a hack to fix the MSW build for now, pending better solution
[wxWidgets.git] / include / wx / msw / spinctrl.h
1 ////////////////////////////////////////////////////////////////////////////
2 // Name: msw/spinctrl.h
3 // Purpose: wxSpinCtrl class declaration for Win32
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 22.07.99
7 // RCS-ID: $Id$
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_MSW_SPINCTRL_H_
13 #define _WX_MSW_SPINCTRL_H_
14
15 #ifdef __GNUG__
16 #pragma interface "spinctrl.h"
17 #endif
18
19 #include "wx/spinbutt.h" // the base class
20
21 #include "wx/dynarray.h"
22
23 class WXDLLEXPORT wxSpinCtrl;
24 WX_DEFINE_EXPORTED_ARRAY(wxSpinCtrl *, wxArraySpins);
25
26 // ----------------------------------------------------------------------------
27 // Under Win32, wxSpinCtrl is a wxSpinButton with a buddy (as MSDN docs call
28 // it) text window whose contents is automatically updated when the spin
29 // control is clicked.
30 // ----------------------------------------------------------------------------
31
32 class WXDLLEXPORT wxSpinCtrl : public wxSpinButton
33 {
34 public:
35 wxSpinCtrl() { }
36
37 wxSpinCtrl(wxWindow *parent,
38 wxWindowID id = -1,
39 const wxString& value = wxEmptyString,
40 const wxPoint& pos = wxDefaultPosition,
41 const wxSize& size = wxDefaultSize,
42 long style = wxSP_ARROW_KEYS,
43 int min = 0, int max = 100, int initial = 0,
44 const wxString& name = _T("wxSpinCtrl"))
45 {
46 Create(parent, id, value, pos, size, style, min, max, initial, name);
47 }
48
49 bool Create(wxWindow *parent,
50 wxWindowID id = -1,
51 const wxString& value = wxEmptyString,
52 const wxPoint& pos = wxDefaultPosition,
53 const wxSize& size = wxDefaultSize,
54 long style = wxSP_ARROW_KEYS,
55 int min = 0, int max = 100, int initial = 0,
56 const wxString& name = _T("wxSpinCtrl"));
57
58 // a wxTextCtrl-like method (but we can't have GetValue returning wxString
59 // because the base class already has one returning int!)
60 void SetValue(const wxString& text);
61
62 // implementation only from now on
63 // -------------------------------
64
65 virtual ~wxSpinCtrl();
66
67 virtual void SetValue(int val) { wxSpinButton::SetValue(val); }
68 virtual int GetValue() const;
69 virtual bool SetFont(const wxFont &font);
70 virtual void SetFocus();
71
72 virtual bool Enable(bool enable = TRUE);
73 virtual bool Show(bool show = TRUE);
74
75 // wxSpinButton doesn't accept focus, but we do
76 virtual bool AcceptsFocus() const { return wxWindow::AcceptsFocus(); }
77
78 // for internal use only
79
80 // get the subclassed window proc of the buddy text
81 WXFARPROC GetBuddyWndProc() const { return m_wndProcBuddy; }
82
83 // return the spinctrl object whose buddy is the given window or NULL
84 static wxSpinCtrl *GetSpinForTextCtrl(WXHWND hwndBuddy);
85
86 // process a WM_COMMAND generated by the buddy text control
87 bool ProcessTextCommand(WXWORD cmd, WXWORD id);
88
89 protected:
90 virtual void DoGetPosition(int *x, int *y) const;
91 virtual void DoMoveWindow(int x, int y, int width, int height);
92 virtual wxSize DoGetBestSize() const;
93 virtual void DoGetSize(int *width, int *height) const;
94
95 // the handler for wxSpinButton events
96 void OnSpinChange(wxSpinEvent& event);
97
98 // Handle processing of special keys
99 void OnChar(wxKeyEvent& event);
100
101 // the data for the "buddy" text ctrl
102 WXHWND m_hwndBuddy;
103 WXFARPROC m_wndProcBuddy;
104
105 // all existing wxSpinCtrls - this allows to find the one corresponding to
106 // the given buddy window in GetSpinForTextCtrl()
107 static wxArraySpins ms_allSpins;
108
109 private:
110 DECLARE_DYNAMIC_CLASS(wxSpinCtrl)
111 DECLARE_EVENT_TABLE()
112 };
113
114 #endif // _WX_MSW_SPINCTRL_H_
115
116