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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/toplevel.cpp
3 // Purpose: implements wxTopLevelWindow for MSW
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 24.09.01
7 // RCS-ID: $Id$
8 // Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
9 // License: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #ifndef WX_PRECOMP
28 #include "wx/app.h"
29 #include "wx/toplevel.h"
30 #include "wx/dialog.h"
31 #include "wx/string.h"
32 #include "wx/log.h"
33 #include "wx/intl.h"
34 #include "wx/frame.h"
35 #include "wx/containr.h" // wxSetFocusToChild()
36 #endif //WX_PRECOMP
37
38 #include "wx/module.h"
39 #include "wx/dynlib.h"
40
41 #include "wx/msw/private.h"
42 #if defined(__WXWINCE__) && !defined(__HANDHELDPC__)
43 #include <ole2.h>
44 #include <shellapi.h>
45 // Standard SDK doesn't have aygshell.dll: see include/wx/msw/wince/libraries.h
46 #if _WIN32_WCE < 400 || !defined(__WINCE_STANDARDSDK__)
47 #include <aygshell.h>
48 #endif
49 #include "wx/msw/wince/missing.h"
50 #endif
51
52 #include "wx/msw/missing.h"
53 #include "wx/msw/winundef.h"
54
55 #include "wx/display.h"
56
57 #ifndef ICON_BIG
58 #define ICON_BIG 1
59 #endif
60
61 #ifndef ICON_SMALL
62 #define ICON_SMALL 0
63 #endif
64
65 // ----------------------------------------------------------------------------
66 // stubs for missing functions under MicroWindows
67 // ----------------------------------------------------------------------------
68
69 #ifdef __WXMICROWIN__
70
71 // static inline bool IsIconic(HWND WXUNUSED(hwnd)) { return false; }
72 static inline bool IsZoomed(HWND WXUNUSED(hwnd)) { return false; }
73
74 #endif // __WXMICROWIN__
75
76 // NB: wxDlgProc must be defined here and not in dialog.cpp because the latter
77 // is not included by wxUniv build which does need wxDlgProc
78 LONG APIENTRY _EXPORT
79 wxDlgProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam);
80
81 // ----------------------------------------------------------------------------
82 // globals
83 // ----------------------------------------------------------------------------
84
85 // the name of the default wxWidgets class
86 #ifdef __WXWINCE__
87 extern wxChar *wxCanvasClassName;
88 #else
89 extern const wxChar *wxCanvasClassName;
90 #endif
91
92 // ----------------------------------------------------------------------------
93 // wxTLWHiddenParentModule: used to manage the hidden parent window (we need a
94 // module to ensure that the window is always deleted)
95 // ----------------------------------------------------------------------------
96
97 class wxTLWHiddenParentModule : public wxModule
98 {
99 public:
100 // module init/finalize
101 virtual bool OnInit();
102 virtual void OnExit();
103
104 // get the hidden window (creates on demand)
105 static HWND GetHWND();
106
107 private:
108 // the HWND of the hidden parent
109 static HWND ms_hwnd;
110
111 // the class used to create it
112 static const wxChar *ms_className;
113
114 DECLARE_DYNAMIC_CLASS(wxTLWHiddenParentModule)
115 };
116
117 IMPLEMENT_DYNAMIC_CLASS(wxTLWHiddenParentModule, wxModule)
118
119 // ============================================================================
120 // wxTopLevelWindowMSW implementation
121 // ============================================================================
122
123 BEGIN_EVENT_TABLE(wxTopLevelWindowMSW, wxTopLevelWindowBase)
124 EVT_ACTIVATE(wxTopLevelWindowMSW::OnActivate)
125 END_EVENT_TABLE()
126
127 // ----------------------------------------------------------------------------
128 // wxTopLevelWindowMSW creation
129 // ----------------------------------------------------------------------------
130
131 void wxTopLevelWindowMSW::Init()
132 {
133 m_iconized =
134 m_maximizeOnShow = false;
135
136 // Data to save/restore when calling ShowFullScreen
137 m_fsStyle = 0;
138 m_fsOldWindowStyle = 0;
139 m_fsIsMaximized = false;
140 m_fsIsShowing = false;
141
142 m_winLastFocused = (wxWindow *)NULL;
143
144 #if defined(__SMARTPHONE__) && defined(__WXWINCE__)
145 m_MenuBarHWND = 0;
146 #endif
147 }
148
149 WXDWORD wxTopLevelWindowMSW::MSWGetStyle(long style, WXDWORD *exflags) const
150 {
151 // let the base class deal with the common styles but fix the ones which
152 // don't make sense for us (we also deal with the borders ourselves)
153 WXDWORD msflags = wxWindow::MSWGetStyle
154 (
155 (style & ~wxBORDER_MASK) | wxBORDER_NONE, exflags
156 ) & ~WS_CHILD & ~WS_VISIBLE;
157
158 // For some reason, WS_VISIBLE needs to be defined on creation for
159 // SmartPhone 2003. The title can fail to be displayed otherwise.
