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[wxWidgets.git] / samples / richedit / wxllist.cpp
1 /*-*- c++ -*-********************************************************
2 * wxllist: wxLayoutList, a layout engine for text and graphics *
3 * *
4 * (C) 1998-1999 by Karsten Ballüder (Ballueder@usa.net) *
5 * *
6 * $Id$
7 *******************************************************************/
8
9 /*
10
11 Some docs:
12
13 Layout() recalculates the objects, sizes, etc.
14 Draw() just draws them with the current settings, without
15 re-layout()ing them again
16
17 Each line has its own wxLayoutStyleInfo structure which gets updated
18 from within Layout(). Thanks to this, we don't need to re-layout all
19 lines if we want to draw one, but can just use its styleinfo to set
20 the right font.
21
22 */
23
24 #ifdef __GNUG__
25 # pragma implementation "wxllist.h"
26 #endif
27
28 #include <wx/wxprec.h>
29
30 #ifdef __BORLANDC__
31 # pragma hdrstop
32 #endif
33
34 #include "Mpch.h"
35
36 #ifdef M_BASEDIR
37 # include "gui/wxllist.h"
38 # include "gui/wxlparser.h"
39 # define SHOW_SELECTIONS 1
40 #else
41 # include "wxllist.h"
42 # include "wxlparser.h"
43 # define SHOW_SELECTIONS 1
44 #endif
45
46 #ifndef USE_PCH
47 # include <iostream.h>
48
49 # include <wx/dc.h>
50 # include <wx/dcps.h>
51 # include <wx/print.h>
52 # include <wx/log.h>
53 # include <wx/filefn.h>
54 #endif
55
56 #ifdef WXLAYOUT_USE_CARET
57 # include <wx/caret.h>
58 #endif // WXLAYOUT_USE_CARET
59
60 #include <ctype.h>
61
62 /// This should never really get created
63 #define WXLLIST_TEMPFILE "__wxllist.tmp"
64
65 #ifdef WXLAYOUT_DEBUG
66
67 # define TypeString(t) g_aTypeStrings[t]
68 # define WXLO_DEBUG(x) wxLogDebug x
69
70 static const char *g_aTypeStrings[] =
71 {
72 "invalid", "text", "cmd", "icon"
73 };
74 void
75 wxLayoutObject::Debug(void)
76 {
77 WXLO_DEBUG(("%s",g_aTypeStrings[GetType()]));
78 }
79 #else
80 # define TypeString(t) ""
81 # define WXLO_DEBUG(x)
82 #endif
83
84 // FIXME under MSW, this constant is needed to make the thing properly redraw
85 // itself - I don't know where the size calculation error is and I can't
86 // waste time looking for it right now. Search for occurences of
87 // MSW_CORRECTION to find all the places where I did it.
88 #ifdef __WXMSW__
89 static const int MSW_CORRECTION = 10;
90 #else
91 static const int MSW_CORRECTION = 0;
92 #endif
93
94 /// Cursors smaller than this disappear in XOR drawing mode
95 #define WXLO_MINIMUM_CURSOR_WIDTH 4
96
97 /// Use this character to estimate a cursor size when none is available.
98 #define WXLO_CURSORCHAR "E"
99 /** @name Helper functions */
100 //@{
101 /// allows me to compare to wxPoints
102 bool operator <=(wxPoint const &p1, wxPoint const &p2)
103 {
104 return p1.y < p2.y || (p1.y == p2.y && p1.x <= p2.x);
105 }
106
107 /*
108 The following STAY HERE until we have a working wxGTK again!!!
109 */
110 #ifndef wxWANTS_CHARS
111 /// allows me to compare to wxPoints
112 bool operator ==(wxPoint const &p1, wxPoint const &p2)
113 {
114 return p1.x == p2.x && p1.y == p2.y;
115 }
116
117 /// allows me to compare to wxPoints
118 bool operator !=(wxPoint const &p1, wxPoint const &p2)
119 {
120 return p1.x != p2.x || p1.y != p2.y;
121 }
122
123 wxPoint & operator += (wxPoint &p1, wxPoint const &p2)
124 {
125 p1.x += p2.x;
126 p1.y += p2.y;
127 return p1;
128 }
129 #endif // old wxGTK
130
131 /// allows me to compare to wxPoints
132 bool operator>(wxPoint const &p1, wxPoint const &p2)
133 {
134 return !(p1 <= p2);
135 }
136
137 /// grows a wxRect so that it includes the given point
138
139 static
140 void GrowRect(wxRect &r, CoordType x, CoordType y)
141 {
142 if(r.x > x)
143 r.x = x;
144 else if(r.x + r.width < x)
145 r.width = x - r.x;
146
147 if(r.y > y)
148 r.y = y;
149 else if(r.y + r.height < y)
150 r.height = y - r.y;
151 }
152
153 #if 0
154 // unused
155 /// returns true if the point is in the rectangle
156 static
157 bool Contains(const wxRect &r, const wxPoint &p)
158 {
159 return r.x <= p.x && r.y <= p.y && (r.x+r.width) >= p.x && (r.y + r.height) >= p.y;
160 }
161 #endif
162
163
164 //@}
165
166
167 void ReadString(wxString &to, wxString &from)
168 {
169 to = "";
170 const char *cptr = from.c_str();
171 while(*cptr && *cptr != '\n')
172 to += *cptr++;
173 if(*cptr) cptr++;
174 from = cptr;
175 }
176
177 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
178
179 wxLayoutObject
180
181 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
182
183 /* static */
184 wxLayoutObject *
185 wxLayoutObject::Read(wxString &istr)
186 {
187 wxString tmp;
188 ReadString(tmp, istr);
189 int type = -1;
190 sscanf(tmp.c_str(),"%d", &type);
191
192 switch(type)
193 {
194 case WXLO_TYPE_TEXT:
195 return wxLayoutObjectText::Read(istr);
196 case WXLO_TYPE_CMD:
197 return wxLayoutObjectCmd::Read(istr);
198 case WXLO_TYPE_ICON:
199 return wxLayoutObjectIcon::Read(istr);
200 default:
201 return NULL;
202 }
203 }
204
205 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
206
207 wxLayoutObjectText
208
209 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
210
211 wxLayoutObjectText::wxLayoutObjectText(const wxString &txt)
212 {
213 m_Text = txt;
214 m_Width = 0;
215 m_Height = 0;
216 m_Top = 0;
217 m_Bottom = 0;
218 }
219
220 wxLayoutObject *
221 wxLayoutObjectText::Copy(void)
222 {
223 wxLayoutObjectText *obj = new wxLayoutObjectText(m_Text);
224 obj->m_Width = m_Width;
225 obj->m_Height = m_Height;
226 obj->m_Top = m_Top;
227 obj->m_Bottom = m_Bottom;
228 obj->SetUserData(m_UserData);
229 return obj;
230 }
231
232
233 void
234 wxLayoutObjectText::Write(wxString &ostr)
235 {
236 ostr << (int) WXLO_TYPE_TEXT << '\n'
237 << m_Text << '\n';
238 }
239 /* static */
240 wxLayoutObjectText *
241 wxLayoutObjectText::Read(wxString &istr)
242 {
243 wxString text;
244 ReadString(text, istr);
245
246 return new wxLayoutObjectText(text);
247 }
248
249 wxPoint
250 wxLayoutObjectText::GetSize(CoordType *top, CoordType *bottom) const
251 {
252
253 *top = m_Top; *bottom = m_Bottom;
254 return wxPoint(m_Width, m_Height);
255 }
256
257 void
258 wxLayoutObjectText::Draw(wxDC &dc, wxPoint const &coords,
259 wxLayoutList *wxllist,
260 CoordType begin, CoordType end)
261 {
262 if( end <= 0 )
263 {
264 // draw the whole object normally
265 dc.DrawText(m_Text, coords.x, coords.y-m_Top);
266 }
267 else
268 {
269 // highlight the bit between begin and len
270 CoordType
271 xpos = coords.x,
272 ypos = coords.y-m_Top;
273 long width, height, descent;
274
275 if(begin < 0) begin = 0;
276 if( end > (signed)m_Text.Length() )
277 end = m_Text.Length();
278
279 wxString str = m_Text.Mid(0, begin);
280 dc.DrawText(str, xpos, ypos);
281 dc.GetTextExtent(str, &width, &height, &descent);
282 xpos += width;
283 wxllist->StartHighlighting(dc);
284 str = m_Text.Mid(begin, end-begin);
285 dc.DrawText(str, xpos, ypos);
286 dc.GetTextExtent(str, &width, &height, &descent);
287 xpos += width;
288 wxllist->EndHighlighting(dc);
289 str = m_Text.Mid(end, m_Text.Length()-end);
290 dc.DrawText(str, xpos, ypos);
291 }
292 }
293
294 CoordType
295 wxLayoutObjectText::GetOffsetScreen(wxDC &dc, CoordType xpos) const
296 {
297 CoordType
298 offs = 1,
299 maxlen = m_Text.Length();
300 long
301 width = 0,
302 height, descent = 0l;
303
304 if(xpos == 0) return 0; // easy
305
306 while(width < xpos && offs < maxlen)
307 {
308 dc.GetTextExtent(m_Text.substr(0,offs),
309 &width, &height, &descent);
310 offs++;
311 }
312 /* We have to substract 1 to compensate for the offs++, and another
313 one because we don't want to position the cursor behind the
314 object what we clicked on, but before - otherwise it looks
315 funny. */
316 return (xpos > 2) ? offs-2 : 0;
317 }
318
319 void
320 wxLayoutObjectText::Layout(wxDC &dc, class wxLayoutList *llist)
321 {
322 long descent = 0l;
323
324 // now this is done in wxLayoutLine::Layout(), but this code might be
325 // reenabled later - in principle, it's more efficient
326 #if 0
327 CoordType widthOld = m_Width,
328 heightOld = m_Height;
329 #endif // 0
330
331 dc.GetTextExtent(m_Text, &m_Width, &m_Height, &descent);
332
333 #if 0
334 if ( widthOld != m_Width || heightOld != m_Height )
335 {
336 // as the text length changed, it must be refreshed
337 wxLayoutLine *line = GetLine();
338
339 wxCHECK_RET( line, "wxLayoutObjectText can't refresh itself" );
340
341 // as our size changed, we need to repaint the part which was appended
342 wxPoint position(line->GetPosition());
343
344 // this is not the most efficient way (we repaint the whole line), but
345 // it's not too slow and is *simple*
346 if ( widthOld < m_Width )
347 widthOld = m_Width;
348 if ( heightOld < m_Height )
349 heightOld = m_Height;
350
351 llist->SetUpdateRect(position.x + widthOld + MSW_CORRECTION,
352 position.y + heightOld + MSW_CORRECTION);
353 }
354 #endif // 0
355
356 m_Bottom = descent;
357 m_Top = m_Height - m_Bottom;
358 }
359
360
361 #ifdef WXLAYOUT_DEBUG
362 void
363 wxLayoutObjectText::Debug(void)
364 {
365 wxLayoutObject::Debug();
366 WXLO_DEBUG((" `%s`", m_Text.c_str()));
367 }
368 #endif
369
370 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
371
372 wxLayoutObjectIcon
373
374 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
375
376 wxLayoutObjectIcon::wxLayoutObjectIcon(wxBitmap const &icon)
377 {
378 m_Icon = new wxBitmap(icon);
379 }
380
381
382 void
383 wxLayoutObjectIcon::Write(wxString &ostr)
384 {
385 /* Exports icon through a temporary file. */
386
387 wxString file = wxGetTempFileName("wxloexport");
388
389 ostr << WXLO_TYPE_ICON << '\n'
390 << file << '\n';
391 m_Icon->SaveFile(file, WXLO_BITMAP_FORMAT);
392 }
393 /* static */
394 wxLayoutObjectIcon *
395 wxLayoutObjectIcon::Read(wxString &istr)
396 {
397 wxString file;
398 ReadString(file, istr);
399
400 if(! wxFileExists(file))
401 return NULL;
402 wxLayoutObjectIcon *obj = new wxLayoutObjectIcon;
403
404 if(!obj->m_Icon->LoadFile(file, WXLO_BITMAP_FORMAT))
405 {
406 delete obj;
407 return NULL;
408 }
409 else
410 return obj;
411 }
412
413 wxLayoutObject *
414 wxLayoutObjectIcon::Copy(void)
415 {
416 wxLayoutObjectIcon *obj = new wxLayoutObjectIcon(new
417 wxBitmap(*m_Icon));
418 obj->SetUserData(m_UserData);
419 return obj;
420 }
421
422 wxLayoutObjectIcon::wxLayoutObjectIcon(wxBitmap *icon)
423 {
424 m_Icon = icon;
425 }
426
427 void
428 wxLayoutObjectIcon::Draw(wxDC &dc, wxPoint const &coords,
429 wxLayoutList *wxllist,
430 CoordType begin, CoordType /* len */)
431 {
432 dc.DrawBitmap(*m_Icon, coords.x, coords.y-m_Icon->GetHeight(),
433 (m_Icon->GetMask() == NULL) ? FALSE : TRUE);
434 }
435
436 void
437 wxLayoutObjectIcon::Layout(wxDC & /* dc */, class wxLayoutList * )
438 {
439 }
440
441 wxPoint
442 wxLayoutObjectIcon::GetSize(CoordType *top, CoordType *bottom) const
443 {
444 *top = m_Icon->GetHeight();
445 *bottom = 0;
446 return wxPoint(m_Icon->GetWidth(), m_Icon->GetHeight());
447 }
448
449
450
451 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
452
453 wxLayoutObjectCmd
454
455 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
456
457
458 wxLayoutStyleInfo::wxLayoutStyleInfo(int ifamily,
459 int isize,
460 int istyle,
461 int iweight,
462 int iul,
463 wxColour *fg,
464 wxColour *bg)
465 {
466 family = ifamily;
467 size = isize;
468 style = istyle;
469 weight = iweight;
470 underline = iul != 0;
471
472 m_fg_valid = fg != 0;
473 m_bg_valid = bg != 0;
474 m_fg = m_fg_valid ? *fg : *wxBLACK;
475 m_bg = m_bg_valid ? *bg : *wxWHITE;
476 }
477
478 #define COPY_SI_(what) if(right.what != -1) what = right.what;
479
480 wxLayoutStyleInfo &
481 wxLayoutStyleInfo::operator=(const wxLayoutStyleInfo &right)
482 {
483 COPY_SI_(family);
484 COPY_SI_(style);
485 COPY_SI_(size);
486 COPY_SI_(weight);
487 COPY_SI_(underline);
488 if(right.m_fg_valid) m_fg = right.m_fg;
489 if(right.m_bg_valid) m_bg = right.m_bg;
490 return *this;
491 }
492
493 wxLayoutObjectCmd::wxLayoutObjectCmd(int family, int size, int style, int
494 weight, int underline,
495 wxColour *fg, wxColour *bg)
496
497 {
498 m_StyleInfo = new wxLayoutStyleInfo(family, size,style,weight,underline,fg,bg);
499 }
500
501 wxLayoutObject *
502 wxLayoutObjectCmd::Copy(void)
503 {
504 wxLayoutObjectCmd *obj = new wxLayoutObjectCmd(
505 m_StyleInfo->size,
506 m_StyleInfo->family,
507 m_StyleInfo->style,
508 m_StyleInfo->weight,
509 m_StyleInfo->underline,
510 m_StyleInfo->m_fg_valid ?
