fix doxygen warnings
[wxWidgets.git] / interface / wx / event.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: event.h
3 // Purpose: interface of wxEvtHandler, wxEventBlocker and many
4 // wxEvent-derived classes
5 // Author: wxWidgets team
6 // RCS-ID: $Id$
7 // Licence: wxWindows license
8 /////////////////////////////////////////////////////////////////////////////
9
10 /**
11 The predefined constants for the number of times we propagate event
12 upwards window child-parent chain.
13 */
14 enum wxEventPropagation
15 {
16 /// don't propagate it at all
17 wxEVENT_PROPAGATE_NONE = 0,
18
19 /// propagate it until it is processed
20 wxEVENT_PROPAGATE_MAX = INT_MAX
21 };
22
23 /**
24 The different categories for a wxEvent; see wxEvent::GetEventCategory.
25
26 @note They are used as OR-combinable flags by wxEventLoopBase::YieldFor.
27 */
28 enum wxEventCategory
29 {
30 /**
31 This is the category for those events which are generated to update
32 the appearance of the GUI but which (usually) do not comport data
33 processing, i.e. which do not provide input or output data
34 (e.g. size events, scroll events, etc).
35 They are events NOT directly generated by the user's input devices.
36 */
37 wxEVT_CATEGORY_UI = 1,
38
39 /**
40 This category groups those events which are generated directly from the
41 user through input devices like mouse and keyboard and usually result in
42 data to be processed from the application
43 (e.g. mouse clicks, key presses, etc).
44 */
45 wxEVT_CATEGORY_USER_INPUT = 2,
46
47 /// This category is for wxSocketEvent
48 wxEVT_CATEGORY_SOCKET = 4,
49
50 /// This category is for wxTimerEvent
51 wxEVT_CATEGORY_TIMER = 8,
52
53 /**
54 This category is for any event used to send notifications from the
55 secondary threads to the main one or in general for notifications among
56 different threads (which may or may not be user-generated).
57 See e.g. wxThreadEvent.
58 */
59 wxEVT_CATEGORY_THREAD = 16,
60
61 /**
62 This mask is used in wxEventLoopBase::YieldFor to specify that all event
63 categories should be processed.
64 */
65 wxEVT_CATEGORY_ALL =
66 wxEVT_CATEGORY_UI|wxEVT_CATEGORY_USER_INPUT|wxEVT_CATEGORY_SOCKET| \
67 wxEVT_CATEGORY_TIMER|wxEVT_CATEGORY_THREAD
68 };
69
70 /**
71 @class wxEvent
72
73 An event is a structure holding information about an event passed to a
74 callback or member function.
75
76 wxEvent used to be a multipurpose event object, and is an abstract base class
77 for other event classes (see below).
78
79 For more information about events, see the @ref overview_events overview.
80
81 @beginWxPerlOnly
82 In wxPerl custom event classes should be derived from
83 @c Wx::PlEvent and @c Wx::PlCommandEvent.
84 @endWxPerlOnly
85
86 @library{wxbase}
87 @category{events}
88
89 @see wxCommandEvent, wxMouseEvent
90 */
91 class wxEvent : public wxObject
92 {
93 public:
94 /**
95 Constructor.
96
97 Notice that events are usually created by wxWidgets itself and creating
98 e.g. a wxPaintEvent in your code and sending it to e.g. a wxTextCtrl
99 will not usually affect it at all as native controls have no specific
100 knowledge about wxWidgets events. However you may construct objects of
101 specific types and pass them to wxEvtHandler::ProcessEvent() if you
102 want to create your own custom control and want to process its events
103 in the same manner as the standard ones.
104
105 Also please notice that the order of parameters in this constructor is
106 different from almost all the derived classes which specify the event
107 type as the first argument.
108
109 @param id
110 The identifier of the object (window, timer, ...) which generated
111 this event.
112 @param eventType
113 The unique type of event, e.g. wxEVT_PAINT, wxEVT_SIZE or
114 wxEVT_COMMAND_BUTTON_CLICKED.
115 */
116 wxEvent(int id = 0, wxEventType eventType = wxEVT_NULL);
117
118 /**
119 Returns a copy of the event.
120
121 Any event that is posted to the wxWidgets event system for later action
122 (via wxEvtHandler::AddPendingEvent, wxEvtHandler::QueueEvent or wxPostEvent())
123 must implement this method.
124
125 All wxWidgets events fully implement this method, but any derived events
126 implemented by the user should also implement this method just in case they
127 (or some event derived from them) are ever posted.
128
129 All wxWidgets events implement a copy constructor, so the easiest way of
130 implementing the Clone function is to implement a copy constructor for
131 a new event (call it MyEvent) and then define the Clone function like this:
132
133 @code
134 wxEvent *Clone() const { return new MyEvent(*this); }
135 @endcode
136 */
137 virtual wxEvent* Clone() const = 0;
138
139 /**
140 Returns the object (usually a window) associated with the event, if any.
141 */
142 wxObject* GetEventObject() const;
143
144 /**
145 Returns the identifier of the given event type, such as @c wxEVT_COMMAND_BUTTON_CLICKED.
146 */
147 wxEventType GetEventType() const;
148
149 /**
150 Returns a generic category for this event.
151 wxEvent implementation returns @c wxEVT_CATEGORY_UI by default.
152
153 This function is used to selectively process events in wxEventLoopBase::YieldFor.
154 */
155 virtual wxEventCategory GetEventCategory() const;
156
157 /**
158 Returns the identifier associated with this event, such as a button command id.
159 */
160 int GetId() const;
161
162 /**
163 Returns @true if the event handler should be skipped, @false otherwise.
164 */
165 bool GetSkipped() const;
166
167 /**
168 Gets the timestamp for the event. The timestamp is the time in milliseconds
169 since some fixed moment (not necessarily the standard Unix Epoch, so only
170 differences between the timestamps and not their absolute values usually make sense).
171
172 @warning
173 wxWidgets returns a non-NULL timestamp only for mouse and key events
174 (see wxMouseEvent and wxKeyEvent).
175 */
176 long GetTimestamp() const;
177
178 /**
179 Returns @true if the event is or is derived from wxCommandEvent else it returns @false.
180
181 @note exists only for optimization purposes.
182 */
183 bool IsCommandEvent() const;
184
185 /**
186 Sets the propagation level to the given value (for example returned from an
187 earlier call to wxEvent::StopPropagation).
188 */
189 void ResumePropagation(int propagationLevel);
190
191 /**
192 Sets the originating object.
193 */
194 void SetEventObject(wxObject* object);
195
196 /**
197 Sets the event type.
198 */
199 void SetEventType(wxEventType type);
200
201 /**
202 Sets the identifier associated with this event, such as a button command id.
203 */
204 void SetId(int id);
205
206 /**
207 Sets the timestamp for the event.
208 */
209 void SetTimestamp(long timeStamp = 0);
210
211 /**
212 Test if this event should be propagated or not, i.e. if the propagation level
213 is currently greater than 0.
214 */
215 bool ShouldPropagate() const;
216
217 /**
218 This method can be used inside an event handler to control whether further
219 event handlers bound to this event will be called after the current one returns.
220
221 Without Skip() (or equivalently if Skip(@false) is used), the event will not
222 be processed any more. If Skip(@true) is called, the event processing system
223 continues searching for a further handler function for this event, even though
224 it has been processed already in the current handler.
225
226 In general, it is recommended to skip all non-command events to allow the
227 default handling to take place. The command events are, however, normally not
228 skipped as usually a single command such as a button click or menu item
229 selection must only be processed by one handler.
230 */
231 void Skip(bool skip = true);
232
233 /**
234 Stop the event from propagating to its parent window.
235
236 Returns the old propagation level value which may be later passed to
237 ResumePropagation() to allow propagating the event again.
238 */
239 int StopPropagation();
240
241 protected:
242 /**
243 Indicates how many levels the event can propagate.
244
245 This member is protected and should typically only be set in the constructors
246 of the derived classes. It may be temporarily changed by StopPropagation()
247 and ResumePropagation() and tested with ShouldPropagate().
248
249 The initial value is set to either @c wxEVENT_PROPAGATE_NONE (by default)
250 meaning that the event shouldn't be propagated at all or to
251 @c wxEVENT_PROPAGATE_MAX (for command events) meaning that it should be
252 propagated as much as necessary.
253
254 Any positive number means that the event should be propagated but no more than
255 the given number of times. E.g. the propagation level may be set to 1 to
256 propagate the event to its parent only, but not to its grandparent.
257 */
258 int m_propagationLevel;
259 };
260
261 /**
262 @class wxEventBlocker
263
264 This class is a special event handler which allows to discard
265 any event (or a set of event types) directed to a specific window.
266
267 Example:
268
269 @code
270 void MyWindow::DoSomething()
271 {
272 {
273 // block all events directed to this window while
274 // we do the 1000 FunctionWhichSendsEvents() calls
275 wxEventBlocker blocker(this);
276
277 for ( int i = 0; i 1000; i++ )
278 FunctionWhichSendsEvents(i);
279
280 } // ~wxEventBlocker called, old event handler is restored
281
282 // the event generated by this call will be processed:
283 FunctionWhichSendsEvents(0)
284 }
285 @endcode
286
287 @library{wxcore}
288 @category{events}
289
290 @see @ref overview_events_processing, wxEvtHandler
291 */
292 class wxEventBlocker : public wxEvtHandler
293 {
294 public:
295 /**
296 Constructs the blocker for the given window and for the given event type.
297
298 If @a type is @c wxEVT_ANY, then all events for that window are blocked.
299 You can call Block() after creation to add other event types to the list
300 of events to block.
301
302 Note that the @a win window @b must remain alive until the
303 wxEventBlocker object destruction.
304 */
305 wxEventBlocker(wxWindow* win, wxEventType type = -1);
306
307 /**
308 Destructor. The blocker will remove itself from the chain of event handlers for
309 the window provided in the constructor, thus restoring normal processing of events.
310 */
311 virtual ~wxEventBlocker();
312
313 /**
314 Adds to the list of event types which should be blocked the given @a eventType.
315 */
316 void Block(wxEventType eventType);
317 };
318
319
320
321 /**
322 @class wxEvtHandler
323
324 A class that can handle events from the windowing system.
325 wxWindow is (and therefore all window classes are) derived from this class.
326
327 When events are received, wxEvtHandler invokes the method listed in the
328 event table using itself as the object. When using multiple inheritance
329 <b>it is imperative that the wxEvtHandler(-derived) class is the first
330 class inherited</b> such that the @c this pointer for the overall object
331 will be identical to the @c this pointer of the wxEvtHandler portion.
332
333 @library{wxbase}
334 @category{events}
335
336 @see @ref overview_events_processing
337 */
338 class wxEvtHandler : public wxObject
339 {
340 public:
341 /**
342 Constructor.
343 */
344 wxEvtHandler();
345
346 /**
347 Destructor.
348
349 If the handler is part of a chain, the destructor will unlink itself
350 (see Unlink()).
351 */
352 virtual ~wxEvtHandler();
353
354
355 /**
356 @name Event queuing and processing
357 */
358 //@{
359
360 /**
361 Queue event for a later processing.
362
363 This method is similar to ProcessEvent() but while the latter is
364 synchronous, i.e. the event is processed immediately, before the
365 function returns, this one is asynchronous and returns immediately
366 while the event will be processed at some later time (usually during
367 the next event loop iteration).
368
369 Another important difference is that this method takes ownership of the
370 @a event parameter, i.e. it will delete it itself. This implies that
371 the event should be allocated on the heap and that the pointer can't be
372 used any more after the function returns (as it can be deleted at any
373 moment).
374
375 QueueEvent() can be used for inter-thread communication from the worker
376 threads to the main thread, it is safe in the sense that it uses
377 locking internally and avoids the problem mentioned in AddPendingEvent()
378 documentation by ensuring that the @a event object is not used by the
379 calling thread any more. Care should still be taken to avoid that some
380 fields of this object are used by it, notably any wxString members of
381 the event object must not be shallow copies of another wxString object
382 as this would result in them still using the same string buffer behind
383 the scenes. For example:
384 @code
385 void FunctionInAWorkerThread(const wxString& str)
386 {
387 wxCommandEvent* evt = new wxCommandEvent;
388
389 // NOT evt->SetString(str) as this would be a shallow copy
390 evt->SetString(str.c_str()); // make a deep copy
391
392 wxTheApp->QueueEvent( evt );
393 }
394 @endcode
395
396 Note that you can use wxThreadEvent instead of wxCommandEvent
397 to avoid this problem:
398 @code
399 void FunctionInAWorkerThread(const wxString& str)
400 {
401 wxThreadEvent evt;
402 evt->SetString(str);
403
404 // wxThreadEvent::Clone() makes sure that the internal wxString
405 // member is not shared by other wxString instances:
406 wxTheApp->QueueEvent( evt.Clone() );
407 }
408 @endcode
409
410 Finally notice that this method automatically wakes up the event loop
411 if it is currently idle by calling ::wxWakeUpIdle() so there is no need
412 to do it manually when using it.
413
414 @since 2.9.0
415
416 @param event
417 A heap-allocated event to be queued, QueueEvent() takes ownership
418 of it. This parameter shouldn't be @c NULL.
419 */
420 virtual void QueueEvent(wxEvent *event);
421
422 /**
423 Post an event to be processed later.
424
425 This function is similar to QueueEvent() but can't be used to post
426 events from worker threads for the event objects with wxString fields
427 (i.e. in practice most of them) because of an unsafe use of the same
428 wxString object which happens because the wxString field in the
429 original @a event object and its copy made internally by this function
430 share the same string buffer internally. Use QueueEvent() to avoid
431 this.
432
433 A copy of @a event is made by the function, so the original can be deleted
434 as soon as function returns (it is common that the original is created
435 on the stack). This requires that the wxEvent::Clone() method be
436 implemented by event so that it can be duplicated and stored until it
437 gets processed.
438
439 @param event
440 Event to add to the pending events queue.
441 */
442 virtual void AddPendingEvent(const wxEvent& event);
443
444 /**
445 Processes an event, searching event tables and calling zero or more suitable
446 event handler function(s).
447
448 Normally, your application would not call this function: it is called in the
449 wxWidgets implementation to dispatch incoming user interface events to the
450 framework (and application).
451
452 However, you might need to call it if implementing new functionality
453 (such as a new control) where you define new event types, as opposed to
454 allowing the user to override virtual functions.
455
456 Notice that you don't usually need to override ProcessEvent() to
457 customize the event handling, overriding the specially provided
458 TryBefore() and TryAfter() functions is usually enough. For example,
459 wxMDIParentFrame may override TryBefore() to ensure that the menu
460 events are processed in the active child frame before being processed
461 in the parent frame itself.
462
463 The normal order of event table searching is as follows:
464 -# wxApp::FilterEvent() is called. If it returns anything but @c -1
465 (default) the processing stops here.
466 -# If the object is disabled (via a call to wxEvtHandler::SetEvtHandlerEnabled)
467 the function skips to step (7).
468 -# TryBefore() is called (this is where wxValidator are taken into
469 account for wxWindow objects). If this returns @true, the function exits.
470 -# Dynamic event table of the handlers connected using Connect() is
471 searched. If a handler is found, it is executed and the function
472 returns @true unless the handler used wxEvent::Skip() to indicate
473 that it didn't handle the event in which case the search continues.
474 -# Static events table of the handlers connected using event table
475 macros is searched for this event handler. If this fails, the base
476 class event table table is tried, and so on until no more tables
477 exist or an appropriate function was found. If a handler is found,
478 the same logic as in the previous step applies.
479 -# The search is applied down the entire chain of event handlers (usually the
480 chain has a length of one). This chain can be formed using wxEvtHandler::SetNextHandler():
481 @image html overview_events_chain.png
482 (referring to the image, if @c A->ProcessEvent is called and it doesn't handle
483 the event, @c B->ProcessEvent will be called and so on...).
484 Note that in the case of wxWindow you can build a stack of event handlers
485 (see wxWindow::PushEventHandler() for more info).
486 If any of the handlers of the chain return @true, the function exits.
487 -# TryAfter() is called: for the wxWindow object this may propagate the
488 event to the window parent (recursively). If the event is still not
489 processed, ProcessEvent() on wxTheApp object is called as the last
490 step.
