1 \section{Document/view overview
}\label{docviewoverview
}
3 Classes:
\helpref{wxDocument
}{wxdocument
},
\helpref{wxView
}{wxview
},
\helpref{wxDocTemplate
}{wxdoctemplate
},
\rtfsp
4 \helpref{wxDocManager
}{wxdocmanager
},
\helpref{wxDocParentFrame
}{wxdocparentframe
},
\helpref{wxDocChildFrame
}{wxdocchildframe
},
5 \rtfsp\helpref{wxDocMDIParentFrame
}{wxdocmdiparentframe
},
\helpref{wxDocMDIChildFrame
}{wxdocmdichildframe
},
6 \rtfsp\helpref{wxCommand
}{wxcommand
},
\helpref{wxCommandProcessor
}{wxcommandprocessor
}
8 The
document/view framework is found in most application frameworks, because it
9 can dramatically simplify the code required to build many kinds of application.
11 The idea is that you can model your application primarily in terms of
{\it documents
} to store data
12 and provide interface-independent operations upon it, and
{\it views
} to visualise and manipulate
13 the data. Documents know how to do input and output given stream objects, and views are responsible
14 for taking input from physical windows and performing the manipulation on the
document data.
15 If a
document's data changes, all views should be updated to reflect the change.
17 The framework can provide many user-interface elements based on this model. Once you have defined
18 your own classes and the relationships between them, the framework takes care
19 of popping up file selectors, opening and closing files, asking the user to save
20 modifications, routing menu commands to appropriate (possibly default) code, even
21 some default print/preview functionality and support for command undo/redo.
22 The framework is highly modular, allowing overriding and replacement of functionality
23 and objects to achieve more than the default behaviour.
25 These are the overall steps involved in creating an application based on the
document/view framework:
27 \begin{enumerate
}\itemsep=
0pt
28 \item Define your own
document and view classes, overriding a minimal set of
29 member functions e.g. for input/output, drawing and initialization.
30 \item Define any subwindows
31 (such as a scrolled window) that are needed for the view(s). You may need to route some events
32 to views or documents, for example OnPaint needs to be routed to wxView::OnDraw.
33 \item Decide what style of interface you will use: Microsoft's MDI (multiple
34 document child frames surrounded by an overall frame), SDI (a separate, unconstrained frame
35 for each
document), or single-window (one
document open at a time, as in Windows Write).
36 \item Use the appropriate wxDocParentFrame and wxDocChildFrame classes. Construct an instance
37 of wxDocParentFrame in your wxApp::OnInit, and a wxDocChildFrame (if not single-window) when
38 you initialize a view. Create menus using standard menu ids (such as wxID
\_OPEN, wxID
\_PRINT),
39 routing non-application-specific identifiers to the base frame's OnMenuCommand.
40 \item Construct a single wxDocManager instance at the beginning of your wxApp::OnInit, and then
41 as many wxDocTemplate instances as necessary to define relationships between documents and
42 views. For a simple application, there will be just one wxDocTemplate.
45 If you wish to implement Undo/Redo, you need to derive your own class(es) from wxCommand
46 and use wxCommandProcessor::Submit instead of directly executing code. The framework will
47 take care of calling Undo and Do functions as appropriate, so long as the wxID
\_UNDO and
48 wxID
\_REDO menu items are defined in the view menu.
50 Here are a few examples of the tailoring you can do to go beyond the default framework
53 \begin{itemize
}\itemsep=
0pt
54 \item Override wxDocument::OnCreateCommandProcessor to define a different Do/Undo strategy,
55 or a command history editor.
56 \item Override wxView::OnCreatePrintout to create an instance of a derived
\helpref{wxPrintout
}{wxprintout
}\rtfsp
57 class, to provide multi-page
document facilities.
58 \item Override wxDocManager::SelectDocumentPath to provide a different file selector.
59 \item Limit the maximum number of open documents and the maximum number of undo commands.
62 Note that to activate framework functionality, you need to use some or all of
63 the wxWindows
\helpref{predefined command identifiers
}{predefinedids
} in your menus.
65 \subsection{wxDocument overview
}\label{wxdocumentoverview
}
67 \overview{Document/view framework overview
}{docviewoverview
}
69 Class:
\helpref{wxDocument
}{wxdocument
}
71 The wxDocument class can be used to model an application's file-based
72 data. It is part of the
document/view framework supported by wxWindows,
73 and cooperates with the
\helpref{wxView
}{wxview
},
\helpref{wxDocTemplate
}{wxdoctemplate
}\rtfsp
74 and
\helpref{wxDocManager
}{wxdocmanager
} classes.
76 Using this framework can save a lot of routine user-interface programming,
77 since a range of menu commands -- such as open, save, save as -- are supported automatically.
78 The programmer just needs to define a minimal set of classes and member functions
79 for the framework to call when necessary. Data, and the means to view and edit
80 the data, are explicitly separated out in this model, and the concept of multiple
{\it views
} onto
81 the same data is supported.
83 Note that the
document/view model will suit many but not all styles of application.