511 &m_StyleInfo->m_fg : NULL,
512 m_StyleInfo->m_bg_valid ?
513 &m_StyleInfo->m_bg : NULL);
514 obj->SetUserData(m_UserData);
515 return obj;
516 }
517
518 void
519 wxLayoutObjectCmd::Write(wxString &ostr)
520 {
521 ostr << WXLO_TYPE_CMD << '\n'
522 << m_StyleInfo->size << '\n'
523 << m_StyleInfo->family << '\n'
524 << m_StyleInfo->style << '\n'
525 << m_StyleInfo->weight << '\n'
526 << m_StyleInfo->underline << '\n'
527 << m_StyleInfo->m_fg_valid << '\n'
528 << m_StyleInfo->m_bg_valid << '\n';
529 if(m_StyleInfo->m_fg_valid)
530 {
531 ostr << m_StyleInfo->m_fg.Red() << '\n'
532 << m_StyleInfo->m_fg.Green() << '\n'
533 << m_StyleInfo->m_fg.Blue() << '\n';
534 }
535 if(m_StyleInfo->m_bg_valid)
536 {
537 ostr << m_StyleInfo->m_bg.Red() << '\n'
538 << m_StyleInfo->m_bg.Green() << '\n'
539 << m_StyleInfo->m_bg.Blue() << '\n';
540 }
541 }
542 /* static */
543 wxLayoutObjectCmd *
544 wxLayoutObjectCmd::Read(wxString &istr)
545 {
546 wxLayoutObjectCmd *obj = new wxLayoutObjectCmd;
547
548 wxString tmp;
549 ReadString(tmp, istr);
550 sscanf(tmp.c_str(),"%d", &obj->m_StyleInfo->size);
551 ReadString(tmp, istr);
552 sscanf(tmp.c_str(),"%d", &obj->m_StyleInfo->family);
553 ReadString(tmp, istr);
554 sscanf(tmp.c_str(),"%d", &obj->m_StyleInfo->style);
555 ReadString(tmp, istr);
556 sscanf(tmp.c_str(),"%d", &obj->m_StyleInfo->weight);
557 ReadString(tmp, istr);
558 sscanf(tmp.c_str(),"%d", &obj->m_StyleInfo->underline);
559 ReadString(tmp, istr);
560 sscanf(tmp.c_str(),"%d", &obj->m_StyleInfo->m_fg_valid);
561 ReadString(tmp, istr);
562 sscanf(tmp.c_str(),"%d", &obj->m_StyleInfo->m_bg_valid);
563 if(obj->m_StyleInfo->m_fg_valid)
564 {
565 int red, green, blue;
566 ReadString(tmp, istr);
567 sscanf(tmp.c_str(),"%d", &red);
568 ReadString(tmp, istr);
569 sscanf(tmp.c_str(),"%d", &green);
570 ReadString(tmp, istr);
571 sscanf(tmp.c_str(),"%d", &blue);
572 obj->m_StyleInfo->m_fg = wxColour(red, green, blue);
573 }
574 if(obj->m_StyleInfo->m_bg_valid)
575 {
576 int red, green, blue;
577 ReadString(tmp, istr);
578 sscanf(tmp.c_str(),"%d", &red);
579 ReadString(tmp, istr);
580 sscanf(tmp.c_str(),"%d", &green);
581 ReadString(tmp, istr);
582 sscanf(tmp.c_str(),"%d", &blue);
583 obj->m_StyleInfo->m_bg = wxColour(red, green, blue);
584 }
585 return obj;
586 }
587
588
589 wxLayoutObjectCmd::~wxLayoutObjectCmd()
590 {
591 delete m_StyleInfo;
592 }
593
594 wxLayoutStyleInfo *
595 wxLayoutObjectCmd::GetStyle(void) const
596 {
597 return m_StyleInfo;
598 }
599
600 void
601 wxLayoutObjectCmd::Draw(wxDC &dc, wxPoint const & /* coords */,
602 wxLayoutList *wxllist,
603 CoordType begin, CoordType /* len */)
604 {
605 wxASSERT(m_StyleInfo);
606 wxllist->ApplyStyle(*m_StyleInfo, dc);
607 }
608
609 void
610 wxLayoutObjectCmd::Layout(wxDC &dc, class wxLayoutList * llist)
611 {
612 // this get called, so that recalculation uses right font sizes
613 Draw(dc, wxPoint(0,0), llist);
614 }
615
616
617 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
618
619 The wxLayoutLine object
620
621 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
622
623 wxLayoutLine::wxLayoutLine(wxLayoutLine *prev, wxLayoutList *llist)
624 {
625 m_Width = m_Height = 0;
626 m_Length = 0;
627
628 m_updateLeft = -1;
629 MarkDirty(0);
630
631 m_Previous = prev;
632 m_Next = NULL;
633
634 m_LineNumber = 0;
635 RecalculatePosition(llist);
636
637 if(m_Previous)
638 {
639 m_LineNumber = m_Previous->GetLineNumber() + 1;
640 m_Next = m_Previous->GetNextLine();
641 m_Previous->m_Next = this;
642 }
643
644 if(m_Next)
645 {
646 m_Next->m_Previous = this;
647 m_Next->MoveLines(+1);
648 m_Next->RecalculatePositions(1,llist);
649 }
650
651 m_StyleInfo = llist->GetDefaultStyleInfo();
652
653 llist->IncNumLines();
654 }
655
656 wxLayoutLine::~wxLayoutLine()
657 {
658 // kbList cleans itself
659 }
660
661 wxPoint
662 wxLayoutLine::RecalculatePosition(wxLayoutList *llist)
663 {
664 wxASSERT(m_Previous || GetLineNumber() == 0);
665
666 wxPoint posOld(m_Position);
667
668 if(m_Previous)
669 {
670 m_Position = m_Previous->GetPosition();
671 m_Position.y += m_Previous->GetHeight();
672 }
673 else
674 m_Position = wxPoint(0,0);
675
676 if ( m_Position != posOld )
677 {
678 // the whole line moved and must be repainted
679 llist->SetUpdateRect(m_Position);
680 llist->SetUpdateRect(m_Position.x + GetWidth() + MSW_CORRECTION,
681 m_Position.y + GetHeight() + MSW_CORRECTION);
682 llist->SetUpdateRect(posOld);
683 llist->SetUpdateRect(posOld.x + GetWidth() + MSW_CORRECTION,
684 posOld.y + GetHeight() + MSW_CORRECTION);
685 }
686
687 return m_Position;
688 }
689
690 void
691 wxLayoutLine::RecalculatePositions(int recurse, wxLayoutList *llist)
692 {
693 //FIXME: is this really needed? We run Layout() anyway.
694 // Recursing here, drives computation time up exponentially, as
695 // each line will cause all following lines to be recalculated.
696 // Yes, or linenumbers go wrong.
697
698 wxASSERT(recurse >= 0);
699 wxPoint pos = m_Position;
700 CoordType height = m_Height;
701
702 // WXLO_TRACE("RecalculatePositions()");
703 RecalculatePosition(llist);
704 if(m_Next)
705 {
706 if(recurse > 0)
707 m_Next->RecalculatePositions(--recurse, llist);
708 else if(pos != m_Position || m_Height != height)
709 m_Next->RecalculatePositions(0, llist);
710 }
711 }
712
713 wxLayoutObjectList::iterator
714 wxLayoutLine::FindObject(CoordType xpos, CoordType *offset) const
715 {
716 wxASSERT(xpos >= 0);
717 wxASSERT(offset);
718 wxLayoutObjectList::iterator
719 i,
720 found = NULLIT;
721 CoordType x = 0, len;
722
723 /* We search through the objects. As we don't like returning the
724 object that the cursor is behind, we just remember such an
725 object in "found" so we can return it if there is really no
726 further object following it. */
727 for(i = m_ObjectList.begin(); i != NULLIT; i++)
728 {
729 len = (**i).GetLength();
730 if( x <= xpos && xpos <= x + len )
731 {
732 *offset = xpos-x;
733 if(xpos == x + len) // is there another object behind?
734 found = i;
735 else // we are really inside this object
736 return i;
737 }
738 x += (**i).GetLength();
739 }
740 return found; // ==NULL if really none found
741 }
742
743 wxLayoutObjectList::iterator
744 wxLayoutLine::FindObjectScreen(wxDC &dc, wxLayoutList *llist,
745 CoordType xpos, CoordType *cxpos,
746 bool *found) const
747 {
748 wxASSERT(cxpos);
749
750 llist->ApplyStyle(GetStyleInfo(), dc);
751
752 wxLayoutObjectList::iterator i;
753 CoordType x = 0, cx = 0, width;
754
755 for(i = m_ObjectList.begin(); i != NULLIT; i++)
756 {
757 wxLayoutObject *obj = *i;
758 if ( obj->GetType() == WXLO_TYPE_CMD )
759 {
760 // this will set the correct font for the objects which follow
761 obj->Layout(dc, llist);
762 }
763
764 width = obj->GetWidth();
765 if( x <= xpos && xpos <= x + width )
766 {
767 *cxpos = cx + obj->GetOffsetScreen(dc, xpos-x);
768
769 if ( found )
770 *found = true;
771 return i;
772 }
773
774 x += obj->GetWidth();
775 cx += obj->GetLength();
776 }
777
778 // behind last object:
779 *cxpos = cx;
780
781 if (found)
782 *found = false;
783 return m_ObjectList.tail();
784 }
785
786 /** Finds text in this line.
787 @param needle the text to find
788 @param xpos the position where to start the search
789 @return the cursoor coord where it was found or -1
790 */
791 CoordType
792 wxLayoutLine::FindText(const wxString &needle, CoordType xpos) const
793 {
794 int
795 cpos = 0,
796 relpos = -1;
797 wxString const *text;
798
799 for(wxLOiterator i = m_ObjectList.begin(); i != m_ObjectList.end(); i++)
800 {
801 if(cpos >= xpos) // search from here!
