1 # =========================================================================
2 # This makefile was generated by
3 # Bakefile 0.1.1 (http://bakefile.sourceforge.net)
4 # Do not modify, all changes will be overwritten!
5 # =========================================================================
7 include ../../build/msw/config.gcc
9 # -------------------------------------------------------------------------
10 # Do not modify the rest of this file!
11 # -------------------------------------------------------------------------
15 BOMBS_CXXFLAGS = $(__DEBUGINFO) $(__OPTIMIZEFLAG_2) $(GCCFLAGS) -DHAVE_W32API_H \
16 -D__WXMSW__ $(__WXUNIV_DEFINE_p) $(__DEBUG_DEFINE_p) $(__UNICODE_DEFINE_p) \
17 -I.\..\..\include -I$(SETUPHDIR) -Wall -I. $(__DLLFLAG_p) -I.\..\..\samples \
18 $(__EXCEPTIONSFLAG_4) $(__EXCEPTIONSFLAG_5) $(CPPFLAGS) $(CXXFLAGS)
20 $(OBJS)\bombs_bombs.o \
21 $(OBJS)\bombs_bombs1.o \
22 $(OBJS)\bombs_game.o \
23 $(OBJS)\bombs_bombs_rc.o
25 gcc_$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WXDLLFLAG)$(CFG)
27 $(LIBDIRNAME)\$(PORTNAME)$(WXUNIVNAME)$(WXUNICODEFLAG)$(WXDEBUGFLAG)
29 ### Conditionally set variables: ###
31 ifeq ($(GCC_VERSION),2.95)
32 GCCFLAGS = -fvtable-thunks
35 LIBDIRNAME = .\..\..\lib\gcc_lib$(CFG)
38 LIBDIRNAME = .\..\..\lib\gcc_dll$(CFG)
47 ifeq ($(DEBUG_FLAG),default)
51 ifeq ($(DEBUG_FLAG),1)
64 ifeq ($(DEBUG_INFO),default)
68 ifeq ($(BUILD),release)
69 ifeq ($(DEBUG_INFO),default)
73 ifeq ($(DEBUG_INFO),0)
76 ifeq ($(DEBUG_INFO),1)
80 ifeq ($(DEBUG_FLAG),default)
81 __DEBUG_DEFINE_p = -D__WXDEBUG__
84 ifeq ($(DEBUG_FLAG),1)
85 __DEBUG_DEFINE_p = -D__WXDEBUG__
88 ifeq ($(DEBUG_FLAG),default)
89 __DEBUG_DEFINE_p_1 = --define __WXDEBUG__
92 ifeq ($(DEBUG_FLAG),1)
93 __DEBUG_DEFINE_p_1 = --define __WXDEBUG__
96 __DLLFLAG_p = -DWXUSINGDLL
99 __DLLFLAG_p_1 = --define WXUSINGDLL
101 ifeq ($(USE_EXCEPTIONS),0)
102 __EXCEPTIONSFLAG_4 = -fno-rtti
104 ifeq ($(USE_EXCEPTIONS),1)
107 ifeq ($(USE_EXCEPTIONS),0)
108 __EXCEPTIONSFLAG_5 = -fno-exceptions
110 ifeq ($(USE_EXCEPTIONS),1)
114 __LIB_JPEG_p = -lwxjpeg$(WXDEBUGFLAG)
117 __LIB_PNG_p = -lwxpng$(WXDEBUGFLAG)
120 __LIB_TIFF_p = -lwxtiff$(WXDEBUGFLAG)
122 ifeq ($(BUILD),debug)
123 __OPTIMIZEFLAG_2 = -O0
125 ifeq ($(BUILD),release)
126 __OPTIMIZEFLAG_2 = -O2
129 __UNICODE_DEFINE_p = -D_UNICODE
132 __UNICODE_DEFINE_p_1 = --define _UNICODE
135 __UNICOWS_LIB_p = -lunicows
137 ifeq ($(MONOLITHIC),0)
138 __WXLIB_BASE_p = -lwxbase25$(WXUNICODEFLAG)$(WXDEBUGFLAG)
140 ifeq ($(MONOLITHIC),0)
142 -lwx$(PORTNAME)$(WXUNIVNAME)25$(WXUNICODEFLAG)$(WXDEBUGFLAG)_core
144 ifeq ($(MONOLITHIC),1)
146 -lwx$(PORTNAME)$(WXUNIVNAME)25$(WXUNICODEFLAG)$(WXDEBUGFLAG)
149 __WXUNIV_DEFINE_p = -D__WXUNIVERSAL__
152 __WXUNIV_DEFINE_p_1 = --define __WXUNIVERSAL__
158 -if not exist $(OBJS) mkdir $(OBJS)
162 all: $(OBJS)\bombs.exe
164 $(OBJS)\bombs_bombs.o: ./bombs.cpp
165 $(CXX) -c -o $@ $(BOMBS_CXXFLAGS) $<
167 $(OBJS)\bombs_bombs1.o: ./bombs1.cpp
168 $(CXX) -c -o $@ $(BOMBS_CXXFLAGS) $<
170 $(OBJS)\bombs_bombs_rc.o: ./bombs.rc
171 windres --use-temp-file -i$< -o$@ --define __WXMSW__ $(__WXUNIV_DEFINE_p_1) $(__DEBUG_DEFINE_p_1) $(__UNICODE_DEFINE_p_1) --include-dir ./../../include --include-dir $(SETUPHDIR) --include-dir . $(__DLLFLAG_p_1) --include-dir ./../../samples
173 $(OBJS)\bombs_game.o: ./game.cpp
174 $(CXX) -c -o $@ $(BOMBS_CXXFLAGS) $<
176 $(OBJS)\bombs.exe: $(BOMBS_OBJECTS) $(OBJS)\bombs_bombs_rc.o
177 $(CXX) -o $@ $(BOMBS_OBJECTS) $(LDFLAGS) $(__DEBUGINFO) -mthreads -L$(LIBDIRNAME) -Wl,--subsystem,windows -mwindows $(__WXLIB_CORE_p) $(__WXLIB_BASE_p) $(__WXLIB_MONO_p) $(__LIB_TIFF_p) $(__LIB_JPEG_p) $(__LIB_PNG_p) -lwxzlib$(WXDEBUGFLAG) -lwxregex$(WXDEBUGFLAG) -lwxexpat$(WXDEBUGFLAG) $(__UNICOWS_LIB_p) -lkernel32 -luser32 -lgdi32 -lcomdlg32 -lwinspool -lwinmm -lshell32 -lcomctl32 -lodbc32 -lole32 -loleaut32 -luuid -lrpcrt4 -ladvapi32 -lwsock32
180 -if exist $(OBJS)\*.o del $(OBJS)\*.o
181 -if exist $(OBJS)\bombs.exe del $(OBJS)\bombs.exe