491
492 Notice that steps (2)-(6) are performed in ProcessEventHere() which is
493 called by this function.
494
495 @param event
496 Event to process.
497 @return
498 @true if a suitable event handler function was found and executed,
499 and the function did not call wxEvent::Skip.
500
501 @see SearchEventTable()
502 */
503 virtual bool ProcessEvent(wxEvent& event);
504
505 /**
506 Try to process the event in this event handler.
507
508 This method is called from ProcessEvent(), please see the detailed
509 description of the event processing logic there.
510
511 It is @em not virtual and so may not be overridden but it does call
512 virtual TryBefore() which may be overridden.
513
514 @param event
515 Event to process.
516 @return
517 @true if this object itself defines a handler for this event and
518 the handler didn't skip the event.
519 */
520 bool ProcessEventHere(wxEvent& event);
521
522 /**
523 Processes an event by calling ProcessEvent() and handles any exceptions
524 that occur in the process.
525 If an exception is thrown in event handler, wxApp::OnExceptionInMainLoop is called.
526
527 @param event
528 Event to process.
529
530 @return @true if the event was processed, @false if no handler was found
531 or an exception was thrown.
532
533 @see wxWindow::HandleWindowEvent
534 */
535 bool SafelyProcessEvent(wxEvent& event);
536
537 /**
538 Searches the event table, executing an event handler function if an appropriate
539 one is found.
540
541 @param table
542 Event table to be searched.
543 @param event
544 Event to be matched against an event table entry.
545
546 @return @true if a suitable event handler function was found and
547 executed, and the function did not call wxEvent::Skip.
548
549 @remarks This function looks through the object's event table and tries
550 to find an entry that will match the event.
551 An entry will match if:
552 @li The event type matches, and
553 @li the identifier or identifier range matches, or the event table
554 entry's identifier is zero.
555
556 If a suitable function is called but calls wxEvent::Skip, this
557 function will fail, and searching will continue.
558
559 @see ProcessEvent()
560 */
561 virtual bool SearchEventTable(wxEventTable& table,
562 wxEvent& event);
563
564 //@}
565
566
567 /**
568 @name Connecting and disconnecting
569 */
570 //@{
571
572 /**
573 Connects the given function dynamically with the event handler, id and
574 event type.
575
576 This is an alternative to the use of static event tables. It is more
577 flexible as it allows to connect events generated by some object to an
578 event handler defined in a different object of a different class (which
579 is impossible to do directly with the event tables -- the events can be
580 only handled in another object if they are propagated upwards to it).
581 Do make sure to specify the correct @a eventSink when connecting to an
582 event of a different object.
583
584 See @ref overview_events_connect for more detailed explanation
585 of this function and the @ref page_samples_event sample for usage
586 examples.
587
588 This specific overload allows you to connect an event handler to a @e range
589 of @e source IDs.
590 Do not confuse @e source IDs with event @e types: source IDs identify the
591 event generator objects (typically wxMenuItem or wxWindow objects) while the
592 event @e type identify which type of events should be handled by the
593 given @e function (an event generator object may generate many different
594 types of events!).
595
596 @param id
597 The first ID of the identifier range to be associated with the event
598 handler function.
599 @param lastId
600 The last ID of the identifier range to be associated with the event
601 handler function.
602 @param eventType
603 The event type to be associated with this event handler.
604 @param function
605 The event handler function. Note that this function should
606 be explicitly converted to the correct type which can be done using a macro
607 called @c wxFooEventHandler for the handler for any @c wxFooEvent.
608 @param userData
609 Data to be associated with the event table entry.
610 @param eventSink
611 Object whose member function should be called. It must be specified
612 when connecting an event generated by one object to a member
613 function of a different object. If it is omitted, @c this is used.
614 */
615 void Connect(int id, int lastId, wxEventType eventType,
616 wxObjectEventFunction function,
617 wxObject* userData = NULL,
618 wxEvtHandler* eventSink = NULL);
619
620 /**
621 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
622 overload for more info.
623
624 This overload can be used to attach an event handler to a single source ID:
625
626 Example:
627 @code
628 frame->Connect( wxID_EXIT,
629 wxEVT_COMMAND_MENU_SELECTED,
630 wxCommandEventHandler(MyFrame::OnQuit) );
631 @endcode
632 */
633 void Connect(int id, wxEventType eventType,
634 wxObjectEventFunction function,
635 wxObject* userData = NULL,
636 wxEvtHandler* eventSink = NULL);
637
638 /**
639 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
640 overload for more info.
641
642 This overload will connect the given event handler so that regardless of the
643 ID of the event source, the handler will be called.
644 */
645 void Connect(wxEventType eventType,
646 wxObjectEventFunction function,
647 wxObject* userData = NULL,
648 wxEvtHandler* eventSink = NULL);
649
650 /**
651 Disconnects the given function dynamically from the event handler, using the
652 specified parameters as search criteria and returning @true if a matching
653 function has been found and removed.
654
655 This method can only disconnect functions which have been added using the
656 Connect() method. There is no way to disconnect functions connected using
657 the (static) event tables.
658
659 @param eventType
660 The event type associated with this event handler.
661 @param function
662 The event handler function.
663 @param userData
664 Data associated with the event table entry.
665 @param eventSink
666 Object whose member function should be called.
667 */
668 bool Disconnect(wxEventType eventType,
669 wxObjectEventFunction function,
670 wxObject* userData = NULL,
671 wxEvtHandler* eventSink = NULL);
672
673 /**
674 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
675 overload for more info.
676
677 This overload takes the additional @a id parameter.
678 */
679 bool Disconnect(int id = wxID_ANY,
680 wxEventType eventType = wxEVT_NULL,
681 wxObjectEventFunction function = NULL,
682 wxObject* userData = NULL,
683 wxEvtHandler* eventSink = NULL);
684
685 /**
686 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
687 overload for more info.
688
689 This overload takes an additional range of source IDs.
690 */
691 bool Disconnect(int id, int lastId,
692 wxEventType eventType,
693 wxObjectEventFunction function = NULL,
694 wxObject* userData = NULL,
695 wxEvtHandler* eventSink = NULL);
696 //@}
697
698
699 /**
700 @name User-supplied data
701 */
702 //@{
703
704 /**
705 Returns user-supplied client data.
706
707 @remarks Normally, any extra data the programmer wishes to associate with
708 the object should be made available by deriving a new class with
709 new data members.
710
711 @see SetClientData()
712 */
713 void* GetClientData() const;
714
715 /**
716 Returns a pointer to the user-supplied client data object.
717
718 @see SetClientObject(), wxClientData
719 */
720 wxClientData* GetClientObject() const;
721
722 /**
723 Sets user-supplied client data.
724
725 @param data
726 Data to be associated with the event handler.
727
728 @remarks Normally, any extra data the programmer wishes to associate
729 with the object should be made available by deriving a new
730 class with new data members. You must not call this method
731 and SetClientObject on the same class - only one of them.
732
733 @see GetClientData()
734 */
735 void SetClientData(void* data);
736
737 /**
738 Set the client data object. Any previous object will be deleted.
739
740 @see GetClientObject(), wxClientData
741 */
742 void SetClientObject(wxClientData* data);
743
744 //@}
745
746
747 /**
748 @name Event handler chaining
749
750 wxEvtHandler can be arranged in a double-linked list of handlers
751 which is automatically iterated by ProcessEvent() if needed.
752 */
753 //@{
754
755 /**
756 Returns @true if the event handler is enabled, @false otherwise.
757
758 @see SetEvtHandlerEnabled()
759 */
760 bool GetEvtHandlerEnabled() const;
761
762 /**
763 Returns the pointer to the next handler in the chain.
764
765 @see SetNextHandler(), GetPreviousHandler(), SetPreviousHandler(),
766 wxWindow::PushEventHandler, wxWindow::PopEventHandler
767 */
768 wxEvtHandler* GetNextHandler() const;
769
770 /**
771 Returns the pointer to the previous handler in the chain.
772
773 @see SetPreviousHandler(), GetNextHandler(), SetNextHandler(),
774 wxWindow::PushEventHandler, wxWindow::PopEventHandler
775 */
776 wxEvtHandler* GetPreviousHandler() const;
777
778 /**
779 Enables or disables the event handler.
780
781 @param enabled
782 @true if the event handler is to be enabled, @false if it is to be disabled.
783
784 @remarks You can use this function to avoid having to remove the event
785 handler from the chain, for example when implementing a
786 dialog editor and changing from edit to test mode.
787
788 @see GetEvtHandlerEnabled()
789 */
790 void SetEvtHandlerEnabled(bool enabled);
791
792 /**
793 Sets the pointer to the next handler.
794
795 @remarks
796 See ProcessEvent() for more info about how the chains of event handlers
797 are internally used.
798 Also remember that wxEvtHandler uses double-linked lists and thus if you
799 use this function, you should also call SetPreviousHandler() on the
800 argument passed to this function:
801 @code
802 handlerA->SetNextHandler(handlerB);
803 handlerB->SetPreviousHandler(handlerA);
804 @endcode
805
806 @param handler
807 The event handler to be set as the next handler.
808 Cannot be @NULL.
809
810 @see @ref overview_events_processing
811 */
812 virtual void SetNextHandler(wxEvtHandler* handler);
813
814 /**
815 Sets the pointer to the previous handler.
816 All remarks about SetNextHandler() apply to this function as well.
817
818 @param handler
819 The event handler to be set as the previous handler.
820 Cannot be @NULL.
821
822 @see @ref overview_events_processing
823 */
824 virtual void SetPreviousHandler(wxEvtHandler* handler);
825
826 /**
827 Unlinks this event handler from the chain it's part of (if any);
828 then links the "previous" event handler to the "next" one
829 (so that the chain won't be interrupted).
830
831 E.g. if before calling Unlink() you have the following chain:
832 @image html evthandler_unlink_before.png
833 then after calling @c B->Unlink() you'll have:
834 @image html evthandler_unlink_after.png
835
836 @since 2.9.0
837 */
838 void Unlink();
839
840 /**
841 Returns @true if the next and the previous handler pointers of this
842 event handler instance are @NULL.
843
844 @since 2.9.0
845
846 @see SetPreviousHandler(), SetNextHandler()
847 */
848 bool IsUnlinked() const;
849
850 //@}
851
852 protected:
853 /**
854 Method called by ProcessEvent() before examining this object event
855 tables.
856
857 This method can be overridden to hook into the event processing logic
858 as early as possible. You should usually call the base class version
859 when overriding this method, even if wxEvtHandler itself does nothing
860 here, some derived classes do use this method, e.g. wxWindow implements
861 support for wxValidator in it.
862
863 Example:
864 @code
865 class MyClass : public BaseClass // inheriting from wxEvtHandler
866 {
867 ...
868 protected:
869 virtual bool TryBefore(wxEvent& event)
870 {
871 if ( MyPreProcess(event) )
872 return true;
873
874 return BaseClass::TryBefore(event);
875 }
876 };
877 @endcode
878
879 @see ProcessEvent(), ProcessEventHere()
880 */
881 virtual bool TryBefore(wxEvent& event);
882
883 /**
884 Method called by ProcessEvent() as last resort.
885
886 This method can be overridden to implement post-processing for the
887 events which were not processed anywhere else.
888
889 The base class version handles forwarding the unprocessed events to
890 wxApp at wxEvtHandler level and propagating them upwards the window
891 child-parent chain at wxWindow level and so should usually be called
892 when overriding this method:
893 @code
894 class MyClass : public BaseClass // inheriting from wxEvtHandler
895 {
896 ...
897 protected:
898 virtual bool TryAfter(wxEvent& event)
899 {
900 if ( BaseClass::TryAfter(event) )
901 return true;
902
903 return MyPostProcess(event);
904 }
905 };
906 @endcode
907
908 @see ProcessEvent(), ProcessEventHere()
909 */
910 virtual bool TryAfter(wxEvent& event);
911 };
912
913
914 /**
915 @class wxKeyEvent
916
917 This event class contains information about keypress (character) events.
918
919 Notice that there are three different kinds of keyboard events in wxWidgets:
920 key down and up events and char events. The difference between the first two
921 is clear - the first corresponds to a key press and the second to a key
922 release - otherwise they are identical. Just note that if the key is
923 maintained in a pressed state you will typically get a lot of (automatically
924 generated) down events but only one up so it is wrong to assume that there is
925 one up event corresponding to each down one.
926
927 Both key events provide untranslated key codes while the char event carries
928 the translated one. The untranslated code for alphanumeric keys is always
929 an upper case value. For the other keys it is one of @c WXK_XXX values
930 from the ::wxKeyCode enumeration.
931 The translated key is, in general, the character the user expects to appear
932 as the result of the key combination when typing the text into a text entry
933 zone, for example.
934
935 A few examples to clarify this (all assume that CAPS LOCK is unpressed
936 and the standard US keyboard): when the @c 'A' key is pressed, the key down
937 event key code is equal to @c ASCII A == 65. But the char event key code
938 is @c ASCII a == 97. On the other hand, if you press both SHIFT and
939 @c 'A' keys simultaneously , the key code in key down event will still be
940 just @c 'A' while the char event key code parameter will now be @c 'A'
941 as well.
942
943 Although in this simple case it is clear that the correct key code could be
944 found in the key down event handler by checking the value returned by
945 wxKeyEvent::ShiftDown(), in general you should use @c EVT_CHAR for this as
946 for non-alphanumeric keys the translation is keyboard-layout dependent and
947 can only be done properly by the system itself.
948
949 Another kind of translation is done when the control key is pressed: for
950 example, for CTRL-A key press the key down event still carries the
951 same key code @c 'a' as usual but the char event will have key code of 1,
952 the ASCII value of this key combination.
953
954 You may discover how the other keys on your system behave interactively by
955 running the @ref page_samples_text wxWidgets sample and pressing some keys
956 in any of the text controls shown in it.
957
958 @b Tip: be sure to call @c event.Skip() for events that you don't process in
959 key event function, otherwise menu shortcuts may cease to work under Windows.
960
961 @note If a key down (@c EVT_KEY_DOWN) event is caught and the event handler
962 does not call @c event.Skip() then the corresponding char event
963 (@c EVT_CHAR) will not happen.
964 This is by design and enables the programs that handle both types of
965 events to be a bit simpler.
966
967 @note For Windows programmers: The key and char events in wxWidgets are
968 similar to but slightly different from Windows @c WM_KEYDOWN and
969 @c WM_CHAR events. In particular, Alt-x combination will generate a
970 char event in wxWidgets (unless it is used as an accelerator).
971
972
973 @beginEventTable{wxKeyEvent}
974 @event{EVT_KEY_DOWN(func)}
975 Process a @c wxEVT_KEY_DOWN event (any key has been pressed).
976 @event{EVT_KEY_UP(func)}
977 Process a @c wxEVT_KEY_UP event (any key has been released).
978 @event{EVT_CHAR(func)}
979 Process a @c wxEVT_CHAR event.
980 @endEventTable
981
982 @see wxKeyboardState
983
984 @library{wxcore}
985 @category{events}
986 */
987 class wxKeyEvent : public wxEvent,
988 public wxKeyboardState
989 {
990 public:
991 /**
992 Constructor.
993 Currently, the only valid event types are @c wxEVT_CHAR and @c wxEVT_CHAR_HOOK.
994 */
995 wxKeyEvent(wxEventType keyEventType = wxEVT_NULL);
996
997 /**
998 Returns the virtual key code. ASCII events return normal ASCII values,
999 while non-ASCII events return values such as @b WXK_LEFT for the left cursor
1000 key. See ::wxKeyCode for a full list of the virtual key codes.
1001
1002 Note that in Unicode build, the returned value is meaningful only if the
1003 user entered a character that can be represented in current locale's default
1004 charset. You can obtain the corresponding Unicode character using GetUnicodeKey().
1005 */
1006 int GetKeyCode() const;
1007
1008 //@{
1009 /**
1010 Obtains the position (in client coordinates) at which the key was pressed.
1011 */
1012 wxPoint GetPosition() const;
1013 void GetPosition(long* x, long* y) const;
1014 //@}
1015
1016 /**
1017 Returns the raw key code for this event. This is a platform-dependent scan code
1018 which should only be used in advanced applications.
