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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/window.h
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
14
15 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
16 #pragma interface "windowbase.h"
17 #endif
18
19 // ----------------------------------------------------------------------------
20 // headers which we must include here
21 // ----------------------------------------------------------------------------
22
23 #include "wx/event.h" // the base class
24
25 #include "wx/list.h" // defines wxWindowList
26
27 #include "wx/cursor.h" // we have member variables of these classes
28 #include "wx/font.h" // so we can't do without them
29 #include "wx/colour.h"
30 #include "wx/region.h"
31 #include "wx/utils.h"
32
33 #include "wx/validate.h" // for wxDefaultValidator (always include it)
34
35 #if wxUSE_PALETTE
36 #include "wx/palette.h"
37 #endif // wxUSE_PALETTE
38
39 #if wxUSE_ACCEL
40 #include "wx/accel.h"
41 #endif // wxUSE_ACCEL
42
43 #if wxUSE_ACCESSIBILITY
44 #include "wx/access.h"
45 #endif
46
47 // when building wxUniv/Foo we don't want the code for native menu use to be
48 // compiled in - it should only be used when building real wxFoo
49 #ifdef __WXUNIVERSAL__
50 #define wxUSE_MENUS_NATIVE 0
51 #else // __WXMSW__
52 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
53 #endif // __WXUNIVERSAL__/__WXMSW__
54
55 // ----------------------------------------------------------------------------
56 // forward declarations
57 // ----------------------------------------------------------------------------
58
59 class WXDLLEXPORT wxCaret;
60 class WXDLLEXPORT wxControl;
61 class WXDLLEXPORT wxCursor;
62 class WXDLLEXPORT wxDC;
63 class WXDLLEXPORT wxDropTarget;
64 class WXDLLEXPORT wxItemResource;
65 class WXDLLEXPORT wxLayoutConstraints;
66 class WXDLLEXPORT wxResourceTable;
67 class WXDLLEXPORT wxSizer;
68 class WXDLLEXPORT wxToolTip;
69 class WXDLLEXPORT wxWindowBase;
70 class WXDLLEXPORT wxWindow;
71
72 #if wxUSE_ACCESSIBILITY
73 class WXDLLEXPORT wxAccessible;
74 #endif
75
76 // ----------------------------------------------------------------------------
77 // helper stuff used by wxWindow
78 // ----------------------------------------------------------------------------
79
80 // struct containing all the visual attributes of a control
81 struct WXDLLEXPORT wxVisualAttributes
82 {
83 // the font used for control label/text inside it
84 wxFont font;
85
86 // the foreground colour
87 wxColour colFg;
88
89 // the background colour, may be wxNullColour if the controls background
90 // colour is not solid
91 wxColour colBg;
92 };
93
94 // different window variants, on platforms like eg mac uses different
95 // rendering sizes
96 enum wxWindowVariant
97 {
98 wxWINDOW_VARIANT_NORMAL, // Normal size
99 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal)
100 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal)
101 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal)
102 wxWINDOW_VARIANT_MAX
103 };
104
105 // ----------------------------------------------------------------------------
106 // (pseudo)template list classes
107 // ----------------------------------------------------------------------------
108
109 WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLEXPORT);
110
111 // ----------------------------------------------------------------------------
112 // global variables
113 // ----------------------------------------------------------------------------
114
115 WXDLLEXPORT_DATA(extern wxWindowList) wxTopLevelWindows;
116
117 // ----------------------------------------------------------------------------
118 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
119 // interface of this class.
120 //
121 // Event handler: windows have themselves as their event handlers by default,
122 // but their event handlers could be set to another object entirely. This
123 // separation can reduce the amount of derivation required, and allow
124 // alteration of a window's functionality (e.g. by a resource editor that
125 // temporarily switches event handlers).
126 // ----------------------------------------------------------------------------
127
128 class WXDLLEXPORT wxWindowBase : public wxEvtHandler
129 {
130 public:
131 // creating the window
132 // -------------------
133
134 // default ctor, initializes everything which can be initialized before
135 // Create()
136 wxWindowBase() ;
137
138 // pseudo ctor (can't be virtual, called from ctor)
139 bool CreateBase(wxWindowBase *parent,
140 wxWindowID winid,
141 const wxPoint& pos = wxDefaultPosition,
142 const wxSize& size = wxDefaultSize,
143 long style = 0,
144 const wxValidator& validator = wxDefaultValidator,
145 const wxString& name = wxPanelNameStr);
146
147 virtual ~wxWindowBase();
148
149 // deleting the window
150 // -------------------
151
152 // ask the window to close itself, return true if the event handler
153 // honoured our request
154 bool Close( bool force = false );
155
156 // the following functions delete the C++ objects (the window itself
157 // or its children) as well as the GUI windows and normally should
158 // never be used directly
159
160 // delete window unconditionally (dangerous!), returns true if ok
161 virtual bool Destroy();
162 // delete all children of this window, returns true if ok
163 bool DestroyChildren();
164
165 // is the window being deleted?
166 bool IsBeingDeleted() const { return m_isBeingDeleted; }
167
168 // window attributes
169 // -----------------
170
171 // NB: in future versions of wxWidgets Set/GetTitle() will only work
172 // with the top level windows (such as dialogs and frames) and
173 // Set/GetLabel() only with the other ones (i.e. all controls).
