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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/window.h
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
14
15 // ----------------------------------------------------------------------------
16 // headers which we must include here
17 // ----------------------------------------------------------------------------
18
19 #include "wx/event.h" // the base class
20
21 #include "wx/list.h" // defines wxWindowList
22
23 #include "wx/cursor.h" // we have member variables of these classes
24 #include "wx/font.h" // so we can't do without them
25 #include "wx/colour.h"
26 #include "wx/region.h"
27 #include "wx/utils.h"
28 #include "wx/intl.h"
29
30 #include "wx/validate.h" // for wxDefaultValidator (always include it)
31
32 #if wxUSE_PALETTE
33 #include "wx/palette.h"
34 #endif // wxUSE_PALETTE
35
36 #if wxUSE_ACCEL
37 #include "wx/accel.h"
38 #endif // wxUSE_ACCEL
39
40 #if wxUSE_ACCESSIBILITY
41 #include "wx/access.h"
42 #endif
43
44 // when building wxUniv/Foo we don't want the code for native menu use to be
45 // compiled in - it should only be used when building real wxFoo
46 #ifdef __WXUNIVERSAL__
47 #define wxUSE_MENUS_NATIVE 0
48 #else // !__WXUNIVERSAL__
49 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
50 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
51
52
53 // Define this macro if the corresponding operating system handles the state
54 // of children windows automatically when the parent is enabled/disabled.
55 // Otherwise wx itself must ensure that when the parent is disabled its
56 // children are disabled too, and their initial state is restored when the
57 // parent is enabled back.
58 #if defined(__WXMSW__) || defined(__WXPM__)
59 // must do everything ourselves
60 #undef wxHAS_NATIVE_ENABLED_MANAGEMENT
61 #else
62 #define wxHAS_NATIVE_ENABLED_MANAGEMENT
63 #endif
64
65 // ----------------------------------------------------------------------------
66 // forward declarations
67 // ----------------------------------------------------------------------------
68
69 class WXDLLIMPEXP_FWD_CORE wxCaret;
70 class WXDLLIMPEXP_FWD_CORE wxControl;
71 class WXDLLIMPEXP_FWD_CORE wxCursor;
72 class WXDLLIMPEXP_FWD_CORE wxDC;
73 class WXDLLIMPEXP_FWD_CORE wxDropTarget;
74 class WXDLLIMPEXP_FWD_CORE wxItemResource;
75 class WXDLLIMPEXP_FWD_CORE wxLayoutConstraints;
76 class WXDLLIMPEXP_FWD_CORE wxResourceTable;
77 class WXDLLIMPEXP_FWD_CORE wxSizer;
78 class WXDLLIMPEXP_FWD_CORE wxToolTip;
79 class WXDLLIMPEXP_FWD_CORE wxWindowBase;
80 class WXDLLIMPEXP_FWD_CORE wxWindow;
81 class WXDLLIMPEXP_FWD_CORE wxScrollHelper;
82
83 #if wxUSE_ACCESSIBILITY
84 class WXDLLIMPEXP_FWD_CORE wxAccessible;
85 #endif
86
87 // ----------------------------------------------------------------------------
88 // helper stuff used by wxWindow
89 // ----------------------------------------------------------------------------
90
91 // struct containing all the visual attributes of a control
92 struct WXDLLEXPORT wxVisualAttributes
93 {
94 // the font used for control label/text inside it
95 wxFont font;
96
97 // the foreground colour
98 wxColour colFg;
99
100 // the background colour, may be wxNullColour if the controls background
101 // colour is not solid
102 wxColour colBg;
103 };
104
105 // different window variants, on platforms like eg mac uses different
106 // rendering sizes
107 enum wxWindowVariant
108 {
109 wxWINDOW_VARIANT_NORMAL, // Normal size
110 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal)
111 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal)
112 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal)
113 wxWINDOW_VARIANT_MAX
114 };
115
116 #if wxUSE_SYSTEM_OPTIONS
117 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
118 #endif
119
120 // ----------------------------------------------------------------------------
121 // (pseudo)template list classes
122 // ----------------------------------------------------------------------------
123
124 WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLEXPORT);
125
126 // ----------------------------------------------------------------------------
127 // global variables
128 // ----------------------------------------------------------------------------
129
130 extern WXDLLEXPORT_DATA(wxWindowList) wxTopLevelWindows;
131 extern WXDLLIMPEXP_DATA_CORE(wxList) wxPendingDelete;
132
133 // ----------------------------------------------------------------------------
134 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
135 // interface of this class.
136 //
137 // Event handler: windows have themselves as their event handlers by default,
138 // but their event handlers could be set to another object entirely. This
139 // separation can reduce the amount of derivation required, and allow
140 // alteration of a window's functionality (e.g. by a resource editor that
141 // temporarily switches event handlers).
142 // ----------------------------------------------------------------------------
143
144 class WXDLLEXPORT wxWindowBase : public wxEvtHandler
145 {
146 public:
147 // creating the window
148 // -------------------
149
150 // default ctor, initializes everything which can be initialized before
151 // Create()
152 wxWindowBase() ;
153
154 // pseudo ctor (can't be virtual, called from ctor)
155 bool CreateBase(wxWindowBase *parent,
156 wxWindowID winid,
157 const wxPoint& pos = wxDefaultPosition,
158 const wxSize& size = wxDefaultSize,
159 long style = 0,
160 const wxValidator& validator = wxDefaultValidator,
161 const wxString& name = wxPanelNameStr);
162
163 virtual ~wxWindowBase();
164
165 // deleting the window
166 // -------------------
167
168 // ask the window to close itself, return true if the event handler
169 // honoured our request
170 bool Close( bool force = false );
171
172 // the following functions delete the C++ objects (the window itself
173 // or its children) as well as the GUI windows and normally should
174 // never be used directly
175
176 // delete window unconditionally (dangerous!), returns true if ok
177 virtual bool Destroy();
178 // delete all children of this window, returns true if ok
179 bool DestroyChildren();
180
181 // is the window being deleted?
