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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
21 #pragma implementation "windowbase.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/string.h"
33 #include "wx/log.h"
34 #include "wx/intl.h"
35 #include "wx/frame.h"
36 #include "wx/defs.h"
37 #include "wx/window.h"
38 #include "wx/control.h"
39 #include "wx/checkbox.h"
40 #include "wx/radiobut.h"
41 #include "wx/statbox.h"
42 #include "wx/textctrl.h"
43 #include "wx/settings.h"
44 #include "wx/dialog.h"
45 #include "wx/msgdlg.h"
46 #include "wx/statusbr.h"
47 #include "wx/dcclient.h"
48 #endif //WX_PRECOMP
49
50 #if wxUSE_CONSTRAINTS
51 #include "wx/layout.h"
52 #endif // wxUSE_CONSTRAINTS
53
54 #include "wx/sizer.h"
55
56 #if wxUSE_DRAG_AND_DROP
57 #include "wx/dnd.h"
58 #endif // wxUSE_DRAG_AND_DROP
59
60 #if wxUSE_ACCESSIBILITY
61 #include "wx/access.h"
62 #endif
63
64 #if wxUSE_HELP
65 #include "wx/cshelp.h"
66 #endif // wxUSE_HELP
67
68 #if wxUSE_TOOLTIPS
69 #include "wx/tooltip.h"
70 #endif // wxUSE_TOOLTIPS
71
72 #if wxUSE_CARET
73 #include "wx/caret.h"
74 #endif // wxUSE_CARET
75
76 // ----------------------------------------------------------------------------
77 // static data
78 // ----------------------------------------------------------------------------
79
80 #if defined(__WXPM__)
81 int wxWindowBase::ms_lastControlId = 2000;
82 #else
83 int wxWindowBase::ms_lastControlId = -200;
84 #endif
85
86 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
87
88 // ----------------------------------------------------------------------------
89 // event table
90 // ----------------------------------------------------------------------------
91
92 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
93 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
94 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
95 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
96
97 #if wxUSE_HELP
98 EVT_HELP(-1, wxWindowBase::OnHelp)
99 #endif // wxUSE_HELP
100
101 END_EVENT_TABLE()
102
103 // ============================================================================
104 // implementation of the common functionality of the wxWindow class
105 // ============================================================================
106
107 // ----------------------------------------------------------------------------
108 // initialization
109 // ----------------------------------------------------------------------------
110
111 // the default initialization
112 void wxWindowBase::InitBase()
113 {
114 // no window yet, no parent nor children
115 m_parent = (wxWindow *)NULL;
116 m_windowId = -1;
117
118 // no constraints on the minimal window size
119 m_minWidth =
120 m_minHeight =
121 m_maxWidth =
122 m_maxHeight = -1;
123
124 // window is created enabled but it's not visible yet
125 m_isShown = FALSE;
126 m_isEnabled = TRUE;
127
128 // the default event handler is just this window
129 m_eventHandler = this;
130
131 #if wxUSE_VALIDATORS
132 // no validator
133 m_windowValidator = (wxValidator *) NULL;
134 #endif // wxUSE_VALIDATORS
135
136 // use the system default colours
137 m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
138 m_foregroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
139
140 // don't set the font here for wxMSW as we don't call WM_SETFONT here and
141 // so the font is *not* really set - but calls to SetFont() later won't do
142 // anything because m_font appears to be already set!
143 #ifndef __WXMSW__
144 m_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
145 #endif // __WXMSW__
146
147 // the colours/fonts are default for now
148 m_hasBgCol =
149 m_hasFgCol =
150 m_hasFont = FALSE;
151
152 m_isBeingDeleted = FALSE;
153
154 // no style bits
155 m_exStyle =
156 m_windowStyle = 0;
157
158 #if wxUSE_CONSTRAINTS
159 // no constraints whatsoever
160 m_constraints = (wxLayoutConstraints *) NULL;
161 m_constraintsInvolvedIn = (wxWindowList *) NULL;
162 #endif // wxUSE_CONSTRAINTS
163
164 m_windowSizer = (wxSizer *) NULL;
165 m_containingSizer = (wxSizer *) NULL;
166 m_autoLayout = FALSE;
167
168 #if wxUSE_DRAG_AND_DROP
169 m_dropTarget = (wxDropTarget *)NULL;
170 #endif // wxUSE_DRAG_AND_DROP
171
172 #if wxUSE_TOOLTIPS
173 m_tooltip = (wxToolTip *)NULL;
174 #endif // wxUSE_TOOLTIPS
175
176 #if wxUSE_CARET
177 m_caret = (wxCaret *)NULL;
178 #endif // wxUSE_CARET
179
180 #if wxUSE_PALETTE
181 m_hasCustomPalette = FALSE;
182 #endif // wxUSE_PALETTE
183
184 #if wxUSE_ACCESSIBILITY
185 m_accessible = NULL;
186 #endif
187
188 m_virtualSize = wxDefaultSize;
189
190 m_minVirtualWidth =
191 m_minVirtualHeight =
192 m_maxVirtualWidth =
193 m_maxVirtualHeight = -1;
194
195 // Whether we're using the current theme for this window (wxGTK only for now)
196 m_themeEnabled = FALSE;
197 }
198
199 // common part of window creation process
200 bool wxWindowBase::CreateBase(wxWindowBase *parent,
201 wxWindowID id,
202 const wxPoint& WXUNUSED(pos),
203 const wxSize& WXUNUSED(size),
204 long style,
205 const wxValidator& validator,
206 const wxString& name)
207 {
208 #if wxUSE_STATBOX
209 // wxGTK doesn't allow to create controls with static box as the parent so
210 // this will result in a crash when the program is ported to wxGTK so warn
211 // the user about it
212
213 // if you get this assert, the correct solution is to create the controls
214 // as siblings of the static box
215 wxASSERT_MSG( !parent || !wxDynamicCast(parent, wxStaticBox),
216 _T("wxStaticBox can't be used as a window parent!") );
217 #endif // wxUSE_STATBOX
218
219 // ids are limited to 16 bits under MSW so if you care about portability,
220 // it's not a good idea to use ids out of this range (and negative ids are
221 // reserved for wxWindows own usage)
222 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767),
223 _T("invalid id value") );
224
225 // generate a new id if the user doesn't care about it
226 m_windowId = id == wxID_ANY ? NewControlId() : id;
227
228 SetName(name);
229 SetWindowStyleFlag(style);
230 SetParent(parent);
231
232 #if wxUSE_VALIDATORS
233 SetValidator(validator);
234 #endif // wxUSE_VALIDATORS
235
236 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
237 // have it too - like this it's possible to set it only in the top level
238 // dialog/frame and all children will inherit it by defult
239 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
240 {
241 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
242 }
243
244 return TRUE;
245 }
246
247 // ----------------------------------------------------------------------------
248 // destruction
249 // ----------------------------------------------------------------------------
250
251 // common clean up
252 wxWindowBase::~wxWindowBase()
253 {
254 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
255
256 // FIXME if these 2 cases result from programming errors in the user code
257 // we should probably assert here instead of silently fixing them
258
259 // Just in case the window has been Closed, but we're then deleting
260 // immediately: don't leave dangling pointers.
261 wxPendingDelete.DeleteObject(this);
262
263 // Just in case we've loaded a top-level window via LoadNativeDialog but
264 // we weren't a dialog class
265 wxTopLevelWindows.DeleteObject((wxWindow*)this);
266
267 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
268
269 #if wxUSE_CARET
270 if ( m_caret )
271 delete m_caret;
272 #endif // wxUSE_CARET
273
274 #if wxUSE_VALIDATORS
275 if ( m_windowValidator )
276 delete m_windowValidator;
277 #endif // wxUSE_VALIDATORS
278
279 #if wxUSE_CONSTRAINTS
280 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
281 // at deleted windows as they delete themselves.
282 DeleteRelatedConstraints();
283
284 if ( m_constraints )
285 {
286 // This removes any dangling pointers to this window in other windows'
287 // constraintsInvolvedIn lists.
