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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/setup_inc.h
3 // Purpose: setup.h settings
4 // Author: Vadim Zeitlin
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 // ----------------------------------------------------------------------------
14 // ----------------------------------------------------------------------------
16 // define this to 0 when building wxBase library - this can also be done from
17 // makefile/project file overriding the value here
22 // ----------------------------------------------------------------------------
23 // compatibility settings
24 // ----------------------------------------------------------------------------
26 // This setting determines the compatibility with 2.6 API: set it to 0 to
27 // flag all cases of using deprecated functions.
29 // Default is 1 but please try building your code with 0 as the default will
30 // change to 0 in the next version and the deprecated functions will disappear
31 // in the version after it completely.
33 // Recommended setting: 0 (please update your code)
34 #define WXWIN_COMPATIBILITY_2_6 0
36 // This setting determines the compatibility with 2.8 API: set it to 0 to
37 // flag all cases of using deprecated functions.
39 // Default is 1 but please try building your code with 0 as the default will
40 // change to 0 in the next version and the deprecated functions will disappear
41 // in the version after it completely.
43 // Recommended setting: 0 (please update your code)
44 #define WXWIN_COMPATIBILITY_2_8 1
46 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
47 // default system font is used for wxWindow::GetCharWidth/Height() instead of
52 // Recommended setting: 0
53 #define wxDIALOG_UNIT_COMPATIBILITY 0
55 // ----------------------------------------------------------------------------
57 // ----------------------------------------------------------------------------
59 // Generic comment about debugging settings: they are very useful if you don't
60 // use any other memory leak detection tools such as Purify/BoundsChecker, but
61 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
62 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
63 // may prefer to use it instead of built in memory debugging code because it is
64 // faster and more fool proof.
66 // Using VC++ CRT memory debugging is enabled by default in debug mode
67 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
68 // and if __NO_VC_CRTDBG__ is not defined.
70 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
71 // __WXDEBUG__ is not defined, will still use the normal memory operators.
75 // Recommended setting: 0
76 #define wxUSE_DEBUG_CONTEXT 0
78 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
79 // __WXDEBUG__ is also defined.
81 // WARNING: this code may not work with all architectures, especially if
82 // alignment is an issue. This switch is currently ignored for mingw / cygwin
86 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
87 #define wxUSE_MEMORY_TRACING 0
89 // In debug mode, cause new and delete to be redefined globally.
90 // If this causes problems (e.g. link errors which is a common problem
91 // especially if you use another library which also redefines the global new
92 // and delete), set this to 0.
93 // This switch is currently ignored for mingw / cygwin
97 // Recommended setting: 0
98 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
100 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
101 // this causes problems (e.g. link errors), set this to 0. You may need to set
102 // this to 0 if using templates (at least for VC++). This switch is currently
103 // ignored for mingw / cygwin / CodeWarrior
107 // Recommended setting: 0
108 #define wxUSE_DEBUG_NEW_ALWAYS 0
110 // wxHandleFatalExceptions() may be used to catch the program faults at run
111 // time and, instead of terminating the program with a usual GPF message box,
112 // call the user-defined wxApp::OnFatalException() function. If you set
113 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
115 // This setting is for Win32 only and can only be enabled if your compiler
116 // supports Win32 structured exception handling (currently only VC++ does)
120 // Recommended setting: 1 if your compiler supports it.
121 #define wxUSE_ON_FATAL_EXCEPTION 1
123 // Set this to 1 to be able to generate a human-readable (unlike
124 // machine-readable minidump created by wxCrashReport::Generate()) stack back
125 // trace when your program crashes using wxStackWalker
127 // Default is 1 if supported by the compiler.
129 // Recommended setting: 1, set to 0 if your programs never crash
130 #define wxUSE_STACKWALKER 1
132 // Set this to 1 to compile in wxDebugReport class which allows you to create
133 // and optionally upload to your web site a debug report consisting of back
134 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
136 // Default is 1 if supported by the compiler.
138 // Recommended setting: 1, it is compiled into a separate library so there
139 // is no overhead if you don't use it
140 #define wxUSE_DEBUGREPORT 1
142 // ----------------------------------------------------------------------------
144 // ----------------------------------------------------------------------------
146 // These settings are obsolete: the library is always built in Unicode mode
147 // now, only set wxUSE_UNICODE to 0 to compile legacy code in ANSI mode if
148 // absolutely necessary -- updating it is strongly recommended as the ANSI mode
149 // will disappear completely in future wxWidgets releases.
