Add wxThreadEvent::SetPayload<T>().
[wxWidgets.git] / interface / wx / event.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: event.h
3 // Purpose: interface of wxEvtHandler, wxEventBlocker and many
4 // wxEvent-derived classes
5 // Author: wxWidgets team
6 // RCS-ID: $Id$
7 // Licence: wxWindows license
8 /////////////////////////////////////////////////////////////////////////////
9
10 /**
11 The predefined constants for the number of times we propagate event
12 upwards window child-parent chain.
13 */
14 enum wxEventPropagation
15 {
16 /// don't propagate it at all
17 wxEVENT_PROPAGATE_NONE = 0,
18
19 /// propagate it until it is processed
20 wxEVENT_PROPAGATE_MAX = INT_MAX
21 };
22
23 /**
24 The different categories for a wxEvent; see wxEvent::GetEventCategory.
25
26 @note They are used as OR-combinable flags by wxEventLoopBase::YieldFor.
27 */
28 enum wxEventCategory
29 {
30 /**
31 This is the category for those events which are generated to update
32 the appearance of the GUI but which (usually) do not comport data
33 processing, i.e. which do not provide input or output data
34 (e.g. size events, scroll events, etc).
35 They are events NOT directly generated by the user's input devices.
36 */
37 wxEVT_CATEGORY_UI = 1,
38
39 /**
40 This category groups those events which are generated directly from the
41 user through input devices like mouse and keyboard and usually result in
42 data to be processed from the application
43 (e.g. mouse clicks, key presses, etc).
44 */
45 wxEVT_CATEGORY_USER_INPUT = 2,
46
47 /// This category is for wxSocketEvent
48 wxEVT_CATEGORY_SOCKET = 4,
49
50 /// This category is for wxTimerEvent
51 wxEVT_CATEGORY_TIMER = 8,
52
53 /**
54 This category is for any event used to send notifications from the
55 secondary threads to the main one or in general for notifications among
56 different threads (which may or may not be user-generated).
57 See e.g. wxThreadEvent.
58 */
59 wxEVT_CATEGORY_THREAD = 16,
60
61 /**
62 This mask is used in wxEventLoopBase::YieldFor to specify that all event
63 categories should be processed.
64 */
65 wxEVT_CATEGORY_ALL =
66 wxEVT_CATEGORY_UI|wxEVT_CATEGORY_USER_INPUT|wxEVT_CATEGORY_SOCKET| \
67 wxEVT_CATEGORY_TIMER|wxEVT_CATEGORY_THREAD
68 };
69
70 /**
71 @class wxEvent
72
73 An event is a structure holding information about an event passed to a
74 callback or member function.
75
76 wxEvent used to be a multipurpose event object, and is an abstract base class
77 for other event classes (see below).
78
79 For more information about events, see the @ref overview_events overview.
80
81 @beginWxPerlOnly
82 In wxPerl custom event classes should be derived from
83 @c Wx::PlEvent and @c Wx::PlCommandEvent.
84 @endWxPerlOnly
85
86 @library{wxbase}
87 @category{events}
88
89 @see wxCommandEvent, wxMouseEvent
90 */
91 class wxEvent : public wxObject
92 {
93 public:
94 /**
95 Constructor.
96
97 Notice that events are usually created by wxWidgets itself and creating
98 e.g. a wxPaintEvent in your code and sending it to e.g. a wxTextCtrl
99 will not usually affect it at all as native controls have no specific
100 knowledge about wxWidgets events. However you may construct objects of
101 specific types and pass them to wxEvtHandler::ProcessEvent() if you
102 want to create your own custom control and want to process its events
103 in the same manner as the standard ones.
104
105 Also please notice that the order of parameters in this constructor is
106 different from almost all the derived classes which specify the event
107 type as the first argument.
108
109 @param id
110 The identifier of the object (window, timer, ...) which generated
111 this event.
112 @param eventType
113 The unique type of event, e.g. wxEVT_PAINT, wxEVT_SIZE or
114 wxEVT_COMMAND_BUTTON_CLICKED.
115 */
116 wxEvent(int id = 0, wxEventType eventType = wxEVT_NULL);
117
118 /**
119 Returns a copy of the event.
120
121 Any event that is posted to the wxWidgets event system for later action
122 (via wxEvtHandler::AddPendingEvent, wxEvtHandler::QueueEvent or wxPostEvent())
123 must implement this method.
124
125 All wxWidgets events fully implement this method, but any derived events
126 implemented by the user should also implement this method just in case they
127 (or some event derived from them) are ever posted.
128
129 All wxWidgets events implement a copy constructor, so the easiest way of
130 implementing the Clone function is to implement a copy constructor for
131 a new event (call it MyEvent) and then define the Clone function like this:
132
133 @code
134 wxEvent *Clone() const { return new MyEvent(*this); }
135 @endcode
136 */
137 virtual wxEvent* Clone() const = 0;
138
139 /**
140 Returns the object (usually a window) associated with the event, if any.
141 */
142 wxObject* GetEventObject() const;
143
144 /**
145 Returns the identifier of the given event type, such as @c wxEVT_COMMAND_BUTTON_CLICKED.
146 */
147 wxEventType GetEventType() const;
148
149 /**
150 Returns a generic category for this event.
151 wxEvent implementation returns @c wxEVT_CATEGORY_UI by default.
152
153 This function is used to selectively process events in wxEventLoopBase::YieldFor.
154 */
155 virtual wxEventCategory GetEventCategory() const;
156
157 /**
158 Returns the identifier associated with this event, such as a button command id.
159 */
160 int GetId() const;
161
162 /**
163 Returns @true if the event handler should be skipped, @false otherwise.
164 */
165 bool GetSkipped() const;
166
167 /**
168 Gets the timestamp for the event. The timestamp is the time in milliseconds
169 since some fixed moment (not necessarily the standard Unix Epoch, so only
170 differences between the timestamps and not their absolute values usually make sense).
171
172 @warning
173 wxWidgets returns a non-NULL timestamp only for mouse and key events
174 (see wxMouseEvent and wxKeyEvent).
175 */
176 long GetTimestamp() const;
177
178 /**
179 Returns @true if the event is or is derived from wxCommandEvent else it returns @false.
180
181 @note exists only for optimization purposes.
182 */
183 bool IsCommandEvent() const;
184
185 /**
186 Sets the propagation level to the given value (for example returned from an
187 earlier call to wxEvent::StopPropagation).
188 */
189 void ResumePropagation(int propagationLevel);
190
191 /**
192 Sets the originating object.
193 */
194 void SetEventObject(wxObject* object);
195
196 /**
197 Sets the event type.
198 */
199 void SetEventType(wxEventType type);
200
201 /**
202 Sets the identifier associated with this event, such as a button command id.
203 */
204 void SetId(int id);
205
206 /**
207 Sets the timestamp for the event.
208 */
209 void SetTimestamp(long timeStamp = 0);
210
211 /**
212 Test if this event should be propagated or not, i.e. if the propagation level
213 is currently greater than 0.
214 */
215 bool ShouldPropagate() const;
216
217 /**
218 This method can be used inside an event handler to control whether further
219 event handlers bound to this event will be called after the current one returns.
220
221 Without Skip() (or equivalently if Skip(@false) is used), the event will not
222 be processed any more. If Skip(@true) is called, the event processing system
223 continues searching for a further handler function for this event, even though
224 it has been processed already in the current handler.
225
226 In general, it is recommended to skip all non-command events to allow the
227 default handling to take place. The command events are, however, normally not
228 skipped as usually a single command such as a button click or menu item
229 selection must only be processed by one handler.
230 */
231 void Skip(bool skip = true);
232
233 /**
234 Stop the event from propagating to its parent window.
235
236 Returns the old propagation level value which may be later passed to
237 ResumePropagation() to allow propagating the event again.
238 */
239 int StopPropagation();
240
241 protected:
242 /**
243 Indicates how many levels the event can propagate.
244
245 This member is protected and should typically only be set in the constructors
246 of the derived classes. It may be temporarily changed by StopPropagation()
247 and ResumePropagation() and tested with ShouldPropagate().
248
249 The initial value is set to either @c wxEVENT_PROPAGATE_NONE (by default)
250 meaning that the event shouldn't be propagated at all or to
251 @c wxEVENT_PROPAGATE_MAX (for command events) meaning that it should be
252 propagated as much as necessary.
253
254 Any positive number means that the event should be propagated but no more than
255 the given number of times. E.g. the propagation level may be set to 1 to
256 propagate the event to its parent only, but not to its grandparent.
257 */
258 int m_propagationLevel;
259 };
260
261 /**
262 @class wxEventBlocker
263
264 This class is a special event handler which allows to discard
265 any event (or a set of event types) directed to a specific window.
266
267 Example:
268
269 @code
270 void MyWindow::DoSomething()
271 {
272 {
273 // block all events directed to this window while
274 // we do the 1000 FunctionWhichSendsEvents() calls
275 wxEventBlocker blocker(this);
276
277 for ( int i = 0; i 1000; i++ )
278 FunctionWhichSendsEvents(i);
279
280 } // ~wxEventBlocker called, old event handler is restored
281
282 // the event generated by this call will be processed:
283 FunctionWhichSendsEvents(0)
284 }
285 @endcode
286
287 @library{wxcore}
288 @category{events}
289
290 @see @ref overview_events_processing, wxEvtHandler
291 */
292 class wxEventBlocker : public wxEvtHandler
293 {
294 public:
295 /**
296 Constructs the blocker for the given window and for the given event type.
297
298 If @a type is @c wxEVT_ANY, then all events for that window are blocked.
299 You can call Block() after creation to add other event types to the list
300 of events to block.
301
302 Note that the @a win window @b must remain alive until the
303 wxEventBlocker object destruction.
304 */
305 wxEventBlocker(wxWindow* win, wxEventType type = -1);
306
307 /**
308 Destructor. The blocker will remove itself from the chain of event handlers for
309 the window provided in the constructor, thus restoring normal processing of events.
310 */
311 virtual ~wxEventBlocker();
312
313 /**
314 Adds to the list of event types which should be blocked the given @a eventType.
315 */
316 void Block(wxEventType eventType);
317 };
318
319
320
321 /**
322 @class wxEvtHandler
323
324 A class that can handle events from the windowing system.
325 wxWindow is (and therefore all window classes are) derived from this class.
326
327 When events are received, wxEvtHandler invokes the method listed in the
328 event table using itself as the object. When using multiple inheritance
329 <b>it is imperative that the wxEvtHandler(-derived) class is the first
330 class inherited</b> such that the @c this pointer for the overall object
331 will be identical to the @c this pointer of the wxEvtHandler portion.
332
333 @library{wxbase}
334 @category{events}
335
336 @see @ref overview_events_processing, wxEventBlocker, wxEventLoopBase
337 */
338 class wxEvtHandler : public wxObject, public wxTrackable
339 {
340 public:
341 /**
342 Constructor.
343 */
344 wxEvtHandler();
345
346 /**
347 Destructor.
348
349 If the handler is part of a chain, the destructor will unlink itself
350 (see Unlink()).
351 */
352 virtual ~wxEvtHandler();
353
354
355 /**
356 @name Event queuing and processing
357 */
358 //@{
359
360 /**
361 Queue event for a later processing.
362
363 This method is similar to ProcessEvent() but while the latter is
364 synchronous, i.e. the event is processed immediately, before the
365 function returns, this one is asynchronous and returns immediately
366 while the event will be processed at some later time (usually during
367 the next event loop iteration).
368
369 Another important difference is that this method takes ownership of the
370 @a event parameter, i.e. it will delete it itself. This implies that
371 the event should be allocated on the heap and that the pointer can't be
372 used any more after the function returns (as it can be deleted at any
373 moment).
374
375 QueueEvent() can be used for inter-thread communication from the worker
376 threads to the main thread, it is safe in the sense that it uses
377 locking internally and avoids the problem mentioned in AddPendingEvent()
378 documentation by ensuring that the @a event object is not used by the
379 calling thread any more. Care should still be taken to avoid that some
380 fields of this object are used by it, notably any wxString members of
381 the event object must not be shallow copies of another wxString object
382 as this would result in them still using the same string buffer behind
383 the scenes. For example:
384 @code
385 void FunctionInAWorkerThread(const wxString& str)
386 {
387 wxCommandEvent* evt = new wxCommandEvent;
388
389 // NOT evt->SetString(str) as this would be a shallow copy
390 evt->SetString(str.c_str()); // make a deep copy
391
392 wxTheApp->QueueEvent( evt );
393 }
394 @endcode
395
396 Note that you can use wxThreadEvent instead of wxCommandEvent
397 to avoid this problem:
398 @code
399 void FunctionInAWorkerThread(const wxString& str)
400 {
401 wxThreadEvent evt;
402 evt->SetString(str);
403
404 // wxThreadEvent::Clone() makes sure that the internal wxString
405 // member is not shared by other wxString instances:
406 wxTheApp->QueueEvent( evt.Clone() );
407 }
408 @endcode
409
410 Finally notice that this method automatically wakes up the event loop
411 if it is currently idle by calling ::wxWakeUpIdle() so there is no need
412 to do it manually when using it.
413
414 @since 2.9.0
415
416 @param event
417 A heap-allocated event to be queued, QueueEvent() takes ownership
418 of it. This parameter shouldn't be @c NULL.
419 */
420 virtual void QueueEvent(wxEvent *event);
421
422 /**
423 Post an event to be processed later.
424
425 This function is similar to QueueEvent() but can't be used to post
426 events from worker threads for the event objects with wxString fields
427 (i.e. in practice most of them) because of an unsafe use of the same
428 wxString object which happens because the wxString field in the
429 original @a event object and its copy made internally by this function
430 share the same string buffer internally. Use QueueEvent() to avoid
431 this.
432
433 A copy of @a event is made by the function, so the original can be deleted
434 as soon as function returns (it is common that the original is created
435 on the stack). This requires that the wxEvent::Clone() method be
436 implemented by event so that it can be duplicated and stored until it
437 gets processed.
438
439 @param event
440 Event to add to the pending events queue.
441 */
442 virtual void AddPendingEvent(const wxEvent& event);
443
444 /**
445 Processes an event, searching event tables and calling zero or more suitable
446 event handler function(s).
447
448 Normally, your application would not call this function: it is called in the
449 wxWidgets implementation to dispatch incoming user interface events to the
450 framework (and application).
451
452 However, you might need to call it if implementing new functionality
453 (such as a new control) where you define new event types, as opposed to
454 allowing the user to override virtual functions.
455
456 Notice that you don't usually need to override ProcessEvent() to
457 customize the event handling, overriding the specially provided
458 TryBefore() and TryAfter() functions is usually enough. For example,
459 wxMDIParentFrame may override TryBefore() to ensure that the menu
460 events are processed in the active child frame before being processed
461 in the parent frame itself.
462
463 The normal order of event table searching is as follows:
464 -# wxApp::FilterEvent() is called. If it returns anything but @c -1
465 (default) the processing stops here.
466 -# If the object is disabled (via a call to wxEvtHandler::SetEvtHandlerEnabled)
467 the function skips to step (7).
468 -# TryBefore() is called (this is where wxValidator are taken into
469 account for wxWindow objects). If this returns @true, the function exits.
470 -# Dynamic event table of the handlers bound using Bind<>() is
471 searched. If a handler is found, it is executed and the function
472 returns @true unless the handler used wxEvent::Skip() to indicate
473 that it didn't handle the event in which case the search continues.
474 -# Static events table of the handlers bound using event table
475 macros is searched for this event handler. If this fails, the base
476 class event table table is tried, and so on until no more tables
477 exist or an appropriate function was found. If a handler is found,
478 the same logic as in the previous step applies.
479 -# The search is applied down the entire chain of event handlers (usually the
480 chain has a length of one). This chain can be formed using wxEvtHandler::SetNextHandler():
481 @image html overview_events_chain.png
482 (referring to the image, if @c A->ProcessEvent is called and it doesn't handle
483 the event, @c B->ProcessEvent will be called and so on...).
484 Note that in the case of wxWindow you can build a stack of event handlers
485 (see wxWindow::PushEventHandler() for more info).
486 If any of the handlers of the chain return @true, the function exits.
487 -# TryAfter() is called: for the wxWindow object this may propagate the
488 event to the window parent (recursively). If the event is still not
489 processed, ProcessEvent() on wxTheApp object is called as the last
490 step.
491
492 Notice that steps (2)-(6) are performed in ProcessEventHere() which is
493 called by this function.
494
495 @param event
496 Event to process.
497 @return
498 @true if a suitable event handler function was found and executed,
499 and the function did not call wxEvent::Skip.
500
501 @see SearchEventTable()
502 */
503 virtual bool ProcessEvent(wxEvent& event);
504
505 /**
506 Try to process the event in this event handler.
507
508 This method is called from ProcessEvent(), please see the detailed
509 description of the event processing logic there.
510
511 It is @em not virtual and so may not be overridden but it does call
512 virtual TryBefore() which may be overridden.
513
514 @param event
515 Event to process.
516 @return
517 @true if this object itself defines a handler for this event and
518 the handler didn't skip the event.