288 UnsetConstraints(m_constraints);
289 delete m_constraints;
290 m_constraints = NULL;
291 }
292
293 #endif // wxUSE_CONSTRAINTS
294
295 if ( m_containingSizer )
296 m_containingSizer->Detach( (wxWindow*)this );
297
298 if ( m_windowSizer )
299 delete m_windowSizer;
300
301 #if wxUSE_DRAG_AND_DROP
302 if ( m_dropTarget )
303 delete m_dropTarget;
304 #endif // wxUSE_DRAG_AND_DROP
305
306 #if wxUSE_TOOLTIPS
307 if ( m_tooltip )
308 delete m_tooltip;
309 #endif // wxUSE_TOOLTIPS
310
311 #if wxUSE_ACCESSIBILITY
312 if ( m_accessible )
313 delete m_accessible;
314 #endif
315
316 // reset the dangling pointer our parent window may keep to us
317 if ( m_parent && m_parent->GetDefaultItem() == this )
318 {
319 m_parent->SetDefaultItem(NULL);
320 }
321 }
322
323 bool wxWindowBase::Destroy()
324 {
325 delete this;
326
327 return TRUE;
328 }
329
330 bool wxWindowBase::Close(bool force)
331 {
332 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
333 event.SetEventObject(this);
334 event.SetCanVeto(!force);
335
336 // return FALSE if window wasn't closed because the application vetoed the
337 // close event
338 return GetEventHandler()->ProcessEvent(event) && !event.GetVeto();
339 }
340
341 bool wxWindowBase::DestroyChildren()
342 {
343 wxWindowList::compatibility_iterator node;
344 for ( ;; )
345 {
346 // we iterate until the list becomes empty
347 node = GetChildren().GetFirst();
348 if ( !node )
349 break;
350
351 wxWindow *child = node->GetData();
352
353 wxASSERT_MSG( child, wxT("children list contains empty nodes") );
354
355 child->Show(FALSE);
356 delete child;
357
358 wxASSERT_MSG( !GetChildren().Find(child),
359 wxT("child didn't remove itself using RemoveChild()") );
360 }
361
362 return TRUE;
363 }
364
365 // ----------------------------------------------------------------------------
366 // size/position related methods
367 // ----------------------------------------------------------------------------
368
369 // centre the window with respect to its parent in either (or both) directions
370 void wxWindowBase::Centre(int direction)
371 {
372 // the position/size of the parent window or of the entire screen
373 wxPoint posParent;
374 int widthParent, heightParent;
375
376 wxWindow *parent = NULL;
377
378 if ( !(direction & wxCENTRE_ON_SCREEN) )
379 {
380 // find the parent to centre this window on: it should be the
381 // immediate parent for the controls but the top level parent for the
382 // top level windows (like dialogs)
383 parent = GetParent();
384 if ( IsTopLevel() )
385 {
386 while ( parent && !parent->IsTopLevel() )
387 {
388 parent = parent->GetParent();
389 }
390 }
391
392 // there is no wxTopLevelWindow under wxMotif yet
393 #ifndef __WXMOTIF__
394 // we shouldn't center the dialog on the iconized window: under
395 // Windows, for example, this places it completely off the screen
396 if ( parent )
397 {
398 wxTopLevelWindow *winTop = wxDynamicCast(parent, wxTopLevelWindow);
399 if ( winTop && winTop->IsIconized() )
400 {
401 parent = NULL;
402 }
403 }
404 #endif // __WXMOTIF__
405
406 // did we find the parent?
407 if ( !parent )
408 {
409 // no other choice
410 direction |= wxCENTRE_ON_SCREEN;
411 }
412 }
413
414 if ( direction & wxCENTRE_ON_SCREEN )
415 {
416 // centre with respect to the whole screen
417 wxDisplaySize(&widthParent, &heightParent);
418 }
419 else
420 {
421 if ( IsTopLevel() )
422 {
423 // centre on the parent
424 parent->GetSize(&widthParent, &heightParent);
425
426 // adjust to the parents position
427 posParent = parent->GetPosition();
428 }
429 else
430 {
431 // centre inside the parents client rectangle
432 parent->GetClientSize(&widthParent, &heightParent);
433 }
434 }
435
436 int width, height;
437 GetSize(&width, &height);
438
439 int xNew = -1,
440 yNew = -1;
441
442 if ( direction & wxHORIZONTAL )
443 xNew = (widthParent - width)/2;
444
445 if ( direction & wxVERTICAL )
446 yNew = (heightParent - height)/2;
447
448 xNew += posParent.x;
449 yNew += posParent.y;
450
451 // Base size of the visible dimensions of the display
452 // to take into account the taskbar
453 wxRect rect = wxGetClientDisplayRect();
454 wxSize size (rect.width,rect.height);
455
456 // NB: in wxMSW, negative position may not neccessary mean "out of screen",
457 // but it may mean that the window is placed on other than the main
458 // display. Therefore we only make sure centered window is on the main display
459 // if the parent is at least partially present here.
460 if (posParent.x + widthParent >= 0) // if parent is (partially) on the main display
461 {
462 if (xNew < 0)
463 xNew = 0;
464 else if (xNew+width > size.x)
465 xNew = size.x-width-1;
466 }
467 if (posParent.y + heightParent >= 0) // if parent is (partially) on the main display
468 {
469 if (yNew+height > size.y)
470 yNew = size.y-height-1;
471
472 // Make certain that the title bar is initially visible
473 // always, even if this would push the bottom of the
474 // dialog of the visible area of the display
475 if (yNew < 0)
476 yNew = 0;
477 }
478
479 // move the window to this position (keeping the old size but using
480 // SetSize() and not Move() to allow xNew and/or yNew to be -1)
481 SetSize(xNew, yNew, width, height, wxSIZE_ALLOW_MINUS_ONE);
482 }
483
484 // fits the window around the children
485 void wxWindowBase::Fit()
486 {
487 if ( GetChildren().GetCount() > 0 )
488 {
489 SetClientSize(DoGetBestSize());
490 }
491 //else: do nothing if we have no children
492 }
493
494 // fits virtual size (ie. scrolled area etc.) around children
495 void wxWindowBase::FitInside()
496 {
497 if ( GetChildren().GetCount() > 0 )
498 {
499 SetVirtualSize( GetBestVirtualSize() );
500 }
501 }
502
503 // return the size best suited for the current window
504 wxSize wxWindowBase::DoGetBestSize() const
505 {
506 if ( m_windowSizer )
507 {
508 return m_windowSizer->GetMinSize();
509 }
510 #if wxUSE_CONSTRAINTS
511 else if ( m_constraints )
512 {
513 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
514
515 // our minimal acceptable size is such that all our windows fit inside
516 int maxX = 0,
517 maxY = 0;
518
519 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
520 node;
521 node = node->GetNext() )
522 {
523 wxLayoutConstraints *c = node->GetData()->GetConstraints();
524 if ( !c )
525 {
526 // it's not normal that we have an unconstrained child, but
527 // what can we do about it?
528 continue;
529 }
530
531 int x = c->right.GetValue(),
532 y = c->bottom.GetValue();
533
534 if ( x > maxX )
535 maxX = x;
536
537 if ( y > maxY )
538 maxY = y;
539
540 // TODO: we must calculate the overlaps somehow, otherwise we
541 // will never return a size bigger than the current one :-(
542 }
543
544 return wxSize(maxX, maxY);
545 }
546 #endif // wxUSE_CONSTRAINTS
547 else if ( GetChildren().GetCount() > 0 )
548 {
549 // our minimal acceptable size is such that all our windows fit inside
550 int maxX = 0,
551 maxY = 0;
552
553 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
554 node;
555 node = node->GetNext() )
556 {
557 wxWindow *win = node->GetData();
558 if ( win->IsTopLevel()
559 #if wxUSE_STATUSBAR
560 || wxDynamicCast(win, wxStatusBar)
561 #endif // wxUSE_STATUSBAR
562 )
563 {
564 // dialogs and frames lie in different top level windows -
565 // don't deal with them here; as for the status bars, they
566 // don't lie in the client area at all
567 continue;
568 }
569
570 int wx, wy, ww, wh;
571 win->GetPosition(&wx, &wy);
572
573 // if the window hadn't been positioned yet, assume that it is in
574 // the origin
575 if ( wx == -1 )
576 wx = 0;
577 if ( wy == -1 )
578 wy = 0;
579
580 win->GetSize(&ww, &wh);
581 if ( wx + ww > maxX )
582 maxX = wx + ww;
583 if ( wy + wh > maxY )
584 maxY = wy + wh;
585 }
586
587 // for compatibility with the old versions and because it really looks
588 // slightly more pretty like this, add a pad
589 maxX += 7;
590 maxY += 14;
591
592 return wxSize(maxX, maxY);
593 }
594 else
595 {
596 // for a generic window there is no natural best size - just use the
597 // current one
598 return GetSize();
599 }
600 }
601
602 // by default the origin is not shifted
603 wxPoint wxWindowBase::GetClientAreaOrigin() const
604 {
605 return wxPoint(0, 0);
606 }
607
608 // set the min/max size of the window
609 void wxWindowBase::SetSizeHints(int minW, int minH,
610 int maxW, int maxH,
611 int WXUNUSED(incW), int WXUNUSED(incH))
612 {
613 // setting min width greater than max width leads to infinite loops under
614 // X11 and generally doesn't make any sense, so don't allow it
615 wxCHECK_RET( (minW == -1 || maxW == -1 || minW <= maxW) &&
616 (minH == -1 || maxH == -1 || minH <= maxH),
617 _T("min width/height must be less than max width/height!") );
618
619 m_minWidth = minW;
620 m_maxWidth = maxW;
621 m_minHeight = minH;
622 m_maxHeight = maxH;
623 }
624
625 void wxWindowBase::SetVirtualSizeHints( int minW, int minH,
626 int maxW, int maxH )
627 {
628 m_minVirtualWidth = minW;
629 m_maxVirtualWidth = maxW;
630 m_minVirtualHeight = minH;
631 m_maxVirtualHeight = maxH;
632 }
633
634 void wxWindowBase::DoSetVirtualSize( int x, int y )
635 {
636 if ( m_minVirtualWidth != -1 && m_minVirtualWidth > x )
637 x = m_minVirtualWidth;
638 if ( m_maxVirtualWidth != -1 && m_maxVirtualWidth < x )
639 x = m_maxVirtualWidth;
640 if ( m_minVirtualHeight != -1 && m_minVirtualHeight > y )
641 y = m_minVirtualHeight;
642 if ( m_maxVirtualHeight != -1 && m_maxVirtualHeight < y )
643 y = m_maxVirtualHeight;
644
645 m_virtualSize = wxSize(x, y);
646 }
647
648 wxSize wxWindowBase::DoGetVirtualSize() const
649 {
650 wxSize s( GetClientSize() );
651
652 return wxSize( wxMax( m_virtualSize.GetWidth(), s.GetWidth() ),
653 wxMax( m_virtualSize.GetHeight(), s.GetHeight() ) );
654 }
655
656 // ----------------------------------------------------------------------------
657 // show/hide/enable/disable the window
658 // ----------------------------------------------------------------------------
659
660 bool wxWindowBase::Show(bool show)
661 {
662 if ( show != m_isShown )
663 {
664 m_isShown = show;
665
666 return TRUE;
667 }
668 else
669 {
670 return FALSE;
671 }
672 }
673
674 bool wxWindowBase::Enable(bool enable)
675 {
676 if ( enable != m_isEnabled )
677 {
678 m_isEnabled = enable;
679
680 return TRUE;
681 }
682 else
683 {
684 return FALSE;
685 }
686 }
687 // ----------------------------------------------------------------------------
688 // RTTI
689 // ----------------------------------------------------------------------------
690
691 bool wxWindowBase::IsTopLevel() const
692 {
693 return FALSE;
694 }
695
696 // ----------------------------------------------------------------------------
697 // reparenting the window
698 // ----------------------------------------------------------------------------
699
700 void wxWindowBase::AddChild(wxWindowBase *child)
701 {
702 wxCHECK_RET( child, wxT("can't add a NULL child") );
703
704 // this should never happen and it will lead to a crash later if it does
705 // because RemoveChild() will remove only one node from the children list
706 // and the other(s) one(s) will be left with dangling pointers in them
707 wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), _T("AddChild() called twice") );
708
709 GetChildren().Append((wxWindow*)child);
710 child->SetParent(this);
711 }
712
713 void wxWindowBase::RemoveChild(wxWindowBase *child)
714 {
715 wxCHECK_RET( child, wxT("can't remove a NULL child") );
716
717 GetChildren().DeleteObject((wxWindow *)child);
718 child->SetParent(NULL);
719 }
720
721 bool wxWindowBase::Reparent(wxWindowBase *newParent)
722 {
723 wxWindow *oldParent = GetParent();
724 if ( newParent == oldParent )
725 {
726 // nothing done
727 return FALSE;
728 }
729
730 // unlink this window from the existing parent.