150 #ifndef wxUSE_UNICODE
151 #define wxUSE_UNICODE 1
154 // wxUSE_WCHAR_T is required by wxWidgets now, don't change.
155 #define wxUSE_WCHAR_T 1
157 // ----------------------------------------------------------------------------
159 // ----------------------------------------------------------------------------
161 // Compile library in exception-safe mode? If set to 1, the library will try to
162 // behave correctly in presence of exceptions (even though it still will not
163 // use the exceptions itself) and notify the user code about any unhandled
164 // exceptions. If set to 0, propagation of the exceptions through the library
165 // code will lead to undefined behaviour -- but the code itself will be
166 // slightly smaller and faster.
168 // Note that like wxUSE_THREADS this option is automatically set to 0 if
169 // wxNO_EXCEPTIONS is defined.
173 // Recommended setting: depends on whether you intend to use C++ exceptions
174 // in your own code (1 if you do, 0 if you don't)
175 #define wxUSE_EXCEPTIONS 1
177 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
181 // Recommended setting: 0 (this is still work in progress...)
182 #define wxUSE_EXTENDED_RTTI 0
184 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
185 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
186 // and for wxHashMap to be implemented with templates.
190 // Recommended setting: YMMV
193 // Support for message/error logging. This includes wxLogXXX() functions and
194 // wxLog and derived classes. Don't set this to 0 unless you really know what
199 // Recommended setting: 1 (always)
202 // Recommended setting: 1
203 #define wxUSE_LOGWINDOW 1
205 // Recommended setting: 1
206 #define wxUSE_LOGGUI 1
208 // Recommended setting: 1
209 #define wxUSE_LOG_DIALOG 1
211 // Support for command line parsing using wxCmdLineParser class.
215 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
216 #define wxUSE_CMDLINE_PARSER 1
218 // Support for multithreaded applications: if 1, compile in thread classes
219 // (thread.h) and make the library a bit more thread safe. Although thread
220 // support is quite stable by now, you may still consider recompiling the
221 // library without it if you have no use for it - this will result in a
222 // somewhat smaller and faster operation.
224 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
225 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
226 // build/msw/config.* file this value will have no effect.
230 // Recommended setting: 0 unless you do plan to develop MT applications
231 #define wxUSE_THREADS 1
233 // If enabled, compiles wxWidgets streams classes
235 // wx stream classes are used for image IO, process IO redirection, network
236 // protocols implementation and much more and so disabling this results in a
237 // lot of other functionality being lost.
241 // Recommended setting: 1 as setting it to 0 disables many other things
242 #define wxUSE_STREAMS 1
244 // This is not a real option but is used as the default value for
245 // wxUSE_STD_IOSTREAM and wxUSE_STD_STRING.
247 // Currently the Digital Mars and Watcom compilers come without standard C++
248 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
249 // them (e.g. from STLPort).
251 // VC++ 5.0 does include standard C++ library headers, however they produce
252 // many warnings that can't be turned off when compiled at warning level 4.
253 #if defined(__DMC__) || defined(__WATCOMC__) \
254 || (defined(_MSC_VER) && _MSC_VER < 1200)
255 #define wxUSE_STD_DEFAULT 0
257 #define wxUSE_STD_DEFAULT 1
260 // Use standard C++ streams if 1 instead of wx streams in some places. If
261 // disabled (default), wx streams are used everywhere and wxWidgets doesn't
262 // depend on the standard streams library.
264 // Notice that enabling this does not replace wx streams with std streams
265 // everywhere, in a lot of places wx streams are used no matter what.
269 // Recommended setting: 1 if you use the standard streams anyhow and so
270 // dependency on the standard streams library is not a
272 #define wxUSE_STD_IOSTREAM wxUSE_STD_DEFAULT
274 // Enable conversion to standard C++ string if 1.
276 // Default is 1 for most compilers.
278 // Recommended setting: 1 unless you want to ensure your program doesn't use
279 // the standard C++ library at all.
280 #define wxUSE_STD_STRING wxUSE_STD_DEFAULT
282 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
283 // Note that if the system's implementation does not support positional
284 // parameters, setting this to 1 forces the use of the wxWidgets implementation
285 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
286 // many Unix systems but usually doesn't under Windows.
288 // Positional parameters are very useful when translating a program since using
289 // them in formatting strings allow translators to correctly reorder the
290 // translated sentences.
