, but
109 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
110 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
111 // may prefer to use it instead of built in memory debugging code because it is
112 // faster and more fool proof.
113 //
114 // Using VC++ CRT memory debugging is enabled by default in debug build (_DEBUG
115 // is defined) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
116 // and if __NO_VC_CRTDBG__ is not defined.
117
118 // The rest of the options in this section are obsolete and not supported,
119 // enable them at your own risk.
120
121 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
122 // __WXDEBUG__ is not defined, will still use the normal memory operators.
123 //
124 // Default is 0
125 //
126 // Recommended setting: 0
127 #define wxUSE_DEBUG_CONTEXT 0
128
129 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
130 // __WXDEBUG__ is also defined.
131 //
132 // WARNING: this code may not work with all architectures, especially if
133 // alignment is an issue. This switch is currently ignored for mingw / cygwin
134 //
135 // Default is 0
136 //
137 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
138 #define wxUSE_MEMORY_TRACING 0
139
140 // In debug mode, cause new and delete to be redefined globally.
141 // If this causes problems (e.g. link errors which is a common problem
142 // especially if you use another library which also redefines the global new
143 // and delete), set this to 0.
144 // This switch is currently ignored for mingw / cygwin
145 //
146 // Default is 0
147 //
148 // Recommended setting: 0
149 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
150
151 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
152 // this causes problems (e.g. link errors), set this to 0. You may need to set
153 // this to 0 if using templates (at least for VC++). This switch is currently
154 // ignored for mingw / cygwin / CodeWarrior
155 //
156 // Default is 0
157 //
158 // Recommended setting: 0
159 #define wxUSE_DEBUG_NEW_ALWAYS 0
160
161
162 // ----------------------------------------------------------------------------
163 // Unicode support
164 // ----------------------------------------------------------------------------
165
166 // These settings are obsolete: the library is always built in Unicode mode
167 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
168 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
169 // will disappear completely in future wxWidgets releases.
170 #ifndef wxUSE_UNICODE
171 #define wxUSE_UNICODE 1
172 #endif
173
174 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
175 #define wxUSE_WCHAR_T 1
176
177 // ----------------------------------------------------------------------------
178 // global features
179 // ----------------------------------------------------------------------------
180
181 // Compile library in exception-safe mode? If set to 1, the library will try to
182 // behave correctly in presence of exceptions (even though it still will not
183 // use the exceptions itself) and notify the user code about any unhandled
184 // exceptions. If set to 0, propagation of the exceptions through the library
185 // code will lead to undefined behaviour -- but the code itself will be
186 // slightly smaller and faster.
187 //
188 // Note that like wxUSE_THREADS this option is automatically set to 0 if
189 // wxNO_EXCEPTIONS is defined.
190 //
191 // Default is 1
192 //
193 // Recommended setting: depends on whether you intend to use C++ exceptions
194 // in your own code (1 if you do, 0 if you don't)
195 #define wxUSE_EXCEPTIONS 1
196
197 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
198 //
199 // Default is 0
200 //
201 // Recommended setting: 0 (this is still work in progress...)
202 #define wxUSE_EXTENDED_RTTI 0
203
204 // Support for message/error logging. This includes wxLogXXX() functions and
205 // wxLog and derived classes. Don't set this to 0 unless you really know what
206 // you are doing.
207 //
208 // Default is 1
209 //
210 // Recommended setting: 1 (always)
211 #define wxUSE_LOG 1
212
213 // Recommended setting: 1
214 #define wxUSE_LOGWINDOW 1
215
216 // Recommended setting: 1
217 #define wxUSE_LOGGUI 1
218
219 // Recommended setting: 1
220 #define wxUSE_LOG_DIALOG 1
221
222 // Support for command line parsing using wxCmdLineParser class.
223 //
224 // Default is 1
225 //
226 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
227 #define wxUSE_CMDLINE_PARSER 1
228
229 // Support for multithreaded applications: if 1, compile in thread classes
230 // (thread.h) and make the library a bit more thread safe. Although thread
231 // support is quite stable by now, you may still consider recompiling the
232 // library without it if you have no use for it - this will result in a
233 // somewhat smaller and faster operation.
234 //
235 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
236 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
237 // build/msw/config.* file this value will have no effect.
238 //
239 // Default is 1
240 //
241 // Recommended setting: 0 unless you do plan to develop MT applications
242 #define wxUSE_THREADS 1
243
244 // If enabled, compiles wxWidgets streams classes
245 //
246 // wx stream classes are used for image IO, process IO redirection, network
247 // protocols implementation and much more and so disabling this results in a
248 // lot of other functionality being lost.
249 //
250 // Default is 1
251 //
252 // Recommended setting: 1 as setting it to 0 disables many other things
253 #define wxUSE_STREAMS 1
254
255 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
256 // Note that if the system's implementation does not support positional
257 // parameters, setting this to 1 forces the use of the wxWidgets implementation
258 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
259 // many Unix systems but usually doesn't under Windows.
260 //
261 // Positional parameters are very useful when translating a program since using
262 // them in formatting strings allow translators to correctly reorder the
263 // translated sentences.
264 //
265 // Default is 1
266 //
267 // Recommended setting: 1 if you want to support multiple languages
268 #define wxUSE_PRINTF_POS_PARAMS 1
269
270
271 // ----------------------------------------------------------------------------
272 // Interoperability with the standard library.
273 // ----------------------------------------------------------------------------
274
275 // Set wxUSE_STL to 1 to enable maximal interoperability with the standard
276 // library, even at the cost of backwards compatibility.
277 //
278 // Default is 0
279 //
280 // Recommended setting: 0 as the options below already provide a relatively
281 // good level of interoperability and changing this option arguably isn't worth
282 // diverging from the official builds of the library.
283 #define wxUSE_STL 0
284
285 // This is not a real option but is used as the default value for
286 // wxUSE_STD_IOSTREAM, wxUSE_STD_STRING and wxUSE_STD_CONTAINERS.
287 //
288 // Currently the Digital Mars and Watcom compilers come without standard C++
289 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
290 // them (e.g. from STLPort).
291 //
292 // VC++ 5.0 does include standard C++ library headers, however they produce
293 // many warnings that can't be turned off when compiled at warning level 4.
294 #if defined(__DMC__) || defined(__WATCOMC__) \
295 || (defined(_MSC_VER) && _MSC_VER < 1200)
296 #define wxUSE_STD_DEFAULT 0
297 #else
298 #define wxUSE_STD_DEFAULT 1
299 #endif
300
301 // Use standard C++ containers to implement wxVector<>, wxStack<>, wxDList<>
302 // and wxHashXXX<> classes. If disabled, wxWidgets own (mostly compatible but
303 // usually more limited) implementations are used which allows to avoid the
304 // dependency on the C++ run-time library.
