1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
15 // ----------------------------------------------------------------------------
16 // headers which we must include here
17 // ----------------------------------------------------------------------------
19 #include "wx/event.h" // the base class
21 #include "wx/list.h" // defines wxWindowList
23 #include "wx/cursor.h" // we have member variables of these classes
24 #include "wx/font.h" // so we can't do without them
25 #include "wx/colour.h"
26 #include "wx/region.h"
29 #include "wx/validate.h" // for wxDefaultValidator (always include it)
32 #include "wx/palette.h"
33 #endif // wxUSE_PALETTE
39 #if wxUSE_ACCESSIBILITY
40 #include "wx/access.h"
43 // when building wxUniv/Foo we don't want the code for native menu use to be
44 // compiled in - it should only be used when building real wxFoo
45 #ifdef __WXUNIVERSAL__
46 #define wxUSE_MENUS_NATIVE 0
47 #else // !__WXUNIVERSAL__
48 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
49 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
51 // ----------------------------------------------------------------------------
52 // forward declarations
53 // ----------------------------------------------------------------------------
55 class WXDLLEXPORT wxCaret
;
56 class WXDLLEXPORT wxControl
;
57 class WXDLLEXPORT wxCursor
;
58 class WXDLLEXPORT wxDC
;
59 class WXDLLEXPORT wxDropTarget
;
60 class WXDLLEXPORT wxItemResource
;
61 class WXDLLEXPORT wxLayoutConstraints
;
62 class WXDLLEXPORT wxResourceTable
;
63 class WXDLLEXPORT wxSizer
;
64 class WXDLLEXPORT wxToolTip
;
65 class WXDLLEXPORT wxWindowBase
;
66 class WXDLLEXPORT wxWindow
;
68 #if wxUSE_ACCESSIBILITY
69 class WXDLLEXPORT wxAccessible
;
72 // ----------------------------------------------------------------------------
73 // helper stuff used by wxWindow
74 // ----------------------------------------------------------------------------
76 // struct containing all the visual attributes of a control
77 struct WXDLLEXPORT wxVisualAttributes
79 // the font used for control label/text inside it
82 // the foreground colour
85 // the background colour, may be wxNullColour if the controls background
86 // colour is not solid
90 // different window variants, on platforms like eg mac uses different
94 wxWINDOW_VARIANT_NORMAL
, // Normal size
95 wxWINDOW_VARIANT_SMALL
, // Smaller size (about 25 % smaller than normal)
96 wxWINDOW_VARIANT_MINI
, // Mini size (about 33 % smaller than normal)
97 wxWINDOW_VARIANT_LARGE
, // Large size (about 25 % larger than normal)
101 #if wxUSE_SYSTEM_OPTIONS
102 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
105 // ----------------------------------------------------------------------------
106 // (pseudo)template list classes
107 // ----------------------------------------------------------------------------
109 WX_DECLARE_LIST_3(wxWindow
, wxWindowBase
, wxWindowList
, wxWindowListNode
, class WXDLLEXPORT
);
111 // ----------------------------------------------------------------------------
113 // ----------------------------------------------------------------------------
115 extern WXDLLEXPORT_DATA(wxWindowList
) wxTopLevelWindows
;
117 // ----------------------------------------------------------------------------
118 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
119 // interface of this class.
121 // Event handler: windows have themselves as their event handlers by default,
122 // but their event handlers could be set to another object entirely. This
123 // separation can reduce the amount of derivation required, and allow
124 // alteration of a window's functionality (e.g. by a resource editor that
125 // temporarily switches event handlers).
126 // ----------------------------------------------------------------------------
128 class WXDLLEXPORT wxWindowBase
: public wxEvtHandler
131 // creating the window
132 // -------------------
134 // default ctor, initializes everything which can be initialized before
138 // pseudo ctor (can't be virtual, called from ctor)
139 bool CreateBase(wxWindowBase
*parent
,
141 const wxPoint
& pos
= wxDefaultPosition
,
142 const wxSize
& size
= wxDefaultSize
,
144 const wxValidator
& validator
= wxDefaultValidator
,
145 const wxString
& name
= wxPanelNameStr
);
147 virtual ~wxWindowBase();
149 // deleting the window
150 // -------------------
152 // ask the window to close itself, return true if the event handler
153 // honoured our request
154 bool Close( bool force
= false );
156 // the following functions delete the C++ objects (the window itself
157 // or its children) as well as the GUI windows and normally should
158 // never be used directly
160 // delete window unconditionally (dangerous!), returns true if ok
161 virtual bool Destroy();
162 // delete all children of this window, returns true if ok
163 bool DestroyChildren();
165 // is the window being deleted?
166 bool IsBeingDeleted() const { return m_isBeingDeleted
; }
171 #if !defined(__WXMSW__) && \
172 !defined(__WXMOTIF__)
174 // FIXME: This is work in progress about moving SetTitle/GetTitle from wxWindow
175 // to wxTopLevelWindow so initially enabled in wxMSW only to observe results
176 // and continue on other platforms
178 virtual void SetTitle( const wxString
& WXUNUSED(title
) ) {}
179 virtual wxString
GetTitle() const { return wxEmptyString
; }
181 // label is just the same as the title (but for, e.g., buttons it
182 // makes more sense to speak about labels)
183 virtual void SetLabel(const wxString
& label
) { SetTitle(label
); }
184 virtual wxString
GetLabel() const { return GetTitle(); }
186 // label is just the same as the title (but for, e.g., buttons it
187 // makes more sense to speak about labels)
188 virtual void SetLabel(const wxString
& label
) = 0;
189 virtual wxString
GetLabel() const = 0;
192 // the window name is used for ressource setting in X, it is not the
193 // same as the window title/label
194 virtual void SetName( const wxString
&name
) { m_windowName
= name
; }
195 virtual wxString
GetName() const { return m_windowName
; }
197 // sets the window variant, calls internally DoSetVariant if variant has changed
198 void SetWindowVariant( wxWindowVariant variant
) ;
199 wxWindowVariant
GetWindowVariant() const { return m_windowVariant
; }
202 // window id uniquely identifies the window among its siblings unless