160 #if defined(__SMARTPHONE__) || (defined(__WXWINCE__) && _WIN32_WCE < 400)
161 msflags |= WS_VISIBLE;
162 ((wxTopLevelWindowMSW*)this)->wxWindowBase::Show(true);
163 #endif
164
165 // first select the kind of window being created
166 //
167 // note that if we don't set WS_POPUP, Windows assumes WS_OVERLAPPED and
168 // creates a window with both caption and border, hence we need to use
169 // WS_POPUP in a few cases just to avoid having caption/border which we
170 // don't want
171
172 #if !(defined(__SMARTPHONE__) && defined(__WXWINCE__))
173 // border and caption styles
174 if ( style & wxRESIZE_BORDER )
175 msflags |= WS_THICKFRAME;
176 else if ( exflags && ((style & wxBORDER_DOUBLE) || (style & wxBORDER_RAISED)) )
177 *exflags |= WS_EX_DLGMODALFRAME;
178 else if ( !(style & wxBORDER_NONE) )
179 msflags |= WS_BORDER;
180 #ifndef __POCKETPC__
181 else
182 msflags |= WS_POPUP;
183 #endif
184 #endif
185
186 // normally we consider that all windows without a caption must be popups,
187 // but CE is an exception: there windows normally do not have the caption
188 // but shouldn't be made popups as popups can't have menus and don't look
189 // like normal windows anyhow
190
191 // TODO: Smartphone appears to like wxCAPTION, but we should check that
192 // we need it.
193 #if defined(__SMARTPHONE__) || !defined(__WXWINCE__)
194 if ( style & wxCAPTION )
195 msflags |= WS_CAPTION;
196 #ifndef __WXWINCE__
197 else
198 msflags |= WS_POPUP;
199 #endif // !__WXWINCE__
200 #endif
201
202 // next translate the individual flags
203 if ( style & wxMINIMIZE_BOX )
204 msflags |= WS_MINIMIZEBOX;
205 if ( style & wxMAXIMIZE_BOX )
206 msflags |= WS_MAXIMIZEBOX;
207
208 #ifndef __WXWINCE__
209 if ( style & wxSYSTEM_MENU )
210 msflags |= WS_SYSMENU;
211 #endif
212
213 // NB: under CE these 2 styles are not supported currently, we should
214 // call Minimize()/Maximize() "manually" if we want to support them
215 if ( style & wxMINIMIZE )
216 msflags |= WS_MINIMIZE;
217
218 #if !defined(__POCKETPC__)
219 if ( style & wxMAXIMIZE )
220 msflags |= WS_MAXIMIZE;
221 #endif
222
223 // Keep this here because it saves recoding this function in wxTinyFrame
224 if ( style & (wxTINY_CAPTION_VERT | wxTINY_CAPTION_HORIZ) )
225 msflags |= WS_CAPTION;
226
227 if ( exflags )
228 {
229 // there is no taskbar under CE, so omit all this
230 #if !defined(__WXWINCE__)
231 if ( !(GetExtraStyle() & wxTOPLEVEL_EX_DIALOG) )
232 {
233 if ( style & wxFRAME_TOOL_WINDOW )
234 {
235 // create the palette-like window
236 *exflags |= WS_EX_TOOLWINDOW;
237
238 // tool windows shouldn't appear on the taskbar (as documented)
239 style |= wxFRAME_NO_TASKBAR;
240 }
241
242 // We have to solve 2 different problems here:
243 //
244 // 1. frames with wxFRAME_NO_TASKBAR flag shouldn't appear in the
245 // taskbar even if they don't have a parent
246 //
247 // 2. frames without this style should appear in the taskbar even
248 // if they're owned (Windows only puts non owned windows into
249 // the taskbar normally)
250 //
251 // The second one is solved here by using WS_EX_APPWINDOW flag, the
252 // first one is dealt with in our MSWGetParent() method
253 // implementation
254 if ( !(style & wxFRAME_NO_TASKBAR) && GetParent() )
255 {
256 // need to force the frame to appear in the taskbar
257 *exflags |= WS_EX_APPWINDOW;
258 }
259 //else: nothing to do [here]
260 }
261
262 if ( GetExtraStyle() & wxFRAME_EX_CONTEXTHELP )
263 *exflags |= WS_EX_CONTEXTHELP;
264 #endif // !__WXWINCE__
265
266 if ( style & wxSTAY_ON_TOP )
267 *exflags |= WS_EX_TOPMOST;