519 */
520 bool ProcessEventHere(wxEvent& event);
521
522 /**
523 Processes an event by calling ProcessEvent() and handles any exceptions
524 that occur in the process.
525 If an exception is thrown in event handler, wxApp::OnExceptionInMainLoop is called.
526
527 @param event
528 Event to process.
529
530 @return @true if the event was processed, @false if no handler was found
531 or an exception was thrown.
532
533 @see wxWindow::HandleWindowEvent
534 */
535 bool SafelyProcessEvent(wxEvent& event);
536
537 /**
538 Processes the pending events previously queued using QueueEvent() or
539 AddPendingEvent(); you must call this function only if you are sure
540 there are pending events for this handler, otherwise a @c wxCHECK
541 will fail.
542
543 The real processing still happens in ProcessEvent() which is called by this
544 function.
545
546 Note that this function needs a valid application object (see
547 wxAppConsole::GetInstance()) because wxApp holds the list of the event
548 handlers with pending events and this function manipulates that list.
549 */
550 void ProcessPendingEvents();
551
552 /**
553 Deletes all events queued on this event handler using QueueEvent() or
554 AddPendingEvent().
555
556 Use with care because the events which are deleted are (obviously) not
557 processed and this may have unwanted consequences (e.g. user actions events
558 will be lost).
559 */
560 void DeletePendingEvents();
561
562 /**
563 Searches the event table, executing an event handler function if an appropriate
564 one is found.
565
566 @param table
567 Event table to be searched.
568 @param event
569 Event to be matched against an event table entry.
570
571 @return @true if a suitable event handler function was found and
572 executed, and the function did not call wxEvent::Skip.
573
574 @remarks This function looks through the object's event table and tries
575 to find an entry that will match the event.
576 An entry will match if:
577 @li The event type matches, and
578 @li the identifier or identifier range matches, or the event table
579 entry's identifier is zero.
580
581 If a suitable function is called but calls wxEvent::Skip, this
582 function will fail, and searching will continue.
583
584 @todo this function in the header is listed as an "implementation only" function;
585 are we sure we want to document it?
586
587 @see ProcessEvent()
588 */
589 virtual bool SearchEventTable(wxEventTable& table,
590 wxEvent& event);
591
592 //@}
593
594
595 /**
596 @name Connecting and disconnecting
597 */
598 //@{
599
600 /**
601 Connects the given function dynamically with the event handler, id and
602 event type.
603
604 Notice that Bind() provides a more flexible and safer way to do the
605 same thing as Connect(), please use it in any new code -- while
606 Connect() is not formally deprecated due to its existing widespread
607 usage, it has no advantages compared to Bind().
608
609 This is an alternative to the use of static event tables. It is more
610 flexible as it allows to connect events generated by some object to an
611 event handler defined in a different object of a different class (which
612 is impossible to do directly with the event tables -- the events can be
613 only handled in another object if they are propagated upwards to it).
614 Do make sure to specify the correct @a eventSink when connecting to an
615 event of a different object.
616
617 See @ref overview_events_bind for more detailed explanation
618 of this function and the @ref page_samples_event sample for usage
619 examples.
620
621 This specific overload allows you to connect an event handler to a @e range
622 of @e source IDs.
623 Do not confuse @e source IDs with event @e types: source IDs identify the
624 event generator objects (typically wxMenuItem or wxWindow objects) while the
625 event @e type identify which type of events should be handled by the
626 given @e function (an event generator object may generate many different
627 types of events!).
628
629 @param id
630 The first ID of the identifier range to be associated with the event
631 handler function.
632 @param lastId
633 The last ID of the identifier range to be associated with the event
634 handler function.
635 @param eventType
636 The event type to be associated with this event handler.
637 @param function
638 The event handler function. Note that this function should
639 be explicitly converted to the correct type which can be done using a macro
640 called @c wxFooEventHandler for the handler for any @c wxFooEvent.
641 @param userData
642 Data to be associated with the event table entry.
643 @param eventSink
644 Object whose member function should be called. It must be specified
645 when connecting an event generated by one object to a member
646 function of a different object. If it is omitted, @c this is used.
647
648 @beginWxPerlOnly
649 In wxPerl this function takes 4 arguments: @a id, @a lastid,
650 @a type, @a method; if @a method is undef, the handler is
651 disconnected.}
652 @endWxPerlOnly
653
654 @see Bind<>()
655 */
656 void Connect(int id, int lastId, wxEventType eventType,
657 wxObjectEventFunction function,
658 wxObject* userData = NULL,
659 wxEvtHandler* eventSink = NULL);
660
661 /**
662 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
663 overload for more info.
664
665 This overload can be used to attach an event handler to a single source ID:
666
667 Example:
668 @code
669 frame->Connect( wxID_EXIT,
670 wxEVT_COMMAND_MENU_SELECTED,
671 wxCommandEventHandler(MyFrame::OnQuit) );
672 @endcode
673
674 @beginWxPerlOnly
675 Not supported by wxPerl.
676 @endWxPerlOnly
677 */
678 void Connect(int id, wxEventType eventType,
679 wxObjectEventFunction function,
680 wxObject* userData = NULL,
681 wxEvtHandler* eventSink = NULL);
682
683 /**
684 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
685 overload for more info.
686
687 This overload will connect the given event handler so that regardless of the
688 ID of the event source, the handler will be called.
689
690 @beginWxPerlOnly
691 Not supported by wxPerl.
692 @endWxPerlOnly
693 */
694 void Connect(wxEventType eventType,
695 wxObjectEventFunction function,
696 wxObject* userData = NULL,
697 wxEvtHandler* eventSink = NULL);
698
699 /**
700 Disconnects the given function dynamically from the event handler, using the
701 specified parameters as search criteria and returning @true if a matching
702 function has been found and removed.
703
704 This method can only disconnect functions which have been added using the
705 Connect() method. There is no way to disconnect functions connected using
706 the (static) event tables.
707
708 @param eventType
709 The event type associated with this event handler.
710 @param function
711 The event handler function.
712 @param userData
713 Data associated with the event table entry.
714 @param eventSink
715 Object whose member function should be called.
716
717 @beginWxPerlOnly
718 Not supported by wxPerl.
719 @endWxPerlOnly
720 */
721 bool Disconnect(wxEventType eventType,
722 wxObjectEventFunction function,
723 wxObject* userData = NULL,
724 wxEvtHandler* eventSink = NULL);
725
726 /**
727 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
728 overload for more info.
729
730 This overload takes the additional @a id parameter.
731
732 @beginWxPerlOnly
733 Not supported by wxPerl.
734 @endWxPerlOnly
735 */
736 bool Disconnect(int id = wxID_ANY,
737 wxEventType eventType = wxEVT_NULL,
738 wxObjectEventFunction function = NULL,
739 wxObject* userData = NULL,
740 wxEvtHandler* eventSink = NULL);
741
742 /**
743 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
744 overload for more info.
745
746 This overload takes an additional range of source IDs.
747
748 @beginWxPerlOnly
749 In wxPerl this function takes 3 arguments: @a id,
750 @a lastid, @a type.
751 @endWxPerlOnly
752 */
753 bool Disconnect(int id, int lastId,
754 wxEventType eventType,
755 wxObjectEventFunction function = NULL,
756 wxObject* userData = NULL,
757 wxEvtHandler* eventSink = NULL);
758 //@}
759
760
761 /**
762 @name Binding and Unbinding
763 */
764 //@{
765
766 /**
767 Binds the given function, functor or method dynamically with the event.
768
769 This offers basically the same functionality as Connect(), but it is
770 more flexible as it also allows you to use ordinary functions and
771 arbitrary functors as event handlers. It is also less restrictive then
772 Connect() because you can use an arbitrary method as an event handler,
773 where as Connect() requires a wxEvtHandler derived handler.
774
775 See @ref overview_events_bind for more detailed explanation
776 of this function and the @ref page_samples_event sample for usage
777 examples.
778
779 @param eventType
780 The event type to be associated with this event handler.
781 @param functor
782 The event handler functor. This can be an ordinary function but also
783 an arbitrary functor like boost::function<>.
784 @param id
785 The first ID of the identifier range to be associated with the event
786 handler.
787 @param lastId
788 The last ID of the identifier range to be associated with the event
789 handler.
790 @param userData
791 Data to be associated with the event table entry.
792
793 @see @ref overview_cpp_rtti_disabled
794
795 @since 2.9.0
796 */
797 template <typename EventTag, typename Functor>
798 void Bind(const EventTag& eventType,
799 Functor functor,
800 int id = wxID_ANY,
801 int lastId = wxID_ANY,
802 wxObject *userData = NULL);
803
804 /**
805 See the Bind<>(const EventTag&, Functor, int, int, wxObject*) overload for
806 more info.
807
808 This overload will bind the given method as the event handler.
809
810 @param eventType
811 The event type to be associated with this event handler.
812 @param method
813 The event handler method. This can be an arbitrary method (doesn't need
814 to be from a wxEvtHandler derived class).
815 @param handler
816 Object whose method should be called. It must always be specified
817 so it can be checked at compile time whether the given method is an
818 actual member of the given handler.
819 @param id
820 The first ID of the identifier range to be associated with the event
821 handler.
822 @param lastId
823 The last ID of the identifier range to be associated with the event
824 handler.
825 @param userData
826 Data to be associated with the event table entry.
827
828 @see @ref overview_cpp_rtti_disabled
829
830 @since 2.9.0
831 */
832 template <typename EventTag, typename Class, typename EventArg, typename EventHandler>
833 void Bind(const EventTag &eventType,
834 void (Class::*method)(EventArg &),
835 EventHandler *handler,
836 int id = wxID_ANY,
837 int lastId = wxID_ANY,
838 wxObject *userData = NULL);
839 /**
840 Unbinds the given function, functor or method dynamically from the
841 event handler, using the specified parameters as search criteria and
842 returning @true if a matching function has been found and removed.
843
844 This method can only unbind functions, functors or methods which have
845 been added using the Bind<>() method. There is no way to unbind
846 functions bound using the (static) event tables.
847
848 @param eventType
849 The event type associated with this event handler.
850 @param functor
851 The event handler functor. This can be an ordinary function but also
852 an arbitrary functor like boost::function<>.
853 @param id
854 The first ID of the identifier range associated with the event
855 handler.
856 @param lastId
857 The last ID of the identifier range associated with the event
858 handler.
859 @param userData
860 Data associated with the event table entry.
861
862 @see @ref overview_cpp_rtti_disabled
863
864 @since 2.9.0
865 */
866 template <typename EventTag, typename Functor>
867 bool Unbind(const EventTag& eventType,
868 Functor functor,
869 int id = wxID_ANY,
870 int lastId = wxID_ANY,
871 wxObject *userData = NULL);
872
873 /**
874 See the Unbind<>(const EventTag&, Functor, int, int, wxObject*)
875 overload for more info.
876
877 This overload unbinds the given method from the event..
878
879 @param eventType
880 The event type associated with this event handler.
881 @param method
882 The event handler method associated with this event.
883 @param handler
884 Object whose method was called.
885 @param id
886 The first ID of the identifier range associated with the event
887 handler.
888 @param lastId
889 The last ID of the identifier range associated with the event
890 handler.
891 @param userData
892 Data associated with the event table entry.
893
894 @see @ref overview_cpp_rtti_disabled
895
896 @since 2.9.0
897 */
898 template <typename EventTag, typename Class, typename EventArg, typename EventHandler>
899 bool Unbind(const EventTag &eventType,
900 void (Class::*method)(EventArg&),
901 EventHandler *handler,
902 int id = wxID_ANY,
903 int lastId = wxID_ANY,
904 wxObject *userData = NULL );
905 //@}
906 /**
907 @name User-supplied data
908 */
909 //@{
910
911 /**
912 Returns user-supplied client data.
913
914 @remarks Normally, any extra data the programmer wishes to associate with
915 the object should be made available by deriving a new class with
916 new data members.
917
918 @see SetClientData()
919 */
920 void* GetClientData() const;
921
922 /**
923 Returns a pointer to the user-supplied client data object.
924
925 @see SetClientObject(), wxClientData
926 */
927 wxClientData* GetClientObject() const;
928
929 /**
930 Sets user-supplied client data.
931
932 @param data
933 Data to be associated with the event handler.
934
935 @remarks Normally, any extra data the programmer wishes to associate
936 with the object should be made available by deriving a new
937 class with new data members. You must not call this method
938 and SetClientObject on the same class - only one of them.
939
940 @see GetClientData()
941 */
942 void SetClientData(void* data);
943
944 /**
945 Set the client data object. Any previous object will be deleted.
946
947 @see GetClientObject(), wxClientData
948 */
949 void SetClientObject(wxClientData* data);
950
951 //@}
952
953
954 /**
955 @name Event handler chaining
956
957 wxEvtHandler can be arranged in a double-linked list of handlers
958 which is automatically iterated by ProcessEvent() if needed.
959 */
960 //@{
961
962 /**
963 Returns @true if the event handler is enabled, @false otherwise.
964
965 @see SetEvtHandlerEnabled()
966 */
967 bool GetEvtHandlerEnabled() const;
968
969 /**
970 Returns the pointer to the next handler in the chain.
971
972 @see SetNextHandler(), GetPreviousHandler(), SetPreviousHandler(),
973 wxWindow::PushEventHandler, wxWindow::PopEventHandler
974 */
975 wxEvtHandler* GetNextHandler() const;
976
977 /**
978 Returns the pointer to the previous handler in the chain.
979
980 @see SetPreviousHandler(), GetNextHandler(), SetNextHandler(),
981 wxWindow::PushEventHandler, wxWindow::PopEventHandler
982 */
983 wxEvtHandler* GetPreviousHandler() const;
984
985 /**
986 Enables or disables the event handler.
987
988 @param enabled
989 @true if the event handler is to be enabled, @false if it is to be disabled.
990
991 @remarks You can use this function to avoid having to remove the event
992 handler from the chain, for example when implementing a
993 dialog editor and changing from edit to test mode.
994
995 @see GetEvtHandlerEnabled()
996 */
997 void SetEvtHandlerEnabled(bool enabled);
998
999 /**
1000 Sets the pointer to the next handler.
1001
1002 @remarks
1003 See ProcessEvent() for more info about how the chains of event handlers
1004 are internally used.
1005 Also remember that wxEvtHandler uses double-linked lists and thus if you
1006 use this function, you should also call SetPreviousHandler() on the
1007 argument passed to this function:
1008 @code
1009 handlerA->SetNextHandler(handlerB);
1010 handlerB->SetPreviousHandler(handlerA);
1011 @endcode
1012
1013 @param handler
1014 The event handler to be set as the next handler.
1015 Cannot be @NULL.
1016
1017 @see @ref overview_events_processing
1018 */
1019 virtual void SetNextHandler(wxEvtHandler* handler);
1020
1021 /**
1022 Sets the pointer to the previous handler.
1023 All remarks about SetNextHandler() apply to this function as well.
1024
1025 @param handler
1026 The event handler to be set as the previous handler.
1027 Cannot be @NULL.
1028
1029 @see @ref overview_events_processing
1030 */
1031 virtual void SetPreviousHandler(wxEvtHandler* handler);
1032
1033 /**
1034 Unlinks this event handler from the chain it's part of (if any);
1035 then links the "previous" event handler to the "next" one
1036 (so that the chain won't be interrupted).
1037
1038 E.g. if before calling Unlink() you have the following chain:
1039 @image html evthandler_unlink_before.png
1040 then after calling @c B->Unlink() you'll have:
1041 @image html evthandler_unlink_after.png
1042
1043 @since 2.9.0
1044 */
1045 void Unlink();
1046
1047 /**
1048 Returns @true if the next and the previous handler pointers of this
1049 event handler instance are @NULL.
1050
1051 @since 2.9.0
1052
1053 @see SetPreviousHandler(), SetNextHandler()
1054 */
1055 bool IsUnlinked() const;
1056
1057 //@}
1058
1059 protected:
1060 /**
1061 Method called by ProcessEvent() before examining this object event
1062 tables.
1063
1064 This method can be overridden to hook into the event processing logic
1065 as early as possible. You should usually call the base class version
1066 when overriding this method, even if wxEvtHandler itself does nothing
1067 here, some derived classes do use this method, e.g. wxWindow implements
1068 support for wxValidator in it.
1069
1070 Example:
1071 @code
1072 class MyClass : public BaseClass // inheriting from wxEvtHandler
1073 {
1074 ...
1075 protected:
1076 virtual bool TryBefore(wxEvent& event)
1077 {
1078 if ( MyPreProcess(event) )
1079 return true;
1080
1081 return BaseClass::TryBefore(event);
1082 }
1083 };
1084 @endcode
1085
1086 @see ProcessEvent(), ProcessEventHere()
1087 */
1088 virtual bool TryBefore(wxEvent& event);
1089
1090 /**
1091 Method called by ProcessEvent() as last resort.
1092
1093 This method can be overridden to implement post-processing for the
1094 events which were not processed anywhere else.
1095
1096 The base class version handles forwarding the unprocessed events to
1097 wxApp at wxEvtHandler level and propagating them upwards the window
1098 child-parent chain at wxWindow level and so should usually be called
1099 when overriding this method:
1100 @code
1101 class MyClass : public BaseClass // inheriting from wxEvtHandler
1102 {
1103 ...