203 // it is wxID_ANY which means "don't care"
204 void SetId( wxWindowID winid
) { m_windowId
= winid
; }
205 wxWindowID
GetId() const { return m_windowId
; }
207 // generate a control id for the controls which were not given one by
209 static int NewControlId() { return --ms_lastControlId
; }
210 // get the id of the control following the one with the given
211 // (autogenerated) id
212 static int NextControlId(int winid
) { return winid
- 1; }
213 // get the id of the control preceding the one with the given
214 // (autogenerated) id
215 static int PrevControlId(int winid
) { return winid
+ 1; }
220 // set the window size and/or position
221 void SetSize( int x
, int y
, int width
, int height
,
222 int sizeFlags
= wxSIZE_AUTO
)
223 { DoSetSize(x
, y
, width
, height
, sizeFlags
); }
225 void SetSize( int width
, int height
)
226 { DoSetSize( wxDefaultCoord
, wxDefaultCoord
, width
, height
, wxSIZE_USE_EXISTING
); }
228 void SetSize( const wxSize
& size
)
229 { SetSize( size
.x
, size
.y
); }
231 void SetSize(const wxRect
& rect
, int sizeFlags
= wxSIZE_AUTO
)
232 { DoSetSize(rect
.x
, rect
.y
, rect
.width
, rect
.height
, sizeFlags
); }
234 void Move(int x
, int y
, int flags
= wxSIZE_USE_EXISTING
)
235 { DoSetSize(x
, y
, wxDefaultCoord
, wxDefaultCoord
, flags
); }
237 void Move(const wxPoint
& pt
, int flags
= wxSIZE_USE_EXISTING
)
238 { Move(pt
.x
, pt
.y
, flags
); }
241 virtual void Raise() = 0;
242 virtual void Lower() = 0;
244 // client size is the size of area available for subwindows
245 void SetClientSize( int width
, int height
)
246 { DoSetClientSize(width
, height
); }
248 void SetClientSize( const wxSize
& size
)
249 { DoSetClientSize(size
.x
, size
.y
); }
251 void SetClientSize(const wxRect
& rect
)
252 { SetClientSize( rect
.width
, rect
.height
); }
254 // get the window position and/or size (pointers may be NULL)
255 void GetPosition( int *x
, int *y
) const { DoGetPosition(x
, y
); }
256 wxPoint
GetPosition() const
259 DoGetPosition(&w
, &h
);
261 return wxPoint(w
, h
);
264 void SetPosition( const wxPoint
& pt
) { Move( pt
) ; }
266 void GetSize( int *w
, int *h
) const { DoGetSize(w
, h
); }
267 wxSize
GetSize() const
274 wxRect
GetRect() const
277 GetPosition(& x
, & y
);
280 return wxRect(x
, y
, w
, h
);
283 void GetClientSize( int *w
, int *h
) const { DoGetClientSize(w
, h
); }
284 wxSize
GetClientSize() const
287 DoGetClientSize(& w
, & h
);
292 // get the origin of the client area of the window relative to the
293 // window top left corner (the client area may be shifted because of
294 // the borders, scrollbars, other decorations...)
295 virtual wxPoint
GetClientAreaOrigin() const;
297 // get the client rectangle in window (i.e. client) coordinates
298 wxRect
GetClientRect() const
300 return wxRect(GetClientAreaOrigin(), GetClientSize());
303 // get the size best suited for the window (in fact, minimal
304 // acceptable size using which it will still look "nice" in
306 wxSize
GetBestSize() const
308 if (m_bestSizeCache
.IsFullySpecified())
309 return m_bestSizeCache
;
310 return DoGetBestSize();
312 void GetBestSize(int *w
, int *h
) const
314 wxSize s
= GetBestSize();
321 // reset the cached best size value so it will be recalculated the
322 // next time it is needed.
323 void InvalidateBestSize();
324 void CacheBestSize(const wxSize
& size
) const
325 { wxConstCast(this, wxWindowBase
)->m_bestSizeCache
= size
; }
327 // There are times (and windows) where 'Best' size and 'Min' size
328 // are vastly out of sync. This should be remedied somehow, but in
329 // the meantime, this method will return the larger of BestSize
330 // (the window's smallest legible size), and any user specified
332 wxSize
GetAdjustedBestSize() const
334 wxSize
s( GetBestSize() );
335 return wxSize( wxMax( s
.x
, GetMinWidth() ), wxMax( s
.y
, GetMinHeight() ) );
338 // This function will merge the window's best size into the window's
339 // minimum size, giving priority to the min size components, and
340 // returns the results.
341 wxSize
GetBestFittingSize() const;
343 // A 'Smart' SetSize that will fill in default size values with 'best'
344 // size. Sets the minsize to what was passed in.
345 void SetBestFittingSize(const wxSize
& size
=wxDefaultSize
);
347 // the generic centre function - centers the window on parent by`
348 // default or on screen if it doesn't have parent or
349 // wxCENTER_ON_SCREEN flag is given
350 void Centre( int direction
= wxBOTH
);
351 void Center( int direction
= wxBOTH
) { Centre(direction
); }
353 // centre on screen (only works for top level windows)
354 void CentreOnScreen(int dir
= wxBOTH
) { Centre(dir
| wxCENTER_ON_SCREEN
); }
355 void CenterOnScreen(int dir
= wxBOTH
) { CentreOnScreen(dir
); }
357 // centre with respect to the the parent window
358 void CentreOnParent(int dir
= wxBOTH
) { Centre(dir
| wxCENTER_FRAME
); }
359 void CenterOnParent(int dir
= wxBOTH
) { CentreOnParent(dir
); }
361 // set window size to wrap around its children
364 // set virtual size to satisfy children
365 virtual void FitInside();
367 // set min/max size of the window
368 virtual void SetSizeHints( int minW
, int minH
,
369 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
,
370 int incW
= wxDefaultCoord
, int incH
= wxDefaultCoord
)
372 DoSetSizeHints(minW
, minH
, maxW
, maxH
, incW
, incH
);
375 void SetSizeHints( const wxSize
& minSize
,
376 const wxSize
& maxSize
=wxDefaultSize
,
377 const wxSize
& incSize
=wxDefaultSize
)
379 DoSetSizeHints(minSize
.x
, minSize
.y
,
380 maxSize
.x
, maxSize
.y
,
381 incSize
.x
, incSize
.y
);
384 virtual void DoSetSizeHints(int minW
, int minH
,
385 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
,
386 int incW
= wxDefaultCoord
, int incH
= wxDefaultCoord
);
388 virtual void SetVirtualSizeHints( int minW
, int minH
,
389 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
);
390 void SetVirtualSizeHints( const wxSize
& minSize
,
391 const wxSize
& maxSize
=wxDefaultSize
)
393 SetVirtualSizeHints(minSize
.x
, minSize
.y
, maxSize
.x
, maxSize
.y
);
396 virtual int GetMinWidth() const { return m_minWidth
; }
397 virtual int GetMinHeight() const { return m_minHeight
; }
398 int GetMaxWidth() const { return m_maxWidth
; }
399 int GetMaxHeight() const { return m_maxHeight
; }
401 // Override this method to control the values given to Sizers etc.
