wxUniv toolbar compilation fixes
[wxWidgets.git] / include / wx / univ / toolbar.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/toolbar.h
3 // Purpose: wxToolBar declaration
4 // Author: Robert Roebling
5 // Modified by:
6 // Created: 10.09.00
7 // RCS-ID: $Id$
8 // Copyright: (c) Robert Roebling
9 // Licence: wxWindows license
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_UNIV_TOOLBAR_H_
13 #define _WX_UNIV_TOOLBAR_H_
14
15 #ifdef __GNUG__
16 #pragma interface "univtoolbar.h"
17 #endif
18
19 #include "wx/button.h" // for wxStdButtonInputHandler
20
21 class WXDLLEXPORT wxToolBarTool;
22
23 // ----------------------------------------------------------------------------
24 // the actions supported by this control
25 // ----------------------------------------------------------------------------
26
27 #define wxACTION_TOOLBAR_TOGGLE wxACTION_BUTTON_TOGGLE
28 #define wxACTION_TOOLBAR_PRESS wxACTION_BUTTON_PRESS
29 #define wxACTION_TOOLBAR_RELEASE wxACTION_BUTTON_RELEASE
30 #define wxACTION_TOOLBAR_CLICK wxACTION_BUTTON_CLICK
31 #define wxACTION_TOOLBAR_ENTER _T("enter") // highlight the tool
32 #define wxACTION_TOOLBAR_LEAVE _T("leave") // unhighlight the tool
33
34 // ----------------------------------------------------------------------------
35 // wxToolBar
36 // ----------------------------------------------------------------------------
37
38 class WXDLLEXPORT wxToolBar : public wxToolBarBase
39 {
40 public:
41 // construction/destruction
42 wxToolBar() { Init(); }
43 wxToolBar(wxWindow *parent,
44 wxWindowID id,
45 const wxPoint& pos = wxDefaultPosition,
46 const wxSize& size = wxDefaultSize,
47 long style = 0,
48 const wxString& name = wxToolBarNameStr)
49 {
50 Init();
51
52 Create(parent, id, pos, size, style, name);
53 }
54
55 bool Create( wxWindow *parent,
56 wxWindowID id,
57 const wxPoint& pos = wxDefaultPosition,
58 const wxSize& size = wxDefaultSize,
59 long style = 0,
60 const wxString& name = wxToolBarNameStr );
61
62 virtual ~wxToolBar();
63
64 virtual bool Realize();
65
66 virtual wxToolBarToolBase *FindToolForPosition(wxCoord x, wxCoord y) const;
67
68 virtual void SetToolShortHelp(int id, const wxString& helpString);
69
70 protected:
71 // common part of all ctors
72 void Init();
73
74 // implement base class pure virtuals
75 virtual bool DoInsertTool(size_t pos, wxToolBarToolBase *tool);
76 virtual bool DoDeleteTool(size_t pos, wxToolBarToolBase *tool);
77
78 virtual void DoEnableTool(wxToolBarToolBase *tool, bool enable);
79 virtual void DoToggleTool(wxToolBarToolBase *tool, bool toggle);
80 virtual void DoSetToggle(wxToolBarToolBase *tool, bool toggle);
81
82 virtual wxToolBarToolBase *CreateTool(int id,
83 const wxString& label,
84 const wxBitmap& bmpNormal,
85 const wxBitmap& bmpDisabled,
86 wxItemKind kind,
87 wxObject *clientData,
88 const wxString& shortHelp,
89 const wxString& longHelp);
90 virtual wxToolBarToolBase *CreateTool(wxControl *control);
91
92 // implement wxUniversal methods
93 virtual bool PerformAction(const wxControlAction& action,
94 long numArg = -1,
95 const wxString& strArg = wxEmptyString);
96 virtual wxSize DoGetBestClientSize() const;
97 virtual void DoDraw(wxControlRenderer *renderer);
98
99 // get the bounding rect for the given tool
100 wxRect GetToolRect(wxToolBarToolBase *tool) const;
101
102 // redraw the given tool
103 void RefreshTool(wxToolBarToolBase *tool);
104
105 // (re)calculate the tool positions, should only be called if it is
106 // necessary to do it, i.e. m_needsLayout == TRUE
107 void DoLayout();
108
109 // get the rect limits depending on the orientation: top/bottom for a
110 // vertical toolbar, left/right for a horizontal one
111 void GetRectLimits(const wxRect& rect, wxCoord *start, wxCoord *end) const;
112
113 // wxButton actions: all these use m_toolPressed and can only be called if
114 // we have one
115 void Toggle();
116 void Press();
117 void Release();
118
119 // this one used m_toolCurrent
120 void Click();
121
122 private:
123 // have we calculated the positions of our tools?
124 bool m_needsLayout;
125
126 // the width of a separator
127 wxCoord m_widthSeparator;
128
129 // the total size of all toolbar elements
130 wxCoord m_maxWidth,
131 m_maxHeight;
132
133 // the tool over which the mouse currently is or NULL
134 wxToolBarToolBase *m_toolCurrent;
135
136 // the tool which currently has the mouse capture (i.e. the one user is
137 // pressing) or NULL
138 wxToolBarTool *m_toolPressed;
139
140 DECLARE_DYNAMIC_CLASS(wxToolBar)
141 };
142
143 // ----------------------------------------------------------------------------
144 // wxStdToolbarInputHandler: translates SPACE and ENTER keys and the left mouse
145 // click into button press/release actions
146 // ----------------------------------------------------------------------------
147
148 class WXDLLEXPORT wxStdToolbarInputHandler : public wxStdButtonInputHandler
149 {
150 public:
151 wxStdToolbarInputHandler(wxInputHandler *inphand);
152
153 virtual bool HandleKey(wxInputConsumer *consumer,
154 const wxKeyEvent& event,
155 bool pressed);
156 virtual bool HandleMouse(wxInputConsumer *consumer,
157 const wxMouseEvent& event);
158 virtual bool HandleMouseMove(wxInputConsumer *consumer, const wxMouseEvent& event);
159 virtual bool HandleFocus(wxInputConsumer *consumer, const wxFocusEvent& event);
160 virtual bool HandleActivation(wxInputConsumer *consumer, bool activated);
161 };
162
163 #endif // _WX_UNIV_TOOLBAR_H_