802 {
803 if((**i).GetType() == WXLO_TYPE_TEXT)
804 {
805 text = & ((wxLayoutObjectText*)(*i))->GetText();
806 relpos = text->Find(needle);
807 if(relpos >= cpos-xpos) // -1 if not found
808 {
809 return cpos+relpos;
810 }
811 }
812 cpos += (**i).GetLength();
813 }
814 }
815 return -1; // not found
816 }
817
818 bool
819 wxLayoutLine::Insert(CoordType xpos, wxLayoutObject *obj)
820 {
821 wxASSERT(xpos >= 0);
822 wxASSERT(obj != NULL);
823
824 MarkDirty(xpos);
825
826 // If we insert a command object, we need to recalculate all lines
827 // to update their styleinfo structure.
828 if(obj->GetType() == WXLO_TYPE_CMD)
829 MarkNextDirty(-1);
830
831 CoordType offset;
832 wxLOiterator i = FindObject(xpos, &offset);
833 if(i == NULLIT)
834 {
835 if(xpos == 0 ) // aha, empty line!
836 {
837 m_ObjectList.push_back(obj);
838 m_Length += obj->GetLength();
839 return true;
840 }
841 else
842 return false;
843 }
844
845 CoordType len = (**i).GetLength();
846 if(offset == 0 /*&& i != m_ObjectList.begin()*/) // why?
847 { // insert before this object
848 m_ObjectList.insert(i,obj);
849 m_Length += obj->GetLength();
850 return true;
851 }
852 if(offset == len )
853 {
854 if( i == m_ObjectList.tail()) // last object?
855 m_ObjectList.push_back(obj);
856 else
857 { // insert after current object
858 i++;
859 m_ObjectList.insert(i,obj);
860 }
861 m_Length += obj->GetLength();
862 return true;
863 }
864 /* Otherwise we need to split the current object.
865 Fortunately this can only be a text object. */
866 wxASSERT((**i).GetType() == WXLO_TYPE_TEXT);
867 wxString left, right;
868 wxLayoutObjectText *tobj = (wxLayoutObjectText *) *i;
869 left = tobj->GetText().substr(0,offset);
870 right = tobj->GetText().substr(offset,len-offset);
871 // current text object gets set to right half
872 tobj->GetText() = right; // set new text
873 // before it we insert the new object
874 m_ObjectList.insert(i,obj);
875 m_Length += obj->GetLength();
876 // and before that we insert the left half
877 m_ObjectList.insert(i,new wxLayoutObjectText(left));
878 return true;
879 }
880
881 bool
882 wxLayoutLine::Insert(CoordType xpos, const wxString& text)
883 {
884 wxASSERT(xpos >= 0);
885
886 MarkDirty(xpos);
887
888 CoordType offset;
889 wxLOiterator i = FindObject(xpos, &offset);
890 if(i != NULLIT && (**i).GetType() == WXLO_TYPE_TEXT)
891 {
892 wxLayoutObjectText *tobj = (wxLayoutObjectText *) *i;
893 tobj->GetText().insert(offset, text);
894 m_Length += text.Length();
895 }
896 else
897 {
898 if ( !Insert(xpos, new wxLayoutObjectText(text)) )
899 return false;
900 }
901
902 return true;
903 }
904
905 CoordType
906 wxLayoutLine::Delete(CoordType xpos, CoordType npos)
907 {
908 CoordType offset, len;
909
910 wxASSERT(xpos >= 0);
911 wxASSERT(npos >= 0);
912 MarkDirty(xpos);
913 wxLOiterator i = FindObject(xpos, &offset);
914 while(npos > 0)
915 {
916 if(i == NULLIT) return npos;
917 // now delete from that object:
918 if((**i).GetType() != WXLO_TYPE_TEXT)
919 {
920 if(offset != 0) // at end of line after a non-text object
921 return npos;
922 // always len == 1:
923 len = (**i).GetLength();
924 m_Length -= len;
925 npos -= len;
926 // If we delete a command object, we need to recalculate all lines
927 // to update their styleinfo structure.
928 if((**i).GetType() == WXLO_TYPE_CMD)
929 MarkNextDirty(-1);
930 m_ObjectList.erase(i);
931 }
932 else
933 {
934 // tidy up: remove empty text objects
935 if((**i).GetLength() == 0)
936 {
937 m_ObjectList.erase(i);
938 continue;
939 }
940 // Text object:
941 CoordType max = (**i).GetLength() - offset;
942 if(npos < max) max = npos;
943 if(max == 0)
944 {
945 if(xpos == GetLength())
946 return npos;
947 else
948 { // at the end of an object
949 // move to begin of next object:
950 i++; offset = 0;
951 continue; // start over
952 }
953 }
954 npos -= max;
955 m_Length -= max;
956 if(offset == 0 && max == (**i).GetLength())
957 m_ObjectList.erase(i); // remove the whole object
958 else
959 ((wxLayoutObjectText *)(*i))->GetText().Remove(offset,max);
960 }
961 }
962
963 return npos;
964 }
965
966 void
967 wxLayoutLine::MarkNextDirty(int recurse)
968 {
969 wxLayoutLine *line = GetNextLine();
970 while(line && (recurse == -1 || recurse >= 0))
971 {
972 line->MarkDirty();
973 line = line->GetNextLine();
974 if(recurse > 0) recurse --;
975 }
976 }
977
978 bool
979 wxLayoutLine::DeleteWord(CoordType xpos)
980 {
981 wxASSERT(xpos >= 0);
982 CoordType offset;
983 MarkDirty(xpos);
984
985 wxLOiterator i = FindObject(xpos, &offset);
986
987 for(;;)
988 {
989 if(i == NULLIT) return false;
990 if((**i).GetType() != WXLO_TYPE_TEXT)
991 {
992 // This should only happen when at end of line, behind a non-text
993 // object:
994 if(offset == (**i).GetLength()) return false;
995 m_Length -= (**i).GetLength(); // -1
996 m_ObjectList.erase(i);
997 return true; // we are done
998 }
999 else
1000 { // text object:
1001 if(offset == (**i).GetLength()) // at end of object
1002 {
1003 i++; offset = 0;
1004 continue;
1005 }
1006 wxLayoutObjectText *tobj = (wxLayoutObjectText *)*i;
1007 size_t count = 0;
1008 wxString str = tobj->GetText();
1009 str = str.substr(offset,str.Length()-offset);
1010 // Find out how many positions we need to delete:
1011 // 1. eat leading space
1012 while(isspace(str.c_str()[count])) count++;
1013 // 2. eat the word itself:
1014 while(isalnum(str.c_str()[count])) count++;
1015 // now delete it:
1016 wxASSERT(count+offset <= (size_t) (**i).GetLength());
1017 ((wxLayoutObjectText *)*i)->GetText().erase(offset,count);
1018 m_Length -= count;
1019 return true;
1020 }
1021 }
1022
1023 wxFAIL_MSG("unreachable");
1024 }
1025
1026 wxLayoutLine *
1027 wxLayoutLine::DeleteLine(bool update, wxLayoutList *llist)
1028 {
1029 // maintain linked list integrity
1030 if(m_Next)
1031 m_Next->m_Previous = m_Previous;
1032 if(m_Previous)
1033 m_Previous->m_Next = m_Next;
1034
1035 wxLayoutLine *next = m_Next;
1036 if ( next )
1037 {
1038 // get the line numbers right again
1039 next->MoveLines(-1);
1040 }
1041
1042 if(update)
1043 {
1044 if ( next )
1045 next->RecalculatePositions(1, llist);
1046
1047 /* We assume that if we have more than one object in the list,
1048 this means that we have a command object, so we need to
1049 update the following lines. */
1050 if(m_ObjectList.size() > 1 ||
1051 ( m_ObjectList.begin() != NULLIT &&
1052 (**m_ObjectList.begin()).GetType() == WXLO_TYPE_CMD)
1053 )
1054 MarkNextDirty(-1);
1055 }
1056
1057 delete this;
1058
1059 llist->DecNumLines();
1060
1061 return next;
1062 }
1063
1064 void
1065 wxLayoutLine::Draw(wxDC &dc,
1066 wxLayoutList *llist,
1067 const wxPoint & offset) const
1068 {
1069 wxLayoutObjectList::iterator i;
1070 wxPoint pos = offset;
1071 pos = pos + GetPosition();
1072
1073 pos.y += m_BaseLine;
1074
1075 CoordType xpos = 0; // cursorpos, lenght of line
1076
1077 CoordType from, to, tempto;
1078
1079 int highlight = llist->IsSelected(this, &from, &to);
1080 // WXLO_DEBUG(("highlight=%d", highlight ));
1081 if(highlight == 1) // we need to draw the whole line inverted!
1082 llist->StartHighlighting(dc);
1083 else
1084 llist->EndHighlighting(dc);
1085
1086 for(i = m_ObjectList.begin(); i != NULLIT; i++)
1087 {
1088 if(highlight == -1) // partially highlight line
1089 {
1090 // parts of the line need highlighting
1091 tempto = xpos+(**i).GetLength();
1092 (**i).Draw(dc, pos, llist, from-xpos, to-xpos);
1093 }
1094 else
1095 (**i).Draw(dc, pos, llist);
1096 pos.x += (**i).GetWidth();
1097 xpos += (**i).GetLength();
1098 }
1099 }
1100
1101 /*
1102 This function does all the recalculation, that is, it should only be
1103 called from within wxLayoutList::Layout(), as it uses the current
1104 list's styleinfo and updates it.
1105 */
1106 void
1107 wxLayoutLine::Layout(wxDC &dc,
1108 wxLayoutList *llist,
1109 wxPoint *cursorPos,
1110 wxPoint *cursorSize,
1111 wxLayoutStyleInfo *cursorStyle,
1112 int cx,
1113 bool suppressSIupdate)
1114 {
1115 wxLayoutObjectList::iterator i;
1116
1117 // when a line becomes dirty, we redraw it from the place where it was
1118 // changed till the end of line (because the following wxLayoutObjects are
1119 // moved when the preceding one changes) - calculate the update rectangle.
1120 CoordType updateTop = m_Position.y,
1121 updateLeft = -1,
1122 updateWidth = m_Width,
1123 updateHeight = m_Height;
1124
1125 CoordType
1126 topHeight = 0,
1127 bottomHeight = 0; // above and below baseline
1128 CoordType
1129 objTopHeight, objBottomHeight; // above and below baseline
1130 CoordType
1131 len, count = 0;
1132
1133 CoordType heightOld = m_Height;
1134
1135 m_Height = 0;
1136 m_Width = 0;
1137 m_BaseLine = 0;
1138
1139 bool cursorFound = false;
1140
1141 if(cursorPos)
1142 {
1143 *cursorPos = m_Position;
1144 if(cursorSize) *cursorSize = wxPoint(0,0);
1145 }
1146
1147 m_StyleInfo = llist->GetStyleInfo(); // save current style
1148 for(i = m_ObjectList.begin(); i != NULLIT; i++)
1149 {
1150 wxLayoutObject *obj = *i;
1151 obj->Layout(dc, llist);
1152 wxPoint sizeObj = obj->GetSize(&objTopHeight, &objBottomHeight);
1153
1154 if(cursorPos && ! cursorFound)
1155 {
1156 // we need to check whether the text cursor is here
1157 len = obj->GetLength();
1158 if(count <= cx && count+len > cx)
1159 {
1160 if(obj->GetType() == WXLO_TYPE_TEXT)
1161 {
1162 len = cx - count; // pos in object
1163 CoordType width, height, descent;
1164 dc.GetTextExtent((*(wxLayoutObjectText*)*i).GetText().substr(0,len),
1165 &width, &height, &descent);
1166 cursorPos->x += width;
1167 cursorPos->y = m_Position.y;
1168 wxString str;
1169 if(len < obj->GetLength())
1170 str = (*(wxLayoutObjectText*)*i).GetText().substr(len,1);
1171 else
1172 str = WXLO_CURSORCHAR;
1173 dc.GetTextExtent(str, &width, &height, &descent);
1174
1175 if(cursorStyle) // set style info
1176 *cursorStyle = llist->GetStyleInfo();
1177 if ( cursorSize )
1178 {
1179 // Just in case some joker inserted an empty string object:
1180 if(width == 0)
1181 width = WXLO_MINIMUM_CURSOR_WIDTH;
1182 if(height == 0)
1183 height = sizeObj.y;
1184 cursorSize->x = width;
1185 cursorSize->y = height;
1186 }
1187
1188 cursorFound = true; // no more checks
1189 }
1190 else
1191 {
1192 // on some other object
1193 CoordType top, bottom; // unused
1194 if(cursorSize)
1195 *cursorSize = obj->GetSize(&top,&bottom);
1196 cursorPos->y = m_Position.y;
1197 cursorFound = true; // no more checks
1198 }
1199 }
1200 else
1201 {
1202 count += len;
1203 cursorPos->x += obj->GetWidth();
1204 }
1205 } // cursor finding
1206
1207 m_Width += sizeObj.x;
1208 if(sizeObj.y > m_Height)
1209 {
1210 m_Height = sizeObj.y;
1211 }
1212
1213 if(objTopHeight > topHeight)
1214 topHeight = objTopHeight;
1215 if(objBottomHeight > bottomHeight)
1216 bottomHeight = objBottomHeight;
1217 }
1218
1219 if ( IsDirty() )
1220 {
1221 if ( updateHeight < m_Height )
1222 updateHeight = m_Height;
1223 if ( updateWidth < m_Width )
1224 updateWidth = m_Width;
1225
1226 // update all line if we don't know where to start from
1227 if ( updateLeft == -1 )
1228 updateLeft = 0;
1229
1230 llist->SetUpdateRect(updateLeft, updateTop);
1231 llist->SetUpdateRect(updateLeft + updateWidth + MSW_CORRECTION,
1232 updateTop + updateHeight + MSW_CORRECTION);
1233 }
1234
1235 if(topHeight + bottomHeight > m_Height)
1236 {
1237 m_Height = topHeight+bottomHeight;
1238 }
1239
1240 m_BaseLine = topHeight;
1241
1242 if(m_Height == 0)
1243 {
1244 CoordType width, height, descent;
1245 dc.GetTextExtent(WXLO_CURSORCHAR, &width, &height, &descent);
1246 m_Height = height;
1247 m_BaseLine = m_Height - descent;
1248 }
1249
1250 // tell next line about coordinate change
1251 if(m_Next && m_Height != heightOld)
1252 {
1253 // FIXME isn't this done in RecalculatePositions() below anyhow?