268 }
269
270 return msflags;
271 }
272
273 WXHWND wxTopLevelWindowMSW::MSWGetParent() const
274 {
275 // for the frames without wxFRAME_FLOAT_ON_PARENT style we should use NULL
276 // parent HWND or it would be always on top of its parent which is not what
277 // we usually want (in fact, we only want it for frames with the
278 // wxFRAME_FLOAT_ON_PARENT flag)
279 HWND hwndParent = NULL;
280 if ( HasFlag(wxFRAME_FLOAT_ON_PARENT) )
281 {
282 const wxWindow *parent = GetParent();
283
284 if ( !parent )
285 {
286 // this flag doesn't make sense then and will be ignored
287 wxFAIL_MSG( _T("wxFRAME_FLOAT_ON_PARENT but no parent?") );
288 }
289 else
290 {
291 hwndParent = GetHwndOf(parent);
292 }
293 }
294 //else: don't float on parent, must not be owned
295
296 // now deal with the 2nd taskbar-related problem (see comments above in
297 // MSWGetStyle())
298 if ( HasFlag(wxFRAME_NO_TASKBAR) && !hwndParent )
299 {
300 // use hidden parent
301 hwndParent = wxTLWHiddenParentModule::GetHWND();
302 }
303
304 return (WXHWND)hwndParent;
305 }
306
307 bool wxTopLevelWindowMSW::CreateDialog(const void *dlgTemplate,
308 const wxString& title,
309 const wxPoint& pos,
310 const wxSize& size)
311 {
312 #ifdef __WXMICROWIN__
313 // no dialogs support under MicroWin yet
314 return CreateFrame(title, pos, size);
315 #else // !__WXMICROWIN__
316 wxWindow *parent = GetParent();
317
318 // for the dialogs without wxDIALOG_NO_PARENT style, use the top level
319 // app window as parent - this avoids creating modal dialogs without
320 // parent
321 if ( !parent && !(GetWindowStyleFlag() & wxDIALOG_NO_PARENT) )
322 {
323 parent = wxTheApp->GetTopWindow();
324
325 if ( parent )
326 {
327 // don't use transient windows as parents, this is dangerous as it
328 // can lead to a crash if the parent is destroyed before the child
329 //
330 // also don't use the window which is currently hidden as then the
331 // dialog would be hidden as well
332 if ( (parent->GetExtraStyle() & wxWS_EX_TRANSIENT) ||
333 !parent->IsShown() )
334 {
335 parent = NULL;
336 }
337 }
338 }
339
340 m_hWnd = (WXHWND)::CreateDialogIndirect
341 (
342 wxGetInstance(),
343 (DLGTEMPLATE*)dlgTemplate,
344 parent ? GetHwndOf(parent) : NULL,
345 (DLGPROC)wxDlgProc
346 );
347
348 if ( !m_hWnd )
349 {
350 wxFAIL_MSG(wxT("Failed to create dialog. Incorrect DLGTEMPLATE?"));
351
352 wxLogSysError(wxT("Can't create dialog using memory template"));
353
354 return false;
355 }
356
357 WXDWORD exflags;
358 (void)MSWGetCreateWindowFlags(&exflags);
359
360 if ( exflags )
361 {
362 ::SetWindowLong(GetHwnd(), GWL_EXSTYLE, exflags);
363 ::SetWindowPos(GetHwnd(),
364 exflags & WS_EX_TOPMOST ? HWND_TOPMOST : 0,
365 0, 0, 0, 0,
366 SWP_NOSIZE |
367 SWP_NOMOVE |
368 (exflags & WS_EX_TOPMOST ? 0 : SWP_NOZORDER) |
369 SWP_NOACTIVATE);
370 }
371
372 #if !defined(__WXWINCE__)
373 // For some reason, the system menu is activated when we use the
374 // WS_EX_CONTEXTHELP style, so let's set a reasonable icon
375 if ( exflags & WS_EX_CONTEXTHELP )
376 {
377 wxFrame *winTop = wxDynamicCast(wxTheApp->GetTopWindow(), wxFrame);
378 if ( winTop )
379 {
380 wxIcon icon = winTop->GetIcon();
381 if ( icon.Ok() )
382 {
383 ::SendMessage(GetHwnd(), WM_SETICON,
384 (WPARAM)TRUE,
385 (LPARAM)GetHiconOf(icon));
386 }
387 }
388 }
389 #endif
390
391 // move the dialog to its initial position without forcing repainting
392 int x, y, w, h;
393 (void)MSWGetCreateWindowCoords(pos, size, x, y, w, h);
394
395 if ( x == (int)CW_USEDEFAULT )
396 {
397 // centre it on the screen - what else can we do?
