1 \section{\class{wxList
}}\label{wxlist
}
3 wxList classes provide linked list functionality for wxWidgets, and for an
4 application if it wishes. Depending on the form of constructor used, a list
5 can be keyed on integer or string keys to provide a primitive look-up ability,
6 but please note that this feature is
{\bf deprecated
}.
7 See
\helpref{wxHashMap
}{wxhashmap
}\rtfsp for a faster method of storage
8 when random access is required.
10 While wxList class in the previous versions of wxWidgets only could contain
11 elements of type wxObject and had essentially untyped interface (thus allowing
12 you to put apples in the list and read back oranges from it), the new wxList
13 classes family may contain elements of any type and has much more strict type
14 checking. Unfortunately, it also requires an additional line to be inserted in
15 your program for each list class you use (which is the only solution short of
16 using templates which is not done in wxWidgets because of portability issues).
18 The general idea is to have the base class wxListBase working with
{\it void *
}
19 data but make all of its dangerous (because untyped) functions protected, so
20 that they can only be used from derived classes which, in turn, expose a type
21 safe interface. With this approach a new wxList-like class must be defined for
22 each list type (i.e. list of ints, of wxStrings or of MyObjects). This is done
23 with
{\it WX
\_DECLARE\_LIST} and
{\it WX
\_DEFINE\_LIST} macros like this
24 (notice the similarity with WX
\_DECLARE\_OBJARRAY and WX
\_IMPLEMENT\_OBJARRAY
30 // this part might be in a header or source (.cpp) file
36 // declare our list class: this macro declares and partly implements MyList
37 // class (which derives from wxListBase)
38 WX_DECLARE_LIST(MyListElement, MyList);
42 // the only requirement for the rest is to be AFTER the full declaration of
43 // MyListElement (for WX_DECLARE_LIST forward declaration is enough), but
44 // usually it will be found in the source file and not in the header
46 #include <wx/listimpl.cpp>
47 WX_DEFINE_LIST(MyList);
49 // now MyList class may be used as a usual wxList, but all of its methods
50 // will take/return the objects of the right (i.e. MyListElement) type. You
51 // also have MyList::Node type which is the type-safe version of wxNode.
53 MyListElement element;
54 list.Append(element); // ok
55 list.Append(
17); // error: incorrect type
57 // let's iterate over the list
58 for ( MyList::Node *node = list.GetFirst(); node; node = node->GetNext() )
60 MyListElement *current = node->GetData();
62 ...process the current element...
66 For compatibility with previous versions wxList and wxStringList classes are
67 still defined, but their usage is deprecated and they will disappear in the
68 future versions completely. The use of the latter is especially discouraged as
69 it is not only unsafe but is also much less efficient than
70 \helpref{wxArrayString
}{wxarraystring
} class.
72 In the documentation of the list classes below, the template notations are
73 used even though these classes are not really templates at all -- but it helps
74 to think about them as if they were. You should replace wxNode<T> with
75 wxListName::Node and T itself with the list element type (i.e. the first
76 parameter of WX
\_DECLARE\_LIST).
78 \wxheading{Derived from
}
80 \helpref{wxObject
}{wxobject
}
82 \wxheading{Include files
}
88 It is very common to iterate on a list as follows:
92 wxWindow *win1 = new wxWindow(...);
93 wxWindow *win2 = new wxWindow(...);
96 SomeList.Append(win1);
97 SomeList.Append(win2);
101 wxNode *node = SomeList.GetFirst();
104 wxWindow *win = node->GetData();
106 node = node->GetNext();
110 To delete nodes in a list as the list is being traversed, replace
114 node = node->GetNext();
124 node = SomeList.GetFirst();
128 See
\helpref{wxNode
}{wxnode
} for members that retrieve the data associated with a node, and
129 members for getting to the next or previous node.
