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Moved include for Windows compilation; minor doc tweaks
[wxWidgets.git] / src / os2 / gauge.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: gauge.cpp
3 // Purpose: wxGauge class
4 // Author: David Webster
5 // Modified by:
6 // Created: 10/06/99
7 // RCS-ID: $Id$
8 // Copyright: (c) David Webster
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #include "wx/wxprec.h"
13
14 #ifndef WX_PRECOMP
15 #include "wx/defs.h"
16 #include "wx/utils.h"
17 #endif
18
19 #include "wx/os2/private.h"
20 #include "wx/gauge.h"
21
22 static WXFARPROC fnWndProcGauge = (WXFARPROC)NULL;
23 extern void wxAssociateWinWithHandle( HWND hWnd
24 ,wxWindowOS2* pWin
25 );
26
27 IMPLEMENT_DYNAMIC_CLASS(wxGauge, wxControl)
28
29 MRESULT EXPENTRY wxGaugeWndProc(
30 HWND hWnd
31 , UINT uMessage
32 , MPARAM wParam
33 , MPARAM lParam
34 )
35 {
36 wxGauge* pGauge = (wxGauge *)::WinQueryWindowULong( hWnd
37 ,QWL_USER
38 );
39 wxWindowOS2* pWindow = NULL;
40 MRESULT rc = (MRESULT)0;
41 bool bProcessed = FALSE;
42 HPS hPS;
43 RECTL vRect;
44 RECTL vRect2;
45 double dPixelToRange = 0.0;
46 double dRange = 0.0;
47
48 switch (uMessage )
49 {
50 case WM_PAINT:
51 hPS = ::WinBeginPaint( hWnd
52 ,NULLHANDLE
53 ,&vRect
54 );
55 if(hPS)
56 {
57 ::WinQueryWindowRect(hWnd, &vRect);
58 ::GpiCreateLogColorTable( hPS
59 ,0L
60 ,LCOLF_CONSECRGB
61 ,0L
62 ,(LONG)wxTheColourDatabase->m_nSize
63 ,(PLONG)wxTheColourDatabase->m_palTable
64 );
65 ::GpiCreateLogColorTable( hPS
66 ,0L
67 ,LCOLF_RGB
68 ,0L
69 ,0L
70 ,NULL
71 );
72 if (pGauge->GetWindowStyleFlag() & wxGA_VERTICAL)
73 {
74 dRange = (double)(vRect.yTop - vRect.yBottom);
75 dPixelToRange = dRange/(double)pGauge->GetRange();
76 vRect2.yTop = (int)(pGauge->GetValue() * dPixelToRange);
77 vRect2.yBottom = vRect.yBottom;
78 vRect2.xLeft = vRect.xLeft;
79 vRect2.xRight = vRect.xRight;
80 vRect.yBottom = vRect2.yTop;
81 ::WinFillRect(hPS, &vRect, pGauge->GetBackgroundColour().GetPixel());
82 ::WinFillRect(hPS, &vRect2, pGauge->GetForegroundColour().GetPixel());
83 }
84 else
85 {
86 dRange = (double)(vRect.xRight - vRect.xLeft);
87 dPixelToRange = dRange/(double)pGauge->GetRange();
88 vRect2.yTop = vRect.yTop;
89 vRect2.yBottom = vRect.yBottom;
90 vRect2.xLeft = vRect.xLeft;
91 vRect2.xRight = (int)(pGauge->GetValue() * dPixelToRange);
92 vRect.xLeft = vRect2.xRight;
93 ::WinFillRect(hPS, &vRect, pGauge->GetBackgroundColour().GetPixel());
94 ::WinFillRect(hPS, &vRect2, pGauge->GetForegroundColour().GetPixel());
95 }
96 ::WinEndPaint(hPS);
97 }
98 }
99 return (fnWndProcGauge( hWnd
100 ,(ULONG)uMessage
101 ,(MPARAM)wParam
102 ,(MPARAM)lParam
103 )
104 );
105 } // end of wxGaugeWndProc
106
107 bool wxGauge::Create(
108 wxWindowOS2* pParent
109 , wxWindowID vId
110 , int nRange
111 , const wxPoint& rPos
112 , const wxSize& rSize
113 , long lStyle
114 #if wxUSE_VALIDATORS
115 , const wxValidator& rValidator
116 #endif
117 , const wxString& rsName
118 )
119 {
120 int nX = rPos.x;
121 int nY = rPos.y;
122 int nWidth = rSize.x;
123 int nHeight = rSize.y;
124 long lMsStyle = 0L;
125 SWP vSwp;
126
127 SetName(rsName);
128 #if wxUSE_VALIDATORS
129 SetValidator(rValidator);
130 #endif
131 if (pParent)
132 pParent->AddChild(this);
133 SetBackgroundColour(pParent->GetBackgroundColour()) ;
134 SetForegroundColour(pParent->GetForegroundColour()) ;
135
136 m_nRangeMax = nRange;
137 m_nGaugePos = 0;
138 m_windowStyle = lStyle;
139
140 if (vId == -1)
141 m_windowId = (int)NewControlId();
142 else