84 For example, it would be overkill for a simple file conversion utility, where there
85 may be no call for
{\it views
} on
{\it documents
} or the ability to open, edit and save
86 files. But probably the majority of applications are
document-based.
88 See the example application in
{\tt samples/docview
}.
90 To use the abstract wxDocument class, you need to derive a new class and override
91 at least the member functions SaveObject and LoadObject. SaveObject and
92 LoadObject will be called by the framework when the
document needs to be saved
95 Use the macros DECLARE
\_DYNAMIC\_CLASS and IMPLEMENT
\_DYNAMIC\_CLASS in order
96 to allow the framework to create
document objects on demand. When you create
97 a
\helpref{wxDocTemplate
}{wxdoctemplate
} object on application initialization, you
98 should pass CLASSINFO(YourDocumentClass) to the wxDocTemplate constructor
99 so that it knows how to create an instance of this class.
101 If you do not wish to use the wxWindows method of creating
document
102 objects dynamically, you must override wxDocTemplate::CreateDocument
103 to return an instance of the appropriate class.
105 \subsection{wxView overview
}\label{wxviewoverview
}
107 \overview{Document/view framework overview
}{docviewoverview
}
109 Class:
\helpref{wxView
}{wxview
}
111 The wxView class can be used to model the viewing and editing component of
112 an application's file-based data. It is part of the
document/view framework supported by wxWindows,
113 and cooperates with the
\helpref{wxDocument
}{wxdocument
},
\helpref{wxDocTemplate
}{wxdoctemplate
}
114 and
\helpref{wxDocManager
}{wxdocmanager
} classes.
116 See the example application in
{\tt samples/docview
}.
118 To use the abstract wxView class, you need to derive a new class and override
119 at least the member functions OnCreate, OnDraw, OnUpdate and OnClose. You will probably
120 want to override OnMenuCommand to respond to menu commands from the frame containing the
123 Use the macros DECLARE
\_DYNAMIC\_CLASS and IMPLEMENT
\_DYNAMIC\_CLASS in order
124 to allow the framework to create view objects on demand. When you create
125 a
\helpref{wxDocTemplate
}{wxdoctemplate
} object on application initialization, you
126 should pass CLASSINFO(YourViewClass) to the wxDocTemplate constructor
127 so that it knows how to create an instance of this class.
129 If you do not wish to use the wxWindows method of creating view
130 objects dynamically, you must override wxDocTemplate::CreateView
131 to return an instance of the appropriate class.
133 \subsection{wxDocTemplate overview
}\label{wxdoctemplateoverview
}
135 \overview{Document/view framework overview
}{docviewoverview
}
137 Class:
\helpref{wxDocTemplate
}{wxdoctemplate
}
139 The wxDocTemplate class is used to model the relationship between a
140 document class and a view class. The application creates a
document
141 template object for each
document/view pair. The list of
document
142 templates managed by the wxDocManager instance is used to create
143 documents and views. Each
document template knows what file filters
144 and default extension are appropriate for a
document/view combination,
145 and how to create a
document or view.
147 For example, you might write a small doodling application that can load
148 and save lists of line segments. If you had two views of the data -- graphical,
149 and a list of the segments -- then you would create one
document class DoodleDocument,
150 and two view classes (DoodleGraphicView and DoodleListView). You would also
151 need two
document templates, one for the graphical view and another for the
152 list view. You would pass the same
document class and default file extension to both
153 document templates, but each would be passed a different view class. When
154 the user clicks on the Open menu item, the file selector is displayed
155 with a list of possible file filters -- one for each wxDocTemplate. Selecting
156 the filter selects the wxDocTemplate, and when
157 a file is selected, that template will be used for creating a
document
158 and view. Under non-Windows platforms, the user will be prompted for
159 a list of templates before the file selector is shown, since most file selectors
160 do not allow a choice of file filters.
162 For the case where an application has one
document type and one view type,
163 a single
document template is constructed, and dialogs will be appropriately
166 wxDocTemplate is part of the
document/view framework supported by wxWindows,
167 and cooperates with the
\helpref{wxView
}{wxview
},
\helpref{wxDocument
}{wxdocument
}
168 and
\helpref{wxDocManager
}{wxdocmanager
} classes.
170 See the example application in
{\tt samples/docview
}.
172 To use the wxDocTemplate class, you do not need to derive a new class.
173 Just pass relevant information to the constructor including CLASSINFO(YourDocumentClass) and
174 CLASSINFO(YourViewClass) to allow dynamic instance creation.
175 If you do not wish to use the wxWindows method of creating
document
176 objects dynamically, you must override wxDocTemplate::CreateDocument
177 and wxDocTemplate::CreateView to return instances of the appropriate class.
179 {\it NOTE
}: the
document template has nothing to do with the C++ template construct. C++
180 templates are not used anywhere in wxWindows.