402 virtual wxSize
GetMaxSize() const { return wxSize( m_maxWidth
, m_maxHeight
); }
403 virtual wxSize
GetMinSize() const { return wxSize( m_minWidth
, m_minHeight
); }
405 void SetMinSize(const wxSize
& minSize
) { SetSizeHints(minSize
); }
406 void SetMaxSize(const wxSize
& maxSize
) { SetSizeHints(GetMinSize(), maxSize
); }
408 // Methods for accessing the virtual size of a window. For most
409 // windows this is just the client area of the window, but for
410 // some like scrolled windows it is more or less independent of
411 // the screen window size. You may override the DoXXXVirtual
412 // methods below for classes where that is is the case.
414 void SetVirtualSize( const wxSize
&size
) { DoSetVirtualSize( size
.x
, size
.y
); }
415 void SetVirtualSize( int x
, int y
) { DoSetVirtualSize( x
, y
); }
417 wxSize
GetVirtualSize() const { return DoGetVirtualSize(); }
418 void GetVirtualSize( int *x
, int *y
) const
420 wxSize
s( DoGetVirtualSize() );
428 // Override these methods for windows that have a virtual size
429 // independent of their client size. eg. the virtual area of a
432 virtual void DoSetVirtualSize( int x
, int y
);
433 virtual wxSize
DoGetVirtualSize() const;
435 // Return the largest of ClientSize and BestSize (as determined
436 // by a sizer, interior children, or other means)
438 virtual wxSize
GetBestVirtualSize() const
440 wxSize
client( GetClientSize() );
441 wxSize
best( GetBestSize() );
443 return wxSize( wxMax( client
.x
, best
.x
), wxMax( client
.y
, best
.y
) );
449 // returns true if window was shown/hidden, false if the nothing was
450 // done (window was already shown/hidden)
451 virtual bool Show( bool show
= true );
452 bool Hide() { return Show(false); }
454 // returns true if window was enabled/disabled, false if nothing done
455 virtual bool Enable( bool enable
= true );
456 bool Disable() { return Enable(false); }
458 virtual bool IsShown() const { return m_isShown
; }
459 virtual bool IsEnabled() const { return m_isEnabled
; }
461 // get/set window style (setting style won't update the window and so
462 // is only useful for internal usage)
463 virtual void SetWindowStyleFlag( long style
) { m_windowStyle
= style
; }
464 virtual long GetWindowStyleFlag() const { return m_windowStyle
; }
466 // just some (somewhat shorter) synonims
467 void SetWindowStyle( long style
) { SetWindowStyleFlag(style
); }
468 long GetWindowStyle() const { return GetWindowStyleFlag(); }
470 bool HasFlag(int flag
) const { return (m_windowStyle
& flag
) != 0; }
471 virtual bool IsRetained() const { return HasFlag(wxRETAINED
); }
473 // extra style: the less often used style bits which can't be set with
474 // SetWindowStyleFlag()
475 virtual void SetExtraStyle(long exStyle
) { m_exStyle
= exStyle
; }
476 long GetExtraStyle() const { return m_exStyle
; }
478 // make the window modal (all other windows unresponsive)
479 virtual void MakeModal(bool modal
= true);
482 // (primitive) theming support
483 // ---------------------------
485 virtual void SetThemeEnabled(bool enableTheme
) { m_themeEnabled
= enableTheme
; }
486 virtual bool GetThemeEnabled() const { return m_themeEnabled
; }
489 // focus and keyboard handling
490 // ---------------------------
492 // set focus to this window
493 virtual void SetFocus() = 0;
495 // set focus to this window as the result of a keyboard action
496 virtual void SetFocusFromKbd() { SetFocus(); }
498 // return the window which currently has the focus or NULL
499 static wxWindow
*FindFocus();
501 static wxWindow
*DoFindFocus() /* = 0: implement in derived classes */;
503 // can this window have focus?
504 virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); }
506 // can this window be given focus by keyboard navigation? if not, the
507 // only way to give it focus (provided it accepts it at all) is to
509 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
511 // NB: these methods really don't belong here but with the current
512 // class hierarchy there is no other place for them :-(
514 // get the default child of this parent, i.e. the one which is
515 // activated by pressing <Enter>
516 virtual wxWindow
*GetDefaultItem() const { return NULL
; }
518 // set this child as default, return the old default
519 virtual wxWindow
*SetDefaultItem(wxWindow
* WXUNUSED(child
))
522 // set this child as temporary default
523 virtual void SetTmpDefaultItem(wxWindow
* WXUNUSED(win
)) { }
525 // navigates in the specified direction by sending a wxNavigationKeyEvent
526 virtual bool Navigate(int flags
= wxNavigationKeyEvent::IsForward
);
528 // move this window just before/after the specified one in tab order
529 // (the other window must be our sibling!)
530 void MoveBeforeInTabOrder(wxWindow
*win
)
531 { DoMoveInTabOrder(win
, MoveBefore
); }
532 void MoveAfterInTabOrder(wxWindow
*win
)
533 { DoMoveInTabOrder(win
, MoveAfter
); }
536 // parent/children relations
537 // -------------------------
539 // get the list of children
540 const wxWindowList
& GetChildren() const { return m_children
; }
541 wxWindowList
& GetChildren() { return m_children
; }
543 // needed just for extended runtime
544 const wxWindowList
& GetWindowChildren() const { return GetChildren() ; }
546 // get the parent or the parent of the parent
547 wxWindow
*GetParent() const { return m_parent
; }
548 inline wxWindow
*GetGrandParent() const;
550 // is this window a top level one?
