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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: fontenum.h
3 // Purpose: wxFontEnumerator class for getting available fonts
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by: extended to enumerate more than just font families and work ot
6 // only on Windows (VZ)
7 // Created: 04/01/98
8 // RCS-ID: $Id$
9 // Copyright: (c) Julian Smart, Vadim Zeitlin
10 // Licence: wxWindows licence
11 /////////////////////////////////////////////////////////////////////////////
12
13 #ifndef _WX_FONTENUM_H_
14 #define _WX_FONTENUM_H_
15
16 #ifdef __GNUG__
17 #pragma interface "fontenum.h"
18 #endif
19
20 // ----------------------------------------------------------------------------
21 // wxFontEnumerator enumerates all available fonts on the system or only the
22 // fonts with given attributes
23 // ----------------------------------------------------------------------------
24
25 class wxFontEnumerator
26 {
27 public:
28 // start enumerating font families - will result in OnFontFamily() being
29 // called for each available font family (unless it returns FALSE)
30 virtual bool EnumerateFamilies(bool fixedWidthOnly = FALSE);
31
32 // enumerate the different encodings either for given font family or for
33 // all font families - will result in OnFontEncoding() being called for
34 // each available (family, encoding) couple
35 virtual bool EnumerateEncodings(const wxString& family = wxT(""));
36
37 // callbacks which are called after one of EnumerateXXX() functions from
38 // above is invoked - all of them may return FALSE to stop enumeration or
39 // TRUE to continue with it
40
41 // called by EnumerateFamilies
42 virtual bool OnFontFamily(const wxString& WXUNUSED(family))
43 { return FALSE; }
44
45 // called by EnumerateEncodings
46 virtual bool OnFontEncoding(const wxString& WXUNUSED(family),
47 const wxString& WXUNUSED(encoding))
48 { return FALSE; }
49 };
50
51 #endif // _WX_FONTENUM_H_