1104 protected:
1105 virtual bool TryAfter(wxEvent& event)
1106 {
1107 if ( BaseClass::TryAfter(event) )
1108 return true;
1109
1110 return MyPostProcess(event);
1111 }
1112 };
1113 @endcode
1114
1115 @see ProcessEvent(), ProcessEventHere()
1116 */
1117 virtual bool TryAfter(wxEvent& event);
1118 };
1119
1120
1121 /**
1122 Flags for categories of keys.
1123
1124 These values are used by wxKeyEvent::IsKeyInCategory(). They may be
1125 combined via the bitwise operators |, &, and ~.
1126
1127 @since 2.9.1
1128 */
1129 enum wxKeyCategoryFlags
1130 {
1131 /// arrow keys, on and off numeric keypads
1132 WXK_CATEGORY_ARROW,
1133
1134 /// page up and page down keys, on and off numeric keypads
1135 WXK_CATEGORY_PAGING,
1136
1137 /// home and end keys, on and off numeric keypads
1138 WXK_CATEGORY_JUMP,
1139
1140 /// tab key, on and off numeric keypads
1141 WXK_CATEGORY_TAB,
1142
1143 /// backspace and delete keys, on and off numeric keypads
1144 WXK_CATEGORY_CUT,
1145
1146 /// union of WXK_CATEGORY_ARROW, WXK_CATEGORY_PAGING, and WXK_CATEGORY_JUMP categories
1147 WXK_CATEGORY_NAVIGATION
1148 };
1149
1150
1151 /**
1152 @class wxKeyEvent
1153
1154 This event class contains information about keypress (character) events.
1155
1156 Notice that there are three different kinds of keyboard events in wxWidgets:
1157 key down and up events and char events. The difference between the first two
1158 is clear - the first corresponds to a key press and the second to a key
1159 release - otherwise they are identical. Just note that if the key is
1160 maintained in a pressed state you will typically get a lot of (automatically
1161 generated) down events but only one up so it is wrong to assume that there is
1162 one up event corresponding to each down one.
1163
1164 Both key events provide untranslated key codes while the char event carries
1165 the translated one. The untranslated code for alphanumeric keys is always
1166 an upper case value. For the other keys it is one of @c WXK_XXX values
1167 from the ::wxKeyCode enumeration.
1168 The translated key is, in general, the character the user expects to appear
1169 as the result of the key combination when typing the text into a text entry
1170 zone, for example.
1171
1172 A few examples to clarify this (all assume that CAPS LOCK is unpressed
1173 and the standard US keyboard): when the @c 'A' key is pressed, the key down
1174 event key code is equal to @c ASCII A == 65. But the char event key code
1175 is @c ASCII a == 97. On the other hand, if you press both SHIFT and
1176 @c 'A' keys simultaneously , the key code in key down event will still be
1177 just @c 'A' while the char event key code parameter will now be @c 'A'
1178 as well.
1179
1180 Although in this simple case it is clear that the correct key code could be
1181 found in the key down event handler by checking the value returned by
1182 wxKeyEvent::ShiftDown(), in general you should use @c EVT_CHAR for this as
1183 for non-alphanumeric keys the translation is keyboard-layout dependent and
1184 can only be done properly by the system itself.
1185
1186 Another kind of translation is done when the control key is pressed: for
1187 example, for CTRL-A key press the key down event still carries the
1188 same key code @c 'a' as usual but the char event will have key code of 1,
1189 the ASCII value of this key combination.
1190
1191 You may discover how the other keys on your system behave interactively by
1192 running the @ref page_samples_text wxWidgets sample and pressing some keys
1193 in any of the text controls shown in it.
1194
1195 @b Tip: be sure to call @c event.Skip() for events that you don't process in
1196 key event function, otherwise menu shortcuts may cease to work under Windows.
1197
1198 @note If a key down (@c EVT_KEY_DOWN) event is caught and the event handler
1199 does not call @c event.Skip() then the corresponding char event
1200 (@c EVT_CHAR) will not happen.
1201 This is by design and enables the programs that handle both types of
1202 events to be a bit simpler.
1203
1204 @note For Windows programmers: The key and char events in wxWidgets are
1205 similar to but slightly different from Windows @c WM_KEYDOWN and
1206 @c WM_CHAR events. In particular, Alt-x combination will generate a
1207 char event in wxWidgets (unless it is used as an accelerator).
1208
1209
1210 @beginEventTable{wxKeyEvent}
1211 @event{EVT_KEY_DOWN(func)}
1212 Process a @c wxEVT_KEY_DOWN event (any key has been pressed).
1213 @event{EVT_KEY_UP(func)}
1214 Process a @c wxEVT_KEY_UP event (any key has been released).
1215 @event{EVT_CHAR(func)}
1216 Process a @c wxEVT_CHAR event.
1217 @endEventTable
1218
1219 @see wxKeyboardState
1220
1221 @library{wxcore}
1222 @category{events}
1223 */
1224 class wxKeyEvent : public wxEvent,
1225 public wxKeyboardState
1226 {
1227 public:
1228 /**
1229 Constructor.
1230 Currently, the only valid event types are @c wxEVT_CHAR and @c wxEVT_CHAR_HOOK.
1231 */
1232 wxKeyEvent(wxEventType keyEventType = wxEVT_NULL);
1233
1234 /**
1235 Returns the virtual key code. ASCII events return normal ASCII values,
1236 while non-ASCII events return values such as @b WXK_LEFT for the left cursor
1237 key. See ::wxKeyCode for a full list of the virtual key codes.
1238
1239 Note that in Unicode build, the returned value is meaningful only if the
1240 user entered a character that can be represented in current locale's default
1241 charset. You can obtain the corresponding Unicode character using GetUnicodeKey().
1242 */
1243 int GetKeyCode() const;
1244
1245 /**
1246 Returns true if the key is in the given key category.
1247
1248 @param category
1249 A bitwise combination of named ::wxKeyCategoryFlags constants.
1250
1251 @since 2.9.1
1252 */
1253 bool IsKeyInCategory(int category) const;
1254
1255 //@{
1256 /**
1257 Obtains the position (in client coordinates) at which the key was pressed.
1258 */
1259 wxPoint GetPosition() const;
1260 void GetPosition(long* x, long* y) const;
1261 //@}
1262
1263 /**
1264 Returns the raw key code for this event. This is a platform-dependent scan code
1265 which should only be used in advanced applications.
1266
1267 @note Currently the raw key codes are not supported by all ports, use
1268 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
1269 */
1270 wxUint32 GetRawKeyCode() const;
1271
1272 /**
1273 Returns the low level key flags for this event. The flags are
1274 platform-dependent and should only be used in advanced applications.
1275
1276 @note Currently the raw key flags are not supported by all ports, use
1277 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
1278 */
1279 wxUint32 GetRawKeyFlags() const;
1280
1281 /**
1282 Returns the Unicode character corresponding to this key event.
1283
1284 This function is only available in Unicode build, i.e. when
1285 @c wxUSE_UNICODE is 1.
1286 */
1287 wxChar GetUnicodeKey() const;
1288
1289 /**
1290 Returns the X position (in client coordinates) of the event.
1291 */
1292 wxCoord GetX() const;
1293
1294 /**
1295 Returns the Y position (in client coordinates) of the event.
1296 */
1297 wxCoord GetY() const;
1298 };
1299
1300
1301
1302 /**
1303 @class wxJoystickEvent
1304
1305 This event class contains information about joystick events, particularly
1306 events received by windows.
1307
1308 @beginEventTable{wxJoystickEvent}
1309 @event{EVT_JOY_BUTTON_DOWN(func)}
1310 Process a @c wxEVT_JOY_BUTTON_DOWN event.
1311 @event{EVT_JOY_BUTTON_UP(func)}
1312 Process a @c wxEVT_JOY_BUTTON_UP event.
1313 @event{EVT_JOY_MOVE(func)}
1314 Process a @c wxEVT_JOY_MOVE event.
1315 @event{EVT_JOY_ZMOVE(func)}
1316 Process a @c wxEVT_JOY_ZMOVE event.
1317 @event{EVT_JOYSTICK_EVENTS(func)}
1318 Processes all joystick events.
1319 @endEventTable
1320
1321 @library{wxcore}
1322 @category{events}
1323
1324 @see wxJoystick
1325 */
1326 class wxJoystickEvent : public wxEvent
1327 {
1328 public:
1329 /**
1330 Constructor.
1331 */
1332 wxJoystickEvent(wxEventType eventType = wxEVT_NULL, int state = 0,
1333 int joystick = wxJOYSTICK1,
1334 int change = 0);
1335
1336 /**
1337 Returns @true if the event was a down event from the specified button
1338 (or any button).
1339
1340 @param button
1341 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1342 indicate any button down event.
1343 */
1344 bool ButtonDown(int button = wxJOY_BUTTON_ANY) const;
1345
1346 /**
1347 Returns @true if the specified button (or any button) was in a down state.
1348
1349 @param button
1350 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1351 indicate any button down event.
1352 */
1353 bool ButtonIsDown(int button = wxJOY_BUTTON_ANY) const;
1354
1355 /**
1356 Returns @true if the event was an up event from the specified button
1357 (or any button).
1358
1359 @param button
1360 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1361 indicate any button down event.
1362 */
1363 bool ButtonUp(int button = wxJOY_BUTTON_ANY) const;
1364
1365 /**
1366 Returns the identifier of the button changing state.
1367
1368 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1369 */
1370 int GetButtonChange() const;
1371
1372 /**
1373 Returns the down state of the buttons.
1374
1375 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1376 */
1377 int GetButtonState() const;
1378
1379 /**
1380 Returns the identifier of the joystick generating the event - one of
1381 wxJOYSTICK1 and wxJOYSTICK2.
1382 */
1383 int GetJoystick() const;
1384
1385 /**
1386 Returns the x, y position of the joystick event.
1387 */
1388 wxPoint GetPosition() const;
1389
1390 /**
1391 Returns the z position of the joystick event.
1392 */
1393 int GetZPosition() const;
1394
1395 /**
1396 Returns @true if this was a button up or down event
1397 (@e not 'is any button down?').
1398 */
1399 bool IsButton() const;
1400
1401 /**
1402 Returns @true if this was an x, y move event.
1403 */
1404 bool IsMove() const;
1405
1406 /**
1407 Returns @true if this was a z move event.
1408 */
1409 bool IsZMove() const;
1410 };
1411
1412
1413
1414 /**
1415 @class wxScrollWinEvent
1416
1417 A scroll event holds information about events sent from scrolling windows.
1418
1419 Note that you can use the EVT_SCROLLWIN* macros for intercepting scroll window events
1420 from the receiving window.
1421
1422 @beginEventTable{wxScrollWinEvent}
1423 @event{EVT_SCROLLWIN(func)}
1424 Process all scroll events.
1425 @event{EVT_SCROLLWIN_TOP(func)}
1426 Process wxEVT_SCROLLWIN_TOP scroll-to-top events.
1427 @event{EVT_SCROLLWIN_BOTTOM(func)}
1428 Process wxEVT_SCROLLWIN_BOTTOM scroll-to-bottom events.
1429 @event{EVT_SCROLLWIN_LINEUP(func)}
1430 Process wxEVT_SCROLLWIN_LINEUP line up events.
1431 @event{EVT_SCROLLWIN_LINEDOWN(func)}
1432 Process wxEVT_SCROLLWIN_LINEDOWN line down events.
1433 @event{EVT_SCROLLWIN_PAGEUP(func)}
1434 Process wxEVT_SCROLLWIN_PAGEUP page up events.
1435 @event{EVT_SCROLLWIN_PAGEDOWN(func)}
1436 Process wxEVT_SCROLLWIN_PAGEDOWN page down events.
1437 @event{EVT_SCROLLWIN_THUMBTRACK(func)}
1438 Process wxEVT_SCROLLWIN_THUMBTRACK thumbtrack events
1439 (frequent events sent as the user drags the thumbtrack).
1440 @event{EVT_SCROLLWIN_THUMBRELEASE(func)}
1441 Process wxEVT_SCROLLWIN_THUMBRELEASE thumb release events.
1442 @endEventTable
1443
1444
1445 @library{wxcore}
1446 @category{events}
1447
1448 @see wxScrollEvent, @ref overview_events
1449 */
1450 class wxScrollWinEvent : public wxEvent
1451 {
1452 public:
1453 /**
1454 Constructor.
1455 */
1456 wxScrollWinEvent(wxEventType commandType = wxEVT_NULL, int pos = 0,
1457 int orientation = 0);
1458
1459 /**
1460 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
1461 scrollbar.
1462
1463 @todo wxHORIZONTAL and wxVERTICAL should go in their own enum
1464 */
1465 int GetOrientation() const;
1466
1467 /**
1468 Returns the position of the scrollbar for the thumb track and release events.
1469
1470 Note that this field can't be used for the other events, you need to query
1471 the window itself for the current position in that case.
1472 */
1473 int GetPosition() const;
1474 };
1475
1476
1477
1478 /**
1479 @class wxSysColourChangedEvent
1480
1481 This class is used for system colour change events, which are generated
1482 when the user changes the colour settings using the control panel.
1483 This is only appropriate under Windows.
1484
1485 @remarks
1486 The default event handler for this event propagates the event to child windows,
1487 since Windows only sends the events to top-level windows.
1488 If intercepting this event for a top-level window, remember to call the base
1489 class handler, or to pass the event on to the window's children explicitly.
1490
1491 @beginEventTable{wxSysColourChangedEvent}
1492 @event{EVT_SYS_COLOUR_CHANGED(func)}
1493 Process a @c wxEVT_SYS_COLOUR_CHANGED event.
1494 @endEventTable
1495
1496 @library{wxcore}
1497 @category{events}
1498
1499 @see @ref overview_events
1500 */
1501 class wxSysColourChangedEvent : public wxEvent
1502 {
1503 public:
1504 /**
1505 Constructor.
1506 */
1507 wxSysColourChangedEvent();
1508 };
1509
1510
1511
1512 /**
1513 @class wxWindowCreateEvent
1514
1515 This event is sent just after the actual window associated with a wxWindow
1516 object has been created.
1517
1518 Since it is derived from wxCommandEvent, the event propagates up
1519 the window hierarchy.
1520
1521 @beginEventTable{wxWindowCreateEvent}
1522 @event{EVT_WINDOW_CREATE(func)}
1523 Process a @c wxEVT_CREATE event.
1524 @endEventTable
1525
1526 @library{wxcore}
1527 @category{events}
1528
1529 @see @ref overview_events, wxWindowDestroyEvent
1530 */
1531 class wxWindowCreateEvent : public wxCommandEvent
1532 {
1533 public:
1534 /**
1535 Constructor.
1536 */
1537 wxWindowCreateEvent(wxWindow* win = NULL);
1538
1539 /// Retutn the window being created.
1540 wxWindow *GetWindow() const;
1541 };
1542
1543
1544
1545 /**
1546 @class wxPaintEvent
1547
1548 A paint event is sent when a window's contents needs to be repainted.
1549
1550 Please notice that in general it is impossible to change the drawing of a
1551 standard control (such as wxButton) and so you shouldn't attempt to handle
1552 paint events for them as even if it might work on some platforms, this is
1553 inherently not portable and won't work everywhere.
1554
1555 @remarks
1556 Note that in a paint event handler, the application must always create a
1557 wxPaintDC object, even if you do not use it. Otherwise, under MS Windows,
1558 refreshing for this and other windows will go wrong.
1559 For example:
1560 @code
1561 void MyWindow::OnPaint(wxPaintEvent& event)
1562 {
1563 wxPaintDC dc(this);
1564
1565 DrawMyDocument(dc);
1566 }
1567 @endcode
1568 You can optimize painting by retrieving the rectangles that have been damaged
1569 and only repainting these. The rectangles are in terms of the client area,
1570 and are unscrolled, so you will need to do some calculations using the current
1571 view position to obtain logical, scrolled units.
1572 Here is an example of using the wxRegionIterator class:
1573 @code
1574 // Called when window needs to be repainted.
1575 void MyWindow::OnPaint(wxPaintEvent& event)
1576 {
1577 wxPaintDC dc(this);
1578
1579 // Find Out where the window is scrolled to
1580 int vbX,vbY; // Top left corner of client
1581 GetViewStart(&vbX,&vbY);
1582
1583 int vX,vY,vW,vH; // Dimensions of client area in pixels
1584 wxRegionIterator upd(GetUpdateRegion()); // get the update rect list
1585
1586 while (upd)
1587 {
1588 vX = upd.GetX();
1589 vY = upd.GetY();
1590 vW = upd.GetW();
1591 vH = upd.GetH();
1592
1593 // Alternatively we can do this:
1594 // wxRect rect(upd.GetRect());
1595
1596 // Repaint this rectangle
1597 ...some code...