182 bool IsBeingDeleted() const { return m_isBeingDeleted; }
183
184 // window attributes
185 // -----------------
186
187 // label is just the same as the title (but for, e.g., buttons it
188 // makes more sense to speak about labels), title access
189 // is available from wxTLW classes only (frames, dialogs)
190 virtual void SetLabel(const wxString& label) = 0;
191 virtual wxString GetLabel() const = 0;
192
193 // the window name is used for ressource setting in X, it is not the
194 // same as the window title/label
195 virtual void SetName( const wxString &name ) { m_windowName = name; }
196 virtual wxString GetName() const { return m_windowName; }
197
198 // sets the window variant, calls internally DoSetVariant if variant
199 // has changed
200 void SetWindowVariant(wxWindowVariant variant);
201 wxWindowVariant GetWindowVariant() const { return m_windowVariant; }
202
203
204 // get or change the layout direction (LTR or RTL) for this window,
205 // wxLayout_Default is returned if layout direction is not supported
206 virtual wxLayoutDirection GetLayoutDirection() const
207 { return wxLayout_Default; }
208 virtual void SetLayoutDirection(wxLayoutDirection WXUNUSED(dir))
209 { }
210
211 // mirror coordinates for RTL layout if this window uses it and if the
212 // mirroring is not done automatically like Win32
213 virtual wxCoord AdjustForLayoutDirection(wxCoord x,
214 wxCoord width,
215 wxCoord widthTotal) const;
216
217
218 // window id uniquely identifies the window among its siblings unless
219 // it is wxID_ANY which means "don't care"
220 void SetId( wxWindowID winid ) { m_windowId = winid; }
221 wxWindowID GetId() const { return m_windowId; }
222
223 // returns true if this id value belong to the range reserved for the
224 // auto-generated (by NewControlId()) ids (they're always negative)
225 static bool IsAutoGeneratedId(wxWindowID id);
226
227 // generate a unique id (or count of them consecutively), returns a
228 // valid id in IsAutoGeneratedId() range or wxID_NONE if failed
229 static wxWindowID NewControlId(int count = 1);
230
231 // mark an id previously returned by NewControlId() as being unused any
232 // more so that it can be reused again for another control later
233 static void ReleaseControlId(wxWindowID id);
234
235
236 // moving/resizing
237 // ---------------
238
239 // set the window size and/or position
240 void SetSize( int x, int y, int width, int height,
241 int sizeFlags = wxSIZE_AUTO )
242 { DoSetSize(x, y, width, height, sizeFlags); }
243
244 void SetSize( int width, int height )
245 { DoSetSize( wxDefaultCoord, wxDefaultCoord, width, height, wxSIZE_USE_EXISTING ); }
246
247 void SetSize( const wxSize& size )
248 { SetSize( size.x, size.y); }
249
250 void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
251 { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
252
253 void Move(int x, int y, int flags = wxSIZE_USE_EXISTING)
254 { DoSetSize(x, y, wxDefaultCoord, wxDefaultCoord, flags); }
255
256 void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING)
257 { Move(pt.x, pt.y, flags); }
258
259 void SetPosition(const wxPoint& pt) { Move(pt); }
260
261 // Z-order
262 virtual void Raise() = 0;
263 virtual void Lower() = 0;
264
265 // client size is the size of area available for subwindows
266 void SetClientSize( int width, int height )
267 { DoSetClientSize(width, height); }
268
269 void SetClientSize( const wxSize& size )
270 { DoSetClientSize(size.x, size.y); }
271
272 void SetClientSize(const wxRect& rect)
273 { SetClientSize( rect.width, rect.height ); }
274
275 // get the window position (pointers may be NULL): notice that it is in
276 // client coordinates for child windows and screen coordinates for the
277 // top level ones, use GetScreenPosition() if you need screen
278 // coordinates for all kinds of windows
279 void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
280 wxPoint GetPosition() const
281 {
282 int x, y;
283 DoGetPosition(&x, &y);
284
285 return wxPoint(x, y);
286 }
287
288 // get the window position in screen coordinates
289 void GetScreenPosition(int *x, int *y) const { DoGetScreenPosition(x, y); }
290 wxPoint GetScreenPosition() const
291 {
292 int x, y;
293 DoGetScreenPosition(&x, &y);
294
295 return wxPoint(x, y);
296 }
297
298 // get the window size (pointers may be NULL)
299 void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
300 wxSize GetSize() const
301 {
302 int w, h;
303 DoGetSize(& w, & h);
304 return wxSize(w, h);
305 }
306
307 void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
308 wxSize GetClientSize() const
309 {
310 int w, h;
311 DoGetClientSize(&w, &h);
312
313 return wxSize(w, h);
314 }
315
316 // get the position and size at once
317 wxRect GetRect() const
318 {
319 int x, y, w, h;
320 GetPosition(&x, &y);
321 GetSize(&w, &h);
322
323 return wxRect(x, y, w, h);
324 }
325
326 wxRect GetScreenRect() const
327 {
328 int x, y, w, h;
329 GetScreenPosition(&x, &y);
330 GetSize(&w, &h);
331
332 return wxRect(x, y, w, h);
333 }
334
335 // get the origin of the client area of the window relative to the
336 // window top left corner (the client area may be shifted because of
337 // the borders, scrollbars, other decorations...)
338 virtual wxPoint GetClientAreaOrigin() const;
339
340 // get the client rectangle in window (i.e. client) coordinates
341 wxRect GetClientRect() const
342 {
343 return wxRect(GetClientAreaOrigin(), GetClientSize());
344 }
345
346 // get the size best suited for the window (in fact, minimal
347 // acceptable size using which it will still look "nice" in
348 // most situations)
349 wxSize GetBestSize() const
350 {
351 if (m_bestSizeCache.IsFullySpecified())
352 return m_bestSizeCache;
353 return DoGetBestSize();
354 }
355 void GetBestSize(int *w, int *h) const
356 {
357 wxSize s = GetBestSize();
358 if ( w )
359 *w = s.x;
360 if ( h )
361 *h = s.y;
362 }
363
364 void SetScrollHelper( wxScrollHelper *sh ) { m_scrollHelper = sh; }
365 wxScrollHelper *GetScrollHelper() { return m_scrollHelper; }
366
367 // reset the cached best size value so it will be recalculated the
368 // next time it is needed.
369 void InvalidateBestSize();
370 void CacheBestSize(const wxSize& size) const
371 { wxConstCast(this, wxWindowBase)->m_bestSizeCache = size; }
372
373
374 // This function will merge the window's best size into the window's
375 // minimum size, giving priority to the min size components, and
376 // returns the results.
377 wxSize GetEffectiveMinSize() const;
378 wxDEPRECATED( wxSize GetBestFittingSize() const ); // replaced by GetEffectiveMinSize
379 wxDEPRECATED( wxSize GetAdjustedMinSize() const ); // replaced by GetEffectiveMinSize
380
381 // A 'Smart' SetSize that will fill in default size values with 'best'
382 // size. Sets the minsize to what was passed in.
383 void SetInitialSize(const wxSize& size=wxDefaultSize);
384 wxDEPRECATED( void SetBestFittingSize(const wxSize& size=wxDefaultSize) ); // replaced by SetInitialSize
385
386
387 // the generic centre function - centers the window on parent by`
388 // default or on screen if it doesn't have parent or
389 // wxCENTER_ON_SCREEN flag is given
390 void Centre(int dir = wxBOTH) { DoCentre(dir); }
391 void Center(int dir = wxBOTH) { DoCentre(dir); }
392
393 // centre with respect to the the parent window
394 void CentreOnParent(int dir = wxBOTH) { DoCentre(dir); }
395 void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); }
396
397 // set window size to wrap around its children
398 virtual void Fit();
399
400 // set virtual size to satisfy children
401 virtual void FitInside();
402
403
404 // SetSizeHints is actually for setting the size hints
405 // for the wxTLW for a Window Manager - hence the name -
406 // and it is therefore overridden in wxTLW to do that.
407 // In wxWindow(Base), it has (unfortunately) been abused
408 // to mean the same as SetMinSize() and SetMaxSize().
409
410 virtual void SetSizeHints( int minW, int minH,
411 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord,
412 int incW = wxDefaultCoord, int incH = wxDefaultCoord )
413 { DoSetSizeHints(minW, minH, maxW, maxH, incW, incH); }
414
415 void SetSizeHints( const wxSize& minSize,
416 const wxSize& maxSize=wxDefaultSize,
417 const wxSize& incSize=wxDefaultSize)
418 { DoSetSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y, incSize.x, incSize.y); }
419
420 // Methods for setting virtual size hints
421 // FIXME: What are virtual size hints?
422
423 virtual void SetVirtualSizeHints( int minW, int minH,
424 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord );
425 void SetVirtualSizeHints( const wxSize& minSize,
426 const wxSize& maxSize=wxDefaultSize)
427 {
428 SetVirtualSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y);
429 }
430
431
432 // Call these to override what GetBestSize() returns. This
433 // method is only virtual because it is overriden in wxTLW
434 // as a different API for SetSizeHints().
435 virtual void SetMinSize(const wxSize& minSize) { m_minWidth = minSize.x; m_minHeight = minSize.y; }
436 virtual void SetMaxSize(const wxSize& maxSize) { m_maxWidth = maxSize.x; m_maxHeight = maxSize.y; }
437
438 // Override these methods to impose restrictions on min/max size.
439 // The easier way is to call SetMinSize() and SetMaxSize() which
440 // will have the same effect. Doing both is non-sense.
441 virtual wxSize GetMinSize() const { return wxSize(m_minWidth, m_minHeight); }
442 virtual wxSize GetMaxSize() const { return wxSize(m_maxWidth, m_maxHeight); }
443
444 // Get the min and max values one by one
445 int GetMinWidth() const { return GetMinSize().x; }
446 int GetMinHeight() const { return GetMinSize().y; }
447 int GetMaxWidth() const { return GetMaxSize().x; }
448 int GetMaxHeight() const { return GetMaxSize().y; }
449
450
451 // Methods for accessing the virtual size of a window. For most
452 // windows this is just the client area of the window, but for
453 // some like scrolled windows it is more or less independent of
454 // the screen window size. You may override the DoXXXVirtual
455 // methods below for classes where that is is the case.
456
457 void SetVirtualSize( const wxSize &size ) { DoSetVirtualSize( size.x, size.y ); }
458 void SetVirtualSize( int x, int y ) { DoSetVirtualSize( x, y ); }
459
460 wxSize GetVirtualSize() const { return DoGetVirtualSize(); }
461 void GetVirtualSize( int *x, int *y ) const
462 {
463 wxSize s( DoGetVirtualSize() );
464
465 if( x )
466 *x = s.GetWidth();
467 if( y )
468 *y = s.GetHeight();
469 }
470
471 // Override these methods for windows that have a virtual size
472 // independent of their client size. eg. the virtual area of a
473 // wxScrolledWindow.