305 //
306 // Notice that the compilers mentioned in wxUSE_STD_DEFAULT comment above don't
307 // support using standard containers and that VC6 needs non-default options for
308 // such build to avoid getting "fatal error C1076: compiler limit : internal
309 // heap limit reached; use /Zm to specify a higher limit" in its own standard
310 // headers, so you need to ensure you do increase the heap size before enabling
311 // this option for this compiler.
312 //
313 // Default is 0 for compatibility reasons.
314 //
315 // Recommended setting: 1 unless compatibility with the official wxWidgets
316 // build and/or the existing code is a concern.
317 #define wxUSE_STD_CONTAINERS 0
318
319 // Use standard C++ streams if 1 instead of wx streams in some places. If
320 // disabled, wx streams are used everywhere and wxWidgets doesn't depend on the
321 // standard streams library.
322 //
323 // Notice that enabling this does not replace wx streams with std streams
324 // everywhere, in a lot of places wx streams are used no matter what.
325 //
326 // Default is 1 if compiler supports it.
327 //
328 // Recommended setting: 1 if you use the standard streams anyhow and so
329 // dependency on the standard streams library is not a
330 // problem
331 #define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
332
333 // Enable minimal interoperability with the standard C++ string class if 1.
334 // "Minimal" means that wxString can be constructed from std::string or
335 // std::wstring but can't be implicitly converted to them. You need to enable
336 // the option below for the latter.
337 //
338 // Default is 1 for most compilers.
339 //
340 // Recommended setting: 1 unless you want to ensure your program doesn't use
341 // the standard C++ library at all.
342 #define wxUSE_STD_STRING wxUSE_STD_DEFAULT
343
344 // Make wxString as much interchangeable with std::[w]string as possible, in
345 // particular allow implicit conversion of wxString to either of these classes.
346 // This comes at a price (or a benefit, depending on your point of view) of not
347 // allowing implicit conversion to "const char *" and "const wchar_t *".
348 //
349 // Because a lot of existing code relies on these conversions, this option is
350 // disabled by default but can be enabled for your build if you don't care
351 // about compatibility.
352 //
353 // Default is 0 if wxUSE_STL has its default value or 1 if it is enabled.
354 //
355 // Recommended setting: 0 to remain compatible with the official builds of
356 // wxWidgets.
357 #define wxUSE_STD_STRING_CONV_IN_WXSTRING wxUSE_STL
358
359 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
360 // them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
361 //
362 // Note that newer compilers (including VC++ 7.1 and later) don't support
363 // wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
364 //
365 // Default is 0.
366 //
367 // Recommended setting: 0, only set to 1 if you use a really old compiler
368 #define wxUSE_IOSTREAMH 0
369
370
371 // ----------------------------------------------------------------------------
372 // non GUI features selection
373 // ----------------------------------------------------------------------------
374
375 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
376 // integer which is implemented in terms of native 64 bit integers if any or
377 // uses emulation otherwise.
378 //
379 // This class is required by wxDateTime and so you should enable it if you want
380 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
381 // integers in which case (almost) all of its functions are inline and it
382 // almost does not take any space, so there should be no reason to switch it
383 // off.
384 //
385 // Recommended setting: 1
386 #define wxUSE_LONGLONG 1
387
388 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
389 // storing binary data in wxConfig on most platforms.
390 //
391 // Default is 1.
392 //
393 // Recommended setting: 1 (but can be safely disabled if you don't use it)
394 #define wxUSE_BASE64 1
395
396 // Set this to 1 to be able to use wxEventLoop even in console applications
397 // (i.e. using base library only, without GUI). This is mostly useful for
398 // processing socket events but is also necessary to use timers in console
399 // applications
400 //
401 // Default is 1.
402 //
403 // Recommended setting: 1 (but can be safely disabled if you don't use it)
404 #define wxUSE_CONSOLE_EVENTLOOP 1
405
406 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
407 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
408 //
409 // Default is 1
410 //
411 // Recommended setting: 1 (wxFile is highly recommended as it is required by
412 // i18n code, wxFileConfig and others)
413 #define wxUSE_FILE 1
414 #define wxUSE_FFILE 1
415
416 // Use wxFSVolume class providing access to the configured/active mount points
417 //
418 // Default is 1
419 //
420 // Recommended setting: 1 (but may be safely disabled if you don't use it)
421 #define wxUSE_FSVOLUME 1
422
423 // Use wxStandardPaths class which allows to retrieve some standard locations
424 // in the file system
425 //
426 // Default is 1
427 //
428 // Recommended setting: 1 (may be disabled to save space, but not much)
429 #define wxUSE_STDPATHS 1
430
431 // use wxTextBuffer class: required by wxTextFile
432 #define wxUSE_TEXTBUFFER 1
433
434 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
435 // wxFileConfig
436 #define wxUSE_TEXTFILE 1
437
438 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
439 #define wxUSE_INTL 1
440
441 // Provide wxFoo_l() functions similar to standard foo() functions but taking
442 // an extra locale parameter.
443 //
444 // Notice that this is fully implemented only for the systems providing POSIX
445 // xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
446 // almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
447 // only work for the current user locale and "C" locale. You can use
448 // wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
449 //
450 // Default is 1
451 //
452 // Recommended setting: 1 but may be disabled if you are writing programs
453 // running only in C locale anyhow
454 #define wxUSE_XLOCALE 1
455
456 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
457 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
458 // old wxTime and wxDate classes which are still provided for backwards
459 // compatibility (and implemented in terms of wxDateTime).
460 //
461 // Note that this class is relatively new and is still officially in alpha
462 // stage because some features are not yet (fully) implemented. It is already
463 // quite useful though and should only be disabled if you are aiming at
464 // absolutely minimal version of the library.
465 //
466 // Requires: wxUSE_LONGLONG
467 //
468 // Default is 1
469 //
470 // Recommended setting: 1
471 #define wxUSE_DATETIME 1
472
473 // Set wxUSE_TIMER to 1 to compile wxTimer class
474 //
475 // Default is 1
476 //
477 // Recommended setting: 1
478 #define wxUSE_TIMER 1
479
480 // Use wxStopWatch clas.
