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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: list.h
3 // Purpose: interface of wxList<T>
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10 @wxheader{list.h}
11
12 The wxList<T> class provides linked list functionality. It has been rewritten
13 to be type safe and to provide the full API of the STL std::list container and
14 should be used like it. The exception is that wxList<T> actually stores
15 pointers and therefore its iterators return pointers and not references
16 to the actual objets in the list (see example below) and @e value_type
17 is defined as @e T*. wxList<T> destroys an object after removing it only
18 if wxList::DeleteContents has been called.
19
20 wxList<T> is not a real template and it requires that you declare and define
21 each wxListT class in your program. This is done with @e WX_DECLARE_LIST
22 and @e WX_DEFINE_LIST macros (see example). We hope that we'll be able
23 to provide a proper template class providing both the STL std::list
24 and the old wxList API in the future.
25
26 Please refer to the STL std::list documentation for further
27 information on how to use the class. Below we documented both
28 the supported STL and the legacy API that originated from the
29 old wxList class and which can still be used alternatively for
30 the the same class.
31
32 Note that if you compile wxWidgets in STL mode (wxUSE_STL defined as 1)
33 then wxList<T> will actually derive from std::list and just add a legacy
34 compatibility layer for the old wxList class.
35
36 @code
37 // this part might be in a header or source (.cpp) file
38 class MyListElement
39 {
40 ... // whatever
41 };
42
43 // this macro declares and partly implements MyList class
44 WX_DECLARE_LIST(MyListElement, MyList);
45
46 ...
47
48 // the only requirement for the rest is to be AFTER the full declaration of
49 // MyListElement (for WX_DECLARE_LIST forward declaration is enough), but
50 // usually it will be found in the source file and not in the header
51
52 #include <wx/listimpl.cpp>
53 WX_DEFINE_LIST(MyList);
54
55
56 MyList list;
57 MyListElement element;
58 list.Append(&element); // ok
59 list.Append(17); // error: incorrect type
60
61 // let's iterate over the list in STL syntax
62 MyList::iterator iter;
63 for (iter = list.begin(); iter != list.end(); ++iter)
64 {
65 MyListElement *current = *iter;
66
67 ...process the current element...
68 }
69
70 // the same with the legacy API from the old wxList class
71 MyList::compatibility_iterator node = list.GetFirst();
72 while (node)
73 {
74 MyListElement *current = node->GetData();
75
76 ...process the current element...
77
78 node = node->GetNext();
79 }
80 @endcode
81
82
83 @library{wxbase}
84 @category{FIXME}
85
86 @see wxArray<T>, wxVector<T>
87 */
88 class wxList<T>
89 {
90 public:
91 //@{
92 /**
93 Constructors.
94 */
95 wxList<T>();
96 wxList<T>(size_t count, T* elements[]);
97 //@}
98
99 /**
100 Destroys the list, but does not delete the objects stored in the list
101 unless you called DeleteContents(@true ).
102 */
103 ~wxList<T>();
104
105 /**
106 Appends the pointer to @a object to the list.
107 */
108 wxList<T>::compatibility_iterator Append(T* object);
109
110 /**
111 Clears the list, but does not delete the objects stored in the list
112 unless you called DeleteContents(@true ).
113 */
114 void Clear();
115
116 /**
117 If @a destroy is @true, instructs the list to call @e delete
118 on objects stored in the list whenever they are removed.
119 The default is @false.
120 */
121 void DeleteContents(bool destroy);
122
123 /**
124 Deletes the given element refered to by @c iter from the list,
125 returning @true if successful.
126 */
127 bool DeleteNode(const compatibility_iterator& iter);
128
129 /**
130 Finds the given @a object and removes it from the list, returning
131 @true if successful. The application must delete the actual object
132 separately.
133 */
134 bool DeleteObject(T* object);
135
136 /**
137 Removes element refered to be @c iter.
138 */
139 void Erase(const compatibility_iterator& iter);
140
141 /**
142 Returns the iterator refering to @a object or @NULL if none found.
143 */
144 wxList<T>::compatibility_iterator Find(T* object) const;
145
146 /**
147 Returns the number of elements in the list.
148 */
149 size_t GetCount() const;
150
151 /**
152 Returns the first iterator in the list (@NULL if the list is empty).
153 */
154 wxList<T>::compatibility_iterator GetFirst() const;
155
156 /**
157 Returns the last iterator in the list (@NULL if the list is empty).
158 */
159 wxList<T>::compatibility_iterator GetLast() const;
160
161 /**
162 Returns the index of @a obj within the list or @c wxNOT_FOUND if
163 @a obj is not found in the list.
164 */
165 int IndexOf(T* obj) const;
166
167 //@{
168 /**
169 Inserts the object before the object refered to be @e iter.
170 */
171 wxList<T>::compatibility_iterator Insert(T* object);
172 wxList<T>::compatibility_iterator Insert(size_t position,
173 T* object);
174 wxList<T>::compatibility_iterator Insert(compatibility_iterator iter,
175 T* object);
176 //@}
177
178 /**
179 Returns @true if the list is empty, @false otherwise.
180 */
181 bool IsEmpty() const;
182
183 /**
184 Returns the iterator refering to the object at the given
185 @c index in the list.
186 */
187 wxList<T>::compatibility_iterator Item(size_t index) const;
188
189 /**
190 @note This function is deprecated, use wxList::Find instead.
191 */
192 wxList<T>::compatibility_iterator Member(T* object) const;
193
194 /**
195 @note This function is deprecated, use @ref wxList::itemfunc Item instead.