294 // Recommended setting: 1 if you want to support multiple languages
295 #define wxUSE_PRINTF_POS_PARAMS 1
297 // ----------------------------------------------------------------------------
298 // non GUI features selection
299 // ----------------------------------------------------------------------------
301 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
302 // integer which is implemented in terms of native 64 bit integers if any or
303 // uses emulation otherwise.
305 // This class is required by wxDateTime and so you should enable it if you want
306 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
307 // integers in which case (almost) all of its functions are inline and it
308 // almost does not take any space, so there should be no reason to switch it
311 // Recommended setting: 1
312 #define wxUSE_LONGLONG 1
314 // Set wxUSE_BASE64 to 1, to compile in Base64 support. This is required for
315 // storing binary data in wxConfig on most platforms.
319 // Recommended setting: 1 (but can be safely disabled if you don't use it)
320 #define wxUSE_BASE64 1
322 // Set this to 1 to be able to use wxEventLoop even in console applications
323 // (i.e. using base library only, without GUI). This is mostly useful for
324 // processing socket events but is also necessary to use timers in console
329 // Recommended setting: 1 (but can be safely disabled if you don't use it)
330 #define wxUSE_CONSOLE_EVENTLOOP 1
332 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
333 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
337 // Recommended setting: 1 (wxFile is highly recommended as it is required by
338 // i18n code, wxFileConfig and others)
340 #define wxUSE_FFILE 1
342 // Use wxFSVolume class providing access to the configured/active mount points
346 // Recommended setting: 1 (but may be safely disabled if you don't use it)
347 #define wxUSE_FSVOLUME 1
349 // Use wxStandardPaths class which allows to retrieve some standard locations
350 // in the file system
354 // Recommended setting: 1 (may be disabled to save space, but not much)
355 #define wxUSE_STDPATHS 1
357 // use wxTextBuffer class: required by wxTextFile
358 #define wxUSE_TEXTBUFFER 1
360 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
362 #define wxUSE_TEXTFILE 1
364 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
367 // Provide wxFoo_l() functions similar to standard foo() functions but taking
368 // an extra locale parameter.
370 // Notice that this is fully implemented only for the systems providing POSIX
371 // xlocale support or Microsoft Visual C++ >= 8 (which provides proprietary
372 // almost-equivalent of xlocale functions), otherwise wxFoo_l() functions will
373 // only work for the current user locale and "C" locale. You can use
374 // wxHAS_XLOCALE_SUPPORT to test whether the full support is available.
378 // Recommended setting: 1 but may be disabled if you are writing programs
379 // running only in C locale anyhow
380 #define wxUSE_XLOCALE 1
382 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
383 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
384 // old wxTime and wxDate classes which are still provided for backwards
385 // compatibility (and implemented in terms of wxDateTime).
387 // Note that this class is relatively new and is still officially in alpha
388 // stage because some features are not yet (fully) implemented. It is already
389 // quite useful though and should only be disabled if you are aiming at
390 // absolutely minimal version of the library.
392 // Requires: wxUSE_LONGLONG
396 // Recommended setting: 1
397 #define wxUSE_DATETIME 1
399 // Set wxUSE_TIMER to 1 to compile wxTimer class
403 // Recommended setting: 1
404 #define wxUSE_TIMER 1
406 // Use wxStopWatch clas.
410 // Recommended setting: 1 (needed by wxSocket)
411 #define wxUSE_STOPWATCH 1
413 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
414 // which allow the application to store its settings in the persistent
415 // storage. Setting this to 1 will also enable on-demand creation of the
416 // global config object in wxApp.
418 // See also wxUSE_CONFIG_NATIVE below.
420 // Recommended setting: 1
421 #define wxUSE_CONFIG 1
423 // If wxUSE_CONFIG is 1, you may choose to use either the native config
424 // classes under Windows (using .INI files under Win16 and the registry under
425 // Win32) or the portable text file format used by the config classes under
428 // Default is 1 to use native classes. Note that you may still use
429 // wxFileConfig even if you set this to 1 - just the config object created by
430 // default for the applications needs will be a wxRegConfig or wxIniConfig and
433 // Recommended setting: 1
434 #define wxUSE_CONFIG_NATIVE 1
436 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
437 // to connect/disconnect from the network and be notified whenever the dial-up
438 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
442 // Recommended setting: 1
443 #define wxUSE_DIALUP_MANAGER 1
445 // Compile in classes for run-time DLL loading and function calling.