143 m_windowId = vId;
144
145 if (m_windowStyle & wxCLIP_SIBLINGS )
146 lMsStyle |= WS_CLIPSIBLINGS;
147
148 //
149 // OS/2 will use an edit control for this, since there is not a native gauge
150 // Other choices include using an armless slider but they are more difficult
151 // to control and manipulate
152 //
153
154 lMsStyle = WS_VISIBLE | ES_MARGIN | ES_LEFT | ES_READONLY;
155 if (m_windowStyle & wxCLIP_SIBLINGS)
156 lMsStyle |= WS_CLIPSIBLINGS;
157
158 //
159 // If the parent is a scrolled window the controls must
160 // have this style or they will overlap the scrollbars
161 //
162 if (pParent)
163 if (pParent->IsKindOf(CLASSINFO(wxScrolledWindow)) ||
164 pParent->IsKindOf(CLASSINFO(wxGenericScrolledWindow)))
165 lMsStyle |= WS_CLIPSIBLINGS;
166
167 m_hWnd = (WXHWND)::WinCreateWindow( (HWND)GetHwndOf(pParent) // Parent window handle
168 ,WC_ENTRYFIELD // Window class
169 ,(PSZ)NULL // Initial Text
170 ,(ULONG)lMsStyle // Style flags
171 ,0L, 0L, 0L, 0L // Origin -- 0 size
172 ,(HWND)GetHwndOf(pParent) // owner window handle (same as parent
173 ,HWND_TOP // initial z position
174 ,(HMENU)m_windowId // Window identifier
175 ,NULL // Slider control data
176 ,NULL // no Presentation parameters
177 );
178
179 wxAssociateWinWithHandle( m_hWnd
180 ,(wxWindowOS2*)this
181 );
182 ::WinSetWindowULong(GetHwnd(), QWL_USER, (LONG)this);
183 fnWndProcGauge = (WXFARPROC)::WinSubclassWindow(m_hWnd, (PFNWP)wxGaugeWndProc);
184 ::WinQueryWindowPos(m_hWnd, &vSwp);
185 SetXComp(vSwp.x);
186 SetYComp(vSwp.y);
187 SetFont(pParent->GetFont());
188 if (nWidth == -1L)
189 nWidth = 50L;
190 if (nHeight == -1L)
191 nHeight = 28L;
192 SetSize( nX
193 ,nY
194 ,nWidth
195 ,nHeight
196 );
197 ::WinShowWindow((HWND)GetHWND(), TRUE);
198 return TRUE;
199 } // end of wxGauge::Create
200
201 int wxGauge::GetBezelFace() const
202 {
203 return 0;
204 } // end of wxGauge::GetBezelFace
205
206 int wxGauge::GetRange() const
207 {
208 return m_nRangeMax;
209 } // end of wxGauge::GetRange
210
211 int wxGauge::GetShadowWidth() const
212 {
213 return 0;
214 } // end of wxGauge::GetShadowWidth
215
216 int wxGauge::GetValue() const
217 {
218 return m_nGaugePos;
219 } // end of wxGauge::GetValue
220
221 bool wxGauge::SetBackgroundColour(
222 const wxColour& rColour
223 )
224 {
225 if (!wxControl::SetBackgroundColour(rColour))
226 return FALSE;
227
228 LONG lColor = (LONG)rColour.GetPixel();
229
230 ::WinSetPresParam( GetHwnd()
231 ,PP_BACKGROUNDCOLOR
232 ,sizeof(LONG)
233 ,(PVOID)&lColor
234 );
235 return TRUE;
236 } // end of wxGauge::SetBackgroundColour
237
238 void wxGauge::SetBezelFace(
239 int WXUNUSED(nWidth)
240 )
241 {
242 } // end of wxGauge::SetBezelFace
243
244 bool wxGauge::SetForegroundColour(
245 const wxColour& rColour
246 )
247 {
248 if (!wxControl::SetForegroundColour(rColour))
249 return FALSE;
250
251 LONG lColor = (LONG)rColour.GetPixel();
252
253 ::WinSetPresParam( GetHwnd()
254 ,PP_FOREGROUNDCOLOR
255 ,sizeof(LONG)
256 ,(PVOID)&lColor
257 );
258
259 return TRUE;
260 } // end of wxGauge::SetForegroundColour
261
262 void wxGauge::SetRange(
263 int nRange
264 )
265 {
266 m_nRangeMax = nRange;
267 } // end of wxGauge::SetRange
268
269 void wxGauge::SetShadowWidth(
270 int WXUNUSED(nWidth)
271 )
272 {
273 } // end of wxGauge::SetShadowWidth
274
275 void wxGauge::SetValue(
276 int nPos
277 )
278 {
279 RECT vRect;
280
281 m_nGaugePos = nPos;
282 ::WinQueryWindowRect(GetHwnd(), &vRect);
283 ::WinInvalidateRect(GetHwnd(), &vRect, FALSE);
284 } // end of wxGauge::SetValue
285
286