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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/graphcmn.cpp
3 // Purpose: graphics context methods common to all platforms
4 // Author: Stefan Csomor
5 // Modified by:
6 // Created:
7 // RCS-ID: $Id$
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // For compilers that support precompilation, includes "wx.h".
13 #include "wx/wxprec.h"
14
15 #if defined(__BORLANDC__)
16 #pragma hdrstop
17 #endif
18
19 #if wxUSE_GRAPHICS_CONTEXT
20
21 #include "wx/graphics.h"
22
23 #ifndef WX_PRECOMP
24 #include "wx/icon.h"
25 #include "wx/bitmap.h"
26 #include "wx/dcmemory.h"
27 #include "wx/region.h"
28 #endif
29
30 #if !defined(wxMAC_USE_CORE_GRAPHICS_BLEND_MODES)
31 #define wxMAC_USE_CORE_GRAPHICS_BLEND_MODES 0
32 #endif
33
34 //-----------------------------------------------------------------------------
35 // constants
36 //-----------------------------------------------------------------------------
37
38 static const double RAD2DEG = 180.0 / M_PI;
39
40 //-----------------------------------------------------------------------------
41 // Local functions
42 //-----------------------------------------------------------------------------
43
44 static inline double DegToRad(double deg)
45 {
46 return (deg * M_PI) / 180.0;
47 }
48
49 //-----------------------------------------------------------------------------
50
51 IMPLEMENT_DYNAMIC_CLASS(wxGraphicsObject, wxObject)
52
53 IMPLEMENT_ABSTRACT_CLASS(wxGraphicsRenderer, wxObject)
54
55 IMPLEMENT_ABSTRACT_CLASS(wxGraphicsMatrix, wxGraphicsObject)
56
57 IMPLEMENT_ABSTRACT_CLASS(wxGraphicsPath, wxGraphicsObject)
58
59 IMPLEMENT_ABSTRACT_CLASS(wxGraphicsPen, wxGraphicsObject)
60
61 IMPLEMENT_ABSTRACT_CLASS(wxGraphicsBrush, wxGraphicsObject)
62
63 IMPLEMENT_ABSTRACT_CLASS(wxGraphicsFont, wxGraphicsObject)
64
65 wxPoint2DDouble wxGraphicsPath::GetCurrentPoint()
66 {
67 wxDouble x,y;
68 GetCurrentPoint(x,y);
69 return wxPoint2DDouble(x,y);
70 }
71
72 void wxGraphicsPath::MoveToPoint( const wxPoint2DDouble& p)
73 {
74 MoveToPoint( p.m_x , p.m_y);
75 }
76
77 void wxGraphicsPath::AddLineToPoint( const wxPoint2DDouble& p)
78 {
79 AddLineToPoint( p.m_x , p.m_y);
80 }
81
82 void wxGraphicsPath::AddCurveToPoint( const wxPoint2DDouble& c1, const wxPoint2DDouble& c2, const wxPoint2DDouble& e)
83 {
84 AddCurveToPoint(c1.m_x, c1.m_y, c2.m_x, c2.m_y, e.m_x, e.m_y);
85 }
86
87 void wxGraphicsPath::AddArc( const wxPoint2DDouble& c, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise)
88 {
89 AddArc(c.m_x, c.m_y, r, startAngle, endAngle, clockwise);
90 }
91
92 wxRect2DDouble wxGraphicsPath::GetBox()
93 {
94 wxDouble x,y,w,h;
95 GetBox(&x,&y,&w,&h);
96 return wxRect2DDouble( x,y,w,h );
97 }
98
99 //
100 // Emulations
101 //
102
103 void wxGraphicsPath::AddQuadCurveToPoint( wxDouble cx, wxDouble cy, wxDouble x, wxDouble y )
104 {
105 // calculate using degree elevation to a cubic bezier
106 wxPoint2DDouble c1;
107 wxPoint2DDouble c2;
108
109 wxPoint2DDouble start = GetCurrentPoint();
110 wxPoint2DDouble end(x,y);
