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More lib and demo patches to drop the wx prefix (Jeff has been busy!)
[wxWidgets.git] / demos / forty / scoredg.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: scoredg.cpp
3 // Purpose: Forty Thieves patience game
4 // Author: Chris Breeze
5 // Modified by:
6 // Created: 21/07/97
7 // RCS-ID: $Id$
8 // Copyright: (c) 1993-1998 Chris Breeze
9 // Licence: wxWindows licence
10 //---------------------------------------------------------------------------
11 // Last modified: 22nd July 1998 - ported to wxWindows 2.0
12 /////////////////////////////////////////////////////////////////////////////
13
14 #if defined(__GNUG__) && !defined(__APPLE__)
15 #pragma implementation
16 #pragma interface
17 #endif
18
19 // For compilers that support precompilation, includes "wx/wx.h".
20 #include "wx/wxprec.h"
21
22 #ifdef __BORLANDC__
23 #pragma hdrstop
24 #endif
25
26 #ifndef WX_PRECOMP
27 #include "wx/wx.h"
28 #endif
29
30 #include "scorefil.h"
31 #include "scoredg.h"
32
33 class ScoreCanvas : public wxScrolledWindow
34 {
35 public:
36 ScoreCanvas(wxWindow* parent, ScoreFile* scoreFile);
37 virtual ~ScoreCanvas();
38
39 void OnDraw(wxDC& dc);
40
41 private:
42 wxFont* m_font;
43 wxString m_text;
44 };
45
46
47 ScoreCanvas::ScoreCanvas(wxWindow* parent, ScoreFile* scoreFile) :
48 wxScrolledWindow(parent)
49 {
50 #ifdef __WXGTK__
51 m_font = wxTheFontList->FindOrCreateFont(12, wxROMAN, wxNORMAL, wxNORMAL);
52 #else
53 m_font = wxTheFontList->FindOrCreateFont(10, wxSWISS, wxNORMAL, wxNORMAL);
54 #endif
55
56 wxArrayString players;
57 scoreFile->GetPlayerList( players);
58
59 wxString os;
60
61 os << wxT("Player\tWins\tGames\tScore\n");
62 for (unsigned int i = 0; i < players.Count(); i++)
63 {
64 int wins, games, score;
65 scoreFile->ReadPlayersScore(players[i], wins, games, score);
66 int average = 0;
67 if (games > 0)
68 {
69 average = (2 * score + games) / (2 * games);
70 }
71
72 os << players[i] << wxT('\t')
73 << wins << wxT('\t')
74 << games << wxT('\t')
75 << average << wxT('\n');
76 }
77 os << wxT('\0');
78 m_text = os;
79 }
80
81 ScoreCanvas::~ScoreCanvas()
82 {
83 }
84
85 void ScoreCanvas::OnDraw(wxDC& dc)
86 {
87 dc.SetFont(* m_font);
88
89 const wxChar* str = m_text;
90 unsigned int tab = 0;
91 unsigned int tabstops[] = { 5, 100, 150, 200 };
92
93 // get the line spacing for the current font
94 int lineSpacing;
95 {
96 long w, h;
97 dc.GetTextExtent(wxT("Testing"), &w, &h);
98 lineSpacing = (int)h;
99 }
100
101 int y = 0;
102 while (*str)
103 {
104 wxChar text[256];
105 wxChar* dest = text;
106
107 while (*str && *str >= ' ') *dest++ = *str++;
108 *dest = '\0';
109
110 dc.DrawText(text, tabstops[tab], y);
111
112 if (*str == '\t')
113 {
114 if (tab < sizeof(tabstops) / sizeof(tabstops[0]) - 1)
115 {
116 tab++;
117 }
118 }
119 else if (*str == '\n')
120 {
121 tab = 0;
122 y += lineSpacing;
123 }
124 if (*str) str++;
125 }
126 }
127
128 BEGIN_EVENT_TABLE(ScoreDialog, wxDialog)
129 EVT_CLOSE(ScoreDialog::OnCloseWindow)
130 END_EVENT_TABLE()
131
132 ScoreDialog::ScoreDialog(
133 wxWindow* parent,
134 ScoreFile* file
135 ) :
136 wxDialog(parent, -1, _("Scores"),
137 wxDefaultPosition, wxSize(310, 200),
138 wxDIALOG_MODAL | wxDEFAULT_DIALOG_STYLE),
139 m_scoreFile(file)
140 {
141 // enable constraints
142 SetAutoLayout (TRUE);
143
144 ScoreCanvas* list = new ScoreCanvas(this, m_scoreFile);
145 m_OK = new wxButton(this, wxID_OK, _("OK"));
146
147 wxLayoutConstraints* layout;
148
149 // Constrain the OK button
150 layout = new wxLayoutConstraints;
151 layout->left.SameAs (this, wxLeft, 10);
152 layout->bottom.SameAs (this, wxBottom, 10);
153 layout->height.AsIs();
154 layout->width.AsIs();
155 m_OK->SetConstraints(layout);
156
157 // Constrain the list of players
158 layout = new wxLayoutConstraints;
159 layout->left.SameAs (this, wxLeft, 10);
160 layout->right.SameAs (this, wxRight, 10);
161 layout->top.SameAs (this, wxTop, 10);
162 layout->bottom.SameAs (m_OK, wxTop, 10);
163 list->SetConstraints(layout);
164
165 Layout();
166 }
167
168 ScoreDialog::~ScoreDialog()
169 {
170 }
171
172 void ScoreDialog::Display()
173 {
174 Show(TRUE);
175 }
176
177 void ScoreDialog::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
178 {
179 EndModal(wxID_OK);
180 }