481 //
482 // Default is 1
483 //
484 // Recommended setting: 1 (needed by wxSocket)
485 #define wxUSE_STOPWATCH 1
486
487 // Set wxUSE_FSWATCHER to 1 if you want to enable wxFileSystemWatcher
488 //
489 // Default is 1
490 //
491 // Recommended setting: 1
492 #define wxUSE_FSWATCHER 1
493
494 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
495 // which allow the application to store its settings in the persistent
496 // storage. Setting this to 1 will also enable on-demand creation of the
497 // global config object in wxApp.
498 //
499 // See also wxUSE_CONFIG_NATIVE below.
500 //
501 // Recommended setting: 1
502 #define wxUSE_CONFIG 1
503
504 // If wxUSE_CONFIG is 1, you may choose to use either the native config
505 // classes under Windows (using .INI files under Win16 and the registry under
506 // Win32) or the portable text file format used by the config classes under
507 // Unix.
508 //
509 // Default is 1 to use native classes. Note that you may still use
510 // wxFileConfig even if you set this to 1 - just the config object created by
511 // default for the applications needs will be a wxRegConfig or wxIniConfig and
512 // not wxFileConfig.
513 //
514 // Recommended setting: 1
515 #define wxUSE_CONFIG_NATIVE 1
516
517 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
518 // to connect/disconnect from the network and be notified whenever the dial-up
519 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
520 //
521 // Default is 1.
522 //
523 // Recommended setting: 1
524 #define wxUSE_DIALUP_MANAGER 1
525
526 // Compile in classes for run-time DLL loading and function calling.
527 // Required by wxUSE_DIALUP_MANAGER.
528 //
529 // This setting is for Win32 only
530 //
531 // Default is 1.
532 //
533 // Recommended setting: 1
534 #define wxUSE_DYNLIB_CLASS 1
535
536 // experimental, don't use for now
537 #define wxUSE_DYNAMIC_LOADER 1
538
539 // Set to 1 to use socket classes
540 #define wxUSE_SOCKETS 1
541
542 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
543 //
544 // Notice that currently setting this option under Windows will result in
545 // programs which can only run on recent OS versions (with ws2_32.dll
546 // installed) which is why it is disabled by default.
547 //
548 // Default is 1.
549 //
550 // Recommended setting: 1 if you need IPv6 support
551 #define wxUSE_IPV6 0
552
553 // Set to 1 to enable virtual file systems (required by wxHTML)
554 #define wxUSE_FILESYSTEM 1
555
556 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
557 #define wxUSE_FS_ZIP 1
558
559 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
560 #define wxUSE_FS_ARCHIVE 1
561
562 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
563 #define wxUSE_FS_INET 1
564
565 // wxArchive classes for accessing archives such as zip and tar
566 #define wxUSE_ARCHIVE_STREAMS 1
567
568 // Set to 1 to compile wxZipInput/OutputStream classes.
569 #define wxUSE_ZIPSTREAM 1
570
571 // Set to 1 to compile wxTarInput/OutputStream classes.
572 #define wxUSE_TARSTREAM 1
573
574 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
575 // wxUSE_LIBPNG
576 #define wxUSE_ZLIB 1
577
578 // If enabled, the code written by Apple will be used to write, in a portable
579 // way, float on the disk. See extended.c for the license which is different
580 // from wxWidgets one.
581 //
582 // Default is 1.
583 //
584 // Recommended setting: 1 unless you don't like the license terms (unlikely)
585 #define wxUSE_APPLE_IEEE 1
586
587 // Joystick support class
588 #define wxUSE_JOYSTICK 1
589
590 // wxFontEnumerator class
591 #define wxUSE_FONTENUM 1
592
593 // wxFontMapper class
594 #define wxUSE_FONTMAP 1
595
596 // wxMimeTypesManager class
597 #define wxUSE_MIMETYPE 1
598
599 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
600 // or wxURL you need to set this to 1.
601 //
602 // Default is 1.
603 //
604 // Recommended setting: 1
605 #define wxUSE_PROTOCOL 1
606
607 // The settings for the individual URL schemes
608 #define wxUSE_PROTOCOL_FILE 1
609 #define wxUSE_PROTOCOL_FTP 1
610 #define wxUSE_PROTOCOL_HTTP 1
611
612 // Define this to use wxURL class.
613 #define wxUSE_URL 1
614
615 // Define this to use native platform url and protocol support.
616 // Currently valid only for MS-Windows.
617 // Note: if you set this to 1, you can open ftp/http/gopher sites
618 // and obtain a valid input stream for these sites
619 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
620 // Doing so reduces the code size.
621 //
622 // This code is experimental and subject to change.
623 #define wxUSE_URL_NATIVE 0
624
625 // Support for wxVariant class used in several places throughout the library,
626 // notably in wxDataViewCtrl API.
627 //
628 // Default is 1.
629 //
630 // Recommended setting: 1 unless you want to reduce the library size as much as
631 // possible in which case setting this to 0 can gain up to 100KB.
632 #define wxUSE_VARIANT 1
633
634 // Support for wxAny class, the successor for wxVariant.
635 //
636 // Default is 1.
637 //
638 // Recommended setting: 1 unless you want to reduce the library size by a small amount,
639 // or your compiler cannot for some reason cope with complexity of templates used.
640 #define wxUSE_ANY 1
641
642 // Support for regular expression matching via wxRegEx class: enable this to
643 // use POSIX regular expressions in your code. You need to compile regex
644 // library from src/regex to use it under Windows.
645 //
646 // Default is 0
647 //
648 // Recommended setting: 1 if your compiler supports it, if it doesn't please
649 // contribute us a makefile for src/regex for it
650 #define wxUSE_REGEX 1
651
652 // wxSystemOptions class
653 #define wxUSE_SYSTEM_OPTIONS 1
654
655 // wxSound class
656 #define wxUSE_SOUND 1
657
658 // Use wxMediaCtrl
659 //
660 // Default is 1.
661 //
662 // Recommended setting: 1
663 #define wxUSE_MEDIACTRL 1
664
665 // Use wxWidget's XRC XML-based resource system. Recommended.
666 //
667 // Default is 1
668 //
669 // Recommended setting: 1 (requires wxUSE_XML)
670 #define wxUSE_XRC 1
671
672 // XML parsing classes. Note that their API will change in the future, so
673 // using wxXmlDocument and wxXmlNode in your app is not recommended.
674 //
675 // Default is the same as wxUSE_XRC, i.e. 1 by default.