731 if ( oldParent )
732 {
733 oldParent->RemoveChild(this);
734 }
735 else
736 {
737 wxTopLevelWindows.DeleteObject((wxWindow *)this);
738 }
739
740 // add it to the new one
741 if ( newParent )
742 {
743 newParent->AddChild(this);
744 }
745 else
746 {
747 wxTopLevelWindows.Append((wxWindow *)this);
748 }
749
750 return TRUE;
751 }
752
753 // ----------------------------------------------------------------------------
754 // event handler stuff
755 // ----------------------------------------------------------------------------
756
757 void wxWindowBase::PushEventHandler(wxEvtHandler *handler)
758 {
759 wxEvtHandler *handlerOld = GetEventHandler();
760
761 handler->SetNextHandler(handlerOld);
762
763 if ( handlerOld )
764 GetEventHandler()->SetPreviousHandler(handler);
765
766 SetEventHandler(handler);
767 }
768
769 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
770 {
771 wxEvtHandler *handlerA = GetEventHandler();
772 if ( handlerA )
773 {
774 wxEvtHandler *handlerB = handlerA->GetNextHandler();
775 handlerA->SetNextHandler((wxEvtHandler *)NULL);
776
777 if ( handlerB )
778 handlerB->SetPreviousHandler((wxEvtHandler *)NULL);
779 SetEventHandler(handlerB);
780
781 if ( deleteHandler )
782 {
783 delete handlerA;
784 handlerA = (wxEvtHandler *)NULL;
785 }
786 }
787
788 return handlerA;
789 }
790
791 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handler)
792 {
793 wxCHECK_MSG( handler, FALSE, _T("RemoveEventHandler(NULL) called") );
794
795 wxEvtHandler *handlerPrev = NULL,
796 *handlerCur = GetEventHandler();
797 while ( handlerCur )
798 {
799 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
800
801 if ( handlerCur == handler )
802 {
803 if ( handlerPrev )
804 {
805 handlerPrev->SetNextHandler(handlerNext);
806 }
807 else
808 {
809 SetEventHandler(handlerNext);
810 }
811
812 if ( handlerNext )
813 {
814 handlerNext->SetPreviousHandler ( handlerPrev );
815 }
816 handler->SetNextHandler(NULL);
817
818 return TRUE;
819 }
820
821 handlerPrev = handlerCur;
822 handlerCur = handlerNext;
823 }
824
825 wxFAIL_MSG( _T("where has the event handler gone?") );
826
827 return FALSE;
828 }
829
830 // ----------------------------------------------------------------------------
831 // cursors, fonts &c
832 // ----------------------------------------------------------------------------
833
834 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
835 {
836 if ( !colour.Ok() || (colour == m_backgroundColour) )
837 return FALSE;
838
839 m_backgroundColour = colour;
840
841 m_hasBgCol = TRUE;
842
843 return TRUE;
844 }
845
846 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
847 {
848 if ( !colour.Ok() || (colour == m_foregroundColour) )
849 return FALSE;
850
851 m_foregroundColour = colour;
852
853 m_hasFgCol = TRUE;
854
855 return TRUE;
856 }
857
858 bool wxWindowBase::SetCursor(const wxCursor& cursor)
859 {
860 // setting an invalid cursor is ok, it means that we don't have any special
861 // cursor
862 if ( m_cursor == cursor )
863 {
864 // no change
865 return FALSE;
866 }
867
868 m_cursor = cursor;
869
870 return TRUE;
871 }
872
873 bool wxWindowBase::SetFont(const wxFont& font)
874 {
875 // don't try to set invalid font, always fall back to the default
876 const wxFont& fontOk = font.Ok() ? font : *wxSWISS_FONT;
877
878 if ( fontOk == m_font )
879 {
880 // no change
881 return FALSE;
882 }
883
884 m_font = fontOk;
885
886 m_hasFont = TRUE;
887
888 return TRUE;
889 }
890
891 #if wxUSE_PALETTE
892
893 void wxWindowBase::SetPalette(const wxPalette& pal)
894 {
895 m_hasCustomPalette = TRUE;
896 m_palette = pal;
897
898 // VZ: can anyone explain me what do we do here?
899 wxWindowDC d((wxWindow *) this);
900 d.SetPalette(pal);
901 }
902
903 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
904 {
905 wxWindow *win = (wxWindow *)this;
906 while ( win && !win->HasCustomPalette() )
907 {
908 win = win->GetParent();
909 }
910
911 return win;
912 }
913
914 #endif // wxUSE_PALETTE
915
916 #if wxUSE_CARET
917 void wxWindowBase::SetCaret(wxCaret *caret)
918 {
919 if ( m_caret )
920 {
921 delete m_caret;
922 }
923
924 m_caret = caret;
925
926 if ( m_caret )
927 {
928 wxASSERT_MSG( m_caret->GetWindow() == this,
929 wxT("caret should be created associated to this window") );
930 }
931 }
932 #endif // wxUSE_CARET
933
934 #if wxUSE_VALIDATORS
935 // ----------------------------------------------------------------------------
936 // validators
937 // ----------------------------------------------------------------------------
938
939 void wxWindowBase::SetValidator(const wxValidator& validator)
940 {
941 if ( m_windowValidator )
942 delete m_windowValidator;
943
944 m_windowValidator = (wxValidator *)validator.Clone();
945
946 if ( m_windowValidator )
947 m_windowValidator->SetWindow(this) ;
948 }
949 #endif // wxUSE_VALIDATORS
950
951 // ----------------------------------------------------------------------------
952 // update region stuff
953 // ----------------------------------------------------------------------------
954
955 wxRect wxWindowBase::GetUpdateClientRect() const
956 {
957 wxRegion rgnUpdate = GetUpdateRegion();
958 rgnUpdate.Intersect(GetClientRect());
959 wxRect rectUpdate = rgnUpdate.GetBox();
960 wxPoint ptOrigin = GetClientAreaOrigin();
961 rectUpdate.x -= ptOrigin.x;
962 rectUpdate.y -= ptOrigin.y;
963
964 return rectUpdate;
965 }
966
967 bool wxWindowBase::IsExposed(int x, int y) const
968 {
969 return m_updateRegion.Contains(x, y) != wxOutRegion;
970 }
971
972 bool wxWindowBase::IsExposed(int x, int y, int w, int h) const
973 {
974 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
975 }
976
977 void wxWindowBase::ClearBackground()
978 {
979 // wxGTK uses its own version, no need to add never used code
980 #ifndef __WXGTK__
981 wxClientDC dc((wxWindow *)this);
982 wxBrush brush(GetBackgroundColour(), wxSOLID);
983 dc.SetBackground(brush);
984 dc.Clear();
985 #endif // __WXGTK__
986 }
987
988 // ----------------------------------------------------------------------------
989 // find child window by id or name
990 // ----------------------------------------------------------------------------
991
992 wxWindow *wxWindowBase::FindWindow( long id )
993 {
994 if ( id == m_windowId )
995 return (wxWindow *)this;
996
997 wxWindowBase *res = (wxWindow *)NULL;
998 wxWindowList::compatibility_iterator node;
999 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1000 {
1001 wxWindowBase *child = node->GetData();
1002 res = child->FindWindow( id );
1003 }
1004
1005 return (wxWindow *)res;
1006 }
1007
1008 wxWindow *wxWindowBase::FindWindow( const wxString& name )
1009 {
1010 if ( name == m_windowName )
1011 return (wxWindow *)this;
1012
1013 wxWindowBase *res = (wxWindow *)NULL;
1014 wxWindowList::compatibility_iterator node;
1015 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1016 {
1017 wxWindow *child = node->GetData();
1018 res = child->FindWindow(name);
1019 }
1020
1021 return (wxWindow *)res;
1022 }
1023
1024
1025 // find any window by id or name or label: If parent is non-NULL, look through
1026 // children for a label or title matching the specified string. If NULL, look
1027 // through all top-level windows.
