1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Network related wxWidgets classes and functions
4 // Author: Vadim Zeitlin
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 #if wxUSE_DIALUP_MANAGER
19 // ----------------------------------------------------------------------------
21 // ----------------------------------------------------------------------------
23 class WXDLLIMPEXP_FWD_BASE wxArrayString
;
25 #define WXDIALUP_MANAGER_DEFAULT_BEACONHOST wxT("www.yahoo.com")
27 // ----------------------------------------------------------------------------
28 // A class which groups functions dealing with connecting to the network from a
29 // workstation using dial-up access to the net. There is at most one instance
30 // of this class in the program accessed via GetDialUpManager().
31 // ----------------------------------------------------------------------------
35 * 1. more configurability for Unix: i.e. how to initiate the connection, how
36 * to check for online status, &c.
37 * 2. a function to enumerate all connections (ISPs) and show a dialog in
38 * Dial() allowing to choose between them if no ISP given
39 * 3. add an async version of dialing functions which notify the caller about
40 * the progress (or may be even start another thread to monitor it)
41 * 4. the static creation/accessor functions are not MT-safe - but is this
42 * really crucial? I think we may suppose they're always called from the
46 class WXDLLIMPEXP_CORE wxDialUpManager
49 // this function should create and return the object of the
50 // platform-specific class derived from wxDialUpManager. It's implemented
51 // in the platform-specific source files.
52 static wxDialUpManager
*Create();
54 // could the dialup manager be initialized correctly? If this function
55 // returns false, no other functions will work neither, so it's a good idea
56 // to call this function and check its result before calling any other
57 // wxDialUpManager methods
58 virtual bool IsOk() const = 0;
60 // virtual dtor for any base class
61 virtual ~wxDialUpManager() { }
66 // fills the array with the names of all possible values for the first
67 // parameter to Dial() on this machine and returns their number (may be 0)
68 virtual size_t GetISPNames(wxArrayString
& names
) const = 0;
70 // dial the given ISP, use username and password to authentificate
72 // if no nameOfISP is given, the function will select the default one
74 // if no username/password are given, the function will try to do without
75 // them, but will ask the user if really needed
77 // if async parameter is false, the function waits until the end of dialing
78 // and returns true upon successful completion.
79 // if async is true, the function only initiates the connection and returns
80 // immediately - the result is reported via events (an event is sent
81 // anyhow, but if dialing failed it will be a DISCONNECTED one)
82 virtual bool Dial(const wxString
& nameOfISP
= wxEmptyString
,
83 const wxString
& username
= wxEmptyString
,
84 const wxString
& password
= wxEmptyString
,
85 bool async
= true) = 0;
87 // returns true if (async) dialing is in progress
88 virtual bool IsDialing() const = 0;
90 // cancel dialing the number initiated with Dial(async = true)
91 // NB: this won't result in DISCONNECTED event being sent
92 virtual bool CancelDialing() = 0;
94 // hang up the currently active dial up connection
95 virtual bool HangUp() = 0;
100 // returns true if the computer has a permanent network connection (i.e. is
101 // on a LAN) and so there is no need to use Dial() function to go online
103 // NB: this functions tries to guess the result and it is not always
104 // guaranteed to be correct, so it's better to ask user for
105 // confirmation or give him a possibility to override it
106 virtual bool IsAlwaysOnline() const = 0;
108 // returns true if the computer is connected to the network: under Windows,
109 // this just means that a RAS connection exists, under Unix we check that
110 // the "well-known host" (as specified by SetWellKnownHost) is reachable
111 virtual bool IsOnline() const = 0;
113 // sometimes the built-in logic for determining the online status may fail,
114 // so, in general, the user should be allowed to override it. This function
115 // allows to forcefully set the online status - whatever our internal
116 // algorithm may think about it.
117 virtual void SetOnlineStatus(bool isOnline
= true) = 0;
119 // set misc wxDialUpManager options
120 // --------------------------------
122 // enable automatical checks for the connection status and sending of
123 // wxEVT_DIALUP_CONNECTED/wxEVT_DIALUP_DISCONNECTED events. The interval
124 // parameter is only for Unix where we do the check manually: under
125 // Windows, the notification about the change of connection status is
128 // Returns false if couldn't set up automatic check for online status.
129 virtual bool EnableAutoCheckOnlineStatus(size_t nSeconds
= 60) = 0;
131 // disable automatic check for connection status change - notice that the
132 // wxEVT_DIALUP_XXX events won't be sent any more neither.
133 virtual void DisableAutoCheckOnlineStatus() = 0;
135 // additional Unix-only configuration
136 // ----------------------------------
138 // under Unix, the value of well-known host is used to check whether we're
139 // connected to the internet. It's unused under Windows, but this function
140 // is always safe to call. The default value is www.yahoo.com.
141 virtual void SetWellKnownHost(const wxString
& hostname
,
142 int portno
= 80) = 0;
144 // Sets the commands to start up the network and to hang up again. Used by
145 // the Unix implementations only.
147 SetConnectCommand(const wxString
& commandDial
= wxT("/usr/bin/pon"),
148 const wxString
& commandHangup
= wxT("/usr/bin/poff")) = 0;
151 // ----------------------------------------------------------------------------
152 // wxDialUpManager events
153 // ----------------------------------------------------------------------------
155 class WXDLLIMPEXP_FWD_CORE wxDialUpEvent
;
157 wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE
, wxEVT_DIALUP_CONNECTED
, wxDialUpEvent
);
158 wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_CORE
, wxEVT_DIALUP_DISCONNECTED
, wxDialUpEvent
);
160 // the event class for the dialup events
161 class WXDLLIMPEXP_CORE wxDialUpEvent
: public wxEvent
164 wxDialUpEvent(bool isConnected
, bool isOwnEvent
) : wxEvent(isOwnEvent
)
166 SetEventType(isConnected
? wxEVT_DIALUP_CONNECTED
167 : wxEVT_DIALUP_DISCONNECTED
);
170 // is this a CONNECTED or DISCONNECTED event?
171 bool IsConnectedEvent() const
172 { return GetEventType() == wxEVT_DIALUP_CONNECTED
; }
174 // does this event come from wxDialUpManager::Dial() or from some external
175 // process (i.e. does it result from our own attempt to establish the
177 bool IsOwnEvent() const { return m_id
!= 0; }
179 // implement the base class pure virtual
180 virtual wxEvent
*Clone() const { return new wxDialUpEvent(*this); }
183 wxDECLARE_NO_ASSIGN_CLASS(wxDialUpEvent
);
186 // the type of dialup event handler function
187 typedef void (wxEvtHandler::*wxDialUpEventFunction
)(wxDialUpEvent
&);
189 #define wxDialUpEventHandler(func) \
190 wxEVENT_HANDLER_CAST(wxDialUpEventFunction, func)
192 // macros to catch dialup events
193 #define EVT_DIALUP_CONNECTED(func) \
194 wx__DECLARE_EVT0(wxEVT_DIALUP_CONNECTED, wxDialUpEventHandler(func))
195 #define EVT_DIALUP_DISCONNECTED(func) \
196 wx__DECLARE_EVT0(wxEVT_DIALUP_DISCONNECTED, wxDialUpEventHandler(func))
199 #endif // wxUSE_DIALUP_MANAGER
201 #endif // _WX_DIALUP_H