446 // Required by wxUSE_DIALUP_MANAGER.
448 // This setting is for Win32 only
452 // Recommended setting: 1
453 #define wxUSE_DYNLIB_CLASS 1
455 // experimental, don't use for now
456 #define wxUSE_DYNAMIC_LOADER 1
458 // Set to 1 to use socket classes
459 #define wxUSE_SOCKETS 1
461 // Set to 1 to use ipv6 socket classes (requires wxUSE_SOCKETS)
463 // Notice that currently setting this option under Windows will result in
464 // programs which can only run on recent OS versions (with ws2_32.dll
465 // installed) which is why it is disabled by default.
469 // Recommended setting: 1 if you need IPv6 support
472 // Set to 1 to enable virtual file systems (required by wxHTML)
473 #define wxUSE_FILESYSTEM 1
475 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
476 #define wxUSE_FS_ZIP 1
478 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
479 #define wxUSE_FS_ARCHIVE 1
481 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
482 #define wxUSE_FS_INET 1
484 // wxArchive classes for accessing archives such as zip and tar
485 #define wxUSE_ARCHIVE_STREAMS 1
487 // Set to 1 to compile wxZipInput/OutputStream classes.
488 #define wxUSE_ZIPSTREAM 1
490 // Set to 1 to compile wxTarInput/OutputStream classes.
491 #define wxUSE_TARSTREAM 1
493 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
497 // If enabled, the code written by Apple will be used to write, in a portable
498 // way, float on the disk. See extended.c for the license which is different
499 // from wxWidgets one.
503 // Recommended setting: 1 unless you don't like the license terms (unlikely)
504 #define wxUSE_APPLE_IEEE 1
506 // Joystick support class
507 #define wxUSE_JOYSTICK 1
509 // wxFontEnumerator class
510 #define wxUSE_FONTENUM 1
512 // wxFontMapper class
513 #define wxUSE_FONTMAP 1
515 // wxMimeTypesManager class
516 #define wxUSE_MIMETYPE 1
518 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
519 // or wxURL you need to set this to 1.
523 // Recommended setting: 1
524 #define wxUSE_PROTOCOL 1
526 // The settings for the individual URL schemes
527 #define wxUSE_PROTOCOL_FILE 1
528 #define wxUSE_PROTOCOL_FTP 1
529 #define wxUSE_PROTOCOL_HTTP 1
531 // Define this to use wxURL class.
534 // Define this to use native platform url and protocol support.
535 // Currently valid only for MS-Windows.
536 // Note: if you set this to 1, you can open ftp/http/gopher sites
537 // and obtain a valid input stream for these sites
538 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
539 // Doing so reduces the code size.
541 // This code is experimental and subject to change.
542 #define wxUSE_URL_NATIVE 0
544 // Support for wxVariant class used in several places throughout the library,
545 // notably in wxDataViewCtrl API.
549 // Recommended setting: 1 unless you want to reduce the library size as much as
550 // possible in which case setting this to 0 can gain up to 100KB.
551 #define wxUSE_VARIANT 1
553 // Support for regular expression matching via wxRegEx class: enable this to
554 // use POSIX regular expressions in your code. You need to compile regex
555 // library from src/regex to use it under Windows.
559 // Recommended setting: 1 if your compiler supports it, if it doesn't please
560 // contribute us a makefile for src/regex for it
561 #define wxUSE_REGEX 1
563 // wxSystemOptions class
564 #define wxUSE_SYSTEM_OPTIONS 1
567 #define wxUSE_SOUND 1
573 // Recommended setting: 1
574 #define wxUSE_MEDIACTRL 1
576 // Use GStreamer for Unix.
578 // Default is 0 as this requires a lot of dependencies which might not be
581 // Recommended setting: 1 (wxMediaCtrl won't work by default without it)
582 #define wxUSE_GSTREAMER 0
584 // Use wxWidget's XRC XML-based resource system. Recommended.
588 // Recommended setting: 1 (requires wxUSE_XML)
591 // XML parsing classes. Note that their API will change in the future, so
592 // using wxXmlDocument and wxXmlNode in your app is not recommended.
594 // Default is the same as wxUSE_XRC, i.e. 1 by default.
596 // Recommended setting: 1 (required by XRC)
597 #define wxUSE_XML wxUSE_XRC
599 // Use wxWidget's AUI docking system
603 // Recommended setting: 1
606 // Use wxPropertyGrid.