1019
1020 @note Currently the raw key codes are not supported by all ports, use
1021 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
1022 */
1023 wxUint32 GetRawKeyCode() const;
1024
1025 /**
1026 Returns the low level key flags for this event. The flags are
1027 platform-dependent and should only be used in advanced applications.
1028
1029 @note Currently the raw key flags are not supported by all ports, use
1030 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
1031 */
1032 wxUint32 GetRawKeyFlags() const;
1033
1034 /**
1035 Returns the Unicode character corresponding to this key event.
1036
1037 This function is only available in Unicode build, i.e. when
1038 @c wxUSE_UNICODE is 1.
1039 */
1040 wxChar GetUnicodeKey() const;
1041
1042 /**
1043 Returns the X position (in client coordinates) of the event.
1044 */
1045 wxCoord GetX() const;
1046
1047 /**
1048 Returns the Y position (in client coordinates) of the event.
1049 */
1050 wxCoord GetY() const;
1051 };
1052
1053
1054
1055 /**
1056 @class wxJoystickEvent
1057
1058 This event class contains information about joystick events, particularly
1059 events received by windows.
1060
1061 @beginEventTable{wxJoystickEvent}
1062 @event{EVT_JOY_BUTTON_DOWN(func)}
1063 Process a @c wxEVT_JOY_BUTTON_DOWN event.
1064 @event{EVT_JOY_BUTTON_UP(func)}
1065 Process a @c wxEVT_JOY_BUTTON_UP event.
1066 @event{EVT_JOY_MOVE(func)}
1067 Process a @c wxEVT_JOY_MOVE event.
1068 @event{EVT_JOY_ZMOVE(func)}
1069 Process a @c wxEVT_JOY_ZMOVE event.
1070 @event{EVT_JOYSTICK_EVENTS(func)}
1071 Processes all joystick events.
1072 @endEventTable
1073
1074 @library{wxcore}
1075 @category{events}
1076
1077 @see wxJoystick
1078 */
1079 class wxJoystickEvent : public wxEvent
1080 {
1081 public:
1082 /**
1083 Constructor.
1084 */
1085 wxJoystickEvent(wxEventType eventType = wxEVT_NULL, int state = 0,
1086 int joystick = wxJOYSTICK1,
1087 int change = 0);
1088
1089 /**
1090 Returns @true if the event was a down event from the specified button
1091 (or any button).
1092
1093 @param button
1094 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1095 indicate any button down event.
1096 */
1097 bool ButtonDown(int button = wxJOY_BUTTON_ANY) const;
1098
1099 /**
1100 Returns @true if the specified button (or any button) was in a down state.
1101
1102 @param button
1103 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1104 indicate any button down event.
1105 */
1106 bool ButtonIsDown(int button = wxJOY_BUTTON_ANY) const;
1107
1108 /**
1109 Returns @true if the event was an up event from the specified button
1110 (or any button).
1111
1112 @param button
1113 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1114 indicate any button down event.
1115 */
1116 bool ButtonUp(int button = wxJOY_BUTTON_ANY) const;
1117
1118 /**
1119 Returns the identifier of the button changing state.
1120
1121 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1122 */
1123 int GetButtonChange() const;
1124
1125 /**
1126 Returns the down state of the buttons.
1127
1128 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1129 */
1130 int GetButtonState() const;
1131
1132 /**
1133 Returns the identifier of the joystick generating the event - one of
1134 wxJOYSTICK1 and wxJOYSTICK2.
1135 */
1136 int GetJoystick() const;
1137
1138 /**
1139 Returns the x, y position of the joystick event.
1140 */
1141 wxPoint GetPosition() const;
1142
1143 /**
1144 Returns the z position of the joystick event.
1145 */
1146 int GetZPosition() const;
1147
1148 /**
1149 Returns @true if this was a button up or down event
1150 (@e not 'is any button down?').
1151 */
1152 bool IsButton() const;
1153
1154 /**
1155 Returns @true if this was an x, y move event.
1156 */
1157 bool IsMove() const;
1158
1159 /**
1160 Returns @true if this was a z move event.
1161 */
1162 bool IsZMove() const;
1163 };
1164
1165
1166
1167 /**
1168 @class wxScrollWinEvent
1169
1170 A scroll event holds information about events sent from scrolling windows.
1171
1172 Note that you can use the EVT_SCROLLWIN* macros for intercepting scroll window events
1173 from the receiving window.
1174
1175 @beginEventTable{wxScrollWinEvent}
1176 @event{EVT_SCROLLWIN(func)}
1177 Process all scroll events.
1178 @event{EVT_SCROLLWIN_TOP(func)}
1179 Process wxEVT_SCROLLWIN_TOP scroll-to-top events.
1180 @event{EVT_SCROLLWIN_BOTTOM(func)}
1181 Process wxEVT_SCROLLWIN_BOTTOM scroll-to-bottom events.
1182 @event{EVT_SCROLLWIN_LINEUP(func)}
1183 Process wxEVT_SCROLLWIN_LINEUP line up events.
1184 @event{EVT_SCROLLWIN_LINEDOWN(func)}
1185 Process wxEVT_SCROLLWIN_LINEDOWN line down events.
1186 @event{EVT_SCROLLWIN_PAGEUP(func)}
1187 Process wxEVT_SCROLLWIN_PAGEUP page up events.
1188 @event{EVT_SCROLLWIN_PAGEDOWN(func)}
1189 Process wxEVT_SCROLLWIN_PAGEDOWN page down events.
1190 @event{EVT_SCROLLWIN_THUMBTRACK(func)}
1191 Process wxEVT_SCROLLWIN_THUMBTRACK thumbtrack events
1192 (frequent events sent as the user drags the thumbtrack).
1193 @event{EVT_SCROLLWIN_THUMBRELEASE(func)}
1194 Process wxEVT_SCROLLWIN_THUMBRELEASE thumb release events.
1195 @endEventTable
1196
1197
1198 @library{wxcore}
1199 @category{events}
1200
1201 @see wxScrollEvent, @ref overview_events
1202 */
1203 class wxScrollWinEvent : public wxEvent
1204 {
1205 public:
1206 /**
1207 Constructor.
1208 */
1209 wxScrollWinEvent(wxEventType commandType = wxEVT_NULL, int pos = 0,
1210 int orientation = 0);
1211
1212 /**
1213 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
1214 scrollbar.
1215
1216 @todo wxHORIZONTAL and wxVERTICAL should go in their own enum
1217 */
1218 int GetOrientation() const;
1219
1220 /**
1221 Returns the position of the scrollbar for the thumb track and release events.
1222
1223 Note that this field can't be used for the other events, you need to query
1224 the window itself for the current position in that case.
1225 */
1226 int GetPosition() const;
1227 };
1228
1229
1230
1231 /**
1232 @class wxSysColourChangedEvent
1233
1234 This class is used for system colour change events, which are generated
1235 when the user changes the colour settings using the control panel.
1236 This is only appropriate under Windows.
1237
1238 @remarks
1239 The default event handler for this event propagates the event to child windows,
1240 since Windows only sends the events to top-level windows.
1241 If intercepting this event for a top-level window, remember to call the base
1242 class handler, or to pass the event on to the window's children explicitly.
1243
1244 @beginEventTable{wxSysColourChangedEvent}
1245 @event{EVT_SYS_COLOUR_CHANGED(func)}
1246 Process a @c wxEVT_SYS_COLOUR_CHANGED event.
1247 @endEventTable
1248
1249 @library{wxcore}
1250 @category{events}
1251
1252 @see @ref overview_events
1253 */
1254 class wxSysColourChangedEvent : public wxEvent
1255 {
1256 public:
1257 /**
1258 Constructor.
1259 */
1260 wxSysColourChangedEvent();
1261 };
1262
1263
1264
1265 /**
1266 @class wxWindowCreateEvent
1267
1268 This event is sent just after the actual window associated with a wxWindow
1269 object has been created.
1270
1271 Since it is derived from wxCommandEvent, the event propagates up
1272 the window hierarchy.
1273
1274 @beginEventTable{wxWindowCreateEvent}
1275 @event{EVT_WINDOW_CREATE(func)}
1276 Process a @c wxEVT_CREATE event.
1277 @endEventTable
1278
1279 @library{wxcore}
1280 @category{events}
1281
1282 @see @ref overview_events, wxWindowDestroyEvent
1283 */
1284 class wxWindowCreateEvent : public wxCommandEvent
1285 {
1286 public:
1287 /**
1288 Constructor.
1289 */
1290 wxWindowCreateEvent(wxWindow* win = NULL);
1291
1292 /// Retutn the window being created.
1293 wxWindow *GetWindow() const;
1294 };
1295
1296
1297
1298 /**
1299 @class wxPaintEvent
1300
1301 A paint event is sent when a window's contents needs to be repainted.
1302
1303 Please notice that in general it is impossible to change the drawing of a
1304 standard control (such as wxButton) and so you shouldn't attempt to handle
1305 paint events for them as even if it might work on some platforms, this is
1306 inherently not portable and won't work everywhere.
1307
1308 @remarks
1309 Note that in a paint event handler, the application must always create a
1310 wxPaintDC object, even if you do not use it. Otherwise, under MS Windows,
1311 refreshing for this and other windows will go wrong.
1312 For example:
1313 @code
1314 void MyWindow::OnPaint(wxPaintEvent& event)
1315 {
1316 wxPaintDC dc(this);
1317
1318 DrawMyDocument(dc);
1319 }
1320 @endcode
1321 You can optimize painting by retrieving the rectangles that have been damaged
1322 and only repainting these. The rectangles are in terms of the client area,
1323 and are unscrolled, so you will need to do some calculations using the current
1324 view position to obtain logical, scrolled units.
1325 Here is an example of using the wxRegionIterator class:
1326 @code
1327 // Called when window needs to be repainted.
1328 void MyWindow::OnPaint(wxPaintEvent& event)
1329 {
1330 wxPaintDC dc(this);
1331
1332 // Find Out where the window is scrolled to
1333 int vbX,vbY; // Top left corner of client
1334 GetViewStart(&vbX,&vbY);
1335
1336 int vX,vY,vW,vH; // Dimensions of client area in pixels
1337 wxRegionIterator upd(GetUpdateRegion()); // get the update rect list
1338
1339 while (upd)
1340 {
1341 vX = upd.GetX();
1342 vY = upd.GetY();
1343 vW = upd.GetW();
1344 vH = upd.GetH();
1345
1346 // Alternatively we can do this:
1347 // wxRect rect(upd.GetRect());
1348
1349 // Repaint this rectangle
1350 ...some code...
1351
1352 upd ++ ;
1353 }
1354 }
1355 @endcode
1356
1357
1358 @beginEventTable{wxPaintEvent}
1359 @event{EVT_PAINT(func)}
1360 Process a @c wxEVT_PAINT event.
1361 @endEventTable
1362
1363 @library{wxcore}
1364 @category{events}
1365
1366 @see @ref overview_events
1367 */
1368 class wxPaintEvent : public wxEvent
1369 {
1370 public:
1371 /**
1372 Constructor.
1373 */
1374 wxPaintEvent(int id = 0);
1375 };
1376
1377
1378
1379 /**
1380 @class wxMaximizeEvent
1381
1382 An event being sent when a top level window is maximized. Notice that it is
1383 not sent when the window is restored to its original size after it had been
1384 maximized, only a normal wxSizeEvent is generated in this case.
1385
1386 @beginEventTable{wxMaximizeEvent}
1387 @event{EVT_MAXIMIZE(func)}
1388 Process a @c wxEVT_MAXIMIZE event.
1389 @endEventTable
1390
1391 @library{wxcore}
1392 @category{events}
1393
1394 @see @ref overview_events, wxTopLevelWindow::Maximize,
1395 wxTopLevelWindow::IsMaximized
1396 */
1397 class wxMaximizeEvent : public wxEvent
1398 {
1399 public:
1400 /**
1401 Constructor. Only used by wxWidgets internally.
1402 */
1403 wxMaximizeEvent(int id = 0);
1404 };
1405
1406 /**
1407 The possibles modes to pass to wxUpdateUIEvent::SetMode().
1408 */
1409 enum wxUpdateUIMode
1410 {
1411 /** Send UI update events to all windows. */
1412 wxUPDATE_UI_PROCESS_ALL,
1413
1414 /** Send UI update events to windows that have
1415 the wxWS_EX_PROCESS_UI_UPDATES flag specified. */
1416 wxUPDATE_UI_PROCESS_SPECIFIED
1417 };
1418
1419
1420 /**
1421 @class wxUpdateUIEvent
1422
1423 This class is used for pseudo-events which are called by wxWidgets
1424 to give an application the chance to update various user interface elements.
1425
1426 Without update UI events, an application has to work hard to check/uncheck,
1427 enable/disable, show/hide, and set the text for elements such as menu items
1428 and toolbar buttons. The code for doing this has to be mixed up with the code
1429 that is invoked when an action is invoked for a menu item or button.
1430
1431 With update UI events, you define an event handler to look at the state of the
1432 application and change UI elements accordingly. wxWidgets will call your member
1433 functions in idle time, so you don't have to worry where to call this code.
1434
1435 In addition to being a clearer and more declarative method, it also means you don't
1436 have to worry whether you're updating a toolbar or menubar identifier. The same
1437 handler can update a menu item and toolbar button, if the identifier is the same.
1438 Instead of directly manipulating the menu or button, you call functions in the event
1439 object, such as wxUpdateUIEvent::Check. wxWidgets will determine whether such a
1440 call has been made, and which UI element to update.
1441
1442 These events will work for popup menus as well as menubars. Just before a menu is
1443 popped up, wxMenu::UpdateUI is called to process any UI events for the window that
1444 owns the menu.
1445
1446 If you find that the overhead of UI update processing is affecting your application,
1447 you can do one or both of the following:
1448 @li Call wxUpdateUIEvent::SetMode with a value of wxUPDATE_UI_PROCESS_SPECIFIED,
1449 and set the extra style wxWS_EX_PROCESS_UI_UPDATES for every window that should
1450 receive update events. No other windows will receive update events.
1451 @li Call wxUpdateUIEvent::SetUpdateInterval with a millisecond value to set the delay
1452 between updates. You may need to call wxWindow::UpdateWindowUI at critical points,
1453 for example when a dialog is about to be shown, in case the user sees a slight
1454 delay before windows are updated.
1455
1456 Note that although events are sent in idle time, defining a wxIdleEvent handler
1457 for a window does not affect this because the events are sent from wxWindow::OnInternalIdle
1458 which is always called in idle time.
1459
1460 wxWidgets tries to optimize update events on some platforms.
1461 On Windows and GTK+, events for menubar items are only sent when the menu is about
1462 to be shown, and not in idle time.
1463
1464
1465 @beginEventTable{wxUpdateUIEvent}
1466 @event{EVT_UPDATE_UI(id, func)}
1467 Process a @c wxEVT_UPDATE_UI event for the command with the given id.
1468 @event{EVT_UPDATE_UI_RANGE(id1, id2, func)}
1469 Process a @c wxEVT_UPDATE_UI event for any command with id included in the given range.
1470 @endEventTable
1471
1472 @library{wxcore}
1473 @category{events}
1474
1475 @see @ref overview_events
1476 */
1477 class wxUpdateUIEvent : public wxCommandEvent
1478 {
1479 public:
1480 /**
1481 Constructor.
1482 */
1483 wxUpdateUIEvent(wxWindowID commandId = 0);
1484
1485 /**
1486 Returns @true if it is appropriate to update (send UI update events to)
1487 this window.
1488
1489 This function looks at the mode used (see wxUpdateUIEvent::SetMode),
1490 the wxWS_EX_PROCESS_UI_UPDATES flag in @a window, the time update events
1491 were last sent in idle time, and the update interval, to determine whether
1492 events should be sent to this window now. By default this will always
1493 return @true because the update mode is initially wxUPDATE_UI_PROCESS_ALL
1494 and the interval is set to 0; so update events will be sent as often as
1495 possible. You can reduce the frequency that events are sent by changing the
1496 mode and/or setting an update interval.
