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Fix install_name_tool calls in OS X "make install".
[wxWidgets.git] / src / osx / cocoa / glcanvas.mm
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/osx/cocoa/glcanvas.mm
3 // Purpose: wxGLCanvas, for using OpenGL with wxWidgets under Macintosh
4 // Author: Stefan Csomor
5 // Modified by:
6 // Created: 1998-01-01
7 // Copyright: (c) Stefan Csomor
8 // Licence: wxWindows licence
9 ///////////////////////////////////////////////////////////////////////////////
10
11 // ============================================================================
12 // declarations
13 // ============================================================================
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 #include "wx/wxprec.h"
20
21 #if defined(__BORLANDC__)
22 #pragma hdrstop
23 #endif
24
25 #if wxUSE_GLCANVAS
26
27 #include "wx/glcanvas.h"
28
29 #ifndef WX_PRECOMP
30 #include "wx/frame.h"
31 #include "wx/log.h"
32 #include "wx/settings.h"
33 #endif
34
35 #include "wx/osx/private.h"
36
37 WXGLContext WXGLCreateContext( WXGLPixelFormat pixelFormat, WXGLContext shareContext )
38 {
39 WXGLContext context = [[NSOpenGLContext alloc] initWithFormat:pixelFormat shareContext: shareContext];
40 if ( !context )
41 {
42 wxFAIL_MSG("NSOpenGLContext creation failed");
43 }
44 return context ;
45 }
46
47 void WXGLDestroyContext( WXGLContext context )
48 {
49 if ( context )
50 {
51 [context release];
52 }
53 }
54
55 void WXGLSwapBuffers( WXGLContext context )
56 {
57 [context flushBuffer];
58 }
59
60 WXGLContext WXGLGetCurrentContext()
61 {
62 return [NSOpenGLContext currentContext];
63 }
64
65 bool WXGLSetCurrentContext(WXGLContext context)
66 {
67 [context makeCurrentContext];
68
69 return true;
70 }
71
72 void WXGLDestroyPixelFormat( WXGLPixelFormat pixelFormat )
73 {
74 if ( pixelFormat )
75 {
76 [pixelFormat release];
77 }
78 }
79
80
81 WXGLPixelFormat WXGLChoosePixelFormat(const int *attribList)
82 {
83 NSOpenGLPixelFormatAttribute data[512];
84 const NSOpenGLPixelFormatAttribute defaultAttribs[] =
85 {
86 NSOpenGLPFADoubleBuffer,
87 NSOpenGLPFAMinimumPolicy,
88 NSOpenGLPFAColorSize,(NSOpenGLPixelFormatAttribute)8,
89 NSOpenGLPFAAlphaSize,(NSOpenGLPixelFormatAttribute)0,
90 NSOpenGLPFADepthSize,(NSOpenGLPixelFormatAttribute)8,
91 NSOpenGLPFAAccelerated, // use hardware accelerated context
92 (NSOpenGLPixelFormatAttribute)nil
93 };
94
95 const NSOpenGLPixelFormatAttribute *attribs;
96 if ( !attribList )
97 {
98 attribs = defaultAttribs;
99 }
100 else
101 {
102 unsigned p = 0;
103 data[p++] = NSOpenGLPFAMinimumPolicy; // make _SIZE tags behave more like GLX
104 data[p++] = NSOpenGLPFAAccelerated; // use hardware accelerated context
105
106 for ( unsigned arg = 0; attribList[arg] !=0 && p < WXSIZEOF(data); )
107 {
108 switch ( attribList[arg++] )
109 {
110 case WX_GL_RGBA:
111 //data[p++] = AGL_RGBA;
112 break;
113
114 case WX_GL_BUFFER_SIZE:
115 //data[p++] = AGL_BUFFER_SIZE;
116 //data[p++] = attribList[arg++];
117 break;
118
119 case WX_GL_LEVEL:
120 //data[p++]=AGL_LEVEL;
121 //data[p++]=attribList[arg++];
122 break;
123
124 case WX_GL_DOUBLEBUFFER:
125 data[p++] = NSOpenGLPFADoubleBuffer;
126 break;
127
128 case WX_GL_STEREO:
129 data[p++] = NSOpenGLPFAStereo;
130 break;
131
132 case WX_GL_AUX_BUFFERS:
133 data[p++] = NSOpenGLPFAAuxBuffers;
134 data[p++] = (NSOpenGLPixelFormatAttribute) attribList[arg++];
135 break;
136
137 case WX_GL_MIN_RED:
138 data[p++] = NSOpenGLPFAColorSize;
139 data[p++] = (NSOpenGLPixelFormatAttribute) attribList[arg++];
140 break;
141
142 case WX_GL_MIN_GREEN:
143 //data[p++] = AGL_GREEN_SIZE;
144 //data[p++] = attribList[arg++];
