LINKAGEMODE moved to defs.h - string.cpp actually compiles now...
[wxWidgets.git] / include / wx / list.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: list.h
3 // Purpose: wxList, wxStringList classes
4 // Author: Julian Smart
5 // Modified by: VZ at 16/11/98: WX_DECLARE_LIST() and typesafe lists added
6 // Created: 29/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) 1998 Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 /*
13 All this is quite ugly but serves two purposes:
14 1. Be almost 100% compatible with old, untyped, wxList class
15 2. Ensure compile-time type checking for the linked lists
16
17 The idea is to have one base class (wxListBase) working with "void *" data,
18 but to hide these untyped functions - i.e. make them protected, so they
19 can only be used from derived classes which have inline member functions
20 working with right types. This achieves the 2nd goal. As for the first one,
21 we provide a special derivation of wxListBase called wxList which looks just
22 like the old class.
23 */
24
25 #ifndef _WX_LISTH__
26 #define _WX_LISTH__
27
28 #ifdef __GNUG__
29 #pragma interface "list.h"
30 #endif
31
32 // -----------------------------------------------------------------------------
33 // headers
34 // -----------------------------------------------------------------------------
35
36 #include "wx/defs.h"
37 #include "wx/debug.h"
38 #include "wx/object.h"
39 #include "wx/string.h"
40
41 // due to circular header dependencies this function has to be declared here
42 // (normally it's found in utils.h which includes itself list.h...)
43 extern WXDLLEXPORT wxChar* copystring(const wxChar *s);
44
45 class WXDLLEXPORT wxObjectListNode;
46 typedef wxObjectListNode wxNode;
47
48 // undef it to get rid of old, deprecated functions
49 #define wxLIST_COMPATIBILITY
50
51 // -----------------------------------------------------------------------------
52 // constants
53 // -----------------------------------------------------------------------------
54 enum wxKeyType
55 {
56 wxKEY_NONE,
57 wxKEY_INTEGER,
58 wxKEY_STRING
59 };
60
61 // -----------------------------------------------------------------------------
62 // types
63 // -----------------------------------------------------------------------------
64
65 // type of compare function for list sort operation (as in 'qsort'): it should
66 // return a negative value, 0 or positive value if the first element is less
67 // than, equal or greater than the second
68 typedef int (* LINKAGEMODE wxSortCompareFunction)(const void *elem1, const void *elem2);
69
70 //
71 typedef int (* LINKAGEMODE wxListIterateFunction)(void *current);
72
73 // -----------------------------------------------------------------------------
74 // key stuff: a list may be optionally keyed on integer or string key
75 // -----------------------------------------------------------------------------
76
77 union wxListKeyValue
78 {
79 long integer;
80 wxChar *string;
81 };
82
83 // a struct which may contain both types of keys
84 //
85 // implementation note: on one hand, this class allows to have only one function
86 // for any keyed operation instead of 2 almost equivalent. OTOH, it's needed to
87 // resolve ambiguity which we would otherwise have with wxStringList::Find() and
88 // wxList::Find(const char *).
89 class WXDLLEXPORT wxListKey
90 {
91 public:
92 // implicit ctors
93 wxListKey()
94 { m_keyType = wxKEY_NONE; }
95 wxListKey(long i)
96 { m_keyType = wxKEY_INTEGER; m_key.integer = i; }
97 wxListKey(const wxChar *s)
98 { m_keyType = wxKEY_STRING; m_key.string = wxStrdup(s); }
99 wxListKey(const wxString& s)
100 { m_keyType = wxKEY_STRING; m_key.string = wxStrdup(s.c_str()); }
101
102 // accessors
103 wxKeyType GetKeyType() const { return m_keyType; }
104 const wxChar *GetString() const
105 { wxASSERT( m_keyType == wxKEY_STRING ); return m_key.string; }
106 long GetNumber() const
107 { wxASSERT( m_keyType == wxKEY_INTEGER ); return m_key.integer; }
108
109 // comparison
110 // Note: implementation moved to list.cpp to prevent BC++ inline
111 // expansion warning.
