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added wxConvUI which determines the conversion used for the UI elements and can be...
[wxWidgets.git] / contrib / include / wx / deprecated / treelay.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: treelay.h
3 // Purpose: wxTreeLayout class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 7/4/98
7 // RCS-ID: $Id$
8 // Copyright: (c) 1998 Julian Smart
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_TREELAY_H_
13 #define _WX_TREELAY_H_
14
15 #ifndef WX_PRECOMP
16 #include "wx/object.h"
17 class wxList;
18 class wxDC;
19 class wxMouseEvent;
20 #endif
21
22 #include "wx/deprecated/setup.h"
23 #include "wx/string.h"
24
25 #if wxUSE_TREELAYOUT
26
27 class WXDLLIMPEXP_DEPRECATED wxTreeLayout: public wxObject
28 {
29 public:
30 wxTreeLayout();
31 virtual ~wxTreeLayout() { }
32
33 // Redefine these
34 virtual void GetChildren(long id, wxList& list) = 0;
35 virtual long GetNextNode(long id) = 0;
36 virtual long GetNodeParent(long id) = 0;
37 virtual long GetNodeX(long id) = 0;
38 virtual long GetNodeY(long id) = 0;
39 virtual void SetNodeX(long id, long x) = 0;
40 virtual void SetNodeY(long id, long y) = 0;
41 virtual void ActivateNode(long id, bool active) = 0;
42 virtual bool NodeActive(long id) = 0;
43
44 // Optional redefinition
45 void Initialize(void);
46 inline virtual void SetNodeName(long WXUNUSED(id), const wxString& WXUNUSED(name)) {}
47 inline virtual wxString GetNodeName(long WXUNUSED(id)) { return wxString(wxT("")); }
48 virtual void GetNodeSize(long id, long *x, long *y, wxDC& dc);
49 virtual void Draw(wxDC& dc);
50 virtual void DrawNodes(wxDC& dc);
51 virtual void DrawBranches(wxDC& dc);
52 virtual void DrawNode(long id, wxDC& dc);
53 virtual void DrawBranch(long from, long to, wxDC& dc);
54
55 // Don't redefine
56 virtual void DoLayout(wxDC& dc, long topNode = -1);
57
58 // Accessors -- don't redefine
59 inline void SetTopNode(long id) { m_parentNode = id; }
60 inline long GetTopNode(void) const { return m_parentNode; }
61 inline void SetSpacing(long x, long y) { m_xSpacing = x; m_ySpacing = y; }
62 inline long GetXSpacing(void) const { return m_xSpacing; }
63 inline long GetYSpacing(void) const { return m_ySpacing; }
64 inline void SetMargins(long x, long y) { m_leftMargin = x; m_topMargin = y; }
65 inline long GetTopMargin(void) const { return m_topMargin; }
66 inline long GetLeftMargin(void) const { return m_leftMargin; }
67
68 inline bool GetOrientation(void) const { return m_orientation; }
69 inline void SetOrientation(bool orient) { m_orientation = orient; }
70
71 private:
72 void CalcLayout(long node_id, int level, wxDC& dc);
73
74 protected:
75 long m_parentNode;
76 long m_lastY;
77 long m_lastX;
78 long m_xSpacing;
79 long m_ySpacing;
80 long m_topMargin;
81 long m_leftMargin;
82 bool m_orientation; // true for top-to-bottom, false for left-to-right
83
84 private:
85 DECLARE_ABSTRACT_CLASS(wxTreeLayout)
86 };
87
88 class WXDLLIMPEXP_DEPRECATED wxStoredNode
89 {
90 public:
91 wxString m_name;
92 long m_x, m_y;
93 long m_parentId;
94 bool m_active;
95 long m_clientData;
96 };
97
98 /*
99 * A version of wxTreeLayout with storage for nodes
100 */
101
102 class WXDLLIMPEXP_DEPRECATED wxTreeLayoutStored: public wxTreeLayout
103 {
104 public:
105 wxTreeLayoutStored(int noNodes = 200);
106 virtual ~wxTreeLayoutStored(void);
107 void Initialize(int n);
108
109 wxString HitTest(wxMouseEvent& event, wxDC& dc);
110 wxStoredNode* GetNode(long id) const;
111 inline int GetNumNodes() const { return m_maxNodes; };
112 inline int GetNodeCount() const { return m_num; };
113
114 virtual void GetChildren(long id, wxList& list);
115 virtual long GetNextNode(long id);
116 virtual long GetNodeParent(long id);
117 virtual long GetNodeX(long id);
118 virtual long GetNodeY(long id);
119 virtual void SetNodeX(long id, long x);
120 virtual void SetNodeY(long id, long y);
121 virtual void SetNodeName(long id, const wxString& name);
122 virtual wxString GetNodeName(long id);
123 virtual void ActivateNode(long id, bool active);
124 virtual bool NodeActive(long id);
125 virtual void SetClientData(long id, long clientData);
126 virtual long GetClientData(long id) const;
127
128 virtual long AddChild(const wxString& name, const wxString& parent = wxT(""));
129 virtual long AddChild(const wxString& name, long parent);
130 virtual long NameToId(const wxString& name);
131
132 // Data members
133 private:
134 wxStoredNode* m_nodes;
135 int m_num;
136 int m_maxNodes;
137
138 private:
139 DECLARE_DYNAMIC_CLASS(wxTreeLayoutStored)
140 DECLARE_NO_COPY_CLASS(wxTreeLayoutStored)
141 };
142
143 // For backward compatibility
144 #define wxStoredTree wxTreeLayoutStored
145
146 #endif
147 // wxUSE_TREELAYOUT
148
149 #endif
150 // _WX_TREELAY_H_
151