474
475 virtual void DoSetVirtualSize( int x, int y );
476 virtual wxSize DoGetVirtualSize() const;
477
478 // Return the largest of ClientSize and BestSize (as determined
479 // by a sizer, interior children, or other means)
480
481 virtual wxSize GetBestVirtualSize() const
482 {
483 wxSize client( GetClientSize() );
484 wxSize best( GetBestSize() );
485
486 return wxSize( wxMax( client.x, best.x ), wxMax( client.y, best.y ) );
487 }
488
489 // return the size of the left/right and top/bottom borders in x and y
490 // components of the result respectively
491 virtual wxSize GetWindowBorderSize() const;
492
493
494 // window state
495 // ------------
496
497 // returns true if window was shown/hidden, false if the nothing was
498 // done (window was already shown/hidden)
499 virtual bool Show( bool show = true );
500 bool Hide() { return Show(false); }
501
502 // returns true if window was enabled/disabled, false if nothing done
503 virtual bool Enable( bool enable = true );
504 bool Disable() { return Enable(false); }
505
506 virtual bool IsShown() const { return m_isShown; }
507 // returns true if the window is really enabled and false otherwise,
508 // whether because it had been explicitly disabled itself or because
509 // its parent is currently disabled -- then this method returns false
510 // whatever is the intrinsic state of this window, use IsThisEnabled(0
511 // to retrieve it. In other words, this relation always holds:
512 //
513 // IsEnabled() == IsThisEnabled() && parent.IsEnabled()
514 //
515 bool IsEnabled() const;
516
517 // returns the internal window state independently of the parent(s)
518 // state, i.e. the state in which the window would be if all its
519 // parents were enabled (use IsEnabled() above to get the effective
520 // window state)
521 bool IsThisEnabled() const { return m_isEnabled; }
522
523 // returns true if the window is visible, i.e. IsShown() returns true
524 // if called on it and all its parents up to the first TLW
525 virtual bool IsShownOnScreen() const;
526
527 // get/set window style (setting style won't update the window and so
528 // is only useful for internal usage)
529 virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
530 virtual long GetWindowStyleFlag() const { return m_windowStyle; }
531
532 // just some (somewhat shorter) synonims
533 void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
534 long GetWindowStyle() const { return GetWindowStyleFlag(); }
535
536 // check if the flag is set
537 bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
538 virtual bool IsRetained() const { return HasFlag(wxRETAINED); }
539
540 // turn the flag on if it had been turned off before and vice versa,
541 // return true if the flag is currently turned on
542 bool ToggleWindowStyle(int flag);
543
544 // extra style: the less often used style bits which can't be set with
545 // SetWindowStyleFlag()
546 virtual void SetExtraStyle(long exStyle) { m_exStyle = exStyle; }
547 long GetExtraStyle() const { return m_exStyle; }
548
549 bool HasExtraStyle(int exFlag) const { return (m_exStyle & exFlag) != 0; }
550
551 // make the window modal (all other windows unresponsive)
552 virtual void MakeModal(bool modal = true);
553
554
555 // (primitive) theming support
556 // ---------------------------
557
558 virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; }
559 virtual bool GetThemeEnabled() const { return m_themeEnabled; }
560
561
562 // focus and keyboard handling
563 // ---------------------------
564
565 // set focus to this window
566 virtual void SetFocus() = 0;
567
568 // set focus to this window as the result of a keyboard action
569 virtual void SetFocusFromKbd() { SetFocus(); }
570
571 // return the window which currently has the focus or NULL
572 static wxWindow *FindFocus();
573
574 static wxWindow *DoFindFocus() /* = 0: implement in derived classes */;
575
576 // can this window have focus in principle?
577 //
578 // the difference between AcceptsFocus[FromKeyboard]() and CanAcceptFocus
579 // [FromKeyboard]() is that the former functions are meant to be
580 // overridden in the derived classes to simply return false if the
581 // control can't have focus, while the latter are meant to be used by
582 // this class clients and take into account the current window state
583 virtual bool AcceptsFocus() const { return true; }
584
585 // can this window or one of its children accept focus?
586 //
587 // usually it's the same as AcceptsFocus() but is overridden for
588 // container windows
589 virtual bool AcceptsFocusRecursively() const { return AcceptsFocus(); }
590
591 // can this window be given focus by keyboard navigation? if not, the
592 // only way to give it focus (provided it accepts it at all) is to
593 // click it
594 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
595
596
597 // this is mostly a helper for the various functions using it below
598 bool CanBeFocused() const { return IsShown() && IsEnabled(); }
599
600 // can this window itself have focus?
601 bool IsFocusable() const { return AcceptsFocus() && CanBeFocused(); }
602
603 // can this window have focus right now?
604 //
605 // if this method returns true, it means that calling SetFocus() will
606 // put focus either to this window or one of its children, if you need
607 // to know whether this window accepts focus itself, use IsFocusable()
608 bool CanAcceptFocus() const
609 { return AcceptsFocusRecursively() && CanBeFocused(); }
610
611 // can this window be assigned focus from keyboard right now?
612 bool CanAcceptFocusFromKeyboard() const
613 { return AcceptsFocusFromKeyboard() && CanBeFocused(); }
614
615 // call this when the return value of AcceptsFocus() changes
616 virtual void SetCanFocus(bool WXUNUSED(canFocus)) { }
617
618 // navigates inside this window
619 bool NavigateIn(int flags = wxNavigationKeyEvent::IsForward)
620 { return DoNavigateIn(flags); }
621
622 // navigates in the specified direction from this window, this is
623 // equivalent to GetParent()->NavigateIn()
624 bool Navigate(int flags = wxNavigationKeyEvent::IsForward)
625 { return m_parent && ((wxWindowBase *)m_parent)->DoNavigateIn(flags); }
626
627 // move this window just before/after the specified one in tab order
628 // (the other window must be our sibling!)
629 void MoveBeforeInTabOrder(wxWindow *win)
630 { DoMoveInTabOrder(win, OrderBefore); }
631 void MoveAfterInTabOrder(wxWindow *win)
632 { DoMoveInTabOrder(win, OrderAfter); }
633
634
635 // parent/children relations
636 // -------------------------
637
638 // get the list of children
639 const wxWindowList& GetChildren() const { return m_children; }
640 wxWindowList& GetChildren() { return m_children; }
641
642 // needed just for extended runtime
643 const wxWindowList& GetWindowChildren() const { return GetChildren() ; }
644
645 // get the window before/after this one in the parents children list,
646 // returns NULL if this is the first/last window
647 wxWindow *GetPrevSibling() const { return DoGetSibling(OrderBefore); }
648 wxWindow *GetNextSibling() const { return DoGetSibling(OrderAfter); }
649
650 // get the parent or the parent of the parent
651 wxWindow *GetParent() const { return m_parent; }
652 inline wxWindow *GetGrandParent() const;
653
654 // is this window a top level one?
655 virtual bool IsTopLevel() const;
656
657 // it doesn't really change parent, use Reparent() instead
658 void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
659 // change the real parent of this window, return true if the parent
660 // was changed, false otherwise (error or newParent == oldParent)
661 virtual bool Reparent( wxWindowBase *newParent );
662
663 // implementation mostly
664 virtual void AddChild( wxWindowBase *child );
665 virtual void RemoveChild( wxWindowBase *child );
666
667 // returns true if the child is in the client area of the window, i.e. is
668 // not scrollbar, toolbar etc.