174
175 // the title (or label, see below) of the window: the text which the
176 // window shows
177 virtual void SetTitle( const wxString& WXUNUSED(title) ) {}
178 virtual wxString GetTitle() const { return wxEmptyString; }
179
180 // label is just the same as the title (but for, e.g., buttons it
181 // makes more sense to speak about labels)
182 virtual void SetLabel(const wxString& label) { SetTitle(label); }
183 virtual wxString GetLabel() const { return GetTitle(); }
184
185 // the window name is used for ressource setting in X, it is not the
186 // same as the window title/label
187 virtual void SetName( const wxString &name ) { m_windowName = name; }
188 virtual wxString GetName() const { return m_windowName; }
189
190 // sets the window variant, calls internally DoSetVariant if variant has changed
191 void SetWindowVariant( wxWindowVariant variant ) ;
192 wxWindowVariant GetWindowVariant() const { return m_windowVariant ; }
193
194
195 // window id uniquely identifies the window among its siblings unless
196 // it is -1 which means "don't care"
197 void SetId( wxWindowID winid ) { m_windowId = winid; }
198 wxWindowID GetId() const { return m_windowId; }
199
200 // generate a control id for the controls which were not given one by
201 // user
202 static int NewControlId() { return --ms_lastControlId; }
203 // get the id of the control following the one with the given
204 // (autogenerated) id
205 static int NextControlId(int winid) { return winid - 1; }
206 // get the id of the control preceding the one with the given
207 // (autogenerated) id
208 static int PrevControlId(int winid) { return winid + 1; }
209
210 // moving/resizing
211 // ---------------
212
213 // set the window size and/or position
214 void SetSize( int x, int y, int width, int height,
215 int sizeFlags = wxSIZE_AUTO )
216 { DoSetSize(x, y, width, height, sizeFlags); }
217
218 void SetSize( int width, int height )
219 { DoSetSize( -1, -1, width, height, wxSIZE_USE_EXISTING ); }
220
221 void SetSize( const wxSize& size )
222 { SetSize( size.x, size.y); }
223
224 void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
225 { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
226
227 void Move(int x, int y, int flags = wxSIZE_USE_EXISTING)
228 { DoSetSize(x, y, -1, -1, flags); }
229
230 void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING)
231 { Move(pt.x, pt.y, flags); }
232
233 // Z-order
234 virtual void Raise() = 0;
235 virtual void Lower() = 0;
236
237 // client size is the size of area available for subwindows
238 void SetClientSize( int width, int height )
239 { DoSetClientSize(width, height); }
240
241 void SetClientSize( const wxSize& size )
242 { DoSetClientSize(size.x, size.y); }
243
244 void SetClientSize(const wxRect& rect)
245 { SetClientSize( rect.width, rect.height ); }
246
247 // get the window position and/or size (pointers may be NULL)
248 void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
249 wxPoint GetPosition() const
250 {
251 int w, h;
252 DoGetPosition(&w, &h);
253
254 return wxPoint(w, h);
255 }
256
257 void SetPosition( const wxPoint& pt ) { Move( pt ) ; }
258
259 void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
260 wxSize GetSize() const
261 {
262 int w, h;
263 DoGetSize(& w, & h);
264 return wxSize(w, h);
265 }
266
267 wxRect GetRect() const
268 {
269 int x, y, w, h;
270 GetPosition(& x, & y);
271 GetSize(& w, & h);
272
273 return wxRect(x, y, w, h);
274 }
275
276 void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
277 wxSize GetClientSize() const
278 {
279 int w, h;
280 DoGetClientSize(& w, & h);
281
282 return wxSize(w, h);
283 }
284
285 // get the origin of the client area of the window relative to the
286 // window top left corner (the client area may be shifted because of
287 // the borders, scrollbars, other decorations...)
288 virtual wxPoint GetClientAreaOrigin() const;
289
290 // get the client rectangle in window (i.e. client) coordinates
291 wxRect GetClientRect() const
292 {
293 return wxRect(GetClientAreaOrigin(), GetClientSize());
294 }
295
296 // get the size best suited for the window (in fact, minimal
297 // acceptable size using which it will still look "nice" in
298 // most situations)
299 wxSize GetBestSize() const
300 {
301 if (m_bestSizeCache.IsFullySpecified())
302 return m_bestSizeCache;
303 return DoGetBestSize();
304 }
305 void GetBestSize(int *w, int *h) const
306 {
307 wxSize s = GetBestSize();
308 if ( w )
309 *w = s.x;
310 if ( h )
311 *h = s.y;
312 }
313
314 // reset the cached best size value so it will be recalculated the
315 // next time it is needed.
316 void InvalidateBestSize() { m_bestSizeCache = wxDefaultSize; }
317 void CacheBestSize(const wxSize& size) const
318 { wxConstCast(this, wxWindowBase)->m_bestSizeCache = size; }
319
320 // There are times (and windows) where 'Best' size and 'Min' size
321 // are vastly out of sync. This should be remedied somehow, but in
322 // the meantime, this method will return the larger of BestSize
323 // (the window's smallest legible size), and any user specified
324 // MinSize hint.
325 wxSize GetAdjustedBestSize() const
326 {
327 wxSize s( GetBestSize() );
328 return wxSize( wxMax( s.x, GetMinWidth() ), wxMax( s.y, GetMinHeight() ) );
329 }
330
331 // This function will merge the window's best size into the window's
332 // minimum size, giving priority to the min size components, and
333 // returns the results.
334 wxSize GetBestFittingSize() const;
335
336 // A 'Smart' SetSize that will fill in default size values with 'best'
337 // size. Sets the minsize to what was passed in.
338 void SetBestFittingSize(const wxSize& size=wxDefaultSize);
339
340 // the generic centre function - centers the window on parent by`
341 // default or on screen if it doesn't have parent or
342 // wxCENTER_ON_SCREEN flag is given
343 void Centre( int direction = wxBOTH );
344 void Center( int direction = wxBOTH ) { Centre(direction); }
345
346 // centre on screen (only works for top level windows)
347 void CentreOnScreen(int dir = wxBOTH) { Centre(dir | wxCENTER_ON_SCREEN); }
348 void CenterOnScreen(int dir = wxBOTH) { CentreOnScreen(dir); }
349
350 // centre with respect to the the parent window
351 void CentreOnParent(int dir = wxBOTH) { Centre(dir | wxCENTER_FRAME); }
352 void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); }
353
354 // set window size to wrap around its children
355 virtual void Fit();
356
357 // set virtual size to satisfy children
358 virtual void FitInside();
359
360 // set min/max size of the window
361 virtual void SetSizeHints( int minW, int minH,
362 int maxW = -1, int maxH = -1,
363 int incW = -1, int incH = -1 );
364 void SetSizeHints( const wxSize& minSize,
365 const wxSize& maxSize=wxDefaultSize,
366 const wxSize& incSize=wxDefaultSize)
367 {
368 SetSizeHints(minSize.x, minSize.y,
369 maxSize.x, maxSize.y,
370 incSize.x, incSize.y);
371 }
372
373 virtual void SetVirtualSizeHints( int minW, int minH,
374 int maxW = -1, int maxH = -1 );
375 void SetVirtualSizeHints( const wxSize& minSize,
376 const wxSize& maxSize=wxDefaultSize)
377 {
378 SetVirtualSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y);
379 }
380
381 virtual int GetMinWidth() const { return m_minWidth; }
382 virtual int GetMinHeight() const { return m_minHeight; }
383 int GetMaxWidth() const { return m_maxWidth; }
384 int GetMaxHeight() const { return m_maxHeight; }
385
386 // Override this method to control the values given to Sizers etc.
387 virtual wxSize GetMaxSize() const { return wxSize( m_maxWidth, m_maxHeight ); }
388 virtual wxSize GetMinSize() const { return wxSize( m_minWidth, m_minHeight ); }
389
390 void SetMinSize(const wxSize& minSize) { SetSizeHints(minSize); }
391 void SetMaxSize(const wxSize& maxSize) { SetSizeHints(GetMinSize(), maxSize); }
392
393 // Methods for accessing the virtual size of a window. For most
394 // windows this is just the client area of the window, but for
395 // some like scrolled windows it is more or less independent of
396 // the screen window size. You may override the DoXXXVirtual
397 // methods below for classes where that is is the case.