610 // Recommended setting: 1
611 #define wxUSE_PROPGRID 1
613 // Use wxStyledTextCtrl, a wxWidgets implementation of Scintilla.
617 // Recommended setting: 1
621 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
622 // 2D drawing API. (Still somewhat experimental)
624 // Please note that on Windows you will need to link with gdiplus.lib (use
625 // USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
626 // application if you want it to be runnable on pre-XP systems.
630 // Recommended setting: 1
631 #ifndef wxUSE_GRAPHICS_CONTEXT
632 #define wxUSE_GRAPHICS_CONTEXT 0
635 // ----------------------------------------------------------------------------
636 // Individual GUI controls
637 // ----------------------------------------------------------------------------
639 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
640 // (without it, wxControl class is not compiled)
644 // Recommended setting: 1 (don't change except for very special programs)
645 #define wxUSE_CONTROLS 1
647 // wxPopupWindow class is a top level transient window. It is currently used
648 // to implement wxTipWindow
652 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
653 #define wxUSE_POPUPWIN 1
655 // wxTipWindow allows to implement the custom tooltips, it is used by the
656 // context help classes. Requires wxUSE_POPUPWIN.
660 // Recommended setting: 1 (may be set to 0)
661 #define wxUSE_TIPWINDOW 1
663 // Each of the settings below corresponds to one wxWidgets control. They are
664 // all switched on by default but may be disabled if you are sure that your
665 // program (including any standard dialogs it can show!) doesn't need them and
666 // if you desperately want to save some space. If you use any of these you must
667 // set wxUSE_CONTROLS as well.
671 // Recommended setting: 1
672 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
673 #define wxUSE_BUTTON 1 // wxButton
674 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
675 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
676 #define wxUSE_CHECKBOX 1 // wxCheckBox
677 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
678 #define wxUSE_CHOICE 1 // wxChoice
679 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
680 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
681 #define wxUSE_COMBOBOX 1 // wxComboBox
682 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
683 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
684 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
685 #define wxUSE_EDITABLELISTBOX 1 // wxEditableListBox
686 #define wxUSE_FILECTRL 1 // wxFileCtrl
687 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
688 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
689 #define wxUSE_GAUGE 1 // wxGauge
690 #define wxUSE_HEADERCTRL 1 // wxHeaderCtrl
691 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
692 #define wxUSE_LISTBOX 1 // wxListBox
693 #define wxUSE_LISTCTRL 1 // wxListCtrl
694 #define wxUSE_RADIOBOX 1 // wxRadioBox
695 #define wxUSE_RADIOBTN 1 // wxRadioButton
696 #define wxUSE_SCROLLBAR 1 // wxScrollBar
697 #define wxUSE_SEARCHCTRL 1 // wxSearchCtrl
698 #define wxUSE_SLIDER 1 // wxSlider
699 #define wxUSE_SPINBTN 1 // wxSpinButton
700 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
701 #define wxUSE_STATBOX 1 // wxStaticBox
702 #define wxUSE_STATLINE 1 // wxStaticLine
703 #define wxUSE_STATTEXT 1 // wxStaticText
704 #define wxUSE_STATBMP 1 // wxStaticBitmap
705 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
706 #define wxUSE_TOGGLEBTN 1 // requires wxButton
707 #define wxUSE_TREECTRL 1 // wxTreeCtrl
709 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
710 // below either wxStatusBar95 or a generic wxStatusBar will be used.
714 // Recommended setting: 1
715 #define wxUSE_STATUSBAR 1
717 // Two status bar implementations are available under Win32: the generic one
718 // or the wrapper around native control. For native look and feel the native
719 // version should be used.
721 // Default is 1 for the platforms where native status bar is supported.
723 // Recommended setting: 1 (there is no advantage in using the generic one)
724 #define wxUSE_NATIVE_STATUSBAR 1
726 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
727 // classes at all. Otherwise, use the native toolbar class unless
728 // wxUSE_TOOLBAR_NATIVE is 0.
730 // Default is 1 for all settings.
732 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
733 #define wxUSE_TOOLBAR 1
734 #define wxUSE_TOOLBAR_NATIVE 1
736 // wxNotebook is a control with several "tabs" located on one of its sides. It
737 // may be used to logically organise the data presented to the user instead of
738 // putting everything in one huge dialog. It replaces wxTabControl and related
739 // classes of wxWin 1.6x.