112 bool operator==(wxListKeyValue value) const ;
113
114 // dtor
115 ~wxListKey()
116 {
117 if ( m_keyType == wxKEY_STRING )
118 free(m_key.string);
119 }
120
121 private:
122 wxKeyType m_keyType;
123 wxListKeyValue m_key;
124 };
125
126 // -----------------------------------------------------------------------------
127 // wxNodeBase class is a (base for) node in a double linked list
128 // -----------------------------------------------------------------------------
129
130 WXDLLEXPORT_DATA(extern wxListKey) wxDefaultListKey;
131
132 class WXDLLEXPORT wxNodeBase
133 {
134 friend class wxListBase;
135 public:
136 // ctor
137 wxNodeBase(wxListBase *list = (wxListBase *)NULL,
138 wxNodeBase *previous = (wxNodeBase *)NULL,
139 wxNodeBase *next = (wxNodeBase *)NULL,
140 void *data = NULL,
141 const wxListKey& key = wxDefaultListKey);
142
143 virtual ~wxNodeBase();
144
145 // FIXME no check is done that the list is really keyed on strings
146 const wxChar *GetKeyString() const { return m_key.string; }
147 long GetKeyInteger() const { return m_key.integer; }
148
149 // Necessary for some existing code
150 void SetKeyString(wxChar* s) { m_key.string = s; }
151 void SetKeyInteger(long i) { m_key.integer = i; }
152
153 #ifdef wxLIST_COMPATIBILITY
154 // compatibility methods
155 wxNode *Next() const { return (wxNode *)GetNext(); }
156 wxNode *Previous() const { return (wxNode *)GetPrevious(); }
157 wxObject *Data() const { return (wxObject *)GetData(); }
158 #endif // wxLIST_COMPATIBILITY
159
160 protected:
161 // all these are going to be "overloaded" in the derived classes
162 wxNodeBase *GetNext() const { return m_next; }
163 wxNodeBase *GetPrevious() const { return m_previous; }
164
165 void *GetData() const { return m_data; }
166 void SetData(void *data) { m_data = data; }
167
168 // get 0-based index of this node within the list or wxNOT_FOUND
169 int IndexOf() const;
170
171 virtual void DeleteData() { }
172
173 private:
174 // optional key stuff
175 wxListKeyValue m_key;
176
177 void *m_data; // user data
178 wxNodeBase *m_next, // next and previous nodes in the list
179 *m_previous;
180
181 wxListBase *m_list; // list we belong to
182 };
183
184 // -----------------------------------------------------------------------------
185 // a double-linked list class
186 // -----------------------------------------------------------------------------
187 class WXDLLEXPORT wxListBase : public wxObject
188 {
189 friend class wxNodeBase; // should be able to call DetachNode()
190 public:
191 // default ctor & dtor
192 wxListBase(wxKeyType keyType = wxKEY_NONE) { Init(keyType); }
193 virtual ~wxListBase();
194
195 // accessors
196 // count of items in the list
197 size_t GetCount() const { return m_count; }
198
199 // operations
200
201 // delete all nodes
202 void Clear();
203
204 // instruct it to destroy user data when deleting nodes
205 void DeleteContents(bool destroy) { m_destroy = destroy; }
206
207 // query if to delete
208 bool GetDeleteContents() const
209 { return m_destroy; }
210
211 // get the keytype
212 wxKeyType GetKeyType() const
213 { return m_keyType; }
214
215 // set the keytype (required by the serial code)
216 void SetKeyType(wxKeyType keyType)
217 { wxASSERT( m_count==0 ); m_keyType = keyType; }
218
219 #ifdef wxLIST_COMPATIBILITY
220 int Number() const { return GetCount(); }
221 wxNode *First() const { return (wxNode *)GetFirst(); }
222 wxNode *Last() const { return (wxNode *)GetLast(); }
223 wxNode *Nth(size_t index) const { return (wxNode *)Item(index); }
224 #endif // wxLIST_COMPATIBILITY
225
226 protected:
227
228 // all methods here are "overloaded" in derived classes to provide compile
229 // time type checking
230
231 // create a node for the list of this type
232 virtual wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next,
233 void *data,
234 const wxListKey& key = wxDefaultListKey) = 0;
235
236 // Can't access these from derived classes otherwise (bug in Salford C++?)
