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git.saurik.com Git - wxWidgets.git/blob - demos/forty/forty.cpp
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Forty Thieves patience game
4 // Author: Chris Breeze
8 // Copyright: (c) 1993-1998 Chris Breeze
9 // Licence: wxWindows licence
10 //---------------------------------------------------------------------------
11 // Last modified: 22nd July 1998 - ported to wxWindows 2.0
12 /////////////////////////////////////////////////////////////////////////////
15 #pragma implementation
19 // For compilers that support precompilation, includes "wx/wx.h".
20 #include "wx/wxprec.h"
37 class FortyFrame
: public wxFrame
40 FortyFrame(wxFrame
* frame
, char* title
, int x
, int y
, int w
, int h
);
41 virtual ~FortyFrame();
43 void OnCloseWindow(wxCloseEvent
& event
);
46 void NewGame(wxCommandEvent
& event
);
47 void Exit(wxCommandEvent
& event
);
48 void About(wxCommandEvent
& event
);
49 void Undo(wxCommandEvent
& event
);
50 void Redo(wxCommandEvent
& event
);
51 void Scores(wxCommandEvent
& event
);
52 void ToggleRightButtonUndo(wxCommandEvent
& event
);
53 void ToggleHelpingHand(wxCommandEvent
& event
);
58 enum MenuCommands
{ NEW_GAME
= 10, SCORES
, EXIT
,
60 RIGHT_BUTTON_UNDO
, HELPING_HAND
,
64 FortyCanvas
* m_canvas
;
67 BEGIN_EVENT_TABLE(FortyFrame
, wxFrame
)
68 EVT_MENU(NEW_GAME
, FortyFrame::NewGame
)
69 EVT_MENU(EXIT
, FortyFrame::Exit
)
70 EVT_MENU(ABOUT
, FortyFrame::About
)
71 EVT_MENU(UNDO
, FortyFrame::Undo
)
72 EVT_MENU(REDO
, FortyFrame::Redo
)
73 EVT_MENU(SCORES
, FortyFrame::Scores
)
74 EVT_MENU(RIGHT_BUTTON_UNDO
, FortyFrame::ToggleRightButtonUndo
)
75 EVT_MENU(HELPING_HAND
, FortyFrame::ToggleHelpingHand
)
76 EVT_CLOSE(FortyFrame::OnCloseWindow
)
79 // Create a new application object
80 IMPLEMENT_APP (FortyApp
)
82 wxColour
* FortyApp::m_backgroundColour
= 0;
83 wxColour
* FortyApp::m_textColour
= 0;
84 wxBrush
* FortyApp::m_backgroundBrush
= 0;
86 bool FortyApp::OnInit()
88 FortyFrame
* frame
= new FortyFrame(
100 const wxColour
& FortyApp::BackgroundColour()
102 if (!m_backgroundColour
)
104 m_backgroundColour
= new wxColour(0, 128, 0);
107 return *m_backgroundColour
;
110 const wxBrush
& FortyApp::BackgroundBrush()
112 if (!m_backgroundBrush
)
114 m_backgroundBrush
= new wxBrush(BackgroundColour(), wxSOLID
);
117 return *m_backgroundBrush
;
120 const wxColour
& FortyApp::TextColour()
124 m_textColour
= new wxColour("BLACK");
127 return *m_textColour
;
130 // My frame constructor
131 FortyFrame::FortyFrame(wxFrame
* frame
, char* title
, int x
, int y
, int w
, int h
):
132 wxFrame(frame
, -1, title
, wxPoint(x
, y
), wxSize(w
, h
))
135 // we need this in order to allow the about menu relocation, since ABOUT is not the default id of the about menu
136 wxApp::s_macAboutMenuItemId
= ABOUT
;
140 SetIcon(wxIcon("CardsIcon"));
143 SetIcon(wxIcon(Cards_bits
, Cards_width
, Cards_height
));
148 wxMenu
* gameMenu
= new wxMenu
;
149 gameMenu
->Append(NEW_GAME
, "&New", "Start a new game");
150 gameMenu
->Append(SCORES
, "&Scores...", "Displays scores");
151 gameMenu
->Append(EXIT
, "E&xit", "Exits Forty Thieves");
153 wxMenu
* editMenu
= new wxMenu
;
154 editMenu
->Append(UNDO
, "&Undo", "Undo the last move");
155 editMenu
->Append(REDO
, "&Redo", "Redo a move that has been undone");
157 wxMenu
* optionsMenu
= new wxMenu
;
158 optionsMenu
->Append(RIGHT_BUTTON_UNDO
,
159 "&Right button undo",
160 "Enables/disables right mouse button undo and redo",
163 optionsMenu
->Append(HELPING_HAND
,
165 "Enables/disables hand cursor when a card can be moved",
168 optionsMenu
->Check(HELPING_HAND
, TRUE
);
169 optionsMenu
->Check(RIGHT_BUTTON_UNDO
, TRUE
);
171 wxMenu
* helpMenu
= new wxMenu
;
172 helpMenu
->Append(ABOUT
, "&About", "Displays program version information");
174 m_menuBar
= new wxMenuBar
;
175 m_menuBar
->Append(gameMenu
, "&Game");
176 m_menuBar
->Append(editMenu
, "&Edit");
177 m_menuBar
->Append(optionsMenu
, "&Options");
178 m_menuBar
->Append(helpMenu
, "&Help");
180 SetMenuBar(m_menuBar
);
182 m_canvas
= new FortyCanvas(this, 0, 0, 400, 400);
183 wxLayoutConstraints
* constr
= new wxLayoutConstraints
;
184 constr
->left
.SameAs(this, wxLeft
);
185 constr
->top
.SameAs(this, wxTop
);
186 constr
->right
.SameAs(this, wxRight
);
187 constr
->height
.SameAs(this, wxHeight
);
188 m_canvas
->SetConstraints(constr
);
193 FortyFrame::~FortyFrame()
197 void FortyFrame::OnCloseWindow(wxCloseEvent
& event
)
199 if (m_canvas
->OnCloseCanvas() )
208 FortyFrame::NewGame(wxCommandEvent
&)
214 FortyFrame::Exit(wxCommandEvent
&)
217 // wxGTK doesn't call OnClose() so we do it here
224 FortyFrame::About(wxCommandEvent
&)
228 "A freeware program using the wxWindows\n"
229 "portable C++ GUI toolkit.\n"
230 "http://www.wxwindows.org\n"
231 "http://www.freiburg.linux.de/~wxxt\n\n"
232 "Author: Chris Breeze (c) 1992-1998\n"
233 "email: chris.breeze@iname.com",
234 "About Forty Thieves",
240 FortyFrame::Undo(wxCommandEvent
&)
246 FortyFrame::Redo(wxCommandEvent
&)
252 FortyFrame::Scores(wxCommandEvent
&)
254 m_canvas
->UpdateScores();
255 ScoreDialog
scores(this, m_canvas
->GetScoreFile());
260 FortyFrame::ToggleRightButtonUndo(wxCommandEvent
& event
)
262 bool checked
= m_menuBar
->IsChecked(event
.GetId());
263 m_canvas
->EnableRightButtonUndo(checked
);
267 FortyFrame::ToggleHelpingHand(wxCommandEvent
& event
)
269 bool checked
= m_menuBar
->IsChecked(event
.GetId());
270 m_canvas
->EnableHelpingHand(checked
);