398 wxSize sizeDpy = wxGetDisplaySize();
399
400 x = (sizeDpy.x - w) / 2;
401 y = (sizeDpy.y - h) / 2;
402 }
403
404 #if !defined(__WXWINCE__) || defined(__WINCE_STANDARDSDK__)
405 if ( !::MoveWindow(GetHwnd(), x, y, w, h, FALSE) )
406 {
407 wxLogLastError(wxT("MoveWindow"));
408 }
409 #endif
410
411 if ( !title.empty() )
412 {
413 ::SetWindowText(GetHwnd(), title);
414 }
415
416 SubclassWin(m_hWnd);
417
418 #ifdef __SMARTPHONE__
419 // Work around title non-display glitch
420 Show(false);
421 #endif
422
423 return true;
424 #endif // __WXMICROWIN__/!__WXMICROWIN__
425 }
426
427 bool wxTopLevelWindowMSW::CreateFrame(const wxString& title,
428 const wxPoint& pos,
429 const wxSize& size)
430 {
431 WXDWORD exflags;
432 WXDWORD flags = MSWGetCreateWindowFlags(&exflags);
433
434 #if !defined(__HANDHELDPC__) && ((defined(_WIN32_WCE) && _WIN32_WCE < 400) || \
435 defined(__POCKETPC__) || \
436 defined(__SMARTPHONE__))
437 // Always expand to fit the screen in PocketPC or SmartPhone
438 wxSize sz(wxDefaultSize);
439 wxUnusedVar(size);
440 #else // other (including normal desktop) Windows
441 wxSize sz(size);
442 #endif
443
444 bool result = MSWCreate(wxCanvasClassName, title, pos, sz, flags, exflags);
445
446 return result;
447 }
448
449 bool wxTopLevelWindowMSW::Create(wxWindow *parent,
450 wxWindowID id,
451 const wxString& title,
452 const wxPoint& pos,
453 const wxSize& size,
454 long style,
455 const wxString& name)
456 {
457 bool ret wxDUMMY_INITIALIZE(false);
458
459 // init our fields
460 Init();
461
462 wxSize sizeReal = size;
463 if ( !sizeReal.IsFullySpecified() )
464 {
465 sizeReal.SetDefaults(GetDefaultSize());
466 }
467
468 m_windowStyle = style;
469
470 SetName(name);
471
472 m_windowId = id == wxID_ANY ? NewControlId() : id;
473
474 wxTopLevelWindows.Append(this);
475
476 if ( parent )
477 parent->AddChild(this);
478
479 if ( GetExtraStyle() & wxTOPLEVEL_EX_DIALOG )
480 {
481 // we have different dialog templates to allows creation of dialogs
482 // with & without captions under MSWindows, resizeable or not (but a
483 // resizeable dialog always has caption - otherwise it would look too
484 // strange)
485
486 // we need 3 additional WORDs for dialog menu, class and title (as we
487 // don't use DS_SETFONT we don't need the fourth WORD for the font)
488 static const int dlgsize = sizeof(DLGTEMPLATE) + (sizeof(WORD) * 3);
489 DLGTEMPLATE *dlgTemplate = (DLGTEMPLATE *)malloc(dlgsize);
490 memset(dlgTemplate, 0, dlgsize);
491
492 // these values are arbitrary, they won't be used normally anyhow
493 dlgTemplate->x = 34;
494 dlgTemplate->y = 22;
495 dlgTemplate->cx = 144;
496 dlgTemplate->cy = 75;
497
498 // reuse the code in MSWGetStyle() but correct the results slightly for
499 // the dialog
500 dlgTemplate->style = MSWGetStyle(style, NULL);
501
502 // all dialogs are popups
503 dlgTemplate->style |= WS_POPUP;
504
505 #ifndef __WXWINCE__
506 // force 3D-look if necessary, it looks impossibly ugly otherwise
507 if ( style & (wxRESIZE_BORDER | wxCAPTION) )
508 dlgTemplate->style |= DS_MODALFRAME;
509 #endif
510
511 ret = CreateDialog(dlgTemplate, title, pos, sizeReal);
512 free(dlgTemplate);
513 }
514 else // !dialog
515 {
516 ret = CreateFrame(title, pos, sizeReal);
517 }
518
519 #ifndef __WXWINCE__
520 if ( ret && !(GetWindowStyleFlag() & wxCLOSE_BOX) )
521 {
522 EnableCloseButton(false);
523 }
524 #endif
525
526 // for standard dialogs the dialog manager generates WM_CHANGEUISTATE
527 // itself but for custom windows we have to do it ourselves in order to
528 // make the keyboard indicators (such as underlines for accelerators and
529 // focus rectangles) work under Win2k+
530 if ( ret )
531 {
532 MSWUpdateUIState(UIS_INITIALIZE);
533 }
534
535 // Note: if we include PocketPC in this test, dialogs can fail to show up,
536 // for example the text entry dialog in the dialogs sample. Problem with Maximise()?
537 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__WINCE_STANDARDSDK__))
538 if ( style & wxMAXIMIZE )
539 {
540 this->Maximize();
541 }
542 #endif
543
544 #if defined(__SMARTPHONE__) && defined(__WXWINCE__)
545 SetRightMenu(); // to nothing for initialization
546 #endif
547
548 return ret;
549 }
550
551 wxTopLevelWindowMSW::~wxTopLevelWindowMSW()
552 {
553 // after destroying an owned window, Windows activates the next top level
554 // window in Z order but it may be different from our owner (to reproduce
555 // this simply Alt-TAB to another application and back before closing the
556 // owned frame) whereas we always want to yield activation to our parent
557 if ( HasFlag(wxFRAME_FLOAT_ON_PARENT) )
558 {
559 wxWindow *parent = GetParent();
560 if ( parent )
561 {