237 #ifdef __SALFORDC__
238 public:
239 #endif
240
241 // ctors
242 // from an array
243 wxListBase(size_t count, void *elements[]);
244 // from a sequence of objects
245 wxListBase(void *object, ... /* terminate with NULL */);
246
247 protected:
248 // copy ctor and assignment operator
249 wxListBase(const wxListBase& list)
250 { DoCopy(list); }
251 wxListBase& operator=(const wxListBase& list)
252 { Clear(); DoCopy(list); return *this; }
253
254 // get list head/tail
255 wxNodeBase *GetFirst() const { return m_nodeFirst; }
256 wxNodeBase *GetLast() const { return m_nodeLast; }
257
258 // by (0-based) index
259 wxNodeBase *Item(size_t index) const;
260
261 // get the list item's data
262 void *operator[](size_t index) const
263 { wxNodeBase *node = Item(index); return node ? node->GetData() : (wxNodeBase*)NULL; }
264
265 // operations
266 // append to end of list
267 wxNodeBase *Append(void *object);
268 // insert a new item at the beginning of the list
269 wxNodeBase *Insert(void *object) { return Insert( (wxNodeBase*)NULL, object); }
270 // insert before given node or at front of list if prev == NULL
271 wxNodeBase *Insert(wxNodeBase *prev, void *object);
272
273 // keyed append
274 wxNodeBase *Append(long key, void *object);
275 wxNodeBase *Append(const wxChar *key, void *object);
276
277 // removes node from the list but doesn't delete it (returns pointer
278 // to the node or NULL if it wasn't found in the list)
279 wxNodeBase *DetachNode(wxNodeBase *node);
280 // delete element from list, returns FALSE if node not found
281 bool DeleteNode(wxNodeBase *node);
282 // finds object pointer and deletes node (and object if DeleteContents
283 // is on), returns FALSE if object not found
284 bool DeleteObject(void *object);
285
286 // search (all return NULL if item not found)
287 // by data
288 wxNodeBase *Find(void *object) const;
289
290 // by key
291 wxNodeBase *Find(const wxListKey& key) const;
292
293 // get 0-based index of object or wxNOT_FOUND
294 int IndexOf( void *object ) const;
295
296 // this function allows the sorting of arbitrary lists by giving
297 // a function to compare two list elements. The list is sorted in place.
298 void Sort(const wxSortCompareFunction compfunc);
299
300 // functions for iterating over the list
301 void *FirstThat(wxListIterateFunction func);
302 void ForEach(wxListIterateFunction func);
303 void *LastThat(wxListIterateFunction func);
304
305 private:
306 // helpers
307 // common part of all ctors
308 void Init(wxKeyType keyType = wxKEY_NONE);
309 // common part of copy ctor and assignment operator
310 void DoCopy(const wxListBase& list);
311 // common part of all Append()s
312 wxNodeBase *AppendCommon(wxNodeBase *node);
313 // free node's data and node itself
314 void DoDeleteNode(wxNodeBase *node);
315
316 size_t m_count; // number of elements in the list
317 bool m_destroy; // destroy user data when deleting list items?
318 wxNodeBase *m_nodeFirst, // pointers to the head and tail of the list
319 *m_nodeLast;
320
321 wxKeyType m_keyType; // type of our keys (may be wxKEY_NONE)
322 };
323
324 // -----------------------------------------------------------------------------
325 // macros for definition of "template" list type
326 // -----------------------------------------------------------------------------
327
328 // and now some heavy magic...
