2 #----------------------------------------------------------------------
4 class PyOnDemandOutputWindow
:
6 A class that can be used for redirecting Python's stdout and
7 stderr streams. It will do nothing until something is wrriten to
8 the stream at which point it will create a Frame with a text area
9 and write the text there.
11 def __init__(self
, title
= "wxPython: stdout/stderr"):
16 def SetParent(self
, parent
):
17 """Set the window to be used as the popup Frame's parent."""
21 def CreateOutputWindow(self
, st
):
22 self
.frame
= wx
.Frame(self
.parent
, -1, self
.title
,
23 style
=wx
.DEFAULT_FRAME_STYLE | wx
.NO_FULL_REPAINT_ON_RESIZE
)
24 self
.text
= wx
.TextCtrl(self
.frame
, -1, "",
25 style
= wx
.TE_MULTILINE | wx
.TE_READONLY
)
26 self
.text
.AppendText(st
)
27 self
.frame
.SetSize((450, 300))
29 EVT_CLOSE(self
.frame
, self
.OnCloseWindow
)
32 def OnCloseWindow(self
, event
):
33 if self
.frame
is not None:
39 # These methods provide the file-like output behaviour.
40 def write(self
, text
):
42 Create the output window if needed and write the string to it.
43 If not called in the context of the gui thread then uses
44 CallAfter to do the work there.
46 if self
.frame
is None:
47 if not wx
.Thread_IsMain():
48 wx
.CallAfter(self
.CreateOutputWindow
, text
)
50 self
.CreateOutputWindow(text
)
52 if not wx
.Thread_IsMain():
53 wx
.CallAfter(self
.text
.AppendText
, text
)
55 self
.text
.AppendText(text
)
59 if self
.frame
is not None:
60 wx
.CallAfter(self
.frame
.Close
)
64 #----------------------------------------------------------------------
66 _defRedirect
= (wx
.Platform
== '__WXMSW__' or wx
.Platform
== '__WXMAC__')
70 The ``wx.App`` class represents the application and is used to:
72 * bootstrap the wxPython system and initialize the underlying
74 * set and get application-wide properties
75 * implement the windowing system main message or event loop,
76 and to dispatch events to window instances
79 Every application must have a ``wx.App`` instance, and all
80 creation of UI objects should be delayed until after the
81 ``wx.App`` object has been created in order to ensure that the gui
82 platform and wxWidgets have been fully initialized.
84 Normally you would derive from this class and implement an
85 ``OnInit`` method that creates a frame and then calls
86 ``self.SetTopWindow(frame)``.
88 :see: `wx.PySimpleApp` for a simpler app class that can be used
92 outputWindowClass
= PyOnDemandOutputWindow
94 def __init__(self
, redirect
=_defRedirect
, filename
=None,
95 useBestVisual
=False, clearSigInt
=True):
97 Construct a ``wx.App`` object.
99 :param redirect: Should ``sys.stdout`` and ``sys.stderr`` be
100 redirected? Defaults to True on Windows and Mac, False
101 otherwise. If `filename` is None then output will be
102 redirected to a window that pops up as needed. (You can
103 control what kind of window is created for the output by
104 resetting the class variable ``outputWindowClass`` to a
105 class of your choosing.)
107 :param filename: The name of a file to redirect output to, if
110 :param useBestVisual: Should the app try to use the best
111 available visual provided by the system (only relevant on
112 systems that have more than one visual.) This parameter
113 must be used instead of calling `SetUseBestVisual` later
114 on because it must be set before the underlying GUI
115 toolkit is initialized.
117 :param clearSigInt: Should SIGINT be cleared? This allows the
118 app to terminate upon a Ctrl-C in the console like other
121 :note: You should override OnInit to do applicaition
122 initialization to ensure that the system, toolkit and
123 wxWidgets are fully initialized.
125 wx
.PyApp
.__init
__(self
)
127 if wx
.Platform
== "__WXMAC__":
130 if not MacOS
.WMAvailable():
132 This program needs access to the screen. Please run with 'pythonw',
133 not 'python', and only when you are logged in on the main display of
139 # This has to be done before OnInit
140 self
.SetUseBestVisual(useBestVisual
)
142 # Set the default handler for SIGINT. This fixes a problem
143 # where if Ctrl-C is pressed in the console that started this
144 # app then it will not appear to do anything, (not even send
145 # KeyboardInterrupt???) but will later segfault on exit. By
146 # setting the default handler then the app will exit, as
147 # expected (depending on platform.)