562 ::BringWindowToTop(GetHwndOf(parent));
563 }
564 }
565 }
566
567 // ----------------------------------------------------------------------------
568 // wxTopLevelWindowMSW showing
569 // ----------------------------------------------------------------------------
570
571 void wxTopLevelWindowMSW::DoShowWindow(int nShowCmd)
572 {
573 ::ShowWindow(GetHwnd(), nShowCmd);
574
575 m_iconized = nShowCmd == SW_MINIMIZE;
576 }
577
578 bool wxTopLevelWindowMSW::Show(bool show)
579 {
580 // don't use wxWindow version as we want to call DoShowWindow() ourselves
581 if ( !wxWindowBase::Show(show) )
582 return false;
583
584 int nShowCmd;
585 if ( show )
586 {
587 if ( m_maximizeOnShow )
588 {
589 // show and maximize
590 nShowCmd = SW_MAXIMIZE;
591
592 // This is necessary, or no window appears
593 #if defined( __WINCE_STANDARDSDK__) || defined(__SMARTPHONE__)
594 DoShowWindow(SW_SHOW);
595 #endif
596
597 m_maximizeOnShow = false;
598 }
599 else // just show
600 {
601 if ( GetWindowStyle() & wxFRAME_TOOL_WINDOW )
602 nShowCmd = SW_SHOWNA;
603 else
604 nShowCmd = SW_SHOW;
605 }
606 }
607 else // hide
608 {
609 nShowCmd = SW_HIDE;
610 }
611
612 DoShowWindow(nShowCmd);
613
614 #if defined(__WXWINCE__) && (_WIN32_WCE >= 400 && !defined(__POCKETPC__) && !defined(__SMARTPHONE__))
615 // Addornments have to be added when the frame is the correct size
616 wxFrame* frame = wxDynamicCast(this, wxFrame);
617 if (frame && frame->GetMenuBar())
618 frame->GetMenuBar()->AddAdornments(GetWindowStyleFlag());
619 #endif
620
621 if ( show )
622 {
623 ::BringWindowToTop(GetHwnd());
624
625 wxActivateEvent event(wxEVT_ACTIVATE, true, m_windowId);
626 event.SetEventObject( this );
627 GetEventHandler()->ProcessEvent(event);
628 }
629 else // hide
630 {
631 // Try to highlight the correct window (the parent)
632 if ( GetParent() )
633 {
634 HWND hWndParent = GetHwndOf(GetParent());
635 if (hWndParent)
636 ::BringWindowToTop(hWndParent);
637 }
638 }
639
640 return true;
641 }
642
643 // ----------------------------------------------------------------------------
644 // wxTopLevelWindowMSW maximize/minimize
645 // ----------------------------------------------------------------------------
646
647 void wxTopLevelWindowMSW::Maximize(bool maximize)
648 {
649 if ( IsShown() )
650 {
651 // just maximize it directly
652 DoShowWindow(maximize ? SW_MAXIMIZE : SW_RESTORE);
653 }
654 else // hidden
655 {
656 // we can't maximize the hidden frame because it shows it as well, so
657 // just remember that we should do it later in this case
658 m_maximizeOnShow = maximize;
659
660 // after calling Maximize() the client code expects to get the frame
661 // "real" size and doesn't want to know that, because of implementation
662 // details, the frame isn't really maximized yet but will be only once
663 // it's shown, so return our size as it will be then in this case
664
665 // we don't know which display we're on yet so use the default one
666 SetSize(wxGetClientDisplayRect().GetSize());
667 }
668 }
669
670 bool wxTopLevelWindowMSW::IsMaximized() const
671 {
672 #ifdef __WXWINCE__
673 return false;
674 #else
675 return m_maximizeOnShow || ::IsZoomed(GetHwnd()) != 0;
676 #endif
677 }
678
679 void wxTopLevelWindowMSW::Iconize(bool iconize)
680 {
681 DoShowWindow(iconize ? SW_MINIMIZE : SW_RESTORE);
682 }
683
684 bool wxTopLevelWindowMSW::IsIconized() const
685 {
686 #ifdef __WXWINCE__
687 return false;
688 #else
689 // also update the current state
690 ((wxTopLevelWindowMSW *)this)->m_iconized = ::IsIconic(GetHwnd()) != 0;
691
692 return m_iconized;
693 #endif
694 }
695
696 void wxTopLevelWindowMSW::Restore()
697 {
698 DoShowWindow(SW_RESTORE);
699 }
700
701 // ----------------------------------------------------------------------------
702 // wxTopLevelWindowMSW fullscreen
703 // ----------------------------------------------------------------------------
704
705 bool wxTopLevelWindowMSW::ShowFullScreen(bool show, long style)
706 {
707 if ( show == IsFullScreen() )
708 {
709 // nothing to do
710 return true;
711 }
712
713 m_fsIsShowing = show;
714
715 if ( show )
716 {
717 m_fsStyle = style;
718
719 // zap the frame borders
720
721 // save the 'normal' window style
722 m_fsOldWindowStyle = GetWindowLong(GetHwnd(), GWL_STYLE);
723
724 // save the old position, width & height, maximize state
725 m_fsOldSize = GetRect();
726 m_fsIsMaximized = IsMaximized();
727
728 // decide which window style flags to turn off
729 LONG newStyle = m_fsOldWindowStyle;
730 LONG offFlags = 0;
731
732 if (style & wxFULLSCREEN_NOBORDER)
733 {
734 offFlags |= WS_BORDER;
735 #ifndef __WXWINCE__
736 offFlags |= WS_THICKFRAME;
737 #endif
738 }