133 \helpref{wxNode
}{wxnode
},
\helpref{wxStringList
}{wxstringlist
},
134 \helpref{wxArray
}{wxarray
}
136 \latexignore{\rtfignore{\wxheading{Members
}}}
138 \membersection{wxList::wxList
}\label{wxlistctor
}
140 \func{}{wxList
}{\void}
142 \func{}{wxList
}{\param{int
}{ n
},
\param{T *
}{objects
[]}}
144 \func{}{wxList
}{\param{T *
}{object
}, ...
}
146 {\bf Note
}: keyed lists are deprecated and should not be used in new code.
148 \func{}{wxList
}{\param{unsigned int
}{ key
\_type}}
150 Constructors.
{\it key
\_type} is one of wxKEY
\_NONE, wxKEY
\_INTEGER, or wxKEY
\_STRING,
151 and indicates what sort of keying is required (if any).
153 {\it objects
} is an array of
{\it n
} objects with which to initialize the list.
155 The variable-length argument list constructor must be supplied with a
158 \membersection{wxList::
\destruct{wxList
}}\label{wxlistdtor
}
160 \func{}{\destruct{wxList
}}{\void}
162 Destroys the list. Also destroys any remaining nodes, but does not destroy
163 client data held in the nodes.
165 \membersection{wxList::Append
}\label{wxlistappend
}
167 \func{wxNode<T> *
}{Append
}{\param{T *
}{object
}}
169 {\bf Note
}: keyed lists are deprecated and should not be used in new code.
171 \func{wxNode<T> *
}{Append
}{\param{long
}{ key
},
\param{T *
}{object
}}
173 \func{wxNode<T> *
}{Append
}{\param{const wxString\&
}{key
},
\param{T *
}{object
}}
175 Appends a new
\helpref{wxNode
}{wxnode
} to the end of the list and puts a
176 pointer to the
\rtfsp{\it object
} in the node. The last two forms store a key
177 with the object for later retrieval using the key. The new node is returned in
180 The key string is copied and stored by the list implementation.
182 \membersection{wxList::Clear
}\label{wxlistclear
}
184 \func{void
}{Clear
}{\void}
186 Clears the list (but does not delete the client data stored with each node
187 unless you called DeleteContents(
{\tt true
}), in which case it deletes data).
189 \membersection{wxList::DeleteContents
}\label{wxlistdeletecontents
}
191 \func{void
}{DeleteContents
}{\param{bool
}{ destroy
}}
193 If
{\it destroy
} is
{\tt true
}, instructs the list to call
{\it delete
} on the client contents of
194 a node whenever the node is destroyed. The default is
{\tt false
}.
196 \membersection{wxList::DeleteNode
}\label{wxlistdeletenode
}
198 \func{bool
}{DeleteNode
}{\param{wxNode<T> *
}{node
}}
200 Deletes the given node from the list, returning
{\tt true
} if successful.
202 \membersection{wxList::DeleteObject
}\label{wxlistdeleteobject
}
204 \func{bool
}{DeleteObject
}{\param{T *
}{object
}}
206 Finds the given client
{\it object
} and deletes the appropriate node from the list, returning
207 {\tt true
} if successful. The application must delete the actual object separately.
209 \membersection{wxList::Find
}\label{wxlistfind
}
211 \func{wxNode<T> *
}{Find
}{\param{T *
}{ object
}}
213 Returns the node whose client date is
{\it object
} or NULL if none found.
215 {\bf Note
}: keyed lists are deprecated and should not be used in new code.
217 \func{wxNode<T> *
}{Find
}{\param{long
}{ key
}}
219 \func{wxNode<T> *
}{Find
}{\param{const wxString\&
}{key
}}
221 Returns the node whose stored key matches
{\it key
}. Use on a keyed list only.