669 virtual bool IsClientAreaChild(const wxWindow *WXUNUSED(child)) const
670 { return true; }
671
672 // looking for windows
673 // -------------------
674
675 // find window among the descendants of this one either by id or by
676 // name (return NULL if not found)
677 wxWindow *FindWindow(long winid) const;
678 wxWindow *FindWindow(const wxString& name) const;
679
680 // Find a window among any window (all return NULL if not found)
681 static wxWindow *FindWindowById( long winid, const wxWindow *parent = NULL );
682 static wxWindow *FindWindowByName( const wxString& name,
683 const wxWindow *parent = NULL );
684 static wxWindow *FindWindowByLabel( const wxString& label,
685 const wxWindow *parent = NULL );
686
687 // event handler stuff
688 // -------------------
689
690 // get the current event handler
691 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
692
693 // replace the event handler (allows to completely subclass the
694 // window)
695 void SetEventHandler( wxEvtHandler *handler ) { m_eventHandler = handler; }
696
697 // push/pop event handler: allows to chain a custom event handler to
698 // alreasy existing ones
699 void PushEventHandler( wxEvtHandler *handler );
700 wxEvtHandler *PopEventHandler( bool deleteHandler = false );
701
702 // find the given handler in the event handler chain and remove (but
703 // not delete) it from the event handler chain, return true if it was
704 // found and false otherwise (this also results in an assert failure so
705 // this function should only be called when the handler is supposed to
706 // be there)
707 bool RemoveEventHandler(wxEvtHandler *handler);
708
709 // validators
710 // ----------
711
712 #if wxUSE_VALIDATORS
713 // a window may have an associated validator which is used to control
714 // user input
715 virtual void SetValidator( const wxValidator &validator );
716 virtual wxValidator *GetValidator() { return m_windowValidator; }
717 #endif // wxUSE_VALIDATORS
718
719
720 // dialog oriented functions
721 // -------------------------
722
723 // validate the correctness of input, return true if ok
724 virtual bool Validate();
725
726 // transfer data between internal and GUI representations
727 virtual bool TransferDataToWindow();
728 virtual bool TransferDataFromWindow();
729
730 virtual void InitDialog();
731
732 #if wxUSE_ACCEL
733 // accelerators
734 // ------------
735 virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
736 { m_acceleratorTable = accel; }
737 wxAcceleratorTable *GetAcceleratorTable()
738 { return &m_acceleratorTable; }
739
740 #endif // wxUSE_ACCEL
741
742 #if wxUSE_HOTKEY
743 // hot keys (system wide accelerators)
744 // -----------------------------------
745
746 virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
747 virtual bool UnregisterHotKey(int hotkeyId);
748 #endif // wxUSE_HOTKEY
749
750
751 // dialog units translations
752 // -------------------------
753
754 wxPoint ConvertPixelsToDialog( const wxPoint& pt );
755 wxPoint ConvertDialogToPixels( const wxPoint& pt );
756 wxSize ConvertPixelsToDialog( const wxSize& sz )
757 {
758 wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
759
760 return wxSize(pt.x, pt.y);
761 }
762
763 wxSize ConvertDialogToPixels( const wxSize& sz )
764 {
765 wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
766
767 return wxSize(pt.x, pt.y);
768 }
769
770 // mouse functions
771 // ---------------
772
773 // move the mouse to the specified position
774 virtual void WarpPointer(int x, int y) = 0;
775
776 // start or end mouse capture, these functions maintain the stack of
777 // windows having captured the mouse and after calling ReleaseMouse()
778 // the mouse is not released but returns to the window which had had
779 // captured it previously (if any)
780 void CaptureMouse();
781 void ReleaseMouse();
782
783 // get the window which currently captures the mouse or NULL
784 static wxWindow *GetCapture();
785
786 // does this window have the capture?
787 virtual bool HasCapture() const
788 { return (wxWindow *)this == GetCapture(); }
789
790 // painting the window
791 // -------------------
792
793 // mark the specified rectangle (or the whole window) as "dirty" so it
794 // will be repainted
795 virtual void Refresh( bool eraseBackground = true,
796 const wxRect *rect = (const wxRect *) NULL ) = 0;
797
798 // a less awkward wrapper for Refresh
799 void RefreshRect(const wxRect& rect, bool eraseBackground = true)
800 {
801 Refresh(eraseBackground, &rect);
802 }
803
804 // repaint all invalid areas of the window immediately
805 virtual void Update() { }
806
807 // clear the window background
808 virtual void ClearBackground();
809
810 // freeze the window: don't redraw it until it is thawed
811 virtual void Freeze() { }
812
813 // thaw the window: redraw it after it had been frozen
814 virtual void Thaw() { }
815
816 // return true if window had been frozen and not unthawed yet
817 virtual bool IsFrozen() const { return false; }
818
819 // adjust DC for drawing on this window
820 virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
821
822 // return true if the window contents is double buffered by the system
823 virtual bool IsDoubleBuffered() const { return false; }
824
825 // the update region of the window contains the areas which must be
826 // repainted by the program
827 const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
828 wxRegion& GetUpdateRegion() { return m_updateRegion; }
829
830 // get the update rectangleregion bounding box in client coords
831 wxRect GetUpdateClientRect() const;
832
833 // these functions verify whether the given point/rectangle belongs to
834 // (or at least intersects with) the update region
835 virtual bool DoIsExposed( int x, int y ) const;
836 virtual bool DoIsExposed( int x, int y, int w, int h ) const;
837
838 bool IsExposed( int x, int y ) const
839 { return DoIsExposed(x, y); }
840 bool IsExposed( int x, int y, int w, int h ) const
841 { return DoIsExposed(x, y, w, h); }
842 bool IsExposed( const wxPoint& pt ) const
843 { return DoIsExposed(pt.x, pt.y); }
844 bool IsExposed( const wxRect& rect ) const
845 { return DoIsExposed(rect.x, rect.y, rect.width, rect.height); }
846
847 // colours, fonts and cursors
848 // --------------------------
849
850 // get the default attributes for the controls of this class: we
851 // provide a virtual function which can be used to query the default
852 // attributes of an existing control and a static function which can
853 // be used even when no existing object of the given class is
854 // available, but which won't return any styles specific to this
855 // particular control, of course (e.g. "Ok" button might have
856 // different -- bold for example -- font)
857 virtual wxVisualAttributes GetDefaultAttributes() const
858 {
859 return GetClassDefaultAttributes(GetWindowVariant());
860 }
861
862 static wxVisualAttributes
863 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
864
865 // set/retrieve the window colours (system defaults are used by
866 // default): SetXXX() functions return true if colour was changed,
867 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
868 // value to prevent it from being inherited by our children
869 virtual bool SetBackgroundColour(const wxColour& colour);
870 void SetOwnBackgroundColour(const wxColour& colour)
871 {
872 if ( SetBackgroundColour(colour) )
873 m_inheritBgCol = false;
874 }
875 wxColour GetBackgroundColour() const;
876 bool InheritsBackgroundColour() const
877 {
878 return m_inheritBgCol;
879 }
880 bool UseBgCol() const
881 {
882 return m_hasBgCol;
883 }
884
885 virtual bool SetForegroundColour(const wxColour& colour);
886 void SetOwnForegroundColour(const wxColour& colour)
887 {
888 if ( SetForegroundColour(colour) )
889 m_inheritFgCol = false;
890 }
891 wxColour GetForegroundColour() const;
892
893 // Set/get the background style.