398
399 void SetVirtualSize( const wxSize &size ) { DoSetVirtualSize( size.x, size.y ); }
400 void SetVirtualSize( int x, int y ) { DoSetVirtualSize( x, y ); }
401
402 wxSize GetVirtualSize() const { return DoGetVirtualSize(); }
403 void GetVirtualSize( int *x, int *y ) const
404 {
405 wxSize s( DoGetVirtualSize() );
406
407 if( x )
408 *x = s.GetWidth();
409 if( y )
410 *y = s.GetHeight();
411 }
412
413 // Override these methods for windows that have a virtual size
414 // independent of their client size. eg. the virtual area of a
415 // wxScrolledWindow. Default is to alias VirtualSize to ClientSize.
416
417 virtual void DoSetVirtualSize( int x, int y );
418 virtual wxSize DoGetVirtualSize() const; // { return m_virtualSize; }
419
420 // Return the largest of ClientSize and BestSize (as determined
421 // by a sizer, interior children, or other means)
422
423 virtual wxSize GetBestVirtualSize() const
424 {
425 wxSize client( GetClientSize() );
426 wxSize best( GetBestSize() );
427
428 return wxSize( wxMax( client.x, best.x ), wxMax( client.y, best.y ) );
429 }
430
431 // window state
432 // ------------
433
434 // returns true if window was shown/hidden, false if the nothing was
435 // done (window was already shown/hidden)
436 virtual bool Show( bool show = true );
437 bool Hide() { return Show(false); }
438
439 // returns true if window was enabled/disabled, false if nothing done
440 virtual bool Enable( bool enable = true );
441 bool Disable() { return Enable(false); }
442
443 bool IsShown() const { return m_isShown; }
444 bool IsEnabled() const { return m_isEnabled; }
445
446 // get/set window style (setting style won't update the window and so
447 // is only useful for internal usage)
448 virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
449 virtual long GetWindowStyleFlag() const { return m_windowStyle; }
450
451 // just some (somewhat shorter) synonims
452 void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
453 long GetWindowStyle() const { return GetWindowStyleFlag(); }
454
455 bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
456 virtual bool IsRetained() const { return HasFlag(wxRETAINED); }
457
458 // extra style: the less often used style bits which can't be set with
459 // SetWindowStyleFlag()
460 virtual void SetExtraStyle(long exStyle) { m_exStyle = exStyle; }
461 long GetExtraStyle() const { return m_exStyle; }
462
463 // make the window modal (all other windows unresponsive)
464 virtual void MakeModal(bool modal = true);
465
466
467 // (primitive) theming support
468 // ---------------------------
469
470 virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; }
471 virtual bool GetThemeEnabled() const { return m_themeEnabled; }
472
473 // Returns true if this class should have the background colour
474 // changed to match the parent window's theme. For example when a
475 // page is added to a notebook it and it's children may need to have
476 // the colours adjusted depending on the current theme settings, but
477 // not all windows/controls can do this without looking wrong.
478 virtual void ApplyParentThemeBackground(const wxColour& WXUNUSED(bg))
479 { /* do nothing */ }
480
481
482 // focus and keyboard handling
483 // ---------------------------
484
485 // set focus to this window
486 virtual void SetFocus() = 0;
487
488 // set focus to this window as the result of a keyboard action
489 virtual void SetFocusFromKbd() { SetFocus(); }
490
491 // return the window which currently has the focus or NULL
492 static wxWindow *FindFocus() /* = 0: implement in derived classes */;
493
494 // can this window have focus?
495 virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); }
496
497 // can this window be given focus by keyboard navigation? if not, the
498 // only way to give it focus (provided it accepts it at all) is to
499 // click it
500 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
501
502 // NB: these methods really don't belong here but with the current
503 // class hierarchy there is no other place for them :-(
504
505 // get the default child of this parent, i.e. the one which is
506 // activated by pressing <Enter>
507 virtual wxWindow *GetDefaultItem() const { return NULL; }
508
509 // set this child as default, return the old default
510 virtual wxWindow *SetDefaultItem(wxWindow * WXUNUSED(child))
511 { return NULL; }
512
513 // set this child as temporary default
514 virtual void SetTmpDefaultItem(wxWindow * WXUNUSED(win)) { }
515
516 // navigates in the specified direction by sending a wxNavigationKeyEvent
517 virtual bool Navigate(int flags = wxNavigationKeyEvent::IsForward);
518
519 // move this window just before/after the specified one in tab order
520 // (the other window must be our sibling!)
521 void MoveBeforeInTabOrder(wxWindow *win)
522 { DoMoveInTabOrder(win, MoveBefore); }
523 void MoveAfterInTabOrder(wxWindow *win)
524 { DoMoveInTabOrder(win, MoveAfter); }
525
526
527 // parent/children relations
528 // -------------------------
529
530 // get the list of children
531 const wxWindowList& GetChildren() const { return m_children; }
532 wxWindowList& GetChildren() { return m_children; }
533
534 // needed just for extended runtime
535 const wxWindowList& GetWindowChildren() const { return GetChildren() ; }
536
537 // get the parent or the parent of the parent
538 wxWindow *GetParent() const { return m_parent; }
539 inline wxWindow *GetGrandParent() const;
540
541 // is this window a top level one?