551 virtual bool IsTopLevel() const;
553 // it doesn't really change parent, use Reparent() instead
554 void SetParent( wxWindowBase
*parent
) { m_parent
= (wxWindow
*)parent
; }
555 // change the real parent of this window, return true if the parent
556 // was changed, false otherwise (error or newParent == oldParent)
557 virtual bool Reparent( wxWindowBase
*newParent
);
559 // implementation mostly
560 virtual void AddChild( wxWindowBase
*child
);
561 virtual void RemoveChild( wxWindowBase
*child
);
563 // looking for windows
564 // -------------------
566 // find window among the descendants of this one either by id or by
567 // name (return NULL if not found)
568 wxWindow
*FindWindow(long winid
) const;
569 wxWindow
*FindWindow(const wxString
& name
) const;
571 // Find a window among any window (all return NULL if not found)
572 static wxWindow
*FindWindowById( long winid
, const wxWindow
*parent
= NULL
);
573 static wxWindow
*FindWindowByName( const wxString
& name
,
574 const wxWindow
*parent
= NULL
);
575 static wxWindow
*FindWindowByLabel( const wxString
& label
,
576 const wxWindow
*parent
= NULL
);
578 // event handler stuff
579 // -------------------
581 // get the current event handler
582 wxEvtHandler
*GetEventHandler() const { return m_eventHandler
; }
584 // replace the event handler (allows to completely subclass the
586 void SetEventHandler( wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
588 // push/pop event handler: allows to chain a custom event handler to
589 // alreasy existing ones
590 void PushEventHandler( wxEvtHandler
*handler
);
591 wxEvtHandler
*PopEventHandler( bool deleteHandler
= false );
593 // find the given handler in the event handler chain and remove (but
594 // not delete) it from the event handler chain, return true if it was
595 // found and false otherwise (this also results in an assert failure so
596 // this function should only be called when the handler is supposed to
598 bool RemoveEventHandler(wxEvtHandler
*handler
);
604 // a window may have an associated validator which is used to control
606 virtual void SetValidator( const wxValidator
&validator
);
607 virtual wxValidator
*GetValidator() { return m_windowValidator
; }
608 #endif // wxUSE_VALIDATORS
611 // dialog oriented functions
612 // -------------------------
614 // validate the correctness of input, return true if ok
615 virtual bool Validate();
617 // transfer data between internal and GUI representations
618 virtual bool TransferDataToWindow();
619 virtual bool TransferDataFromWindow();
621 virtual void InitDialog();
626 virtual void SetAcceleratorTable( const wxAcceleratorTable
& accel
)
627 { m_acceleratorTable
= accel
; }
628 wxAcceleratorTable
*GetAcceleratorTable()
629 { return &m_acceleratorTable
; }
631 #endif // wxUSE_ACCEL
634 // hot keys (system wide accelerators)
635 // -----------------------------------
637 virtual bool RegisterHotKey(int hotkeyId
, int modifiers
, int keycode
);
638 virtual bool UnregisterHotKey(int hotkeyId
);
639 #endif // wxUSE_HOTKEY
642 // dialog units translations
643 // -------------------------
645 wxPoint
ConvertPixelsToDialog( const wxPoint
& pt
);
646 wxPoint
ConvertDialogToPixels( const wxPoint
& pt
);
647 wxSize
ConvertPixelsToDialog( const wxSize
& sz
)
649 wxPoint
pt(ConvertPixelsToDialog(wxPoint(sz
.x
, sz
.y
)));
651 return wxSize(pt
.x
, pt
.y
);
654 wxSize
ConvertDialogToPixels( const wxSize
& sz
)
656 wxPoint
pt(ConvertDialogToPixels(wxPoint(sz
.x
, sz
.y
)));
658 return wxSize(pt
.x
, pt
.y
);
664 // move the mouse to the specified position
665 virtual void WarpPointer(int x
, int y
) = 0;
667 // start or end mouse capture, these functions maintain the stack of
668 // windows having captured the mouse and after calling ReleaseMouse()
669 // the mouse is not released but returns to the window which had had
670 // captured it previously (if any)
674 // get the window which currently captures the mouse or NULL
675 static wxWindow
*GetCapture();
677 // does this window have the capture?
678 virtual bool HasCapture() const
679 { return (wxWindow
*)this == GetCapture(); }
681 // painting the window
682 // -------------------
684 // mark the specified rectangle (or the whole window) as "dirty" so it
686 virtual void Refresh( bool eraseBackground
= true,
687 const wxRect
*rect
= (const wxRect
*) NULL
) = 0;
689 // a less awkward wrapper for Refresh
690 void RefreshRect(const wxRect
& rect
, bool eraseBackground
= true)
692 Refresh(eraseBackground
, &rect
);
695 // repaint all invalid areas of the window immediately
696 virtual void Update() { }
698 // clear the window background
699 virtual void ClearBackground();
701 // freeze the window: don't redraw it until it is thawed
702 virtual void Freeze() { }
704 // thaw the window: redraw it after it had been frozen
705 virtual void Thaw() { }
707 // adjust DC for drawing on this window
708 virtual void PrepareDC( wxDC
& WXUNUSED(dc
) ) { }
710 // the update region of the window contains the areas which must be
711 // repainted by the program
712 const wxRegion
& GetUpdateRegion() const { return m_updateRegion
; }
713 wxRegion
& GetUpdateRegion() { return m_updateRegion
; }
715 // get the update rectangleregion bounding box in client coords
716 wxRect
GetUpdateClientRect() const;
718 // these functions verify whether the given point/rectangle belongs to
719 // (or at least intersects with) the update region
720 bool IsExposed( int x
, int y
) const;
721 bool IsExposed( int x
, int y
, int w
, int h
) const;
723 bool IsExposed( const wxPoint
& pt
) const
724 { return IsExposed(pt
.x
, pt
.y
); }
725 bool IsExposed( const wxRect
& rect
) const
726 { return IsExposed(rect
.x
, rect
.y
, rect
.width
, rect
.height
); }
728 // colours, fonts and cursors
729 // --------------------------
731 // get the default attributes for the controls of this class: we
732 // provide a virtual function which can be used to query the default
733 // attributes of an existing control and a static function which can
734 // be used even when no existing object of the given class is
735 // available, but which won't return any styles specific to this
736 // particular control, of course (e.g. "Ok" button might have
737 // different -- bold for example -- font)
738 virtual wxVisualAttributes
GetDefaultAttributes() const
740 return GetClassDefaultAttributes(GetWindowVariant());
743 static wxVisualAttributes
744 GetClassDefaultAttributes(wxWindowVariant variant
= wxWINDOW_VARIANT_NORMAL
);
746 // set/retrieve the window colours (system defaults are used by
747 // default): SetXXX() functions return true if colour was changed,
748 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
749 // value to prevent it from being inherited by our children
750 virtual bool SetBackgroundColour(const wxColour
& colour
);
751 void SetOwnBackgroundColour(const wxColour
& colour
)
753 if ( SetBackgroundColour(colour
) )
754 m_inheritBgCol
= false;
756 wxColour
GetBackgroundColour() const;
757 bool InheritsBackgroundColour() const
759 return m_inheritBgCol
;
761 bool UseBgCol() const
766 virtual bool SetForegroundColour(const wxColour
& colour
);
767 void SetOwnForegroundColour(const wxColour
& colour
)
769 if ( SetForegroundColour(colour
) )
770 m_inheritFgCol
= false;
772 wxColour
GetForegroundColour() const;
774 // Set/get the background style.