894 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
895 virtual bool SetBackgroundStyle(wxBackgroundStyle style) { m_backgroundStyle = style; return true; }
896 virtual wxBackgroundStyle GetBackgroundStyle() const { return m_backgroundStyle; }
897
898 // returns true if the control has "transparent" areas such as a
899 // wxStaticText and wxCheckBox and the background should be adapted
900 // from a parent window
901 virtual bool HasTransparentBackground() { return false; }
902
903 // set/retrieve the font for the window (SetFont() returns true if the
904 // font really changed)
905 virtual bool SetFont(const wxFont& font) = 0;
906 void SetOwnFont(const wxFont& font)
907 {
908 if ( SetFont(font) )
909 m_inheritFont = false;
910 }
911 wxFont GetFont() const;
912
913 // set/retrieve the cursor for this window (SetCursor() returns true
914 // if the cursor was really changed)
915 virtual bool SetCursor( const wxCursor &cursor );
916 const wxCursor& GetCursor() const { return m_cursor; }
917
918 #if wxUSE_CARET
919 // associate a caret with the window
920 void SetCaret(wxCaret *caret);
921 // get the current caret (may be NULL)
922 wxCaret *GetCaret() const { return m_caret; }
923 #endif // wxUSE_CARET
924
925 // get the (average) character size for the current font
926 virtual int GetCharHeight() const = 0;
927 virtual int GetCharWidth() const = 0;
928
929 // get the width/height/... of the text using current or specified
930 // font
931 virtual void GetTextExtent(const wxString& string,
932 int *x, int *y,
933 int *descent = (int *) NULL,
934 int *externalLeading = (int *) NULL,
935 const wxFont *theFont = (const wxFont *) NULL)
936 const = 0;
937
938 wxSize GetTextExtent(const wxString& string) const
939 {
940 wxCoord w, h;
941 GetTextExtent(string, &w, &h);
942 return wxSize(w, h);
943 }
944
945 // client <-> screen coords
946 // ------------------------
947
948 // translate to/from screen/client coordinates (pointers may be NULL)
949 void ClientToScreen( int *x, int *y ) const
950 { DoClientToScreen(x, y); }
951 void ScreenToClient( int *x, int *y ) const
952 { DoScreenToClient(x, y); }
953
954 // wxPoint interface to do the same thing
955 wxPoint ClientToScreen(const wxPoint& pt) const
956 {
957 int x = pt.x, y = pt.y;
958 DoClientToScreen(&x, &y);
959
960 return wxPoint(x, y);
961 }
962
963 wxPoint ScreenToClient(const wxPoint& pt) const
964 {
965 int x = pt.x, y = pt.y;
966 DoScreenToClient(&x, &y);
967
968 return wxPoint(x, y);
969 }
970
971 // test where the given (in client coords) point lies
972 wxHitTest HitTest(wxCoord x, wxCoord y) const
973 { return DoHitTest(x, y); }
974
975 wxHitTest HitTest(const wxPoint& pt) const
976 { return DoHitTest(pt.x, pt.y); }
977
978 // misc
979 // ----
980
981 // get the window border style from the given flags: this is different from
982 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
983 // translate wxBORDER_DEFAULT to something reasonable
984 wxBorder GetBorder(long flags) const;
985
986 // get border for the flags of this window
987 wxBorder GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
988
989 // send wxUpdateUIEvents to this window, and children if recurse is true
990 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
991
992 // do the window-specific processing after processing the update event
993 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
994
995 #if wxUSE_MENUS
996 // show popup menu at the given position, generate events for the items
997 // selected in it
998 bool PopupMenu(wxMenu *menu, const wxPoint& pos = wxDefaultPosition)
999 { return DoPopupMenu(menu, pos.x, pos.y); }
1000 bool PopupMenu(wxMenu *menu, int x, int y)
1001 { return DoPopupMenu(menu, x, y); }
1002
1003 // simply return the id of the selected item or wxID_NONE without
1004 // generating any events
1005 int GetPopupMenuSelectionFromUser(wxMenu& menu, const wxPoint& pos)
1006 { return DoGetPopupMenuSelectionFromUser(menu, pos.x, pos.y); }
1007 int GetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
1008 { return DoGetPopupMenuSelectionFromUser(menu, x, y); }
1009 #endif // wxUSE_MENUS
1010
1011 // override this method to return true for controls having multiple pages
1012 virtual bool HasMultiplePages() const { return false; }
1013
1014
1015 // scrollbars
1016 // ----------
1017
1018 // does the window have the scrollbar for this orientation?
1019 bool HasScrollbar(int orient) const
1020 {
1021 return (m_windowStyle &
1022 (orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
1023 }
1024
1025 // configure the window scrollbars
1026 virtual void SetScrollbar( int orient,
1027 int pos,
1028 int thumbvisible,
1029 int range,
1030 bool refresh = true ) = 0;
1031 virtual void SetScrollPos( int orient, int pos, bool refresh = true ) = 0;
1032 virtual int GetScrollPos( int orient ) const = 0;
1033 virtual int GetScrollThumb( int orient ) const = 0;
1034 virtual int GetScrollRange( int orient ) const = 0;
1035
1036 // scroll window to the specified position
1037 virtual void ScrollWindow( int dx, int dy,
1038 const wxRect* rect = (wxRect *) NULL ) = 0;
1039
1040 // scrolls window by line/page: note that not all controls support this
1041 //
1042 // return true if the position changed, false otherwise
1043 virtual bool ScrollLines(int WXUNUSED(lines)) { return false; }
1044 virtual bool ScrollPages(int WXUNUSED(pages)) { return false; }
1045
1046 // convenient wrappers for ScrollLines/Pages
1047 bool LineUp() { return ScrollLines(-1); }
1048 bool LineDown() { return ScrollLines(1); }
1049 bool PageUp() { return ScrollPages(-1); }
1050 bool PageDown() { return ScrollPages(1); }
1051
1052 // call this to always show one or both scrollbars, even if the window
1053 // is big enough to not require them
1054 virtual void AlwaysShowScrollbars(bool WXUNUSED(horz) = true,
1055 bool WXUNUSED(vert) = true)
1056 {
1057 }
1058
1059 // return true if AlwaysShowScrollbars() had been called before for the
1060 // corresponding orientation
1061 virtual bool IsScrollbarAlwaysShown(int WXUNUSED(orient)) const
1062 {
1063 return false;
1064 }
1065
1066 // context-sensitive help
1067 // ----------------------
1068
1069 // these are the convenience functions wrapping wxHelpProvider methods
1070
1071 #if wxUSE_HELP
1072 // associate this help text with this window
1073 void SetHelpText(const wxString& text);
1074 // associate this help text with all windows with the same id as this
1075 // one
1076 void SetHelpTextForId(const wxString& text);
1077 // get the help string associated with the given position in this window
1078 //
1079 // notice that pt may be invalid if event origin is keyboard or unknown
1080 // and this method should return the global window help text then
1081 virtual wxString GetHelpTextAtPoint(const wxPoint& pt,
1082 wxHelpEvent::Origin origin) const;
1083 // returns the position-independent help text
1084 wxString GetHelpText() const
1085 {
1086 return GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Unknown);
1087 }
1088
1089 #else // !wxUSE_HELP
1090 // silently ignore SetHelpText() calls
1091 void SetHelpText(const wxString& WXUNUSED(text)) { }
1092 void SetHelpTextForId(const wxString& WXUNUSED(text)) { }
1093 #endif // wxUSE_HELP
1094
1095 // tooltips
1096 // --------
1097
1098 #if wxUSE_TOOLTIPS
1099 // the easiest way to set a tooltip for a window is to use this method
1100 void SetToolTip( const wxString &tip );
1101 // attach a tooltip to the window
1102 void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
1103 // get the associated tooltip or NULL if none
1104 wxToolTip* GetToolTip() const { return m_tooltip; }
1105 wxString GetToolTipText() const ;
1106 #else
1107 // make it much easier to compile apps in an environment
1108 // that doesn't support tooltips, such as PocketPC
1109 inline void SetToolTip( const wxString & WXUNUSED(tip) ) {}
1110 #endif // wxUSE_TOOLTIPS
1111
1112 // drag and drop
1113 // -------------
1114 #if wxUSE_DRAG_AND_DROP
1115 // set/retrieve the drop target associated with this window (may be
1116 // NULL; it's owned by the window and will be deleted by it)
1117 virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
1118 virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
1119 #endif // wxUSE_DRAG_AND_DROP
1120
1121 // constraints and sizers
1122 // ----------------------
1123 #if wxUSE_CONSTRAINTS
1124 // set the constraints for this window or retrieve them (may be NULL)
1125 void SetConstraints( wxLayoutConstraints *constraints );
1126 wxLayoutConstraints *GetConstraints() const { return m_constraints; }
1127
1128 // implementation only
1129 void UnsetConstraints(wxLayoutConstraints *c);
1130 wxWindowList *GetConstraintsInvolvedIn() const
1131 { return m_constraintsInvolvedIn; }
1132 void AddConstraintReference(wxWindowBase *otherWin);
1133 void RemoveConstraintReference(wxWindowBase *otherWin);
1134 void DeleteRelatedConstraints();
1135 void ResetConstraints();
1136
1137 // these methods may be overridden for special layout algorithms
1138 virtual void SetConstraintSizes(bool recurse = true);
1139 virtual bool LayoutPhase1(int *noChanges);
1140 virtual bool LayoutPhase2(int *noChanges);
1141 virtual bool DoPhase(int phase);
1142
1143 // these methods are virtual but normally won't be overridden
1144 virtual void SetSizeConstraint(int x, int y, int w, int h);
1145 virtual void MoveConstraint(int x, int y);
1146 virtual void GetSizeConstraint(int *w, int *h) const ;
1147 virtual void GetClientSizeConstraint(int *w, int *h) const ;
1148 virtual void GetPositionConstraint(int *x, int *y) const ;
1149
1150 #endif // wxUSE_CONSTRAINTS
1151
1152 // when using constraints or sizers, it makes sense to update
1153 // children positions automatically whenever the window is resized
1154 // - this is done if autoLayout is on
1155 void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
1156 bool GetAutoLayout() const { return m_autoLayout; }
1157
1158 // lay out the window and its children
1159 virtual bool Layout();
1160
1161 // sizers
1162 void SetSizer(wxSizer *sizer, bool deleteOld = true );
1163 void SetSizerAndFit( wxSizer *sizer, bool deleteOld = true );
1164
1165 wxSizer *GetSizer() const { return m_windowSizer; }
1166
1167 // Track if this window is a member of a sizer
1168 void SetContainingSizer(wxSizer* sizer);
1169 wxSizer *GetContainingSizer() const { return m_containingSizer; }
1170
1171 // accessibility
1172 // ----------------------
1173 #if wxUSE_ACCESSIBILITY
1174 // Override to create a specific accessible object.
