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include wx/object.h now that wxConfigBase derives from wxObject
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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/frame.h
3 // Purpose: wxFrame class interface
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 15.11.99
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_FRAME_H_BASE_
13 #define _WX_FRAME_H_BASE_
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 #include "wx/toplevel.h" // the base class
20
21 // the default names for various classs
22 extern WXDLLEXPORT_DATA(const wxChar) wxStatusLineNameStr[];
23 extern WXDLLEXPORT_DATA(const wxChar) wxToolBarNameStr[];
24
25 class WXDLLEXPORT wxFrame;
26 class WXDLLEXPORT wxMenuBar;
27 class WXDLLEXPORT wxStatusBar;
28 class WXDLLEXPORT wxToolBar;
29
30 // ----------------------------------------------------------------------------
31 // constants
32 // ----------------------------------------------------------------------------
33
34 // wxFrame-specific (i.e. not for wxDialog) styles
35 #define wxFRAME_NO_TASKBAR 0x0002 // No taskbar button (MSW only)
36 #define wxFRAME_TOOL_WINDOW 0x0004 // No taskbar button, no system menu
37 #define wxFRAME_FLOAT_ON_PARENT 0x0008 // Always above its parent
38 #define wxFRAME_SHAPED 0x0010 // Create a window that is able to be shaped
39
40 // ----------------------------------------------------------------------------
41 // wxFrame is a top-level window with optional menubar, statusbar and toolbar
42 //
43 // For each of *bars, a frame may have several of them, but only one is
44 // managed by the frame, i.e. resized/moved when the frame is and whose size
45 // is accounted for in client size calculations - all others should be taken
46 // care of manually. The CreateXXXBar() functions create this, main, XXXBar,
47 // but the actual creation is done in OnCreateXXXBar() functions which may be
48 // overridden to create custom objects instead of standard ones when
49 // CreateXXXBar() is called.
50 // ----------------------------------------------------------------------------
51
52 class WXDLLEXPORT wxFrameBase : public wxTopLevelWindow
53 {
54 public:
55 // construction
56 wxFrameBase();
57 virtual ~wxFrameBase();
58
59 wxFrame *New(wxWindow *parent,
60 wxWindowID winid,
61 const wxString& title,
62 const wxPoint& pos = wxDefaultPosition,
63 const wxSize& size = wxDefaultSize,
64 long style = wxDEFAULT_FRAME_STYLE,
65 const wxString& name = wxFrameNameStr);
66
67 // frame state
68 // -----------
69
70 // get the origin of the client area (which may be different from (0, 0)
71 // if the frame has a toolbar) in client coordinates
72 virtual wxPoint GetClientAreaOrigin() const;
73
74 // sends a size event to the window using its current size -- this has an
75 // effect of refreshing the window layout
76 virtual void SendSizeEvent();
77
78 // menu bar functions
79 // ------------------
80
81 #if wxUSE_MENUS
82 virtual void SetMenuBar(wxMenuBar *menubar);
83 virtual wxMenuBar *GetMenuBar() const { return m_frameMenuBar; }
84 #endif // wxUSE_MENUS
85
86 // process menu command: returns true if processed
87 bool ProcessCommand(int winid);
88
89 // status bar functions
90 // --------------------
91 #if wxUSE_STATUSBAR
92 // create the main status bar by calling OnCreateStatusBar()
93 virtual wxStatusBar* CreateStatusBar(int number = 1,
94 long style = wxST_SIZEGRIP|wxFULL_REPAINT_ON_RESIZE,
95 wxWindowID winid = 0,
96 const wxString& name =
97 wxStatusLineNameStr);
98 // return a new status bar
99 virtual wxStatusBar *OnCreateStatusBar(int number,
100 long style,
101 wxWindowID winid,
102 const wxString& name);
103 // get the main status bar
104 virtual wxStatusBar *GetStatusBar() const { return m_frameStatusBar; }
105
106 // sets the main status bar
107 virtual void SetStatusBar(wxStatusBar *statBar);
108
109 // forward these to status bar
110 virtual void SetStatusText(const wxString &text, int number = 0);
111 virtual void SetStatusWidths(int n, const int widths_field[]);
112 void PushStatusText(const wxString &text, int number = 0);
113 void PopStatusText(int number = 0);
114
115 // set the status bar pane the help will be shown in
116 void SetStatusBarPane(int n) { m_statusBarPane = n; }
117 int GetStatusBarPane() const { return m_statusBarPane; }
118 #endif // wxUSE_STATUSBAR
119
120 // toolbar functions
121 // -----------------
122
123 #if wxUSE_TOOLBAR
124 // create main toolbar bycalling OnCreateToolBar()