151 signal
.signal(signal
.SIGINT
, signal
.SIG_DFL
)
155 # Save and redirect the stdio to a window?
157 self
.saveStdio
= (_sys
.stdout
, _sys
.stderr
)
159 self
.RedirectStdio(filename
)
161 # This finishes the initialization of wxWindows and then calls
162 # the OnInit that should be present in the derived class
168 self
.RestoreStdio() # Just in case the MainLoop was overridden
173 def SetTopWindow(self
, frame
):
174 """Set the \"main\" top level window"""
176 self
.stdioWin
.SetParent(frame
)
177 wx
.PyApp
.SetTopWindow(self
, frame
)
181 """Execute the main GUI event loop"""
182 wx
.PyApp
.MainLoop(self
)
186 def RedirectStdio(self
, filename
=None):
187 """Redirect sys.stdout and sys.stderr to a file or a popup window."""
189 _sys
.stdout
= _sys
.stderr
= open(filename
, 'a')
191 self
.stdioWin
= self
.outputWindowClass()
192 _sys
.stdout
= _sys
.stderr
= self
.stdioWin
195 def RestoreStdio(self
):
196 _sys
.stdout
, _sys
.stderr
= self
.saveStdio
200 # change from wx.PyApp_XX to wx.App_XX
201 App_GetMacSupportPCMenuShortcuts
= _core_
.PyApp_GetMacSupportPCMenuShortcuts
202 App_GetMacAboutMenuItemId
= _core_
.PyApp_GetMacAboutMenuItemId
203 App_GetMacPreferencesMenuItemId
= _core_
.PyApp_GetMacPreferencesMenuItemId
204 App_GetMacExitMenuItemId
= _core_
.PyApp_GetMacExitMenuItemId
205 App_GetMacHelpMenuTitleName
= _core_
.PyApp_GetMacHelpMenuTitleName
206 App_SetMacSupportPCMenuShortcuts
= _core_
.PyApp_SetMacSupportPCMenuShortcuts
207 App_SetMacAboutMenuItemId
= _core_
.PyApp_SetMacAboutMenuItemId
208 App_SetMacPreferencesMenuItemId
= _core_
.PyApp_SetMacPreferencesMenuItemId
209 App_SetMacExitMenuItemId
= _core_
.PyApp_SetMacExitMenuItemId
210 App_SetMacHelpMenuTitleName
= _core_
.PyApp_SetMacHelpMenuTitleName
211 App_GetComCtl32Version
= _core_
.PyApp_GetComCtl32Version
213 #----------------------------------------------------------------------------
215 class PySimpleApp(wx
.App
):
217 A simple application class. You can just create one of these and
218 then then make your top level windows later, and not have to worry
219 about OnInit. For example::
221 app = wx.PySimpleApp()
222 frame = wx.Frame(None, title='Hello World')
229 def __init__(self
, redirect
=False, filename
=None,
230 useBestVisual
=False, clearSigInt
=True):
232 :see: `wx.App.__init__`
234 wx
.App
.__init
__(self
, redirect
, filename
, useBestVisual
, clearSigInt
)
237 wx
.InitAllImageHandlers()
242 # Is anybody using this one?
243 class PyWidgetTester(wx
.App
):
244 def __init__(self
, size
= (250, 100)):
246 wx
.App
.__init
__(self
, 0)
249 self
.frame
= wx
.Frame(None, -1, "Widget Tester", pos
=(0,0), size
=self
.size
)
250 self
.SetTopWindow(self
.frame
)
253 def SetWidget(self
, widgetClass
, *args
, **kwargs
):
254 w
= widgetClass(self
.frame
, *args
, **kwargs
)
255 self
.frame
.Show(True)
257 #----------------------------------------------------------------------------
258 # DO NOT hold any other references to this object. This is how we
259 # know when to cleanup system resources that wxWidgets is holding. When
260 # the sys module is unloaded, the refcount on sys.__wxPythonCleanup
261 # goes to zero and it calls the wx.App_CleanUp function.
265 self
.cleanup
= _core_
.App_CleanUp
269 _sys
.__wxPythonCleanup
= __wxPyCleanup()
271 ## # another possible solution, but it gets called too early...
273 ## atexit.register(_core_.wxApp_CleanUp)
276 #----------------------------------------------------------------------------