1598
1599 upd ++ ;
1600 }
1601 }
1602 @endcode
1603
1604
1605 @beginEventTable{wxPaintEvent}
1606 @event{EVT_PAINT(func)}
1607 Process a @c wxEVT_PAINT event.
1608 @endEventTable
1609
1610 @library{wxcore}
1611 @category{events}
1612
1613 @see @ref overview_events
1614 */
1615 class wxPaintEvent : public wxEvent
1616 {
1617 public:
1618 /**
1619 Constructor.
1620 */
1621 wxPaintEvent(int id = 0);
1622 };
1623
1624
1625
1626 /**
1627 @class wxMaximizeEvent
1628
1629 An event being sent when a top level window is maximized. Notice that it is
1630 not sent when the window is restored to its original size after it had been
1631 maximized, only a normal wxSizeEvent is generated in this case.
1632
1633 @beginEventTable{wxMaximizeEvent}
1634 @event{EVT_MAXIMIZE(func)}
1635 Process a @c wxEVT_MAXIMIZE event.
1636 @endEventTable
1637
1638 @library{wxcore}
1639 @category{events}
1640
1641 @see @ref overview_events, wxTopLevelWindow::Maximize,
1642 wxTopLevelWindow::IsMaximized
1643 */
1644 class wxMaximizeEvent : public wxEvent
1645 {
1646 public:
1647 /**
1648 Constructor. Only used by wxWidgets internally.
1649 */
1650 wxMaximizeEvent(int id = 0);
1651 };
1652
1653 /**
1654 The possibles modes to pass to wxUpdateUIEvent::SetMode().
1655 */
1656 enum wxUpdateUIMode
1657 {
1658 /** Send UI update events to all windows. */
1659 wxUPDATE_UI_PROCESS_ALL,
1660
1661 /** Send UI update events to windows that have
1662 the wxWS_EX_PROCESS_UI_UPDATES flag specified. */
1663 wxUPDATE_UI_PROCESS_SPECIFIED
1664 };
1665
1666
1667 /**
1668 @class wxUpdateUIEvent
1669
1670 This class is used for pseudo-events which are called by wxWidgets
1671 to give an application the chance to update various user interface elements.
1672
1673 Without update UI events, an application has to work hard to check/uncheck,
1674 enable/disable, show/hide, and set the text for elements such as menu items
1675 and toolbar buttons. The code for doing this has to be mixed up with the code
1676 that is invoked when an action is invoked for a menu item or button.
1677
1678 With update UI events, you define an event handler to look at the state of the
1679 application and change UI elements accordingly. wxWidgets will call your member
1680 functions in idle time, so you don't have to worry where to call this code.
1681
1682 In addition to being a clearer and more declarative method, it also means you don't
1683 have to worry whether you're updating a toolbar or menubar identifier. The same
1684 handler can update a menu item and toolbar button, if the identifier is the same.
1685 Instead of directly manipulating the menu or button, you call functions in the event
1686 object, such as wxUpdateUIEvent::Check. wxWidgets will determine whether such a
1687 call has been made, and which UI element to update.
1688
1689 These events will work for popup menus as well as menubars. Just before a menu is
1690 popped up, wxMenu::UpdateUI is called to process any UI events for the window that
1691 owns the menu.
1692
1693 If you find that the overhead of UI update processing is affecting your application,
1694 you can do one or both of the following:
1695 @li Call wxUpdateUIEvent::SetMode with a value of wxUPDATE_UI_PROCESS_SPECIFIED,
1696 and set the extra style wxWS_EX_PROCESS_UI_UPDATES for every window that should
1697 receive update events. No other windows will receive update events.
1698 @li Call wxUpdateUIEvent::SetUpdateInterval with a millisecond value to set the delay
1699 between updates. You may need to call wxWindow::UpdateWindowUI at critical points,
1700 for example when a dialog is about to be shown, in case the user sees a slight
1701 delay before windows are updated.
1702
1703 Note that although events are sent in idle time, defining a wxIdleEvent handler
1704 for a window does not affect this because the events are sent from wxWindow::OnInternalIdle
1705 which is always called in idle time.
1706
1707 wxWidgets tries to optimize update events on some platforms.
1708 On Windows and GTK+, events for menubar items are only sent when the menu is about
1709 to be shown, and not in idle time.
1710
1711
1712 @beginEventTable{wxUpdateUIEvent}
1713 @event{EVT_UPDATE_UI(id, func)}
1714 Process a @c wxEVT_UPDATE_UI event for the command with the given id.
1715 @event{EVT_UPDATE_UI_RANGE(id1, id2, func)}
1716 Process a @c wxEVT_UPDATE_UI event for any command with id included in the given range.
1717 @endEventTable
1718
1719 @library{wxcore}
1720 @category{events}
1721
1722 @see @ref overview_events
1723 */
1724 class wxUpdateUIEvent : public wxCommandEvent
1725 {
1726 public:
1727 /**
1728 Constructor.
1729 */
1730 wxUpdateUIEvent(wxWindowID commandId = 0);
1731
1732 /**
1733 Returns @true if it is appropriate to update (send UI update events to)
1734 this window.
1735
1736 This function looks at the mode used (see wxUpdateUIEvent::SetMode),
1737 the wxWS_EX_PROCESS_UI_UPDATES flag in @a window, the time update events
1738 were last sent in idle time, and the update interval, to determine whether
1739 events should be sent to this window now. By default this will always
1740 return @true because the update mode is initially wxUPDATE_UI_PROCESS_ALL
1741 and the interval is set to 0; so update events will be sent as often as
1742 possible. You can reduce the frequency that events are sent by changing the
1743 mode and/or setting an update interval.
1744
1745 @see ResetUpdateTime(), SetUpdateInterval(), SetMode()
1746 */
1747 static bool CanUpdate(wxWindow* window);
1748
1749 /**
1750 Check or uncheck the UI element.
1751 */
1752 void Check(bool check);
1753
1754 /**
1755 Enable or disable the UI element.
1756 */
1757 void Enable(bool enable);
1758
1759 /**
1760 Returns @true if the UI element should be checked.
1761 */
1762 bool GetChecked() const;
1763
1764 /**
1765 Returns @true if the UI element should be enabled.
1766 */
1767 bool GetEnabled() const;
1768
1769 /**
1770 Static function returning a value specifying how wxWidgets will send update
1771 events: to all windows, or only to those which specify that they will process
1772 the events.
1773
1774 @see SetMode()
1775 */
1776 static wxUpdateUIMode GetMode();
1777
1778 /**
1779 Returns @true if the application has called Check().
1780 For wxWidgets internal use only.
1781 */
1782 bool GetSetChecked() const;
1783
1784 /**
1785 Returns @true if the application has called Enable().
1786 For wxWidgets internal use only.
1787 */
1788 bool GetSetEnabled() const;
1789
1790 /**
1791 Returns @true if the application has called Show().
1792 For wxWidgets internal use only.
1793 */
1794 bool GetSetShown() const;
1795
1796 /**
1797 Returns @true if the application has called SetText().
1798 For wxWidgets internal use only.
1799 */
1800 bool GetSetText() const;
1801
1802 /**
1803 Returns @true if the UI element should be shown.
1804 */
1805 bool GetShown() const;
1806
1807 /**
1808 Returns the text that should be set for the UI element.
1809 */
1810 wxString GetText() const;
1811
1812 /**
1813 Returns the current interval between updates in milliseconds.
1814 The value -1 disables updates, 0 updates as frequently as possible.
1815
1816 @see SetUpdateInterval().
1817 */
1818 static long GetUpdateInterval();
1819
1820 /**
1821 Used internally to reset the last-updated time to the current time.
1822
1823 It is assumed that update events are normally sent in idle time, so this
1824 is called at the end of idle processing.
1825
1826 @see CanUpdate(), SetUpdateInterval(), SetMode()
1827 */
1828 static void ResetUpdateTime();
1829
1830 /**
1831 Specify how wxWidgets will send update events: to all windows, or only to
1832 those which specify that they will process the events.
1833
1834 @param mode
1835 this parameter may be one of the ::wxUpdateUIMode enumeration values.
1836 The default mode is wxUPDATE_UI_PROCESS_ALL.
1837 */
1838 static void SetMode(wxUpdateUIMode mode);
1839
1840 /**
1841 Sets the text for this UI element.
1842 */
1843 void SetText(const wxString& text);
1844
1845 /**
1846 Sets the interval between updates in milliseconds.
1847
1848 Set to -1 to disable updates, or to 0 to update as frequently as possible.
1849 The default is 0.
1850
1851 Use this to reduce the overhead of UI update events if your application
1852 has a lot of windows. If you set the value to -1 or greater than 0,
1853 you may also need to call wxWindow::UpdateWindowUI at appropriate points
1854 in your application, such as when a dialog is about to be shown.
1855 */
1856 static void SetUpdateInterval(long updateInterval);
1857
1858 /**
1859 Show or hide the UI element.
1860 */
1861 void Show(bool show);
1862 };
1863
1864
1865
1866 /**
1867 @class wxClipboardTextEvent
1868
1869 This class represents the events generated by a control (typically a
1870 wxTextCtrl but other windows can generate these events as well) when its
1871 content gets copied or cut to, or pasted from the clipboard.
1872
1873 There are three types of corresponding events wxEVT_COMMAND_TEXT_COPY,
1874 wxEVT_COMMAND_TEXT_CUT and wxEVT_COMMAND_TEXT_PASTE.
1875
1876 If any of these events is processed (without being skipped) by an event
1877 handler, the corresponding operation doesn't take place which allows to
1878 prevent the text from being copied from or pasted to a control. It is also
1879 possible to examine the clipboard contents in the PASTE event handler and
1880 transform it in some way before inserting in a control -- for example,
1881 changing its case or removing invalid characters.
1882
1883 Finally notice that a CUT event is always preceded by the COPY event which
1884 makes it possible to only process the latter if it doesn't matter if the
1885 text was copied or cut.
1886
1887 @note
1888 These events are currently only generated by wxTextCtrl under GTK+.
1889 They are generated by all controls under Windows.
1890
1891 @beginEventTable{wxClipboardTextEvent}
1892 @event{EVT_TEXT_COPY(id, func)}
1893 Some or all of the controls content was copied to the clipboard.
1894 @event{EVT_TEXT_CUT(id, func)}
1895 Some or all of the controls content was cut (i.e. copied and
1896 deleted).
1897 @event{EVT_TEXT_PASTE(id, func)}
1898 Clipboard content was pasted into the control.
1899 @endEventTable
1900
1901
1902 @library{wxcore}
1903 @category{events}
1904
1905 @see wxClipboard
1906 */
1907 class wxClipboardTextEvent : public wxCommandEvent
1908 {
1909 public:
1910 /**
1911 Constructor.
1912 */
1913 wxClipboardTextEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
1914 };
1915
1916
1917
1918 /**
1919 @class wxMouseEvent
1920
1921 This event class contains information about the events generated by the mouse:
1922 they include mouse buttons press and release events and mouse move events.
1923
1924 All mouse events involving the buttons use @c wxMOUSE_BTN_LEFT for the
1925 left mouse button, @c wxMOUSE_BTN_MIDDLE for the middle one and
1926 @c wxMOUSE_BTN_RIGHT for the right one. And if the system supports more
1927 buttons, the @c wxMOUSE_BTN_AUX1 and @c wxMOUSE_BTN_AUX2 events
1928 can also be generated. Note that not all mice have even a middle button so a
1929 portable application should avoid relying on the events from it (but the right
1930 button click can be emulated using the left mouse button with the control key
1931 under Mac platforms with a single button mouse).
1932
1933 For the @c wxEVT_ENTER_WINDOW and @c wxEVT_LEAVE_WINDOW events
1934 purposes, the mouse is considered to be inside the window if it is in the
1935 window client area and not inside one of its children. In other words, the
1936 parent window receives @c wxEVT_LEAVE_WINDOW event not only when the
1937 mouse leaves the window entirely but also when it enters one of its children.
1938
1939 The position associated with a mouse event is expressed in the window
1940 coordinates of the window which generated the event, you can use
1941 wxWindow::ClientToScreen() to convert it to screen coordinates and possibly
1942 call wxWindow::ScreenToClient() next to convert it to window coordinates of
1943 another window.
1944
1945 @note Note that under Windows CE mouse enter and leave events are not natively
1946 supported by the system but are generated by wxWidgets itself. This has several
1947 drawbacks: the LEAVE_WINDOW event might be received some time after the mouse
1948 left the window and the state variables for it may have changed during this time.
1949
1950 @note Note the difference between methods like wxMouseEvent::LeftDown and
1951 the inherited wxMouseState::LeftIsDown: the former returns @true when
1952 the event corresponds to the left mouse button click while the latter
1953 returns @true if the left mouse button is currently being pressed.
1954 For example, when the user is dragging the mouse you can use
1955 wxMouseEvent::LeftIsDown to test whether the left mouse button is
1956 (still) depressed. Also, by convention, if wxMouseEvent::LeftDown
1957 returns @true, wxMouseEvent::LeftIsDown will also return @true in
1958 wxWidgets whatever the underlying GUI behaviour is (which is
1959 platform-dependent). The same applies, of course, to other mouse
1960 buttons as well.
1961
1962
1963 @beginEventTable{wxMouseEvent}
1964 @event{EVT_LEFT_DOWN(func)}
1965 Process a @c wxEVT_LEFT_DOWN event. The handler of this event should normally
1966 call event.Skip() to allow the default processing to take place as otherwise
1967 the window under mouse wouldn't get the focus.
1968 @event{EVT_LEFT_UP(func)}
1969 Process a @c wxEVT_LEFT_UP event.
1970 @event{EVT_LEFT_DCLICK(func)}
1971 Process a @c wxEVT_LEFT_DCLICK event.
1972 @event{EVT_MIDDLE_DOWN(func)}
1973 Process a @c wxEVT_MIDDLE_DOWN event.
1974 @event{EVT_MIDDLE_UP(func)}
1975 Process a @c wxEVT_MIDDLE_UP event.
1976 @event{EVT_MIDDLE_DCLICK(func)}
1977 Process a @c wxEVT_MIDDLE_DCLICK event.
1978 @event{EVT_RIGHT_DOWN(func)}
1979 Process a @c wxEVT_RIGHT_DOWN event.
1980 @event{EVT_RIGHT_UP(func)}
1981 Process a @c wxEVT_RIGHT_UP event.
1982 @event{EVT_RIGHT_DCLICK(func)}
1983 Process a @c wxEVT_RIGHT_DCLICK event.
1984 @event{EVT_MOUSE_AUX1_DOWN(func)}
1985 Process a @c wxEVT_MOUSE_AUX1_DOWN event.
1986 @event{EVT_MOUSE_AUX1_UP(func)}
1987 Process a @c wxEVT_MOUSE_AUX1_UP event.
1988 @event{EVT_MOUSE_AUX1_DCLICK(func)}
1989 Process a @c wxEVT_MOUSE_AUX1_DCLICK event.
1990 @event{EVT_MOUSE_AUX2_DOWN(func)}
1991 Process a @c wxEVT_MOUSE_AUX2_DOWN event.
1992 @event{EVT_MOUSE_AUX2_UP(func)}
1993 Process a @c wxEVT_MOUSE_AUX2_UP event.
1994 @event{EVT_MOUSE_AUX2_DCLICK(func)}
1995 Process a @c wxEVT_MOUSE_AUX2_DCLICK event.
1996 @event{EVT_MOTION(func)}
1997 Process a @c wxEVT_MOTION event.
1998 @event{EVT_ENTER_WINDOW(func)}
1999 Process a @c wxEVT_ENTER_WINDOW event.
2000 @event{EVT_LEAVE_WINDOW(func)}
2001 Process a @c wxEVT_LEAVE_WINDOW event.
2002 @event{EVT_MOUSEWHEEL(func)}
2003 Process a @c wxEVT_MOUSEWHEEL event.
2004 @event{EVT_MOUSE_EVENTS(func)}
2005 Process all mouse events.
2006 @endEventTable
2007
2008 @library{wxcore}
2009 @category{events}
2010
2011 @see wxKeyEvent
2012 */
2013 class wxMouseEvent : public wxEvent,
2014 public wxMouseState
2015 {
2016 public:
2017 /**
2018 Constructor. Valid event types are:
2019
2020 @li wxEVT_ENTER_WINDOW
2021 @li wxEVT_LEAVE_WINDOW
2022 @li wxEVT_LEFT_DOWN
2023 @li wxEVT_LEFT_UP
2024 @li wxEVT_LEFT_DCLICK
2025 @li wxEVT_MIDDLE_DOWN
2026 @li wxEVT_MIDDLE_UP
2027 @li wxEVT_MIDDLE_DCLICK
2028 @li wxEVT_RIGHT_DOWN
2029 @li wxEVT_RIGHT_UP
2030 @li wxEVT_RIGHT_DCLICK
2031 @li wxEVT_MOUSE_AUX1_DOWN
2032 @li wxEVT_MOUSE_AUX1_UP
2033 @li wxEVT_MOUSE_AUX1_DCLICK
2034 @li wxEVT_MOUSE_AUX2_DOWN
2035 @li wxEVT_MOUSE_AUX2_UP
2036 @li wxEVT_MOUSE_AUX2_DCLICK
2037 @li wxEVT_MOTION
2038 @li wxEVT_MOUSEWHEEL
2039 */
2040 wxMouseEvent(wxEventType mouseEventType = wxEVT_NULL);
2041
2042 /**
2043 Returns @true if the event was a first extra button double click.
2044 */
2045 bool Aux1DClick() const;
2046
2047 /**
2048 Returns @true if the first extra button mouse button changed to down.
2049 */
2050 bool Aux1Down() const;
2051
2052 /**
2053 Returns @true if the first extra button mouse button changed to up.
2054 */
2055 bool Aux1Up() const;
2056
2057 /**
2058 Returns @true if the event was a second extra button double click.
2059 */
2060 bool Aux2DClick() const;
2061
2062 /**
2063 Returns @true if the second extra button mouse button changed to down.
2064 */
2065 bool Aux2Down() const;
2066
2067 /**
2068 Returns @true if the second extra button mouse button changed to up.
2069 */
2070 bool Aux2Up() const;
2071
2072 /**
2073 Returns @true if the event was generated by the specified button.
2074
2075 @see wxMouseState::ButtoinIsDown()
2076 */
2077 bool Button(wxMouseButton but) const;
2078
2079 /**
2080 If the argument is omitted, this returns @true if the event was a mouse
2081 double click event. Otherwise the argument specifies which double click event
2082 was generated (see Button() for the possible values).