329
330 // declare a list type named 'name' and containing elements of type 'T *'
331 // (as a by product of macro expansion you also get wx##name##Node
332 // wxNode-derived type)
333 //
334 // implementation details:
335 // 1. We define _WX_LIST_ITEM_TYPE_##name typedef to save in it the item type
336 // for the list of given type - this allows us to pass only the list name
337 // to WX_DEFINE_LIST() even if it needs both the name and the type
338 //
339 // 2. We redefine all non-type-safe wxList functions with type-safe versions
340 // which don't take any space (everything is inline), but bring compile
341 // time error checking.
342 //
343 // 3. The macro which is usually used (WX_DECLARE_LIST) is defined in terms of
344 // a more generic WX_DECLARE_LIST_2 macro which, in turn, uses the most
345 // generic WX_DECLARE_LIST_3 one. The last macro adds a sometimes
346 // interesting capability to store polymorphic objects in the list and is
347 // particularly useful with, for example, "wxWindow *" list where the
348 // wxWindowBase pointers are put into the list, but wxWindow pointers are
349 // retrieved from it.
350
351 #define WX_DECLARE_LIST_3(T, Tbase, name, nodetype) \
352 typedef int (*wxSortFuncFor_##name)(const T **, const T **); \
353 \
354 class WXDLLEXPORT nodetype : public wxNodeBase \
355 { \
356 public: \
357 nodetype(wxListBase *list = (wxListBase *)NULL, \
358 nodetype *previous = (nodetype *)NULL, \
359 nodetype *next = (nodetype *)NULL, \
360 T *data = (T *)NULL, \
361 const wxListKey& key = wxDefaultListKey) \
362 : wxNodeBase(list, previous, next, data, key) { } \
363 \
364 nodetype *GetNext() const \
365 { return (nodetype *)wxNodeBase::GetNext(); } \
366 nodetype *GetPrevious() const \
367 { return (nodetype *)wxNodeBase::GetPrevious(); } \
368 \
369 T *GetData() const \
370 { return (T *)wxNodeBase::GetData(); } \
371 void SetData(T *data) \
372 { wxNodeBase::SetData(data); } \
373 \
374 virtual void DeleteData(); \
375 }; \
376 \
377 class WXDLLEXPORT name : public wxListBase \
378 { \
379 public: \
380 typedef nodetype Node; \
381 \
382 name(wxKeyType keyType = wxKEY_NONE) : wxListBase(keyType) \
383 { } \
384 name(size_t count, T *elements[]) \
385 : wxListBase(count, (void **)elements) { } \
386 \
387 nodetype *GetFirst() const \
388 { return (nodetype *)wxListBase::GetFirst(); } \
389 nodetype *GetLast() const \
390 { return (nodetype *)wxListBase::GetLast(); } \
391 \
392 nodetype *Item(size_t index) const \
393 { return (nodetype *)wxListBase::Item(index); } \
394 \
395 T *operator[](size_t index) const \
396 { \
397 nodetype *node = Item(index); \
398 return node ? (T*)(node->GetData()) : (T*)NULL; \
399 } \
400 \
401 nodetype *Append(Tbase *object) \
402 { return (nodetype *)wxListBase::Append(object); } \
403 nodetype *Insert(Tbase *object) \
404 { return (nodetype *)Insert((nodetype*)NULL, object); } \
405 nodetype *Insert(nodetype *prev, Tbase *object) \
406 { return (nodetype *)wxListBase::Insert(prev, object); } \
407 \
408 nodetype *Append(long key, void *object) \
409 { return (nodetype *)wxListBase::Append(key, object); } \
410 nodetype *Append(const wxChar *key, void *object) \
411 { return (nodetype *)wxListBase::Append(key, object); } \
412 \
413 nodetype *DetachNode(nodetype *node) \
414 { return (nodetype *)wxListBase::DetachNode(node); } \
415 bool DeleteNode(nodetype *node) \
416 { return wxListBase::DeleteNode(node); } \
417 bool DeleteObject(Tbase *object) \
418 { return wxListBase::DeleteObject(object); } \
419 \
420 nodetype *Find(Tbase *object) const \
