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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: test.cpp
3 // Purpose: wxHtml testing example
4 /////////////////////////////////////////////////////////////////////////////
5
6 // For compilers that support precompilation, includes "wx/wx.h".
7 #include "wx/wxprec.h"
8
9 #ifdef __BORLANDC__
10 #pragma hdrstop
11 #endif
12
13 // for all others, include the necessary headers (this file is usually all you
14 // need because it includes almost all "standard" wxWidgets headers
15 #ifndef WX_PRECOMP
16 #include "wx/wx.h"
17 #endif
18
19 #include "wx/image.h"
20 #include "wx/html/helpfrm.h"
21 #include "wx/html/helpctrl.h"
22 #include "wx/filesys.h"
23 #include "wx/fs_zip.h"
24
25 // ----------------------------------------------------------------------------
26 // private classes
27 // ----------------------------------------------------------------------------
28
29
30 // Define a new application type, each program should derive a class from wxApp
31 class MyApp : public wxApp
32 {
33 public:
34 // override base class virtuals
35 // ----------------------------
36
37 // this one is called on application startup and is a good place for the app
38 // initialization (doing it here and not in the ctor allows to have an error
39 // return: if OnInit() returns false, the application terminates)
40 virtual bool OnInit();
41 };
42
43
44
45 // Define a new frame type: this is going to be our main frame
46 class MyFrame : public wxFrame
47 {
48 public:
49 // ctor(s)
50 MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
51
52 // event handlers (these functions should _not_ be virtual)
53 void OnQuit(wxCommandEvent& event);
54 void OnHelp(wxCommandEvent& event);
55 void OnClose(wxCloseEvent& event);
56 private:
57 wxHtmlHelpController help;
58
59 // any class wishing to process wxWidgets events must use this macro
60 DECLARE_EVENT_TABLE()
61 };
62
63 // ----------------------------------------------------------------------------
64 // constants
65 // ----------------------------------------------------------------------------
66
67 // IDs for the controls and the menu commands
68 enum
69 {
70 // menu items
71 Minimal_Quit = 1,
72 Minimal_Help
73 };
74
75 // ----------------------------------------------------------------------------
76 // event tables and other macros for wxWidgets
77 // ----------------------------------------------------------------------------
78
79 // the event tables connect the wxWidgets events with the functions (event
80 // handlers) which process them. It can be also done at run-time, but for the
81 // simple menu events like this the static method is much simpler.
82 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
83 EVT_MENU(Minimal_Quit, MyFrame::OnQuit)
84 EVT_MENU(Minimal_Help, MyFrame::OnHelp)
85 EVT_CLOSE(MyFrame::OnClose)
86 END_EVENT_TABLE()
87
88 // Create a new application object: this macro will allow wxWidgets to create
89 // the application object during program execution (it's better than using a
90 // static object for many reasons) and also declares the accessor function
91 // wxGetApp() which will return the reference of the right type (i.e. MyApp and
92 // not wxApp)
93 IMPLEMENT_APP(MyApp)
94
95 // ============================================================================
96 // implementation
97 // ============================================================================
98
99 // ----------------------------------------------------------------------------
100 // the application class
101 // ----------------------------------------------------------------------------
102 // `Main program' equivalent: the program execution "starts" here
103 bool MyApp::OnInit()
104 {
105 if ( !wxApp::OnInit() )
106 return false;
107
108 wxInitAllImageHandlers();
109 #if wxUSE_STREAMS && wxUSE_ZIPSTREAM && wxUSE_ZLIB
110 wxFileSystem::AddHandler(new wxZipFSHandler);
111 #endif
112 SetVendorName(wxT("wxWidgets"));
113 SetAppName(wxT("wxHTMLHelp"));
114
115 // Create the main application window
116 MyFrame *frame = new MyFrame(_("HTML Help Sample"),
117 wxDefaultPosition, wxDefaultSize);
118
119 // Show it and tell the application that it's our main window
120 // @@@ what does it do exactly, in fact? is it necessary here?
121 frame->Show(true);
122 SetTopWindow(frame);
123
124
125 // success: wxApp::OnRun() will be called which will enter the main message
126 // loop and the application will run. If we returned false here, the
127 // application would exit immediately.
128 return true;
129 }
130
131 // ----------------------------------------------------------------------------
132 // main frame
133 // ----------------------------------------------------------------------------
134
135
136 // frame constructor
137 MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
138 : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size),
139 help(wxHF_DEFAULT_STYLE | wxHF_OPEN_FILES)
140 {
141 // create a menu bar
142 wxMenu *menuFile = new wxMenu;
143
144 menuFile->Append(Minimal_Help, _("&Help"));
145 menuFile->Append(Minimal_Quit, _("E&xit"));
146
147 // now append the freshly created menu to the menu bar...
148 wxMenuBar *menuBar = new wxMenuBar;
149 menuBar->Append(menuFile, _("&File"));
150
151 // ... and attach this menu bar to the frame
152 SetMenuBar(menuBar);
153
154 help.UseConfig(wxConfig::Get());
155 bool ret;
156 help.SetTempDir(wxT("."));
157 ret = help.AddBook(wxFileName(wxT("helpfiles/testing.hhp"), wxPATH_UNIX));
158 if (! ret)
159 wxMessageBox(wxT("Failed adding book helpfiles/testing.hhp"));
160 ret = help.AddBook(wxFileName(wxT("helpfiles/another.hhp"), wxPATH_UNIX));
161 if (! ret)
162 wxMessageBox(_("Failed adding book helpfiles/another.hhp"));
163 }
164
165
166 // event handlers
167
168 void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
169 {
170 // true is to force the frame to close
171 Close(true);
172 }
173
174 void MyFrame::OnHelp(wxCommandEvent& WXUNUSED(event))
175 {
176 help.Display(wxT("Test HELPFILE"));
177 }
178
179 void MyFrame::OnClose(wxCloseEvent& event)
180 {
181 // Close the help frame; this will cause the config data to
182 // get written.
183 if ( help.GetFrame() ) // returns NULL if no help frame active
184 help.GetFrame()->Close(true);
185 // now we can safely delete the config pointer
186 event.Skip();
187 delete wxConfig::Set(NULL);
188 }
189
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