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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: region.h
3 // Purpose:
4 // Author: Robert Roebling
5 // Id: $Id$
6 // Copyright: (c) 1998 Robert Roebling
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 #ifndef __REGIONH__
11 #define __REGIONH__
12
13 #ifdef __GNUG__
14 #pragma interface
15 #endif
16
17 #include "wx/list.h"
18 #include "wx/gdiobj.h"
19 #include "wx/gdicmn.h"
20
21 //-----------------------------------------------------------------------------
22 // classes
23 //-----------------------------------------------------------------------------
24
25 class wxRegion;
26
27 //-----------------------------------------------------------------------------
28 // constants
29 //-----------------------------------------------------------------------------
30
31 enum wxRegionContain
32 {
33 wxOutRegion = 0, wxPartRegion = 1, wxInRegion = 2
34 };
35
36 // So far, for internal use only
37 enum wxRegionOp {
38 wxRGN_AND, // Creates the intersection of the two combined regions.
39 wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1.
40 wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
41 wxRGN_OR, // Creates the union of two combined regions.
42 wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas.
43 };
44
45 //-----------------------------------------------------------------------------
46 // wxRegion
47 //-----------------------------------------------------------------------------
48
49 class wxRegion : public wxGDIObject
50 {
51 DECLARE_DYNAMIC_CLASS(wxRegion);
52
53 public:
54
55 wxRegion( long x, long y, long w, long h );
56 wxRegion( const wxPoint& topLeft, const wxPoint& bottomRight );
57 wxRegion( const wxRect& rect );
58 wxRegion();
59 ~wxRegion();
60
61 inline wxRegion( const wxRegion& r ): wxGDIObject()
62 { Ref(r); }
63 inline wxRegion& operator = ( const wxRegion& r )
64 { Ref(r); return (*this); }
65
66 bool operator == ( const wxRegion& region );
67 bool operator != ( const wxRegion& region );
68
69 void Clear();
70
71 bool Union( long x, long y, long width, long height );
72 bool Union( const wxRect& rect );
73 bool Union( const wxRegion& region );
74
75 bool Intersect( long x, long y, long width, long height );
76 bool Intersect( const wxRect& rect );
77 bool Intersect( const wxRegion& region );
78
79 bool Subtract( long x, long y, long width, long height );
80 bool Subtract( const wxRect& rect );
81 bool Subtract( const wxRegion& region );
82
83 bool Xor( long x, long y, long width, long height );
84 bool Xor( const wxRect& rect );
85 bool Xor( const wxRegion& region );
86
87 void GetBox( long& x, long& y, long&w, long &h ) const;
88 wxRect GetBox() const ;
89
90 bool Empty() const;
91 bool IsEmpty() const { return Empty(); }
92
93 wxRegionContain Contains( long x, long y ) const;
94 wxRegionContain Contains( long x, long y, long w, long h ) const;
95 wxRegionContain Contains(const wxPoint& pt) const;
96 wxRegionContain Contains(const wxRect& rect) const;
97
98 public:
99
100 wxList *GetRectList() const;
101 GdkRegion *GetRegion() const;
102 };
103
104 class wxRegionIterator: public wxObject
105 {
106 public:
107 wxRegionIterator();
108 wxRegionIterator(const wxRegion& region);
109
110 void Reset() { m_current = 0; }
111 void Reset(const wxRegion& region);
112
113 operator bool () const;
114 bool HaveRects() const;
115
116 void operator ++ ();
117 void operator ++ (int);
118
119 long GetX() const;
120 long GetY() const;
121 long GetW() const;
122 long GetWidth() const { return GetW(); }
123 long GetH() const;
124 long GetHeight() const { return GetH(); }
125 wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); }
126
127 private:
128 long m_current;
129 wxRegion m_region;
130
131 private:
132 DECLARE_DYNAMIC_CLASS(wxRegionIterator);
133 };
134
135
136 #endif
137 // __REGIONH__