743 // Recommended setting: 1
744 #define wxUSE_NOTEBOOK 1
746 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
751 // Recommended setting: 1
752 #define wxUSE_LISTBOOK 1
754 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
759 // Recommended setting: 1
760 #define wxUSE_CHOICEBOOK 1
762 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
767 // Recommended setting: 1
768 #define wxUSE_TREEBOOK 1
770 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
775 // Recommended setting: 1
776 #define wxUSE_TOOLBOOK 1
778 // wxTaskBarIcon is a small notification icon shown in the system toolbar or
783 // Recommended setting: 1 (but can be set to 0 if you don't need it)
784 #define wxUSE_TASKBARICON 1
788 // Default is 1, set to 0 to cut down compilation time and binaries size if you
791 // Recommended setting: 1
795 // wxMiniFrame class: a frame with narrow title bar
799 // Recommended setting: 1 (it doesn't cost almost anything)
800 #define wxUSE_MINIFRAME 1
802 // wxComboCtrl and related classes: combobox with custom popup window and
803 // not necessarily a listbox.
807 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
808 // it used by wxComboBox
809 #define wxUSE_COMBOCTRL 1
811 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
816 // Recommended setting: 1 but can be safely set to 0, except where it is
817 // needed as a base class for generic wxBitmapComboBox.
818 #define wxUSE_ODCOMBOBOX 1
820 // wxBitmapComboBox is a combobox that can have images in front of text items.
824 // Recommended setting: 1 but can be safely set to 0
825 #define wxUSE_BITMAPCOMBOBOX 1
827 // wxRearrangeCtrl is a wxCheckListBox with two buttons allowing to move items
828 // up and down in it. It is also used as part of wxRearrangeDialog.
832 // Recommended setting: 1 but can be safely set to 0 (currently used only by
834 #define wxUSE_REARRANGECTRL 1
836 // ----------------------------------------------------------------------------
837 // Miscellaneous GUI stuff
838 // ----------------------------------------------------------------------------
840 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
841 #define wxUSE_ACCEL 1
843 // Hotkey support (currently Windows only)
844 #define wxUSE_HOTKEY 1
846 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
851 // Recommended setting: 1 (can be safely set to 0, not used by the library)
852 #define wxUSE_CARET 1
854 // Use wxDisplay class: it allows enumerating all displays on a system and
855 // their geometries as well as finding the display on which the given point or
860 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
861 #define wxUSE_DISPLAY 1
863 // Miscellaneous geometry code: needed for Canvas library
864 #define wxUSE_GEOMETRY 1
866 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
871 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
872 // enumerated above, then this class is mostly useless too)
873 #define wxUSE_IMAGLIST 1
875 // Use wxMenu, wxMenuBar, wxMenuItem.
879 // Recommended setting: 1 (can't be disabled under MSW)
880 #define wxUSE_MENUS 1
882 // Use wxNotificationMessage.
884 // wxNotificationMessage allows to show non-intrusive messages to the user
885 // using balloons, banners, popups or whatever is the appropriate method for
886 // the current platform.
890 // Recommended setting: 1
891 #define wxUSE_NOTIFICATION_MESSAGE 1
893 // Use wxSashWindow class.
897 // Recommended setting: 1
900 // Use wxSplitterWindow class.
904 // Recommended setting: 1
905 #define wxUSE_SPLITTER 1
907 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
911 // Recommended setting: 1
912 #define wxUSE_TOOLTIPS 1
914 // wxValidator class and related methods
915 #define wxUSE_VALIDATORS 1
917 // Use reference counted ID management: this means that wxWidgets will track
918 // the automatically allocated ids (those used when you use wxID_ANY when
919 // creating a window, menu or toolbar item &c) instead of just supposing that
920 // the program never runs out of them. This is mostly useful only under wxMSW
921 // where the total ids range is limited to SHRT_MIN..SHRT_MAX and where
922 // long-running programs can run into problems with ids reuse without this. On
923 // the other platforms, where the ids have the full int range, this shouldn't
926 #define wxUSE_AUTOID_MANAGEMENT 1
928 #define wxUSE_AUTOID_MANAGEMENT 0
931 // ----------------------------------------------------------------------------
933 // ----------------------------------------------------------------------------
935 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
936 // file selector, printer dialog). Switching this off also switches off the
937 // printing architecture and interactive wxPrinterDC.