223 \membersection{wxList::GetCount
}\label{wxlistgetcount
}
225 \constfunc{size
\_t}{GetCount
}{\void}
227 Returns the number of elements in the list.
229 \membersection{wxList::GetFirst
}\label{wxlistgetfirst
}
231 \func{wxNode<T> *
}{GetFirst
}{\void}
233 Returns the first node in the list (NULL if the list is empty).
235 \membersection{wxList::GetLast
}\label{wxlistgetlast
}
237 \func{wxNode<T> *
}{GetLast
}{\void}
239 Returns the last node in the list (NULL if the list is empty).
241 \membersection{wxList::IndexOf
}\label{wxlistindexof
}
243 \func{int
}{IndexOf
}{\param{T*
}{ obj
}}
245 Returns the index of
{\it obj
} within the list or wxNOT
\_FOUND if
{\it obj
}
246 is not found in the list.
248 \membersection{wxList::Insert
}\label{wxlistinsert
}
250 \func{wxNode<T> *
}{Insert
}{\param{T *
}{object
}}
252 Insert object at front of list.
254 \func{wxNode<T> *
}{Insert
}{\param{size
\_t }{position
},
\param{T *
}{object
}}
256 Insert object before
{\it position
}, i.e. the index of the new item in the
257 list will be equal to
{\it position
}.
{\it position
} should be less than or
258 equal to
\helpref{GetCount
}{wxlistgetcount
}; if it is equal to it, this is the
259 same as calling
\helpref{Append
}{wxlistappend
}.
261 \func{wxNode<T> *
}{Insert
}{\param{wxNode<T> *
}{node
},
\param{T *
}{object
}}
263 Inserts the object before the given
{\it node
}.
265 \membersection{wxList::IsEmpty
}\label{wxlistisempty
}
267 \constfunc{bool
}{IsEmpty
}{\void}
269 Returns
{\tt true
} if the list is empty,
{\tt false
} otherwise.
271 % Use different label name to avoid clashing with wxListItem label
272 \membersection{wxList::Item
}\label{wxlistitemfunc
}
274 \constfunc{wxNode<T> *
}{Item
}{\param{size
\_t }{index
}}
276 Returns the node at given position in the list.
278 \membersection{wxList::Member
}\label{wxlistmember
}
280 \func{wxNode<T> *
}{Member
}{\param{T *
}{object
}}
282 {\bf NB:
} This function is deprecated, use
\helpref{Find
}{wxlistfind
} instead.
284 Returns the node associated with
{\it object
} if it is in the list, NULL otherwise.
286 \membersection{wxList::Nth
}\label{wxlistnth
}
288 \func{wxNode<T> *
}{Nth
}{\param{int
}{ n
}}
290 {\bf NB:
} This function is deprecated, use
\helpref{Item
}{wxlistitemfunc
} instead.
292 Returns the
{\it nth
} node in the list, indexing from zero (NULL if the list is empty
293 or the nth node could not be found).
295 \membersection{wxList::Number
}\label{wxlistnumber
}
297 \func{int
}{Number
}{\void}
299 {\bf NB:
} This function is deprecated, use
\helpref{GetCount
}{wxlistgetcount
} instead.
301 Returns the number of elements in the list.
303 \membersection{wxList::Sort
}\label{wxlistsort
}
305 \func{void
}{Sort
}{\param{wxSortCompareFunction
}{ compfunc
}}
308 // Type of compare function for list sort operation (as in 'qsort')
309 typedef int
(*wxSortCompareFunction)(const void *elem1, const void *elem2);
312 Allows the sorting of arbitrary lists by giving
313 a function to compare two list elements. We use the system {\bf qsort} function
314 for the actual sorting process.
316 If you use untyped wxList the sort function receives pointers to wxObject
317 pointers (wxObject **), so be careful to dereference appropriately - but,
318 of course, a better solution is to use list of appropriate type defined with
319 {\tt WX
\_DECLARE\_LIST}.
324 int listcompare(const void *arg1, const void *arg2)
326 return(compare
(**(wxString **)arg1, // use the wxString 'compare'
327 **(wxString **)arg2)); // function
334 list.Append(new wxString("DEF"));
335 list.Append(new wxString("GHI"));
336 list.Append(new wxString("ABC"));
337 list.Sort(listcompare);