542 virtual bool IsTopLevel() const;
543
544 // it doesn't really change parent, use Reparent() instead
545 void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
546 // change the real parent of this window, return true if the parent
547 // was changed, false otherwise (error or newParent == oldParent)
548 virtual bool Reparent( wxWindowBase *newParent );
549
550 // implementation mostly
551 virtual void AddChild( wxWindowBase *child );
552 virtual void RemoveChild( wxWindowBase *child );
553
554 // looking for windows
555 // -------------------
556
557 // find window among the descendants of this one either by id or by
558 // name (return NULL if not found)
559 wxWindow *FindWindow( long winid );
560 wxWindow *FindWindow( const wxString& name );
561
562 // Find a window among any window (all return NULL if not found)
563 static wxWindow *FindWindowById( long winid, const wxWindow *parent = NULL );
564 static wxWindow *FindWindowByName( const wxString& name,
565 const wxWindow *parent = NULL );
566 static wxWindow *FindWindowByLabel( const wxString& label,
567 const wxWindow *parent = NULL );
568
569 // event handler stuff
570 // -------------------
571
572 // get the current event handler
573 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
574
575 // replace the event handler (allows to completely subclass the
576 // window)
577 void SetEventHandler( wxEvtHandler *handler ) { m_eventHandler = handler; }
578
579 // push/pop event handler: allows to chain a custom event handler to
580 // alreasy existing ones
581 void PushEventHandler( wxEvtHandler *handler );
582 wxEvtHandler *PopEventHandler( bool deleteHandler = false );
583
584 // find the given handler in the event handler chain and remove (but
585 // not delete) it from the event handler chain, return true if it was
586 // found and false otherwise (this also results in an assert failure so
587 // this function should only be called when the handler is supposed to
588 // be there)
589 bool RemoveEventHandler(wxEvtHandler *handler);
590
591 // validators
592 // ----------
593
594 #if wxUSE_VALIDATORS
595 // a window may have an associated validator which is used to control
596 // user input
597 virtual void SetValidator( const wxValidator &validator );
598 virtual wxValidator *GetValidator() { return m_windowValidator; }
599 #endif // wxUSE_VALIDATORS
600
601
602 // dialog oriented functions
603 // -------------------------
604
605 // validate the correctness of input, return true if ok
606 virtual bool Validate();
607
608 // transfer data between internal and GUI representations
609 virtual bool TransferDataToWindow();
610 virtual bool TransferDataFromWindow();
611
612 virtual void InitDialog();
613
614 #if wxUSE_ACCEL
615 // accelerators
616 // ------------
617 virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
618 { m_acceleratorTable = accel; }
619 wxAcceleratorTable *GetAcceleratorTable()
620 { return &m_acceleratorTable; }
621
622 #endif // wxUSE_ACCEL
623
624 #if wxUSE_HOTKEY
625 // hot keys (system wide accelerators)
626 // -----------------------------------
627
628 virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
629 virtual bool UnregisterHotKey(int hotkeyId);
630 #endif // wxUSE_HOTKEY
631
632
633 // dialog units translations
634 // -------------------------
635
636 wxPoint ConvertPixelsToDialog( const wxPoint& pt );
637 wxPoint ConvertDialogToPixels( const wxPoint& pt );
638 wxSize ConvertPixelsToDialog( const wxSize& sz )
639 {
640 wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
641
642 return wxSize(pt.x, pt.y);
643 }
644
645 wxSize ConvertDialogToPixels( const wxSize& sz )
646 {
647 wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
648
649 return wxSize(pt.x, pt.y);
650 }
651
652 // mouse functions
653 // ---------------
654
655 // move the mouse to the specified position
656 virtual void WarpPointer(int x, int y) = 0;
657
658 // start or end mouse capture, these functions maintain the stack of
659 // windows having captured the mouse and after calling ReleaseMouse()
660 // the mouse is not released but returns to the window which had had
661 // captured it previously (if any)
662 void CaptureMouse();
663 void ReleaseMouse();
664
665 // get the window which currently captures the mouse or NULL
666 static wxWindow *GetCapture();
667
668 // does this window have the capture?
669 virtual bool HasCapture() const
670 { return (wxWindow *)this == GetCapture(); }
671
672 // painting the window
673 // -------------------
674
675 // mark the specified rectangle (or the whole window) as "dirty" so it
676 // will be repainted
677 virtual void Refresh( bool eraseBackground = true,
678 const wxRect *rect = (const wxRect *) NULL ) = 0;
679
680 // a less awkward wrapper for Refresh
681 void RefreshRect(const wxRect& rect) { Refresh(true, &rect); }
682
683 // repaint all invalid areas of the window immediately
684 virtual void Update() { }
685
686 // clear the window background
687 virtual void ClearBackground();
688
689 // freeze the window: don't redraw it until it is thawed
690 virtual void Freeze() { }
691
692 // thaw the window: redraw it after it had been frozen
693 virtual void Thaw() { }
694
695 // adjust DC for drawing on this window
696 virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
697
698 // the update region of the window contains the areas which must be
699 // repainted by the program
700 const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
701 wxRegion& GetUpdateRegion() { return m_updateRegion; }
702
703 // get the update rectangleregion bounding box in client coords
704 wxRect GetUpdateClientRect() const;
705
706 // these functions verify whether the given point/rectangle belongs to
707 // (or at least intersects with) the update region
708 bool IsExposed( int x, int y ) const;
709 bool IsExposed( int x, int y, int w, int h ) const;
710
711 bool IsExposed( const wxPoint& pt ) const
712 { return IsExposed(pt.x, pt.y); }
713 bool IsExposed( const wxRect& rect ) const
714 { return IsExposed(rect.x, rect.y, rect.width, rect.height); }
715
716 // colours, fonts and cursors
717 // --------------------------
718
719 // get the default attributes for the controls of this class: we
720 // provide a virtual function which can be used to query the default
721 // attributes of an existing control and a static function which can
722 // be used even when no existing object of the given class is
723 // available, but which won't return any styles specific to this
724 // particular control, of course (e.g. "Ok" button might have
725 // different -- bold for example -- font)
726 virtual wxVisualAttributes GetDefaultAttributes() const
727 {
728 return GetClassDefaultAttributes(GetWindowVariant());
729 }
730
731 static wxVisualAttributes
732 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
733
734 // set/retrieve the window colours (system defaults are used by
735 // default): SetXXX() functions return true if colour was changed,
736 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
737 // value to prevent it from being inherited by our children
738 virtual bool SetBackgroundColour(const wxColour& colour);
739 void SetOwnBackgroundColour(const wxColour& colour)
740 {
741 if ( SetBackgroundColour(colour) )
742 m_inheritBgCol = false;
743 }
744 wxColour GetBackgroundColour() const;
745
746 virtual bool SetForegroundColour(const wxColour& colour);
747 void SetOwnForegroundColour(const wxColour& colour)
748 {
749 if ( SetForegroundColour(colour) )
750 m_inheritFgCol = false;
751 }
752 wxColour GetForegroundColour() const;
753
754 // set/retrieve the font for the window (SetFont() returns true if the
755 // font really changed)
756 virtual bool SetFont(const wxFont& font) = 0;
757 void SetOwnFont(const wxFont& font)
758 {
759 if ( SetFont(font) )
760 m_inheritFont = false;