1028 //
1029 // to avoid duplicating code we reuse the same helper function but with
1030 // different comparators
1031
1032 typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1033 const wxString& label, long id);
1034
1035 static
1036 bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1037 long WXUNUSED(id))
1038 {
1039 return win->GetLabel() == label;
1040 }
1041
1042 static
1043 bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1044 long WXUNUSED(id))
1045 {
1046 return win->GetName() == label;
1047 }
1048
1049 static
1050 bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1051 long id)
1052 {
1053 return win->GetId() == id;
1054 }
1055
1056 // recursive helper for the FindWindowByXXX() functions
1057 static
1058 wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1059 const wxString& label,
1060 long id,
1061 wxFindWindowCmp cmp)
1062 {
1063 if ( parent )
1064 {
1065 // see if this is the one we're looking for
1066 if ( (*cmp)(parent, label, id) )
1067 return (wxWindow *)parent;
1068
1069 // It wasn't, so check all its children
1070 for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
1071 node;
1072 node = node->GetNext() )
1073 {
1074 // recursively check each child
1075 wxWindow *win = (wxWindow *)node->GetData();
1076 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1077 if (retwin)
1078 return retwin;
1079 }
1080 }
1081
1082 // Not found
1083 return NULL;
1084 }
1085
1086 // helper for FindWindowByXXX()
1087 static
1088 wxWindow *wxFindWindowHelper(const wxWindow *parent,
1089 const wxString& label,
1090 long id,
1091 wxFindWindowCmp cmp)
1092 {
1093 if ( parent )
1094 {
1095 // just check parent and all its children
1096 return wxFindWindowRecursively(parent, label, id, cmp);
1097 }
1098
1099 // start at very top of wx's windows
1100 for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1101 node;
1102 node = node->GetNext() )
1103 {
1104 // recursively check each window & its children
1105 wxWindow *win = node->GetData();
1106 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1107 if (retwin)
1108 return retwin;
1109 }
1110
1111 return NULL;
1112 }
1113
1114 /* static */
1115 wxWindow *
1116 wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1117 {
1118 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1119 }
1120
1121 /* static */
1122 wxWindow *
1123 wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1124 {
1125 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1126
1127 if ( !win )
1128 {
1129 // fall back to the label
1130 win = FindWindowByLabel(title, parent);
1131 }
1132
1133 return win;
1134 }
1135
1136 /* static */
1137 wxWindow *
1138 wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1139 {
1140 return wxFindWindowHelper(parent, _T(""), id, wxFindWindowCmpIds);
1141 }
1142
1143 // ----------------------------------------------------------------------------
1144 // dialog oriented functions
1145 // ----------------------------------------------------------------------------
1146
1147 void wxWindowBase::MakeModal(bool modal)
1148 {
1149 // Disable all other windows
1150 if ( IsTopLevel() )
1151 {
1152 wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1153 while (node)
1154 {
1155 wxWindow *win = node->GetData();
1156 if (win != this)
1157 win->Enable(!modal);
1158
1159 node = node->GetNext();
1160 }
1161 }
1162 }
1163
1164 bool wxWindowBase::Validate()
1165 {
1166 #if wxUSE_VALIDATORS
1167 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1168
1169 wxWindowList::compatibility_iterator node;
1170 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1171 {
1172 wxWindowBase *child = node->GetData();
1173 wxValidator *validator = child->GetValidator();
1174 if ( validator && !validator->Validate((wxWindow *)this) )
1175 {
1176 return FALSE;
1177 }
1178
1179 if ( recurse && !child->Validate() )
1180 {
1181 return FALSE;
1182 }
1183 }
1184 #endif // wxUSE_VALIDATORS
1185
1186 return TRUE;
1187 }
1188
1189 bool wxWindowBase::TransferDataToWindow()
1190 {
1191 #if wxUSE_VALIDATORS
1192 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1193
1194 wxWindowList::compatibility_iterator node;
1195 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1196 {
1197 wxWindowBase *child = node->GetData();
1198 wxValidator *validator = child->GetValidator();
1199 if ( validator && !validator->TransferToWindow() )
1200 {
1201 wxLogWarning(_("Could not transfer data to window"));
1202 #if wxUSE_LOG
1203 wxLog::FlushActive();
1204 #endif // wxUSE_LOG
1205
1206 return FALSE;
1207 }
1208
1209 if ( recurse )
1210 {
1211 if ( !child->TransferDataToWindow() )
1212 {
1213 // warning already given
1214 return FALSE;
1215 }
1216 }
1217 }
1218 #endif // wxUSE_VALIDATORS
1219
1220 return TRUE;
1221 }
1222
1223 bool wxWindowBase::TransferDataFromWindow()
1224 {
1225 #if wxUSE_VALIDATORS
1226 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1227
1228 wxWindowList::compatibility_iterator node;
1229 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1230 {
1231 wxWindow *child = node->GetData();
1232 wxValidator *validator = child->GetValidator();
1233 if ( validator && !validator->TransferFromWindow() )
1234 {
1235 // nop warning here because the application is supposed to give
1236 // one itself - we don't know here what might have gone wrongly
1237
1238 return FALSE;
1239 }
1240
1241 if ( recurse )
1242 {
1243 if ( !child->TransferDataFromWindow() )
1244 {
1245 // warning already given
1246 return FALSE;
1247 }
1248 }
1249 }
1250 #endif // wxUSE_VALIDATORS
1251
1252 return TRUE;
1253 }
1254
1255 void wxWindowBase::InitDialog()
1256 {
1257 wxInitDialogEvent event(GetId());
1258 event.SetEventObject( this );
1259 GetEventHandler()->ProcessEvent(event);
1260 }
1261
1262 // ----------------------------------------------------------------------------
1263 // context-sensitive help support
1264 // ----------------------------------------------------------------------------
1265
1266 #if wxUSE_HELP
1267
1268 // associate this help text with this window
1269 void wxWindowBase::SetHelpText(const wxString& text)
1270 {
1271 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1272 if ( helpProvider )
1273 {
1274 helpProvider->AddHelp(this, text);
1275 }
1276 }
1277
1278 // associate this help text with all windows with the same id as this
1279 // one
1280 void wxWindowBase::SetHelpTextForId(const wxString& text)
1281 {
1282 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1283 if ( helpProvider )
1284 {
1285 helpProvider->AddHelp(GetId(), text);
1286 }
1287 }
1288
1289 // get the help string associated with this window (may be empty)
1290 wxString wxWindowBase::GetHelpText() const
1291 {
1292 wxString text;
1293 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1294 if ( helpProvider )
1295 {
1296 text = helpProvider->GetHelp(this);
1297 }
1298
1299 return text;
1300 }
1301
1302 // show help for this window
1303 void wxWindowBase::OnHelp(wxHelpEvent& event)
1304 {
1305 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1306 if ( helpProvider )
1307 {
1308 if ( helpProvider->ShowHelp(this) )
1309 {
1310 // skip the event.Skip() below
1311 return;
1312 }
1313 }
1314
1315 event.Skip();
1316 }
1317
1318 #endif // wxUSE_HELP
1319
1320 // ----------------------------------------------------------------------------
1321 // tooltipsroot.Replace("\\", "/");
1322 // ----------------------------------------------------------------------------
1323
1324 #if wxUSE_TOOLTIPS
1325
1326 void wxWindowBase::SetToolTip( const wxString &tip )
1327 {
1328 // don't create the new tooltip if we already have one
1329 if ( m_tooltip )
1330 {
1331 m_tooltip->SetTip( tip );
1332 }
1333 else
1334 {
1335 SetToolTip( new wxToolTip( tip ) );
1336 }
1337
1338 // setting empty tooltip text does not remove the tooltip any more - use
1339 // SetToolTip((wxToolTip *)NULL) for this
1340 }
1341
1342 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
1343 {
1344 if ( m_tooltip )
1345 delete m_tooltip;
1346
1347 m_tooltip = tooltip;
1348 }
1349
1350 #endif // wxUSE_TOOLTIPS
1351
1352 // ----------------------------------------------------------------------------
1353 // constraints and sizers
1354 // ----------------------------------------------------------------------------
1355
1356 #if wxUSE_CONSTRAINTS
1357
1358 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
1359 {
1360 if ( m_constraints )
1361 {
1362 UnsetConstraints(m_constraints);
1363 delete m_constraints;
1364 }
1365 m_constraints = constraints;
1366 if ( m_constraints )
1367 {
1368 // Make sure other windows know they're part of a 'meaningful relationship'
1369 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
1370 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
1371 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
1372 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
1373 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
1374 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
1375 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
1376 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
1377 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
1378 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
1379 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
1380 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
1381 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
1382 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
1383 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
1384 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
1385 }
1386 }
1387
1388 // This removes any dangling pointers to this window in other windows'
1389 // constraintsInvolvedIn lists.