2083 */
2084 bool ButtonDClick(wxMouseButton but = wxMOUSE_BTN_ANY) const;
2085
2086 /**
2087 If the argument is omitted, this returns @true if the event was a mouse
2088 button down event. Otherwise the argument specifies which button-down event
2089 was generated (see Button() for the possible values).
2090 */
2091 bool ButtonDown(wxMouseButton but = wxMOUSE_BTN_ANY) const;
2092
2093 /**
2094 If the argument is omitted, this returns @true if the event was a mouse
2095 button up event. Otherwise the argument specifies which button-up event
2096 was generated (see Button() for the possible values).
2097 */
2098 bool ButtonUp(wxMouseButton but = wxMOUSE_BTN_ANY) const;
2099
2100 /**
2101 Returns @true if this was a dragging event (motion while a button is depressed).
2102
2103 @see Moving()
2104 */
2105 bool Dragging() const;
2106
2107 /**
2108 Returns @true if the mouse was entering the window.
2109
2110 @see Leaving()
2111 */
2112 bool Entering() const;
2113
2114 /**
2115 Returns the mouse button which generated this event or @c wxMOUSE_BTN_NONE
2116 if no button is involved (for mouse move, enter or leave event, for example).
2117 Otherwise @c wxMOUSE_BTN_LEFT is returned for the left button down, up and
2118 double click events, @c wxMOUSE_BTN_MIDDLE and @c wxMOUSE_BTN_RIGHT
2119 for the same events for the middle and the right buttons respectively.
2120 */
2121 int GetButton() const;
2122
2123 /**
2124 Returns the number of mouse clicks for this event: 1 for a simple click, 2
2125 for a double-click, 3 for a triple-click and so on.
2126
2127 Currently this function is implemented only in wxMac and returns -1 for the
2128 other platforms (you can still distinguish simple clicks from double-clicks as
2129 they generate different kinds of events however).
2130
2131 @since 2.9.0
2132 */
2133 int GetClickCount() const;
2134
2135 /**
2136 Returns the configured number of lines (or whatever) to be scrolled per
2137 wheel action. Defaults to three.
2138 */
2139 int GetLinesPerAction() const;
2140
2141 /**
2142 Returns the logical mouse position in pixels (i.e. translated according to the
2143 translation set for the DC, which usually indicates that the window has been
2144 scrolled).
2145 */
2146 wxPoint GetLogicalPosition(const wxDC& dc) const;
2147
2148 /**
2149 Get wheel delta, normally 120.
2150
2151 This is the threshold for action to be taken, and one such action
2152 (for example, scrolling one increment) should occur for each delta.
2153 */
2154 int GetWheelDelta() const;
2155
2156 /**
2157 Get wheel rotation, positive or negative indicates direction of rotation.
2158
2159 Current devices all send an event when rotation is at least +/-WheelDelta, but
2160 finer resolution devices can be created in the future.
2161
2162 Because of this you shouldn't assume that one event is equal to 1 line, but you
2163 should be able to either do partial line scrolling or wait until several
2164 events accumulate before scrolling.
2165 */
2166 int GetWheelRotation() const;
2167
2168 /**
2169 Gets the axis the wheel operation concerns; @c 0 is the Y axis as on
2170 most mouse wheels, @c 1 is the X axis.
2171
2172 Note that only some models of mouse have horizontal wheel axis.
2173 */
2174 int GetWheelAxis() const;
2175
2176 /**
2177 Returns @true if the event was a mouse button event (not necessarily a button
2178 down event - that may be tested using ButtonDown()).
2179 */
2180 bool IsButton() const;
2181
2182 /**
2183 Returns @true if the system has been setup to do page scrolling with
2184 the mouse wheel instead of line scrolling.
2185 */
2186 bool IsPageScroll() const;
2187
2188 /**
2189 Returns @true if the mouse was leaving the window.
2190
2191 @see Entering().
2192 */
2193 bool Leaving() const;
2194
2195 /**
2196 Returns @true if the event was a left double click.
2197 */
2198 bool LeftDClick() const;
2199
2200 /**
2201 Returns @true if the left mouse button changed to down.
2202 */
2203 bool LeftDown() const;
2204
2205 /**
2206 Returns @true if the left mouse button changed to up.
2207 */
2208 bool LeftUp() const;
2209
2210 /**
2211 Returns @true if the Meta key was down at the time of the event.
2212 */
2213 bool MetaDown() const;
2214
2215 /**
2216 Returns @true if the event was a middle double click.
2217 */
2218 bool MiddleDClick() const;
2219
2220 /**
2221 Returns @true if the middle mouse button changed to down.
2222 */
2223 bool MiddleDown() const;
2224
2225 /**
2226 Returns @true if the middle mouse button changed to up.
2227 */
2228 bool MiddleUp() const;
2229
2230 /**
2231 Returns @true if this was a motion event and no mouse buttons were pressed.
2232 If any mouse button is held pressed, then this method returns @false and
2233 Dragging() returns @true.
2234 */
2235 bool Moving() const;
2236
2237 /**
2238 Returns @true if the event was a right double click.
2239 */
2240 bool RightDClick() const;
2241
2242 /**
2243 Returns @true if the right mouse button changed to down.
2244 */
2245 bool RightDown() const;
2246
2247 /**
2248 Returns @true if the right mouse button changed to up.
2249 */
2250 bool RightUp() const;
2251 };
2252
2253
2254
2255 /**
2256 @class wxDropFilesEvent
2257
2258 This class is used for drop files events, that is, when files have been dropped
2259 onto the window. This functionality is currently only available under Windows.
2260
2261 The window must have previously been enabled for dropping by calling
2262 wxWindow::DragAcceptFiles().
2263
2264 Important note: this is a separate implementation to the more general drag and drop
2265 implementation documented in the @ref overview_dnd. It uses the older, Windows
2266 message-based approach of dropping files.
2267
2268 @beginEventTable{wxDropFilesEvent}
2269 @event{EVT_DROP_FILES(func)}
2270 Process a @c wxEVT_DROP_FILES event.
2271 @endEventTable
2272
2273 @onlyfor{wxmsw}
2274
2275 @library{wxcore}
2276 @category{events}
2277
2278 @see @ref overview_events
2279 */
2280 class wxDropFilesEvent : public wxEvent
2281 {
2282 public:
2283 /**
2284 Constructor.
2285 */
2286 wxDropFilesEvent(wxEventType id = 0, int noFiles = 0,
2287 wxString* files = NULL);
2288
2289 /**
2290 Returns an array of filenames.
2291 */
2292 wxString* GetFiles() const;
2293
2294 /**
2295 Returns the number of files dropped.
2296 */
2297 int GetNumberOfFiles() const;
2298
2299 /**
2300 Returns the position at which the files were dropped.
2301 Returns an array of filenames.
2302 */
2303 wxPoint GetPosition() const;
2304 };
2305
2306
2307
2308 /**
2309 @class wxCommandEvent
2310
2311 This event class contains information about command events, which originate
2312 from a variety of simple controls.
2313
2314 Note that wxCommandEvents and wxCommandEvent-derived event classes by default
2315 and unlike other wxEvent-derived classes propagate upward from the source
2316 window (the window which emits the event) up to the first parent which processes
2317 the event. Be sure to read @ref overview_events_propagation.
2318
2319 More complex controls, such as wxTreeCtrl, have separate command event classes.
2320
2321 @beginEventTable{wxCommandEvent}
2322 @event{EVT_COMMAND(id, event, func)}
2323 Process a command, supplying the window identifier, command event identifier,
2324 and member function.
2325 @event{EVT_COMMAND_RANGE(id1, id2, event, func)}
2326 Process a command for a range of window identifiers, supplying the minimum and
2327 maximum window identifiers, command event identifier, and member function.
2328 @event{EVT_BUTTON(id, func)}
2329 Process a @c wxEVT_COMMAND_BUTTON_CLICKED command, which is generated by a wxButton control.
2330 @event{EVT_CHECKBOX(id, func)}
2331 Process a @c wxEVT_COMMAND_CHECKBOX_CLICKED command, which is generated by a wxCheckBox control.
2332 @event{EVT_CHOICE(id, func)}
2333 Process a @c wxEVT_COMMAND_CHOICE_SELECTED command, which is generated by a wxChoice control.
2334 @event{EVT_COMBOBOX(id, func)}
2335 Process a @c wxEVT_COMMAND_COMBOBOX_SELECTED command, which is generated by a wxComboBox control.
2336 @event{EVT_LISTBOX(id, func)}
2337 Process a @c wxEVT_COMMAND_LISTBOX_SELECTED command, which is generated by a wxListBox control.
2338 @event{EVT_LISTBOX_DCLICK(id, func)}
2339 Process a @c wxEVT_COMMAND_LISTBOX_DOUBLECLICKED command, which is generated by a wxListBox control.
2340 @event{EVT_CHECKLISTBOX(id, func)}
2341 Process a @c wxEVT_COMMAND_CHECKLISTBOX_TOGGLED command, which is generated by a wxCheckListBox control.
2342 @event{EVT_MENU(id, func)}
2343 Process a @c wxEVT_COMMAND_MENU_SELECTED command, which is generated by a menu item.
2344 @event{EVT_MENU_RANGE(id1, id2, func)}
2345 Process a @c wxEVT_COMMAND_MENU_RANGE command, which is generated by a range of menu items.
2346 @event{EVT_CONTEXT_MENU(func)}
2347 Process the event generated when the user has requested a popup menu to appear by
2348 pressing a special keyboard key (under Windows) or by right clicking the mouse.
2349 @event{EVT_RADIOBOX(id, func)}
2350 Process a @c wxEVT_COMMAND_RADIOBOX_SELECTED command, which is generated by a wxRadioBox control.
2351 @event{EVT_RADIOBUTTON(id, func)}
2352 Process a @c wxEVT_COMMAND_RADIOBUTTON_SELECTED command, which is generated by a wxRadioButton control.
2353 @event{EVT_SCROLLBAR(id, func)}
2354 Process a @c wxEVT_COMMAND_SCROLLBAR_UPDATED command, which is generated by a wxScrollBar
2355 control. This is provided for compatibility only; more specific scrollbar event macros
2356 should be used instead (see wxScrollEvent).
2357 @event{EVT_SLIDER(id, func)}
2358 Process a @c wxEVT_COMMAND_SLIDER_UPDATED command, which is generated by a wxSlider control.
2359 @event{EVT_TEXT(id, func)}
2360 Process a @c wxEVT_COMMAND_TEXT_UPDATED command, which is generated by a wxTextCtrl control.
2361 @event{EVT_TEXT_ENTER(id, func)}
2362 Process a @c wxEVT_COMMAND_TEXT_ENTER command, which is generated by a wxTextCtrl control.
2363 Note that you must use wxTE_PROCESS_ENTER flag when creating the control if you want it
2364 to generate such events.
2365 @event{EVT_TEXT_MAXLEN(id, func)}
2366 Process a @c wxEVT_COMMAND_TEXT_MAXLEN command, which is generated by a wxTextCtrl control
2367 when the user tries to enter more characters into it than the limit previously set
2368 with SetMaxLength().
2369 @event{EVT_TOGGLEBUTTON(id, func)}
2370 Process a @c wxEVT_COMMAND_TOGGLEBUTTON_CLICKED event.
2371 @event{EVT_TOOL(id, func)}
2372 Process a @c wxEVT_COMMAND_TOOL_CLICKED event (a synonym for @c wxEVT_COMMAND_MENU_SELECTED).
2373 Pass the id of the tool.
2374 @event{EVT_TOOL_RANGE(id1, id2, func)}
2375 Process a @c wxEVT_COMMAND_TOOL_CLICKED event for a range of identifiers. Pass the ids of the tools.
2376 @event{EVT_TOOL_RCLICKED(id, func)}
2377 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event. Pass the id of the tool. (Not available on wxOSX.)
2378 @event{EVT_TOOL_RCLICKED_RANGE(id1, id2, func)}
2379 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event for a range of ids. Pass the ids of the tools. (Not available on wxOSX.)
2380 @event{EVT_TOOL_ENTER(id, func)}
2381 Process a @c wxEVT_COMMAND_TOOL_ENTER event. Pass the id of the toolbar itself.
2382 The value of wxCommandEvent::GetSelection() is the tool id, or -1 if the mouse cursor
2383 has moved off a tool. (Not available on wxOSX.)
2384 @event{EVT_COMMAND_LEFT_CLICK(id, func)}
2385 Process a @c wxEVT_COMMAND_LEFT_CLICK command, which is generated by a control (wxMSW only).
2386 @event{EVT_COMMAND_LEFT_DCLICK(id, func)}
2387 Process a @c wxEVT_COMMAND_LEFT_DCLICK command, which is generated by a control (wxMSW only).
2388 @event{EVT_COMMAND_RIGHT_CLICK(id, func)}
2389 Process a @c wxEVT_COMMAND_RIGHT_CLICK command, which is generated by a control (wxMSW only).
2390 @event{EVT_COMMAND_SET_FOCUS(id, func)}
2391 Process a @c wxEVT_COMMAND_SET_FOCUS command, which is generated by a control (wxMSW only).
2392 @event{EVT_COMMAND_KILL_FOCUS(id, func)}
2393 Process a @c wxEVT_COMMAND_KILL_FOCUS command, which is generated by a control (wxMSW only).
2394 @event{EVT_COMMAND_ENTER(id, func)}
2395 Process a @c wxEVT_COMMAND_ENTER command, which is generated by a control.
2396 @endEventTable
2397
2398 @library{wxcore}
2399 @category{events}
2400 */
2401 class wxCommandEvent : public wxEvent
2402 {
2403 public:
2404 /**
2405 Constructor.
2406 */
2407 wxCommandEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
2408
2409 /**
2410 Returns client data pointer for a listbox or choice selection event
2411 (not valid for a deselection).
2412 */
2413 void* GetClientData() const;
2414
2415 /**
2416 Returns client object pointer for a listbox or choice selection event
2417 (not valid for a deselection).
2418 */
2419 wxClientData* GetClientObject() const;
2420
2421 /**
2422 Returns extra information dependant on the event objects type.
2423
2424 If the event comes from a listbox selection, it is a boolean
2425 determining whether the event was a selection (@true) or a
2426 deselection (@false). A listbox deselection only occurs for
2427 multiple-selection boxes, and in this case the index and string values
2428 are indeterminate and the listbox must be examined by the application.
2429 */
2430 long GetExtraLong() const;
2431
2432 /**
2433 Returns the integer identifier corresponding to a listbox, choice or
2434 radiobox selection (only if the event was a selection, not a deselection),
2435 or a boolean value representing the value of a checkbox.
2436 */
2437 int GetInt() const;
2438
2439 /**
2440 Returns item index for a listbox or choice selection event (not valid for
2441 a deselection).
2442 */
2443 int GetSelection() const;
2444
2445 /**
2446 Returns item string for a listbox or choice selection event. If one
2447 or several items have been deselected, returns the index of the first
2448 deselected item. If some items have been selected and others deselected
2449 at the same time, it will return the index of the first selected item.
2450 */
2451 wxString GetString() const;
2452
2453 /**
2454 This method can be used with checkbox and menu events: for the checkboxes, the
2455 method returns @true for a selection event and @false for a deselection one.
2456 For the menu events, this method indicates if the menu item just has become
2457 checked or unchecked (and thus only makes sense for checkable menu items).
2458
2459 Notice that this method can not be used with wxCheckListBox currently.
2460 */
2461 bool IsChecked() const;
2462
2463 /**
2464 For a listbox or similar event, returns @true if it is a selection, @false
2465 if it is a deselection. If some items have been selected and others deselected
2466 at the same time, it will return @true.
2467 */
2468 bool IsSelection() const;
2469
2470 /**
2471 Sets the client data for this event.
2472 */
2473 void SetClientData(void* clientData);
2474
2475 /**
2476 Sets the client object for this event. The client object is not owned by the
2477 event object and the event object will not delete the client object in its destructor.