676 //
677 // Recommended setting: 1 (required by XRC)
678 #define wxUSE_XML wxUSE_XRC
679
680 // Use wxWidget's AUI docking system
681 //
682 // Default is 1
683 //
684 // Recommended setting: 1
685 #define wxUSE_AUI 1
686
687 // Use wxWidget's Ribbon classes for interfaces
688 //
689 // Default is 1
690 //
691 // Recommended setting: 1
692 #define wxUSE_RIBBON 1
693
694 // Use wxPropertyGrid.
695 //
696 // Default is 1
697 //
698 // Recommended setting: 1
699 #define wxUSE_PROPGRID 1
700
701 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
702 //
703 // Default is 1
704 //
705 // Recommended setting: 1
706 #define wxUSE_STC 1
707
708 // Use wxWidget's web viewing classes
709 //
710 // Default is 1
711 //
712 // Recommended setting: 1
713 #define wxUSE_WEBVIEW 1
714
715 // Use the IE wxWebView backend
716 //
717 // Default is 1 on MSW
718 //
719 // Recommended setting: 1
720 #ifdef __WXMSW__
721 #define wxUSE_WEBVIEW_IE 1
722 #else
723 #define wxUSE_WEBVIEW_IE 0
724 #endif
725
726 // Use the WebKit wxWebView backend
727 //
728 // Default is 1 on GTK and OSX
729 //
730 // Recommended setting: 1
731 #if defined(__WXGTK__) || defined(__WXOSX__)
732 #define wxUSE_WEBVIEW_WEBKIT 1
733 #else
734 #define wxUSE_WEBVIEW_WEBKIT 0
735 #endif
736
737 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
738 // 2D drawing API. (Still somewhat experimental)
739 //
740 // Please note that on Windows gdiplus.dll is loaded dynamically which means
741 // that nothing special needs to be done as long as you don't use
742 // wxGraphicsContext at all or only use it on XP and later systems but you
743 // still do need to distribute it yourself for an application using
744 // wxGraphicsContext to be runnable on pre-XP systems.
745 //
746 // Default is 1 except if you're using a non-Microsoft compiler under Windows
747 // as only MSVC7+ is known to ship with gdiplus.h. For other compilers (e.g.
748 // mingw32) you may need to install the headers (and just the headers)
749 // yourself. If you do, change the setting below manually.
750 //
751 // Recommended setting: 1 if supported by the compilation environment
752
753 // notice that we can't use wxCHECK_VISUALC_VERSION() here as this file is
754 // included from wx/platform.h before wxCHECK_VISUALC_VERSION() is defined
755 #ifdef _MSC_VER
756 # if _MSC_VER >= 1310
757 // MSVC7.1+ comes with new enough Platform SDK, enable
758 // wxGraphicsContext support for it
759 # define wxUSE_GRAPHICS_CONTEXT 1
760 # else
761 // MSVC 6 didn't include GDI+ headers so disable by default, enable it
762 // here if you use MSVC 6 with a newer SDK
763 # define wxUSE_GRAPHICS_CONTEXT 0
764 # endif
765 #else
766 // Disable support for other Windows compilers, enable it if your compiler
767 // comes with new enough SDK or you installed the headers manually.
768 //
769 // Notice that this will be set by configure under non-Windows platforms
770 // anyhow so the value there is not important.
771 # define wxUSE_GRAPHICS_CONTEXT 0
772 #endif
773
774 // Enable wxGraphicsContext implementation using Cairo library.
775 //
776 // This is not needed under Windows and detected automatically by configure
777 // under other systems, however you may set this to 1 manually if you installed
778 // Cairo under Windows yourself and prefer to use it instead the native GDI+
779 // implementation.
780 //
781 // Default is 0
782 //
783 // Recommended setting: 0
784 #define wxUSE_CAIRO 0
785
786
787 // ----------------------------------------------------------------------------
788 // Individual GUI controls
789 // ----------------------------------------------------------------------------
790
791 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
792 // (without it, wxControl class is not compiled)
793 //
794 // Default is 1
795 //
796 // Recommended setting: 1 (don't change except for very special programs)
797 #define wxUSE_CONTROLS 1
798
799 // Support markup in control labels, i.e. provide wxControl::SetLabelMarkup().
800 // Currently markup is supported only by a few controls and only some ports but
801 // their number will increase with time.
802 //
803 // Default is 1
804 //
805 // Recommended setting: 1 (may be set to 0 if you want to save on code size)
806 #define wxUSE_MARKUP 1
807
808 // wxPopupWindow class is a top level transient window. It is currently used
809 // to implement wxTipWindow
810 //
811 // Default is 1
812 //
813 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
814 #define wxUSE_POPUPWIN 1
815
816 // wxTipWindow allows to implement the custom tooltips, it is used by the
817 // context help classes. Requires wxUSE_POPUPWIN.
818 //
819 // Default is 1
820 //
821 // Recommended setting: 1 (may be set to 0)
822 #define wxUSE_TIPWINDOW 1
823
824 // Each of the settings below corresponds to one wxWidgets control. They are
825 // all switched on by default but may be disabled if you are sure that your
826 // program (including any standard dialogs it can show!) doesn't need them and
827 // if you desperately want to save some space. If you use any of these you must
828 // set wxUSE_CONTROLS as well.
829 //
830 // Default is 1
831 //
832 // Recommended setting: 1
833 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
834 #define wxUSE_BANNERWINDOW 1 // wxBannerWindow
835 #define wxUSE_BUTTON 1 // wxButton
836 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
837 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
838 #define wxUSE_CHECKBOX 1 // wxCheckBox
839 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
840 #define wxUSE_CHOICE 1 // wxChoice
841 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
842 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
843 #define wxUSE_COMBOBOX 1 // wxComboBox
844 #define wxUSE_COMMANDLINKBUTTON 1 // wxCommandLinkButton
845 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
846 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
847 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
848 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
849 #define wxUSE_FILECTRL 1 // wxFileCtrl
850 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
851 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
852 #define wxUSE_GAUGE 1 // wxGauge
853 #define wxUSE_HEADERCTRL 1 // wxHeaderCtrl
854 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
855 #define wxUSE_LISTBOX 1 // wxListBox
856 #define wxUSE_LISTCTRL 1 // wxListCtrl
857 #define wxUSE_RADIOBOX 1 // wxRadioBox
858 #define wxUSE_RADIOBTN 1 // wxRadioButton
859 #define wxUSE_RICHMSGDLG 1 // wxRichMessageDialog
860 #define wxUSE_SCROLLBAR 1 // wxScrollBar
861 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
862 #define wxUSE_SLIDER 1 // wxSlider
863 #define wxUSE_SPINBTN 1 // wxSpinButton
864 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
865 #define wxUSE_STATBOX 1 // wxStaticBox
866 #define wxUSE_STATLINE 1 // wxStaticLine
867 #define wxUSE_STATTEXT 1 // wxStaticText
868 #define wxUSE_STATBMP 1 // wxStaticBitmap
869 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
870 #define wxUSE_TIMEPICKCTRL 1 // wxTimePickerCtrl
871 #define wxUSE_TOGGLEBTN 1 // requires wxButton
872 #define wxUSE_TREECTRL 1 // wxTreeCtrl
873 #define wxUSE_TREELISTCTRL 1 // wxTreeListCtrl
874
875 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
876 // below either wxStatusBar95 or a generic wxStatusBar will be used.