941 // Recommended setting: 1 (unless it really doesn't work)
942 #define wxUSE_COMMON_DIALOGS 1
944 // wxBusyInfo displays window with message when app is busy. Works in same way
946 #define wxUSE_BUSYINFO 1
948 // Use single/multiple choice dialogs.
952 // Recommended setting: 1 (used in the library itself)
953 #define wxUSE_CHOICEDLG 1
955 // Use colour picker dialog
959 // Recommended setting: 1
960 #define wxUSE_COLOURDLG 1
962 // wxDirDlg class for getting a directory name from user
963 #define wxUSE_DIRDLG 1
965 // TODO: setting to choose the generic or native one
967 // Use file open/save dialogs.
971 // Recommended setting: 1 (used in many places in the library itself)
972 #define wxUSE_FILEDLG 1
974 // Use find/replace dialogs.
978 // Recommended setting: 1 (but may be safely set to 0)
979 #define wxUSE_FINDREPLDLG 1
981 // Use font picker dialog
985 // Recommended setting: 1 (used in the library itself)
986 #define wxUSE_FONTDLG 1
988 // Use wxMessageDialog and wxMessageBox.
992 // Recommended setting: 1 (used in the library itself)
993 #define wxUSE_MSGDLG 1
995 // progress dialog class for lengthy operations
996 #define wxUSE_PROGRESSDLG 1
998 // support for startup tips (wxShowTip &c)
999 #define wxUSE_STARTUP_TIPS 1
1001 // text entry dialog and wxGetTextFromUser function
1002 #define wxUSE_TEXTDLG 1
1004 // number entry dialog
1005 #define wxUSE_NUMBERDLG 1
1007 // splash screen class
1008 #define wxUSE_SPLASH 1
1011 #define wxUSE_WIZARDDLG 1
1013 // Compile in wxAboutBox() function showing the standard "About" dialog.
1017 // Recommended setting: 1 but can be set to 0 to save some space if you don't
1018 // use this function
1019 #define wxUSE_ABOUTDLG 1
1021 // ----------------------------------------------------------------------------
1022 // Metafiles support
1023 // ----------------------------------------------------------------------------
1025 // Windows supports the graphics format known as metafile which is, though not
1026 // portable, is widely used under Windows and so is supported by wxWin (under
1027 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
1028 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
1029 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
1030 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
1031 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
1032 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
1033 // in any metafile related classes at all.
1035 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
1037 // Recommended setting: default or 0 for everything for portable programs.
1038 #define wxUSE_METAFILE 1
1039 #define wxUSE_ENH_METAFILE 1
1040 #define wxUSE_WIN_METAFILES_ALWAYS 0
1042 // ----------------------------------------------------------------------------
1043 // Big GUI components
1044 // ----------------------------------------------------------------------------
1046 // Set to 0 to disable MDI support.
1048 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
1052 // Recommended setting: 1, can be safely set to 0.
1055 // Set to 0 to disable document/view architecture
1056 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1058 // Set to 0 to disable MDI document/view architecture
1060 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1061 #define wxUSE_MDI_ARCHITECTURE 1
1063 // Set to 0 to disable print/preview architecture code
1064 #define wxUSE_PRINTING_ARCHITECTURE 1
1066 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1071 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1073 #define wxUSE_HTML 1
1075 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1076 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1077 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
1078 // will need to manually add opengl32.lib and glu32.lib to the list of
1079 // libraries linked with your program if you use OpenGL.
1083 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
1084 #define wxUSE_GLCANVAS 0
1086 // wxRichTextCtrl allows editing of styled text.
1090 // Recommended setting: 1, set to 0 if you want compile a
1092 #define wxUSE_RICHTEXT 1
1094 // ----------------------------------------------------------------------------
1096 // ----------------------------------------------------------------------------
1098 // Use wxClipboard class for clipboard copy/paste.
1102 // Recommended setting: 1
1103 #define wxUSE_CLIPBOARD 1
1105 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1110 // Recommended setting: 1
1111 #define wxUSE_DATAOBJ 1
1113 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1114 // different from "built in" drag and drop in wxTreeCtrl which is always
1115 // available). Requires wxUSE_DATAOBJ.
1119 // Recommended setting: 1
1120 #define wxUSE_DRAG_AND_DROP 1
1122 // Use wxAccessible for enhanced and customisable accessibility.
1123 // Depends on wxUSE_OLE.