196 Returns the @e nth node in the list, indexing from zero (@NULL if the list is
197 empty
198 or the nth node could not be found).
199 */
200 wxList<T>::compatibility_iterator Nth(int n) const;
201
202 /**
203 @note This function is deprecated, use wxList::GetCount instead.
204 Returns the number of elements in the list.
205 */
206 int Number() const;
207
208 /**
209 Allows the sorting of arbitrary lists by giving a function to compare
210 two list elements. We use the system @b qsort function for the actual
211 sorting process.
212 */
213 void Sort(wxSortCompareFunction compfunc);
214
215 //@{
216 /**
217 )
218 */
219 void assign(const_iterator first, const const_iterator& last);
220 void assign(size_type n);
221 //@}
222
223 /**
224 Returns the last item of the list.
225 */
226 reference back() const;
227
228 /**
229 Returns the last item of the list as a const reference.
230 */
231 const_reference back() const;
232
233 /**
234 Returns an iterator pointing to the beginning of the list.
235 */
236 iterator begin() const;
237
238 /**
239 Returns a const iterator pointing to the beginning of the list.
240 */
241 const_iterator begin() const;
242
243 /**
244 Removes all items from the list.
245 */
246 void clear();
247
248 /**
249 Returns @e @true if the list is empty.
250 */
251 bool empty() const;
252
253 /**
254 Returns a const iterator pointing at the end of the list.
255 */
256 const_iterator end() const;
257
258 /**
259 Returns a iterator pointing at the end of the list.
260 */
261 iterator end() const;
262
263 /**
264 Erases the given item
265 */
266 iterator erase(const iterator& it);
267
268 /**
269 Erases the items from @e first to @e last.
270 */
271 iterator erase(const iterator& first,
272 const iterator& last);
273
274 /**
275 Returns the first item in the list.
276 */
277 reference front() const;
278
279 /**
280 Returns the first item in the list as a const reference.
281 */
282 const_reference front() const;
283
284 /**
285 Inserts an item at the head of the list
286 */
287 iterator insert(const iterator& it);
288
289 /**
290 Inserts an item at the given position
291 */
292 void insert(const iterator& it, size_type n);
293
294 /**
295 Inserts several items at the given position.
296 */
297 void insert(const iterator& it, const_iterator first,
298 const const_iterator& last);
299
300 /**
301 Returns the largest possible size of the list.
302 */
303 size_type max_size() const;
304
305 /**
306 Removes the last item from the list.
307 */
308 void pop_back();
309
310 /**
311 Removes the first item from the list.
312 */
313 void pop_front();
314
315 /**
316 Adds an item to end of the list.
317 */
318 void push_back();
319
320 /**
321 Adds an item to the front of the list.
322 */
323 void push_front();
324
325 /**
326 Returns a reverse iterator pointing to the beginning of the
327 reversed list.
328 */
329 reverse_iterator rbegin() const;
330
331 /**
332 Returns a const reverse iterator pointing to the beginning of the
333 reversed list.
334 */
335 const_reverse_iterator rbegin() const;
336
337 /**
338 Removes an item from the list.
339 */
340 void remove(const_reference v);
341
342 /**
343 Returns a reverse iterator pointing to the end of the
344 reversed list.
345 */
346 reverse_iterator rend() const;
347
348 /**
349 Returns a const reverse iterator pointing to the end of the
350 reversed list.
351 */
352 const_reverse_iterator rend() const;
353
354 /**
355 Resizes the list. If the the list is enlarges items with
356 the value @e v are appended to the list.
357 */
358 void resize(size_type n);
359
360 /**
361 Reverses the list.
362 */
363 void reverse();
364
365 /**
366 Returns the size of the list.
367 */
368 size_type size() const;
369 };
370
371
372
373 /**
374 @class wxNode
375 @wxheader{list.h}
376
377 wxNodeBase is the node structure used in linked lists (see
378 wxList) and derived classes. You should never use wxNodeBase
379 class directly, however, because it works with untyped (@c void *) data and
380 this is unsafe. Use wxNodeBase-derived classes which are automatically defined
381 by WX_DECLARE_LIST and WX_DEFINE_LIST macros instead as described in
382 wxList documentation (see example there). Also note that
383 although there is a class called wxNode, it is defined for backwards
384 compatibility only and usage of this class is strongly deprecated.
385
386 In the documentation below, the type @c T should be thought of as a
387 "template" parameter: this is the type of data stored in the linked list or,
388 in other words, the first argument of WX_DECLARE_LIST macro. Also, wxNode is
389 written as wxNodeT even though it isn't really a template class -- but it
390 helps to think of it as if it were.
391
392 @library{wxbase}
393 @category{FIXME}
394
395 @see wxList<T>, wxHashTable
396 */
397 class wxNode<T>
398 {
399 public:
400 /**
401 Retrieves the client data pointer associated with the node.
402 */
403 T* GetData() const;
404
405 /**
406 Retrieves the next node or @NULL if this node is the last one.
407 */
408 wxNode<T>* GetNext() const;
409
410 /**
411 Retrieves the previous node or @NULL if this node is the first one in the list.
412 */
413 wxNode<T>* GetPrevious();
414
415 /**
416 Returns the zero-based index of this node within the list. The return value
417 will be @c wxNOT_FOUND if the node has not been added to a list yet.
418 */
419 int IndexOf();
420
421 /**
422 Sets the data associated with the node (usually the pointer will have been
423 set when the node was created).
424 */
425 void SetData(T* data);
426 };
427