1497
1498 @see ResetUpdateTime(), SetUpdateInterval(), SetMode()
1499 */
1500 static bool CanUpdate(wxWindow* window);
1501
1502 /**
1503 Check or uncheck the UI element.
1504 */
1505 void Check(bool check);
1506
1507 /**
1508 Enable or disable the UI element.
1509 */
1510 void Enable(bool enable);
1511
1512 /**
1513 Returns @true if the UI element should be checked.
1514 */
1515 bool GetChecked() const;
1516
1517 /**
1518 Returns @true if the UI element should be enabled.
1519 */
1520 bool GetEnabled() const;
1521
1522 /**
1523 Static function returning a value specifying how wxWidgets will send update
1524 events: to all windows, or only to those which specify that they will process
1525 the events.
1526
1527 @see SetMode()
1528 */
1529 static wxUpdateUIMode GetMode();
1530
1531 /**
1532 Returns @true if the application has called Check().
1533 For wxWidgets internal use only.
1534 */
1535 bool GetSetChecked() const;
1536
1537 /**
1538 Returns @true if the application has called Enable().
1539 For wxWidgets internal use only.
1540 */
1541 bool GetSetEnabled() const;
1542
1543 /**
1544 Returns @true if the application has called Show().
1545 For wxWidgets internal use only.
1546 */
1547 bool GetSetShown() const;
1548
1549 /**
1550 Returns @true if the application has called SetText().
1551 For wxWidgets internal use only.
1552 */
1553 bool GetSetText() const;
1554
1555 /**
1556 Returns @true if the UI element should be shown.
1557 */
1558 bool GetShown() const;
1559
1560 /**
1561 Returns the text that should be set for the UI element.
1562 */
1563 wxString GetText() const;
1564
1565 /**
1566 Returns the current interval between updates in milliseconds.
1567 The value -1 disables updates, 0 updates as frequently as possible.
1568
1569 @see SetUpdateInterval().
1570 */
1571 static long GetUpdateInterval();
1572
1573 /**
1574 Used internally to reset the last-updated time to the current time.
1575
1576 It is assumed that update events are normally sent in idle time, so this
1577 is called at the end of idle processing.
1578
1579 @see CanUpdate(), SetUpdateInterval(), SetMode()
1580 */
1581 static void ResetUpdateTime();
1582
1583 /**
1584 Specify how wxWidgets will send update events: to all windows, or only to
1585 those which specify that they will process the events.
1586
1587 @param mode
1588 this parameter may be one of the ::wxUpdateUIMode enumeration values.
1589 The default mode is wxUPDATE_UI_PROCESS_ALL.
1590 */
1591 static void SetMode(wxUpdateUIMode mode);
1592
1593 /**
1594 Sets the text for this UI element.
1595 */
1596 void SetText(const wxString& text);
1597
1598 /**
1599 Sets the interval between updates in milliseconds.
1600
1601 Set to -1 to disable updates, or to 0 to update as frequently as possible.
1602 The default is 0.
1603
1604 Use this to reduce the overhead of UI update events if your application
1605 has a lot of windows. If you set the value to -1 or greater than 0,
1606 you may also need to call wxWindow::UpdateWindowUI at appropriate points
1607 in your application, such as when a dialog is about to be shown.
1608 */
1609 static void SetUpdateInterval(long updateInterval);
1610
1611 /**
1612 Show or hide the UI element.
1613 */
1614 void Show(bool show);
1615 };
1616
1617
1618
1619 /**
1620 @class wxClipboardTextEvent
1621
1622 This class represents the events generated by a control (typically a
1623 wxTextCtrl but other windows can generate these events as well) when its
1624 content gets copied or cut to, or pasted from the clipboard.
1625
1626 There are three types of corresponding events wxEVT_COMMAND_TEXT_COPY,
1627 wxEVT_COMMAND_TEXT_CUT and wxEVT_COMMAND_TEXT_PASTE.
1628
1629 If any of these events is processed (without being skipped) by an event
1630 handler, the corresponding operation doesn't take place which allows to
1631 prevent the text from being copied from or pasted to a control. It is also
1632 possible to examine the clipboard contents in the PASTE event handler and
1633 transform it in some way before inserting in a control -- for example,
1634 changing its case or removing invalid characters.
1635
1636 Finally notice that a CUT event is always preceded by the COPY event which
1637 makes it possible to only process the latter if it doesn't matter if the
1638 text was copied or cut.
1639
1640 @note
1641 These events are currently only generated by wxTextCtrl under GTK+.
1642 They are generated by all controls under Windows.
1643
1644 @beginEventTable{wxClipboardTextEvent}
1645 @event{EVT_TEXT_COPY(id, func)}
1646 Some or all of the controls content was copied to the clipboard.
1647 @event{EVT_TEXT_CUT(id, func)}
1648 Some or all of the controls content was cut (i.e. copied and
1649 deleted).
1650 @event{EVT_TEXT_PASTE(id, func)}
1651 Clipboard content was pasted into the control.
1652 @endEventTable
1653
1654
1655 @library{wxcore}
1656 @category{events}
1657
1658 @see wxClipboard
1659 */
1660 class wxClipboardTextEvent : public wxCommandEvent
1661 {
1662 public:
1663 /**
1664 Constructor.
1665 */
1666 wxClipboardTextEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
1667 };
1668
1669
1670
1671 /**
1672 @class wxMouseEvent
1673
1674 This event class contains information about the events generated by the mouse:
1675 they include mouse buttons press and release events and mouse move events.
1676
1677 All mouse events involving the buttons use @c wxMOUSE_BTN_LEFT for the
1678 left mouse button, @c wxMOUSE_BTN_MIDDLE for the middle one and
1679 @c wxMOUSE_BTN_RIGHT for the right one. And if the system supports more
1680 buttons, the @c wxMOUSE_BTN_AUX1 and @c wxMOUSE_BTN_AUX2 events
1681 can also be generated. Note that not all mice have even a middle button so a
1682 portable application should avoid relying on the events from it (but the right
1683 button click can be emulated using the left mouse button with the control key
1684 under Mac platforms with a single button mouse).
1685
1686 For the @c wxEVT_ENTER_WINDOW and @c wxEVT_LEAVE_WINDOW events
1687 purposes, the mouse is considered to be inside the window if it is in the
1688 window client area and not inside one of its children. In other words, the
1689 parent window receives @c wxEVT_LEAVE_WINDOW event not only when the
1690 mouse leaves the window entirely but also when it enters one of its children.
1691
1692 The position associated with a mouse event is expressed in the window
1693 coordinates of the window which generated the event, you can use
1694 wxWindow::ClientToScreen() to convert it to screen coordinates and possibly
1695 call wxWindow::ScreenToClient() next to convert it to window coordinates of
1696 another window.
1697
1698 @note Note that under Windows CE mouse enter and leave events are not natively
1699 supported by the system but are generated by wxWidgets itself. This has several
1700 drawbacks: the LEAVE_WINDOW event might be received some time after the mouse
1701 left the window and the state variables for it may have changed during this time.
1702
1703 @note Note the difference between methods like wxMouseEvent::LeftDown and
1704 wxMouseEvent::LeftIsDown: the former returns @true when the event corresponds
1705 to the left mouse button click while the latter returns @true if the left
1706 mouse button is currently being pressed. For example, when the user is dragging
1707 the mouse you can use wxMouseEvent::LeftIsDown to test whether the left mouse
1708 button is (still) depressed. Also, by convention, if wxMouseEvent::LeftDown
1709 returns @true, wxMouseEvent::LeftIsDown will also return @true in wxWidgets
1710 whatever the underlying GUI behaviour is (which is platform-dependent).
1711 The same applies, of course, to other mouse buttons as well.
1712
1713
1714 @beginEventTable{wxMouseEvent}
1715 @event{EVT_LEFT_DOWN(func)}
1716 Process a @c wxEVT_LEFT_DOWN event. The handler of this event should normally
1717 call event.Skip() to allow the default processing to take place as otherwise
1718 the window under mouse wouldn't get the focus.
1719 @event{EVT_LEFT_UP(func)}
1720 Process a @c wxEVT_LEFT_UP event.
1721 @event{EVT_LEFT_DCLICK(func)}
1722 Process a @c wxEVT_LEFT_DCLICK event.
1723 @event{EVT_MIDDLE_DOWN(func)}
1724 Process a @c wxEVT_MIDDLE_DOWN event.
1725 @event{EVT_MIDDLE_UP(func)}
1726 Process a @c wxEVT_MIDDLE_UP event.
1727 @event{EVT_MIDDLE_DCLICK(func)}
1728 Process a @c wxEVT_MIDDLE_DCLICK event.
1729 @event{EVT_RIGHT_DOWN(func)}
1730 Process a @c wxEVT_RIGHT_DOWN event.
1731 @event{EVT_RIGHT_UP(func)}
1732 Process a @c wxEVT_RIGHT_UP event.
1733 @event{EVT_RIGHT_DCLICK(func)}
1734 Process a @c wxEVT_RIGHT_DCLICK event.
1735 @event{EVT_MOUSE_AUX1_DOWN(func)}
1736 Process a @c wxEVT_MOUSE_AUX1_DOWN event.
1737 @event{EVT_MOUSE_AUX1_UP(func)}
1738 Process a @c wxEVT_MOUSE_AUX1_UP event.
1739 @event{EVT_MOUSE_AUX1_DCLICK(func)}
1740 Process a @c wxEVT_MOUSE_AUX1_DCLICK event.
1741 @event{EVT_MOUSE_AUX2_DOWN(func)}
1742 Process a @c wxEVT_MOUSE_AUX2_DOWN event.
1743 @event{EVT_MOUSE_AUX2_UP(func)}
1744 Process a @c wxEVT_MOUSE_AUX2_UP event.
1745 @event{EVT_MOUSE_AUX2_DCLICK(func)}
1746 Process a @c wxEVT_MOUSE_AUX2_DCLICK event.
1747 @event{EVT_MOTION(func)}
1748 Process a @c wxEVT_MOTION event.
1749 @event{EVT_ENTER_WINDOW(func)}
1750 Process a @c wxEVT_ENTER_WINDOW event.
1751 @event{EVT_LEAVE_WINDOW(func)}
1752 Process a @c wxEVT_LEAVE_WINDOW event.
1753 @event{EVT_MOUSEWHEEL(func)}
1754 Process a @c wxEVT_MOUSEWHEEL event.
1755 @event{EVT_MOUSE_EVENTS(func)}
1756 Process all mouse events.
1757 @endEventTable
1758
1759 @library{wxcore}
1760 @category{events}
1761
1762 @see wxKeyEvent
1763 */
1764 class wxMouseEvent : public wxEvent,
1765 public wxMouseState
1766 {
1767 public:
1768 /**
1769 Constructor. Valid event types are:
1770
1771 @li wxEVT_ENTER_WINDOW
1772 @li wxEVT_LEAVE_WINDOW
1773 @li wxEVT_LEFT_DOWN
1774 @li wxEVT_LEFT_UP
1775 @li wxEVT_LEFT_DCLICK
1776 @li wxEVT_MIDDLE_DOWN
1777 @li wxEVT_MIDDLE_UP
1778 @li wxEVT_MIDDLE_DCLICK
1779 @li wxEVT_RIGHT_DOWN
1780 @li wxEVT_RIGHT_UP
1781 @li wxEVT_RIGHT_DCLICK
1782 @li wxEVT_MOUSE_AUX1_DOWN
1783 @li wxEVT_MOUSE_AUX1_UP
1784 @li wxEVT_MOUSE_AUX1_DCLICK
1785 @li wxEVT_MOUSE_AUX2_DOWN
1786 @li wxEVT_MOUSE_AUX2_UP
1787 @li wxEVT_MOUSE_AUX2_DCLICK
1788 @li wxEVT_MOTION
1789 @li wxEVT_MOUSEWHEEL
1790 */
1791 wxMouseEvent(wxEventType mouseEventType = wxEVT_NULL);
1792
1793 /**
1794 Returns @true if the event was a first extra button double click.
1795 */
1796 bool Aux1DClick() const;
1797
1798 /**
1799 Returns @true if the first extra button mouse button changed to down.
1800 */
1801 bool Aux1Down() const;
1802
1803 /**
1804 Returns @true if the first extra button mouse button is currently down,
1805 independent of the current event type.
1806 */
1807 bool Aux1IsDown() const;
1808
1809 /**
1810 Returns @true if the first extra button mouse button changed to up.
1811 */
1812 bool Aux1Up() const;
1813
1814 /**
1815 Returns @true if the event was a second extra button double click.
1816 */
1817 bool Aux2DClick() const;
1818
1819 /**
1820 Returns @true if the second extra button mouse button changed to down.
1821 */
1822 bool Aux2Down() const;
1823
1824 /**
1825 Returns @true if the second extra button mouse button is currently down,
1826 independent of the current event type.
1827 */
1828 bool Aux2IsDown() const;
1829
1830 /**
1831 Returns @true if the second extra button mouse button changed to up.
1832 */
1833 bool Aux2Up() const;
1834
1835 /**
1836 Returns @true if the identified mouse button is changing state.
1837 Valid values of @a button are:
1838
1839 @li @c wxMOUSE_BTN_LEFT: check if left button was pressed
1840 @li @c wxMOUSE_BTN_MIDDLE: check if middle button was pressed
1841 @li @c wxMOUSE_BTN_RIGHT: check if right button was pressed
1842 @li @c wxMOUSE_BTN_AUX1: check if the first extra button was pressed
1843 @li @c wxMOUSE_BTN_AUX2: check if the second extra button was pressed
1844 @li @c wxMOUSE_BTN_ANY: check if any button was pressed
1845
1846 @todo introduce wxMouseButton enum
1847 */
1848 bool Button(int button) const;
1849
1850 /**
1851 If the argument is omitted, this returns @true if the event was a mouse
1852 double click event. Otherwise the argument specifies which double click event
1853 was generated (see Button() for the possible values).
1854 */
1855 bool ButtonDClick(int but = wxMOUSE_BTN_ANY) const;
1856
1857 /**
1858 If the argument is omitted, this returns @true if the event was a mouse
1859 button down event. Otherwise the argument specifies which button-down event
1860 was generated (see Button() for the possible values).
1861 */
1862 bool ButtonDown(int = wxMOUSE_BTN_ANY) const;
1863
1864 /**
1865 If the argument is omitted, this returns @true if the event was a mouse
1866 button up event. Otherwise the argument specifies which button-up event
1867 was generated (see Button() for the possible values).
1868 */
1869 bool ButtonUp(int = wxMOUSE_BTN_ANY) const;
1870
1871 /**
1872 Returns @true if this was a dragging event (motion while a button is depressed).
1873
1874 @see Moving()
1875 */
1876 bool Dragging() const;
1877
1878 /**
1879 Returns @true if the mouse was entering the window.
1880
1881 @see Leaving()
1882 */
1883 bool Entering() const;
1884
1885 /**
1886 Returns the mouse button which generated this event or @c wxMOUSE_BTN_NONE
1887 if no button is involved (for mouse move, enter or leave event, for example).
1888 Otherwise @c wxMOUSE_BTN_LEFT is returned for the left button down, up and
1889 double click events, @c wxMOUSE_BTN_MIDDLE and @c wxMOUSE_BTN_RIGHT
1890 for the same events for the middle and the right buttons respectively.
1891 */
1892 int GetButton() const;
1893
1894 /**
1895 Returns the number of mouse clicks for this event: 1 for a simple click, 2
1896 for a double-click, 3 for a triple-click and so on.
1897
1898 Currently this function is implemented only in wxMac and returns -1 for the
1899 other platforms (you can still distinguish simple clicks from double-clicks as
1900 they generate different kinds of events however).
1901
1902 @since 2.9.0
1903 */
1904 int GetClickCount() const;
1905
1906 /**
1907 Returns the configured number of lines (or whatever) to be scrolled per
1908 wheel action. Defaults to three.
1909 */
1910 int GetLinesPerAction() const;
1911
1912 /**
1913 Returns the logical mouse position in pixels (i.e. translated according to the
1914 translation set for the DC, which usually indicates that the window has been
1915 scrolled).
1916 */
1917 wxPoint GetLogicalPosition(const wxDC& dc) const;
1918
1919 //@{
1920 /**
1921 Sets *x and *y to the position at which the event occurred.
1922 Returns the physical mouse position in pixels.
1923
1924 Note that if the mouse event has been artificially generated from a special
1925 keyboard combination (e.g. under Windows when the "menu" key is pressed), the
1926 returned position is ::wxDefaultPosition.