2478
2479 The client object must be owned and deleted by another object (e.g. a control)
2480 that has longer life time than the event object.
2481 */
2482 void SetClientObject(wxClientData* clientObject);
2483
2484 /**
2485 Sets the @b m_extraLong member.
2486 */
2487 void SetExtraLong(long extraLong);
2488
2489 /**
2490 Sets the @b m_commandInt member.
2491 */
2492 void SetInt(int intCommand);
2493
2494 /**
2495 Sets the @b m_commandString member.
2496 */
2497 void SetString(const wxString& string);
2498 };
2499
2500
2501
2502 /**
2503 @class wxActivateEvent
2504
2505 An activate event is sent when a window or application is being activated
2506 or deactivated.
2507
2508 @beginEventTable{wxActivateEvent}
2509 @event{EVT_ACTIVATE(func)}
2510 Process a @c wxEVT_ACTIVATE event.
2511 @event{EVT_ACTIVATE_APP(func)}
2512 Process a @c wxEVT_ACTIVATE_APP event.
2513 This event is received by the wxApp-derived instance only.
2514 @event{EVT_HIBERNATE(func)}
2515 Process a hibernate event, supplying the member function. This event applies
2516 to wxApp only, and only on Windows SmartPhone and PocketPC.
2517 It is generated when the system is low on memory; the application should free
2518 up as much memory as possible, and restore full working state when it receives
2519 a wxEVT_ACTIVATE or wxEVT_ACTIVATE_APP event.
2520 @endEventTable
2521
2522 @library{wxcore}
2523 @category{events}
2524
2525 @see @ref overview_events, wxApp::IsActive
2526 */
2527 class wxActivateEvent : public wxEvent
2528 {
2529 public:
2530 /**
2531 Constructor.
2532 */
2533 wxActivateEvent(wxEventType eventType = wxEVT_NULL, bool active = true,
2534 int id = 0);
2535
2536 /**
2537 Returns @true if the application or window is being activated, @false otherwise.
2538 */
2539 bool GetActive() const;
2540 };
2541
2542
2543
2544 /**
2545 @class wxContextMenuEvent
2546
2547 This class is used for context menu events, sent to give
2548 the application a chance to show a context (popup) menu for a wxWindow.
2549
2550 Note that if wxContextMenuEvent::GetPosition returns wxDefaultPosition, this
2551 means that the event originated from a keyboard context button event, and you
2552 should compute a suitable position yourself, for example by calling wxGetMousePosition().
2553
2554 When a keyboard context menu button is pressed on Windows, a right-click event
2555 with default position is sent first, and if this event is not processed, the
2556 context menu event is sent. So if you process mouse events and you find your
2557 context menu event handler is not being called, you could call wxEvent::Skip()
2558 for mouse right-down events.
2559
2560 @beginEventTable{wxContextMenuEvent}
2561 @event{EVT_CONTEXT_MENU(func)}
2562 A right click (or other context menu command depending on platform) has been detected.
2563 @endEventTable
2564
2565
2566 @library{wxcore}
2567 @category{events}
2568
2569 @see wxCommandEvent, @ref overview_events
2570 */
2571 class wxContextMenuEvent : public wxCommandEvent
2572 {
2573 public:
2574 /**
2575 Constructor.
2576 */
2577 wxContextMenuEvent(wxEventType id = wxEVT_NULL, int id = 0,
2578 const wxPoint& pos = wxDefaultPosition);
2579
2580 /**
2581 Returns the position in screen coordinates at which the menu should be shown.
2582 Use wxWindow::ScreenToClient to convert to client coordinates.
2583
2584 You can also omit a position from wxWindow::PopupMenu in order to use
2585 the current mouse pointer position.
2586
2587 If the event originated from a keyboard event, the value returned from this
2588 function will be wxDefaultPosition.
2589 */
2590 const wxPoint& GetPosition() const;
2591
2592 /**
2593 Sets the position at which the menu should be shown.
2594 */
2595 void SetPosition(const wxPoint& point);
2596 };
2597
2598
2599
2600 /**
2601 @class wxEraseEvent
2602
2603 An erase event is sent when a window's background needs to be repainted.
2604
2605 On some platforms, such as GTK+, this event is simulated (simply generated just
2606 before the paint event) and may cause flicker. It is therefore recommended that
2607 you set the text background colour explicitly in order to prevent flicker.
2608 The default background colour under GTK+ is grey.
2609
2610 To intercept this event, use the EVT_ERASE_BACKGROUND macro in an event table
2611 definition.
2612
2613 You must call wxEraseEvent::GetDC and use the returned device context if it is
2614 non-@NULL. If it is @NULL, create your own temporary wxClientDC object.
2615
2616 @remarks
2617 Use the device context returned by GetDC to draw on, don't create
2618 a wxPaintDC in the event handler.
2619
2620 @beginEventTable{wxEraseEvent}
2621 @event{EVT_ERASE_BACKGROUND(func)}
2622 Process a @c wxEVT_ERASE_BACKGROUND event.
2623 @endEventTable
2624
2625 @library{wxcore}
2626 @category{events}
2627
2628 @see @ref overview_events
2629 */
2630 class wxEraseEvent : public wxEvent
2631 {
2632 public:
2633 /**
2634 Constructor.
2635 */
2636 wxEraseEvent(int id = 0, wxDC* dc = NULL);
2637
2638 /**
2639 Returns the device context associated with the erase event to draw on.
2640 */
2641 wxDC* GetDC() const;
2642 };
2643
2644
2645
2646 /**
2647 @class wxFocusEvent
2648
2649 A focus event is sent when a window's focus changes. The window losing focus
2650 receives a "kill focus" event while the window gaining it gets a "set focus" one.
2651
2652 Notice that the set focus event happens both when the user gives focus to the
2653 window (whether using the mouse or keyboard) and when it is done from the
2654 program itself using wxWindow::SetFocus.
2655
2656 @beginEventTable{wxFocusEvent}
2657 @event{EVT_SET_FOCUS(func)}
2658 Process a @c wxEVT_SET_FOCUS event.
2659 @event{EVT_KILL_FOCUS(func)}
2660 Process a @c wxEVT_KILL_FOCUS event.
2661 @endEventTable
2662
2663 @library{wxcore}
2664 @category{events}
2665
2666 @see @ref overview_events
2667 */
2668 class wxFocusEvent : public wxEvent
2669 {
2670 public:
2671 /**
2672 Constructor.
2673 */
2674 wxFocusEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2675
2676 /**
2677 Returns the window associated with this event, that is the window which had the
2678 focus before for the @c wxEVT_SET_FOCUS event and the window which is
2679 going to receive focus for the @c wxEVT_KILL_FOCUS one.
2680
2681 Warning: the window pointer may be @NULL!
2682 */
2683 wxWindow *GetWindow() const;
2684 };
2685
2686
2687
2688 /**
2689 @class wxChildFocusEvent
2690
2691 A child focus event is sent to a (parent-)window when one of its child windows
2692 gains focus, so that the window could restore the focus back to its corresponding
2693 child if it loses it now and regains later.
2694
2695 Notice that child window is the direct child of the window receiving event.
2696 Use wxWindow::FindFocus() to retreive the window which is actually getting focus.
2697
2698 @beginEventTable{wxChildFocusEvent}
2699 @event{EVT_CHILD_FOCUS(func)}
2700 Process a @c wxEVT_CHILD_FOCUS event.
2701 @endEventTable
2702
2703 @library{wxcore}
2704 @category{events}
2705
2706 @see @ref overview_events
2707 */
2708 class wxChildFocusEvent : public wxCommandEvent
2709 {
2710 public:
2711 /**
2712 Constructor.
2713
2714 @param win
2715 The direct child which is (or which contains the window which is) receiving
2716 the focus.
2717 */
2718 wxChildFocusEvent(wxWindow* win = NULL);
2719
2720 /**
2721 Returns the direct child which receives the focus, or a (grand-)parent of the
2722 control receiving the focus.
2723
2724 To get the actually focused control use wxWindow::FindFocus.
2725 */
2726 wxWindow *GetWindow() const;
2727 };
2728
2729
2730
2731 /**
2732 @class wxMouseCaptureLostEvent
2733
2734 An mouse capture lost event is sent to a window that obtained mouse capture,
2735 which was subsequently loss due to "external" event, for example when a dialog
2736 box is shown or if another application captures the mouse.
2737
2738 If this happens, this event is sent to all windows that are on capture stack
2739 (i.e. called CaptureMouse, but didn't call ReleaseMouse yet). The event is
2740 not sent if the capture changes because of a call to CaptureMouse or
2741 ReleaseMouse.
2742
2743 This event is currently emitted under Windows only.
2744
2745 @beginEventTable{wxMouseCaptureLostEvent}
2746 @event{EVT_MOUSE_CAPTURE_LOST(func)}
2747 Process a @c wxEVT_MOUSE_CAPTURE_LOST event.
2748 @endEventTable
2749
2750 @onlyfor{wxmsw}
2751
2752 @library{wxcore}
2753 @category{events}
2754
2755 @see wxMouseCaptureChangedEvent, @ref overview_events,
2756 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
2757 */
2758 class wxMouseCaptureLostEvent : public wxEvent
2759 {
2760 public:
2761 /**
2762 Constructor.
2763 */
2764 wxMouseCaptureLostEvent(wxWindowID windowId = 0);
2765 };
2766
2767
2768
2769 /**
2770 @class wxNotifyEvent
2771
2772 This class is not used by the event handlers by itself, but is a base class
2773 for other event classes (such as wxBookCtrlEvent).
2774
2775 It (or an object of a derived class) is sent when the controls state is being
2776 changed and allows the program to wxNotifyEvent::Veto() this change if it wants
2777 to prevent it from happening.
2778
2779 @library{wxcore}
2780 @category{events}
2781
2782 @see wxBookCtrlEvent
2783 */
2784 class wxNotifyEvent : public wxCommandEvent
2785 {
2786 public:
2787 /**
2788 Constructor (used internally by wxWidgets only).
2789 */
2790 wxNotifyEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2791
2792 /**
2793 This is the opposite of Veto(): it explicitly allows the event to be processed.
2794 For most events it is not necessary to call this method as the events are allowed
2795 anyhow but some are forbidden by default (this will be mentioned in the corresponding
2796 event description).
2797 */
2798 void Allow();
2799
2800 /**
2801 Returns @true if the change is allowed (Veto() hasn't been called) or @false
2802 otherwise (if it was).
2803 */
2804 bool IsAllowed() const;
2805
2806 /**
2807 Prevents the change announced by this event from happening.
2808
2809 It is in general a good idea to notify the user about the reasons for vetoing
2810 the change because otherwise the applications behaviour (which just refuses to
2811 do what the user wants) might be quite surprising.
2812 */
2813 void Veto();
2814 };
2815
2816
2817 /**
2818 @class wxThreadEvent
2819
2820 This class adds some simple functionalities to wxCommandEvent coinceived
2821 for inter-threads communications.
2822
2823 This event is not natively emitted by any control/class: this is just
2824 an helper class for the user.
2825 Its most important feature is the GetEventCategory() implementation which
2826 allows thread events to @b NOT be processed by wxEventLoopBase::YieldFor calls
2827 (unless the @c wxEVT_CATEGORY_THREAD is specified - which is never in wx code).
2828
2829 @library{wxcore}
2830 @category{events,threading}
2831
2832 @see @ref overview_thread, wxEventLoopBase::YieldFor
2833 */
2834 class wxThreadEvent : public wxCommandEvent
2835 {
2836 public:
2837 /**
2838 Constructor.
2839 */
2840 wxThreadEvent(wxEventType eventType = wxEVT_COMMAND_THREAD, int id = wxID_ANY);
2841
2842 /**
2843 Clones this event making sure that all internal members which use
2844 COW (only @c m_commandString for now; see @ref overview_refcount)
2845 are unshared (see wxObject::UnShare).
2846 */
2847 virtual wxEvent *Clone() const;
2848
2849 /**
2850 Returns @c wxEVT_CATEGORY_THREAD.
2851
2852 This is important to avoid unwanted processing of thread events
2853 when calling wxEventLoopBase::YieldFor().
2854 */
2855 virtual wxEventCategory GetEventCategory() const;
2856
2857 /**
2858 Sets custom data payload.
2859
2860 The @a payload argument may be of any type that wxAny can handle
2861 (i.e. pretty much anything). Note that T's copy constructor must be
2862 thread-safe, i.e. create a copy that doesn't share anything with
2863 the original (see Clone()).
2864
2865 @note This method is not available with Visual C++ 6.
2866
2867 @since 2.9.1
2868
2869 @see GetPayload(), wxAny
2870 */
2871 template<typename T>
2872 void SetPayload(const T& payload);
2873
2874 /**
2875 Get custom data payload.
2876
2877 Correct type is checked in debug builds.
2878
2879 @note This method is not available with Visual C++ 6.
2880
2881 @since 2.9.1
2882
2883 @see SetPayload(), wxAny
2884 */
2885 template<typename T>
2886 T GetPayload() const;
2887 };
2888
2889
2890 /**
2891 @class wxHelpEvent
2892
2893 A help event is sent when the user has requested context-sensitive help.
2894 This can either be caused by the application requesting context-sensitive help mode
2895 via wxContextHelp, or (on MS Windows) by the system generating a WM_HELP message when
2896 the user pressed F1 or clicked on the query button in a dialog caption.
2897
2898 A help event is sent to the window that the user clicked on, and is propagated
2899 up the window hierarchy until the event is processed or there are no more event
2900 handlers.
2901
2902 The application should call wxEvent::GetId to check the identity of the
2903 clicked-on window, and then either show some suitable help or call wxEvent::Skip()
2904 if the identifier is unrecognised.
2905
2906 Calling Skip is important because it allows wxWidgets to generate further
2907 events for ancestors of the clicked-on window. Otherwise it would be impossible to
2908 show help for container windows, since processing would stop after the first window
2909 found.
2910
2911 @beginEventTable{wxHelpEvent}
2912 @event{EVT_HELP(id, func)}
2913 Process a @c wxEVT_HELP event.
2914 @event{EVT_HELP_RANGE(id1, id2, func)}
2915 Process a @c wxEVT_HELP event for a range of ids.
2916 @endEventTable
2917
2918 @library{wxcore}
2919 @category{events}
2920
2921 @see wxContextHelp, wxDialog, @ref overview_events
2922 */
2923 class wxHelpEvent : public wxCommandEvent
2924 {
2925 public:
2926 /**
2927 Indicates how a wxHelpEvent was generated.
2928 */
2929 enum Origin
2930 {
2931 Origin_Unknown, /**< unrecognized event source. */
2932 Origin_Keyboard, /**< event generated from F1 key press. */
2933
2934 /** event generated by wxContextHelp or from the [?] button on
2935 the title bar (Windows). */
2936 Origin_HelpButton
2937 };
2938
2939 /**
2940 Constructor.
2941 */
2942 wxHelpEvent(wxEventType type = wxEVT_NULL,
2943 wxWindowID winid = 0,
2944 const wxPoint& pt = wxDefaultPosition,
2945 wxHelpEvent::Origin origin = Origin_Unknown);
2946
2947 /**
2948 Returns the origin of the help event which is one of the ::wxHelpEventOrigin
2949 values.
2950
2951 The application may handle events generated using the keyboard or mouse
2952 differently, e.g. by using wxGetMousePosition() for the mouse events.
2953
2954 @see SetOrigin()
2955 */
2956 wxHelpEvent::Origin GetOrigin() const;
2957
2958 /**
2959 Returns the left-click position of the mouse, in screen coordinates.
2960 This allows the application to position the help appropriately.
2961 */
2962 const wxPoint& GetPosition() const;
2963
2964 /**
2965 Set the help event origin, only used internally by wxWidgets normally.
2966
2967 @see GetOrigin()
2968 */
2969 void SetOrigin(wxHelpEvent::Origin origin);
2970
2971 /**
2972 Sets the left-click position of the mouse, in screen coordinates.
2973 */
2974 void SetPosition(const wxPoint& pt);
2975 };
2976
2977
2978
2979 /**
2980 @class wxScrollEvent
2981
2982 A scroll event holds information about events sent from stand-alone
2983 scrollbars (see wxScrollBar) and sliders (see wxSlider).
2984
2985 Note that scrolled windows send the wxScrollWinEvent which does not derive from
2986 wxCommandEvent, but from wxEvent directly - don't confuse these two kinds of
2987 events and use the event table macros mentioned below only for the scrollbar-like
2988 controls.
2989
2990 @section scrollevent_diff The difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED
2991
2992 The EVT_SCROLL_THUMBRELEASE event is only emitted when actually dragging the thumb
2993 using the mouse and releasing it (This EVT_SCROLL_THUMBRELEASE event is also followed
2994 by an EVT_SCROLL_CHANGED event).
2995
2996 The EVT_SCROLL_CHANGED event also occurs when using the keyboard to change the thumb
2997 position, and when clicking next to the thumb (In all these cases the EVT_SCROLL_THUMBRELEASE
2998 event does not happen).
2999
3000 In short, the EVT_SCROLL_CHANGED event is triggered when scrolling/ moving has finished
3001 independently of the way it had started. Please see the widgets sample ("Slider" page)
3002 to see the difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED in action.