739 if (style & wxFULLSCREEN_NOCAPTION)
740 offFlags |= WS_CAPTION | WS_SYSMENU;
741
742 newStyle &= ~offFlags;
743
744 // change our window style to be compatible with full-screen mode
745 ::SetWindowLong(GetHwnd(), GWL_STYLE, newStyle);
746
747 wxRect rect;
748 #if wxUSE_DISPLAY
749 // resize to the size of the display containing us
750 int dpy = wxDisplay::GetFromWindow(this);
751 if ( dpy != wxNOT_FOUND )
752 {
753 rect = wxDisplay(dpy).GetGeometry();
754 }
755 else // fall back to the main desktop
756 #endif // wxUSE_DISPLAY
757 {
758 // resize to the size of the desktop
759 wxCopyRECTToRect(wxGetWindowRect(::GetDesktopWindow()), rect);
760 #ifdef __WXWINCE__
761 // FIXME: size of the bottom menu (toolbar)
762 // should be taken in account
763 rect.height += rect.y;
764 rect.y = 0;
765 #endif
766 }
767
768 SetSize(rect);
769
770 // now flush the window style cache and actually go full-screen
771 long flags = SWP_FRAMECHANGED;
772
773 // showing the frame full screen should also show it if it's still
774 // hidden
775 if ( !IsShown() )
776 {
777 // don't call wxWindow version to avoid flicker from calling
778 // ::ShowWindow() -- we're going to show the window at the correct
779 // location directly below -- but do call the wxWindowBase version
780 // to sync the internal m_isShown flag
781 wxWindowBase::Show();
782
783 flags |= SWP_SHOWWINDOW;
784 }
785
786 SetWindowPos(GetHwnd(), HWND_TOP,
787 rect.x, rect.y, rect.width, rect.height,
788 flags);
789
790 #if !defined(__HANDHELDPC__) && (defined(__WXWINCE__) && (_WIN32_WCE < 400))
791 ::SHFullScreen(GetHwnd(), SHFS_HIDETASKBAR | SHFS_HIDESIPBUTTON);
792 #endif
793
794 // finally send an event allowing the window to relayout itself &c
795 wxSizeEvent event(rect.GetSize(), GetId());
796 GetEventHandler()->ProcessEvent(event);
797 }
798 else // stop showing full screen
799 {
800 #if !defined(__HANDHELDPC__) && (defined(__WXWINCE__) && (_WIN32_WCE < 400))
801 ::SHFullScreen(GetHwnd(), SHFS_SHOWTASKBAR | SHFS_SHOWSIPBUTTON);
802 #endif
803 Maximize(m_fsIsMaximized);
804 SetWindowLong(GetHwnd(),GWL_STYLE, m_fsOldWindowStyle);
805 SetWindowPos(GetHwnd(),HWND_TOP,m_fsOldSize.x, m_fsOldSize.y,
806 m_fsOldSize.width, m_fsOldSize.height, SWP_FRAMECHANGED);
807 }
808
809 return true;
810 }
811
812 // ----------------------------------------------------------------------------
813 // wxTopLevelWindowMSW misc
814 // ----------------------------------------------------------------------------
815
816 void wxTopLevelWindowMSW::SetTitle( const wxString& title)
817 {
818 SetLabel(title);
819 }
820
821 wxString wxTopLevelWindowMSW::GetTitle() const
822 {
823 return GetLabel();
824 }
825
826 void wxTopLevelWindowMSW::SetIcon(const wxIcon& icon)
827 {
828 SetIcons( wxIconBundle( icon ) );
829 }
830
831 void wxTopLevelWindowMSW::SetIcons(const wxIconBundle& icons)
832 {
833 wxTopLevelWindowBase::SetIcons(icons);
834
835 #if defined(__WIN95__) && !defined(__WXMICROWIN__)
836 const wxIcon& sml = icons.GetIcon( wxSize( 16, 16 ) );
837 if( sml.Ok() && sml.GetWidth() == 16 && sml.GetHeight() == 16 )
838 {
839 ::SendMessage( GetHwndOf( this ), WM_SETICON, ICON_SMALL,
840 (LPARAM)GetHiconOf(sml) );
841 }
842
843 const wxIcon& big = icons.GetIcon( wxSize( 32, 32 ) );
844 if( big.Ok() && big.GetWidth() == 32 && big.GetHeight() == 32 )
845 {
846 ::SendMessage( GetHwndOf( this ), WM_SETICON, ICON_BIG,
847 (LPARAM)GetHiconOf(big) );
848 }
849 #endif // __WIN95__
850 }
851
852 bool wxTopLevelWindowMSW::EnableCloseButton(bool enable)
853 {
854 #if !defined(__WXMICROWIN__)
855 // get system (a.k.a. window) menu
856 HMENU hmenu = GetSystemMenu(GetHwnd(), FALSE /* get it */);
857 if ( !hmenu )
858 {
859 // no system menu at all -- ok if we want to remove the close button
860 // anyhow, but bad if we want to show it
861 return !enable;
862 }
863
864 // enabling/disabling the close item from it also automatically
865 // disables/enables the close title bar button
866 if ( ::EnableMenuItem(hmenu, SC_CLOSE,
867 MF_BYCOMMAND |
868 (enable ? MF_ENABLED : MF_GRAYED)) == -1 )
869 {
870 wxLogLastError(_T("EnableMenuItem(SC_CLOSE)"));
871
872 return false;
873 }
874 #ifndef __WXWINCE__
875 // update appearance immediately
876 if ( !::DrawMenuBar(GetHwnd()) )
877 {
878 wxLogLastError(_T("DrawMenuBar"));
879 }
880 #endif
881 #endif // !__WXMICROWIN__
882
883 return true;
884 }
885
886 #ifndef __WXWINCE__
887
888 bool wxTopLevelWindowMSW::SetShape(const wxRegion& region)
889 {
890 wxCHECK_MSG( HasFlag(wxFRAME_SHAPED), false,
891 _T("Shaped windows must be created with the wxFRAME_SHAPED style."));
892
893 // The empty region signifies that the shape should be removed from the
894 // window.