1927 */
1928 wxPoint GetPosition() const;
1929 void GetPosition(wxCoord* x, wxCoord* y) const;
1930 void GetPosition(long* x, long* y) const;
1931 //@}
1932
1933 /**
1934 Get wheel delta, normally 120.
1935
1936 This is the threshold for action to be taken, and one such action
1937 (for example, scrolling one increment) should occur for each delta.
1938 */
1939 int GetWheelDelta() const;
1940
1941 /**
1942 Get wheel rotation, positive or negative indicates direction of rotation.
1943
1944 Current devices all send an event when rotation is at least +/-WheelDelta, but
1945 finer resolution devices can be created in the future.
1946
1947 Because of this you shouldn't assume that one event is equal to 1 line, but you
1948 should be able to either do partial line scrolling or wait until several
1949 events accumulate before scrolling.
1950 */
1951 int GetWheelRotation() const;
1952
1953 /**
1954 Gets the axis the wheel operation concerns; @c 0 is the Y axis as on
1955 most mouse wheels, @c 1 is the X axis.
1956
1957 Note that only some models of mouse have horizontal wheel axis.
1958 */
1959 int GetWheelAxis() const;
1960
1961 /**
1962 Returns X coordinate of the physical mouse event position.
1963 */
1964 wxCoord GetX() const;
1965
1966 /**
1967 Returns Y coordinate of the physical mouse event position.
1968 */
1969 wxCoord GetY() const;
1970
1971 /**
1972 Returns @true if the event was a mouse button event (not necessarily a button
1973 down event - that may be tested using ButtonDown()).
1974 */
1975 bool IsButton() const;
1976
1977 /**
1978 Returns @true if the system has been setup to do page scrolling with
1979 the mouse wheel instead of line scrolling.
1980 */
1981 bool IsPageScroll() const;
1982
1983 /**
1984 Returns @true if the mouse was leaving the window.
1985
1986 @see Entering().
1987 */
1988 bool Leaving() const;
1989
1990 /**
1991 Returns @true if the event was a left double click.
1992 */
1993 bool LeftDClick() const;
1994
1995 /**
1996 Returns @true if the left mouse button changed to down.
1997 */
1998 bool LeftDown() const;
1999
2000 /**
2001 Returns @true if the left mouse button is currently down, independent
2002 of the current event type.
2003
2004 Please notice that it is not the same as LeftDown() which returns @true if the
2005 event was generated by the left mouse button being pressed. Rather, it simply
2006 describes the state of the left mouse button at the time when the event was
2007 generated (so while it will be @true for a left click event, it can also be @true
2008 for a right click if it happened while the left mouse button was pressed).
2009
2010 This event is usually used in the mouse event handlers which process "move
2011 mouse" messages to determine whether the user is (still) dragging the mouse.
2012 */
2013 bool LeftIsDown() const;
2014
2015 /**
2016 Returns @true if the left mouse button changed to up.
2017 */
2018 bool LeftUp() const;
2019
2020 /**
2021 Returns @true if the Meta key was down at the time of the event.
2022 */
2023 bool MetaDown() const;
2024
2025 /**
2026 Returns @true if the event was a middle double click.
2027 */
2028 bool MiddleDClick() const;
2029
2030 /**
2031 Returns @true if the middle mouse button changed to down.
2032 */
2033 bool MiddleDown() const;
2034
2035 /**
2036 Returns @true if the middle mouse button is currently down, independent
2037 of the current event type.
2038 */
2039 bool MiddleIsDown() const;
2040
2041 /**
2042 Returns @true if the middle mouse button changed to up.
2043 */
2044 bool MiddleUp() const;
2045
2046 /**
2047 Returns @true if this was a motion event and no mouse buttons were pressed.
2048 If any mouse button is held pressed, then this method returns @false and
2049 Dragging() returns @true.
2050 */
2051 bool Moving() const;
2052
2053 /**
2054 Returns @true if the event was a right double click.
2055 */
2056 bool RightDClick() const;
2057
2058 /**
2059 Returns @true if the right mouse button changed to down.
2060 */
2061 bool RightDown() const;
2062
2063 /**
2064 Returns @true if the right mouse button is currently down, independent
2065 of the current event type.
2066 */
2067 bool RightIsDown() const;
2068
2069 /**
2070 Returns @true if the right mouse button changed to up.
2071 */
2072 bool RightUp() const;
2073 };
2074
2075
2076
2077 /**
2078 @class wxDropFilesEvent
2079
2080 This class is used for drop files events, that is, when files have been dropped
2081 onto the window. This functionality is currently only available under Windows.
2082
2083 The window must have previously been enabled for dropping by calling
2084 wxWindow::DragAcceptFiles().
2085
2086 Important note: this is a separate implementation to the more general drag and drop
2087 implementation documented in the @ref overview_dnd. It uses the older, Windows
2088 message-based approach of dropping files.
2089
2090 @beginEventTable{wxDropFilesEvent}
2091 @event{EVT_DROP_FILES(func)}
2092 Process a @c wxEVT_DROP_FILES event.
2093 @endEventTable
2094
2095 @onlyfor{wxmsw}
2096
2097 @library{wxcore}
2098 @category{events}
2099
2100 @see @ref overview_events
2101 */
2102 class wxDropFilesEvent : public wxEvent
2103 {
2104 public:
2105 /**
2106 Constructor.
2107 */
2108 wxDropFilesEvent(wxEventType id = 0, int noFiles = 0,
2109 wxString* files = NULL);
2110
2111 /**
2112 Returns an array of filenames.
2113 */
2114 wxString* GetFiles() const;
2115
2116 /**
2117 Returns the number of files dropped.
2118 */
2119 int GetNumberOfFiles() const;
2120
2121 /**
2122 Returns the position at which the files were dropped.
2123 Returns an array of filenames.
2124 */
2125 wxPoint GetPosition() const;
2126 };
2127
2128
2129
2130 /**
2131 @class wxCommandEvent
2132
2133 This event class contains information about command events, which originate
2134 from a variety of simple controls.
2135
2136 Note that wxCommandEvents and wxCommandEvent-derived event classes by default
2137 and unlike other wxEvent-derived classes propagate upward from the source
2138 window (the window which emits the event) up to the first parent which processes
2139 the event. Be sure to read @ref overview_events_propagation.
2140
2141 More complex controls, such as wxTreeCtrl, have separate command event classes.
2142
2143 @beginEventTable{wxCommandEvent}
2144 @event{EVT_COMMAND(id, event, func)}
2145 Process a command, supplying the window identifier, command event identifier,
2146 and member function.
2147 @event{EVT_COMMAND_RANGE(id1, id2, event, func)}
2148 Process a command for a range of window identifiers, supplying the minimum and
2149 maximum window identifiers, command event identifier, and member function.
2150 @event{EVT_BUTTON(id, func)}
2151 Process a @c wxEVT_COMMAND_BUTTON_CLICKED command, which is generated by a wxButton control.
2152 @event{EVT_CHECKBOX(id, func)}
2153 Process a @c wxEVT_COMMAND_CHECKBOX_CLICKED command, which is generated by a wxCheckBox control.
2154 @event{EVT_CHOICE(id, func)}
2155 Process a @c wxEVT_COMMAND_CHOICE_SELECTED command, which is generated by a wxChoice control.
2156 @event{EVT_COMBOBOX(id, func)}
2157 Process a @c wxEVT_COMMAND_COMBOBOX_SELECTED command, which is generated by a wxComboBox control.
2158 @event{EVT_LISTBOX(id, func)}
2159 Process a @c wxEVT_COMMAND_LISTBOX_SELECTED command, which is generated by a wxListBox control.
2160 @event{EVT_LISTBOX_DCLICK(id, func)}
2161 Process a @c wxEVT_COMMAND_LISTBOX_DOUBLECLICKED command, which is generated by a wxListBox control.
2162 @event{EVT_CHECKLISTBOX(id, func)}
2163 Process a @c wxEVT_COMMAND_CHECKLISTBOX_TOGGLED command, which is generated by a wxCheckListBox control.
2164 @event{EVT_MENU(id, func)}
2165 Process a @c wxEVT_COMMAND_MENU_SELECTED command, which is generated by a menu item.
2166 @event{EVT_MENU_RANGE(id1, id2, func)}
2167 Process a @c wxEVT_COMMAND_MENU_RANGE command, which is generated by a range of menu items.
2168 @event{EVT_CONTEXT_MENU(func)}
2169 Process the event generated when the user has requested a popup menu to appear by
2170 pressing a special keyboard key (under Windows) or by right clicking the mouse.
2171 @event{EVT_RADIOBOX(id, func)}
2172 Process a @c wxEVT_COMMAND_RADIOBOX_SELECTED command, which is generated by a wxRadioBox control.
2173 @event{EVT_RADIOBUTTON(id, func)}
2174 Process a @c wxEVT_COMMAND_RADIOBUTTON_SELECTED command, which is generated by a wxRadioButton control.
2175 @event{EVT_SCROLLBAR(id, func)}
2176 Process a @c wxEVT_COMMAND_SCROLLBAR_UPDATED command, which is generated by a wxScrollBar
2177 control. This is provided for compatibility only; more specific scrollbar event macros
2178 should be used instead (see wxScrollEvent).
2179 @event{EVT_SLIDER(id, func)}
2180 Process a @c wxEVT_COMMAND_SLIDER_UPDATED command, which is generated by a wxSlider control.
2181 @event{EVT_TEXT(id, func)}
2182 Process a @c wxEVT_COMMAND_TEXT_UPDATED command, which is generated by a wxTextCtrl control.
2183 @event{EVT_TEXT_ENTER(id, func)}
2184 Process a @c wxEVT_COMMAND_TEXT_ENTER command, which is generated by a wxTextCtrl control.
2185 Note that you must use wxTE_PROCESS_ENTER flag when creating the control if you want it
2186 to generate such events.
2187 @event{EVT_TEXT_MAXLEN(id, func)}
2188 Process a @c wxEVT_COMMAND_TEXT_MAXLEN command, which is generated by a wxTextCtrl control
2189 when the user tries to enter more characters into it than the limit previously set
2190 with SetMaxLength().
2191 @event{EVT_TOGGLEBUTTON(id, func)}
2192 Process a @c wxEVT_COMMAND_TOGGLEBUTTON_CLICKED event.
2193 @event{EVT_TOOL(id, func)}
2194 Process a @c wxEVT_COMMAND_TOOL_CLICKED event (a synonym for @c wxEVT_COMMAND_MENU_SELECTED).
2195 Pass the id of the tool.
2196 @event{EVT_TOOL_RANGE(id1, id2, func)}
2197 Process a @c wxEVT_COMMAND_TOOL_CLICKED event for a range of identifiers. Pass the ids of the tools.
2198 @event{EVT_TOOL_RCLICKED(id, func)}
2199 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event. Pass the id of the tool.
2200 @event{EVT_TOOL_RCLICKED_RANGE(id1, id2, func)}
2201 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event for a range of ids. Pass the ids of the tools.
2202 @event{EVT_TOOL_ENTER(id, func)}
2203 Process a @c wxEVT_COMMAND_TOOL_ENTER event. Pass the id of the toolbar itself.
2204 The value of wxCommandEvent::GetSelection() is the tool id, or -1 if the mouse cursor
2205 has moved off a tool.
2206 @event{EVT_COMMAND_LEFT_CLICK(id, func)}
2207 Process a @c wxEVT_COMMAND_LEFT_CLICK command, which is generated by a control (wxMSW only).
2208 @event{EVT_COMMAND_LEFT_DCLICK(id, func)}
2209 Process a @c wxEVT_COMMAND_LEFT_DCLICK command, which is generated by a control (wxMSW only).
2210 @event{EVT_COMMAND_RIGHT_CLICK(id, func)}
2211 Process a @c wxEVT_COMMAND_RIGHT_CLICK command, which is generated by a control (wxMSW only).
2212 @event{EVT_COMMAND_SET_FOCUS(id, func)}
2213 Process a @c wxEVT_COMMAND_SET_FOCUS command, which is generated by a control (wxMSW only).
2214 @event{EVT_COMMAND_KILL_FOCUS(id, func)}
2215 Process a @c wxEVT_COMMAND_KILL_FOCUS command, which is generated by a control (wxMSW only).
2216 @event{EVT_COMMAND_ENTER(id, func)}
2217 Process a @c wxEVT_COMMAND_ENTER command, which is generated by a control.
2218 @endEventTable
2219
2220 @library{wxcore}
2221 @category{events}
2222 */
2223 class wxCommandEvent : public wxEvent
2224 {
2225 public:
2226 /**
2227 Constructor.
2228 */
2229 wxCommandEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
2230
2231 /**
2232 Returns client data pointer for a listbox or choice selection event
2233 (not valid for a deselection).
2234 */
2235 void* GetClientData() const;
2236
2237 /**
2238 Returns client object pointer for a listbox or choice selection event
2239 (not valid for a deselection).
2240 */
2241 wxClientData* GetClientObject() const;
2242
2243 /**
2244 Returns extra information dependant on the event objects type.
2245
2246 If the event comes from a listbox selection, it is a boolean
2247 determining whether the event was a selection (@true) or a
2248 deselection (@false). A listbox deselection only occurs for
2249 multiple-selection boxes, and in this case the index and string values
2250 are indeterminate and the listbox must be examined by the application.
2251 */
2252 long GetExtraLong() const;
2253
2254 /**
2255 Returns the integer identifier corresponding to a listbox, choice or
2256 radiobox selection (only if the event was a selection, not a deselection),
2257 or a boolean value representing the value of a checkbox.
2258 */
2259 int GetInt() const;
2260
2261 /**
2262 Returns item index for a listbox or choice selection event (not valid for
2263 a deselection).
2264 */
2265 int GetSelection() const;
2266
2267 /**
2268 Returns item string for a listbox or choice selection event. If one
2269 or several items have been deselected, returns the index of the first
2270 deselected item. If some items have been selected and others deselected
2271 at the same time, it will return the index of the first selected item.
2272 */
2273 wxString GetString() const;
2274
2275 /**
2276 This method can be used with checkbox and menu events: for the checkboxes, the
2277 method returns @true for a selection event and @false for a deselection one.
2278 For the menu events, this method indicates if the menu item just has become
2279 checked or unchecked (and thus only makes sense for checkable menu items).
2280
2281 Notice that this method can not be used with wxCheckListBox currently.
2282 */
2283 bool IsChecked() const;
2284
2285 /**
2286 For a listbox or similar event, returns @true if it is a selection, @false
2287 if it is a deselection. If some items have been selected and others deselected
2288 at the same time, it will return @true.
2289 */
2290 bool IsSelection() const;
2291
2292 /**
2293 Sets the client data for this event.
2294 */
2295 void SetClientData(void* clientData);
2296
2297 /**
2298 Sets the client object for this event. The client object is not owned by the
2299 event object and the event object will not delete the client object in its destructor.
2300
2301 The client object must be owned and deleted by another object (e.g. a control)
2302 that has longer life time than the event object.
2303 */
2304 void SetClientObject(wxClientData* clientObject);
2305
2306 /**
2307 Sets the @b m_extraLong member.
2308 */
2309 void SetExtraLong(long extraLong);
2310
2311 /**
2312 Sets the @b m_commandInt member.
2313 */
2314 void SetInt(int intCommand);
2315
2316 /**
2317 Sets the @b m_commandString member.
2318 */
2319 void SetString(const wxString& string);
2320 };
2321
2322
2323
2324 /**
2325 @class wxActivateEvent
2326
2327 An activate event is sent when a window or application is being activated
2328 or deactivated.
2329
2330 @beginEventTable{wxActivateEvent}
2331 @event{EVT_ACTIVATE(func)}
2332 Process a @c wxEVT_ACTIVATE event.
2333 @event{EVT_ACTIVATE_APP(func)}
2334 Process a @c wxEVT_ACTIVATE_APP event.
2335 This event is received by the wxApp-derived instance only.
2336 @event{EVT_HIBERNATE(func)}
2337 Process a hibernate event, supplying the member function. This event applies
2338 to wxApp only, and only on Windows SmartPhone and PocketPC.
2339 It is generated when the system is low on memory; the application should free
2340 up as much memory as possible, and restore full working state when it receives
2341 a wxEVT_ACTIVATE or wxEVT_ACTIVATE_APP event.