761 }
762 wxFont GetFont() const;
763
764 // set/retrieve the cursor for this window (SetCursor() returns true
765 // if the cursor was really changed)
766 virtual bool SetCursor( const wxCursor &cursor );
767 const wxCursor& GetCursor() const { return m_cursor; }
768
769 #if wxUSE_CARET
770 // associate a caret with the window
771 void SetCaret(wxCaret *caret);
772 // get the current caret (may be NULL)
773 wxCaret *GetCaret() const { return m_caret; }
774 #endif // wxUSE_CARET
775
776 // get the (average) character size for the current font
777 virtual int GetCharHeight() const = 0;
778 virtual int GetCharWidth() const = 0;
779
780 // get the width/height/... of the text using current or specified
781 // font
782 virtual void GetTextExtent(const wxString& string,
783 int *x, int *y,
784 int *descent = (int *) NULL,
785 int *externalLeading = (int *) NULL,
786 const wxFont *theFont = (const wxFont *) NULL)
787 const = 0;
788
789 // client <-> screen coords
790 // ------------------------
791
792 // translate to/from screen/client coordinates (pointers may be NULL)
793 void ClientToScreen( int *x, int *y ) const
794 { DoClientToScreen(x, y); }
795 void ScreenToClient( int *x, int *y ) const
796 { DoScreenToClient(x, y); }
797
798 // wxPoint interface to do the same thing
799 wxPoint ClientToScreen(const wxPoint& pt) const
800 {
801 int x = pt.x, y = pt.y;
802 DoClientToScreen(&x, &y);
803
804 return wxPoint(x, y);
805 }
806
807 wxPoint ScreenToClient(const wxPoint& pt) const
808 {
809 int x = pt.x, y = pt.y;
810 DoScreenToClient(&x, &y);
811
812 return wxPoint(x, y);
813 }
814
815 // test where the given (in client coords) point lies
816 wxHitTest HitTest(wxCoord x, wxCoord y) const
817 { return DoHitTest(x, y); }
818
819 wxHitTest HitTest(const wxPoint& pt) const
820 { return DoHitTest(pt.x, pt.y); }
821
822 // misc
823 // ----
824
825 // get the window border style from the given flags: this is different from
826 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
827 // translate wxBORDER_DEFAULT to something reasonable
828 wxBorder GetBorder(long flags) const;
829
830 // get border for the flags of this window
831 wxBorder GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
832
833 // send wxUpdateUIEvents to this window, and children if recurse is true
834 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
835
836 // do the window-specific processing after processing the update event
837 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
838
839 #if wxUSE_MENUS
840 bool PopupMenu(wxMenu *menu, const wxPoint& pos = wxDefaultPosition)
841 { return DoPopupMenu(menu, pos.x, pos.y); }
842 bool PopupMenu(wxMenu *menu, int x, int y)
843 { return DoPopupMenu(menu, x, y); }
844 #endif // wxUSE_MENUS
845
846 // scrollbars
847 // ----------
848
849 // does the window have the scrollbar for this orientation?
850 bool HasScrollbar(int orient) const
851 {
852 return (m_windowStyle &
853 (orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
854 }
855
856 // configure the window scrollbars
857 virtual void SetScrollbar( int orient,
858 int pos,
859 int thumbvisible,
860 int range,
861 bool refresh = true ) = 0;
862 virtual void SetScrollPos( int orient, int pos, bool refresh = true ) = 0;
863 virtual int GetScrollPos( int orient ) const = 0;
864 virtual int GetScrollThumb( int orient ) const = 0;
865 virtual int GetScrollRange( int orient ) const = 0;
866
867 // scroll window to the specified position
868 virtual void ScrollWindow( int dx, int dy,
869 const wxRect* rect = (wxRect *) NULL ) = 0;
870
871 // scrolls window by line/page: note that not all controls support this
872 //
873 // return true if the position changed, false otherwise
874 virtual bool ScrollLines(int WXUNUSED(lines)) { return false; }
875 virtual bool ScrollPages(int WXUNUSED(pages)) { return false; }
876
877 // convenient wrappers for ScrollLines/Pages
878 bool LineUp() { return ScrollLines(-1); }
879 bool LineDown() { return ScrollLines(1); }
880 bool PageUp() { return ScrollPages(-1); }
881 bool PageDown() { return ScrollPages(1); }
882
883 // context-sensitive help
884 // ----------------------
885
886 // these are the convenience functions wrapping wxHelpProvider methods
887
888 #if wxUSE_HELP
889 // associate this help text with this window
890 void SetHelpText(const wxString& text);
891 // associate this help text with all windows with the same id as this
892 // one
893 void SetHelpTextForId(const wxString& text);
894 // get the help string associated with this window (may be empty)
895 wxString GetHelpText() const;
896 #endif // wxUSE_HELP
897
898 // tooltips
899 // --------
900
901 #if wxUSE_TOOLTIPS
902 // the easiest way to set a tooltip for a window is to use this method
903 void SetToolTip( const wxString &tip );
904 // attach a tooltip to the window
905 void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
906 // get the associated tooltip or NULL if none
907 wxToolTip* GetToolTip() const { return m_tooltip; }
908 wxString GetToolTipText() const ;
909 #else
910 // make it much easier to compile apps in an environment
911 // that doesn't support tooltips, such as PocketPC
912 inline void SetToolTip( const wxString & WXUNUSED(tip) ) {}
913 #endif // wxUSE_TOOLTIPS
914
915 // drag and drop
916 // -------------
917 #if wxUSE_DRAG_AND_DROP
918 // set/retrieve the drop target associated with this window (may be
919 // NULL; it's owned by the window and will be deleted by it)
920 virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
921 virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
922 #endif // wxUSE_DRAG_AND_DROP
923
924 // constraints and sizers
925 // ----------------------
926 #if wxUSE_CONSTRAINTS
927 // set the constraints for this window or retrieve them (may be NULL)
928 void SetConstraints( wxLayoutConstraints *constraints );
929 wxLayoutConstraints *GetConstraints() const { return m_constraints; }
930
931 // implementation only
932 void UnsetConstraints(wxLayoutConstraints *c);
933 wxWindowList *GetConstraintsInvolvedIn() const
934 { return m_constraintsInvolvedIn; }
935 void AddConstraintReference(wxWindowBase *otherWin);
936 void RemoveConstraintReference(wxWindowBase *otherWin);
937 void DeleteRelatedConstraints();
938 void ResetConstraints();
939
940 // these methods may be overriden for special layout algorithms
941 virtual void SetConstraintSizes(bool recurse = true);
942 virtual bool LayoutPhase1(int *noChanges);
943 virtual bool LayoutPhase2(int *noChanges);
944 virtual bool DoPhase(int phase);
945
946 // these methods are virtual but normally won't be overridden
947 virtual void SetSizeConstraint(int x, int y, int w, int h);
948 virtual void MoveConstraint(int x, int y);
949 virtual void GetSizeConstraint(int *w, int *h) const ;
950 virtual void GetClientSizeConstraint(int *w, int *h) const ;
951 virtual void GetPositionConstraint(int *x, int *y) const ;
952
953 #endif // wxUSE_CONSTRAINTS
954
955 // when using constraints or sizers, it makes sense to update
956 // children positions automatically whenever the window is resized
957 // - this is done if autoLayout is on
958 void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
959 bool GetAutoLayout() const { return m_autoLayout; }
960
961 // lay out the window and its children
962 virtual bool Layout();
963
964 // sizers
965 void SetSizer(wxSizer *sizer, bool deleteOld = true );
966 void SetSizerAndFit( wxSizer *sizer, bool deleteOld = true );
967
968 wxSizer *GetSizer() const { return m_windowSizer; }
969
970 // Track if this window is a member of a sizer
971 void SetContainingSizer(wxSizer* sizer);
972 wxSizer *GetContainingSizer() const { return m_containingSizer; }
973
974 // accessibility
975 // ----------------------
976 #if wxUSE_ACCESSIBILITY
977 // Override to create a specific accessible object.