775 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
776 virtual bool SetBackgroundStyle(wxBackgroundStyle style
) { m_backgroundStyle
= style
; return true; }
777 virtual wxBackgroundStyle
GetBackgroundStyle() const { return m_backgroundStyle
; }
779 // returns true if the control has "transparent" areas such as a
780 // wxStaticText and wxCheckBox and the background should be adapted
781 // from a parent window
782 virtual bool HasTransparentBackground() { return false; }
784 // set/retrieve the font for the window (SetFont() returns true if the
785 // font really changed)
786 virtual bool SetFont(const wxFont
& font
) = 0;
787 void SetOwnFont(const wxFont
& font
)
790 m_inheritFont
= false;
792 wxFont
GetFont() const;
794 // set/retrieve the cursor for this window (SetCursor() returns true
795 // if the cursor was really changed)
796 virtual bool SetCursor( const wxCursor
&cursor
);
797 const wxCursor
& GetCursor() const { return m_cursor
; }
800 // associate a caret with the window
801 void SetCaret(wxCaret
*caret
);
802 // get the current caret (may be NULL)
803 wxCaret
*GetCaret() const { return m_caret
; }
804 #endif // wxUSE_CARET
806 // get the (average) character size for the current font
807 virtual int GetCharHeight() const = 0;
808 virtual int GetCharWidth() const = 0;
810 // get the width/height/... of the text using current or specified
812 virtual void GetTextExtent(const wxString
& string
,
814 int *descent
= (int *) NULL
,
815 int *externalLeading
= (int *) NULL
,
816 const wxFont
*theFont
= (const wxFont
*) NULL
)
819 // client <-> screen coords
820 // ------------------------
822 // translate to/from screen/client coordinates (pointers may be NULL)
823 void ClientToScreen( int *x
, int *y
) const
824 { DoClientToScreen(x
, y
); }
825 void ScreenToClient( int *x
, int *y
) const
826 { DoScreenToClient(x
, y
); }
828 // wxPoint interface to do the same thing
829 wxPoint
ClientToScreen(const wxPoint
& pt
) const
831 int x
= pt
.x
, y
= pt
.y
;
832 DoClientToScreen(&x
, &y
);
834 return wxPoint(x
, y
);
837 wxPoint
ScreenToClient(const wxPoint
& pt
) const
839 int x
= pt
.x
, y
= pt
.y
;
840 DoScreenToClient(&x
, &y
);
842 return wxPoint(x
, y
);
845 // test where the given (in client coords) point lies
846 wxHitTest
HitTest(wxCoord x
, wxCoord y
) const
847 { return DoHitTest(x
, y
); }
849 wxHitTest
HitTest(const wxPoint
& pt
) const
850 { return DoHitTest(pt
.x
, pt
.y
); }
855 // get the window border style from the given flags: this is different from
856 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
857 // translate wxBORDER_DEFAULT to something reasonable
858 wxBorder
GetBorder(long flags
) const;
860 // get border for the flags of this window
861 wxBorder
GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
863 // send wxUpdateUIEvents to this window, and children if recurse is true
864 virtual void UpdateWindowUI(long flags
= wxUPDATE_UI_NONE
);
866 // do the window-specific processing after processing the update event
867 virtual void DoUpdateWindowUI(wxUpdateUIEvent
& event
) ;
870 bool PopupMenu(wxMenu
*menu
, const wxPoint
& pos
= wxDefaultPosition
)
871 { return DoPopupMenu(menu
, pos
.x
, pos
.y
); }
872 bool PopupMenu(wxMenu
*menu
, int x
, int y
)
873 { return DoPopupMenu(menu
, x
, y
); }
874 #endif // wxUSE_MENUS
879 // does the window have the scrollbar for this orientation?
880 bool HasScrollbar(int orient
) const
882 return (m_windowStyle
&
883 (orient
== wxHORIZONTAL
? wxHSCROLL
: wxVSCROLL
)) != 0;
886 // configure the window scrollbars
887 virtual void SetScrollbar( int orient
,
891 bool refresh
= true ) = 0;
892 virtual void SetScrollPos( int orient
, int pos
, bool refresh
= true ) = 0;
893 virtual int GetScrollPos( int orient
) const = 0;
894 virtual int GetScrollThumb( int orient
) const = 0;
895 virtual int GetScrollRange( int orient
) const = 0;
897 // scroll window to the specified position
898 virtual void ScrollWindow( int dx
, int dy
,
899 const wxRect
* rect
= (wxRect
*) NULL
) = 0;
901 // scrolls window by line/page: note that not all controls support this
903 // return true if the position changed, false otherwise
904 virtual bool ScrollLines(int WXUNUSED(lines
)) { return false; }
905 virtual bool ScrollPages(int WXUNUSED(pages
)) { return false; }
907 // convenient wrappers for ScrollLines/Pages
908 bool LineUp() { return ScrollLines(-1); }
909 bool LineDown() { return ScrollLines(1); }
910 bool PageUp() { return ScrollPages(-1); }
911 bool PageDown() { return ScrollPages(1); }
913 // context-sensitive help
914 // ----------------------
916 // these are the convenience functions wrapping wxHelpProvider methods
919 // associate this help text with this window
920 void SetHelpText(const wxString
& text
);
921 // associate this help text with all windows with the same id as this
923 void SetHelpTextForId(const wxString
& text
);
924 // get the help string associated with this window (may be empty)
925 wxString
GetHelpText() const;
927 // silently ignore SetHelpText() calls
928 void SetHelpText(const wxString
& WXUNUSED(text
)) { }
929 void SetHelpTextForId(const wxString
& WXUNUSED(text
)) { }
936 // the easiest way to set a tooltip for a window is to use this method
937 void SetToolTip( const wxString
&tip
);
938 // attach a tooltip to the window
939 void SetToolTip( wxToolTip
*tip
) { DoSetToolTip(tip
); }
940 // get the associated tooltip or NULL if none
941 wxToolTip
* GetToolTip() const { return m_tooltip
; }
942 wxString
GetToolTipText() const ;
944 // make it much easier to compile apps in an environment
945 // that doesn't support tooltips, such as PocketPC
946 inline void SetToolTip( const wxString
& WXUNUSED(tip
) ) {}
947 #endif // wxUSE_TOOLTIPS
951 #if wxUSE_DRAG_AND_DROP
952 // set/retrieve the drop target associated with this window (may be
953 // NULL; it's owned by the window and will be deleted by it)
954 virtual void SetDropTarget( wxDropTarget
*dropTarget
) = 0;
955 virtual wxDropTarget
*GetDropTarget() const { return m_dropTarget
; }
956 #endif // wxUSE_DRAG_AND_DROP
958 // constraints and sizers
959 // ----------------------
960 #if wxUSE_CONSTRAINTS
961 // set the constraints for this window or retrieve them (may be NULL)
962 void SetConstraints( wxLayoutConstraints
*constraints
);
963 wxLayoutConstraints
*GetConstraints() const { return m_constraints
; }
965 // implementation only
966 void UnsetConstraints(wxLayoutConstraints
*c
);
967 wxWindowList
*GetConstraintsInvolvedIn() const
968 { return m_constraintsInvolvedIn
; }
969 void AddConstraintReference(wxWindowBase
*otherWin
);
970 void RemoveConstraintReference(wxWindowBase
*otherWin
);
971 void DeleteRelatedConstraints();
972 void ResetConstraints();
974 // these methods may be overriden for special layout algorithms
975 virtual void SetConstraintSizes(bool recurse
= true);
976 virtual bool LayoutPhase1(int *noChanges
);
977 virtual bool LayoutPhase2(int *noChanges
);
978 virtual bool DoPhase(int phase
);
980 // these methods are virtual but normally won't be overridden
981 virtual void SetSizeConstraint(int x
, int y
, int w
, int h
);
982 virtual void MoveConstraint(int x
, int y
);
983 virtual void GetSizeConstraint(int *w
, int *h
) const ;
984 virtual void GetClientSizeConstraint(int *w
, int *h
) const ;
985 virtual void GetPositionConstraint(int *x
, int *y
) const ;
987 #endif // wxUSE_CONSTRAINTS
989 // when using constraints or sizers, it makes sense to update
990 // children positions automatically whenever the window is resized
991 // - this is done if autoLayout is on
992 void SetAutoLayout( bool autoLayout
) { m_autoLayout
= autoLayout
; }
993 bool GetAutoLayout() const { return m_autoLayout
; }
995 // lay out the window and its children
996 virtual bool Layout();
999 void SetSizer(wxSizer
*sizer
, bool deleteOld
= true );
1000 void SetSizerAndFit( wxSizer
*sizer
, bool deleteOld
= true );
1002 wxSizer
*GetSizer() const { return m_windowSizer
; }
1004 // Track if this window is a member of a sizer
1005 void SetContainingSizer(wxSizer
* sizer
);
1006 wxSizer
*GetContainingSizer() const { return m_containingSizer
; }
1009 // ----------------------
1010 #if wxUSE_ACCESSIBILITY
1011 // Override to create a specific accessible object.