1390 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
1391 {
1392 if ( c )
1393 {
1394 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1395 c->left.GetOtherWindow()->RemoveConstraintReference(this);
1396 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1397 c->top.GetOtherWindow()->RemoveConstraintReference(this);
1398 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
1399 c->right.GetOtherWindow()->RemoveConstraintReference(this);
1400 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
1401 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
1402 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
1403 c->width.GetOtherWindow()->RemoveConstraintReference(this);
1404 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
1405 c->height.GetOtherWindow()->RemoveConstraintReference(this);
1406 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
1407 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
1408 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
1409 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
1410 }
1411 }
1412
1413 // Back-pointer to other windows we're involved with, so if we delete this
1414 // window, we must delete any constraints we're involved with.
1415 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
1416 {
1417 if ( !m_constraintsInvolvedIn )
1418 m_constraintsInvolvedIn = new wxWindowList;
1419 if ( !m_constraintsInvolvedIn->Find((wxWindow *)otherWin) )
1420 m_constraintsInvolvedIn->Append((wxWindow *)otherWin);
1421 }
1422
1423 // REMOVE back-pointer to other windows we're involved with.
1424 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
1425 {
1426 if ( m_constraintsInvolvedIn )
1427 m_constraintsInvolvedIn->DeleteObject((wxWindow *)otherWin);
1428 }
1429
1430 // Reset any constraints that mention this window
1431 void wxWindowBase::DeleteRelatedConstraints()
1432 {
1433 if ( m_constraintsInvolvedIn )
1434 {
1435 wxWindowList::compatibility_iterator node = m_constraintsInvolvedIn->GetFirst();
1436 while (node)
1437 {
1438 wxWindow *win = node->GetData();
1439 wxLayoutConstraints *constr = win->GetConstraints();
1440
1441 // Reset any constraints involving this window
1442 if ( constr )
1443 {
1444 constr->left.ResetIfWin(this);
1445 constr->top.ResetIfWin(this);
1446 constr->right.ResetIfWin(this);
1447 constr->bottom.ResetIfWin(this);
1448 constr->width.ResetIfWin(this);
1449 constr->height.ResetIfWin(this);
1450 constr->centreX.ResetIfWin(this);
1451 constr->centreY.ResetIfWin(this);
1452 }
1453
1454 wxWindowList::compatibility_iterator next = node->GetNext();
1455 m_constraintsInvolvedIn->Erase(node);
1456 node = next;
1457 }
1458
1459 delete m_constraintsInvolvedIn;
1460 m_constraintsInvolvedIn = (wxWindowList *) NULL;
1461 }
1462 }
1463
1464 #endif // wxUSE_CONSTRAINTS
1465
1466 void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
1467 {
1468 if ( deleteOld )
1469 delete m_windowSizer;
1470
1471 m_windowSizer = sizer;
1472
1473 SetAutoLayout( sizer != NULL );
1474 }
1475
1476 void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
1477 {
1478 SetSizer( sizer, deleteOld );
1479 sizer->SetSizeHints( (wxWindow*) this );
1480 }
1481
1482 #if wxUSE_CONSTRAINTS
1483
1484 void wxWindowBase::SatisfyConstraints()
1485 {
1486 wxLayoutConstraints *constr = GetConstraints();
1487 bool wasOk = constr && constr->AreSatisfied();
1488
1489 ResetConstraints(); // Mark all constraints as unevaluated
1490
1491 int noChanges = 1;
1492
1493 // if we're a top level panel (i.e. our parent is frame/dialog), our
1494 // own constraints will never be satisfied any more unless we do it
1495 // here
1496 if ( wasOk )
1497 {
1498 while ( noChanges > 0 )
1499 {
1500 LayoutPhase1(&noChanges);
1501 }
1502 }
1503
1504 LayoutPhase2(&noChanges);
1505 }
1506
1507 #endif // wxUSE_CONSTRAINTS
1508
1509 bool wxWindowBase::Layout()
1510 {
1511 // If there is a sizer, use it instead of the constraints
1512 if ( GetSizer() )
1513 {
1514 int w, h;
1515 GetVirtualSize(&w, &h);
1516 GetSizer()->SetDimension( 0, 0, w, h );
1517 }
1518 #if wxUSE_CONSTRAINTS
1519 else
1520 {
1521 SatisfyConstraints(); // Find the right constraints values
1522 SetConstraintSizes(); // Recursively set the real window sizes
1523 }
1524 #endif
1525
1526 return TRUE;
1527 }
1528
1529 #if wxUSE_CONSTRAINTS
1530
1531 // first phase of the constraints evaluation: set our own constraints
1532 bool wxWindowBase::LayoutPhase1(int *noChanges)
1533 {
1534 wxLayoutConstraints *constr = GetConstraints();
1535
1536 return !constr || constr->SatisfyConstraints(this, noChanges);
1537 }
1538
1539 // second phase: set the constraints for our children
1540 bool wxWindowBase::LayoutPhase2(int *noChanges)
1541 {
1542 *noChanges = 0;
1543
1544 // Layout children
1545 DoPhase(1);
1546
1547 // Layout grand children
1548 DoPhase(2);
1549
1550 return TRUE;
1551 }
1552
1553 // Do a phase of evaluating child constraints
1554 bool wxWindowBase::DoPhase(int phase)
1555 {
1556 // the list containing the children for which the constraints are already
1557 // set correctly
1558 wxWindowList succeeded;
1559
1560 // the max number of iterations we loop before concluding that we can't set
1561 // the constraints
1562 static const int maxIterations = 500;
1563
1564 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
1565 {
1566 int noChanges = 0;
1567
1568 // loop over all children setting their constraints
1569 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1570 node;
1571 node = node->GetNext() )
1572 {
1573 wxWindow *child = node->GetData();
1574 if ( child->IsTopLevel() )
1575 {
1576 // top level children are not inside our client area
1577 continue;
1578 }
1579
1580 if ( !child->GetConstraints() || succeeded.Find(child) )
1581 {
1582 // this one is either already ok or nothing we can do about it
1583 continue;
1584 }
1585
1586 int tempNoChanges = 0;
1587 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
1588 : child->LayoutPhase2(&tempNoChanges);
1589 noChanges += tempNoChanges;
1590
1591 if ( success )
1592 {
1593 succeeded.Append(child);
1594 }
1595 }
1596
1597 if ( !noChanges )
1598 {
1599 // constraints are set
1600 break;
1601 }
1602 }
1603
1604 return TRUE;
1605 }
1606
1607 void wxWindowBase::ResetConstraints()
1608 {
1609 wxLayoutConstraints *constr = GetConstraints();
1610 if ( constr )
1611 {
1612 constr->left.SetDone(FALSE);
1613 constr->top.SetDone(FALSE);
1614 constr->right.SetDone(FALSE);
1615 constr->bottom.SetDone(FALSE);
1616 constr->width.SetDone(FALSE);
1617 constr->height.SetDone(FALSE);
1618 constr->centreX.SetDone(FALSE);
1619 constr->centreY.SetDone(FALSE);
1620 }
1621
1622 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1623 while (node)
1624 {
1625 wxWindow *win = node->GetData();
1626 if ( !win->IsTopLevel() )
1627 win->ResetConstraints();
1628 node = node->GetNext();
1629 }
1630 }
1631
1632 // Need to distinguish between setting the 'fake' size for windows and sizers,
1633 // and setting the real values.
1634 void wxWindowBase::SetConstraintSizes(bool recurse)
1635 {
1636 wxLayoutConstraints *constr = GetConstraints();
1637 if ( constr && constr->AreSatisfied() )
1638 {
1639 int x = constr->left.GetValue();
1640 int y = constr->top.GetValue();
1641 int w = constr->width.GetValue();
1642 int h = constr->height.GetValue();
1643
1644 if ( (constr->width.GetRelationship() != wxAsIs ) ||
1645 (constr->height.GetRelationship() != wxAsIs) )
1646 {
1647 SetSize(x, y, w, h);
1648 }
1649 else
1650 {
1651 // If we don't want to resize this window, just move it...