1175 virtual wxAccessible* CreateAccessible();
1176
1177 // Sets the accessible object.
1178 void SetAccessible(wxAccessible* accessible) ;
1179
1180 // Returns the accessible object.
1181 wxAccessible* GetAccessible() { return m_accessible; }
1182
1183 // Returns the accessible object, creating if necessary.
1184 wxAccessible* GetOrCreateAccessible() ;
1185 #endif
1186
1187
1188 // Set window transparency if the platform supports it
1189 virtual bool SetTransparent(wxByte WXUNUSED(alpha)) { return false; }
1190 virtual bool CanSetTransparent() { return false; }
1191
1192
1193 // implementation
1194 // --------------
1195
1196 // event handlers
1197 void OnSysColourChanged( wxSysColourChangedEvent& event );
1198 void OnInitDialog( wxInitDialogEvent &event );
1199 void OnMiddleClick( wxMouseEvent& event );
1200 #if wxUSE_HELP
1201 void OnHelp(wxHelpEvent& event);
1202 #endif // wxUSE_HELP
1203
1204 // virtual function for implementing internal idle
1205 // behaviour
1206 virtual void OnInternalIdle() {}
1207
1208 // call internal idle recursively
1209 // void ProcessInternalIdle() ;
1210
1211 // get the handle of the window for the underlying window system: this
1212 // is only used for wxWin itself or for user code which wants to call
1213 // platform-specific APIs
1214 virtual WXWidget GetHandle() const = 0;
1215 // associate the window with a new native handle
1216 virtual void AssociateHandle(WXWidget WXUNUSED(handle)) { }
1217 // dissociate the current native handle from the window
1218 virtual void DissociateHandle() { }
1219
1220 #if wxUSE_PALETTE
1221 // Store the palette used by DCs in wxWindow so that the dcs can share
1222 // a palette. And we can respond to palette messages.
1223 wxPalette GetPalette() const { return m_palette; }
1224
1225 // When palette is changed tell the DC to set the system palette to the
1226 // new one.
1227 void SetPalette(const wxPalette& pal);
1228
1229 // return true if we have a specific palette
1230 bool HasCustomPalette() const { return m_hasCustomPalette; }
1231
1232 // return the first parent window with a custom palette or NULL
1233 wxWindow *GetAncestorWithCustomPalette() const;
1234 #endif // wxUSE_PALETTE
1235
1236 // inherit the parents visual attributes if they had been explicitly set
1237 // by the user (i.e. we don't inherit default attributes) and if we don't
1238 // have our own explicitly set
1239 virtual void InheritAttributes();
1240
1241 // returns false from here if this window doesn't want to inherit the
1242 // parents colours even if InheritAttributes() would normally do it
1243 //
1244 // this just provides a simple way to customize InheritAttributes()
1245 // behaviour in the most common case
1246 virtual bool ShouldInheritColours() const { return false; }
1247
1248 // returns true if the window can be positioned outside of parent's client
1249 // area (normal windows can't, but e.g. menubar or statusbar can):
1250 virtual bool CanBeOutsideClientArea() const { return false; }
1251
1252 // returns true if the platform should explicitly apply a theme border. Currently
1253 // used only by Windows
1254 virtual bool CanApplyThemeBorder() const { return true; }
1255
1256 protected:
1257 // event handling specific to wxWindow
1258 virtual bool TryValidator(wxEvent& event);
1259 virtual bool TryParent(wxEvent& event);
1260
1261 enum WindowOrder
1262 {
1263 OrderBefore, // insert before the given window
1264 OrderAfter // insert after the given window
1265 };
1266
1267 // common part of GetPrev/NextSibling()
1268 wxWindow *DoGetSibling(WindowOrder order) const;
1269
1270 // common part of MoveBefore/AfterInTabOrder()
1271 virtual void DoMoveInTabOrder(wxWindow *win, WindowOrder move);
1272
1273 // implementation of Navigate() and NavigateIn()
1274 virtual bool DoNavigateIn(int flags);
1275
1276 #if wxUSE_CONSTRAINTS
1277 // satisfy the constraints for the windows but don't set the window sizes
1278 void SatisfyConstraints();
1279 #endif // wxUSE_CONSTRAINTS
1280
1281 // Send the wxWindowDestroyEvent
1282 void SendDestroyEvent();
1283
1284 // returns the main window of composite control; this is the window
1285 // that FindFocus returns if the focus is in one of composite control's
1286 // windows
1287 virtual wxWindow *GetMainWindowOfCompositeControl()
1288 { return (wxWindow*)this; }
1289
1290 // this method should be implemented to use operating system specific code
1291 // to really enable/disable the widget, it will only be called when we
1292 // really need to enable/disable window and so no additional checks on the
1293 // widgets state are necessary
1294 virtual void DoEnable(bool WXUNUSED(enable)) { }
1295
1296 // called when the on-screen widget state changes and provides an
1297 // an opportunity for the widget to update its visual state (colours,
1298 // fonts, anything else) as necessary
1299 virtual void OnEnabled(bool WXUNUSED(enabled)) { }
1300
1301
1302 // the window id - a number which uniquely identifies a window among
1303 // its siblings unless it is wxID_ANY
1304 wxWindowID m_windowId;
1305
1306 // the parent window of this window (or NULL) and the list of the children
1307 // of this window
1308 wxWindow *m_parent;
1309 wxWindowList m_children;
1310
1311 // the minimal allowed size for the window (no minimal size if variable(s)
1312 // contain(s) wxDefaultCoord)
1313 int m_minWidth,
1314 m_minHeight,
1315 m_maxWidth,
1316 m_maxHeight;
1317
1318 // event handler for this window: usually is just 'this' but may be
1319 // changed with SetEventHandler()
1320 wxEvtHandler *m_eventHandler;
1321
1322 #if wxUSE_VALIDATORS
1323 // associated validator or NULL if none
1324 wxValidator *m_windowValidator;
1325 #endif // wxUSE_VALIDATORS
1326
1327 #if wxUSE_DRAG_AND_DROP
1328 wxDropTarget *m_dropTarget;
1329 #endif // wxUSE_DRAG_AND_DROP
1330
1331 // visual window attributes
1332 wxCursor m_cursor;
1333 wxFont m_font; // see m_hasFont
1334 wxColour m_backgroundColour, // m_hasBgCol
1335 m_foregroundColour; // m_hasFgCol
1336
1337 #if wxUSE_CARET
1338 wxCaret *m_caret;
1339 #endif // wxUSE_CARET
1340
1341 // the region which should be repainted in response to paint event
1342 wxRegion m_updateRegion;
1343
1344 #if wxUSE_ACCEL
1345 // the accelerator table for the window which translates key strokes into
1346 // command events
1347 wxAcceleratorTable m_acceleratorTable;
1348 #endif // wxUSE_ACCEL
1349
1350 // the tooltip for this window (may be NULL)
1351 #if wxUSE_TOOLTIPS
1352 wxToolTip *m_tooltip;
1353 #endif // wxUSE_TOOLTIPS
1354
1355 // constraints and sizers
1356 #if wxUSE_CONSTRAINTS
1357 // the constraints for this window or NULL
1358 wxLayoutConstraints *m_constraints;
1359
1360 // constraints this window is involved in
1361 wxWindowList *m_constraintsInvolvedIn;
1362 #endif // wxUSE_CONSTRAINTS
1363
1364 // this window's sizer
1365 wxSizer *m_windowSizer;
1366
1367 // The sizer this window is a member of, if any
1368 wxSizer *m_containingSizer;
1369
1370 // Layout() window automatically when its size changes?
1371 bool m_autoLayout:1;
1372
1373 // true if we had automatically allocated the id value for this window
1374 // (i.e. wxID_ANY had been passed to the ctor)
1375 bool m_freeId:1;
1376
1377 // window state
1378 bool m_isShown:1;
1379 bool m_isEnabled:1;
1380 bool m_isBeingDeleted:1;
1381
1382 // was the window colours/font explicitly changed by user?