1254 m_Next->RecalculatePositions(0, llist);
1255 }
1256
1257 // We need to check whether we found a valid cursor size:
1258 if(cursorPos && cursorSize)
1259 {
1260 // this might be the case if the cursor is at the end of the
1261 // line or on a command object:
1262 if(cursorSize->y < WXLO_MINIMUM_CURSOR_WIDTH)
1263 {
1264 CoordType width, height, descent;
1265 dc.GetTextExtent(WXLO_CURSORCHAR, &width, &height, &descent);
1266 cursorSize->x = width;
1267 cursorSize->y = height;
1268 }
1269 if(m_BaseLine >= cursorSize->y) // the normal case anyway
1270 cursorPos->y += m_BaseLine-cursorSize->y;
1271 }
1272 RecalculatePositions(1, llist);
1273 MarkClean();
1274 }
1275
1276
1277 wxLayoutLine *
1278 wxLayoutLine::Break(CoordType xpos, wxLayoutList *llist)
1279 {
1280 wxASSERT(xpos >= 0);
1281
1282 MarkDirty(xpos);
1283
1284 /* If we are at the begin of a line, we want to move all other
1285 lines down and stay with the cursor where we are. However, if we
1286 are in an empty line, we want to move down with it. */
1287 if(xpos == 0 && GetLength() > 0)
1288 { // insert an empty line before this one
1289 wxLayoutLine *prev = new wxLayoutLine(m_Previous, llist);
1290 if(m_Previous == NULL)
1291 { // We were in first line, need to link in new empty line
1292 // before this.
1293 prev->m_Next = this;
1294 m_Previous = prev;
1295 m_Previous->m_Height = 0; // this is a wild guess
1296 }
1297 if(m_Next)
1298 m_Next->RecalculatePositions(1, llist);
1299 return m_Previous;
1300 }
1301
1302 CoordType offset;
1303 wxLOiterator i = FindObject(xpos, &offset);
1304 if(i == NULLIT)
1305 // must be at the end of the line then
1306 return new wxLayoutLine(this, llist);
1307 // split this line:
1308
1309 wxLayoutLine *newLine = new wxLayoutLine(this, llist);
1310 // split object at i:
1311 if((**i).GetType() == WXLO_TYPE_TEXT && offset != 0)
1312 {
1313 wxString left, right;
1314 wxLayoutObjectText *tobj = (wxLayoutObjectText *) *i;
1315 left = tobj->GetText().substr(0,offset);
1316 right = tobj->GetText().substr(offset,tobj->GetLength()-offset);
1317 // current text object gets set to left half
1318 tobj->GetText() = left; // set new text
1319 newLine->Append(new wxLayoutObjectText(right));
1320 m_Length -= right.Length();
1321 i++; // don't move this object to the new list
1322 }
1323 else
1324 {
1325 if(offset > 0)
1326 i++; // move objects from here to new list
1327 }
1328
1329 while(i != m_ObjectList.end())
1330 {
1331 wxLayoutObject *obj = *i;
1332 newLine->Append(obj);
1333 m_Length -= obj->GetLength();
1334
1335 m_ObjectList.remove(i); // remove without deleting it
1336 }
1337 if(m_Next)
1338 m_Next->RecalculatePositions(2, llist);
1339 return newLine;
1340 }
1341
1342
1343 void
1344 wxLayoutLine::MergeNextLine(wxLayoutList *llist)
1345 {
1346 wxCHECK_RET(GetNextLine(),"wxLayout internal error: no next line to merge");
1347 wxLayoutObjectList &list = GetNextLine()->m_ObjectList;
1348 wxLOiterator i;
1349
1350 MarkDirty(GetWidth());
1351
1352 wxLayoutObject *last = NULL;
1353 for(i = list.begin(); i != list.end();)
1354 {
1355 wxLayoutObject *current = *i;
1356
1357 // merge text objects together for efficiency
1358 if ( last && last->GetType() == WXLO_TYPE_TEXT &&
1359 current->GetType() == WXLO_TYPE_TEXT )
1360 {
1361 wxLayoutObjectText *textObj = (wxLayoutObjectText *)last;
1362 wxString text(textObj->GetText());
1363 text += ((wxLayoutObjectText *)current)->GetText();
1364 textObj->SetText(text);
1365
1366 list.erase(i); // remove and delete it
1367 }
1368 else
1369 {
1370 // just append the object "as was"
1371 Append(current);
1372
1373 list.remove(i); // remove without deleting it
1374 }
1375 }
1376 wxASSERT(list.empty());
1377
1378 wxLayoutLine *oldnext = GetNextLine();
1379 wxLayoutLine *nextLine = oldnext->GetNextLine();
1380 SetNext(nextLine);
1381 if ( nextLine )
1382 {
1383 nextLine->MoveLines(-1);
1384 }
1385 else
1386 {
1387 // this is now done in Delete(), but if this function is ever called
1388 // from elsewhere, we might have to move refresh code back here (in
1389 // order not to duplicate it)
1390 #if 0
1391 wxPoint pos(oldnext->GetPosition());
1392 llist->SetUpdateRect(pos);
1393 llist->SetUpdateRect(pos.x + oldnext->GetWidth() + MSW_CORRECTION,
1394 pos.y + oldnext->GetHeight() + MSW_CORRECTION);
1395 #endif // 0
1396 }
1397
1398 llist->DecNumLines();
1399
1400 delete oldnext;
1401 }
1402
1403 CoordType
1404 wxLayoutLine::GetWrapPosition(CoordType column)
1405 {
1406 CoordType offset;
1407 wxLOiterator i = FindObject(column, &offset);
1408 if(i == NULLIT) return -1; // cannot wrap
1409
1410 // go backwards through the list and look for space in text objects
1411 do
1412 {
1413 if((**i).GetType() == WXLO_TYPE_TEXT)
1414 {
1415 do
1416 {
1417 if( isspace(((wxLayoutObjectText*)*i)->GetText().c_str()[(size_t)offset]))
1418 return column;
1419 else
1420 {
1421 offset--;
1422 column--;
1423 }
1424 }while(offset != -1);
1425 i--; // move on to previous object
1426 }
1427 else
1428 {
1429 column -= (**i).GetLength();
1430 i--;
1431 }
1432 if( i != NULLIT)
1433 offset = (**i).GetLength();
1434 }while(i != NULLIT);
1435 /* If we reached the begin of the list and have more than one
1436 object, that one is longer than the margin, so break behind
1437 it. */
1438 CoordType pos = 0;
1439 i = m_ObjectList.begin();
1440 while(i != NULLIT && (**i).GetType() != WXLO_TYPE_TEXT)
1441 {
1442 pos += (**i).GetLength();
1443 i++;
1444 }
1445 if(i == NULLIT) return -1; //why should this happen?
1446 pos += (**i).GetLength();
1447 i++;
1448 while(i != NULLIT && (**i).GetType() != WXLO_TYPE_TEXT)
1449 {
1450 pos += (**i).GetLength();
1451 i++;
1452 }
1453 if(i == NULLIT) return -1; //this is possible, if there is only one text object
1454 // now we are at the second text object:
1455 pos -= (**i).GetLength();
1456 return pos; // in front of it
1457 }
1458
1459
1460 #ifdef WXLAYOUT_DEBUG
1461 void
1462 wxLayoutLine::Debug(void)
1463 {
1464 wxString tmp;
1465 wxPoint pos = GetPosition();
1466 WXLO_DEBUG(("Line %ld, Pos (%ld,%ld), Height %ld, BL %ld, Font: %d",
1467 (long int) GetLineNumber(),
1468 (long int) pos.x, (long int) pos.y,
1469 (long int) GetHeight(),
1470 (long int) m_BaseLine,
1471 (int) m_StyleInfo.family));
1472 if(m_ObjectList.begin() != NULLIT)
1473 (**m_ObjectList.begin()).Debug();
1474
1475 }
1476 #endif
1477
1478 void
1479 wxLayoutLine::Copy(wxLayoutList *llist,
1480 CoordType from,
1481 CoordType to)
1482 {
1483 CoordType firstOffset, lastOffset;
1484
1485 if(to == -1) to = GetLength();
1486 if(from == to) return;
1487
1488 wxLOiterator first = FindObject(from, &firstOffset);
1489 wxLOiterator last = FindObject(to, &lastOffset);
1490
1491 // Common special case: only one object
1492 if( first != NULLIT && last != NULLIT && *first == *last )
1493 {
1494 if( (**first).GetType() == WXLO_TYPE_TEXT )
1495 {
1496 llist->Insert(new wxLayoutObjectText(
1497 ((wxLayoutObjectText
1498 *)*first)->GetText().substr(firstOffset,
1499 lastOffset-firstOffset))
1500 );
1501 return;
1502 }
1503 else // what can we do?