111 wxPoint2DDouble c(cx,cy);
112 c1 = wxDouble(1/3.0) * start + wxDouble(2/3.0) * c;
113 c2 = wxDouble(2/3.0) * c + wxDouble(1/3.0) * end;
114 AddCurveToPoint(c1.m_x,c1.m_y,c2.m_x,c2.m_y,x,y);
115 }
116
117 void wxGraphicsPath::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
118 {
119 MoveToPoint(x,y);
120 AddLineToPoint(x,y+h);
121 AddLineToPoint(x+w,y+h);
122 AddLineToPoint(x+w,y);
123 CloseSubpath();
124 }
125
126 void wxGraphicsPath::AddCircle( wxDouble x, wxDouble y, wxDouble r )
127 {
128 MoveToPoint(x+r,y);
129 AddArc( x,y,r,0,2*M_PI,false);
130 CloseSubpath();
131 }
132
133 void wxGraphicsPath::AddEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h)
134 {
135 wxDouble rw = w/2;
136 wxDouble rh = h/2;
137 wxDouble xc = x + rw;
138 wxDouble yc = y + rh;
139 wxGraphicsMatrix* m = GetRenderer()->CreateMatrix();
140 m->Translate(xc,yc);
141 m->Scale(rw/rh,1.0);
142 wxGraphicsPath* p = GetRenderer()->CreatePath();
143 p->AddCircle(0,0,rh);
144 p->Transform(m);
145 AddPath(p);
146 delete p;
147 delete m;
148 }
149
150 void wxGraphicsPath::AddRoundedRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h, wxDouble radius)
151 {
152 if ( radius == 0 )
153 AddRectangle(x,y,w,h);
154 else
155 {
156 MoveToPoint( x + w, y + h / 2);
157 AddArcToPoint(x + w, y + h, x + w / 2, y + h, radius);
158 AddArcToPoint(x, y + h, x, y + h / 2, radius);
159 AddArcToPoint(x, y , x + w / 2, y, radius);
160 AddArcToPoint(x + w, y, x + w, y + h / 2, radius);
161 CloseSubpath();
162 }
163 }
164
165 // draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
166 void wxGraphicsPath::AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r )
167 {
168 wxPoint2DDouble current = GetCurrentPoint();
169 wxPoint2DDouble p1(x1,y1);
170 wxPoint2DDouble p2(x2,y2);
171
172 wxPoint2DDouble v1 = current - p1;
173 v1.Normalize();
174 wxPoint2DDouble v2 = p2 - p1;
175 v2.Normalize();
176
177 wxDouble alpha = v1.GetVectorAngle() - v2.GetVectorAngle();
178
179 if ( alpha < 0 )
180 alpha = 360 + alpha;
181 // TODO obtuse angles
182
183 alpha = DegToRad(alpha);
184
185 wxDouble dist = r / sin(alpha/2) * cos(alpha/2);
186 // calculate tangential points
187 wxPoint2DDouble t1 = dist*v1 + p1;
188 wxPoint2DDouble t2 = dist*v2 + p1;
189
190 wxPoint2DDouble nv1 = v1;
191 nv1.SetVectorAngle(v1.GetVectorAngle()-90);
192 wxPoint2DDouble c = t1 + r*nv1;
193
194 wxDouble a1 = v1.GetVectorAngle()+90;
195 wxDouble a2 = v2.GetVectorAngle()-90;
196
197 AddLineToPoint(t1);
198 AddArc(c.m_x,c.m_y,r,DegToRad(a1),DegToRad(a2),true);
199 AddLineToPoint(p2);
200 }
201
202 //-----------------------------------------------------------------------------
203 // wxGraphicsContext Convenience Methods
204 //-----------------------------------------------------------------------------
205
206 IMPLEMENT_ABSTRACT_CLASS(wxGraphicsContext, wxObject)
207
208
209 wxGraphicsContext::wxGraphicsContext(wxGraphicsRenderer* renderer) : wxGraphicsObject(renderer)
210 {
211 m_pen = NULL;
212 m_releasePen = false;
213 m_brush = NULL;
214 m_releaseBrush = false;