1383 bool m_hasBgCol:1;
1384 bool m_hasFgCol:1;
1385 bool m_hasFont:1;
1386
1387 // and should it be inherited by children?
1388 bool m_inheritBgCol:1;
1389 bool m_inheritFgCol:1;
1390 bool m_inheritFont:1;
1391
1392 // window attributes
1393 long m_windowStyle,
1394 m_exStyle;
1395 wxString m_windowName;
1396 bool m_themeEnabled;
1397 wxBackgroundStyle m_backgroundStyle;
1398 #if wxUSE_PALETTE
1399 wxPalette m_palette;
1400 bool m_hasCustomPalette;
1401 #endif // wxUSE_PALETTE
1402
1403 #if wxUSE_ACCESSIBILITY
1404 wxAccessible* m_accessible;
1405 #endif
1406
1407 // Virtual size (scrolling)
1408 wxSize m_virtualSize;
1409
1410 wxScrollHelper *m_scrollHelper;
1411
1412 int m_minVirtualWidth; // VirtualSizeHints
1413 int m_minVirtualHeight;
1414 int m_maxVirtualWidth;
1415 int m_maxVirtualHeight;
1416
1417 wxWindowVariant m_windowVariant ;
1418
1419 // override this to change the default (i.e. used when no style is
1420 // specified) border for the window class
1421 virtual wxBorder GetDefaultBorder() const;
1422
1423 // this allows you to implement standard control borders without
1424 // repeating the code in different classes that are not derived from
1425 // wxControl
1426 virtual wxBorder GetDefaultBorderForControl() const { return wxBORDER_THEME; }
1427
1428 // Get the default size for the new window if no explicit size given. TLWs
1429 // have their own default size so this is just for non top-level windows.
1430 static int WidthDefault(int w) { return w == wxDefaultCoord ? 20 : w; }
1431 static int HeightDefault(int h) { return h == wxDefaultCoord ? 20 : h; }
1432
1433
1434 // Used to save the results of DoGetBestSize so it doesn't need to be
1435 // recalculated each time the value is needed.
1436 wxSize m_bestSizeCache;
1437
1438 wxDEPRECATED( void SetBestSize(const wxSize& size) ); // use SetInitialSize
1439 wxDEPRECATED( virtual void SetInitialBestSize(const wxSize& size) ); // use SetInitialSize
1440
1441
1442
1443 // more pure virtual functions
1444 // ---------------------------
1445
1446 // NB: we must have DoSomething() function when Something() is an overloaded
1447 // method: indeed, we can't just have "virtual Something()" in case when
1448 // the function is overloaded because then we'd have to make virtual all
1449 // the variants (otherwise only the virtual function may be called on a
1450 // pointer to derived class according to C++ rules) which is, in
1451 // general, absolutely not needed. So instead we implement all
1452 // overloaded Something()s in terms of DoSomething() which will be the
1453 // only one to be virtual.
1454
1455 // coordinates translation
1456 virtual void DoClientToScreen( int *x, int *y ) const = 0;
1457 virtual void DoScreenToClient( int *x, int *y ) const = 0;
1458
1459 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
1460
1461 // capture/release the mouse, used by Capture/ReleaseMouse()
1462 virtual void DoCaptureMouse() = 0;
1463 virtual void DoReleaseMouse() = 0;
1464
1465 // retrieve the position/size of the window
1466 virtual void DoGetPosition(int *x, int *y) const = 0;
1467 virtual void DoGetScreenPosition(int *x, int *y) const;
1468 virtual void DoGetSize(int *width, int *height) const = 0;
1469 virtual void DoGetClientSize(int *width, int *height) const = 0;
1470
1471 // get the size which best suits the window: for a control, it would be
1472 // the minimal size which doesn't truncate the control, for a panel - the
1473 // same size as it would have after a call to Fit()
1474 virtual wxSize DoGetBestSize() const;
1475
1476 // called from DoGetBestSize() to convert best virtual size (returned by
1477 // the window sizer) to the best size for the window itself; this is
1478 // overridden at wxScrolledWindow level to clump down virtual size to real
1479 virtual wxSize GetWindowSizeForVirtualSize(const wxSize& size) const
1480 {
1481 return size;
1482 }
1483
1484 // this is the virtual function to be overriden in any derived class which
1485 // wants to change how SetSize() or Move() works - it is called by all
1486 // versions of these functions in the base class
1487 virtual void DoSetSize(int x, int y,
1488 int width, int height,
1489 int sizeFlags = wxSIZE_AUTO) = 0;
1490
1491 // same as DoSetSize() for the client size
1492 virtual void DoSetClientSize(int width, int height) = 0;
1493
1494 virtual void DoSetSizeHints( int minW, int minH,
1495 int maxW, int maxH,
1496 int incW, int incH );
1497
1498 // move the window to the specified location and resize it: this is called
1499 // from both DoSetSize() and DoSetClientSize() and would usually just
1500 // reposition this window except for composite controls which will want to
1501 // arrange themselves inside the given rectangle
1502 //
1503 // Important note: the coordinates passed to this method are in parent's
1504 // *window* coordinates and not parent's client coordinates (as the values
1505 // passed to DoSetSize and returned by DoGetPosition are)!
1506 virtual void DoMoveWindow(int x, int y, int width, int height) = 0;
1507
1508 // centre the window in the specified direction on parent, note that
1509 // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1510 // TLWs
1511 virtual void DoCentre(int dir);
1512
1513 #if wxUSE_TOOLTIPS
1514 virtual void DoSetToolTip( wxToolTip *tip );
1515 #endif // wxUSE_TOOLTIPS
1516
1517 #if wxUSE_MENUS
1518 virtual bool DoPopupMenu(wxMenu *menu, int x, int y) = 0;
1519 #endif // wxUSE_MENUS
1520
1521 // Makes an adjustment to the window position to make it relative to the
1522 // parents client area, e.g. if the parent is a frame with a toolbar, its
1523 // (0, 0) is just below the toolbar
1524 virtual void AdjustForParentClientOrigin(int& x, int& y,
1525 int sizeFlags = 0) const;
1526
1527 // implements the window variants
1528 virtual void DoSetWindowVariant( wxWindowVariant variant ) ;
1529
1530 // Must be called when mouse capture is lost to send
1531 // wxMouseCaptureLostEvent to windows on capture stack.