1504 {
1505 if(lastOffset > firstOffset) // i.e. +1 :-)
1506 llist->Insert( (**first).Copy() );
1507 return;
1508 }
1509 }
1510
1511 // If we reach here, we can safely copy the whole first object from
1512 // the firstOffset position on:
1513 if((**first).GetType() == WXLO_TYPE_TEXT && firstOffset != 0)
1514 {
1515 llist->Insert(new wxLayoutObjectText(
1516 ((wxLayoutObjectText *)*first)->GetText().substr(firstOffset))
1517 );
1518 }
1519 else if(firstOffset == 0)
1520 llist->Insert( (**first).Copy() );
1521 // else nothing to copy :-(
1522
1523 // Now we copy all objects before the last one:
1524 wxLOiterator i = first; i++;
1525 for( ; i != last; i++)
1526 llist->Insert( (**i).Copy() );
1527
1528 // And now the last object:
1529 if(lastOffset != 0)
1530 {
1531 if( (**last).GetType() == WXLO_TYPE_TEXT )
1532 {
1533 llist->Insert(new wxLayoutObjectText(
1534 ((wxLayoutObjectText *)*last)->GetText().substr(0,lastOffset))
1535 );
1536 }
1537 else
1538 llist->Insert( (**last).Copy() );
1539 }
1540 }
1541
1542
1543 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
1544
1545 The wxLayoutList object
1546
1547 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
1548
1549 wxLayoutList::wxLayoutList()
1550 {
1551 #ifdef WXLAYOUT_USE_CARET
1552 m_caret = NULL;
1553 #endif // WXLAYOUT_USE_CARET
1554
1555 m_numLines = 0;
1556 m_FirstLine = NULL;
1557 InvalidateUpdateRect();
1558 Clear();
1559 }
1560
1561 wxLayoutList::~wxLayoutList()
1562 {
1563 InternalClear();
1564 Empty();
1565 m_FirstLine->DeleteLine(false, this);
1566
1567 wxASSERT_MSG( m_numLines == 0, "line count calculation broken" );
1568 }
1569
1570 void
1571 wxLayoutList::Empty(void)
1572 {
1573 while(m_FirstLine)
1574 m_FirstLine = m_FirstLine->DeleteLine(false, this);
1575
1576 m_CursorPos = wxPoint(0,0);
1577 m_CursorScreenPos = wxPoint(0,0);
1578 m_CursorSize = wxPoint(0,0);
1579 m_movedCursor = true;
1580 m_FirstLine = new wxLayoutLine(NULL, this); // empty first line
1581 m_CursorLine = m_FirstLine;
1582 InvalidateUpdateRect();
1583 }
1584
1585
1586 void
1587 wxLayoutList::InternalClear(void)
1588 {
1589 m_Selection.m_selecting = false;
1590 m_Selection.m_valid = false;
1591
1592 m_DefaultStyleInfo.family = wxSWISS;
1593 m_DefaultStyleInfo.size = WXLO_DEFAULTFONTSIZE;
1594 m_DefaultStyleInfo.style = wxNORMAL;
1595 m_DefaultStyleInfo.weight = wxNORMAL;
1596 m_DefaultStyleInfo.underline = 0;
1597 m_DefaultStyleInfo.m_fg_valid = TRUE;
1598 m_DefaultStyleInfo.m_fg = *wxBLACK;
1599 m_DefaultStyleInfo.m_bg_valid = TRUE;
1600 m_DefaultStyleInfo.m_bg = *wxWHITE;
1601
1602 m_CurrentStyleInfo = m_DefaultStyleInfo;
1603 m_CursorStyleInfo = m_DefaultStyleInfo;
1604 }
1605
1606 void
1607 wxLayoutList::SetFont(int family, int size, int style, int weight,
1608 int underline, wxColour *fg,
1609 wxColour *bg)
1610 {
1611 if(family != -1) m_CurrentStyleInfo.family = family;
1612 if(size != -1) m_CurrentStyleInfo.size = size;
1613 if(style != -1) m_CurrentStyleInfo.style = style;
1614 if(weight != -1) m_CurrentStyleInfo.weight = weight;
1615 if(underline != -1) m_CurrentStyleInfo.underline = underline != 0;
1616 if(fg) m_CurrentStyleInfo.m_fg = *fg;
1617 if(bg) m_CurrentStyleInfo.m_bg = *bg;
1618 Insert(
1619 new wxLayoutObjectCmd(
1620 m_CurrentStyleInfo.family,
1621 m_CurrentStyleInfo.size,
1622 m_CurrentStyleInfo.style,
1623 m_CurrentStyleInfo.weight,
1624 m_CurrentStyleInfo.underline,
1625 fg, bg));
1626 }
1627
1628 void
1629 wxLayoutList::SetFont(int family, int size, int style, int weight,
1630 int underline, char const *fg, char const *bg)
1631
1632 {
1633 wxColour
1634 *cfg = NULL,
1635 *cbg = NULL;
1636
1637 if( fg )
1638 cfg = wxTheColourDatabase->FindColour(fg);
1639 if( bg )
1640 cbg = wxTheColourDatabase->FindColour(bg);
1641
1642 SetFont(family,size,style,weight,underline,cfg,cbg);
1643 }
1644
1645 void
1646 wxLayoutList::Clear(int family, int size, int style, int weight,
1647 int underline, wxColour *fg, wxColour *bg)
1648 {
1649 InternalClear();
1650 m_DefaultStyleInfo = wxLayoutStyleInfo(family, size, style, weight,
1651 underline, fg, bg);
1652 m_CurrentStyleInfo = m_DefaultStyleInfo;
1653
1654 // Empty() should be called after we set m_DefaultStyleInfo because
1655 // otherwise the style info for the first line (created in Empty()) would be
1656 // incorrect
1657 Empty();
1658 }
1659
1660 wxPoint
1661 wxLayoutList::FindText(const wxString &needle, const wxPoint &cpos) const
1662 {
1663 int xpos;
1664
1665 wxLayoutLine *line;
1666 for(line = m_FirstLine;
1667 line;
1668 line = line->GetNextLine())
1669 {
1670 if(line->GetLineNumber() >= cpos.y)
1671 {
1672 xpos = line->FindText(needle,
1673 (line->GetLineNumber() == cpos.y) ?
1674 cpos.x : 0);
1675 if(xpos != -1)
1676 return wxPoint(xpos, line->GetLineNumber());
1677 }
1678 }
1679 return wxPoint(-1,-1);
1680 }
1681
1682
1683 bool
1684 wxLayoutList::MoveCursorTo(wxPoint const &p)
1685 {
1686 AddCursorPosToUpdateRect();
1687
1688 wxPoint cursorPosOld = m_CursorPos;
1689
1690 wxLayoutLine *line = m_FirstLine;
1691 while(line && line->GetLineNumber() != p.y)
1692 line = line->GetNextLine();
1693 if(line && line->GetLineNumber() == p.y) // found it
1694 {
1695 m_CursorPos.y = p.y;
1696 m_CursorLine = line;
1697 CoordType len = line->GetLength();
1698 if(len >= p.x)
1699 {
1700 m_CursorPos.x = p.x;
1701 }
1702 else
1703 {
1704 m_CursorPos.x = len;
1705 }
1706 }
1707
1708 m_movedCursor = m_CursorPos != cursorPosOld;
1709
1710 return m_CursorPos == p;
1711 }
1712
1713 bool
1714 wxLayoutList::MoveCursorVertically(int n)
1715 {
1716 AddCursorPosToUpdateRect();
1717
1718 wxPoint cursorPosOld = m_CursorPos;
1719
1720 bool rc;
1721 if(n < 0) // move up
1722 {
1723 if(m_CursorLine == m_FirstLine) return false;
1724 while(n < 0 && m_CursorLine)
1725 {
1726 m_CursorLine = m_CursorLine->GetPreviousLine();
1727 m_CursorPos.y--;
1728 n++;
1729 }
1730 if(! m_CursorLine)
1731 {
1732 m_CursorLine = m_FirstLine;
1733 m_CursorPos.y = 0;
1734 rc = false;
1735 }
1736 else
1737 {
1738 if(m_CursorPos.x > m_CursorLine->GetLength())
1739 m_CursorPos.x = m_CursorLine->GetLength();
1740 rc = true;
1741 }
1742 }
1743 else // move down
1744 {
1745 wxLayoutLine *last = m_CursorLine;
1746 if(! m_CursorLine->GetNextLine()) return false;
1747 while(n > 0 && m_CursorLine)
1748 {
1749 n--;
1750 m_CursorPos.y ++;
1751 m_CursorLine = m_CursorLine->GetNextLine();
1752 }
1753 if(! m_CursorLine)
1754 {
1755 m_CursorLine = last;
1756 m_CursorPos.y ++;
1757 rc = false;
1758 }
1759 else
1760 {
1761 if(m_CursorPos.x > m_CursorLine->GetLength())
1762 m_CursorPos.x = m_CursorLine->GetLength();
1763 rc = true;
1764 }
1765 }
1766
1767 m_movedCursor = m_CursorPos != cursorPosOld;
1768
1769 return rc;
1770 }
1771
1772 bool
1773 wxLayoutList::MoveCursorHorizontally(int n)
1774 {
1775 AddCursorPosToUpdateRect();
1776
1777 wxPoint cursorPosOld = m_CursorPos;
1778
1779 int move;
1780 while(n < 0)
1781 {
1782 if(m_CursorPos.x == 0) // at begin of line
1783 {
1784 if(! MoveCursorVertically(-1))
1785 break;
1786 MoveCursorToEndOfLine();
1787 n++;
1788 continue;
1789 }
1790 move = -n;
1791 if(move > m_CursorPos.x) move = m_CursorPos.x;
1792 m_CursorPos.x -= move; n += move;
1793 }
1794
1795 while(n > 0)
1796 {
1797 int len = m_CursorLine->GetLength();
1798 if(m_CursorPos.x == len) // at end of line
1799 {
1800 if(! MoveCursorVertically(1))
1801 break;
1802 MoveCursorToBeginOfLine();
1803 n--;
1804 continue;
1805 }
1806 move = n;
1807 if( move >= len-m_CursorPos.x) move = len-m_CursorPos.x;
1808 m_CursorPos.x += move;
1809 n -= move;
1810 }
1811
1812 m_movedCursor = m_CursorPos != cursorPosOld;
1813
1814 return n == 0;
1815 }
1816
1817 bool
1818 wxLayoutList::MoveCursorWord(int n, bool untilNext)
1819 {
1820 wxCHECK_MSG( m_CursorLine, false, "no current line" );
1821 wxCHECK_MSG( n == -1 || n == +1, false, "not implemented yet" );
1822
1823 CoordType moveDistance = 0;
1824 CoordType offset;
1825 wxLayoutLine *lineCur = m_CursorLine;
1826 for ( wxLOiterator i = lineCur->FindObject(m_CursorPos.x, &offset);
1827 n != 0;
1828 n > 0 ? i++ : i-- )
1829 {
1830 if ( i == NULLIT )
1831 {
1832 if ( n > 0 )
1833 {
1834 // moving forward, pass to the first object of the next line
1835 moveDistance++;
1836 lineCur = lineCur->GetNextLine();
1837 if ( lineCur )
1838 i = lineCur->GetFirstObject();
1839 }
1840 else
1841 {
1842 // moving backwards, pass to the last object of the prev line
1843 moveDistance--;
1844 lineCur = lineCur->GetPreviousLine();
1845 if ( lineCur )
1846 i = lineCur->GetLastObject();
1847 }
1848
1849 if ( i == NULLIT )
1850 {
1851 // moved to the end/beginning of text
1852 return false;
1853 }
1854 }
1855
1856 wxLayoutObject *obj = *i;
1857
1858 if ( offset == -1 )
1859 {
1860 // calculate offset: we are either at the very beginning or the very
1861 // end of the object, so it isn't very difficult (the only time when
1862 // offset is != -1 is for the very first iteration when its value is
1863 // returned by FindObject)
1864 if ( n > 0 )
1865 offset = 0;
1866 else
1867 offset = obj->GetLength();
1868 }
1869
1870 if( obj->GetType() != WXLO_TYPE_TEXT )
1871 {
1872 // any visible non text objects count as one word
1873 if ( obj->IsVisibleObject() )
1874 {
1875 n > 0 ? n-- : n++;
1876
1877 moveDistance += obj->GetLength();
1878 }
1879 }
1880 else // text object
1881 {
1882 wxLayoutObjectText *tobj = (wxLayoutObjectText *)obj;
1883
1884 bool canAdvance = true;
1885
1886 if ( offset == tobj->GetLength() )
1887 {
1888 // at end of object
1889 if ( n > 0 )
1890 {
1891 // can't move further in this text object
1892 canAdvance = false;
1893
1894 // still should move over the object border
1895 moveDistance++;
1896 n--;
1897 }
1898 else if ( offset > 0 )
1899 {
1900 // offset is off by 1, make it a valid index
1901 offset--;
1902 }
1903 }
1904
1905 if ( canAdvance )
1906 {
1907 const wxString& text = tobj->GetText();
1908 const char *start = text.c_str();
1909 const char *end = start + text.length();
1910 const char *p = start + offset;
1911
1912 if ( n < 0 )
1913 {
1914 if ( offset > 0 )
1915 p--;
1916 }
1917
1918 // to the beginning/end of the next/prev word
1919 while ( p >= start && p < end && isspace(*p) )
1920 {
1921 n > 0 ? p++ : p--;
1922 }
1923
1924 // go to the end/beginning of the word (in a broad sense...)