978 virtual wxAccessible* CreateAccessible();
979
980 // Sets the accessible object.
981 void SetAccessible(wxAccessible* accessible) ;
982
983 // Returns the accessible object.
984 wxAccessible* GetAccessible() { return m_accessible; };
985
986 // Returns the accessible object, creating if necessary.
987 wxAccessible* GetOrCreateAccessible() ;
988 #endif
989
990 // implementation
991 // --------------
992
993 // event handlers
994 void OnSysColourChanged( wxSysColourChangedEvent& event );
995 void OnInitDialog( wxInitDialogEvent &event );
996 void OnMiddleClick( wxMouseEvent& event );
997 #if wxUSE_HELP
998 void OnHelp(wxHelpEvent& event);
999 #endif // wxUSE_HELP
1000
1001 // virtual function for implementing internal idle
1002 // behaviour
1003 virtual void OnInternalIdle() {}
1004
1005 // call internal idle recursively
1006 // void ProcessInternalIdle() ;
1007
1008 // get the handle of the window for the underlying window system: this
1009 // is only used for wxWin itself or for user code which wants to call
1010 // platform-specific APIs
1011 virtual WXWidget GetHandle() const = 0;
1012
1013 #if wxUSE_PALETTE
1014 // Store the palette used by DCs in wxWindow so that the dcs can share
1015 // a palette. And we can respond to palette messages.
1016 wxPalette GetPalette() const { return m_palette; }
1017
1018 // When palette is changed tell the DC to set the system palette to the
1019 // new one.
1020 void SetPalette(const wxPalette& pal);
1021
1022 // return true if we have a specific palette
1023 bool HasCustomPalette() const { return m_hasCustomPalette; }
1024
1025 // return the first parent window with a custom palette or NULL
1026 wxWindow *GetAncestorWithCustomPalette() const;
1027 #endif // wxUSE_PALETTE
1028
1029 // inherit the parents visual attributes if they had been explicitly set
1030 // by the user (i.e. we don't inherit default attributes) and if we don't
1031 // have our own explicitly set
1032 virtual void InheritAttributes();
1033
1034 // returns false from here if this window doesn't want to inherit the
1035 // parents colours even if InheritAttributes() would normally do it
1036 //
1037 // this just provides a simple way to customize InheritAttributes()
1038 // behaviour in the most common case
1039 virtual bool ShouldInheritColours() const { return false; }
1040
1041 protected:
1042 // event handling specific to wxWindow
1043 virtual bool TryValidator(wxEvent& event);
1044 virtual bool TryParent(wxEvent& event);
1045
1046 // common part of MoveBefore/AfterInTabOrder()
1047 enum MoveKind
1048 {
1049 MoveBefore, // insert before the given window
1050 MoveAfter // insert after the given window
1051 };
1052 virtual void DoMoveInTabOrder(wxWindow *win, MoveKind move);
1053
1054 #if wxUSE_CONSTRAINTS
1055 // satisfy the constraints for the windows but don't set the window sizes
1056 void SatisfyConstraints();
1057 #endif // wxUSE_CONSTRAINTS
1058
1059 // Send the wxWindowDestroyEvent
1060 void SendDestroyEvent();
1061
1062 // the window id - a number which uniquely identifies a window among
1063 // its siblings unless it is -1
1064 wxWindowID m_windowId;
1065
1066 // the parent window of this window (or NULL) and the list of the children
1067 // of this window
1068 wxWindow *m_parent;
1069 wxWindowList m_children;
1070
1071 // the minimal allowed size for the window (no minimal size if variable(s)
1072 // contain(s) -1)
1073 int m_minWidth,
1074 m_minHeight,
1075 m_maxWidth,
1076 m_maxHeight;
1077
1078 // event handler for this window: usually is just 'this' but may be
1079 // changed with SetEventHandler()
1080 wxEvtHandler *m_eventHandler;
1081
1082 #if wxUSE_VALIDATORS
1083 // associated validator or NULL if none
1084 wxValidator *m_windowValidator;
1085 #endif // wxUSE_VALIDATORS
1086
1087 #if wxUSE_DRAG_AND_DROP
1088 wxDropTarget *m_dropTarget;
1089 #endif // wxUSE_DRAG_AND_DROP
1090
1091 // visual window attributes
1092 wxCursor m_cursor;
1093 wxFont m_font; // see m_hasFont
1094 wxColour m_backgroundColour, // m_hasBgCol
1095 m_foregroundColour; // m_hasFgCol
1096
1097 #if wxUSE_CARET
1098 wxCaret *m_caret;
1099 #endif // wxUSE_CARET
1100
1101 // the region which should be repainted in response to paint event
1102 wxRegion m_updateRegion;
1103
1104 #if wxUSE_ACCEL
1105 // the accelerator table for the window which translates key strokes into
1106 // command events
1107 wxAcceleratorTable m_acceleratorTable;
1108 #endif // wxUSE_ACCEL
1109
1110 // the tooltip for this window (may be NULL)
1111 #if wxUSE_TOOLTIPS
1112 wxToolTip *m_tooltip;
1113 #endif // wxUSE_TOOLTIPS
1114
1115 // constraints and sizers
1116 #if wxUSE_CONSTRAINTS
1117 // the constraints for this window or NULL
1118 wxLayoutConstraints *m_constraints;
1119
1120 // constraints this window is involved in
1121 wxWindowList *m_constraintsInvolvedIn;
1122 #endif // wxUSE_CONSTRAINTS
1123
1124 // this window's sizer
1125 wxSizer *m_windowSizer;
1126
1127 // The sizer this window is a member of, if any
1128 wxSizer *m_containingSizer;
1129
1130 // Layout() window automatically when its size changes?
1131 bool m_autoLayout:1;
1132
1133 // window state
1134 bool m_isShown:1;
1135 bool m_isEnabled:1;
1136 bool m_isBeingDeleted:1;
1137
1138 // was the window colours/font explicitly changed by user?
1139 bool m_hasBgCol:1;
1140 bool m_hasFgCol:1;
1141 bool m_hasFont:1;
1142
1143 // and should it be inherited by children?