1652 Move(x, y);
1653 }
1654 }
1655 else if ( constr )
1656 {
1657 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
1658 GetClassInfo()->GetClassName(),
1659 GetName().c_str());
1660 }
1661
1662 if ( recurse )
1663 {
1664 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1665 while (node)
1666 {
1667 wxWindow *win = node->GetData();
1668 if ( !win->IsTopLevel() && win->GetConstraints() )
1669 win->SetConstraintSizes();
1670 node = node->GetNext();
1671 }
1672 }
1673 }
1674
1675 // Only set the size/position of the constraint (if any)
1676 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
1677 {
1678 wxLayoutConstraints *constr = GetConstraints();
1679 if ( constr )
1680 {
1681 if ( x != -1 )
1682 {
1683 constr->left.SetValue(x);
1684 constr->left.SetDone(TRUE);
1685 }
1686 if ( y != -1 )
1687 {
1688 constr->top.SetValue(y);
1689 constr->top.SetDone(TRUE);
1690 }
1691 if ( w != -1 )
1692 {
1693 constr->width.SetValue(w);
1694 constr->width.SetDone(TRUE);
1695 }
1696 if ( h != -1 )
1697 {
1698 constr->height.SetValue(h);
1699 constr->height.SetDone(TRUE);
1700 }
1701 }
1702 }
1703
1704 void wxWindowBase::MoveConstraint(int x, int y)
1705 {
1706 wxLayoutConstraints *constr = GetConstraints();
1707 if ( constr )
1708 {
1709 if ( x != -1 )
1710 {
1711 constr->left.SetValue(x);
1712 constr->left.SetDone(TRUE);
1713 }
1714 if ( y != -1 )
1715 {
1716 constr->top.SetValue(y);
1717 constr->top.SetDone(TRUE);
1718 }
1719 }
1720 }
1721
1722 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
1723 {
1724 wxLayoutConstraints *constr = GetConstraints();
1725 if ( constr )
1726 {
1727 *w = constr->width.GetValue();
1728 *h = constr->height.GetValue();
1729 }
1730 else
1731 GetSize(w, h);
1732 }
1733
1734 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
1735 {
1736 wxLayoutConstraints *constr = GetConstraints();
1737 if ( constr )
1738 {
1739 *w = constr->width.GetValue();
1740 *h = constr->height.GetValue();
1741 }
1742 else
1743 GetClientSize(w, h);
1744 }
1745
1746 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
1747 {
1748 wxLayoutConstraints *constr = GetConstraints();
1749 if ( constr )
1750 {
1751 *x = constr->left.GetValue();
1752 *y = constr->top.GetValue();
1753 }
1754 else
1755 GetPosition(x, y);
1756 }
1757
1758 #endif // wxUSE_CONSTRAINTS
1759
1760 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
1761 {
1762 // don't do it for the dialogs/frames - they float independently of their
1763 // parent
1764 if ( !IsTopLevel() )
1765 {
1766 wxWindow *parent = GetParent();
1767 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
1768 {
1769 wxPoint pt(parent->GetClientAreaOrigin());
1770 x += pt.x;
1771 y += pt.y;
1772 }
1773 }
1774 }
1775
1776 // ----------------------------------------------------------------------------
1777 // do Update UI processing for child controls
1778 // ----------------------------------------------------------------------------
1779
1780 void wxWindowBase::UpdateWindowUI(long flags)
1781 {
1782 wxUpdateUIEvent event(GetId());
1783 event.m_eventObject = this;
1784
1785 if ( GetEventHandler()->ProcessEvent(event) )
1786 {
1787 DoUpdateWindowUI(event);
1788 }
1789
1790 if (flags & wxUPDATE_UI_RECURSE)
1791 {
1792 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1793 while (node)
1794 {
1795 wxWindow* child = (wxWindow*) node->GetData();
1796 child->UpdateWindowUI(flags);
1797 node = node->GetNext();
1798 }
1799 }
1800 }
1801
1802 // do the window-specific processing after processing the update event
1803 // TODO: take specific knowledge out of this function and
1804 // put in each control's base class. Unfortunately we don't
1805 // yet have base implementation files for wxCheckBox and wxRadioButton.
1806 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
1807 {
1808 if ( event.GetSetEnabled() )
1809 Enable(event.GetEnabled());
1810
1811 #if wxUSE_CONTROLS
1812 if ( event.GetSetText() )
1813 {
1814 wxControl *control = wxDynamicCastThis(wxControl);
1815 if ( control )
1816 {
1817 if ( event.GetText() != control->GetLabel() )
1818 control->SetLabel(event.GetText());
1819 }
1820 #if wxUSE_CHECKBOX
1821 wxCheckBox *checkbox = wxDynamicCastThis(wxCheckBox);
1822 if ( checkbox )
1823 {
1824 if ( event.GetSetChecked() )
1825 checkbox->SetValue(event.GetChecked());
1826 }
1827 #endif // wxUSE_CHECKBOX
1828
1829 #if wxUSE_RADIOBTN
1830 wxRadioButton *radiobtn = wxDynamicCastThis(wxRadioButton);
1831 if ( radiobtn )
1832 {
1833 if ( event.GetSetChecked() )
1834 radiobtn->SetValue(event.GetChecked());
1835 }
1836 #endif // wxUSE_RADIOBTN
1837 }
1838 #endif
1839 }
1840
1841 #if 0
1842 // call internal idle recursively
1843 // may be obsolete (wait until OnIdle scheme stabilises)
1844 void wxWindowBase::ProcessInternalIdle()
1845 {
1846 OnInternalIdle();
1847
1848 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1849 while (node)
1850 {
1851 wxWindow *child = node->GetData();
1852 child->ProcessInternalIdle();
1853 node = node->GetNext();
1854 }
1855 }
1856 #endif
1857
1858 // ----------------------------------------------------------------------------
1859 // dialog units translations
1860 // ----------------------------------------------------------------------------
1861
1862 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt)
1863 {
1864 int charWidth = GetCharWidth();
1865 int charHeight = GetCharHeight();
1866 wxPoint pt2(-1, -1);
1867 if (pt.x != -1)
1868 pt2.x = (int) ((pt.x * 4) / charWidth) ;
1869 if (pt.y != -1)
1870 pt2.y = (int) ((pt.y * 8) / charHeight) ;
1871
1872 return pt2;
1873 }
1874
1875 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt)
1876 {
1877 int charWidth = GetCharWidth();
1878 int charHeight = GetCharHeight();
1879 wxPoint pt2(-1, -1);
1880 if (pt.x != -1)
1881 pt2.x = (int) ((pt.x * charWidth) / 4) ;
1882 if (pt.y != -1)
1883 pt2.y = (int) ((pt.y * charHeight) / 8) ;
1884
1885 return pt2;
1886 }
1887
1888 // ----------------------------------------------------------------------------
1889 // event handlers
1890 // ----------------------------------------------------------------------------
1891
1892 // propagate the colour change event to the subwindows
1893 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event)
1894 {
1895 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1896 while ( node )
1897 {
1898 // Only propagate to non-top-level windows
1899 wxWindow *win = node->GetData();
1900 if ( !win->IsTopLevel() )
1901 {
1902 wxSysColourChangedEvent event2;
1903 event.m_eventObject = win;
1904 win->GetEventHandler()->ProcessEvent(event2);
1905 }
1906
1907 node = node->GetNext();
1908 }
1909 }
1910
1911 // the default action is to populate dialog with data when it's created,
1912 // and nudge the UI into displaying itself correctly in case
1913 // we've turned the wxUpdateUIEvents frequency down low.
1914 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
1915 {
1916 TransferDataToWindow();
1917
1918 // Update the UI at this point
1919 UpdateWindowUI(wxUPDATE_UI_RECURSE);
1920 }
1921
1922 // process Ctrl-Alt-mclick
1923 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
1924 {
1925 #if wxUSE_MSGDLG
1926 if ( event.ControlDown() && event.AltDown() )
1927 {
1928 // don't translate these strings
1929 wxString port;
1930
1931 #ifdef __WXUNIVERSAL__
1932 port = _T("Univ/");
1933 #endif // __WXUNIVERSAL__
1934
1935 switch ( wxGetOsVersion() )
1936 {
1937 case wxMOTIF_X: port += _T("Motif"); break;
1938 case wxMAC:
1939 case wxMAC_DARWIN: port += _T("Mac"); break;
1940 case wxBEOS: port += _T("BeOS"); break;
1941 case wxGTK:
1942 case wxGTK_WIN32:
1943 case wxGTK_OS2:
1944 case wxGTK_BEOS: port += _T("GTK"); break;
1945 case wxWINDOWS:
1946 case wxPENWINDOWS:
1947 case wxWINDOWS_NT:
1948 case wxWIN32S:
1949 case wxWIN95:
1950 case wxWIN386: port += _T("MS Windows"); break;
1951 case wxMGL_UNIX:
1952 case wxMGL_X:
1953 case wxMGL_WIN32:
1954 case wxMGL_OS2: port += _T("MGL"); break;
1955 case wxWINDOWS_OS2:
1956 case wxOS2_PM: port += _T("OS/2"); break;
1957 default: port += _T("unknown"); break;
1958 }
1959
1960 wxMessageBox(wxString::Format(
1961 _T(
1962 " wxWindows Library (%s port)\nVersion %u.%u.%u%s, compiled at %s %s\n Copyright (c) 1995-2002 wxWindows team"
1963 ),
1964 port.c_str(),
1965 wxMAJOR_VERSION,
1966 wxMINOR_VERSION,
1967 wxRELEASE_NUMBER,
1968 #if wxUSE_UNICODE
1969 L" (Unicode)",
1970 #else
1971 "",
1972 #endif
1973 __TDATE__,
1974 __TTIME__
1975 ),
1976 _T("wxWindows information"),
1977 wxICON_INFORMATION | wxOK,
1978 (wxWindow *)this);
1979 }
1980 else
1981 #endif // wxUSE_MSGDLG
1982 {
1983 event.Skip();
1984 }
1985 }
1986
1987 // ----------------------------------------------------------------------------
1988 // accessibility
1989 // ----------------------------------------------------------------------------
1990
1991 #if wxUSE_ACCESSIBILITY
1992 void wxWindowBase::SetAccessible(wxAccessible* accessible)
1993 {
1994 if (m_accessible && (accessible != m_accessible))
1995 delete m_accessible;
1996 m_accessible = accessible;
1997 if (m_accessible)
1998 m_accessible->SetWindow((wxWindow*) this);
1999 }
2000
2001 // Returns the accessible object, creating if necessary.
2002 wxAccessible* wxWindowBase::GetOrCreateAccessible()
2003 {
2004 if (!m_accessible)
2005 m_accessible = CreateAccessible();
2006 return m_accessible;
2007 }
2008
2009 // Override to create a specific accessible object.