1925 while ( p >= start && p < end && !isspace(*p) )
1926 {
1927 n > 0 ? p++ : p--;
1928 }
1929
1930 if ( n > 0 )
1931 {
1932 if ( untilNext )
1933 {
1934 // now advance to the beginning of the next word
1935 while ( isspace(*p) && p < end )
1936 p++;
1937 }
1938 }
1939 else // backwards
1940 {
1941 // in these 2 cases we took 1 char too much
1942 if ( (p < start) || isspace(*p) )
1943 {
1944 p++;
1945 }
1946 }
1947
1948 CoordType moveDelta = p - start - offset;
1949 if ( (n < 0) && (offset == tobj->GetLength() - 1) )
1950 {
1951 // because we substracted 1 from offset in this case above, now
1952 // compensate for it
1953 moveDelta--;
1954 }
1955
1956 if ( moveDelta != 0 )
1957 {
1958 moveDistance += moveDelta;
1959
1960 n > 0 ? n-- : n++;
1961 }
1962 }
1963 }
1964
1965 // except for the first iteration, offset is calculated in the beginning
1966 // of the loop
1967 offset = -1;
1968 }
1969
1970 MoveCursorHorizontally(moveDistance);
1971
1972 return true;
1973 }
1974
1975 bool
1976 wxLayoutList::Insert(wxString const &text)
1977 {
1978 wxASSERT(m_CursorLine);
1979 wxASSERT_MSG( text.Find('\n') == wxNOT_FOUND, "use wxLayoutImportText!" );
1980
1981 if ( !text )
1982 return true;
1983
1984 AddCursorPosToUpdateRect();
1985
1986 if ( !m_CursorLine->Insert(m_CursorPos.x, text) )
1987 return false;
1988
1989 m_CursorPos.x += text.Length();
1990
1991 m_movedCursor = true;
1992
1993 m_CursorLine->RecalculatePositions(0, this);
1994
1995 return true;
1996 }
1997
1998 bool
1999 wxLayoutList::Insert(wxLayoutObject *obj)
2000 {
2001 wxASSERT(m_CursorLine);
2002
2003 if(! m_CursorLine)
2004 m_CursorLine = GetFirstLine();
2005
2006 AddCursorPosToUpdateRect();
2007
2008 m_CursorLine->Insert(m_CursorPos.x, obj);
2009 m_CursorPos.x += obj->GetLength();
2010 m_movedCursor = true;
2011
2012 m_CursorLine->RecalculatePositions(0, this);
2013
2014 return true;
2015 }
2016
2017 bool
2018 wxLayoutList::Insert(wxLayoutList *llist)
2019 {
2020 wxASSERT(llist);
2021 bool rc = TRUE;
2022
2023 for(wxLayoutLine *line = llist->GetFirstLine();
2024 line;
2025 line = line->GetNextLine()
2026 )
2027 {
2028 for(wxLOiterator i = line->GetFirstObject();
2029 i != NULLIT;
2030 i++)
2031 rc |= Insert(*i);
2032 LineBreak();
2033 }
2034 return rc;
2035 }
2036
2037 bool
2038 wxLayoutList::LineBreak(void)
2039 {
2040 wxASSERT(m_CursorLine);
2041
2042 AddCursorPosToUpdateRect();
2043
2044 wxPoint position(m_CursorLine->GetPosition());
2045
2046 CoordType
2047 width = m_CursorLine->GetWidth(),
2048 height = m_CursorLine->GetHeight();
2049
2050 m_CursorLine = m_CursorLine->Break(m_CursorPos.x, this);
2051 if(m_CursorLine->GetPreviousLine() == NULL)
2052 m_FirstLine = m_CursorLine;
2053 if(m_CursorPos.x > 0)
2054 m_CursorPos.y++;
2055 m_CursorPos.x = 0;
2056
2057 // The following code will produce a height which is guaranteed to
2058 // be too high: old lineheight + the height of both new lines.
2059 // We can probably drop the old line height and start with height =
2060 // 0. FIXME
2061 wxLayoutLine *prev = m_CursorLine->GetPreviousLine();
2062 if(prev)
2063 height += prev->GetHeight();
2064 height += m_CursorLine->GetHeight();
2065
2066 m_movedCursor = true;
2067
2068 SetUpdateRect(position);
2069 SetUpdateRect(position.x + width + MSW_CORRECTION,
2070 position.y + height + MSW_CORRECTION);
2071
2072 return true;
2073 }
2074
2075 bool
2076 wxLayoutList::WrapLine(CoordType column)
2077 {
2078 if(m_CursorPos.x <= column || column < 1)
2079 return false; // do nothing yet
2080 else
2081 {
2082 CoordType xpos = m_CursorLine->GetWrapPosition(column);
2083 if(xpos == -1)
2084 return false; // cannot break line
2085 //else:
2086 CoordType newpos = m_CursorPos.x - xpos - 1;
2087 m_CursorPos.x = xpos;
2088
2089 AddCursorPosToUpdateRect();
2090
2091 LineBreak();
2092 Delete(1); // delete the space
2093 m_CursorPos.x = newpos;
2094
2095 m_CursorLine->RecalculatePositions(1, this);
2096
2097 m_movedCursor = true;
2098
2099 return true;
2100 }
2101 }
2102
2103 bool
2104 wxLayoutList::Delete(CoordType npos)
2105 {
2106 wxCHECK_MSG(m_CursorLine, false, "can't delete in non existing line");
2107
2108 if ( npos == 0 )
2109 return true;
2110
2111 AddCursorPosToUpdateRect();
2112
2113 // were other lines appended to this one (this is important to know because
2114 // this means that our width _increased_ as the result of deletion)
2115 bool wasMerged = false;
2116
2117 // the size of the region to update
2118 CoordType totalHeight = m_CursorLine->GetHeight(),
2119 totalWidth = m_CursorLine->GetWidth();
2120
2121 CoordType left;
2122 do
2123 {
2124 left = m_CursorLine->Delete(m_CursorPos.x, npos);
2125
2126 if( left > 0 )
2127 {
2128 // More to delete, continue on next line.
2129
2130 // First, check if line is empty:
2131 if(m_CursorLine->GetLength() == 0)
2132 {
2133 // in this case, updating could probably be optimised
2134 #ifdef WXLO_DEBUG
2135 wxASSERT(DeleteLines(1) == 0);
2136 #else
2137 DeleteLines(1);
2138 #endif
2139
2140 left--;
2141 }
2142 else
2143 {
2144 // Need to join next line
2145 if(! m_CursorLine->GetNextLine())
2146 break; // cannot
2147 else
2148 {
2149 wasMerged = true;
2150 wxLayoutLine *next = m_CursorLine->GetNextLine();
2151 if ( next )
2152 {
2153 totalHeight += next->GetHeight();
2154 totalWidth += next->GetWidth();
2155
2156 m_CursorLine->MergeNextLine(this);
2157 left--;
2158 }
2159 else
2160 {
2161 wxFAIL_MSG("can't delete all this");
2162
2163 return false;
2164 }
2165 }
2166 }
2167 }
2168 }
2169 while ( left> 0 );
2170
2171 // we need to update the whole tail of the line and the lines which
2172 // disappeared
2173 if ( wasMerged )
2174 {
2175 wxPoint position(m_CursorLine->GetPosition());
2176 SetUpdateRect(position);
2177 SetUpdateRect(position.x + totalWidth + MSW_CORRECTION,
2178 position.y + totalHeight + MSW_CORRECTION);
2179 }
2180
2181 return left == 0;
2182 }
2183
2184 int
2185 wxLayoutList::DeleteLines(int n)
2186 {
2187 wxASSERT(m_CursorLine);
2188 wxLayoutLine *line;
2189
2190 AddCursorPosToUpdateRect();
2191
2192 while(n > 0)
2193 {
2194 if(!m_CursorLine->GetNextLine())
2195 { // we cannot delete this line, but we can clear it
2196 MoveCursorToBeginOfLine();
2197 DeleteToEndOfLine();
2198 m_CursorLine->RecalculatePositions(2, this);
2199 return n-1;
2200 }
2201 //else:
2202 line = m_CursorLine;
2203 m_CursorLine = m_CursorLine->DeleteLine(true, this);
2204 n--;
2205 if(line == m_FirstLine) m_FirstLine = m_CursorLine;
2206 wxASSERT(m_FirstLine);
2207 wxASSERT(m_CursorLine);
2208 }
2209 m_CursorLine->RecalculatePositions(2, this);
2210 return n;
2211 }
2212
2213 void
2214 wxLayoutList::Recalculate(wxDC &dc, CoordType bottom)
2215 {
2216 wxLayoutLine *line = m_FirstLine;
2217
2218 // first, make sure everything is calculated - this might not be
2219 // needed, optimise it later
2220 ApplyStyle(m_DefaultStyleInfo, dc);
2221 while(line)
2222 {
2223 line->RecalculatePosition(this); // so we don't need to do it all the time
2224 // little condition to speed up redrawing:
2225 if(bottom != -1 && line->GetPosition().y > bottom) break;
2226 line = line->GetNextLine();
2227 }
2228 }
2229
2230 wxPoint
2231 wxLayoutList::GetCursorScreenPos(wxDC &dc)
2232 {
2233 return m_CursorScreenPos;
2234 }
2235
2236 /*
2237 Is called before each Draw(). Now, it will re-layout all lines which
2238 have changed.
2239 */
2240 void
2241 wxLayoutList::Layout(wxDC &dc, CoordType bottom, bool forceAll,
2242 wxPoint *cpos, wxPoint *csize)
2243 {
2244 // first, make sure everything is calculated - this might not be
2245 // needed, optimise it later
2246 ApplyStyle(m_DefaultStyleInfo, dc);
2247
2248 // This one we always Layout() to get the current cursor
2249 // coordinates on the screen:
2250 m_CursorLine->MarkDirty();
2251 bool wasDirty = false;
2252 wxLayoutLine *line = m_FirstLine;
2253 while(line)
2254 {
2255 if(! wasDirty)
2256 ApplyStyle(line->GetStyleInfo(), dc);
2257 if(forceAll || line->IsDirty()
2258 || (cpos && line->GetLineNumber() == cpos->y))
2259 {
2260 // The following Layout() calls will update our
2261 // m_CurrentStyleInfo if needed.