1127 // Recommended setting (at present): 0
1128 #define wxUSE_ACCESSIBILITY 0
1130 // ----------------------------------------------------------------------------
1131 // miscellaneous settings
1132 // ----------------------------------------------------------------------------
1134 // wxSingleInstanceChecker class allows to verify at startup if another program
1135 // instance is running.
1139 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1141 #define wxUSE_SNGLINST_CHECKER 1
1143 #define wxUSE_DRAGIMAGE 1
1146 // 0 for no interprocess comms
1147 #define wxUSE_HELP 1
1148 // 0 for no help facility
1150 // Should we use MS HTML help for wxHelpController? If disabled, neither
1151 // wxCHMHelpController nor wxBestHelpController are available.
1153 // Default is 1 under MSW, 0 is always used for the other platforms.
1155 // Recommended setting: 1, only set to 0 if you have trouble compiling
1156 // wxCHMHelpController (could be a problem with really ancient compilers)
1157 #define wxUSE_MS_HTML_HELP 1
1160 // Use wxHTML-based help controller?
1161 #define wxUSE_WXHTML_HELP 1
1163 #define wxUSE_CONSTRAINTS 1
1164 // 0 for no window layout constraint system
1166 #define wxUSE_SPLINES 1
1169 #define wxUSE_MOUSEWHEEL 1
1170 // Include mouse wheel support
1172 // ----------------------------------------------------------------------------
1173 // wxDC classes for various output formats
1174 // ----------------------------------------------------------------------------
1176 // Set to 1 for PostScript device context.
1177 #define wxUSE_POSTSCRIPT 0
1179 // Set to 1 to use font metric files in GetTextExtent
1180 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1182 // Set to 1 to compile in support for wxSVGFileDC, a wxDC subclass which allows
1183 // to create files in SVG (Scalable Vector Graphics) format.
1186 // ----------------------------------------------------------------------------
1187 // other compiler (mis)features
1188 // ----------------------------------------------------------------------------
1190 // Set this to 0 if your compiler can't cope with omission of prototype
1195 // Recommended setting: 1 (should never need to set this to 0)
1196 #define REMOVE_UNUSED_ARG 1
1198 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1199 // them. Set this option to 1 to use <iostream.h>, 0 to use <iostream>.
1201 // Note that newer compilers (including VC++ 7.1 and later) don't support
1202 // wxUSE_IOSTREAMH == 1 and so <iostream> will be used anyhow.
1206 // Recommended setting: 0, only set to 1 if you use a really old compiler
1207 #define wxUSE_IOSTREAMH 0
1209 // ----------------------------------------------------------------------------
1210 // image format support
1211 // ----------------------------------------------------------------------------
1213 // wxImage supports many different image formats which can be configured at
1214 // compile-time. BMP is always supported, others are optional and can be safely
1215 // disabled if you don't plan to use images in such format sometimes saving
1216 // substantial amount of code in the final library.
1218 // Some formats require an extra library which is included in wxWin sources
1219 // which is mentioned if it is the case.
1221 // Set to 1 for wxImage support (recommended).
1222 #define wxUSE_IMAGE 1
1224 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1225 #define wxUSE_LIBPNG 1
1227 // Set to 1 for JPEG format support (requires libjpeg)
1228 #define wxUSE_LIBJPEG 1
1230 // Set to 1 for TIFF format support (requires libtiff)
1231 #define wxUSE_LIBTIFF 1
1233 // Set to 1 for TGA format support (loading only)
1236 // Set to 1 for GIF format support
1239 // Set to 1 for PNM format support
1242 // Set to 1 for PCX format support
1245 // Set to 1 for IFF format support (Amiga format)
1248 // Set to 1 for XPM format support
1251 // Set to 1 for MS Icons and Cursors format support
1252 #define wxUSE_ICO_CUR 1
1254 // Set to 1 to compile in wxPalette class
1255 #define wxUSE_PALETTE 1
1257 // ----------------------------------------------------------------------------
1258 // wxUniversal-only options
1259 // ----------------------------------------------------------------------------
1261 // Set to 1 to enable compilation of all themes, this is the default
1262 #define wxUSE_ALL_THEMES 1
1264 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1265 // is unset, if it is set these options are not used; notice that metal theme
1267 #define wxUSE_THEME_GTK 0
1268 #define wxUSE_THEME_METAL 0
1269 #define wxUSE_THEME_MONO 0
1270 #define wxUSE_THEME_WIN32 0