2342 @endEventTable
2343
2344 @library{wxcore}
2345 @category{events}
2346
2347 @see @ref overview_events, wxApp::IsActive
2348 */
2349 class wxActivateEvent : public wxEvent
2350 {
2351 public:
2352 /**
2353 Constructor.
2354 */
2355 wxActivateEvent(wxEventType eventType = wxEVT_NULL, bool active = true,
2356 int id = 0);
2357
2358 /**
2359 Returns @true if the application or window is being activated, @false otherwise.
2360 */
2361 bool GetActive() const;
2362 };
2363
2364
2365
2366 /**
2367 @class wxContextMenuEvent
2368
2369 This class is used for context menu events, sent to give
2370 the application a chance to show a context (popup) menu for a wxWindow.
2371
2372 Note that if wxContextMenuEvent::GetPosition returns wxDefaultPosition, this
2373 means that the event originated from a keyboard context button event, and you
2374 should compute a suitable position yourself, for example by calling wxGetMousePosition().
2375
2376 When a keyboard context menu button is pressed on Windows, a right-click event
2377 with default position is sent first, and if this event is not processed, the
2378 context menu event is sent. So if you process mouse events and you find your
2379 context menu event handler is not being called, you could call wxEvent::Skip()
2380 for mouse right-down events.
2381
2382 @beginEventTable{wxContextMenuEvent}
2383 @event{EVT_CONTEXT_MENU(func)}
2384 A right click (or other context menu command depending on platform) has been detected.
2385 @endEventTable
2386
2387
2388 @library{wxcore}
2389 @category{events}
2390
2391 @see wxCommandEvent, @ref overview_events
2392 */
2393 class wxContextMenuEvent : public wxCommandEvent
2394 {
2395 public:
2396 /**
2397 Constructor.
2398 */
2399 wxContextMenuEvent(wxEventType id = wxEVT_NULL, int id = 0,
2400 const wxPoint& pos = wxDefaultPosition);
2401
2402 /**
2403 Returns the position in screen coordinates at which the menu should be shown.
2404 Use wxWindow::ScreenToClient to convert to client coordinates.
2405
2406 You can also omit a position from wxWindow::PopupMenu in order to use
2407 the current mouse pointer position.
2408
2409 If the event originated from a keyboard event, the value returned from this
2410 function will be wxDefaultPosition.
2411 */
2412 const wxPoint& GetPosition() const;
2413
2414 /**
2415 Sets the position at which the menu should be shown.
2416 */
2417 void SetPosition(const wxPoint& point);
2418 };
2419
2420
2421
2422 /**
2423 @class wxEraseEvent
2424
2425 An erase event is sent when a window's background needs to be repainted.
2426
2427 On some platforms, such as GTK+, this event is simulated (simply generated just
2428 before the paint event) and may cause flicker. It is therefore recommended that
2429 you set the text background colour explicitly in order to prevent flicker.
2430 The default background colour under GTK+ is grey.
2431
2432 To intercept this event, use the EVT_ERASE_BACKGROUND macro in an event table
2433 definition.
2434
2435 You must call wxEraseEvent::GetDC and use the returned device context if it is
2436 non-@NULL. If it is @NULL, create your own temporary wxClientDC object.
2437
2438 @remarks
2439 Use the device context returned by GetDC to draw on, don't create
2440 a wxPaintDC in the event handler.
2441
2442 @beginEventTable{wxEraseEvent}
2443 @event{EVT_ERASE_BACKGROUND(func)}
2444 Process a @c wxEVT_ERASE_BACKGROUND event.
2445 @endEventTable
2446
2447 @library{wxcore}
2448 @category{events}
2449
2450 @see @ref overview_events
2451 */
2452 class wxEraseEvent : public wxEvent
2453 {
2454 public:
2455 /**
2456 Constructor.
2457 */
2458 wxEraseEvent(int id = 0, wxDC* dc = NULL);
2459
2460 /**
2461 Returns the device context associated with the erase event to draw on.
2462 */
2463 wxDC* GetDC() const;
2464 };
2465
2466
2467
2468 /**
2469 @class wxFocusEvent
2470
2471 A focus event is sent when a window's focus changes. The window losing focus
2472 receives a "kill focus" event while the window gaining it gets a "set focus" one.
2473
2474 Notice that the set focus event happens both when the user gives focus to the
2475 window (whether using the mouse or keyboard) and when it is done from the
2476 program itself using wxWindow::SetFocus.
2477
2478 @beginEventTable{wxFocusEvent}
2479 @event{EVT_SET_FOCUS(func)}
2480 Process a @c wxEVT_SET_FOCUS event.
2481 @event{EVT_KILL_FOCUS(func)}
2482 Process a @c wxEVT_KILL_FOCUS event.
2483 @endEventTable
2484
2485 @library{wxcore}
2486 @category{events}
2487
2488 @see @ref overview_events
2489 */
2490 class wxFocusEvent : public wxEvent
2491 {
2492 public:
2493 /**
2494 Constructor.
2495 */
2496 wxFocusEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2497
2498 /**
2499 Returns the window associated with this event, that is the window which had the
2500 focus before for the @c wxEVT_SET_FOCUS event and the window which is
2501 going to receive focus for the @c wxEVT_KILL_FOCUS one.
2502
2503 Warning: the window pointer may be @NULL!
2504 */
2505 wxWindow *GetWindow() const;
2506 };
2507
2508
2509
2510 /**
2511 @class wxChildFocusEvent
2512
2513 A child focus event is sent to a (parent-)window when one of its child windows
2514 gains focus, so that the window could restore the focus back to its corresponding
2515 child if it loses it now and regains later.
2516
2517 Notice that child window is the direct child of the window receiving event.
2518 Use wxWindow::FindFocus() to retreive the window which is actually getting focus.
2519
2520 @beginEventTable{wxChildFocusEvent}
2521 @event{EVT_CHILD_FOCUS(func)}
2522 Process a @c wxEVT_CHILD_FOCUS event.
2523 @endEventTable
2524
2525 @library{wxcore}
2526 @category{events}
2527
2528 @see @ref overview_events
2529 */
2530 class wxChildFocusEvent : public wxCommandEvent
2531 {
2532 public:
2533 /**
2534 Constructor.
2535
2536 @param win
2537 The direct child which is (or which contains the window which is) receiving
2538 the focus.
2539 */
2540 wxChildFocusEvent(wxWindow* win = NULL);
2541
2542 /**
2543 Returns the direct child which receives the focus, or a (grand-)parent of the
2544 control receiving the focus.
2545
2546 To get the actually focused control use wxWindow::FindFocus.
2547 */
2548 wxWindow *GetWindow() const;
2549 };
2550
2551
2552
2553 /**
2554 @class wxMouseCaptureLostEvent
2555
2556 An mouse capture lost event is sent to a window that obtained mouse capture,
2557 which was subsequently loss due to "external" event, for example when a dialog
2558 box is shown or if another application captures the mouse.
2559
2560 If this happens, this event is sent to all windows that are on capture stack
2561 (i.e. called CaptureMouse, but didn't call ReleaseMouse yet). The event is
2562 not sent if the capture changes because of a call to CaptureMouse or
2563 ReleaseMouse.
2564
2565 This event is currently emitted under Windows only.
2566
2567 @beginEventTable{wxMouseCaptureLostEvent}
2568 @event{EVT_MOUSE_CAPTURE_LOST(func)}
2569 Process a @c wxEVT_MOUSE_CAPTURE_LOST event.
2570 @endEventTable
2571
2572 @onlyfor{wxmsw}
2573
2574 @library{wxcore}
2575 @category{events}
2576
2577 @see wxMouseCaptureChangedEvent, @ref overview_events,
2578 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
2579 */
2580 class wxMouseCaptureLostEvent : public wxEvent
2581 {
2582 public:
2583 /**
2584 Constructor.
2585 */
2586 wxMouseCaptureLostEvent(wxWindowID windowId = 0);
2587 };
2588
2589
2590
2591 /**
2592 @class wxNotifyEvent
2593
2594 This class is not used by the event handlers by itself, but is a base class
2595 for other event classes (such as wxBookCtrlEvent).
2596
2597 It (or an object of a derived class) is sent when the controls state is being
2598 changed and allows the program to wxNotifyEvent::Veto() this change if it wants
2599 to prevent it from happening.
2600
2601 @library{wxcore}
2602 @category{events}
2603
2604 @see wxBookCtrlEvent
2605 */
2606 class wxNotifyEvent : public wxCommandEvent
2607 {
2608 public:
2609 /**
2610 Constructor (used internally by wxWidgets only).
2611 */
2612 wxNotifyEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2613
2614 /**
2615 This is the opposite of Veto(): it explicitly allows the event to be processed.
2616 For most events it is not necessary to call this method as the events are allowed
2617 anyhow but some are forbidden by default (this will be mentioned in the corresponding
2618 event description).
2619 */
2620 void Allow();
2621
2622 /**
2623 Returns @true if the change is allowed (Veto() hasn't been called) or @false
2624 otherwise (if it was).
2625 */
2626 bool IsAllowed() const;
2627
2628 /**
2629 Prevents the change announced by this event from happening.
2630
2631 It is in general a good idea to notify the user about the reasons for vetoing
2632 the change because otherwise the applications behaviour (which just refuses to
2633 do what the user wants) might be quite surprising.
2634 */
2635 void Veto();
2636 };
2637
2638
2639 /**
2640 @class wxThreadEvent
2641
2642 This class adds some simple functionalities to wxCommandEvent coinceived
2643 for inter-threads communications.
2644
2645 This event is not natively emitted by any control/class: this is just
2646 an helper class for the user.
2647 Its most important feature is the GetEventCategory() implementation which
2648 allows thread events to @b NOT be processed by wxEventLoopBase::YieldFor calls
2649 (unless the @c wxEVT_CATEGORY_THREAD is specified - which is never in wx code).
2650
2651 @library{wxcore}
2652 @category{events,threading}
2653
2654 @see @ref overview_thread, wxEventLoopBase::YieldFor
2655 */
2656 class wxThreadEvent : public wxCommandEvent
2657 {
2658 public:
2659 /**
2660 Constructor.
2661 */
2662 wxThreadEvent(wxEventType eventType = wxEVT_COMMAND_THREAD, int id = wxID_ANY);
2663
2664 /**
2665 Clones this event making sure that all internal members which use
2666 COW (only @c m_commandString for now; see @ref overview_refcount)
2667 are unshared (see wxObject::UnShare).
2668 */
2669 virtual wxEvent *Clone() const;
2670
2671 /**
2672 Returns @c wxEVT_CATEGORY_THREAD.
2673
2674 This is important to avoid unwanted processing of thread events
2675 when calling wxEventLoopBase::YieldFor().
2676 */
2677 virtual wxEventCategory GetEventCategory() const;
2678 };
2679
2680
2681 /**
2682 @class wxHelpEvent
2683
2684 A help event is sent when the user has requested context-sensitive help.
2685 This can either be caused by the application requesting context-sensitive help mode
2686 via wxContextHelp, or (on MS Windows) by the system generating a WM_HELP message when
2687 the user pressed F1 or clicked on the query button in a dialog caption.
2688
2689 A help event is sent to the window that the user clicked on, and is propagated
2690 up the window hierarchy until the event is processed or there are no more event
2691 handlers.
2692
2693 The application should call wxEvent::GetId to check the identity of the
2694 clicked-on window, and then either show some suitable help or call wxEvent::Skip()
2695 if the identifier is unrecognised.
2696
2697 Calling Skip is important because it allows wxWidgets to generate further
2698 events for ancestors of the clicked-on window. Otherwise it would be impossible to
2699 show help for container windows, since processing would stop after the first window
2700 found.
2701
2702 @beginEventTable{wxHelpEvent}
2703 @event{EVT_HELP(id, func)}
2704 Process a @c wxEVT_HELP event.
2705 @event{EVT_HELP_RANGE(id1, id2, func)}
2706 Process a @c wxEVT_HELP event for a range of ids.
2707 @endEventTable
2708
2709 @library{wxcore}
2710 @category{events}
2711
2712 @see wxContextHelp, wxDialog, @ref overview_events
2713 */
2714 class wxHelpEvent : public wxCommandEvent
2715 {
2716 public:
2717 /**
2718 Indicates how a wxHelpEvent was generated.
2719 */
2720 enum Origin
2721 {
2722 Origin_Unknown, /**< unrecognized event source. */
2723 Origin_Keyboard, /**< event generated from F1 key press. */
2724
2725 /** event generated by wxContextHelp or from the [?] button on
2726 the title bar (Windows). */
2727 Origin_HelpButton
2728 };
2729
2730 /**
2731 Constructor.
2732 */
2733 wxHelpEvent(wxEventType type = wxEVT_NULL,
2734 wxWindowID winid = 0,
2735 const wxPoint& pt = wxDefaultPosition,
2736 wxHelpEvent::Origin origin = Origin_Unknown);
2737
2738 /**
2739 Returns the origin of the help event which is one of the ::wxHelpEventOrigin
2740 values.
2741
2742 The application may handle events generated using the keyboard or mouse
2743 differently, e.g. by using wxGetMousePosition() for the mouse events.
2744
2745 @see SetOrigin()
2746 */
2747 wxHelpEvent::Origin GetOrigin() const;
2748
2749 /**
2750 Returns the left-click position of the mouse, in screen coordinates.
2751 This allows the application to position the help appropriately.
2752 */
2753 const wxPoint& GetPosition() const;
2754
2755 /**
2756 Set the help event origin, only used internally by wxWidgets normally.
2757
2758 @see GetOrigin()
2759 */
2760 void SetOrigin(wxHelpEvent::Origin origin);
2761
2762 /**
2763 Sets the left-click position of the mouse, in screen coordinates.
2764 */
2765 void SetPosition(const wxPoint& pt);
2766 };
2767
2768
2769
2770 /**
2771 @class wxScrollEvent
2772
2773 A scroll event holds information about events sent from stand-alone
2774 scrollbars (see wxScrollBar) and sliders (see wxSlider).
2775
2776 Note that scrolled windows send the wxScrollWinEvent which does not derive from
2777 wxCommandEvent, but from wxEvent directly - don't confuse these two kinds of
2778 events and use the event table macros mentioned below only for the scrollbar-like
2779 controls.
2780
2781 @section scrollevent_diff The difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED
2782
2783 The EVT_SCROLL_THUMBRELEASE event is only emitted when actually dragging the thumb
2784 using the mouse and releasing it (This EVT_SCROLL_THUMBRELEASE event is also followed
2785 by an EVT_SCROLL_CHANGED event).
2786
2787 The EVT_SCROLL_CHANGED event also occurs when using the keyboard to change the thumb
2788 position, and when clicking next to the thumb (In all these cases the EVT_SCROLL_THUMBRELEASE
2789 event does not happen).
2790
2791 In short, the EVT_SCROLL_CHANGED event is triggered when scrolling/ moving has finished
2792 independently of the way it had started. Please see the widgets sample ("Slider" page)
2793 to see the difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED in action.
2794
2795 @remarks
2796 Note that unless specifying a scroll control identifier, you will need to test for scrollbar
2797 orientation with wxScrollEvent::GetOrientation, since horizontal and vertical scroll events
2798 are processed using the same event handler.
2799
2800 @beginEventTable{wxScrollEvent}
2801 You can use EVT_COMMAND_SCROLL... macros with window IDs for when intercepting
2802 scroll events from controls, or EVT_SCROLL... macros without window IDs for
2803 intercepting scroll events from the receiving window -- except for this, the
2804 macros behave exactly the same.
2805 @event{EVT_SCROLL(func)}
2806 Process all scroll events.
2807 @event{EVT_SCROLL_TOP(func)}
2808 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
2809 @event{EVT_SCROLL_BOTTOM(func)}
2810 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
2811 @event{EVT_SCROLL_LINEUP(func)}
2812 Process wxEVT_SCROLL_LINEUP line up events.
2813 @event{EVT_SCROLL_LINEDOWN(func)}
2814 Process wxEVT_SCROLL_LINEDOWN line down events.
2815 @event{EVT_SCROLL_PAGEUP(func)}
2816 Process wxEVT_SCROLL_PAGEUP page up events.
2817 @event{EVT_SCROLL_PAGEDOWN(func)}
2818 Process wxEVT_SCROLL_PAGEDOWN page down events.
2819 @event{EVT_SCROLL_THUMBTRACK(func)}
2820 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent as the
2821 user drags the thumbtrack).