421 { return (nodetype *)wxListBase::Find(object); } \
422 \
423 virtual nodetype *Find(const wxListKey& key) const \
424 { return (nodetype *)wxListBase::Find(key); } \
425 \
426 int IndexOf(Tbase *object) const \
427 { return wxListBase::IndexOf(object); } \
428 \
429 void Sort(wxSortFuncFor_##name func) \
430 { wxListBase::Sort((wxSortCompareFunction)func); } \
431 \
432 protected: \
433 wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next, \
434 void *data, \
435 const wxListKey& key = wxDefaultListKey) \
436 { \
437 return new nodetype(this, \
438 (nodetype *)prev, (nodetype *)next, \
439 (T *)data, key); \
440 } \
441 }
442
443 #define WX_DECLARE_LIST_2(elementtype, listname, nodename) \
444 WX_DECLARE_LIST_3(elementtype, elementtype, listname, nodename)
445
446 #define WX_DECLARE_LIST(elementtype, listname) \
447 typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
448 WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node)
449
450 // this macro must be inserted in your program after
451 // #include <wx/listimpl.cpp>
452 #define WX_DEFINE_LIST(name) "don't forget to include listimpl.cpp!"
453
454 // =============================================================================
455 // now we can define classes 100% compatible with the old ones
456 // =============================================================================
457
458 // ----------------------------------------------------------------------------
459 // commonly used list classes
460 // ----------------------------------------------------------------------------
461
462 #ifdef wxLIST_COMPATIBILITY
463
464 // -----------------------------------------------------------------------------
465 // wxList compatibility class: in fact, it's a list of wxObjects
466 // -----------------------------------------------------------------------------
467
468 WX_DECLARE_LIST_2(wxObject, wxObjectList, wxObjectListNode);
469
470 class WXDLLEXPORT wxList : public wxObjectList
471 {
472 public:
473 wxList(int key_type = wxKEY_NONE) : wxObjectList((wxKeyType)key_type) { }
474
475 // compatibility methods
476 void Sort(wxSortCompareFunction compfunc) { wxListBase::Sort(compfunc); }
477
478 wxNode *Member(wxObject *object) const { return (wxNode *)Find(object); }
479 };
480
481 // -----------------------------------------------------------------------------
482 // wxStringList class for compatibility with the old code
483 // -----------------------------------------------------------------------------
484
485 WX_DECLARE_LIST_2(wxChar, wxStringListBase, wxStringListNode);
486
487 class WXDLLEXPORT wxStringList : public wxStringListBase
488 {
489 public:
490 // ctors and such
491 // default
492 wxStringList() { DeleteContents(TRUE); }
493 wxStringList(const wxChar *first ...);
494
495 // copying the string list: the strings are copied, too (extremely
496 // inefficient!)
497 wxStringList(const wxStringList& other) { DoCopy(other); }
498 wxStringList& operator=(const wxStringList& other)
499 { Clear(); DoCopy(other); return *this; }
500
501 // operations
502 // makes a copy of the string
503 wxNode *Add(const wxChar *s)
504 { return (wxNode *)wxStringListBase::Append(copystring(s)); }
505
506 bool Delete(const wxChar *s);
507
508 wxChar **ListToArray(bool new_copies = FALSE) const;
509 bool Member(const wxChar *s) const;
510
511 // alphabetic sort
512 void Sort();
513
514 private:
515 void DoCopy(const wxStringList&); // common part of copy ctor and operator=
516 };
517
518 #endif // wxLIST_COMPATIBILITY
519
520 #endif
521 // _WX_LISTH__