1012 virtual wxAccessible
* CreateAccessible();
1014 // Sets the accessible object.
1015 void SetAccessible(wxAccessible
* accessible
) ;
1017 // Returns the accessible object.
1018 wxAccessible
* GetAccessible() { return m_accessible
; };
1020 // Returns the accessible object, creating if necessary.
1021 wxAccessible
* GetOrCreateAccessible() ;
1028 void OnSysColourChanged( wxSysColourChangedEvent
& event
);
1029 void OnInitDialog( wxInitDialogEvent
&event
);
1030 void OnMiddleClick( wxMouseEvent
& event
);
1032 void OnHelp(wxHelpEvent
& event
);
1033 #endif // wxUSE_HELP
1035 // virtual function for implementing internal idle
1037 virtual void OnInternalIdle() {}
1039 // call internal idle recursively
1040 // void ProcessInternalIdle() ;
1042 // get the handle of the window for the underlying window system: this
1043 // is only used for wxWin itself or for user code which wants to call
1044 // platform-specific APIs
1045 virtual WXWidget
GetHandle() const = 0;
1046 // associate the window with a new native handle
1047 virtual void AssociateHandle(WXWidget
WXUNUSED(handle
)) { }
1048 // dissociate the current native handle from the window
1049 virtual void DissociateHandle() { }
1052 // Store the palette used by DCs in wxWindow so that the dcs can share
1053 // a palette. And we can respond to palette messages.
1054 wxPalette
GetPalette() const { return m_palette
; }
1056 // When palette is changed tell the DC to set the system palette to the
1058 void SetPalette(const wxPalette
& pal
);
1060 // return true if we have a specific palette
1061 bool HasCustomPalette() const { return m_hasCustomPalette
; }
1063 // return the first parent window with a custom palette or NULL
1064 wxWindow
*GetAncestorWithCustomPalette() const;
1065 #endif // wxUSE_PALETTE
1067 // inherit the parents visual attributes if they had been explicitly set
1068 // by the user (i.e. we don't inherit default attributes) and if we don't
1069 // have our own explicitly set
1070 virtual void InheritAttributes();
1072 // returns false from here if this window doesn't want to inherit the
1073 // parents colours even if InheritAttributes() would normally do it
1075 // this just provides a simple way to customize InheritAttributes()
1076 // behaviour in the most common case
1077 virtual bool ShouldInheritColours() const { return false; }
1079 // Reserved for future use
1080 virtual void ReservedWindowFunc1() {}
1081 virtual void ReservedWindowFunc2() {}
1082 virtual void ReservedWindowFunc3() {}
1083 virtual void ReservedWindowFunc4() {}
1084 virtual void ReservedWindowFunc5() {}
1085 virtual void ReservedWindowFunc6() {}
1086 virtual void ReservedWindowFunc7() {}
1087 virtual void ReservedWindowFunc8() {}
1088 virtual void ReservedWindowFunc9() {}
1091 // event handling specific to wxWindow
1092 virtual bool TryValidator(wxEvent
& event
);
1093 virtual bool TryParent(wxEvent
& event
);
1095 // common part of MoveBefore/AfterInTabOrder()
1098 MoveBefore
, // insert before the given window
1099 MoveAfter
// insert after the given window
1101 virtual void DoMoveInTabOrder(wxWindow
*win
, MoveKind move
);
1103 #if wxUSE_CONSTRAINTS
1104 // satisfy the constraints for the windows but don't set the window sizes
1105 void SatisfyConstraints();
1106 #endif // wxUSE_CONSTRAINTS
1108 // Send the wxWindowDestroyEvent
1109 void SendDestroyEvent();
1111 // returns the main window of composite control; this is the window
1112 // that FindFocus returns if the focus is in one of composite control's
1114 virtual wxWindow
*GetMainWindowOfCompositeControl()
1115 { return (wxWindow
*)this; }
1117 // the window id - a number which uniquely identifies a window among
1118 // its siblings unless it is wxID_ANY
1119 wxWindowID m_windowId
;
1121 // the parent window of this window (or NULL) and the list of the children
1124 wxWindowList m_children
;
1126 // the minimal allowed size for the window (no minimal size if variable(s)
1127 // contain(s) wxDefaultCoord)
1133 // event handler for this window: usually is just 'this' but may be
1134 // changed with SetEventHandler()
1135 wxEvtHandler
*m_eventHandler
;
1137 #if wxUSE_VALIDATORS
1138 // associated validator or NULL if none
1139 wxValidator
*m_windowValidator
;
1140 #endif // wxUSE_VALIDATORS
1142 #if wxUSE_DRAG_AND_DROP
1143 wxDropTarget
*m_dropTarget
;
1144 #endif // wxUSE_DRAG_AND_DROP
1146 // visual window attributes
1148 wxFont m_font
; // see m_hasFont
1149 wxColour m_backgroundColour
, // m_hasBgCol
1150 m_foregroundColour
; // m_hasFgCol
1154 #endif // wxUSE_CARET
1156 // the region which should be repainted in response to paint event
1157 wxRegion m_updateRegion
;
1160 // the accelerator table for the window which translates key strokes into
1162 wxAcceleratorTable m_acceleratorTable
;
1163 #endif // wxUSE_ACCEL
1165 // the tooltip for this window (may be NULL)
1167 wxToolTip
*m_tooltip
;
1168 #endif // wxUSE_TOOLTIPS
1170 // constraints and sizers
1171 #if wxUSE_CONSTRAINTS
1172 // the constraints for this window or NULL
1173 wxLayoutConstraints
*m_constraints
;
1175 // constraints this window is involved in
1176 wxWindowList
*m_constraintsInvolvedIn
;
1177 #endif // wxUSE_CONSTRAINTS
1179 // this window's sizer
1180 wxSizer
*m_windowSizer
;
1182 // The sizer this window is a member of, if any
1183 wxSizer
*m_containingSizer
;
1185 // Layout() window automatically when its size changes?