2822 @event{EVT_SCROLL_THUMBRELEASE(func)}
2823 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
2824 @event{EVT_SCROLL_CHANGED(func)}
2825 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
2826 @event{EVT_COMMAND_SCROLL(id, func)}
2827 Process all scroll events.
2828 @event{EVT_COMMAND_SCROLL_TOP(id, func)}
2829 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
2830 @event{EVT_COMMAND_SCROLL_BOTTOM(id, func)}
2831 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
2832 @event{EVT_COMMAND_SCROLL_LINEUP(id, func)}
2833 Process wxEVT_SCROLL_LINEUP line up events.
2834 @event{EVT_COMMAND_SCROLL_LINEDOWN(id, func)}
2835 Process wxEVT_SCROLL_LINEDOWN line down events.
2836 @event{EVT_COMMAND_SCROLL_PAGEUP(id, func)}
2837 Process wxEVT_SCROLL_PAGEUP page up events.
2838 @event{EVT_COMMAND_SCROLL_PAGEDOWN(id, func)}
2839 Process wxEVT_SCROLL_PAGEDOWN page down events.
2840 @event{EVT_COMMAND_SCROLL_THUMBTRACK(id, func)}
2841 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent
2842 as the user drags the thumbtrack).
2843 @event{EVT_COMMAND_SCROLL_THUMBRELEASE(func)}
2844 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
2845 @event{EVT_COMMAND_SCROLL_CHANGED(func)}
2846 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
2847 @endEventTable
2848
2849 @library{wxcore}
2850 @category{events}
2851
2852 @see wxScrollBar, wxSlider, wxSpinButton, wxScrollWinEvent, @ref overview_events
2853 */
2854 class wxScrollEvent : public wxCommandEvent
2855 {
2856 public:
2857 /**
2858 Constructor.
2859 */
2860 wxScrollEvent(wxEventType commandType = wxEVT_NULL, int id = 0, int pos = 0,
2861 int orientation = 0);
2862
2863 /**
2864 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
2865 scrollbar.
2866 */
2867 int GetOrientation() const;
2868
2869 /**
2870 Returns the position of the scrollbar.
2871 */
2872 int GetPosition() const;
2873 };
2874
2875 /**
2876 See wxIdleEvent::SetMode() for more info.
2877 */
2878 enum wxIdleMode
2879 {
2880 /** Send idle events to all windows */
2881 wxIDLE_PROCESS_ALL,
2882
2883 /** Send idle events to windows that have the wxWS_EX_PROCESS_IDLE flag specified */
2884 wxIDLE_PROCESS_SPECIFIED
2885 };
2886
2887
2888 /**
2889 @class wxIdleEvent
2890
2891 This class is used for idle events, which are generated when the system becomes
2892 idle. Note that, unless you do something specifically, the idle events are not
2893 sent if the system remains idle once it has become it, e.g. only a single idle
2894 event will be generated until something else resulting in more normal events
2895 happens and only then is the next idle event sent again.
2896
2897 If you need to ensure a continuous stream of idle events, you can either use
2898 wxIdleEvent::RequestMore method in your handler or call wxWakeUpIdle() periodically
2899 (for example from a timer event handler), but note that both of these approaches
2900 (and especially the first one) increase the system load and so should be avoided
2901 if possible.
2902
2903 By default, idle events are sent to all windows (and also wxApp, as usual).
2904 If this is causing a significant overhead in your application, you can call
2905 wxIdleEvent::SetMode with the value wxIDLE_PROCESS_SPECIFIED, and set the
2906 wxWS_EX_PROCESS_IDLE extra window style for every window which should receive
2907 idle events.
2908
2909 @beginEventTable{wxIdleEvent}
2910 @event{EVT_IDLE(func)}
2911 Process a @c wxEVT_IDLE event.
2912 @endEventTable
2913
2914 @library{wxbase}
2915 @category{events}
2916
2917 @see @ref overview_events, wxUpdateUIEvent, wxWindow::OnInternalIdle
2918 */
2919 class wxIdleEvent : public wxEvent
2920 {
2921 public:
2922 /**
2923 Constructor.
2924 */
2925 wxIdleEvent();
2926
2927 /**
2928 Returns @true if it is appropriate to send idle events to this window.
2929
2930 This function looks at the mode used (see wxIdleEvent::SetMode),
2931 and the wxWS_EX_PROCESS_IDLE style in @a window to determine whether idle
2932 events should be sent to this window now.
2933
2934 By default this will always return @true because the update mode is initially
2935 wxIDLE_PROCESS_ALL. You can change the mode to only send idle events to
2936 windows with the wxWS_EX_PROCESS_IDLE extra window style set.
2937
2938 @see SetMode()
2939 */
2940 static bool CanSend(wxWindow* window);
2941
2942 /**
2943 Static function returning a value specifying how wxWidgets will send idle
2944 events: to all windows, or only to those which specify that they
2945 will process the events.
2946
2947 @see SetMode().
2948 */
2949 static wxIdleMode GetMode();
2950
2951 /**
2952 Returns @true if the OnIdle function processing this event requested more
2953 processing time.
2954
2955 @see RequestMore()
2956 */
2957 bool MoreRequested() const;
2958
2959 /**
2960 Tells wxWidgets that more processing is required.
2961
2962 This function can be called by an OnIdle handler for a window or window event
2963 handler to indicate that wxApp::OnIdle should forward the OnIdle event once
2964 more to the application windows.
2965
2966 If no window calls this function during OnIdle, then the application will
2967 remain in a passive event loop (not calling OnIdle) until a new event is
2968 posted to the application by the windowing system.
2969
2970 @see MoreRequested()
2971 */
2972 void RequestMore(bool needMore = true);
2973
2974 /**
2975 Static function for specifying how wxWidgets will send idle events: to
2976 all windows, or only to those which specify that they will process the events.
2977
2978 @param mode
2979 Can be one of the ::wxIdleMode values.
2980 The default is wxIDLE_PROCESS_ALL.
2981 */
2982 static void SetMode(wxIdleMode mode);
2983 };
2984
2985
2986
2987 /**
2988 @class wxInitDialogEvent
2989
2990 A wxInitDialogEvent is sent as a dialog or panel is being initialised.
2991 Handlers for this event can transfer data to the window.
2992
2993 The default handler calls wxWindow::TransferDataToWindow.
2994
2995 @beginEventTable{wxInitDialogEvent}
2996 @event{EVT_INIT_DIALOG(func)}
2997 Process a @c wxEVT_INIT_DIALOG event.
2998 @endEventTable
2999
3000 @library{wxcore}
3001 @category{events}
3002
3003 @see @ref overview_events
3004 */
3005 class wxInitDialogEvent : public wxEvent
3006 {
3007 public:
3008 /**
3009 Constructor.
3010 */
3011 wxInitDialogEvent(int id = 0);
3012 };
3013
3014
3015
3016 /**
3017 @class wxWindowDestroyEvent
3018
3019 This event is sent as early as possible during the window destruction
3020 process.
3021
3022 For the top level windows, as early as possible means that this is done by
3023 wxFrame or wxDialog destructor, i.e. after the destructor of the derived
3024 class was executed and so any methods specific to the derived class can't
3025 be called any more from this event handler. If you need to do this, you
3026 must call wxWindow::SendDestroyEvent() from your derived class destructor.
3027
3028 For the child windows, this event is generated just before deleting the
3029 window from wxWindow::Destroy() (which is also called when the parent
3030 window is deleted) or from the window destructor if operator @c delete was
3031 used directly (which is not recommended for this very reason).
3032
3033 It is usually pointless to handle this event in the window itself but it ca
3034 be very useful to receive notifications about the window destruction in the
3035 parent window or in any other object interested in this window.
3036
3037 @library{wxcore}
3038 @category{events}
3039
3040 @see @ref overview_events, wxWindowCreateEvent
3041 */
3042 class wxWindowDestroyEvent : public wxCommandEvent
3043 {
3044 public:
3045 /**
3046 Constructor.
3047 */
3048 wxWindowDestroyEvent(wxWindow* win = NULL);
3049
3050 /// Retutn the window being destroyed.
3051 wxWindow *GetWindow() const;
3052 };
3053
3054
3055 /**
3056 @class wxNavigationKeyEvent
3057
3058 This event class contains information about navigation events,
3059 generated by navigation keys such as tab and page down.
3060
3061 This event is mainly used by wxWidgets implementations.
3062 A wxNavigationKeyEvent handler is automatically provided by wxWidgets
3063 when you make a class into a control container with the macro
3064 WX_DECLARE_CONTROL_CONTAINER.
3065
3066 @beginEventTable{wxNavigationKeyEvent}
3067 @event{EVT_NAVIGATION_KEY(func)}
3068 Process a navigation key event.
3069 @endEventTable
3070
3071 @library{wxcore}
3072 @category{events}
3073
3074 @see wxWindow::Navigate, wxWindow::NavigateIn
3075 */
3076 class wxNavigationKeyEvent : public wxEvent
3077 {
3078 public:
3079 /**
3080 Flags which can be used with wxNavigationKeyEvent.
3081 */
3082 enum wxNavigationKeyEventFlags
3083 {
3084 IsBackward = 0x0000,
3085 IsForward = 0x0001,
3086 WinChange = 0x0002,
3087 FromTab = 0x0004
3088 };
3089
3090 wxNavigationKeyEvent();
3091 wxNavigationKeyEvent(const wxNavigationKeyEvent& event);
3092
3093 /**
3094 Returns the child that has the focus, or @NULL.
3095 */
3096 wxWindow* GetCurrentFocus() const;
3097
3098 /**
3099 Returns @true if the navigation was in the forward direction.
3100 */
3101 bool GetDirection() const;
3102
3103 /**
3104 Returns @true if the navigation event was from a tab key.
3105 This is required for proper navigation over radio buttons.
3106 */
3107 bool IsFromTab() const;
3108
3109 /**
3110 Returns @true if the navigation event represents a window change
3111 (for example, from Ctrl-Page Down in a notebook).
3112 */
3113 bool IsWindowChange() const;
3114
3115 /**
3116 Sets the current focus window member.
3117 */
3118 void SetCurrentFocus(wxWindow* currentFocus);
3119
3120 /**
3121 Sets the direction to forward if @a direction is @true, or backward
3122 if @false.
3123 */
3124 void SetDirection(bool direction);
3125
3126 /**
3127 Sets the flags for this event.
3128 The @a flags can be a combination of the ::wxNavigationKeyEventFlags values.
3129 */
3130 void SetFlags(long flags);
3131
3132 /**
3133 Marks the navigation event as from a tab key.
3134 */
3135 void SetFromTab(bool fromTab);
3136
3137 /**
3138 Marks the event as a window change event.
3139 */
3140 void SetWindowChange(bool windowChange);
3141 };
3142
3143
3144
3145 /**
3146 @class wxMouseCaptureChangedEvent
3147
3148 An mouse capture changed event is sent to a window that loses its
3149 mouse capture. This is called even if wxWindow::ReleaseMouse
3150 was called by the application code. Handling this event allows
3151 an application to cater for unexpected capture releases which
3152 might otherwise confuse mouse handling code.
3153
3154 @onlyfor{wxmsw}
3155
3156 @beginEventTable{wxMouseCaptureChangedEvent}
3157 @event{EVT_MOUSE_CAPTURE_CHANGED(func)}
3158 Process a @c wxEVT_MOUSE_CAPTURE_CHANGED event.
3159 @endEventTable
3160
3161 @library{wxcore}
3162 @category{events}
3163
3164 @see wxMouseCaptureLostEvent, @ref overview_events,
3165 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
3166 */
3167 class wxMouseCaptureChangedEvent : public wxEvent
3168 {
3169 public:
3170 /**
3171 Constructor.
3172 */
3173 wxMouseCaptureChangedEvent(wxWindowID windowId = 0,
3174 wxWindow* gainedCapture = NULL);
3175
3176 /**
3177 Returns the window that gained the capture, or @NULL if it was a
3178 non-wxWidgets window.
3179 */
3180 wxWindow* GetCapturedWindow() const;
3181 };
3182
3183
3184
3185 /**
3186 @class wxCloseEvent
3187
3188 This event class contains information about window and session close events.
3189
3190 The handler function for EVT_CLOSE is called when the user has tried to close a
3191 a frame or dialog box using the window manager (X) or system menu (Windows).
3192 It can also be invoked by the application itself programmatically, for example by
3193 calling the wxWindow::Close function.
3194
3195 You should check whether the application is forcing the deletion of the window
3196 using wxCloseEvent::CanVeto. If this is @false, you @e must destroy the window
3197 using wxWindow::Destroy.
3198
3199 If the return value is @true, it is up to you whether you respond by destroying
3200 the window.
3201
3202 If you don't destroy the window, you should call wxCloseEvent::Veto to
3203 let the calling code know that you did not destroy the window.
3204 This allows the wxWindow::Close function to return @true or @false depending
3205 on whether the close instruction was honoured or not.
3206
3207 Example of a wxCloseEvent handler:
3208
3209 @code
3210 void MyFrame::OnClose(wxCloseEvent& event)
3211 {
3212 if ( event.CanVeto() && m_bFileNotSaved )
3213 {
3214 if ( wxMessageBox("The file has not been saved... continue closing?",
3215 "Please confirm",
3216 wxICON_QUESTION | wxYES_NO) != wxYES )
3217 {
3218 event.Veto();
3219 return;
3220 }
3221 }
3222
3223 Destroy(); // you may also do: event.Skip();
3224 // since the default event handler does call Destroy(), too
3225 }
3226 @endcode
3227
3228 The EVT_END_SESSION event is slightly different as it is sent by the system
3229 when the user session is ending (e.g. because of log out or shutdown) and
3230 so all windows are being forcefully closed. At least under MSW, after the
3231 handler for this event is executed the program is simply killed by the
3232 system. Because of this, the default handler for this event provided by
3233 wxWidgets calls all the usual cleanup code (including wxApp::OnExit()) so
3234 that it could still be executed and exit()s the process itself, without
3235 waiting for being killed. If this behaviour is for some reason undesirable,
3236 make sure that you define a handler for this event in your wxApp-derived
3237 class and do not call @c event.Skip() in it (but be aware that the system
3238 will still kill your application).
3239
3240 @beginEventTable{wxCloseEvent}
3241 @event{EVT_CLOSE(func)}
3242 Process a close event, supplying the member function.
3243 This event applies to wxFrame and wxDialog classes.
3244 @event{EVT_QUERY_END_SESSION(func)}
3245 Process a query end session event, supplying the member function.
3246 This event can be handled in wxApp-derived class only.
3247 @event{EVT_END_SESSION(func)}
3248 Process an end session event, supplying the member function.
3249 This event can be handled in wxApp-derived class only.
3250 @endEventTable
3251
3252 @library{wxcore}
3253 @category{events}
3254
3255 @see wxWindow::Close, @ref overview_windowdeletion
3256 */
3257 class wxCloseEvent : public wxEvent
3258 {
3259 public:
3260 /**
3261 Constructor.
3262 */
3263 wxCloseEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
3264
3265 /**
3266 Returns @true if you can veto a system shutdown or a window close event.
3267 Vetoing a window close event is not possible if the calling code wishes to
3268 force the application to exit, and so this function must be called to check this.
3269 */
3270 bool CanVeto() const;
3271
3272 /**
3273 Returns @true if the user is just logging off or @false if the system is
3274 shutting down. This method can only be called for end session and query end
3275 session events, it doesn't make sense for close window event.
3276 */
3277 bool GetLoggingOff() const;
3278
3279 /**
3280 Sets the 'can veto' flag.
3281 */
3282 void SetCanVeto(bool canVeto);
3283
3284 /**
3285 Sets the 'logging off' flag.
3286 */
3287 void SetLoggingOff(bool loggingOff);
3288
3289 /**
3290 Call this from your event handler to veto a system shutdown or to signal
3291 to the calling application that a window close did not happen.