895 if ( region.IsEmpty() )
896 {
897 if (::SetWindowRgn(GetHwnd(), NULL, TRUE) == 0)
898 {
899 wxLogLastError(_T("SetWindowRgn"));
900 return false;
901 }
902 return true;
903 }
904
905 // Windows takes ownership of the region, so
906 // we'll have to make a copy of the region to give to it.
907 DWORD noBytes = ::GetRegionData(GetHrgnOf(region), 0, NULL);
908 RGNDATA *rgnData = (RGNDATA*) new char[noBytes];
909 ::GetRegionData(GetHrgnOf(region), noBytes, rgnData);
910 HRGN hrgn = ::ExtCreateRegion(NULL, noBytes, rgnData);
911 delete[] (char*) rgnData;
912
913 // SetWindowRgn expects the region to be in coordinants
914 // relative to the window, not the client area. Figure
915 // out the offset, if any.
916 RECT rect;
917 DWORD dwStyle = ::GetWindowLong(GetHwnd(), GWL_STYLE);
918 DWORD dwExStyle = ::GetWindowLong(GetHwnd(), GWL_EXSTYLE);
919 ::GetClientRect(GetHwnd(), &rect);
920 ::AdjustWindowRectEx(&rect, dwStyle, FALSE, dwExStyle);
921 ::OffsetRgn(hrgn, -rect.left, -rect.top);
922
923 // Now call the shape API with the new region.
924 if (::SetWindowRgn(GetHwnd(), hrgn, TRUE) == 0)
925 {
926 wxLogLastError(_T("SetWindowRgn"));
927 return false;
928 }
929 return true;
930 }
931
932 #endif // !__WXWINCE__
933
934 void wxTopLevelWindowMSW::RequestUserAttention(int flags)
935 {
936 // check if we can use FlashWindowEx(): unfortunately a simple test for
937 // FLASHW_STOP doesn't work because MSVC6 headers do #define it but don't
938 // provide FlashWindowEx() declaration, so try to detect whether we have
939 // real headers for WINVER 0x0500 by checking for existence of a symbol not
940 // declated in MSVC6 header
941 #if defined(FLASHW_STOP) && defined(VK_XBUTTON1)
942 // available in the headers, check if it is supported by the system
943 typedef BOOL (WINAPI *FlashWindowEx_t)(FLASHWINFO *pfwi);
944 FlashWindowEx_t s_pfnFlashWindowEx = NULL;
945 if ( !s_pfnFlashWindowEx )
946 {
947 wxDynamicLibrary dllUser32(_T("user32.dll"));
948 s_pfnFlashWindowEx = (FlashWindowEx_t)
949 dllUser32.GetSymbol(_T("FlashWindowEx"));
950
951 // we can safely unload user32.dll here, it's going to remain loaded as
952 // long as the program is running anyhow
953 }
954
955 if ( s_pfnFlashWindowEx )
956 {
957 WinStruct<FLASHWINFO> fwi;
958 fwi.hwnd = GetHwnd();
959 fwi.dwFlags = FLASHW_ALL;
960 if ( flags & wxUSER_ATTENTION_INFO )
961 {
962 // just flash a few times
963 fwi.uCount = 3;
964 }
965 else // wxUSER_ATTENTION_ERROR
966 {
967 // flash until the user notices it
968 fwi.dwFlags |= FLASHW_TIMERNOFG;
969 }
970
971 s_pfnFlashWindowEx(&fwi);
972 }
973 else // FlashWindowEx() not available
974 #endif // FlashWindowEx() defined
975 {
976 wxUnusedVar(flags);
977 #ifndef __WXWINCE__
978 ::FlashWindow(GetHwnd(), TRUE);
979 #endif // __WXWINCE__
980 }
981 }
982
983 // ----------------------------------------------------------------------------
984 // wxTopLevelWindow event handling
985 // ----------------------------------------------------------------------------
986
987 // Default activation behaviour - set the focus for the first child
988 // subwindow found.