1186 bool m_autoLayout
:1;
1191 bool m_isBeingDeleted
:1;
1193 // was the window colours/font explicitly changed by user?
1198 // and should it be inherited by children?
1199 bool m_inheritBgCol
:1;
1200 bool m_inheritFgCol
:1;
1201 bool m_inheritFont
:1;
1203 // window attributes
1206 wxString m_windowName
;
1207 bool m_themeEnabled
;
1208 wxBackgroundStyle m_backgroundStyle
;
1210 wxPalette m_palette
;
1211 bool m_hasCustomPalette
;
1212 #endif // wxUSE_PALETTE
1214 #if wxUSE_ACCESSIBILITY
1215 wxAccessible
* m_accessible
;
1218 // Virtual size (scrolling)
1219 wxSize m_virtualSize
;
1221 int m_minVirtualWidth
; // VirtualSizeHints
1222 int m_minVirtualHeight
;
1223 int m_maxVirtualWidth
;
1224 int m_maxVirtualHeight
;
1226 wxWindowVariant m_windowVariant
;
1228 // override this to change the default (i.e. used when no style is
1229 // specified) border for the window class
1230 virtual wxBorder
GetDefaultBorder() const;
1232 // Get the default size for the new window if no explicit size given. TLWs
1233 // have their own default size so this is just for non top-level windows.
1234 static int WidthDefault(int w
) { return w
== wxDefaultCoord
? 20 : w
; }
1235 static int HeightDefault(int h
) { return h
== wxDefaultCoord
? 20 : h
; }
1238 // Used to save the results of DoGetBestSize so it doesn't need to be
1239 // recalculated each time the value is needed.
1240 wxSize m_bestSizeCache
;
1242 // keep the old name for compatibility, at least until all the internal
1243 // usages of it are changed to SetBestFittingSize
1244 void SetBestSize(const wxSize
& size
) { SetBestFittingSize(size
); }
1246 // set the initial window size if none is given (i.e. at least one of the
1247 // components of the size passed to ctor/Create() is wxDefaultCoord)
1249 // normally just calls SetBestSize() for controls, but can be overridden
1250 // not to do it for the controls which have to do some additional
1251 // initialization (e.g. add strings to list box) before their best size
1252 // can be accurately calculated
1253 virtual void SetInitialBestSize(const wxSize
& WXUNUSED(size
)) {}
1257 // more pure virtual functions
1258 // ---------------------------
1260 // NB: we must have DoSomething() function when Something() is an overloaded
1261 // method: indeed, we can't just have "virtual Something()" in case when
1262 // the function is overloaded because then we'd have to make virtual all
1263 // the variants (otherwise only the virtual function may be called on a
1264 // pointer to derived class according to C++ rules) which is, in
1265 // general, absolutely not needed. So instead we implement all
1266 // overloaded Something()s in terms of DoSomething() which will be the
1267 // only one to be virtual.
1269 // coordinates translation
1270 virtual void DoClientToScreen( int *x
, int *y
) const = 0;
1271 virtual void DoScreenToClient( int *x
, int *y
) const = 0;
1273 virtual wxHitTest
DoHitTest(wxCoord x
, wxCoord y
) const;
1275 // capture/release the mouse, used by Capture/ReleaseMouse()
1276 virtual void DoCaptureMouse() = 0;
1277 virtual void DoReleaseMouse() = 0;
1279 // retrieve the position/size of the window
1280 virtual void DoGetPosition( int *x
, int *y
) const = 0;
1281 virtual void DoGetSize( int *width
, int *height
) const = 0;
1282 virtual void DoGetClientSize( int *width
, int *height
) const = 0;
1284 // get the size which best suits the window: for a control, it would be
1285 // the minimal size which doesn't truncate the control, for a panel - the
1286 // same size as it would have after a call to Fit()
1287 virtual wxSize
DoGetBestSize() const;
1289 // called from DoGetBestSize() to convert best virtual size (returned by
1290 // the window sizer) to the best size for the window itself; this is
1291 // overridden at wxScrolledWindow level to clump down virtual size to real
1292 virtual wxSize
GetWindowSizeForVirtualSize(const wxSize
& size
) const
1297 // this is the virtual function to be overriden in any derived class which
1298 // wants to change how SetSize() or Move() works - it is called by all
1299 // versions of these functions in the base class
1300 virtual void DoSetSize(int x
, int y
,
1301 int width
, int height
,
1302 int sizeFlags
= wxSIZE_AUTO
) = 0;
1304 // same as DoSetSize() for the client size
1305 virtual void DoSetClientSize(int width
, int height
) = 0;
1307 // move the window to the specified location and resize it: this is called
1308 // from both DoSetSize() and DoSetClientSize() and would usually just
1309 // reposition this window except for composite controls which will want to
1310 // arrange themselves inside the given rectangle
1311 virtual void DoMoveWindow(int x
, int y
, int width
, int height
) = 0;
1314 virtual void DoSetToolTip( wxToolTip
*tip
);
1315 #endif // wxUSE_TOOLTIPS
1318 virtual bool DoPopupMenu(wxMenu
*menu
, int x
, int y
) = 0;
1319 #endif // wxUSE_MENUS
1321 // Makes an adjustment to the window position to make it relative to the
1322 // parents client area, e.g. if the parent is a frame with a toolbar, its
1323 // (0, 0) is just below the toolbar
1324 virtual void AdjustForParentClientOrigin(int& x
, int& y
,
1325 int sizeFlags
= 0) const;
1327 // implements the window variants
1328 virtual void DoSetWindowVariant( wxWindowVariant variant
) ;
1330 // Reserved for future use
1331 void* m_windowReserved
;
1334 // contains the last id generated by NewControlId
1335 static int ms_lastControlId
;
1337 // the stack of windows which have captured the mouse
1338 static struct WXDLLEXPORT wxWindowNext
*ms_winCaptureNext
;
1340 DECLARE_ABSTRACT_CLASS(wxWindowBase
)
1341 DECLARE_NO_COPY_CLASS(wxWindowBase
)
1342 DECLARE_EVENT_TABLE()
1345 // ----------------------------------------------------------------------------
1346 // now include the declaration of wxWindow class