1144 bool m_inheritBgCol:1;
1145 bool m_inheritFgCol:1;
1146 bool m_inheritFont:1;
1147
1148 // window attributes
1149 long m_windowStyle,
1150 m_exStyle;
1151 wxString m_windowName;
1152 bool m_themeEnabled;
1153
1154 #if wxUSE_PALETTE
1155 wxPalette m_palette;
1156 bool m_hasCustomPalette;
1157 #endif // wxUSE_PALETTE
1158
1159 #if wxUSE_ACCESSIBILITY
1160 wxAccessible* m_accessible;
1161 #endif
1162
1163 // Virtual size (scrolling)
1164 wxSize m_virtualSize;
1165
1166 int m_minVirtualWidth; // VirtualSizeHints
1167 int m_minVirtualHeight;
1168 int m_maxVirtualWidth;
1169 int m_maxVirtualHeight;
1170
1171 wxWindowVariant m_windowVariant ;
1172
1173 // override this to change the default (i.e. used when no style is
1174 // specified) border for the window class
1175 virtual wxBorder GetDefaultBorder() const;
1176
1177 // Get the default size for the new window if no explicit size given. TLWs
1178 // have their own default size so this is just for non top-level windows.
1179 static int WidthDefault(int w) { return w == -1 ? 20 : w; }
1180 static int HeightDefault(int h) { return h == -1 ? 20 : h; }
1181
1182
1183 // Used to save the results of DoGetBestSize so it doesn't need to be
1184 // recalculated each time the value is needed.
1185 wxSize m_bestSizeCache;
1186
1187 // keep the old name for compatibility, at least until all the internal
1188 // usages of it are changed to SetBestFittingSize
1189 void SetBestSize(const wxSize& size) { SetBestFittingSize(size); }
1190
1191 // set the initial window size if none is given (i.e. at least one of the
1192 // components of the size passed to ctor/Create() is -1)
1193 //
1194 // normally just calls SetBestSize() for controls, but can be overridden
1195 // not to do it for the controls which have to do some additional
1196 // initialization (e.g. add strings to list box) before their best size
1197 // can be accurately calculated
1198 virtual void SetInitialBestSize(const wxSize& WXUNUSED(size)) {}
1199
1200
1201
1202 // more pure virtual functions
1203 // ---------------------------
1204
1205 // NB: we must have DoSomething() function when Something() is an overloaded
1206 // method: indeed, we can't just have "virtual Something()" in case when
1207 // the function is overloaded because then we'd have to make virtual all
1208 // the variants (otherwise only the virtual function may be called on a
1209 // pointer to derived class according to C++ rules) which is, in
1210 // general, absolutely not needed. So instead we implement all
1211 // overloaded Something()s in terms of DoSomething() which will be the
1212 // only one to be virtual.
1213
1214 // coordinates translation
1215 virtual void DoClientToScreen( int *x, int *y ) const = 0;
1216 virtual void DoScreenToClient( int *x, int *y ) const = 0;
1217
1218 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
1219
1220 // capture/release the mouse, used by Capture/ReleaseMouse()
1221 virtual void DoCaptureMouse() = 0;
1222 virtual void DoReleaseMouse() = 0;
1223
1224 // retrieve the position/size of the window
1225 virtual void DoGetPosition( int *x, int *y ) const = 0;
1226 virtual void DoGetSize( int *width, int *height ) const = 0;
1227 virtual void DoGetClientSize( int *width, int *height ) const = 0;
1228
1229 // get the size which best suits the window: for a control, it would be
1230 // the minimal size which doesn't truncate the control, for a panel - the
1231 // same size as it would have after a call to Fit()
1232 virtual wxSize DoGetBestSize() const;
1233
1234 // this is the virtual function to be overriden in any derived class which
1235 // wants to change how SetSize() or Move() works - it is called by all
1236 // versions of these functions in the base class
1237 virtual void DoSetSize(int x, int y,
1238 int width, int height,
1239 int sizeFlags = wxSIZE_AUTO) = 0;
1240
1241 // same as DoSetSize() for the client size
1242 virtual void DoSetClientSize(int width, int height) = 0;
1243
1244 // move the window to the specified location and resize it: this is called
1245 // from both DoSetSize() and DoSetClientSize() and would usually just
1246 // reposition this window except for composite controls which will want to
1247 // arrange themselves inside the given rectangle
1248 virtual void DoMoveWindow(int x, int y, int width, int height) = 0;
1249
1250 #if wxUSE_TOOLTIPS
1251 virtual void DoSetToolTip( wxToolTip *tip );
1252 #endif // wxUSE_TOOLTIPS
1253
1254 #if wxUSE_MENUS
1255 virtual bool DoPopupMenu(wxMenu *menu, int x, int y) = 0;
1256 #endif // wxUSE_MENUS
1257
1258 // Makes an adjustment to the window position to make it relative to the
1259 // parents client area, e.g. if the parent is a frame with a toolbar, its
1260 // (0, 0) is just below the toolbar
1261 virtual void AdjustForParentClientOrigin(int& x, int& y,
1262 int sizeFlags = 0) const;
1263
1264 // implements the window variants
1265 virtual void DoSetWindowVariant( wxWindowVariant variant ) ;
1266
1267 private:
1268 // contains the last id generated by NewControlId
1269 static int ms_lastControlId;
1270
1271 // the stack of windows which have captured the mouse
1272 static struct WXDLLEXPORT wxWindowNext *ms_winCaptureNext;
1273
1274 DECLARE_ABSTRACT_CLASS(wxWindowBase)
1275 DECLARE_NO_COPY_CLASS(wxWindowBase)
1276 DECLARE_EVENT_TABLE()
1277 };
1278
1279 // ----------------------------------------------------------------------------
1280 // now include the declaration of wxWindow class
1281 // ----------------------------------------------------------------------------
1282
1283 // include the declaration of the platform-specific class
1284 #if defined(__WXMSW__)
1285 #ifdef __WXUNIVERSAL__
1286 #define wxWindowNative wxWindowMSW
1287 #else // !wxUniv
1288 #define wxWindowMSW wxWindow
1289 #endif // wxUniv/!wxUniv
1290 #include "wx/msw/window.h"
1291 #elif defined(__WXMOTIF__)
1292 #include "wx/motif/window.h"
1293 #elif defined(__WXGTK__)
1294 #ifdef __WXUNIVERSAL__
1295 #define wxWindowNative wxWindowGTK
1296 #else // !wxUniv
1297 #define wxWindowGTK wxWindow
1298 #endif // wxUniv
1299 #include "wx/gtk/window.h"
1300 #elif defined(__WXX11__)
1301 #ifdef __WXUNIVERSAL__
1302 #define wxWindowNative wxWindowX11
1303 #else // !wxUniv
1304 #define wxWindowX11 wxWindow
1305 #endif // wxUniv
1306 #include "wx/x11/window.h"
1307 #elif defined(__WXMGL__)
1308 #ifdef __WXUNIVERSAL__
1309 #define wxWindowNative wxWindowMGL
1310 #else // !wxUniv
1311 #define wxWindowMGL wxWindow
1312 #endif // wxUniv
1313 #include "wx/mgl/window.h"
1314 #elif defined(__WXMAC__)
1315 #ifdef __WXUNIVERSAL__
1316 #define wxWindowNative wxWindowMac
1317 #else // !wxUniv
1318 #define wxWindowMac wxWindow
1319 #endif // wxUniv
1320 #include "wx/mac/window.h"
1321 #elif defined(__WXCOCOA__)
1322 #ifdef __WXUNIVERSAL__
1323 #define wxWindowNative wxWindowCocoa
1324 #else // !wxUniv
1325 #define wxWindowCocoa wxWindow
1326 #endif // wxUniv
1327 #include "wx/cocoa/window.h"
1328 #elif defined(__WXPM__)
1329 #ifdef __WXUNIVERSAL__
1330 #define wxWindowNative wxWindowOS2
1331 #else // !wxUniv
1332 #define wxWindowOS2 wxWindow
1333 #endif // wxUniv/!wxUniv
1334 #include "wx/os2/window.h"
1335 #endif
1336
1337 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1338 // for the native ports we already have defined it above
1339 #if defined(__WXUNIVERSAL__)
1340 #ifndef wxWindowNative
1341 #error "wxWindowNative must be defined above!"