2010 wxAccessible* wxWindowBase::CreateAccessible()
2011 {
2012 return new wxWindowAccessible((wxWindow*) this);
2013 }
2014
2015 #endif
2016
2017 #if !wxUSE_STL
2018 // ----------------------------------------------------------------------------
2019 // list classes implementation
2020 // ----------------------------------------------------------------------------
2021
2022 void wxWindowListNode::DeleteData()
2023 {
2024 delete (wxWindow *)GetData();
2025 }
2026 #endif
2027
2028 // ----------------------------------------------------------------------------
2029 // borders
2030 // ----------------------------------------------------------------------------
2031
2032 wxBorder wxWindowBase::GetBorder(long flags) const
2033 {
2034 wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
2035 if ( border == wxBORDER_DEFAULT )
2036 {
2037 border = GetDefaultBorder();
2038 }
2039
2040 return border;
2041 }
2042
2043 wxBorder wxWindowBase::GetDefaultBorder() const
2044 {
2045 return wxBORDER_NONE;
2046 }
2047
2048 // ----------------------------------------------------------------------------
2049 // hit testing
2050 // ----------------------------------------------------------------------------
2051
2052 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
2053 {
2054 // here we just check if the point is inside the window or not
2055
2056 // check the top and left border first
2057 bool outside = x < 0 || y < 0;
2058 if ( !outside )
2059 {
2060 // check the right and bottom borders too
2061 wxSize size = GetSize();
2062 outside = x >= size.x || y >= size.y;
2063 }
2064
2065 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
2066 }
2067
2068 // ----------------------------------------------------------------------------
2069 // mouse capture
2070 // ----------------------------------------------------------------------------
2071
2072 struct WXDLLEXPORT wxWindowNext
2073 {
2074 wxWindow *win;
2075 wxWindowNext *next;
2076 } *wxWindowBase::ms_winCaptureNext = NULL;
2077
2078 void wxWindowBase::CaptureMouse()
2079 {
2080 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), this);
2081
2082 wxWindow *winOld = GetCapture();
2083 if ( winOld )
2084 {
2085 ((wxWindowBase*) winOld)->DoReleaseMouse();
2086
2087 // save it on stack
2088 wxWindowNext *item = new wxWindowNext;
2089 item->win = winOld;
2090 item->next = ms_winCaptureNext;
2091 ms_winCaptureNext = item;
2092 }
2093 //else: no mouse capture to save
2094
2095 DoCaptureMouse();
2096 }
2097
2098 void wxWindowBase::ReleaseMouse()
2099 {
2100 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), this);
2101
2102 wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") );
2103
2104 DoReleaseMouse();
2105
2106 if ( ms_winCaptureNext )
2107 {
2108 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
2109
2110 wxWindowNext *item = ms_winCaptureNext;
2111 ms_winCaptureNext = item->next;
2112 delete item;
2113 }
2114 //else: stack is empty, no previous capture
2115
2116 wxLogTrace(_T("mousecapture"),
2117 _T("After ReleaseMouse() mouse is captured by %p"),
2118 GetCapture());
2119 }
2120
2121 #if wxUSE_HOTKEY
2122
2123 bool
2124 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId),
2125 int WXUNUSED(modifiers),
2126 int WXUNUSED(keycode))
2127 {
2128 // not implemented
2129 return false;
2130 }
2131
2132 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId))
2133 {
2134 // not implemented
2135 return false;
2136 }
2137
2138 #endif // wxUSE_HOTKEY
2139
2140 void wxWindowBase::SendDestroyEvent()
2141 {
2142 wxWindowDestroyEvent event;
2143 event.SetEventObject(this);
2144 event.SetId(GetId());
2145 GetEventHandler()->ProcessEvent(event);
2146 }
2147
2148 // ----------------------------------------------------------------------------
2149 // event processing
2150 // ----------------------------------------------------------------------------
2151
2152 bool wxWindowBase::TryValidator(wxEvent& event)
2153 {
2154 #if wxUSE_VALIDATORS
2155 // Can only use the validator of the window which
2156 // is receiving the event
2157 if ( event.GetEventObject() == this )
2158 {
2159 wxValidator *validator = GetValidator();
2160 if ( validator && validator->ProcessEvent(event) )
2161 {
2162 return true;
2163 }
2164 }
2165 #endif // wxUSE_VALIDATORS
2166
2167 return false;
2168 }
2169
2170 bool wxWindowBase::TryParent(wxEvent& event)
2171 {
2172 // carry on up the parent-child hierarchy if the propgation count hasn't
2173 // reached zero yet
2174 if ( event.ShouldPropagate() )
2175 {
2176 // honour the requests to stop propagation at this window: this is
2177 // used by the dialogs, for example, to prevent processing the events
2178 // from the dialog controls in the parent frame which rarely, if ever,
2179 // makes sense
2180 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
2181 {
2182 wxWindow *parent = GetParent();
2183 if ( parent && !parent->IsBeingDeleted() )
2184 {
2185 wxPropagateOnce propagateOnce(event);
2186
2187 return parent->GetEventHandler()->ProcessEvent(event);
2188 }
2189 }
2190 }
2191
2192 return wxEvtHandler::TryParent(event);
2193 }
2194
2195 // ----------------------------------------------------------------------------
2196 // global functions
2197 // ----------------------------------------------------------------------------
2198
2199 wxWindow* wxGetTopLevelParent(wxWindow *win)
2200 {
2201 while ( win && !win->IsTopLevel() )
2202 win = win->GetParent();
2203
2204 return win;
2205 }
2206
2207 #if wxUSE_ACCESSIBILITY
2208 // ----------------------------------------------------------------------------
2209 // accessible object for windows
2210 // ----------------------------------------------------------------------------
2211
2212 // Can return either a child object, or an integer
2213 // representing the child element, starting from 1.
2214 wxAccStatus wxWindowAccessible::HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject)
2215 {
2216 wxASSERT( GetWindow() != NULL );
2217 if (!GetWindow())
2218 return wxACC_FAIL;
2219
2220 return wxACC_NOT_IMPLEMENTED;
2221 }
2222
2223 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
2224 wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
2225 {
2226 wxASSERT( GetWindow() != NULL );
2227 if (!GetWindow())
2228 return wxACC_FAIL;
2229
2230 wxWindow* win = NULL;
2231 if (elementId == 0)
2232 {
2233 win = GetWindow();
2234 }
2235 else
2236 {
2237 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
2238 {
2239 win = GetWindow()->GetChildren().Item(elementId-1)->GetData();
2240 }
2241 else
2242 return wxACC_FAIL;
2243 }
2244 if (win)
2245 {
2246 rect = win->GetRect();
2247 if (win->GetParent() && !win->IsKindOf(CLASSINFO(wxTopLevelWindow)))
2248 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
2249 return wxACC_OK;
2250 }
2251
2252 return wxACC_NOT_IMPLEMENTED;
2253 }
2254
2255 // Navigates from fromId to toId/toObject.
2256 wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
2257 int* toId, wxAccessible** toObject)
2258 {
2259 wxASSERT( GetWindow() != NULL );
2260 if (!GetWindow())
2261 return wxACC_FAIL;
2262
2263 switch (navDir)
2264 {
2265 case wxNAVDIR_FIRSTCHILD:
2266 {
2267 if (GetWindow()->GetChildren().GetCount() == 0)
2268 return wxACC_FALSE;
2269 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
2270 *toObject = childWindow->GetOrCreateAccessible();
2271
2272 return wxACC_OK;
2273 }
2274 case wxNAVDIR_LASTCHILD:
2275 {
2276 if (GetWindow()->GetChildren().GetCount() == 0)
2277 return wxACC_FALSE;
2278 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
2279 *toObject = childWindow->GetOrCreateAccessible();
2280
2281 return wxACC_OK;
2282 }
2283 case wxNAVDIR_RIGHT:
2284 case wxNAVDIR_DOWN:
2285 case wxNAVDIR_NEXT:
2286 {
2287 wxWindowList::compatibility_iterator node =
2288 wxWindowList::compatibility_iterator();
2289 if (fromId == 0)
2290 {
2291 // Can't navigate to sibling of this window
2292 // if we're a top-level window.
2293 if (!GetWindow()->GetParent())
2294 return wxACC_NOT_IMPLEMENTED;
2295
2296 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2297 }
2298 else
2299 {
2300 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2301 node = GetWindow()->GetChildren().Item(fromId-1);
2302 }
2303
2304 if (node && node->GetNext())
2305 {
2306 wxWindow* nextWindow = node->GetNext()->GetData();
2307 *toObject = nextWindow->GetOrCreateAccessible();
2308 return wxACC_OK;
2309 }
2310 else
2311 return wxACC_FALSE;
2312 }
2313 case wxNAVDIR_LEFT:
2314 case wxNAVDIR_UP:
2315 case wxNAVDIR_PREVIOUS:
2316 {
2317 wxWindowList::compatibility_iterator node =
2318 wxWindowList::compatibility_iterator();
2319 if (fromId == 0)
2320 {
2321 // Can't navigate to sibling of this window
2322 // if we're a top-level window.
2323 if (!GetWindow()->GetParent())
2324 return wxACC_NOT_IMPLEMENTED;
2325
2326 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2327 }
2328 else
2329 {
2330 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2331 node = GetWindow()->GetChildren().Item(fromId-1);
2332 }
2333
2334 if (node && node->GetPrevious())
2335 {
2336 wxWindow* previousWindow = node->GetPrevious()->GetData();
2337 *toObject = previousWindow->GetOrCreateAccessible();
2338 return wxACC_OK;
2339 }
2340 else
2341 return wxACC_FALSE;
2342 }
2343 }
2344
2345 return wxACC_NOT_IMPLEMENTED;
2346 }
2347
2348 // Gets the name of the specified object.