145 break;
146
147 case WX_GL_MIN_BLUE:
148 //data[p++] = AGL_BLUE_SIZE;
149 //data[p++] = attribList[arg++];
150 break;
151
152 case WX_GL_MIN_ALPHA:
153 data[p++] = NSOpenGLPFAAlphaSize;
154 data[p++] = (NSOpenGLPixelFormatAttribute) attribList[arg++];
155 break;
156
157 case WX_GL_DEPTH_SIZE:
158 data[p++] = NSOpenGLPFADepthSize;
159 data[p++] = (NSOpenGLPixelFormatAttribute) attribList[arg++];
160 break;
161
162 case WX_GL_STENCIL_SIZE:
163 data[p++] = NSOpenGLPFAStencilSize;
164 data[p++] = (NSOpenGLPixelFormatAttribute) attribList[arg++];
165 break;
166
167 case WX_GL_MIN_ACCUM_RED:
168 data[p++] = NSOpenGLPFAAccumSize;
169 data[p++] = (NSOpenGLPixelFormatAttribute) attribList[arg++];
170 break;
171
172 case WX_GL_MIN_ACCUM_GREEN:
173 //data[p++] = AGL_ACCUM_GREEN_SIZE;
174 //data[p++] = attribList[arg++];
175 break;
176
177 case WX_GL_MIN_ACCUM_BLUE:
178 //data[p++] = AGL_ACCUM_BLUE_SIZE;
179 //data[p++] = attribList[arg++];
180 break;
181
182 case WX_GL_MIN_ACCUM_ALPHA:
183 //data[p++] = AGL_ACCUM_ALPHA_SIZE;
184 //data[p++] = attribList[arg++];
185 break;
186
187 case WX_GL_SAMPLE_BUFFERS:
188 if ( !wxGLCanvas::IsAGLMultiSampleAvailable() )
189 {
190 if ( !attribList[arg++] )
191 break;
192
193 return nil;
194 }
195
196 data[p++] = NSOpenGLPFASampleBuffers;
197 if ( (data[p++] = (NSOpenGLPixelFormatAttribute) attribList[arg++]) == true )
198 {
199 // don't use software fallback
200 data[p++] = NSOpenGLPFANoRecovery;
201 }
202 break;
203
204 case WX_GL_SAMPLES:
205 if ( !wxGLCanvas::IsAGLMultiSampleAvailable() )
206 {
207 if ( !attribList[arg++] )
208 break;
209
210 return nil;
211 }
212
213 data[p++] = NSOpenGLPFASamples;
214 data[p++] = (NSOpenGLPixelFormatAttribute) attribList[arg++];
215 break;
216 }
217 }
218
219 data[p] = (NSOpenGLPixelFormatAttribute)nil;
220
221 attribs = data;
222 }
223
224 return [[NSOpenGLPixelFormat alloc] initWithAttributes:(NSOpenGLPixelFormatAttribute*) attribs];
225 }
226
227 @interface wxNSCustomOpenGLView : NSView
228 {
229 NSOpenGLContext* context;
230 }
231
232 @end
233
234 @implementation wxNSCustomOpenGLView
235
236 + (void)initialize
237 {
238 static BOOL initialized = NO;
239 if (!initialized)
240 {
241 initialized = YES;
242 wxOSXCocoaClassAddWXMethods( self );
243 }
244 }
245
246 - (BOOL)isOpaque
247 {
248 return YES;
249 }
250
251 @end
252
253 bool wxGLCanvas::Create(wxWindow *parent,
254 wxWindowID id,
255 const wxPoint& pos,
256 const wxSize& size,
257 long style,
258 const wxString& name,
259 const int *attribList,
260 const wxPalette& WXUNUSED(palette))
261 {
262 m_glFormat = WXGLChoosePixelFormat(attribList);
263 if ( !m_glFormat )
264 return false;
265
266 // DontCreatePeer();
267
268 if ( !wxWindow::Create(parent, id, pos, size, style, name) )
269 return false;
270
271 /*
272 NSRect r = wxOSXGetFrameForControl( this, pos , size ) ;
273 wxNSCustomOpenGLView* v = [[wxNSCustomOpenGLView alloc] initWithFrame:r];
274 m_peer = new wxWidgetCocoaImpl( this, v );
275
276 MacPostControlCreate(pos, size) ;
277 */
278 return true;
279 }
280
281 wxGLCanvas::~wxGLCanvas()
282 {
283 if ( m_glFormat )
284 WXGLDestroyPixelFormat(m_glFormat);
285 }
286
287 bool wxGLCanvas::SwapBuffers()
288 {
289 WXGLContext context = WXGLGetCurrentContext();
290 wxCHECK_MSG(context, false, wxT("should have current context"));
291
292 [context flushBuffer];
293
294 return true;
295 }
296
297 bool wxGLContext::SetCurrent(const wxGLCanvas& win) const
298 {
299 if ( !m_glContext )
300 return false;
301
302 [m_glContext setView: win.GetHandle() ];
303 [m_glContext update];
304
305 [m_glContext makeCurrentContext];
306
307 return true;
308 }
309
310 #endif // wxUSE_GLCANVAS