877 //
878 // Default is 1
879 //
880 // Recommended setting: 1
881 #define wxUSE_STATUSBAR 1
882
883 // Two status bar implementations are available under Win32: the generic one
884 // or the wrapper around native control. For native look and feel the native
885 // version should be used.
886 //
887 // Default is 1 for the platforms where native status bar is supported.
888 //
889 // Recommended setting: 1 (there is no advantage in using the generic one)
890 #define wxUSE_NATIVE_STATUSBAR 1
891
892 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
893 // classes at all. Otherwise, use the native toolbar class unless
894 // wxUSE_TOOLBAR_NATIVE is 0.
895 //
896 // Default is 1 for all settings.
897 //
898 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
899 #define wxUSE_TOOLBAR 1
900 #define wxUSE_TOOLBAR_NATIVE 1
901
902 // wxNotebook is a control with several "tabs" located on one of its sides. It
903 // may be used to logically organise the data presented to the user instead of
904 // putting everything in one huge dialog. It replaces wxTabControl and related
905 // classes of wxWin 1.6x.
906 //
907 // Default is 1.
908 //
909 // Recommended setting: 1
910 #define wxUSE_NOTEBOOK 1
911
912 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
913 // the tabs
914 //
915 // Default is 1.
916 //
917 // Recommended setting: 1
918 #define wxUSE_LISTBOOK 1
919
920 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
921 // the tabs
922 //
923 // Default is 1.
924 //
925 // Recommended setting: 1
926 #define wxUSE_CHOICEBOOK 1
927
928 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
929 // the tabs
930 //
931 // Default is 1.
932 //
933 // Recommended setting: 1
934 #define wxUSE_TREEBOOK 1
935
936 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
937 // tabs
938 //
939 // Default is 1.
940 //
941 // Recommended setting: 1
942 #define wxUSE_TOOLBOOK 1
943
944 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
945 // dock.
946 //
947 // Default is 1.
948 //
949 // Recommended setting: 1 (but can be set to 0 if you don't need it)
950 #define wxUSE_TASKBARICON 1
951
952 // wxGrid class
953 //
954 // Default is 1, set to 0 to cut down compilation time and binaries size if you
955 // don't use it.
956 //
957 // Recommended setting: 1
958 //
959 #define wxUSE_GRID 1
960
961 // wxMiniFrame class: a frame with narrow title bar
962 //
963 // Default is 1.
964 //
965 // Recommended setting: 1 (it doesn't cost almost anything)
966 #define wxUSE_MINIFRAME 1
967
968 // wxComboCtrl and related classes: combobox with custom popup window and
969 // not necessarily a listbox.
970 //
971 // Default is 1.
972 //
973 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
974 // it used by wxComboBox
975 #define wxUSE_COMBOCTRL 1
976
977 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
978 // items.
979 //
980 // Default is 1.
981 //
982 // Recommended setting: 1 but can be safely set to 0, except where it is
983 // needed as a base class for generic wxBitmapComboBox.
984 #define wxUSE_ODCOMBOBOX 1
985
986 // wxBitmapComboBox is a combobox that can have images in front of text items.
987 //
988 // Default is 1.
989 //
990 // Recommended setting: 1 but can be safely set to 0
991 #define wxUSE_BITMAPCOMBOBOX 1
992
993 // wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items
994 // up and down in it. It is also used as part of wxRearrangeDialog.
995 //
996 // Default is 1.
997 //
998 // Recommended setting: 1 but can be safely set to 0 (currently used only by
999 // wxHeaderCtrl)
1000 #define wxUSE_REARRANGECTRL 1
1001
1002 // ----------------------------------------------------------------------------
1003 // Miscellaneous GUI stuff
1004 // ----------------------------------------------------------------------------
1005
1006 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
1007 #define wxUSE_ACCEL 1
1008
1009 // Use the standard art provider. The icons returned by this provider are
1010 // embedded into the library as XPMs so disabling it reduces the library size
1011 // somewhat but this should only be done if you use your own custom art
1012 // provider returning the icons or never use any icons not provided by the
1013 // native art provider (which might not be implemented at all for some
1014 // platforms) or by the Tango icons provider (if it's not itself disabled
1015 // below).
1016 //
1017 // Default is 1.
1018 //
1019 // Recommended setting: 1 unless you use your own custom art provider.
1020 #define wxUSE_ARTPROVIDER_STD 1
1021
1022 // Use art provider providing Tango icons: this art provider has higher quality
1023 // icons than the default ones using smaller size XPM icons without
1024 // transparency but the embedded PNG icons add to the library size.
1025 //
1026 // Default is 1 under non-GTK ports. Under wxGTK the native art provider using
1027 // the GTK+ stock icons replaces it so it is normally not necessary.
1028 //
1029 // Recommended setting: 1 but can be turned off to reduce the library size.
1030 #define wxUSE_ARTPROVIDER_TANGO 1
1031
1032 // Hotkey support (currently Windows only)
1033 #define wxUSE_HOTKEY 1
1034
1035 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
1036 // under Windows).
1037 //
1038 // Default is 1.
1039 //
1040 // Recommended setting: 1 (can be safely set to 0, not used by the library)
1041 #define wxUSE_CARET 1
1042
1043 // Use wxDisplay class: it allows enumerating all displays on a system and
1044 // their geometries as well as finding the display on which the given point or
1045 // window lies.
1046 //
1047 // Default is 1.
1048 //
1049 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
1050 #define wxUSE_DISPLAY 1
1051
1052 // Miscellaneous geometry code: needed for Canvas library
1053 #define wxUSE_GEOMETRY 1
1054
1055 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
1056 // wxListCtrl.
1057 //
1058 // Default is 1.
1059 //
1060 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
1061 // enumerated above, then this class is mostly useless too)
1062 #define wxUSE_IMAGLIST 1
1063
1064 // Use wxInfoBar class.