2262 if(line == m_CursorLine)
2263 {
2264 line->Layout(dc, this,
2265 (wxPoint *)&m_CursorScreenPos,
2266 (wxPoint *)&m_CursorSize,
2267 &m_CursorStyleInfo,
2268 m_CursorPos.x);
2269 // we cannot layout the line twice, so copy the coords:
2270 if(cpos && line ->GetLineNumber() == cpos->y)
2271 {
2272 *cpos = m_CursorScreenPos;
2273 if ( csize )
2274 *csize = m_CursorSize;
2275 }
2276 }
2277 else
2278 if(cpos && line->GetLineNumber() == cpos->y)
2279 line->Layout(dc, this,
2280 cpos,
2281 csize, NULL, cpos->x);
2282 else
2283 line->Layout(dc, this);
2284 // little condition to speed up redrawing:
2285 if(bottom != -1 && line->GetPosition().y > bottom)
2286 break;
2287 wasDirty = true;
2288 }
2289 line->RecalculatePositions(1, this);
2290 line = line->GetNextLine();
2291 }
2292
2293 // can only be 0 if we are on the first line and have no next line
2294 wxASSERT(m_CursorSize.x != 0 || (m_CursorLine &&
2295 m_CursorLine->GetNextLine() == NULL &&
2296 m_CursorLine == m_FirstLine));
2297 AddCursorPosToUpdateRect();
2298 }
2299
2300 wxPoint
2301 wxLayoutList::GetScreenPos(wxDC &dc, const wxPoint &cpos, wxPoint *csize)
2302 {
2303 wxPoint pos = cpos;
2304 Layout(dc, -1, false, &pos, csize);
2305 return pos;
2306 }
2307
2308 void
2309 wxLayoutList::Draw(wxDC &dc,
2310 wxPoint const &offset,
2311 CoordType top,
2312 CoordType bottom)
2313 {
2314 wxLayoutLine *line = m_FirstLine;
2315
2316 if ( m_Selection.m_discarded )
2317 {
2318 // calculate them if we don't have them already
2319 if ( !m_Selection.HasValidScreenCoords() )
2320 {
2321 m_Selection.m_ScreenA = GetScreenPos(dc, m_Selection.m_CursorA);
2322 m_Selection.m_ScreenB = GetScreenPos(dc, m_Selection.m_CursorB);
2323 }
2324
2325 // invalidate the area which was previousle selected - and which is not
2326 // selected any more
2327 SetUpdateRect(m_Selection.m_ScreenA);
2328 SetUpdateRect(m_Selection.m_ScreenB);
2329
2330 m_Selection.m_discarded = false;
2331 }
2332
2333 /* We need to re-layout all dirty lines to update styleinfos
2334 etc. However, somehow we don't find all dirty lines... */
2335 Layout(dc); //,-1,true); //FIXME
2336 ApplyStyle(m_DefaultStyleInfo, dc);
2337 wxBrush brush(m_CurrentStyleInfo.m_bg, wxSOLID);
2338 dc.SetBrush(brush);
2339 dc.SetBackgroundMode(wxTRANSPARENT);
2340
2341 bool style_set = false;
2342 while(line)
2343 {
2344 // only draw if between top and bottom:
2345 if((top == -1 ||
2346 line->GetPosition().y + line->GetHeight() >= top))
2347 {
2348 // if(! style_set)
2349 {
2350 ApplyStyle(line->GetStyleInfo(), dc);
2351 style_set = true;
2352 }
2353 line->Draw(dc, this, offset);
2354 }
2355 // little condition to speed up redrawing:
2356 if(bottom != -1 && line->GetPosition().y > bottom) break;
2357 line = line->GetNextLine();
2358 }
2359 InvalidateUpdateRect();
2360
2361 WXLO_DEBUG(("Selection is %s : l%d,%ld/%ld,%ld",
2362 m_Selection.m_valid ? "valid" : "invalid",
2363 m_Selection.m_CursorA.x, m_Selection.m_CursorA.y,
2364 m_Selection.m_CursorB.x, m_Selection.m_CursorB.y));
2365 }
2366
2367 wxLayoutObject *
2368 wxLayoutList::FindObjectScreen(wxDC &dc, wxPoint const pos,
2369 wxPoint *cursorPos,
2370 bool *found)
2371 {
2372 // First, find the right line:
2373 wxLayoutLine *line = m_FirstLine;
2374 wxPoint p;
2375
2376 ApplyStyle(m_DefaultStyleInfo, dc);
2377 while(line)
2378 {
2379 p = line->GetPosition();
2380 if(p.y <= pos.y && p.y+line->GetHeight() >= pos.y)
2381 break;
2382 #if 0
2383 // we need to run a layout here to get font sizes right :-(
2384
2385 // VZ: we can't call Layout() from here because it marks the line as
2386 // clean and it is not refreshed when it's called from wxLayoutList::
2387 // Layout() - if we really need to do this, we should introduce an
2388 // extra argument to Layout() to prevent the line from MarkClean()ing
2389 // itself here
2390 line->Layout(dc, this);
2391 #endif
2392 line = line->GetNextLine();
2393 }
2394
2395 if ( !line )
2396 {
2397 if ( found )
2398 *found = false;
2399
2400 return NULL; // not found
2401 }
2402
2403 if ( cursorPos )
2404 cursorPos->y = line->GetLineNumber();
2405
2406 // Now, find the object in the line:
2407 wxLOiterator i = line->FindObjectScreen(dc, this,
2408 pos.x,
2409 cursorPos ? &cursorPos->x : NULL,
2410 found);
2411 return (i == NULLIT) ? NULL : *i;
2412
2413 }
2414
2415 wxPoint
2416 wxLayoutList::GetSize(void) const
2417 {
2418 wxLayoutLine
2419 *line = m_FirstLine,
2420 *last = line;
2421 if(! line)
2422 return wxPoint(0,0);
2423
2424 wxPoint maxPoint(0,0);
2425
2426 // find last line:
2427 while(line)
2428 {
2429 if(line->GetWidth() > maxPoint.x)
2430 maxPoint.x = line->GetWidth();
2431 last = line;
2432 line = line->GetNextLine();
2433 }
2434
2435 maxPoint.y = last->GetPosition().y + last->GetHeight();
2436
2437 // if the line was just added, its height would be 0 and we can't call
2438 // Layout() from here because we don't have a dc and we might be not drawing
2439 // at all, besides... So take the cursor height by default (taking 0 is bad
2440 // because then the scrollbars won't be resized and the new line won't be
2441 // shown at all)
2442 if ( last->IsDirty() )
2443 {
2444 if ( last->GetHeight() == 0 )
2445 maxPoint.y += m_CursorSize.y;
2446 if ( last->GetWidth() == 0 && maxPoint.x < m_CursorSize.x )
2447 maxPoint.x = m_CursorSize.x;
2448 }
2449
2450 return maxPoint;
2451 }
2452
2453
2454 void
2455 wxLayoutList::DrawCursor(wxDC &dc, bool active, wxPoint const &translate)
2456 {
2457 if ( m_movedCursor )
2458 m_movedCursor = false;
2459
2460 wxPoint coords(m_CursorScreenPos);
2461 coords += translate;
2462
2463 #ifdef WXLAYOUT_DEBUG
2464 WXLO_DEBUG(("Drawing cursor (%ld,%ld) at %ld,%ld, size %ld,%ld, line: %ld, len %ld",
2465 (long)m_CursorPos.x, (long)m_CursorPos.y,
2466 (long)coords.x, (long)coords.y,
2467 (long)m_CursorSize.x, (long)m_CursorSize.y,
2468 (long)m_CursorLine->GetLineNumber(),
2469 (long)m_CursorLine->GetLength()));
2470
2471 wxLogStatus("Cursor is at (%d, %d)", m_CursorPos.x, m_CursorPos.y);
2472 #endif
2473
2474 #ifdef WXLAYOUT_USE_CARET
2475 m_caret->Move(coords);
2476 #else // !WXLAYOUT_USE_CARET
2477 dc.SetBrush(*wxWHITE_BRUSH);
2478 //FIXME: wxGTK XOR is borken at the moment!!!dc.SetLogicalFunction(wxXOR);
2479 dc.SetLogicalFunction(wxXOR);
2480 dc.SetPen(wxPen(*wxBLACK,1,wxSOLID));
2481 if(active)
2482 {
2483 dc.DrawRectangle(coords.x, coords.y,
2484 m_CursorSize.x, m_CursorSize.y);
2485 SetUpdateRect(coords.x, coords.y);
2486 SetUpdateRect(coords.x+m_CursorSize.x, coords.y+m_CursorSize.y);
2487 }
2488 else
2489 {
2490 dc.DrawLine(coords.x, coords.y+m_CursorSize.y-1,
2491 coords.x, coords.y);
2492 SetUpdateRect(coords.x, coords.y+m_CursorSize.y-1);
2493 SetUpdateRect(coords.x, coords.y);
2494 }
2495 dc.SetLogicalFunction(wxCOPY);
2496 //dc.SetBrush(wxNullBrush);
2497 #endif // WXLAYOUT_USE_CARET/!WXLAYOUT_USE_CARET
2498 }
2499
2500 void
2501 wxLayoutList::SetUpdateRect(CoordType x, CoordType y)
2502 {
2503 if(m_UpdateRectValid)
2504 GrowRect(m_UpdateRect, x, y);
2505 else
2506 {
2507 m_UpdateRect.x = x;
2508 m_UpdateRect.y = y;
2509 m_UpdateRect.width = 4; // large enough to avoid surprises from
2510 m_UpdateRect.height = 4;// wxGTK :-)
2511 m_UpdateRectValid = true;
2512 }
2513 }
2514
2515 void
2516 wxLayoutList::StartSelection(const wxPoint& cposOrig, const wxPoint& spos)
2517 {
2518 wxPoint cpos(cposOrig);
2519 if ( cpos.x == -1 )
2520 cpos = m_CursorPos;
2521 WXLO_DEBUG(("Starting selection at %ld/%ld", cpos.x, cpos.y));
2522 m_Selection.m_CursorA = cpos;
2523 m_Selection.m_CursorB = cpos;
2524 m_Selection.m_ScreenA = spos;
2525 m_Selection.m_ScreenB = spos;
2526 m_Selection.m_selecting = true;
2527 m_Selection.m_valid = false;
2528 }
2529
2530 void
2531 wxLayoutList::ContinueSelection(const wxPoint& cposOrig, const wxPoint& spos)
2532 {
2533 wxPoint cpos(cposOrig);
2534 if(cpos.x == -1)
2535 cpos = m_CursorPos;
2536
2537 wxASSERT(m_Selection.m_selecting == true);
2538 wxASSERT(m_Selection.m_valid == false);
2539 WXLO_DEBUG(("Continuing selection at %ld/%ld", cpos.x, cpos.y));
2540
2541 if ( m_Selection.m_CursorB <= cpos )
2542 {
2543 m_Selection.m_ScreenB = spos;
2544 m_Selection.m_CursorB = cpos;
2545 }
2546 else
2547 {
2548 m_Selection.m_ScreenA = spos;
2549 m_Selection.m_CursorA = cpos;
2550 }
2551
2552 // we always want m_CursorA <= m_CursorB!
2553 if( m_Selection.m_CursorA > m_Selection.m_CursorB )
2554 {
2555 // exchange the start/end points
2556 wxPoint help = m_Selection.m_CursorB;
2557 m_Selection.m_CursorB = m_Selection.m_CursorA;
2558 m_Selection.m_CursorA = help;
2559
2560 help = m_Selection.m_ScreenB;
2561 m_Selection.m_ScreenB = m_Selection.m_ScreenA;
2562 m_Selection.m_ScreenA = help;
2563 }
2564 }
2565
2566 void
2567 wxLayoutList::EndSelection(const wxPoint& cposOrig, const wxPoint& spos)
2568 {
2569 wxPoint cpos(cposOrig);
2570 if(cpos.x == -1)
2571 cpos = m_CursorPos;
2572 ContinueSelection(cpos);
2573 WXLO_DEBUG(("Ending selection at %ld/%ld", cpos.x, cpos.y));
2574 m_Selection.m_selecting = false;
2575 m_Selection.m_valid = true;
2576 }
2577
2578 void
2579 wxLayoutList::DiscardSelection()
2580 {
2581 if ( !HasSelection() )
2582 return;
2583
2584 m_Selection.m_valid =
2585 m_Selection.m_selecting = false;
2586 m_Selection.m_discarded = true;
2587 }
2588
2589 bool
2590 wxLayoutList::IsSelecting(void) const
2591 {
2592 return m_Selection.m_selecting;
2593 }
2594
2595 bool
2596 wxLayoutList::IsSelected(const wxPoint &cursor) const
2597 {
2598 if ( !HasSelection() )
2599 return false;
2600
2601 return m_Selection.m_CursorA <= cursor && cursor <= m_Selection.m_CursorB;
2602 }
2603
2604
2605 /** Tests whether this layout line is selected and needs
2606 highlighting.
2607 @param line to test for
2608 @return 0 = not selected, 1 = fully selected, -1 = partially
2609 selected
2610 */
2611 int
2612 wxLayoutList::IsSelected(const wxLayoutLine *line, CoordType *from,
2613 CoordType *to)
2614 {
2615 wxASSERT(line); wxASSERT(to); wxASSERT(from);
2616
2617 if(! m_Selection.m_valid && ! m_Selection.m_selecting)
2618 return 0;
2619
2620 CoordType y = line->GetLineNumber();
2621 if(m_Selection.m_CursorA.y < y && m_Selection.m_CursorB.y > y)
2622 return 1;
2623 else if(m_Selection.m_CursorA.y == y)
2624 {
2625 *from = m_Selection.m_CursorA.x;
2626 if(m_Selection.m_CursorB.y == y)
2627 *to = m_Selection.m_CursorB.x;
2628 else
2629 *to = line->GetLength();
2630 return -1;
2631 }
2632 else if(m_Selection.m_CursorB.y == y)
2633 {
2634 *to = m_Selection.m_CursorB.x;
2635 if(m_Selection.m_CursorA.y == y)
2636 *from = m_Selection.m_CursorA.x;
2637 else
2638 *from = 0;
2639 return -1;
2640 }
2641 else
2642 return 0;
2643 }
2644
2645 void
2646 wxLayoutList::DeleteSelection(void)
2647 {
2648 if(! m_Selection.m_valid)
2649 return;
2650
2651 m_Selection.m_valid = false;
2652
2653 // Only delete part of the current line?