3003
3004 @remarks
3005 Note that unless specifying a scroll control identifier, you will need to test for scrollbar
3006 orientation with wxScrollEvent::GetOrientation, since horizontal and vertical scroll events
3007 are processed using the same event handler.
3008
3009 @beginEventTable{wxScrollEvent}
3010 You can use EVT_COMMAND_SCROLL... macros with window IDs for when intercepting
3011 scroll events from controls, or EVT_SCROLL... macros without window IDs for
3012 intercepting scroll events from the receiving window -- except for this, the
3013 macros behave exactly the same.
3014 @event{EVT_SCROLL(func)}
3015 Process all scroll events.
3016 @event{EVT_SCROLL_TOP(func)}
3017 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
3018 @event{EVT_SCROLL_BOTTOM(func)}
3019 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
3020 @event{EVT_SCROLL_LINEUP(func)}
3021 Process wxEVT_SCROLL_LINEUP line up events.
3022 @event{EVT_SCROLL_LINEDOWN(func)}
3023 Process wxEVT_SCROLL_LINEDOWN line down events.
3024 @event{EVT_SCROLL_PAGEUP(func)}
3025 Process wxEVT_SCROLL_PAGEUP page up events.
3026 @event{EVT_SCROLL_PAGEDOWN(func)}
3027 Process wxEVT_SCROLL_PAGEDOWN page down events.
3028 @event{EVT_SCROLL_THUMBTRACK(func)}
3029 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent as the
3030 user drags the thumbtrack).
3031 @event{EVT_SCROLL_THUMBRELEASE(func)}
3032 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
3033 @event{EVT_SCROLL_CHANGED(func)}
3034 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
3035 @event{EVT_COMMAND_SCROLL(id, func)}
3036 Process all scroll events.
3037 @event{EVT_COMMAND_SCROLL_TOP(id, func)}
3038 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
3039 @event{EVT_COMMAND_SCROLL_BOTTOM(id, func)}
3040 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
3041 @event{EVT_COMMAND_SCROLL_LINEUP(id, func)}
3042 Process wxEVT_SCROLL_LINEUP line up events.
3043 @event{EVT_COMMAND_SCROLL_LINEDOWN(id, func)}
3044 Process wxEVT_SCROLL_LINEDOWN line down events.
3045 @event{EVT_COMMAND_SCROLL_PAGEUP(id, func)}
3046 Process wxEVT_SCROLL_PAGEUP page up events.
3047 @event{EVT_COMMAND_SCROLL_PAGEDOWN(id, func)}
3048 Process wxEVT_SCROLL_PAGEDOWN page down events.
3049 @event{EVT_COMMAND_SCROLL_THUMBTRACK(id, func)}
3050 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent
3051 as the user drags the thumbtrack).
3052 @event{EVT_COMMAND_SCROLL_THUMBRELEASE(func)}
3053 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
3054 @event{EVT_COMMAND_SCROLL_CHANGED(func)}
3055 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
3056 @endEventTable
3057
3058 @library{wxcore}
3059 @category{events}
3060
3061 @see wxScrollBar, wxSlider, wxSpinButton, wxScrollWinEvent, @ref overview_events
3062 */
3063 class wxScrollEvent : public wxCommandEvent
3064 {
3065 public:
3066 /**
3067 Constructor.
3068 */
3069 wxScrollEvent(wxEventType commandType = wxEVT_NULL, int id = 0, int pos = 0,
3070 int orientation = 0);
3071
3072 /**
3073 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
3074 scrollbar.
3075 */
3076 int GetOrientation() const;
3077
3078 /**
3079 Returns the position of the scrollbar.
3080 */
3081 int GetPosition() const;
3082 };
3083
3084 /**
3085 See wxIdleEvent::SetMode() for more info.
3086 */
3087 enum wxIdleMode
3088 {
3089 /** Send idle events to all windows */
3090 wxIDLE_PROCESS_ALL,
3091
3092 /** Send idle events to windows that have the wxWS_EX_PROCESS_IDLE flag specified */
3093 wxIDLE_PROCESS_SPECIFIED
3094 };
3095
3096
3097 /**
3098 @class wxIdleEvent
3099
3100 This class is used for idle events, which are generated when the system becomes
3101 idle. Note that, unless you do something specifically, the idle events are not
3102 sent if the system remains idle once it has become it, e.g. only a single idle
3103 event will be generated until something else resulting in more normal events
3104 happens and only then is the next idle event sent again.
3105
3106 If you need to ensure a continuous stream of idle events, you can either use
3107 wxIdleEvent::RequestMore method in your handler or call wxWakeUpIdle() periodically
3108 (for example from a timer event handler), but note that both of these approaches
3109 (and especially the first one) increase the system load and so should be avoided
3110 if possible.
3111
3112 By default, idle events are sent to all windows (and also wxApp, as usual).
3113 If this is causing a significant overhead in your application, you can call
3114 wxIdleEvent::SetMode with the value wxIDLE_PROCESS_SPECIFIED, and set the
3115 wxWS_EX_PROCESS_IDLE extra window style for every window which should receive
3116 idle events.
3117
3118 @beginEventTable{wxIdleEvent}
3119 @event{EVT_IDLE(func)}
3120 Process a @c wxEVT_IDLE event.
3121 @endEventTable
3122
3123 @library{wxbase}
3124 @category{events}
3125
3126 @see @ref overview_events, wxUpdateUIEvent, wxWindow::OnInternalIdle
3127 */
3128 class wxIdleEvent : public wxEvent
3129 {
3130 public:
3131 /**
3132 Constructor.
3133 */
3134 wxIdleEvent();
3135
3136 /**
3137 Returns @true if it is appropriate to send idle events to this window.
3138
3139 This function looks at the mode used (see wxIdleEvent::SetMode),
3140 and the wxWS_EX_PROCESS_IDLE style in @a window to determine whether idle
3141 events should be sent to this window now.
3142
3143 By default this will always return @true because the update mode is initially
3144 wxIDLE_PROCESS_ALL. You can change the mode to only send idle events to
3145 windows with the wxWS_EX_PROCESS_IDLE extra window style set.
3146
3147 @see SetMode()
3148 */
3149 static bool CanSend(wxWindow* window);
3150
3151 /**
3152 Static function returning a value specifying how wxWidgets will send idle
3153 events: to all windows, or only to those which specify that they
3154 will process the events.
3155
3156 @see SetMode().
3157 */
3158 static wxIdleMode GetMode();
3159
3160 /**
3161 Returns @true if the OnIdle function processing this event requested more
3162 processing time.
3163
3164 @see RequestMore()
3165 */
3166 bool MoreRequested() const;
3167
3168 /**
3169 Tells wxWidgets that more processing is required.
3170
3171 This function can be called by an OnIdle handler for a window or window event
3172 handler to indicate that wxApp::OnIdle should forward the OnIdle event once
3173 more to the application windows.
3174
3175 If no window calls this function during OnIdle, then the application will
3176 remain in a passive event loop (not calling OnIdle) until a new event is
3177 posted to the application by the windowing system.
3178
3179 @see MoreRequested()
3180 */
3181 void RequestMore(bool needMore = true);
3182
3183 /**
3184 Static function for specifying how wxWidgets will send idle events: to
3185 all windows, or only to those which specify that they will process the events.
3186
3187 @param mode
3188 Can be one of the ::wxIdleMode values.
3189 The default is wxIDLE_PROCESS_ALL.
3190 */
3191 static void SetMode(wxIdleMode mode);
3192 };
3193
3194
3195
3196 /**
3197 @class wxInitDialogEvent
3198
3199 A wxInitDialogEvent is sent as a dialog or panel is being initialised.
3200 Handlers for this event can transfer data to the window.
3201
3202 The default handler calls wxWindow::TransferDataToWindow.
3203
3204 @beginEventTable{wxInitDialogEvent}
3205 @event{EVT_INIT_DIALOG(func)}
3206 Process a @c wxEVT_INIT_DIALOG event.
3207 @endEventTable
3208
3209 @library{wxcore}
3210 @category{events}
3211
3212 @see @ref overview_events
3213 */
3214 class wxInitDialogEvent : public wxEvent
3215 {
3216 public:
3217 /**
3218 Constructor.
3219 */
3220 wxInitDialogEvent(int id = 0);
3221 };
3222
3223
3224
3225 /**
3226 @class wxWindowDestroyEvent
3227
3228 This event is sent as early as possible during the window destruction
3229 process.
3230
3231 For the top level windows, as early as possible means that this is done by
3232 wxFrame or wxDialog destructor, i.e. after the destructor of the derived
3233 class was executed and so any methods specific to the derived class can't
3234 be called any more from this event handler. If you need to do this, you
3235 must call wxWindow::SendDestroyEvent() from your derived class destructor.
3236
3237 For the child windows, this event is generated just before deleting the
3238 window from wxWindow::Destroy() (which is also called when the parent
3239 window is deleted) or from the window destructor if operator @c delete was
3240 used directly (which is not recommended for this very reason).
3241
3242 It is usually pointless to handle this event in the window itself but it ca
3243 be very useful to receive notifications about the window destruction in the
3244 parent window or in any other object interested in this window.
3245
3246 @library{wxcore}
3247 @category{events}
3248
3249 @see @ref overview_events, wxWindowCreateEvent
3250 */
3251 class wxWindowDestroyEvent : public wxCommandEvent
3252 {
3253 public:
3254 /**
3255 Constructor.
3256 */
3257 wxWindowDestroyEvent(wxWindow* win = NULL);
3258
3259 /// Retutn the window being destroyed.
3260 wxWindow *GetWindow() const;
3261 };
3262
3263
3264 /**
3265 @class wxNavigationKeyEvent
3266
3267 This event class contains information about navigation events,
3268 generated by navigation keys such as tab and page down.
3269
3270 This event is mainly used by wxWidgets implementations.
3271 A wxNavigationKeyEvent handler is automatically provided by wxWidgets
3272 when you make a class into a control container with the macro
3273 WX_DECLARE_CONTROL_CONTAINER.
3274
3275 @beginEventTable{wxNavigationKeyEvent}
3276 @event{EVT_NAVIGATION_KEY(func)}
3277 Process a navigation key event.
3278 @endEventTable
3279
3280 @library{wxcore}
3281 @category{events}
3282
3283 @see wxWindow::Navigate, wxWindow::NavigateIn
3284 */
3285 class wxNavigationKeyEvent : public wxEvent
3286 {
3287 public:
3288 /**
3289 Flags which can be used with wxNavigationKeyEvent.
3290 */
3291 enum wxNavigationKeyEventFlags
3292 {
3293 IsBackward = 0x0000,
3294 IsForward = 0x0001,
3295 WinChange = 0x0002,
3296 FromTab = 0x0004
3297 };
3298
3299 wxNavigationKeyEvent();
3300 wxNavigationKeyEvent(const wxNavigationKeyEvent& event);
3301
3302 /**
3303 Returns the child that has the focus, or @NULL.
3304 */
3305 wxWindow* GetCurrentFocus() const;
3306
3307 /**
3308 Returns @true if the navigation was in the forward direction.
3309 */
3310 bool GetDirection() const;
3311
3312 /**
3313 Returns @true if the navigation event was from a tab key.
3314 This is required for proper navigation over radio buttons.
3315 */
3316 bool IsFromTab() const;
3317
3318 /**
3319 Returns @true if the navigation event represents a window change
3320 (for example, from Ctrl-Page Down in a notebook).
3321 */
3322 bool IsWindowChange() const;
3323
3324 /**
3325 Sets the current focus window member.
3326 */
3327 void SetCurrentFocus(wxWindow* currentFocus);
3328
3329 /**
3330 Sets the direction to forward if @a direction is @true, or backward
3331 if @false.
3332 */
3333 void SetDirection(bool direction);
3334
3335 /**
3336 Sets the flags for this event.
3337 The @a flags can be a combination of the ::wxNavigationKeyEventFlags values.
3338 */
3339 void SetFlags(long flags);
3340
3341 /**
3342 Marks the navigation event as from a tab key.
3343 */
3344 void SetFromTab(bool fromTab);
3345
3346 /**
3347 Marks the event as a window change event.
3348 */
3349 void SetWindowChange(bool windowChange);
3350 };
3351
3352
3353
3354 /**
3355 @class wxMouseCaptureChangedEvent
3356
3357 An mouse capture changed event is sent to a window that loses its
3358 mouse capture. This is called even if wxWindow::ReleaseMouse
3359 was called by the application code. Handling this event allows
3360 an application to cater for unexpected capture releases which
3361 might otherwise confuse mouse handling code.
3362
3363 @onlyfor{wxmsw}
3364
3365 @beginEventTable{wxMouseCaptureChangedEvent}
3366 @event{EVT_MOUSE_CAPTURE_CHANGED(func)}
3367 Process a @c wxEVT_MOUSE_CAPTURE_CHANGED event.
3368 @endEventTable
3369
3370 @library{wxcore}
3371 @category{events}
3372
3373 @see wxMouseCaptureLostEvent, @ref overview_events,
3374 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
3375 */
3376 class wxMouseCaptureChangedEvent : public wxEvent
3377 {
3378 public:
3379 /**
3380 Constructor.
3381 */
3382 wxMouseCaptureChangedEvent(wxWindowID windowId = 0,
3383 wxWindow* gainedCapture = NULL);
3384
3385 /**
3386 Returns the window that gained the capture, or @NULL if it was a
3387 non-wxWidgets window.
3388 */
3389 wxWindow* GetCapturedWindow() const;
3390 };
3391
3392
3393
3394 /**
3395 @class wxCloseEvent
3396
3397 This event class contains information about window and session close events.
3398
3399 The handler function for EVT_CLOSE is called when the user has tried to close a
3400 a frame or dialog box using the window manager (X) or system menu (Windows).
3401 It can also be invoked by the application itself programmatically, for example by
3402 calling the wxWindow::Close function.
3403
3404 You should check whether the application is forcing the deletion of the window
3405 using wxCloseEvent::CanVeto. If this is @false, you @e must destroy the window
3406 using wxWindow::Destroy.
3407
3408 If the return value is @true, it is up to you whether you respond by destroying
3409 the window.
3410
3411 If you don't destroy the window, you should call wxCloseEvent::Veto to
3412 let the calling code know that you did not destroy the window.
3413 This allows the wxWindow::Close function to return @true or @false depending
3414 on whether the close instruction was honoured or not.
3415
3416 Example of a wxCloseEvent handler:
3417
3418 @code
3419 void MyFrame::OnClose(wxCloseEvent& event)
3420 {
3421 if ( event.CanVeto() && m_bFileNotSaved )
3422 {
3423 if ( wxMessageBox("The file has not been saved... continue closing?",
3424 "Please confirm",
3425 wxICON_QUESTION | wxYES_NO) != wxYES )
3426 {
3427 event.Veto();
3428 return;
3429 }
3430 }
3431
3432 Destroy(); // you may also do: event.Skip();
3433 // since the default event handler does call Destroy(), too
3434 }
3435 @endcode
3436
3437 The EVT_END_SESSION event is slightly different as it is sent by the system
3438 when the user session is ending (e.g. because of log out or shutdown) and
3439 so all windows are being forcefully closed. At least under MSW, after the
3440 handler for this event is executed the program is simply killed by the
3441 system. Because of this, the default handler for this event provided by
3442 wxWidgets calls all the usual cleanup code (including wxApp::OnExit()) so
3443 that it could still be executed and exit()s the process itself, without
3444 waiting for being killed. If this behaviour is for some reason undesirable,
3445 make sure that you define a handler for this event in your wxApp-derived
3446 class and do not call @c event.Skip() in it (but be aware that the system
3447 will still kill your application).
3448
3449 @beginEventTable{wxCloseEvent}
3450 @event{EVT_CLOSE(func)}
3451 Process a @c wxEVT_CLOSE_WINDOW command event, supplying the member function.
3452 This event applies to wxFrame and wxDialog classes.
3453 @event{EVT_QUERY_END_SESSION(func)}
3454 Process a @c wxEVT_QUERY_END_SESSION session event, supplying the member function.
3455 This event can be handled in wxApp-derived class only.
3456 @event{EVT_END_SESSION(func)}
3457 Process a @c wxEVT_END_SESSION session event, supplying the member function.
3458 This event can be handled in wxApp-derived class only.
3459 @endEventTable
3460
3461 @library{wxcore}
3462 @category{events}
3463
3464 @see wxWindow::Close, @ref overview_windowdeletion
3465 */
3466 class wxCloseEvent : public wxEvent
3467 {
3468 public:
3469 /**
3470 Constructor.
3471 */
3472 wxCloseEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
3473
3474 /**
3475 Returns @true if you can veto a system shutdown or a window close event.
3476 Vetoing a window close event is not possible if the calling code wishes to
3477 force the application to exit, and so this function must be called to check this.
3478 */
3479 bool CanVeto() const;
3480
3481 /**
3482 Returns @true if the user is just logging off or @false if the system is
3483 shutting down. This method can only be called for end session and query end
3484 session events, it doesn't make sense for close window event.