1065 //
1066 // Default is 1.
1067 //
1068 // Recommended setting: 1 (but can be disabled without problems as nothing
1069 // depends on it)
1070 #define wxUSE_INFOBAR 1
1071
1072 // Use wxMenu, wxMenuBar, wxMenuItem.
1073 //
1074 // Default is 1.
1075 //
1076 // Recommended setting: 1 (can't be disabled under MSW)
1077 #define wxUSE_MENUS 1
1078
1079 // Use wxNotificationMessage.
1080 //
1081 // wxNotificationMessage allows to show non-intrusive messages to the user
1082 // using balloons, banners, popups or whatever is the appropriate method for
1083 // the current platform.
1084 //
1085 // Default is 1.
1086 //
1087 // Recommended setting: 1
1088 #define wxUSE_NOTIFICATION_MESSAGE 1
1089
1090 // wxRichToolTip is a customizable tooltip class which has more functionality
1091 // than the stock (but native, unlike this class) wxToolTip.
1092 //
1093 // Default is 1.
1094 //
1095 // Recommended setting: 1 (but can be safely set to 0 if you don't need it)
1096 #define wxUSE_RICHTOOLTIP 1
1097
1098 // Use wxSashWindow class.
1099 //
1100 // Default is 1.
1101 //
1102 // Recommended setting: 1
1103 #define wxUSE_SASH 1
1104
1105 // Use wxSplitterWindow class.
1106 //
1107 // Default is 1.
1108 //
1109 // Recommended setting: 1
1110 #define wxUSE_SPLITTER 1
1111
1112 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
1113 //
1114 // Default is 1.
1115 //
1116 // Recommended setting: 1
1117 #define wxUSE_TOOLTIPS 1
1118
1119 // wxValidator class and related methods
1120 #define wxUSE_VALIDATORS 1
1121
1122 // Use reference counted ID management: this means that wxWidgets will track
1123 // the automatically allocated ids (those used when you use wxID_ANY when
1124 // creating a window, menu or toolbar item &c) instead of just supposing that
1125 // the program never runs out of them. This is mostly useful only under wxMSW
1126 // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
1127 // long-running programs can run into problems with ids reuse without this. On
1128 // the other platforms, where the ids have the full int range, this shouldn't
1129 // be necessary.
1130 #ifdef __WXMSW__
1131 #define wxUSE_AUTOID_MANAGEMENT 1
1132 #else
1133 #define wxUSE_AUTOID_MANAGEMENT 0
1134 #endif
1135
1136 // ----------------------------------------------------------------------------
1137 // common dialogs
1138 // ----------------------------------------------------------------------------
1139
1140 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
1141 // file selector, printer dialog). Switching this off also switches off the
1142 // printing architecture and interactive wxPrinterDC.
1143 //
1144 // Default is 1
1145 //
1146 // Recommended setting: 1 (unless it really doesn't work)
1147 #define wxUSE_COMMON_DIALOGS 1
1148
1149 // wxBusyInfo displays window with message when app is busy. Works in same way
1150 // as wxBusyCursor
1151 #define wxUSE_BUSYINFO 1
1152
1153 // Use single/multiple choice dialogs.
1154 //
1155 // Default is 1
1156 //
1157 // Recommended setting: 1 (used in the library itself)
1158 #define wxUSE_CHOICEDLG 1
1159
1160 // Use colour picker dialog
1161 //
1162 // Default is 1
1163 //
1164 // Recommended setting: 1
1165 #define wxUSE_COLOURDLG 1
1166
1167 // wxDirDlg class for getting a directory name from user
1168 #define wxUSE_DIRDLG 1
1169
1170 // TODO: setting to choose the generic or native one
1171
1172 // Use file open/save dialogs.
1173 //
1174 // Default is 1
1175 //
1176 // Recommended setting: 1 (used in many places in the library itself)
1177 #define wxUSE_FILEDLG 1
1178
1179 // Use find/replace dialogs.
1180 //
1181 // Default is 1
1182 //
1183 // Recommended setting: 1 (but may be safely set to 0)
1184 #define wxUSE_FINDREPLDLG 1
1185
1186 // Use font picker dialog
1187 //
1188 // Default is 1
1189 //
1190 // Recommended setting: 1 (used in the library itself)
1191 #define wxUSE_FONTDLG 1
1192
1193 // Use wxMessageDialog and wxMessageBox.
1194 //
1195 // Default is 1
1196 //
1197 // Recommended setting: 1 (used in the library itself)
1198 #define wxUSE_MSGDLG 1
1199
1200 // progress dialog class for lengthy operations
1201 #define wxUSE_PROGRESSDLG 1
1202
1203 // support for startup tips (wxShowTip &c)
1204 #define wxUSE_STARTUP_TIPS 1
1205
1206 // text entry dialog and wxGetTextFromUser function
1207 #define wxUSE_TEXTDLG 1
1208
1209 // number entry dialog
1210 #define wxUSE_NUMBERDLG 1
1211
1212 // splash screen class
1213 #define wxUSE_SPLASH 1
1214
1215 // wizards
1216 #define wxUSE_WIZARDDLG 1
1217
1218 // Compile in wxAboutBox() function showing the standard "About" dialog.
1219 //
1220 // Default is 1
1221 //
1222 // Recommended setting: 1 but can be set to 0 to save some space if you don't
1223 // use this function
1224 #define wxUSE_ABOUTDLG 1
1225
1226 // wxFileHistory class
1227 //
1228 // Default is 1
1229 //
1230 // Recommended setting: 1
1231 #define wxUSE_FILE_HISTORY 1
1232
1233 // ----------------------------------------------------------------------------
1234 // Metafiles support
1235 // ----------------------------------------------------------------------------
1236
1237 // Windows supports the graphics format known as metafile which is, though not
1238 // portable, is widely used under Windows and so is supported by wxWin (under
1239 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
1240 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
1241 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
1242 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
1243 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1244 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1245 // in any metafile related classes at all.
1246 //
1247 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1248 //
1249 // Recommended setting: default or 0 for everything for portable programs.
1250 #define wxUSE_METAFILE 1
1251 #define wxUSE_ENH_METAFILE 1
1252 #define wxUSE_WIN_METAFILES_ALWAYS 0
1253
1254 // ----------------------------------------------------------------------------
1255 // Big GUI components
1256 // ----------------------------------------------------------------------------
1257
1258 // Set to 0 to disable MDI support.
1259 //
1260 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1261 //
1262 // Default is 1.
1263 //
1264 // Recommended setting: 1, can be safely set to 0.