215 m_font = NULL;
216 m_releaseFont = false;
217 }
218
219 wxGraphicsContext::~wxGraphicsContext()
220 {
221 wxASSERT_MSG( m_pen == NULL , wxT("No pen should be selected during destruction") );
222 wxASSERT_MSG( m_brush == NULL , wxT("No pen should be selected during destruction") );
223 }
224
225 // sets the pen
226 void wxGraphicsContext::SetPen( wxGraphicsPen* pen , bool release )
227 {
228 if ( m_releasePen )
229 delete m_pen;
230 m_pen = pen;
231 m_releasePen = release;
232 }
233
234 void wxGraphicsContext::SetPen( const wxPen& pen )
235 {
236 if ( pen.GetStyle() == wxTRANSPARENT )
237 SetPen( NULL );
238 else
239 SetPen( CreatePen( pen ) );
240 }
241
242 // sets the brush for filling
243 void wxGraphicsContext::SetBrush( wxGraphicsBrush* brush , bool release )
244 {
245 if ( m_releaseBrush )
246 delete m_brush;
247 m_brush = brush;
248 m_releaseBrush = release;
249 }
250
251 void wxGraphicsContext::SetBrush( const wxBrush& brush )
252 {
253 if ( brush.GetStyle() == wxTRANSPARENT )
254 SetBrush( NULL );
255 else
256 SetBrush( CreateBrush( brush ) );
257 }
258
259 // sets the brush for filling
260 void wxGraphicsContext::SetFont( wxGraphicsFont* font , bool release )
261 {
262 if ( m_releaseFont )
263 delete m_font;
264 m_font = font;
265 m_releaseFont = release;
266 }
267
268 void wxGraphicsContext::SetFont( const wxFont& font, const wxColour& colour )
269 {
270 SetFont( CreateFont( font, colour ) );
271 }
272
273 void wxGraphicsContext::DrawPath( const wxGraphicsPath *path, int fillStyle )
274 {
275 FillPath( path , fillStyle );
276 StrokePath( path );
277 }
278
279 void wxGraphicsContext::DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle )
280 {
281 Translate(x,y);
282 Rotate( -angle );
283 DrawText( str , 0, 0 );
284 Rotate( angle );
285 Translate(-x,-y);
286 }
287
288 void wxGraphicsContext::StrokeLine( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2)
289 {
290 wxGraphicsPath* path = CreatePath();
291 path->MoveToPoint(x1, y1);
292 path->AddLineToPoint( x2, y2 );
293 StrokePath( path );
294 delete path;
295 }
296
297 void wxGraphicsContext::DrawRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h)
298 {
299 wxGraphicsPath* path = CreatePath();
300 path->AddRectangle( x , y , w , h );
301 DrawPath( path );
302 delete path;
303 }
304
305 void wxGraphicsContext::DrawEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h)
306 {
307 wxGraphicsPath* path = CreatePath();
308 path->AddEllipse(x,y,w,h);
309 DrawPath(path);
310 delete path;
311 }
312
313 void wxGraphicsContext::DrawRoundedRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h, wxDouble radius)
314 {
315 wxGraphicsPath* path = CreatePath();
316 path->AddRoundedRectangle(x,y,w,h,radius);
317 DrawPath(path);
318 delete path;
319 }
320
321 void wxGraphicsContext::StrokeLines( size_t n, const wxPoint2DDouble *points)
322 {
323 wxASSERT(n > 1);
324 wxGraphicsPath* path = CreatePath();
325 path->MoveToPoint(points[0].m_x, points[0].m_y);
326 for ( size_t i = 1; i < n; ++i)
327 path->AddLineToPoint( points[i].m_x, points[i].m_y );