1342 #endif
1343
1344 #include "wx/univ/window.h"
1345 #endif // wxUniv
1346
1347 // ----------------------------------------------------------------------------
1348 // inline functions which couldn't be declared in the class body because of
1349 // forward dependencies
1350 // ----------------------------------------------------------------------------
1351
1352 inline wxWindow *wxWindowBase::GetGrandParent() const
1353 {
1354 return m_parent ? m_parent->GetParent() : (wxWindow *)NULL;
1355 }
1356
1357 // ----------------------------------------------------------------------------
1358 // global functions
1359 // ----------------------------------------------------------------------------
1360
1361 // Find the wxWindow at the current mouse position, also returning the mouse
1362 // position.
1363 WXDLLEXPORT extern wxWindow* wxFindWindowAtPointer(wxPoint& pt);
1364
1365 // Get the current mouse position.
1366 WXDLLEXPORT extern wxPoint wxGetMousePosition();
1367
1368 // get the currently active window of this application or NULL
1369 WXDLLEXPORT extern wxWindow *wxGetActiveWindow();
1370
1371 // get the (first) top level parent window
1372 WXDLLEXPORT wxWindow* wxGetTopLevelParent(wxWindow *win);
1373
1374 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1375 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1376
1377 #if wxUSE_ACCESSIBILITY
1378 // ----------------------------------------------------------------------------
1379 // accessible object for windows
1380 // ----------------------------------------------------------------------------
1381
1382 class WXDLLEXPORT wxWindowAccessible: public wxAccessible
1383 {
1384 public:
1385 wxWindowAccessible(wxWindow* win): wxAccessible(win) { if (win) win->SetAccessible(this); }
1386 virtual ~wxWindowAccessible() {};
1387
1388 // Overridables
1389
1390 // Can return either a child object, or an integer
1391 // representing the child element, starting from 1.
1392 virtual wxAccStatus HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject);
1393
1394 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1395 virtual wxAccStatus GetLocation(wxRect& rect, int elementId);
1396
1397 // Navigates from fromId to toId/toObject.
1398 virtual wxAccStatus Navigate(wxNavDir navDir, int fromId,
1399 int* toId, wxAccessible** toObject);
1400
1401 // Gets the name of the specified object.
1402 virtual wxAccStatus GetName(int childId, wxString* name);
1403
1404 // Gets the number of children.
1405 virtual wxAccStatus GetChildCount(int* childCount);
1406
1407 // Gets the specified child (starting from 1).
1408 // If *child is NULL and return value is wxACC_OK,
1409 // this means that the child is a simple element and
1410 // not an accessible object.
1411 virtual wxAccStatus GetChild(int childId, wxAccessible** child);
1412
1413 // Gets the parent, or NULL.
1414 virtual wxAccStatus GetParent(wxAccessible** parent);
1415
1416 // Performs the default action. childId is 0 (the action for this object)
1417 // or > 0 (the action for a child).
1418 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1419 // window (e.g. an edit control).
1420 virtual wxAccStatus DoDefaultAction(int childId);
1421
1422 // Gets the default action for this object (0) or > 0 (the action for a child).
1423 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1424 // string if there is no action.
1425 // The retrieved string describes the action that is performed on an object,
1426 // not what the object does as a result. For example, a toolbar button that prints
1427 // a document has a default action of "Press" rather than "Prints the current document."
1428 virtual wxAccStatus GetDefaultAction(int childId, wxString* actionName);
1429
1430 // Returns the description for this object or a child.
1431 virtual wxAccStatus GetDescription(int childId, wxString* description);
1432
1433 // Returns help text for this object or a child, similar to tooltip text.
1434 virtual wxAccStatus GetHelpText(int childId, wxString* helpText);
1435
1436 // Returns the keyboard shortcut for this object or child.
1437 // Return e.g. ALT+K
1438 virtual wxAccStatus GetKeyboardShortcut(int childId, wxString* shortcut);
1439
1440 // Returns a role constant.
1441 virtual wxAccStatus GetRole(int childId, wxAccRole* role);
1442
1443 // Returns a state constant.
1444 virtual wxAccStatus GetState(int childId, long* state);
1445
1446 // Returns a localized string representing the value for the object
1447 // or child.
1448 virtual wxAccStatus GetValue(int childId, wxString* strValue);
1449
1450 // Selects the object or child.
1451 virtual wxAccStatus Select(int childId, wxAccSelectionFlags selectFlags);
1452
1453 // Gets the window with the keyboard focus.
1454 // If childId is 0 and child is NULL, no object in
1455 // this subhierarchy has the focus.
1456 // If this object has the focus, child should be 'this'.
1457 virtual wxAccStatus GetFocus(int* childId, wxAccessible** child);
1458
1459 // Gets a variant representing the selected children
1460 // of this object.
1461 // Acceptable values:
1462 // - a null variant (IsNull() returns true)
1463 // - a list variant (GetType() == wxT("list")
1464 // - an integer representing the selected child element,
1465 // or 0 if this object is selected (GetType() == wxT("long")
1466 // - a "void*" pointer to a wxAccessible child object
1467 virtual wxAccStatus GetSelections(wxVariant* selections);
1468 };
1469
1470 #endif // wxUSE_ACCESSIBILITY
1471
1472
1473 #endif
1474 // _WX_WINDOW_H_BASE_
1475