1265 #define wxUSE_MDI 1
1266
1267 // Set to 0 to disable document/view architecture
1268 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1269
1270 // Set to 0 to disable MDI document/view architecture
1271 //
1272 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1273 #define wxUSE_MDI_ARCHITECTURE 1
1274
1275 // Set to 0 to disable print/preview architecture code
1276 #define wxUSE_PRINTING_ARCHITECTURE 1
1277
1278 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1279 // much more.
1280 //
1281 // Default is 1.
1282 //
1283 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1284 // smaller library.
1285 #define wxUSE_HTML 1
1286
1287 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1288 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1289 // set to 1 and, under Windows, also to add opengl32.lib and glu32.lib to the
1290 // list of libraries used to link your application (although this is done
1291 // implicitly for Microsoft Visual C++ users).
1292 //
1293 // Default is 1 unless the compiler is known to ship without the necessary
1294 // headers (Digital Mars) or the platform doesn't support OpenGL (Windows CE).
1295 //
1296 // Recommended setting: 1 if you intend to use OpenGL, can be safely set to 0
1297 // otherwise.
1298 #define wxUSE_GLCANVAS 1
1299
1300 // wxRichTextCtrl allows editing of styled text.
1301 //
1302 // Default is 1.
1303 //
1304 // Recommended setting: 1, set to 0 if you want compile a
1305 // smaller library.
1306 #define wxUSE_RICHTEXT 1
1307
1308 // ----------------------------------------------------------------------------
1309 // Data transfer
1310 // ----------------------------------------------------------------------------
1311
1312 // Use wxClipboard class for clipboard copy/paste.
1313 //
1314 // Default is 1.
1315 //
1316 // Recommended setting: 1
1317 #define wxUSE_CLIPBOARD 1
1318
1319 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1320 // drop
1321 //
1322 // Default is 1.
1323 //
1324 // Recommended setting: 1
1325 #define wxUSE_DATAOBJ 1
1326
1327 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1328 // different from "built in" drag and drop in wxTreeCtrl which is always
1329 // available). Requires wxUSE_DATAOBJ.
1330 //
1331 // Default is 1.
1332 //
1333 // Recommended setting: 1
1334 #define wxUSE_DRAG_AND_DROP 1
1335
1336 // Use wxAccessible for enhanced and customisable accessibility.
1337 // Depends on wxUSE_OLE.
1338 //
1339 // Default is 0.
1340 //
1341 // Recommended setting (at present): 0
1342 #define wxUSE_ACCESSIBILITY 0
1343
1344 // ----------------------------------------------------------------------------
1345 // miscellaneous settings
1346 // ----------------------------------------------------------------------------
1347
1348 // wxSingleInstanceChecker class allows to verify at startup if another program
1349 // instance is running.
1350 //
1351 // Default is 1
1352 //
1353 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1354 // space)
1355 #define wxUSE_SNGLINST_CHECKER 1
1356
1357 #define wxUSE_DRAGIMAGE 1
1358
1359 #define wxUSE_IPC 1
1360 // 0 for no interprocess comms
1361 #define wxUSE_HELP 1
1362 // 0 for no help facility
1363
1364 // Should we use MS HTML help for wxHelpController? If disabled, neither
1365 // wxCHMHelpController nor wxBestHelpController are available.
1366 //
1367 // Default is 1 under MSW, 0 is always used for the other platforms.
1368 //
1369 // Recommended setting: 1, only set to 0 if you have trouble compiling
1370 // wxCHMHelpController (could be a problem with really ancient compilers)
1371 #define wxUSE_MS_HTML_HELP 1
1372
1373
1374 // Use wxHTML-based help controller?
1375 #define wxUSE_WXHTML_HELP 1
1376
1377 #define wxUSE_CONSTRAINTS 1
1378 // 0 for no window layout constraint system
1379
1380 #define wxUSE_SPLINES 1
1381 // 0 for no splines
1382
1383 #define wxUSE_MOUSEWHEEL 1
1384 // Include mouse wheel support
1385
1386 // Compile wxUIActionSimulator class?
1387 #define wxUSE_UIACTIONSIMULATOR 1
1388
1389 // ----------------------------------------------------------------------------
1390 // wxDC classes for various output formats
1391 // ----------------------------------------------------------------------------
1392
1393 // Set to 1 for PostScript device context.
1394 #define wxUSE_POSTSCRIPT 0
1395
1396 // Set to 1 to use font metric files in GetTextExtent
1397 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1398
1399 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1400 // to create files in SVG (Scalable Vector Graphics) format.
1401 #define wxUSE_SVG 1
1402
1403 // Should wxDC provide SetTransformMatrix() and related methods?
1404 //
1405 // Default is 1 but can be set to 0 if this functionality is not used. Notice
1406 // that currently only wxMSW supports this so setting this to 0 doesn't change
1407 // much for non-MSW platforms (although it will still save a few bytes
1408 // probably).
1409 //
1410 // Recommended setting: 1.
1411 #define wxUSE_DC_TRANSFORM_MATRIX 1
1412
1413 // ----------------------------------------------------------------------------
1414 // image format support
1415 // ----------------------------------------------------------------------------
1416
1417 // wxImage supports many different image formats which can be configured at
1418 // compile-time. BMP is always supported, others are optional and can be safely
1419 // disabled if you don't plan to use images in such format sometimes saving
1420 // substantial amount of code in the final library.
1421 //
1422 // Some formats require an extra library which is included in wxWin sources
1423 // which is mentioned if it is the case.
1424
1425 // Set to 1 for wxImage support (recommended).