3292
3293 You can only veto a shutdown if CanVeto() returns @true.
3294 */
3295 void Veto(bool veto = true);
3296 };
3297
3298
3299
3300 /**
3301 @class wxMenuEvent
3302
3303 This class is used for a variety of menu-related events. Note that
3304 these do not include menu command events, which are
3305 handled using wxCommandEvent objects.
3306
3307 The default handler for @c wxEVT_MENU_HIGHLIGHT displays help
3308 text in the first field of the status bar.
3309
3310 @beginEventTable{wxMenuEvent}
3311 @event{EVT_MENU_OPEN(func)}
3312 A menu is about to be opened. On Windows, this is only sent once for each
3313 navigation of the menubar (up until all menus have closed).
3314 @event{EVT_MENU_CLOSE(func)}
3315 A menu has been just closed.
3316 @event{EVT_MENU_HIGHLIGHT(id, func)}
3317 The menu item with the specified id has been highlighted: used to show
3318 help prompts in the status bar by wxFrame
3319 @event{EVT_MENU_HIGHLIGHT_ALL(func)}
3320 A menu item has been highlighted, i.e. the currently selected menu item has changed.
3321 @endEventTable
3322
3323 @library{wxcore}
3324 @category{events}
3325
3326 @see wxCommandEvent, @ref overview_events
3327 */
3328 class wxMenuEvent : public wxEvent
3329 {
3330 public:
3331 /**
3332 Constructor.
3333 */
3334 wxMenuEvent(wxEventType id = wxEVT_NULL, int id = 0, wxMenu* menu = NULL);
3335
3336 /**
3337 Returns the menu which is being opened or closed. This method should only be
3338 used with the @c OPEN and @c CLOSE events and even for them the
3339 returned pointer may be @NULL in some ports.
3340 */
3341 wxMenu* GetMenu() const;
3342
3343 /**
3344 Returns the menu identifier associated with the event.
3345 This method should be only used with the @c HIGHLIGHT events.
3346 */
3347 int GetMenuId() const;
3348
3349 /**
3350 Returns @true if the menu which is being opened or closed is a popup menu,
3351 @false if it is a normal one.
3352
3353 This method should only be used with the @c OPEN and @c CLOSE events.
3354 */
3355 bool IsPopup() const;
3356 };
3357
3358 /**
3359 @class wxShowEvent
3360
3361 An event being sent when the window is shown or hidden.
3362
3363 Currently only wxMSW, wxGTK and wxOS2 generate such events.
3364
3365 @onlyfor{wxmsw,wxgtk,wxos2}
3366
3367 @beginEventTable{wxShowEvent}
3368 @event{EVT_SHOW(func)}
3369 Process a @c wxEVT_SHOW event.
3370 @endEventTable
3371
3372 @library{wxcore}
3373 @category{events}
3374
3375 @see @ref overview_events, wxWindow::Show,
3376 wxWindow::IsShown
3377 */
3378
3379 class wxShowEvent : public wxEvent
3380 {
3381 public:
3382 /**
3383 Constructor.
3384 */
3385 wxShowEvent(int winid = 0, bool show = false);
3386
3387 /**
3388 Set whether the windows was shown or hidden.
3389 */
3390 void SetShow(bool show);
3391
3392 /**
3393 Return @true if the window has been shown, @false if it has been
3394 hidden.
3395 */
3396 bool IsShown() const;
3397
3398 /**
3399 @deprecated This function is deprecated in favour of IsShown().
3400 */
3401 bool GetShow() const;
3402 };
3403
3404
3405
3406 /**
3407 @class wxIconizeEvent
3408
3409 An event being sent when the frame is iconized (minimized) or restored.
3410
3411 Currently only wxMSW and wxGTK generate such events.
3412
3413 @onlyfor{wxmsw,wxgtk}
3414
3415 @beginEventTable{wxIconizeEvent}
3416 @event{EVT_ICONIZE(func)}
3417 Process a @c wxEVT_ICONIZE event.
3418 @endEventTable
3419
3420 @library{wxcore}
3421 @category{events}
3422
3423 @see @ref overview_events, wxTopLevelWindow::Iconize,
3424 wxTopLevelWindow::IsIconized
3425 */
3426 class wxIconizeEvent : public wxEvent
3427 {
3428 public:
3429 /**
3430 Constructor.
3431 */
3432 wxIconizeEvent(int id = 0, bool iconized = true);
3433
3434 /**
3435 Returns @true if the frame has been iconized, @false if it has been
3436 restored.
3437 */
3438 bool IsIconized() const;
3439
3440 /**
3441 @deprecated This function is deprecated in favour of IsIconized().
3442 */
3443 bool Iconized() const;
3444 };
3445
3446
3447
3448 /**
3449 @class wxMoveEvent
3450
3451 A move event holds information about wxTopLevelWindow move change events.
3452
3453 @beginEventTable{wxMoveEvent}
3454 @event{EVT_MOVE(func)}
3455 Process a @c wxEVT_MOVE event, which is generated when a window is moved.
3456 @event{EVT_MOVE_START(func)}
3457 Process a @c wxEVT_MOVE_START event, which is generated when the user starts
3458 to move or size a window. wxMSW only.
3459 @event{EVT_MOVE_END(func)}
3460 Process a @c wxEVT_MOVE_END event, which is generated when the user stops
3461 moving or sizing a window. wxMSW only.
3462 @endEventTable
3463
3464 @library{wxcore}
3465 @category{events}
3466
3467 @see wxPoint, @ref overview_events
3468 */
3469 class wxMoveEvent : public wxEvent
3470 {
3471 public:
3472 /**
3473 Constructor.
3474 */
3475 wxMoveEvent(const wxPoint& pt, int id = 0);
3476
3477 /**
3478 Returns the position of the window generating the move change event.
3479 */
3480 wxPoint GetPosition() const;
3481 };
3482
3483
3484 /**
3485 @class wxSizeEvent
3486
3487 A size event holds information about size change events of wxWindow.
3488
3489 The EVT_SIZE handler function will be called when the window has been resized.
3490
3491 You may wish to use this for frames to resize their child windows as appropriate.
3492
3493 Note that the size passed is of the whole window: call wxWindow::GetClientSize
3494 for the area which may be used by the application.
3495
3496 When a window is resized, usually only a small part of the window is damaged
3497 and you may only need to repaint that area. However, if your drawing depends on the
3498 size of the window, you may need to clear the DC explicitly and repaint the whole window.
3499 In which case, you may need to call wxWindow::Refresh to invalidate the entire window.
3500
3501 @beginEventTable{wxSizeEvent}
3502 @event{EVT_SIZE(func)}
3503 Process a @c wxEVT_SIZE event.
3504 @endEventTable
3505
3506 @library{wxcore}
3507 @category{events}
3508
3509 @see wxSize, @ref overview_events
3510 */
3511 class wxSizeEvent : public wxEvent
3512 {
3513 public:
3514 /**
3515 Constructor.
3516 */
3517 wxSizeEvent(const wxSize& sz, int id = 0);
3518
3519 /**
3520 Returns the entire size of the window generating the size change event.
3521 */
3522 wxSize GetSize() const;
3523 };
3524
3525
3526
3527 /**
3528 @class wxSetCursorEvent
3529
3530 A wxSetCursorEvent is generated from wxWindow when the mouse cursor is about
3531 to be set as a result of mouse motion.
3532
3533 This event gives the application the chance to perform specific mouse cursor
3534 processing based on the current position of the mouse within the window.
3535 Use wxSetCursorEvent::SetCursor to specify the cursor you want to be displayed.
3536
3537 @beginEventTable{wxSetCursorEvent}
3538 @event{EVT_SET_CURSOR(func)}
3539 Process a @c wxEVT_SET_CURSOR event.
3540 @endEventTable
3541
3542 @library{wxcore}
3543 @category{events}
3544
3545 @see ::wxSetCursor, wxWindow::wxSetCursor
3546 */
3547 class wxSetCursorEvent : public wxEvent
3548 {
3549 public:
3550 /**
3551 Constructor, used by the library itself internally to initialize the event
3552 object.
3553 */
3554 wxSetCursorEvent(wxCoord x = 0, wxCoord y = 0);
3555
3556 /**
3557 Returns a reference to the cursor specified by this event.
3558 */
3559 const wxCursor& GetCursor() const;
3560
3561 /**
3562 Returns the X coordinate of the mouse in client coordinates.
3563 */
3564 wxCoord GetX() const;
3565
3566 /**
3567 Returns the Y coordinate of the mouse in client coordinates.
3568 */
3569 wxCoord GetY() const;
3570
3571 /**
3572 Returns @true if the cursor specified by this event is a valid cursor.
3573
3574 @remarks You cannot specify wxNullCursor with this event, as it is not
3575 considered a valid cursor.
3576 */
3577 bool HasCursor() const;
3578
3579 /**
3580 Sets the cursor associated with this event.
3581 */
3582 void SetCursor(const wxCursor& cursor);
3583 };
3584
3585
3586
3587 // ============================================================================
3588 // Global functions/macros
3589 // ============================================================================
3590
3591 /** @addtogroup group_funcmacro_events */
3592 //@{
3593
3594 /**
3595 A value uniquely identifying the type of the event.
3596
3597 The values of this type should only be created using wxNewEventType().
3598
3599 See the macro DEFINE_EVENT_TYPE() for more info.
3600
3601 @see @ref overview_events_introduction
3602 */
3603 typedef int wxEventType;
3604
3605 /**
3606 A special event type usually used to indicate that some wxEvent has yet
3607 no type assigned.
3608 */
3609 wxEventType wxEVT_NULL;
3610
3611 /**
3612 Initializes a new event type using wxNewEventType().
3613
3614 @deprecated Use wxDEFINE_EVENT() instead
3615 */
3616 #define DEFINE_EVENT_TYPE(name) const wxEventType name = wxNewEventType();
3617
3618 /**
3619 Generates a new unique event type.
3620
3621 Usually this function is only used by wxDEFINE_EVENT() and not called
3622 directly.
3623 */
3624 wxEventType wxNewEventType();
3625
3626 /**
3627 Define a new event type associated with the specified event class.
3628
3629 This macro defines a new unique event type @a name associated with the
3630 event class @a cls.
3631
3632 For example:
3633 @code
3634 wxDEFINE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
3635
3636 class MyCustomEvent : public wxEvent { ... };
3637 wxDEFINE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
3638 @endcode
3639
3640 @see wxDECLARE_EVENT(), @ref overview_events_custom
3641 */
3642 #define wxDEFINE_EVENT(name, cls) \
3643 const wxEventTypeTag< cls > name(wxNewEventType())
3644
3645 /**
3646 Declares a custom event type.
3647
3648 This macro declares a variable called @a name which must be defined
3649 elsewhere using wxDEFINE_EVENT().
3650
3651 The class @a cls must be the wxEvent-derived class associated with the
3652 events of this type and its full declaration must be visible from the point
3653 of use of this macro.
3654 */
3655 #define wxDECLARE_EVENT(name, cls) \
3656 wxDECLARE_EXPORTED_EVENT(wxEMPTY_PARAMETER_VALUE, name, cls)
3657
3658 /**
3659 Variant of wxDECLARE_EVENT() used for event types defined inside a shared
3660 library.
3661
3662 This is mostly used by wxWidgets internally, e.g.
3663 @code
3664 wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEvent)
3665 @endcode
3666 */
3667 #define wxDECLARE_EXPORTED_EVENT( expdecl, name, cls ) \
3668 extern const expdecl wxEventTypeTag< cls > name;
3669
3670 /**
3671 Helper macro for definition of custom event table macros.
3672
3673 This macro must only be used if wxEVENTS_COMPATIBILITY_2_8 is 1, otherwise
3674 it is better and more clear to just use the address of the function
3675 directly as this is all this macro does in this case. However it needs to
3676 explicitly cast @a func to @a functype, which is the type of wxEvtHandler
3677 member function taking the custom event argument when
3678 wxEVENTS_COMPATIBILITY_2_8 is 0.
3679
3680 See wx__DECLARE_EVT0 for an example of use.
3681
3682 @see @ref overview_events_custom_ownclass
3683 */
3684 #define wxEVENT_HANDLER_CAST(functype, func) (&func)
3685
3686 /**
3687 This macro is used to define event table macros for handling custom
3688 events.
3689
3690 Example of use:
3691 @code
3692 class MyEvent : public wxEvent { ... };
3693
3694 // note that this is not necessary unless using old compilers: for the
3695 // reasonably new ones just use &func instead of MyEventHandler(func)
3696 typedef void (wxEvtHandler::*MyEventFunction)(MyEvent&);
3697 #define MyEventHandler(func) wxEVENT_HANDLER_CAST(MyEventFunction, func)
3698
3699 wxDEFINE_EVENT(MY_EVENT_TYPE, MyEvent);
3700
3701 #define EVT_MY(id, func) \
3702 wx__DECLARE_EVT1(MY_EVENT_TYPE, id, MyEventHandler(func))
3703
3704 ...
3705
3706 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
3707 EVT_MY(wxID_ANY, MyFrame::OnMyEvent)
3708 END_EVENT_TABLE()
3709 @endcode
3710
3711 @param evt
3712 The event type to handle.
3713 @param id
3714 The identifier of events to handle.
3715 @param fn
3716 The event handler method.
3717 */
3718 #define wx__DECLARE_EVT1(evt, id, fn) \
3719 wx__DECLARE_EVT2(evt, id, wxID_ANY, fn)
3720
3721 /**
3722 Generalized version of the wx__DECLARE_EVT1() macro taking a range of
3723 IDs instead of a single one.
3724 Argument @a id1 is the first identifier of the range, @a id2 is the
3725 second identifier of the range.
3726 */
3727 #define wx__DECLARE_EVT2(evt, id1, id2, fn) \
3728 DECLARE_EVENT_TABLE_ENTRY(evt, id1, id2, fn, NULL),
3729
3730 /**
3731 Simplified version of the wx__DECLARE_EVT1() macro, to be used when the
3732 event type must be handled regardless of the ID associated with the
3733 specific event instances.
3734 */
3735 #define wx__DECLARE_EVT0(evt, fn) \
3736 wx__DECLARE_EVT1(evt, wxID_ANY, fn)
3737
3738
3739 /**
3740 Use this macro inside a class declaration to declare a @e static event table
3741 for that class.
3742
3743 In the implementation file you'll need to use the BEGIN_EVENT_TABLE()
3744 and the END_EVENT_TABLE() macros, plus some additional @c EVT_xxx macro
3745 to capture events.
3746
3747 @see @ref overview_events_eventtables
3748 */
3749 #define DECLARE_EVENT_TABLE()
3750
3751 /**
3752 Use this macro in a source file to start listing @e static event handlers
3753 for a specific class.
3754
3755 Use END_EVENT_TABLE() to terminate the event-declaration block.
3756
3757 @see @ref overview_events_eventtables
3758 */
3759 #define BEGIN_EVENT_TABLE(theClass, baseClass)
3760
3761 /**
3762 Use this macro in a source file to end listing @e static event handlers
3763 for a specific class.
3764
3765 Use BEGIN_EVENT_TABLE() to start the event-declaration block.
3766
3767 @see @ref overview_events_eventtables
3768 */
3769 #define END_EVENT_TABLE()
3770
3771 /**
3772 In a GUI application, this function posts @a event to the specified @e dest
3773 object using wxEvtHandler::AddPendingEvent().
3774
3775 Otherwise, it dispatches @a event immediately using
3776 wxEvtHandler::ProcessEvent(). See the respective documentation for details
3777 (and caveats). Because of limitation of wxEvtHandler::AddPendingEvent()
3778 this function is not thread-safe for event objects having wxString fields,
3779 use wxQueueEvent() instead.
3780
3781 @header{wx/event.h}
3782 */
3783 void wxPostEvent(wxEvtHandler* dest, const wxEvent& event);
3784
3785 /**
3786 Queue an event for processing on the given object.
3787
3788 This is a wrapper around wxEvtHandler::QueueEvent(), see its documentation
3789 for more details.
3790
3791 @header{wx/event.h}
3792
3793 @param dest
3794 The object to queue the event on, can't be @c NULL.
3795 @param event
3796 The heap-allocated and non-@c NULL event to queue, the function takes
3797 ownership of it.
3798 */
3799 void wxQueueEvent(wxEvtHandler* dest, wxEvent *event);
3800
3801 //@}
3802