125 virtual wxToolBar* CreateToolBar(long style = -1,
126 wxWindowID winid = wxID_ANY,
127 const wxString& name = wxToolBarNameStr);
128 // return a new toolbar
129 virtual wxToolBar *OnCreateToolBar(long style,
130 wxWindowID winid,
131 const wxString& name );
132
133 // get/set the main toolbar
134 virtual wxToolBar *GetToolBar() const { return m_frameToolBar; }
135 virtual void SetToolBar(wxToolBar *toolbar);
136 #endif // wxUSE_TOOLBAR
137
138 // implementation only from now on
139 // -------------------------------
140
141 // event handlers
142 #if wxUSE_MENUS
143 #if wxUSE_STATUSBAR
144 void OnMenuOpen(wxMenuEvent& event);
145 void OnMenuClose(wxMenuEvent& event);
146 void OnMenuHighlight(wxMenuEvent& event);
147 #endif // wxUSE_STATUSBAR
148
149 // send wxUpdateUIEvents for all menu items in the menubar,
150 // or just for menu if non-NULL
151 virtual void DoMenuUpdates(wxMenu* menu = NULL);
152 #endif // wxUSE_MENUS
153
154 // do the UI update processing for this window
155 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
156
157 // Implement internal behaviour (menu updating on some platforms)
158 virtual void OnInternalIdle();
159
160 // if there is no real wxTopLevelWindow on this platform we have to define
161 // some wxTopLevelWindowBase pure virtual functions here to avoid breaking
162 // old ports (wxMotif) which don't define them in wxFrame
163 #ifndef wxTopLevelWindowNative
164 virtual bool ShowFullScreen(bool WXUNUSED(show),
165 long WXUNUSED(style) = wxFULLSCREEN_ALL)
166 { return false; }
167 virtual bool IsFullScreen() const
168 { return false; }
169 #endif // no wxTopLevelWindowNative
170
171 #if wxUSE_MENUS || wxUSE_TOOLBAR
172 // show help text (typically in the statusbar); show is false
173 // if you are hiding the help, true otherwise
174 virtual void DoGiveHelp(const wxString& text, bool show);
175 #endif
176
177 protected:
178 // the frame main menu/status/tool bars
179 // ------------------------------------
180
181 // this (non virtual!) function should be called from dtor to delete the
182 // main menubar, statusbar and toolbar (if any)
183 void DeleteAllBars();
184
185 // test whether this window makes part of the frame
186 virtual bool IsOneOfBars(const wxWindow *win) const;
187
188 #if wxUSE_MENUS
189 // override to update menu bar position when the frame size changes
190 virtual void PositionMenuBar() { }
191
192 // override to do something special when the menu bar is being removed
193 // from the frame
194 virtual void DetachMenuBar();
195
196 // override to do something special when the menu bar is attached to the
197 // frame
198 virtual void AttachMenuBar(wxMenuBar *menubar);
199
200 wxMenuBar *m_frameMenuBar;
201 #endif // wxUSE_MENUS
202
203 #if wxUSE_STATUSBAR && (wxUSE_MENUS || wxUSE_TOOLBAR)
204 // the saved status bar text overwritten by DoGiveHelp()
205 wxString m_oldStatusText;
206 #endif
207
208 #if wxUSE_STATUSBAR
209 // override to update status bar position (or anything else) when
210 // something changes
211 virtual void PositionStatusBar() { }
212
213 // show the help string for this menu item in the given status bar: the
214 // status bar pointer can be NULL; return true if help was shown
215 bool ShowMenuHelp(wxStatusBar *statbar, int helpid);
216
217 wxStatusBar *m_frameStatusBar;
218 #endif // wxUSE_STATUSBAR
219
220
221 int m_statusBarPane;
222
223 #if wxUSE_TOOLBAR
224 // override to update status bar position (or anything else) when
225 // something changes
226 virtual void PositionToolBar() { }
227
228 wxToolBar *m_frameToolBar;
229 #endif // wxUSE_TOOLBAR
230
231 #if wxUSE_MENUS && wxUSE_STATUSBAR
232 DECLARE_EVENT_TABLE()
233 #endif // wxUSE_MENUS && wxUSE_STATUSBAR
234
235 DECLARE_NO_COPY_CLASS(wxFrameBase)
236 };
237
238 // include the real class declaration
239 #if defined(__WXUNIVERSAL__) // && !defined(__WXMICROWIN__)
240 #include "wx/univ/frame.h"
241 #else // !__WXUNIVERSAL__
242 #if defined(__WXPALMOS__)
243 #include "wx/palmos/frame.h"
244 #elif defined(__WXMSW__)
245 #include "wx/msw/frame.h"
246 #elif defined(__WXGTK20__)
247 #include "wx/gtk/frame.h"
248 #elif defined(__WXGTK__)
249 #include "wx/gtk1/frame.h"
250 #elif defined(__WXMOTIF__)
251 #include "wx/motif/frame.h"
252 #elif defined(__WXMAC__)
253 #include "wx/mac/frame.h"
254 #elif defined(__WXCOCOA__)
255 #include "wx/cocoa/frame.h"
256 #elif defined(__WXPM__)
257 #include "wx/os2/frame.h"
258 #endif
259 #endif
260
261 #endif
262 // _WX_FRAME_H_BASE_