989 void wxTopLevelWindowMSW::OnActivate(wxActivateEvent& event)
990 {
991 if ( event.GetActive() )
992 {
993 // restore focus to the child which was last focused unless we already
994 // have it
995 wxLogTrace(_T("focus"), _T("wxTLW %08x activated."), (int) m_hWnd);
996
997 wxWindow *winFocus = FindFocus();
998 if ( !winFocus || wxGetTopLevelParent(winFocus) != this )
999 {
1000 wxWindow *parent = m_winLastFocused ? m_winLastFocused->GetParent()
1001 : NULL;
1002 if ( !parent )
1003 {
1004 parent = this;
1005 }
1006
1007 wxSetFocusToChild(parent, &m_winLastFocused);
1008 }
1009 }
1010 else // deactivating
1011 {
1012 // remember the last focused child if it is our child
1013 m_winLastFocused = FindFocus();
1014
1015 if ( m_winLastFocused )
1016 {
1017 // let it know that it doesn't have focus any more
1018 m_winLastFocused->HandleKillFocus((WXHWND)NULL);
1019
1020 // and don't remember it if it's a child from some other frame
1021 if ( wxGetTopLevelParent(m_winLastFocused) != this )
1022 {
1023 m_winLastFocused = NULL;
1024 }
1025 }
1026
1027 wxLogTrace(_T("focus"),
1028 _T("wxTLW %08x deactivated, last focused: %08x."),
1029 (int) m_hWnd,
1030 (int) (m_winLastFocused ? GetHwndOf(m_winLastFocused)
1031 : NULL));
1032
1033 event.Skip();
1034 }
1035 }
1036
1037 // the DialogProc for all wxWidgets dialogs
1038 LONG APIENTRY _EXPORT
1039 wxDlgProc(HWND hDlg,
1040 UINT message,
1041 WPARAM WXUNUSED(wParam),
1042 LPARAM WXUNUSED(lParam))
1043 {
1044 if ( message == WM_INITDIALOG )
1045 {
1046 // under CE, add a "Ok" button in the dialog title bar and make it full
1047 // screen
1048 //
1049 // TODO: find the window for this HWND, and take into account
1050 // wxMAXIMIZE and wxCLOSE_BOX. For now, assume both are present.
1051 //
1052 // Standard SDK doesn't have aygshell.dll: see
1053 // include/wx/msw/wince/libraries.h
1054 #if defined(__WXWINCE__) && !defined(__WINCE_STANDARDSDK__) && !defined(__HANDHELDPC__)
1055 SHINITDLGINFO shidi;
1056 shidi.dwMask = SHIDIM_FLAGS;
1057 shidi.dwFlags = SHIDIF_SIZEDLG // take account of the SIP or menubar
1058 #ifndef __SMARTPHONE__
1059 | SHIDIF_DONEBUTTON
1060 #endif
1061 ;
1062 shidi.hDlg = hDlg;
1063 SHInitDialog( &shidi );
1064 #else // no SHInitDialog()
1065 wxUnusedVar(hDlg);
1066 #endif
1067 }
1068
1069 // for almost all messages, returning FALSE means that we didn't process
1070 // the message
1071 //
1072 // for WM_INITDIALOG, returning TRUE tells system to set focus to
1073 // the first control in the dialog box, but as we set the focus
1074 // ourselves, we return FALSE for it as well
1075 return FALSE;
1076 }
1077
1078 // ============================================================================
1079 // wxTLWHiddenParentModule implementation
1080 // ============================================================================
1081
1082 HWND wxTLWHiddenParentModule::ms_hwnd = NULL;
1083
1084 const wxChar *wxTLWHiddenParentModule::ms_className = NULL;
1085
1086 bool wxTLWHiddenParentModule::OnInit()
1087 {
1088 ms_hwnd = NULL;
1089 ms_className = NULL;
1090
1091 return true;
1092 }
1093
1094 void wxTLWHiddenParentModule::OnExit()
1095 {
1096 if ( ms_hwnd )
1097 {
1098 if ( !::DestroyWindow(ms_hwnd) )
1099 {
1100 wxLogLastError(_T("DestroyWindow(hidden TLW parent)"));
1101 }
1102
1103 ms_hwnd = NULL;
1104 }
1105
1106 if ( ms_className )
1107 {
1108 if ( !::UnregisterClass(ms_className, wxGetInstance()) )
1109 {
1110 wxLogLastError(_T("UnregisterClass(\"wxTLWHiddenParent\")"));
1111 }
1112
1113 ms_className = NULL;
1114 }
1115 }
1116
1117 /* static */
1118 HWND wxTLWHiddenParentModule::GetHWND()
1119 {
1120 if ( !ms_hwnd )
1121 {
1122 if ( !ms_className )
1123 {
1124 static const wxChar *HIDDEN_PARENT_CLASS = _T("wxTLWHiddenParent");
1125
1126 WNDCLASS wndclass;
1127 wxZeroMemory(wndclass);
1128
1129 wndclass.lpfnWndProc = DefWindowProc;
1130 wndclass.hInstance = wxGetInstance();
1131 wndclass.lpszClassName = HIDDEN_PARENT_CLASS;
1132
1133 if ( !::RegisterClass(&wndclass) )
1134 {
1135 wxLogLastError(_T("RegisterClass(\"wxTLWHiddenParent\")"));
1136 }
1137 else
1138 {
1139 ms_className = HIDDEN_PARENT_CLASS;
1140 }
1141 }
1142
1143 ms_hwnd = ::CreateWindow(ms_className, wxEmptyString, 0, 0, 0, 0, 0, NULL,
1144 (HMENU)NULL, wxGetInstance(), NULL);
1145 if ( !ms_hwnd )
1146 {
1147 wxLogLastError(_T("CreateWindow(hidden TLW parent)"));
1148 }
1149 }
1150
1151 return ms_hwnd;
1152 }