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proper default for iphone
[wxWidgets.git] / include / wx / imagpnm.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/imagpnm.h
3 // Purpose: wxImage PNM handler
4 // Author: Sylvain Bougnoux
5 // Copyright: (c) Sylvain Bougnoux
6 // Licence: wxWindows licence
7 /////////////////////////////////////////////////////////////////////////////
8
9 #ifndef _WX_IMAGPNM_H_
10 #define _WX_IMAGPNM_H_
11
12 #include "wx/image.h"
13
14 //-----------------------------------------------------------------------------
15 // wxPNMHandler
16 //-----------------------------------------------------------------------------
17
18 #if wxUSE_PNM
19 class WXDLLIMPEXP_CORE wxPNMHandler : public wxImageHandler
20 {
21 public:
22 inline wxPNMHandler()
23 {
24 m_name = wxT("PNM file");
25 m_extension = wxT("pnm");
26 m_altExtensions.Add(wxT("ppm"));
27 m_altExtensions.Add(wxT("pgm"));
28 m_altExtensions.Add(wxT("pbm"));
29 m_type = wxBITMAP_TYPE_PNM;
30 m_mime = wxT("image/pnm");
31 }
32
33 #if wxUSE_STREAMS
34 virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 );
35 virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=true );
36 protected:
37 virtual bool DoCanRead( wxInputStream& stream );
38 #endif
39
40 private:
41 DECLARE_DYNAMIC_CLASS(wxPNMHandler)
42 };
43 #endif
44
45
46 #endif
47 // _WX_IMAGPNM_H_
48