2654 if(m_Selection.m_CursorA.y == m_Selection.m_CursorB.y)
2655 {
2656 MoveCursorTo(m_Selection.m_CursorA);
2657 Delete(m_Selection.m_CursorB.x - m_Selection.m_CursorA.x);
2658 return;
2659 }
2660
2661 // We now know that the two lines are different:
2662
2663 wxLayoutLine
2664 * firstLine = GetLine(m_Selection.m_CursorA.y),
2665 * lastLine = GetLine(m_Selection.m_CursorB.y);
2666
2667 // First, delete what's left of this line:
2668 MoveCursorTo(m_Selection.m_CursorA);
2669 DeleteToEndOfLine();
2670
2671 wxLayoutLine *prevLine = firstLine->GetPreviousLine(),
2672 *nextLine = firstLine->GetNextLine();
2673 while(nextLine && nextLine != lastLine)
2674 nextLine = nextLine->DeleteLine(false, this);
2675
2676 // Now nextLine = lastLine;
2677 Delete(1); // This joins firstLine and nextLine
2678 Delete(m_Selection.m_CursorB.x); // This deletes the first x positions
2679
2680 // Recalculate the line positions and numbers but notice that firstLine
2681 // might not exist any more - it could be deleted by Delete(1) above
2682 wxLayoutLine *firstLine2 = prevLine ? prevLine->GetNextLine() : m_FirstLine;
2683 firstLine2->RecalculatePositions(1, this);
2684 }
2685
2686 /// Starts highlighting the selection
2687 void
2688 wxLayoutList::StartHighlighting(wxDC &dc)
2689 {
2690 #if SHOW_SELECTIONS
2691 dc.SetTextForeground(m_CurrentStyleInfo.m_bg);
2692 dc.SetTextBackground(m_CurrentStyleInfo.m_fg);
2693 dc.SetBackgroundMode(wxSOLID);
2694 #endif
2695 }
2696
2697 /// Ends highlighting the selection
2698 void
2699 wxLayoutList::EndHighlighting(wxDC &dc)
2700 {
2701 #if SHOW_SELECTIONS
2702 dc.SetTextForeground(m_CurrentStyleInfo.m_fg);
2703 dc.SetTextBackground(m_CurrentStyleInfo.m_bg);
2704 dc.SetBackgroundMode(wxTRANSPARENT);
2705 #endif
2706 }
2707
2708
2709 wxLayoutList *
2710 wxLayoutList::Copy(const wxPoint &from,
2711 const wxPoint &to)
2712 {
2713 wxLayoutLine
2714 * firstLine = NULL,
2715 * lastLine = NULL;
2716
2717 for(firstLine = m_FirstLine;
2718 firstLine && firstLine->GetLineNumber() < from.y;
2719 firstLine=firstLine->GetNextLine())
2720 ;
2721 if(!firstLine || firstLine->GetLineNumber() != from.y)
2722 return NULL;
2723
2724 for(lastLine = m_FirstLine;
2725 lastLine && lastLine->GetLineNumber() < to.y;
2726 lastLine=lastLine->GetNextLine())
2727 ;
2728 if(!lastLine || lastLine->GetLineNumber() != to.y)
2729 return NULL;
2730
2731 if(to <= from)
2732 {
2733 wxLayoutLine *tmp = firstLine;
2734 firstLine = lastLine;
2735 lastLine = tmp;
2736 }
2737
2738 wxLayoutList *llist = new wxLayoutList();
2739
2740 if(firstLine == lastLine)
2741 {
2742 firstLine->Copy(llist, from.x, to.x);
2743 }
2744 else
2745 {
2746 // Extract objects from first line
2747 firstLine->Copy(llist, from.x);
2748 llist->LineBreak();
2749 // Extract all lines between
2750 for(wxLayoutLine *line = firstLine->GetNextLine();
2751 line != lastLine;
2752 line = line->GetNextLine())
2753 {
2754 line->Copy(llist);
2755 llist->LineBreak();
2756 }
2757 // Extract objects from last line
2758 lastLine->Copy(llist, 0, to.x);
2759 }
2760 return llist;
2761 }
2762
2763 wxLayoutList *
2764 wxLayoutList::GetSelection(wxLayoutDataObject *wxlo, bool invalidate)
2765 {
2766 if(! m_Selection.m_valid)
2767 {
2768 if(m_Selection.m_selecting)
2769 EndSelection();
2770 else
2771 return NULL;
2772 }
2773
2774 if(invalidate) m_Selection.m_valid = false;
2775
2776 wxLayoutList *llist = Copy( m_Selection.m_CursorA,
2777 m_Selection.m_CursorB );
2778
2779 if(llist && wxlo) // export as data object, too
2780 {
2781 wxString string;
2782
2783 wxLayoutExportObject *export;
2784 wxLayoutExportStatus status(llist);
2785 while((export = wxLayoutExport( &status, WXLO_EXPORT_AS_OBJECTS)) != NULL)
2786 {
2787 if(export->type == WXLO_EXPORT_EMPTYLINE)
2788 ; //FIXME missing support for linebreaks in string format
2789 else
2790 export->content.object->Write(string);
2791 delete export;
2792 }
2793
2794 wxlo->SetData(string.c_str(), string.Length()+1);
2795 }
2796 return llist;
2797 }
2798
2799
2800
2801 #define COPY_SI(what) if(si.what != -1) { m_CurrentStyleInfo.what = si.what; fontChanged = TRUE; }
2802
2803 void
2804 wxLayoutList::ApplyStyle(wxLayoutStyleInfo const &si, wxDC &dc)
2805 {
2806 bool fontChanged = FALSE;
2807 COPY_SI(family);
2808 COPY_SI(size);
2809 COPY_SI(style);
2810 COPY_SI(weight);
2811 COPY_SI(underline);
2812 if(fontChanged)
2813 dc.SetFont( m_FontCache.GetFont(m_CurrentStyleInfo) );
2814
2815 if(si.m_fg_valid)
2816 {
2817 m_CurrentStyleInfo.m_fg = si.m_fg;
2818 dc.SetTextForeground(m_CurrentStyleInfo.m_fg);
2819 }
2820 if(si.m_bg_valid)
2821 {
2822 m_CurrentStyleInfo.m_bg = si.m_bg;
2823 dc.SetTextBackground(m_CurrentStyleInfo.m_bg);
2824 }
2825 }
2826
2827
2828 #ifdef WXLAYOUT_DEBUG
2829
2830 void
2831 wxLayoutList::Debug(void)
2832 {
2833 WXLO_DEBUG(("Cursor is in line %d, screen pos = (%d, %d)",
2834 m_CursorLine->GetLineNumber(),
2835 m_CursorScreenPos.x, m_CursorScreenPos.y));
2836
2837 wxLayoutLine *line;
2838 for(line = m_FirstLine; line; line = line->GetNextLine())
2839 {
2840 line->Debug();
2841 }
2842 }
2843
2844 #endif
2845
2846
2847 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
2848
2849 wxLayoutPrintout
2850
2851 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
2852
2853 wxLayoutPrintout::wxLayoutPrintout(wxLayoutList *llist,
2854 wxString const & title)
2855 :wxPrintout(title)
2856 {
2857 m_llist = llist;
2858 m_title = title;
2859 // remove any highlighting which could interfere with printing:
2860 m_llist->StartSelection();
2861 m_llist->EndSelection();
2862 }
2863
2864 wxLayoutPrintout::~wxLayoutPrintout()
2865 {
2866 }
2867
2868 float
2869 wxLayoutPrintout::ScaleDC(wxDC *dc)
2870 {
2871 // The following bit is taken from the printing sample, let's see
2872 // whether it works for us.
2873
2874 /* You might use THIS code to set the printer DC to ROUGHLY reflect
2875 * the screen text size. This page also draws lines of actual length 5cm
2876 * on the page.
2877 */
2878 // Get the logical pixels per inch of screen and printer
2879 int ppiScreenX, ppiScreenY;
2880 GetPPIScreen(&ppiScreenX, &ppiScreenY);
2881 int ppiPrinterX, ppiPrinterY;
2882 GetPPIPrinter(&ppiPrinterX, &ppiPrinterY);
2883
2884 if(ppiScreenX == 0) // not yet set, need to guess
2885 {
2886 ppiScreenX = 100;
2887 ppiScreenY = 100;
2888 }
2889 if(ppiPrinterX == 0) // not yet set, need to guess
2890 {
2891 ppiPrinterX = 72;
2892 ppiPrinterY = 72;
2893 }
2894
2895 // This scales the DC so that the printout roughly represents the
2896 // the screen scaling. The text point size _should_ be the right size
2897 // but in fact is too small for some reason. This is a detail that will
2898 // need to be addressed at some point but can be fudged for the
2899 // moment.
2900 float scale = (float)((float)ppiPrinterX/(float)ppiScreenX);
2901
2902 // Now we have to check in case our real page size is reduced
2903 // (e.g. because we're drawing to a print preview memory DC)
2904 int pageWidth, pageHeight;
2905 int w, h;
2906 dc->GetSize(&w, &h);
2907 GetPageSizePixels(&pageWidth, &pageHeight);
2908 if(pageWidth != 0) // doesn't work always
2909 {
2910 // If printer pageWidth == current DC width, then this doesn't
2911 // change. But w might be the preview bitmap width, so scale down.
2912 scale = scale * (float)(w/(float)pageWidth);
2913 }
2914 dc->SetUserScale(scale, scale);
2915 return scale;
2916 }
2917
2918 bool wxLayoutPrintout::OnPrintPage(int page)
2919 {
2920 wxDC *dc = GetDC();
2921
2922 ScaleDC(dc);
2923
2924 if (dc)
2925 {
2926 int top, bottom;
2927 top = (page - 1)*m_PrintoutHeight;
2928 bottom = top + m_PrintoutHeight;
2929 // SetDeviceOrigin() doesn't work here, so we need to manually
2930 // translate all coordinates.
2931 wxPoint translate(m_Offset.x,m_Offset.y-top);
2932 m_llist->Draw(*dc, translate, top, bottom);
2933 return true;
2934 }
2935 else
2936 return false;
2937 }
2938
2939 void wxLayoutPrintout::GetPageInfo(int *minPage, int *maxPage, int *selPageFrom, int *selPageTo)
2940 {
2941 /* We allocate a temporary wxDC for printing, so that we can
2942 determine the correct paper size and scaling. We don't actually
2943 print anything on it. */
2944 #ifdef __WXMSW__
2945 wxPrinterDC psdc("","",WXLLIST_TEMPFILE,false);
2946 #else
2947 wxPostScriptDC psdc(WXLLIST_TEMPFILE,false);
2948 #endif
2949
2950 float scale = ScaleDC(&psdc);
2951
2952 psdc.GetSize(&m_PageWidth, &m_PageHeight);
2953 // This sets a left/top origin of 15% and 20%:
2954 m_Offset = wxPoint((15*m_PageWidth)/100, m_PageHeight/20);
2955
2956 // This is the length of the printable area.
2957 m_PrintoutHeight = m_PageHeight - (int) (m_PageHeight * 0.15);
2958 m_PrintoutHeight = (int)( m_PrintoutHeight / scale); // we want to use the real paper height
2959
2960
2961 m_NumOfPages = 1 +
2962 (int)( m_llist->GetSize().y / (float)(m_PrintoutHeight));
2963
2964 *minPage = 1;
2965 *maxPage = m_NumOfPages;
2966
2967 *selPageFrom = 1;
2968 *selPageTo = m_NumOfPages;
2969 wxRemoveFile(WXLLIST_TEMPFILE);
2970 }
2971
2972 bool wxLayoutPrintout::HasPage(int pageNum)
2973 {
2974 return pageNum <= m_NumOfPages;
2975 }
2976
2977 /*
2978 Stupid wxWindows doesn't draw proper ellipses, so we comment this
2979 out. It's a waste of paper anyway.
2980 */
2981 #if 0
2982 void
2983 wxLayoutPrintout::DrawHeader(wxDC &dc,
2984 wxPoint topleft, wxPoint bottomright,
2985 int pageno)
2986 {
2987 // make backups of all essential parameters
2988 const wxBrush& brush = dc.GetBrush();
2989 const wxPen& pen = dc.GetPen();
2990 const wxFont& font = dc.GetFont();
2991
2992 dc.SetBrush(*wxWHITE_BRUSH);
2993 dc.SetPen(wxPen(*wxBLACK,0,wxSOLID));
2994 dc.DrawRoundedRectangle(topleft.x,
2995 topleft.y,bottomright.x-topleft.x,
2996 bottomright.y-topleft.y);
2997 dc.SetBrush(*wxBLACK_BRUSH);
2998 wxFont myfont = wxFont((WXLO_DEFAULTFONTSIZE*12)/10,
2999 wxSWISS,wxNORMAL,wxBOLD,false,"Helvetica");
3000 dc.SetFont(myfont);
3001
3002 wxString page;
3003 page = "9999/9999 "; // many pages...
3004 long w,h;
3005 dc.GetTextExtent(page,&w,&h);
3006 page.Printf("%d/%d", pageno, (int) m_NumOfPages);
3007 dc.DrawText(page,bottomright.x-w,topleft.y+h/2);
3008 dc.GetTextExtent("XXXX", &w,&h);
3009 dc.DrawText(m_title, topleft.x+w,topleft.y+h/2);
3010
3011 // restore settings
3012 dc.SetPen(pen);
3013 dc.SetBrush(brush);
3014 dc.SetFont(font);
3015 }
3016 #endif
3017
3018
3019 wxFont &
3020 wxFontCache::GetFont(int family, int size, int style, int weight,
3021 bool underline)
3022 {
3023 for(wxFCEList::iterator i = m_FontList.begin();
3024 i != m_FontList.end(); i++)
3025 if( (**i).Matches(family, size, style, weight, underline) )
3026 return (**i).GetFont();
3027 // not found:
3028 wxFontCacheEntry *fce = new wxFontCacheEntry(family, size, style,
3029 weight, underline);
3030 m_FontList.push_back(fce);
3031 return fce->GetFont();
3032 }
3033