182 \subsection{wxDocManager overview
}\label{wxdocmanageroverview
}
184 \overview{Document/view framework overview
}{docviewoverview
}
186 Class:
\helpref{wxDocManager
}{wxdocmanager
}
188 The wxDocManager class is part of the
document/view framework supported by wxWindows,
189 and cooperates with the
\helpref{wxView
}{wxview
},
\helpref{wxDocument
}{wxdocument
}\rtfsp
190 and
\helpref{wxDocTemplate
}{wxdoctemplate
} classes.
192 A wxDocManager instance coordinates documents, views and
document templates. It keeps a list of
document
193 and template instances, and much functionality is routed through this object, such
194 as providing selection and file dialogs. The application can use this class `as is' or
195 derive a class and override some members to extend or change the functionality.
196 Create an instance of this class near the beginning of your application initialization,
197 before any documents, views or templates are manipulated.
199 There may be multiple wxDocManager instances in an application.
201 See the example application in
{\tt samples/docview
}.
203 \subsection{wxCommand overview
}\label{wxcommandoverview
}
205 \overview{Document/view framework overview
}{docviewoverview
}
207 Classes:
\helpref{wxCommand
}{wxcommand
},
\helpref{wxCommandProcessor
}{wxcommandprocessor
}
209 wxCommand is a base class for modelling an application command,
210 which is an action usually performed by selecting a menu item, pressing
211 a toolbar button or any other means provided by the application to
212 change the data or view.
214 Instead of the application functionality being scattered around
215 switch statements and functions in a way that may be hard to
216 read and maintain, the functionality for a command is explicitly represented
217 as an object which can be manipulated by a framework or application.
218 When a user interface event occurs, the application
{\it submits
} a command
219 to a
\helpref{wxCommandProcessor
}{wxcommandprocessoroverview
} object to execute and
222 The wxWindows
document/view framework handles Undo and Redo by use of
223 wxCommand and wxCommandProcessor objects. You might find further uses
224 for wxCommand, such as implementing a macro facility that stores, loads
225 and replays commands.
227 An application can derive a new class for every command, or, more likely, use
228 one class parameterized with an integer or string command identifier.
230 \subsection{wxCommandProcessor overview
}\label{wxcommandprocessoroverview
}
232 \overview{Document/view framework overview
}{docviewoverview
}
234 Classes:
\helpref{wxCommandProcessor
}{wxcommandprocessor
},
\helpref{wxCommand
}{wxcommand
}
236 wxCommandProcessor is a class that maintains a history of wxCommand
237 instances, with undo/redo functionality built-in. Derive a new class from this
238 if you want different behaviour.
240 \subsection{wxFileHistory overview
}\label{wxfilehistoryoverview
}
242 \overview{Document/view framework overview
}{docviewoverview
}
244 Classes:
\helpref{wxFileHistory
}{wxfilehistory
},
\helpref{wxDocManager
}{wxdocmanager
}
246 wxFileHistory encapsulates functionality to record the last few files visited, and
247 to allow the user to quickly load these files using the list appended to the File menu.
249 Although wxFileHistory is used by wxDocManager, it can be used independently. You may wish
250 to derive from it to allow different behaviour, such as popping up a scrolling
253 By calling wxFileHistory::FileHistoryUseMenu you can associate a file menu with
254 the file history, that will be used for appending the filenames. They are
255 appended using menu identifiers in the range wxID
\_FILE1 to wxID
\_FILE9.
257 In order to respond to a file load command from one of these identifiers,
258 you need to handle them using an event handler, for example:
262 BEGIN_EVENT_TABLE(wxDocParentFrame, wxFrame)
263 EVT_MENU(wxID_EXIT, wxDocParentFrame::OnExit)
264 EVT_MENU_RANGE(wxID_FILE1, wxID_FILE9, wxDocParentFrame::OnMRUFile)
267 void wxDocParentFrame::OnExit(wxCommandEvent& WXUNUSED(event))
272 void wxDocParentFrame::OnMRUFile(wxCommandEvent& event)
274 wxString f(m_docManager->GetHistoryFile(event.GetSelection() - wxID_FILE1));
276 (void)m_docManager->CreateDocument(f, wxDOC_SILENT);
281 \subsection{wxWindows predefined command identifiers
}\label{predefinedids
}
283 To allow communication between the application's menus and the
284 document/view framework, several command identifiers are predefined for you
285 to use in menus. The framework recognizes them and processes them if you
286 forward commands from wxFrame::OnMenuCommand (or perhaps from toolbars and
287 other user interface constructs).
289 \begin{itemize
}\itemsep=
0pt
290 \item wxID
\_OPEN (
5000)
291 \item wxID
\_CLOSE (
5001)
292 \item wxID
\_NEW (
5002)
293 \item wxID
\_SAVE (
5003)
294 \item wxID
\_SAVEAS (
5004)
295 \item wxID
\_REVERT (
5005)
296 \item wxID
\_EXIT (
5006)
297 \item wxID
\_UNDO (
5007)
298 \item wxID
\_REDO (
5008)
299 \item wxID
\_HELP (
5009)
300 \item wxID
\_PRINT (
5010)
301 \item wxID
\_PRINT\_SETUP (
5011)
302 \item wxID
\_PREVIEW (
5012)