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Fixed some fields in the file header
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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/cocoa/dialog.mm
3 // Purpose: wxDialog class
4 // Author: David Elliott
5 // Modified by:
6 // Created: 2002/12/15
7 // RCS-ID: $Id:
8 // Copyright: 2002 David Elliott
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #include "wx/dialog.h"
13 #include "wx/app.h"
14 #include "wx/settings.h"
15 #include "wx/log.h"
16
17 #import <AppKit/NSPanel.h>
18 #import <AppKit/NSApplication.h>
19
20 // Lists to keep track of windows, so we can disable/enable them
21 // for modal dialogs
22 static wxWindowList wxModalDialogs;
23
24 IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow)
25
26 BEGIN_EVENT_TABLE(wxDialog, wxDialogBase)
27 EVT_BUTTON(wxID_OK, wxDialog::OnOK)
28 EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
29 EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
30 EVT_CLOSE(wxDialog::OnCloseWindow)
31 END_EVENT_TABLE()
32
33 WX_IMPLEMENT_COCOA_OWNER(wxDialog,NSPanel,NSWindow,NSWindow)
34
35 void wxDialog::Init()
36 {
37 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
38 }
39
40 bool wxDialog::Create(wxWindow *parent, wxWindowID winid,
41 const wxString& title,
42 const wxPoint& pos,
43 const wxSize& size,
44 long style,
45 const wxString& name)
46 {
47 wxTopLevelWindows.Append(this);
48
49 if(!CreateBase(parent,winid,pos,size,style,wxDefaultValidator,name))
50 return false;
51
52 if (parent)
53 parent->AddChild(this);
54
55 NSRect cocoaRect = NSMakeRect(300,300,200,200);
56
57 unsigned int cocoaStyle = 0;
58 cocoaStyle |= NSTitledWindowMask;
59 cocoaStyle |= NSClosableWindowMask;
60 cocoaStyle |= NSMiniaturizableWindowMask;
61 cocoaStyle |= NSResizableWindowMask;
62
63 m_cocoaNSWindow = NULL;
64 SetNSPanel([[NSPanel alloc] initWithContentRect:cocoaRect styleMask:cocoaStyle backing:NSBackingStoreBuffered defer:NO]);
65 // NOTE: SetNSWindow has retained the Cocoa object for this object.
66 // Because we do not release on close, the following release matches the
67 // above alloc and thus the retain count will be 1.
68 [m_cocoaNSWindow release];
69 wxLogDebug("wxDialog m_cocoaNSWindow retainCount=%d",[m_cocoaNSWindow retainCount]);
70
71 return true;
72 }
73
74 wxDialog::~wxDialog()
75 {
76 wxLogDebug("Destroying");
77 // setReleasedWhenClosed: NO
78 [m_cocoaNSWindow close];
79 SetNSPanel(NULL);
80 }
81
82 void wxDialog::Cocoa_close(void)
83 {
84 m_closed = true;
85 /* Actually, this isn't true anymore */
86 wxLogDebug("Woah: Dialogs are not generally closed");
87 }
88
89 void wxDialog::SetModal(bool flag)
90 {
91 if ( flag )
92 {
93 wxModelessWindows.DeleteObject(this);
94 m_windowStyle |= wxDIALOG_MODAL ;
95 }
96 else
97 {
98 m_windowStyle &= ~wxDIALOG_MODAL ;
99 wxModelessWindows.Append(this);
100 }
101 }
102
103 bool wxDialog::Show(bool show)
104 {
105 if(show)
106 InitDialog();
107 if(IsModal())
108 {
109 if(show)
110 {
111 wxModalDialogs.Append(this);
112 wxLogDebug("runModal");
113 [wxTheApp->GetNSApplication() runModalForWindow:m_cocoaNSWindow];
114 wxLogDebug("runModal END");
115 }
116 else
117 {
118 wxLogDebug("abortModal");
119 [wxTheApp->GetNSApplication() abortModal];
120 wxModalDialogs.DeleteObject(this);
121 }
122 }
123 return true;
124 }
125
126 // Replacement for Show(TRUE) for modal dialogs - returns return code
127 int wxDialog::ShowModal()
128 {
129 if(!IsModal())
130 SetModal(true);
131 Show(true);
132 return GetReturnCode();
133 }
134
135 // EndModal will work for any dialog
136 void wxDialog::EndModal(int retCode)
137 {
138 SetReturnCode(retCode);
139 Show(false);
140 }
141
142 bool wxDialog::IsModal() const
143 {
144 return (GetWindowStyleFlag() & wxDIALOG_MODAL);
145 }
146
147 void wxDialog::OnCloseWindow(wxCloseEvent& event)
148 {
149 // We'll send a Cancel message by default,
150 // which may close the dialog.
151 // Check for looping if the Cancel event handler calls Close().
152
153 // Note that if a cancel button and handler aren't present in the dialog,
154 // nothing will happen when you close the dialog via the window manager, or
155 // via Close().
156 // We wouldn't want to destroy the dialog by default, since the dialog may have been
157 // created on the stack.
158 // However, this does mean that calling dialog->Close() won't delete the dialog
159 // unless the handler for wxID_CANCEL does so. So use Destroy() if you want to be
160 // sure to destroy the dialog.
161 // The default OnCancel (above) simply ends a modal dialog, and hides a modeless dialog.
162 // ALWAYS VETO THIS EVENT!!!!
163 event.Veto();
164
165 static wxList closing;
166
167 if ( closing.Member(this) )
168 {
169 wxLogDebug("WARNING: Attempting to recursively call Close for dialog");
170 return;
171 }
172
173 closing.Append(this);
174
175 wxLogDebug("Sending Cancel Event");
176 wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
177 cancelEvent.SetEventObject( this );
178 GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
179
180 closing.DeleteObject(this);
181 }
182
183 // Standard buttons
184 void wxDialog::OnOK(wxCommandEvent& event)
185 {
186 if ( Validate() && TransferDataFromWindow() )
187 {
188 EndModal(wxID_OK);
189 }
190 }
191
192 void wxDialog::OnApply(wxCommandEvent& event)
193 {
194 if (Validate())
195 TransferDataFromWindow();
196 // TODO probably need to disable the Apply button until things change again
197 }
198
199 void wxDialog::OnCancel(wxCommandEvent& event)
200 {
201 wxLogDebug("Cancelled!");
202 EndModal(wxID_CANCEL);
203 }
204