3485 */
3486 bool GetLoggingOff() const;
3487
3488 /**
3489 Sets the 'can veto' flag.
3490 */
3491 void SetCanVeto(bool canVeto);
3492
3493 /**
3494 Sets the 'logging off' flag.
3495 */
3496 void SetLoggingOff(bool loggingOff);
3497
3498 /**
3499 Call this from your event handler to veto a system shutdown or to signal
3500 to the calling application that a window close did not happen.
3501
3502 You can only veto a shutdown if CanVeto() returns @true.
3503 */
3504 void Veto(bool veto = true);
3505 };
3506
3507
3508
3509 /**
3510 @class wxMenuEvent
3511
3512 This class is used for a variety of menu-related events. Note that
3513 these do not include menu command events, which are
3514 handled using wxCommandEvent objects.
3515
3516 The default handler for @c wxEVT_MENU_HIGHLIGHT displays help
3517 text in the first field of the status bar.
3518
3519 @beginEventTable{wxMenuEvent}
3520 @event{EVT_MENU_OPEN(func)}
3521 A menu is about to be opened. On Windows, this is only sent once for each
3522 navigation of the menubar (up until all menus have closed).
3523 @event{EVT_MENU_CLOSE(func)}
3524 A menu has been just closed.
3525 @event{EVT_MENU_HIGHLIGHT(id, func)}
3526 The menu item with the specified id has been highlighted: used to show
3527 help prompts in the status bar by wxFrame
3528 @event{EVT_MENU_HIGHLIGHT_ALL(func)}
3529 A menu item has been highlighted, i.e. the currently selected menu item has changed.
3530 @endEventTable
3531
3532 @library{wxcore}
3533 @category{events}
3534
3535 @see wxCommandEvent, @ref overview_events
3536 */
3537 class wxMenuEvent : public wxEvent
3538 {
3539 public:
3540 /**
3541 Constructor.
3542 */
3543 wxMenuEvent(wxEventType id = wxEVT_NULL, int id = 0, wxMenu* menu = NULL);
3544
3545 /**
3546 Returns the menu which is being opened or closed. This method should only be
3547 used with the @c OPEN and @c CLOSE events and even for them the
3548 returned pointer may be @NULL in some ports.
3549 */
3550 wxMenu* GetMenu() const;
3551
3552 /**
3553 Returns the menu identifier associated with the event.
3554 This method should be only used with the @c HIGHLIGHT events.
3555 */
3556 int GetMenuId() const;
3557
3558 /**
3559 Returns @true if the menu which is being opened or closed is a popup menu,
3560 @false if it is a normal one.
3561
3562 This method should only be used with the @c OPEN and @c CLOSE events.
3563 */
3564 bool IsPopup() const;
3565 };
3566
3567 /**
3568 @class wxShowEvent
3569
3570 An event being sent when the window is shown or hidden.
3571
3572 Currently only wxMSW, wxGTK and wxOS2 generate such events.
3573
3574 @onlyfor{wxmsw,wxgtk,wxos2}
3575
3576 @beginEventTable{wxShowEvent}
3577 @event{EVT_SHOW(func)}
3578 Process a @c wxEVT_SHOW event.
3579 @endEventTable
3580
3581 @library{wxcore}
3582 @category{events}
3583
3584 @see @ref overview_events, wxWindow::Show,
3585 wxWindow::IsShown
3586 */
3587
3588 class wxShowEvent : public wxEvent
3589 {
3590 public:
3591 /**
3592 Constructor.
3593 */
3594 wxShowEvent(int winid = 0, bool show = false);
3595
3596 /**
3597 Set whether the windows was shown or hidden.
3598 */
3599 void SetShow(bool show);
3600
3601 /**
3602 Return @true if the window has been shown, @false if it has been
3603 hidden.
3604 */
3605 bool IsShown() const;
3606
3607 /**
3608 @deprecated This function is deprecated in favour of IsShown().
3609 */
3610 bool GetShow() const;
3611 };
3612
3613
3614
3615 /**
3616 @class wxIconizeEvent
3617
3618 An event being sent when the frame is iconized (minimized) or restored.
3619
3620 Currently only wxMSW and wxGTK generate such events.
3621
3622 @onlyfor{wxmsw,wxgtk}
3623
3624 @beginEventTable{wxIconizeEvent}
3625 @event{EVT_ICONIZE(func)}
3626 Process a @c wxEVT_ICONIZE event.
3627 @endEventTable
3628
3629 @library{wxcore}
3630 @category{events}
3631
3632 @see @ref overview_events, wxTopLevelWindow::Iconize,
3633 wxTopLevelWindow::IsIconized
3634 */
3635 class wxIconizeEvent : public wxEvent
3636 {
3637 public:
3638 /**
3639 Constructor.
3640 */
3641 wxIconizeEvent(int id = 0, bool iconized = true);
3642
3643 /**
3644 Returns @true if the frame has been iconized, @false if it has been
3645 restored.
3646 */
3647 bool IsIconized() const;
3648
3649 /**
3650 @deprecated This function is deprecated in favour of IsIconized().
3651 */
3652 bool Iconized() const;
3653 };
3654
3655
3656
3657 /**
3658 @class wxMoveEvent
3659
3660 A move event holds information about wxTopLevelWindow move change events.
3661
3662 @beginEventTable{wxMoveEvent}
3663 @event{EVT_MOVE(func)}
3664 Process a @c wxEVT_MOVE event, which is generated when a window is moved.
3665 @event{EVT_MOVE_START(func)}
3666 Process a @c wxEVT_MOVE_START event, which is generated when the user starts
3667 to move or size a window. wxMSW only.
3668 @event{EVT_MOVE_END(func)}
3669 Process a @c wxEVT_MOVE_END event, which is generated when the user stops
3670 moving or sizing a window. wxMSW only.
3671 @endEventTable
3672
3673 @library{wxcore}
3674 @category{events}
3675
3676 @see wxPoint, @ref overview_events
3677 */
3678 class wxMoveEvent : public wxEvent
3679 {
3680 public:
3681 /**
3682 Constructor.
3683 */
3684 wxMoveEvent(const wxPoint& pt, int id = 0);
3685
3686 /**
3687 Returns the position of the window generating the move change event.
3688 */
3689 wxPoint GetPosition() const;
3690 };
3691
3692
3693 /**
3694 @class wxSizeEvent
3695
3696 A size event holds information about size change events of wxWindow.
3697
3698 The EVT_SIZE handler function will be called when the window has been resized.
3699
3700 You may wish to use this for frames to resize their child windows as appropriate.
3701
3702 Note that the size passed is of the whole window: call wxWindow::GetClientSize()
3703 for the area which may be used by the application.
3704
3705 When a window is resized, usually only a small part of the window is damaged
3706 and you may only need to repaint that area. However, if your drawing depends on the
3707 size of the window, you may need to clear the DC explicitly and repaint the whole window.
3708 In which case, you may need to call wxWindow::Refresh to invalidate the entire window.
3709
3710 @beginEventTable{wxSizeEvent}
3711 @event{EVT_SIZE(func)}
3712 Process a @c wxEVT_SIZE event.
3713 @endEventTable
3714
3715 @library{wxcore}
3716 @category{events}
3717
3718 @see wxSize, @ref overview_events
3719 */
3720 class wxSizeEvent : public wxEvent
3721 {
3722 public:
3723 /**
3724 Constructor.
3725 */
3726 wxSizeEvent(const wxSize& sz, int id = 0);
3727
3728 /**
3729 Returns the entire size of the window generating the size change event.
3730
3731 This is the new total size of the window, i.e. the same size as would
3732 be returned by wxWindow::GetSize() if it were called now. Use
3733 wxWindow::GetClientSize() if you catch this event in a top level window
3734 such as wxFrame to find the size available for the window contents.
3735 */
3736 wxSize GetSize() const;
3737 };
3738
3739
3740
3741 /**
3742 @class wxSetCursorEvent
3743
3744 A wxSetCursorEvent is generated from wxWindow when the mouse cursor is about
3745 to be set as a result of mouse motion.
3746
3747 This event gives the application the chance to perform specific mouse cursor
3748 processing based on the current position of the mouse within the window.
3749 Use wxSetCursorEvent::SetCursor to specify the cursor you want to be displayed.
3750
3751 @beginEventTable{wxSetCursorEvent}
3752 @event{EVT_SET_CURSOR(func)}
3753 Process a @c wxEVT_SET_CURSOR event.
3754 @endEventTable
3755
3756 @library{wxcore}
3757 @category{events}
3758
3759 @see ::wxSetCursor, wxWindow::wxSetCursor
3760 */
3761 class wxSetCursorEvent : public wxEvent
3762 {
3763 public:
3764 /**
3765 Constructor, used by the library itself internally to initialize the event
3766 object.
3767 */
3768 wxSetCursorEvent(wxCoord x = 0, wxCoord y = 0);
3769
3770 /**
3771 Returns a reference to the cursor specified by this event.
3772 */
3773 const wxCursor& GetCursor() const;
3774
3775 /**
3776 Returns the X coordinate of the mouse in client coordinates.
3777 */
3778 wxCoord GetX() const;
3779
3780 /**
3781 Returns the Y coordinate of the mouse in client coordinates.
3782 */
3783 wxCoord GetY() const;
3784
3785 /**
3786 Returns @true if the cursor specified by this event is a valid cursor.
3787
3788 @remarks You cannot specify wxNullCursor with this event, as it is not
3789 considered a valid cursor.
3790 */
3791 bool HasCursor() const;
3792
3793 /**
3794 Sets the cursor associated with this event.
3795 */
3796 void SetCursor(const wxCursor& cursor);
3797 };
3798
3799
3800
3801 // ============================================================================
3802 // Global functions/macros
3803 // ============================================================================
3804
3805 /** @addtogroup group_funcmacro_events */
3806 //@{
3807
3808 /**
3809 A value uniquely identifying the type of the event.
3810
3811 The values of this type should only be created using wxNewEventType().
3812
3813 See the macro DEFINE_EVENT_TYPE() for more info.
3814
3815 @see @ref overview_events_introduction
3816 */
3817 typedef int wxEventType;
3818
3819 /**
3820 A special event type usually used to indicate that some wxEvent has yet
3821 no type assigned.
3822 */
3823 wxEventType wxEVT_NULL;
3824
3825 /**
3826 Initializes a new event type using wxNewEventType().
3827
3828 @deprecated Use wxDEFINE_EVENT() instead
3829 */
3830 #define DEFINE_EVENT_TYPE(name) const wxEventType name = wxNewEventType();
3831
3832 /**
3833 Generates a new unique event type.
3834
3835 Usually this function is only used by wxDEFINE_EVENT() and not called
3836 directly.
3837 */
3838 wxEventType wxNewEventType();
3839
3840 /**
3841 Define a new event type associated with the specified event class.
3842
3843 This macro defines a new unique event type @a name associated with the
3844 event class @a cls.
3845
3846 For example:
3847 @code
3848 wxDEFINE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
3849
3850 class MyCustomEvent : public wxEvent { ... };
3851 wxDEFINE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
3852 @endcode
3853
3854 @see wxDECLARE_EVENT(), @ref overview_events_custom
3855 */
3856 #define wxDEFINE_EVENT(name, cls) \
3857 const wxEventTypeTag< cls > name(wxNewEventType())
3858
3859 /**
3860 Declares a custom event type.
3861
3862 This macro declares a variable called @a name which must be defined
3863 elsewhere using wxDEFINE_EVENT().
3864
3865 The class @a cls must be the wxEvent-derived class associated with the
3866 events of this type and its full declaration must be visible from the point
3867 of use of this macro.
3868
3869 For example:
3870 @code
3871 wxDECLARE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
3872
3873 class MyCustomEvent : public wxEvent { ... };
3874 wxDECLARE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
3875 @endcode
3876 */
3877 #define wxDECLARE_EVENT(name, cls) \
3878 wxDECLARE_EXPORTED_EVENT(wxEMPTY_PARAMETER_VALUE, name, cls)
3879
3880 /**
3881 Variant of wxDECLARE_EVENT() used for event types defined inside a shared
3882 library.
3883
3884 This is mostly used by wxWidgets internally, e.g.
3885 @code
3886 wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEvent)
3887 @endcode
3888 */
3889 #define wxDECLARE_EXPORTED_EVENT( expdecl, name, cls ) \
3890 extern const expdecl wxEventTypeTag< cls > name;
3891
3892 /**
3893 Helper macro for definition of custom event table macros.
3894
3895 This macro must only be used if wxEVENTS_COMPATIBILITY_2_8 is 1, otherwise
3896 it is better and more clear to just use the address of the function
3897 directly as this is all this macro does in this case. However it needs to
3898 explicitly cast @a func to @a functype, which is the type of wxEvtHandler
3899 member function taking the custom event argument when
3900 wxEVENTS_COMPATIBILITY_2_8 is 0.
3901
3902 See wx__DECLARE_EVT0 for an example of use.
3903
3904 @see @ref overview_events_custom_ownclass
3905 */
3906 #define wxEVENT_HANDLER_CAST(functype, func) (&func)
3907
3908 /**
3909 This macro is used to define event table macros for handling custom
3910 events.
3911
3912 Example of use:
3913 @code
3914 class MyEvent : public wxEvent { ... };
3915
3916 // note that this is not necessary unless using old compilers: for the
3917 // reasonably new ones just use &func instead of MyEventHandler(func)
3918 typedef void (wxEvtHandler::*MyEventFunction)(MyEvent&);
3919 #define MyEventHandler(func) wxEVENT_HANDLER_CAST(MyEventFunction, func)
3920
3921 wxDEFINE_EVENT(MY_EVENT_TYPE, MyEvent);
3922
3923 #define EVT_MY(id, func) \
3924 wx__DECLARE_EVT1(MY_EVENT_TYPE, id, MyEventHandler(func))
3925
3926 ...
3927
3928 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
3929 EVT_MY(wxID_ANY, MyFrame::OnMyEvent)
3930 END_EVENT_TABLE()
3931 @endcode
3932
3933 @param evt
3934 The event type to handle.
3935 @param id
3936 The identifier of events to handle.
3937 @param fn
3938 The event handler method.
3939 */
3940 #define wx__DECLARE_EVT1(evt, id, fn) \
3941 wx__DECLARE_EVT2(evt, id, wxID_ANY, fn)
3942
3943 /**
3944 Generalized version of the wx__DECLARE_EVT1() macro taking a range of
3945 IDs instead of a single one.
3946 Argument @a id1 is the first identifier of the range, @a id2 is the
3947 second identifier of the range.
3948 */
3949 #define wx__DECLARE_EVT2(evt, id1, id2, fn) \
3950 DECLARE_EVENT_TABLE_ENTRY(evt, id1, id2, fn, NULL),
3951
3952 /**
3953 Simplified version of the wx__DECLARE_EVT1() macro, to be used when the
3954 event type must be handled regardless of the ID associated with the
3955 specific event instances.
3956 */
3957 #define wx__DECLARE_EVT0(evt, fn) \
3958 wx__DECLARE_EVT1(evt, wxID_ANY, fn)
3959
3960
3961 /**
3962 Use this macro inside a class declaration to declare a @e static event table
3963 for that class.
3964
3965 In the implementation file you'll need to use the BEGIN_EVENT_TABLE()
3966 and the END_EVENT_TABLE() macros, plus some additional @c EVT_xxx macro
3967 to capture events.
3968
3969 @see @ref overview_events_eventtables
3970 */
3971 #define DECLARE_EVENT_TABLE()
3972
3973 /**
3974 Use this macro in a source file to start listing @e static event handlers
3975 for a specific class.
3976
3977 Use END_EVENT_TABLE() to terminate the event-declaration block.
3978
3979 @see @ref overview_events_eventtables
3980 */
3981 #define BEGIN_EVENT_TABLE(theClass, baseClass)
3982
3983 /**
3984 Use this macro in a source file to end listing @e static event handlers
3985 for a specific class.
3986
3987 Use BEGIN_EVENT_TABLE() to start the event-declaration block.
3988
3989 @see @ref overview_events_eventtables
3990 */
3991 #define END_EVENT_TABLE()
3992
3993 /**
3994 In a GUI application, this function posts @a event to the specified @e dest
3995 object using wxEvtHandler::AddPendingEvent().
3996
3997 Otherwise, it dispatches @a event immediately using
3998 wxEvtHandler::ProcessEvent(). See the respective documentation for details
3999 (and caveats). Because of limitation of wxEvtHandler::AddPendingEvent()
4000 this function is not thread-safe for event objects having wxString fields,
4001 use wxQueueEvent() instead.
4002
4003 @header{wx/event.h}
4004 */
4005 void wxPostEvent(wxEvtHandler* dest, const wxEvent& event);
4006
4007 /**
4008 Queue an event for processing on the given object.
4009
4010 This is a wrapper around wxEvtHandler::QueueEvent(), see its documentation
4011 for more details.
4012
4013 @header{wx/event.h}
4014
4015 @param dest
4016 The object to queue the event on, can't be @c NULL.
4017 @param event
4018 The heap-allocated and non-@c NULL event to queue, the function takes
4019 ownership of it.
4020 */
4021 void wxQueueEvent(wxEvtHandler* dest, wxEvent *event);
4022
4023 //@}
4024