328 StrokePath( path );
329 delete path;
330 }
331
332 void wxGraphicsContext::DrawLines( size_t n, const wxPoint2DDouble *points, int fillStyle)
333 {
334 wxASSERT(n > 1);
335 wxGraphicsPath* path = CreatePath();
336 path->MoveToPoint(points[0].m_x, points[0].m_y);
337 for ( size_t i = 1; i < n; ++i)
338 path->AddLineToPoint( points[i].m_x, points[i].m_y );
339 DrawPath( path , fillStyle);
340 delete path;
341 }
342
343 void wxGraphicsContext::StrokeLines( size_t n, const wxPoint2DDouble *beginPoints, const wxPoint2DDouble *endPoints)
344 {
345 wxASSERT(n > 0);
346 wxGraphicsPath* path = CreatePath();
347 for ( size_t i = 0; i < n; ++i)
348 {
349 path->MoveToPoint(beginPoints[i].m_x, beginPoints[i].m_y);
350 path->AddLineToPoint( endPoints[i].m_x, endPoints[i].m_y );
351 }
352 StrokePath( path );
353 delete path;
354 }
355
356 // create a 'native' matrix corresponding to these values
357 wxGraphicsMatrix* wxGraphicsContext::CreateMatrix( wxDouble a, wxDouble b, wxDouble c, wxDouble d,
358 wxDouble tx, wxDouble ty)
359 {
360 return GetRenderer()->CreateMatrix(a,b,c,d,tx,ty);
361 }
362
363 wxGraphicsPath * wxGraphicsContext::CreatePath()
364 {
365 return GetRenderer()->CreatePath();
366 }
367
368 wxGraphicsPen* wxGraphicsContext::CreatePen(const wxPen& pen)
369 {
370 return GetRenderer()->CreatePen(pen);
371 }
372
373 wxGraphicsBrush* wxGraphicsContext::CreateBrush(const wxBrush& brush )
374 {
375 return GetRenderer()->CreateBrush(brush);
376 }
377
378 // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
379 wxGraphicsBrush* wxGraphicsContext::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
380 const wxColour&c1, const wxColour&c2)
381 {
382 return GetRenderer()->CreateLinearGradientBrush(x1,y1,x2,y2,c1,c2);
383 }
384
385 // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
386 // with radius r and color cColor
387 wxGraphicsBrush* wxGraphicsContext::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
388 const wxColour &oColor, const wxColour &cColor)
389 {
390 return GetRenderer()->CreateRadialGradientBrush(xo,yo,xc,yc,radius,oColor,cColor);
391 }
392
393 // sets the font
394 wxGraphicsFont* wxGraphicsContext::CreateFont( const wxFont &font , const wxColour &col )
395 {
396 return GetRenderer()->CreateFont(font,col);
397 }
398
399 wxGraphicsContext* wxGraphicsContext::Create( const wxWindowDC& dc)
400 {
401 return wxGraphicsRenderer::GetDefaultRenderer()->CreateContext(dc);
402 }
403
404 wxGraphicsContext* wxGraphicsContext::CreateFromNative( void * context )
405 {
406 return wxGraphicsRenderer::GetDefaultRenderer()->CreateContextFromNativeContext(context);
407 }
408
409 wxGraphicsContext* wxGraphicsContext::CreateFromNativeWindow( void * window )
410 {
411 return wxGraphicsRenderer::GetDefaultRenderer()->CreateContextFromNativeWindow(window);
412 }
413
414 wxGraphicsContext* wxGraphicsContext::Create( wxWindow* window )
415 {
416 return wxGraphicsRenderer::GetDefaultRenderer()->CreateContext(window);
417 }
418
419 #endif // wxUSE_GRAPHICS_CONTEXT