1532 static void NotifyCaptureLost();
1533
1534 private:
1535 // recursively call our own and our children OnEnabled() when the
1536 // enabled/disabled status changed because a parent window had been
1537 // enabled/disabled
1538 void NotifyWindowOnEnableChange(bool enabled);
1539
1540 #if wxUSE_MENUS
1541 // temporary event handler used by GetPopupMenuSelectionFromUser()
1542 void InternalOnPopupMenu(wxCommandEvent& event);
1543
1544 // implementation of the public GetPopupMenuSelectionFromUser() method
1545 int DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y);
1546 #endif // wxUSE_MENUS
1547
1548 // the stack of windows which have captured the mouse
1549 static struct WXDLLIMPEXP_FWD_CORE wxWindowNext *ms_winCaptureNext;
1550 // the window that currently has mouse capture
1551 static wxWindow *ms_winCaptureCurrent;
1552 // indicates if execution is inside CaptureMouse/ReleaseMouse
1553 static bool ms_winCaptureChanging;
1554
1555 DECLARE_ABSTRACT_CLASS(wxWindowBase)
1556 DECLARE_NO_COPY_CLASS(wxWindowBase)
1557 DECLARE_EVENT_TABLE()
1558 };
1559
1560
1561
1562 // Inlines for some deprecated methods
1563 inline wxSize wxWindowBase::GetBestFittingSize() const
1564 {
1565 return GetEffectiveMinSize();
1566 }
1567
1568 inline void wxWindowBase::SetBestFittingSize(const wxSize& size)
1569 {
1570 SetInitialSize(size);
1571 }
1572
1573 inline void wxWindowBase::SetBestSize(const wxSize& size)
1574 {
1575 SetInitialSize(size);
1576 }
1577
1578 inline void wxWindowBase::SetInitialBestSize(const wxSize& size)
1579 {
1580 SetInitialSize(size);
1581 }
1582
1583
1584 // ----------------------------------------------------------------------------
1585 // now include the declaration of wxWindow class
1586 // ----------------------------------------------------------------------------
1587
1588 // include the declaration of the platform-specific class
1589 #if defined(__WXPALMOS__)
1590 #ifdef __WXUNIVERSAL__
1591 #define wxWindowNative wxWindowPalm
1592 #else // !wxUniv
1593 #define wxWindowPalm wxWindow
1594 #endif // wxUniv/!wxUniv
1595 #include "wx/palmos/window.h"
1596 #elif defined(__WXMSW__)
1597 #ifdef __WXUNIVERSAL__
1598 #define wxWindowNative wxWindowMSW
1599 #else // !wxUniv
1600 #define wxWindowMSW wxWindow
1601 #endif // wxUniv/!wxUniv
1602 #include "wx/msw/window.h"
1603 #elif defined(__WXMOTIF__)
1604 #include "wx/motif/window.h"
1605 #elif defined(__WXGTK20__)
1606 #ifdef __WXUNIVERSAL__
1607 #define wxWindowNative wxWindowGTK
1608 #else // !wxUniv
1609 #define wxWindowGTK wxWindow
1610 #endif // wxUniv
1611 #include "wx/gtk/window.h"
1612 #elif defined(__WXGTK__)
1613 #ifdef __WXUNIVERSAL__
1614 #define wxWindowNative wxWindowGTK
1615 #else // !wxUniv
1616 #define wxWindowGTK wxWindow
1617 #endif // wxUniv
1618 #include "wx/gtk1/window.h"
1619 #elif defined(__WXX11__)
1620 #ifdef __WXUNIVERSAL__
1621 #define wxWindowNative wxWindowX11
1622 #else // !wxUniv
1623 #define wxWindowX11 wxWindow
1624 #endif // wxUniv
1625 #include "wx/x11/window.h"
1626 #elif defined(__WXMGL__)
1627 #define wxWindowNative wxWindowMGL
1628 #include "wx/mgl/window.h"
1629 #elif defined(__WXDFB__)
1630 #define wxWindowNative wxWindowDFB
1631 #include "wx/dfb/window.h"
1632 #elif defined(__WXMAC__)
1633 #ifdef __WXUNIVERSAL__
1634 #define wxWindowNative wxWindowMac
1635 #else // !wxUniv
1636 #define wxWindowMac wxWindow
1637 #endif // wxUniv
1638 #include "wx/mac/window.h"
1639 #elif defined(__WXCOCOA__)
1640 #ifdef __WXUNIVERSAL__
1641 #define wxWindowNative wxWindowCocoa
1642 #else // !wxUniv
1643 #define wxWindowCocoa wxWindow
1644 #endif // wxUniv
1645 #include "wx/cocoa/window.h"
1646 #elif defined(__WXPM__)
1647 #ifdef __WXUNIVERSAL__
1648 #define wxWindowNative wxWindowOS2
1649 #else // !wxUniv
1650 #define wxWindowOS2 wxWindow
1651 #endif // wxUniv/!wxUniv
1652 #include "wx/os2/window.h"
1653 #endif
1654
1655 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1656 // for the native ports we already have defined it above
1657 #if defined(__WXUNIVERSAL__)
1658 #ifndef wxWindowNative
1659 #error "wxWindowNative must be defined above!"
1660 #endif
1661
1662 #include "wx/univ/window.h"
1663 #endif // wxUniv
1664
1665 // ----------------------------------------------------------------------------
1666 // inline functions which couldn't be declared in the class body because of
1667 // forward dependencies
1668 // ----------------------------------------------------------------------------
1669
1670 inline wxWindow *wxWindowBase::GetGrandParent() const
1671 {
1672 return m_parent ? m_parent->GetParent() : (wxWindow *)NULL;
1673 }
1674
1675 // ----------------------------------------------------------------------------
1676 // global functions
1677 // ----------------------------------------------------------------------------
1678
1679 // Find the wxWindow at the current mouse position, also returning the mouse
1680 // position.
1681 extern WXDLLEXPORT wxWindow* wxFindWindowAtPointer(wxPoint& pt);
1682
1683 // Get the current mouse position.
1684 extern WXDLLEXPORT wxPoint wxGetMousePosition();
1685
1686 // get the currently active window of this application or NULL
1687 extern WXDLLEXPORT wxWindow *wxGetActiveWindow();
1688
1689 // get the (first) top level parent window
1690 WXDLLEXPORT wxWindow* wxGetTopLevelParent(wxWindow *win);
1691
1692 #if WXWIN_COMPATIBILITY_2_6
1693 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1694 wxDEPRECATED( int NewControlId() );
1695 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1696 #endif // WXWIN_COMPATIBILITY_2_6
1697
1698 #if wxUSE_ACCESSIBILITY
1699 // ----------------------------------------------------------------------------
1700 // accessible object for windows
1701 // ----------------------------------------------------------------------------
1702
1703 class WXDLLEXPORT wxWindowAccessible: public wxAccessible
1704 {
1705 public:
1706 wxWindowAccessible(wxWindow* win): wxAccessible(win) { if (win) win->SetAccessible(this); }
1707 virtual ~wxWindowAccessible() {}
1708
1709 // Overridables
1710
1711 // Can return either a child object, or an integer
1712 // representing the child element, starting from 1.
1713 virtual wxAccStatus HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject);
1714
1715 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1716 virtual wxAccStatus GetLocation(wxRect& rect, int elementId);
1717
1718 // Navigates from fromId to toId/toObject.
1719 virtual wxAccStatus Navigate(wxNavDir navDir, int fromId,
1720 int* toId, wxAccessible** toObject);
1721
1722 // Gets the name of the specified object.
1723 virtual wxAccStatus GetName(int childId, wxString* name);
1724
1725 // Gets the number of children.
1726 virtual wxAccStatus GetChildCount(int* childCount);
1727
1728 // Gets the specified child (starting from 1).
1729 // If *child is NULL and return value is wxACC_OK,
1730 // this means that the child is a simple element and
1731 // not an accessible object.
1732 virtual wxAccStatus GetChild(int childId, wxAccessible** child);
1733
1734 // Gets the parent, or NULL.
1735 virtual wxAccStatus GetParent(wxAccessible** parent);
1736
1737 // Performs the default action. childId is 0 (the action for this object)
1738 // or > 0 (the action for a child).
1739 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1740 // window (e.g. an edit control).
1741 virtual wxAccStatus DoDefaultAction(int childId);
1742
1743 // Gets the default action for this object (0) or > 0 (the action for a child).
1744 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1745 // string if there is no action.
1746 // The retrieved string describes the action that is performed on an object,
1747 // not what the object does as a result. For example, a toolbar button that prints
1748 // a document has a default action of "Press" rather than "Prints the current document."
1749 virtual wxAccStatus GetDefaultAction(int childId, wxString* actionName);
1750
1751 // Returns the description for this object or a child.
1752 virtual wxAccStatus GetDescription(int childId, wxString* description);
1753
1754 // Returns help text for this object or a child, similar to tooltip text.
1755 virtual wxAccStatus GetHelpText(int childId, wxString* helpText);
1756
1757 // Returns the keyboard shortcut for this object or child.
1758 // Return e.g. ALT+K
1759 virtual wxAccStatus GetKeyboardShortcut(int childId, wxString* shortcut);
1760
1761 // Returns a role constant.
1762 virtual wxAccStatus GetRole(int childId, wxAccRole* role);
1763
1764 // Returns a state constant.
1765 virtual wxAccStatus GetState(int childId, long* state);
1766
1767 // Returns a localized string representing the value for the object
1768 // or child.
1769 virtual wxAccStatus GetValue(int childId, wxString* strValue);
1770
1771 // Selects the object or child.
1772 virtual wxAccStatus Select(int childId, wxAccSelectionFlags selectFlags);
1773
1774 // Gets the window with the keyboard focus.
1775 // If childId is 0 and child is NULL, no object in
1776 // this subhierarchy has the focus.
1777 // If this object has the focus, child should be 'this'.
1778 virtual wxAccStatus GetFocus(int* childId, wxAccessible** child);
1779
1780 #if wxUSE_VARIANT
1781 // Gets a variant representing the selected children
1782 // of this object.
1783 // Acceptable values:
1784 // - a null variant (IsNull() returns true)
1785 // - a list variant (GetType() == wxT("list")
1786 // - an integer representing the selected child element,
1787 // or 0 if this object is selected (GetType() == wxT("long")
1788 // - a "void*" pointer to a wxAccessible child object
1789 virtual wxAccStatus GetSelections(wxVariant* selections);
1790 #endif // wxUSE_VARIANT
1791 };
1792
1793 #endif // wxUSE_ACCESSIBILITY
1794
1795
1796 #endif // _WX_WINDOW_H_BASE_