2349 wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
2350 {
2351 wxASSERT( GetWindow() != NULL );
2352 if (!GetWindow())
2353 return wxACC_FAIL;
2354
2355 wxString title;
2356
2357 // If a child, leave wxWindows to call the function on the actual
2358 // child object.
2359 if (childId > 0)
2360 return wxACC_NOT_IMPLEMENTED;
2361
2362 // This will eventually be replaced by specialised
2363 // accessible classes, one for each kind of wxWindows
2364 // control or window.
2365 if (GetWindow()->IsKindOf(CLASSINFO(wxButton)))
2366 title = ((wxButton*) GetWindow())->GetLabel();
2367 else
2368 title = GetWindow()->GetName();
2369
2370 if (!title.IsEmpty())
2371 {
2372 *name = title;
2373 return wxACC_OK;
2374 }
2375 else
2376 return wxACC_NOT_IMPLEMENTED;
2377 }
2378
2379 // Gets the number of children.
2380 wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
2381 {
2382 wxASSERT( GetWindow() != NULL );
2383 if (!GetWindow())
2384 return wxACC_FAIL;
2385
2386 *childId = (int) GetWindow()->GetChildren().GetCount();
2387 return wxACC_OK;
2388 }
2389
2390 // Gets the specified child (starting from 1).
2391 // If *child is NULL and return value is wxACC_OK,
2392 // this means that the child is a simple element and
2393 // not an accessible object.
2394 wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
2395 {
2396 wxASSERT( GetWindow() != NULL );
2397 if (!GetWindow())
2398 return wxACC_FAIL;
2399
2400 if (childId == 0)
2401 {
2402 *child = this;
2403 return wxACC_OK;
2404 }
2405
2406 if (childId > (int) GetWindow()->GetChildren().GetCount())
2407 return wxACC_FAIL;
2408
2409 wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
2410 *child = childWindow->GetOrCreateAccessible();
2411 if (*child)
2412 return wxACC_OK;
2413 else
2414 return wxACC_FAIL;
2415 }
2416
2417 // Gets the parent, or NULL.
2418 wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
2419 {
2420 wxASSERT( GetWindow() != NULL );
2421 if (!GetWindow())
2422 return wxACC_FAIL;
2423
2424 wxWindow* parentWindow = GetWindow()->GetParent();
2425 if (!parentWindow)
2426 {
2427 *parent = NULL;
2428 return wxACC_OK;
2429 }
2430 else
2431 {
2432 *parent = parentWindow->GetOrCreateAccessible();
2433 if (*parent)
2434 return wxACC_OK;
2435 else
2436 return wxACC_FAIL;
2437 }
2438 }
2439
2440 // Performs the default action. childId is 0 (the action for this object)
2441 // or > 0 (the action for a child).
2442 // Return wxACC_NOT_SUPPORTED if there is no default action for this
2443 // window (e.g. an edit control).
2444 wxAccStatus wxWindowAccessible::DoDefaultAction(int childId)
2445 {
2446 wxASSERT( GetWindow() != NULL );
2447 if (!GetWindow())
2448 return wxACC_FAIL;
2449
2450 return wxACC_NOT_IMPLEMENTED;
2451 }
2452
2453 // Gets the default action for this object (0) or > 0 (the action for a child).
2454 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
2455 // string if there is no action.
2456 // The retrieved string describes the action that is performed on an object,
2457 // not what the object does as a result. For example, a toolbar button that prints
2458 // a document has a default action of "Press" rather than "Prints the current document."
2459 wxAccStatus wxWindowAccessible::GetDefaultAction(int childId, wxString* actionName)
2460 {
2461 wxASSERT( GetWindow() != NULL );
2462 if (!GetWindow())
2463 return wxACC_FAIL;
2464
2465 return wxACC_NOT_IMPLEMENTED;
2466 }
2467
2468 // Returns the description for this object or a child.
2469 wxAccStatus wxWindowAccessible::GetDescription(int childId, wxString* description)
2470 {
2471 wxASSERT( GetWindow() != NULL );
2472 if (!GetWindow())
2473 return wxACC_FAIL;
2474
2475 wxString ht(GetWindow()->GetHelpText());
2476 if (!ht.IsEmpty())
2477 {
2478 *description = ht;
2479 return wxACC_OK;
2480 }
2481 return wxACC_NOT_IMPLEMENTED;
2482 }
2483
2484 // Returns help text for this object or a child, similar to tooltip text.
2485 wxAccStatus wxWindowAccessible::GetHelpText(int childId, wxString* helpText)
2486 {
2487 wxASSERT( GetWindow() != NULL );
2488 if (!GetWindow())
2489 return wxACC_FAIL;
2490
2491 wxString ht(GetWindow()->GetHelpText());
2492 if (!ht.IsEmpty())
2493 {
2494 *helpText = ht;
2495 return wxACC_OK;
2496 }
2497 return wxACC_NOT_IMPLEMENTED;
2498 }
2499
2500 // Returns the keyboard shortcut for this object or child.
2501 // Return e.g. ALT+K
2502 wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int childId, wxString* shortcut)
2503 {
2504 wxASSERT( GetWindow() != NULL );
2505 if (!GetWindow())
2506 return wxACC_FAIL;
2507
2508 return wxACC_NOT_IMPLEMENTED;
2509 }
2510
2511 // Returns a role constant.
2512 wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
2513 {
2514 wxASSERT( GetWindow() != NULL );
2515 if (!GetWindow())
2516 return wxACC_FAIL;
2517
2518 // If a child, leave wxWindows to call the function on the actual
2519 // child object.
2520 if (childId > 0)
2521 return wxACC_NOT_IMPLEMENTED;
2522
2523 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
2524 return wxACC_NOT_IMPLEMENTED;
2525 #if wxUSE_STATUSBAR
2526 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
2527 return wxACC_NOT_IMPLEMENTED;
2528 #endif
2529 #if wxUSE_TOOLBAR
2530 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
2531 return wxACC_NOT_IMPLEMENTED;
2532 #endif
2533
2534 //*role = wxROLE_SYSTEM_CLIENT;
2535 *role = wxROLE_SYSTEM_CLIENT;
2536 return wxACC_OK;
2537
2538 return wxACC_NOT_IMPLEMENTED;
2539 }
2540
2541 // Returns a state constant.
2542 wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
2543 {
2544 wxASSERT( GetWindow() != NULL );
2545 if (!GetWindow())
2546 return wxACC_FAIL;
2547
2548 // If a child, leave wxWindows to call the function on the actual
2549 // child object.
2550 if (childId > 0)
2551 return wxACC_NOT_IMPLEMENTED;
2552
2553 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
2554 return wxACC_NOT_IMPLEMENTED;
2555
2556 #if wxUSE_STATUSBAR
2557 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
2558 return wxACC_NOT_IMPLEMENTED;
2559 #endif
2560 #if wxUSE_TOOLBAR
2561 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
2562 return wxACC_NOT_IMPLEMENTED;
2563 #endif
2564
2565 *state = 0;
2566 return wxACC_OK;
2567
2568 return wxACC_NOT_IMPLEMENTED;
2569 }
2570
2571 // Returns a localized string representing the value for the object
2572 // or child.
2573 wxAccStatus wxWindowAccessible::GetValue(int childId, wxString* strValue)
2574 {
2575 wxASSERT( GetWindow() != NULL );
2576 if (!GetWindow())
2577 return wxACC_FAIL;
2578
2579 return wxACC_NOT_IMPLEMENTED;
2580 }
2581
2582 // Selects the object or child.
2583 wxAccStatus wxWindowAccessible::Select(int childId, wxAccSelectionFlags selectFlags)
2584 {
2585 wxASSERT( GetWindow() != NULL );
2586 if (!GetWindow())
2587 return wxACC_FAIL;
2588
2589 return wxACC_NOT_IMPLEMENTED;
2590 }
2591
2592 // Gets the window with the keyboard focus.
2593 // If childId is 0 and child is NULL, no object in
2594 // this subhierarchy has the focus.
2595 // If this object has the focus, child should be 'this'.
2596 wxAccStatus wxWindowAccessible::GetFocus(int* childId, wxAccessible** child)
2597 {
2598 wxASSERT( GetWindow() != NULL );
2599 if (!GetWindow())
2600 return wxACC_FAIL;
2601
2602 return wxACC_NOT_IMPLEMENTED;
2603 }
2604
2605 // Gets a variant representing the selected children
2606 // of this object.
2607 // Acceptable values:
2608 // - a null variant (IsNull() returns TRUE)
2609 // - a list variant (GetType() == wxT("list")
2610 // - an integer representing the selected child element,
2611 // or 0 if this object is selected (GetType() == wxT("long")
2612 // - a "void*" pointer to a wxAccessible child object
2613 wxAccStatus wxWindowAccessible::GetSelections(wxVariant* selections)
2614 {
2615 wxASSERT( GetWindow() != NULL );
2616 if (!GetWindow())
2617 return wxACC_FAIL;
2618
2619 return wxACC_NOT_IMPLEMENTED;
2620 }
2621
2622 #endif // wxUSE_ACCESSIBILITY