1426 #define wxUSE_IMAGE 1
1427
1428 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1429 #define wxUSE_LIBPNG 1
1430
1431 // Set to 1 for JPEG format support (requires libjpeg)
1432 #define wxUSE_LIBJPEG 1
1433
1434 // Set to 1 for TIFF format support (requires libtiff)
1435 #define wxUSE_LIBTIFF 1
1436
1437 // Set to 1 for TGA format support (loading only)
1438 #define wxUSE_TGA 1
1439
1440 // Set to 1 for GIF format support
1441 #define wxUSE_GIF 1
1442
1443 // Set to 1 for PNM format support
1444 #define wxUSE_PNM 1
1445
1446 // Set to 1 for PCX format support
1447 #define wxUSE_PCX 1
1448
1449 // Set to 1 for IFF format support (Amiga format)
1450 #define wxUSE_IFF 0
1451
1452 // Set to 1 for XPM format support
1453 #define wxUSE_XPM 1
1454
1455 // Set to 1 for MS Icons and Cursors format support
1456 #define wxUSE_ICO_CUR 1
1457
1458 // Set to 1 to compile in wxPalette class
1459 #define wxUSE_PALETTE 1
1460
1461 // ----------------------------------------------------------------------------
1462 // wxUniversal-only options
1463 // ----------------------------------------------------------------------------
1464
1465 // Set to 1 to enable compilation of all themes, this is the default
1466 #define wxUSE_ALL_THEMES 1
1467
1468 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1469 // is unset, if it is set these options are not used; notice that metal theme
1470 // uses Win32 one
1471 #define wxUSE_THEME_GTK 0
1472 #define wxUSE_THEME_METAL 0
1473 #define wxUSE_THEME_MONO 0
1474 #define wxUSE_THEME_WIN32 0
1475
1476
1477 /* --- end common options --- */
1478
1479 /* --- start MSW options --- */
1480 // ----------------------------------------------------------------------------
1481 // Windows-only settings
1482 // ----------------------------------------------------------------------------
1483
1484 // Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode
1485 // and want to run your programs under Windows 9x and not only NT/2000/XP.
1486 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
1487 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
1488 // that you will have to modify the makefiles to include unicows.lib import
1489 // library as the first library (see installation instructions in install.txt
1490 // to learn how to do it when building the library or samples).
1491 //
1492 // If your compiler doesn't have unicows.lib, you can get a version of it at
1493 // http://libunicows.sourceforge.net
1494 //
1495 // Default is 0
1496 //
1497 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
1498 #ifndef wxUSE_UNICODE_MSLU
1499 #define wxUSE_UNICODE_MSLU 0
1500 #endif
1501
1502 // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
1503 // will override some other settings (see below)
1504 //
1505 // Default is 0.
1506 //
1507 // Recommended setting: 0 unless you really have to use MFC
1508 #define wxUSE_MFC 0
1509
1510 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1511 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1512 // can't compile/doesn't have the OLE headers.
1513 //
1514 // Default is 1.
1515 //
1516 // Recommended setting: 1
1517 #define wxUSE_OLE 1
1518
1519 // Set this to 1 to enable wxAutomationObject class.
1520 //
1521 // Default is 1.
1522 //
1523 // Recommended setting: 1 if you need to control other applications via OLE
1524 // Automation, can be safely set to 0 otherwise
1525 #define wxUSE_OLE_AUTOMATION 1
1526
1527 // Set this to 1 to enable wxActiveXContainer class allowing to embed OLE
1528 // controls in wx.
1529 //
1530 // Default is 1.
1531 //
1532 // Recommended setting: 1, required by wxMediaCtrl
1533 #define wxUSE_ACTIVEX 1
1534
1535 // wxDC caching implementation
1536 #define wxUSE_DC_CACHEING 1
1537
1538 // Set this to 1 to enable wxDIB class used internally for manipulating
1539 // wxBitmap data.
1540 //
1541 // Default is 1, set it to 0 only if you don't use wxImage neither
1542 //
1543 // Recommended setting: 1 (without it conversion to/from wxImage won't work)
1544 #define wxUSE_WXDIB 1
1545
1546 // Set to 0 to disable PostScript print/preview architecture code under Windows
1547 // (just use Windows printing).
1548 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
1549
1550 // Set this to 1 to compile in wxRegKey class.
1551 //
1552 // Default is 1
1553 //
1554 // Recommended setting: 1, this is used internally by wx in a few places
1555 #define wxUSE_REGKEY 1
1556
1557 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1558 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1559 // doesn't have such limitation).
1560 //
1561 // Default is 1 for compilers which support it
1562 //
1563 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1564 // or can't compile <richedit.h>
1565 #define wxUSE_RICHEDIT 1
1566
1567 // Set this to 1 to use extra features of richedit v2 and later controls
1568 //
1569 // Default is 1 for compilers which support it
1570 //
1571 // Recommended setting: 1
1572 #define wxUSE_RICHEDIT2 1
1573
1574 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1575 // is required by wxUSE_CHECKLISTBOX.
1576 //
1577 // Default is 1.
1578 //
1579 // Recommended setting: 1, set to 0 for a small library size reduction
1580 #define wxUSE_OWNER_DRAWN 1
1581
1582 // Set this to 1 to enable MSW-specific wxTaskBarIcon::ShowBalloon() method. It
1583 // is required by native wxNotificationMessage implementation.
1584 //
1585 // Default is 1 but disabled in wx/msw/chkconf.h if SDK is too old to contain
1586 // the necessary declarations.
1587 //
1588 // Recommended setting: 1, set to 0 for a tiny library size reduction
1589 #define wxUSE_TASKBARICON_BALLOONS 1
1590
1591 // Set to 1 to compile MS Windows XP theme engine support
1592 #define wxUSE_UXTHEME 1
1593
1594 // Set to 1 to use InkEdit control (Tablet PC), if available
1595 #define wxUSE_INKEDIT 0
1596
1597 // Set to 1 to enable .INI files based wxConfig implementation (wxIniConfig)
1598 //
1599 // Default is 0.
1600 //
1601 // Recommended setting: 0, nobody uses .INI files any more
1602 #define wxUSE_INICONF 0
1603
1604 // ----------------------------------------------------------------------------
1605 // Generic versions of native controls
1606 // ----------------------------------------------------------------------------
1607
1608 // Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the
1609 // native wxDatePickerCtrl
1610 //
1611 // Default is 0.
1612 //
1613 // Recommended setting: 0, this is mainly used for testing
1614 #define wxUSE_DATEPICKCTRL_GENERIC 0
1615
1616 // Set this to 1 to be able to use wxTimePickerCtrlGeneric in addition to the
1617 // native wxTimePickerCtrl for the platforms that have the latter (MSW).
1618 //
1619 // Default is 0.
1620 //
1621 // Recommended setting: 0, this is mainly used for testing
1622 #define wxUSE_TIMEPICKCTRL_GENERIC 0
1623
1624 // ----------------------------------------------------------------------------
1625 // Crash debugging helpers
1626 // ----------------------------------------------------------------------------
1627
1628 // Set this to 1 to be able to use wxCrashReport::Generate() to create mini
1629 // dumps of your program when it crashes (or at any other moment)
1630 //
1631 // Default is 1 if supported by the compiler (VC++ and recent BC++ only).
1632 //
1633 // Recommended setting: 1, set to 0 if your programs never crash
1634 #define wxUSE_CRASHREPORT 1
1635 /* --- end MSW options --- */
1636
1637 #endif // _WX_SETUP_H_
1638