1347 // ----------------------------------------------------------------------------
1349 // include the declaration of the platform-specific class
1350 #if defined(__WXPALMOS__)
1351 #ifdef __WXUNIVERSAL__
1352 #define wxWindowNative wxWindowPalm
1354 #define wxWindowPalm wxWindow
1355 #endif // wxUniv/!wxUniv
1356 #include "wx/palmos/window.h"
1357 #elif defined(__WXMSW__)
1358 #ifdef __WXUNIVERSAL__
1359 #define wxWindowNative wxWindowMSW
1361 #define wxWindowMSW wxWindow
1362 #endif // wxUniv/!wxUniv
1363 #include "wx/msw/window.h"
1364 #elif defined(__WXMOTIF__)
1365 #include "wx/motif/window.h"
1366 #elif defined(__WXGTK__)
1367 #ifdef __WXUNIVERSAL__
1368 #define wxWindowNative wxWindowGTK
1370 #define wxWindowGTK wxWindow
1372 #include "wx/gtk/window.h"
1373 #elif defined(__WXX11__)
1374 #ifdef __WXUNIVERSAL__
1375 #define wxWindowNative wxWindowX11
1377 #define wxWindowX11 wxWindow
1379 #include "wx/x11/window.h"
1380 #elif defined(__WXMGL__)
1381 #ifdef __WXUNIVERSAL__
1382 #define wxWindowNative wxWindowMGL
1384 #define wxWindowMGL wxWindow
1386 #include "wx/mgl/window.h"
1387 #elif defined(__WXMAC__)
1388 #ifdef __WXUNIVERSAL__
1389 #define wxWindowNative wxWindowMac
1391 #define wxWindowMac wxWindow
1393 #include "wx/mac/window.h"
1394 #elif defined(__WXCOCOA__)
1395 #ifdef __WXUNIVERSAL__
1396 #define wxWindowNative wxWindowCocoa
1398 #define wxWindowCocoa wxWindow
1400 #include "wx/cocoa/window.h"
1401 #elif defined(__WXPM__)
1402 #ifdef __WXUNIVERSAL__
1403 #define wxWindowNative wxWindowOS2
1405 #define wxWindowOS2 wxWindow
1406 #endif // wxUniv/!wxUniv
1407 #include "wx/os2/window.h"
1410 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1411 // for the native ports we already have defined it above
1412 #if defined(__WXUNIVERSAL__)
1413 #ifndef wxWindowNative
1414 #error "wxWindowNative must be defined above!"
1417 #include "wx/univ/window.h"
1420 // ----------------------------------------------------------------------------
1421 // inline functions which couldn't be declared in the class body because of
1422 // forward dependencies
1423 // ----------------------------------------------------------------------------
1425 inline wxWindow
*wxWindowBase::GetGrandParent() const
1427 return m_parent
? m_parent
->GetParent() : (wxWindow
*)NULL
;
1430 // ----------------------------------------------------------------------------
1432 // ----------------------------------------------------------------------------
1434 // Find the wxWindow at the current mouse position, also returning the mouse
1436 extern WXDLLEXPORT wxWindow
* wxFindWindowAtPointer(wxPoint
& pt
);
1438 // Get the current mouse position.
1439 extern WXDLLEXPORT wxPoint
wxGetMousePosition();
1441 // get the currently active window of this application or NULL
1442 extern WXDLLEXPORT wxWindow
*wxGetActiveWindow();
1444 // get the (first) top level parent window
1445 WXDLLEXPORT wxWindow
* wxGetTopLevelParent(wxWindow
*win
);
1447 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1448 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1450 #if wxUSE_ACCESSIBILITY
1451 // ----------------------------------------------------------------------------
1452 // accessible object for windows
1453 // ----------------------------------------------------------------------------
1455 class WXDLLEXPORT wxWindowAccessible
: public wxAccessible
1458 wxWindowAccessible(wxWindow
* win
): wxAccessible(win
) { if (win
) win
->SetAccessible(this); }
1459 virtual ~wxWindowAccessible() {}
1463 // Can return either a child object, or an integer
1464 // representing the child element, starting from 1.
1465 virtual wxAccStatus
HitTest(const wxPoint
& pt
, int* childId
, wxAccessible
** childObject
);
1467 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1468 virtual wxAccStatus
GetLocation(wxRect
& rect
, int elementId
);
1470 // Navigates from fromId to toId/toObject.
1471 virtual wxAccStatus
Navigate(wxNavDir navDir
, int fromId
,
1472 int* toId
, wxAccessible
** toObject
);
1474 // Gets the name of the specified object.
1475 virtual wxAccStatus
GetName(int childId
, wxString
* name
);
1477 // Gets the number of children.
1478 virtual wxAccStatus
GetChildCount(int* childCount
);
1480 // Gets the specified child (starting from 1).
1481 // If *child is NULL and return value is wxACC_OK,
1482 // this means that the child is a simple element and
1483 // not an accessible object.
1484 virtual wxAccStatus
GetChild(int childId
, wxAccessible
** child
);
1486 // Gets the parent, or NULL.
1487 virtual wxAccStatus
GetParent(wxAccessible
** parent
);
1489 // Performs the default action. childId is 0 (the action for this object)
1490 // or > 0 (the action for a child).
1491 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1492 // window (e.g. an edit control).
1493 virtual wxAccStatus
DoDefaultAction(int childId
);
1495 // Gets the default action for this object (0) or > 0 (the action for a child).
1496 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1497 // string if there is no action.
1498 // The retrieved string describes the action that is performed on an object,
1499 // not what the object does as a result. For example, a toolbar button that prints
1500 // a document has a default action of "Press" rather than "Prints the current document."
1501 virtual wxAccStatus
GetDefaultAction(int childId
, wxString
* actionName
);
1503 // Returns the description for this object or a child.
1504 virtual wxAccStatus
GetDescription(int childId
, wxString
* description
);
1506 // Returns help text for this object or a child, similar to tooltip text.
1507 virtual wxAccStatus
GetHelpText(int childId
, wxString
* helpText
);
1509 // Returns the keyboard shortcut for this object or child.
1510 // Return e.g. ALT+K
1511 virtual wxAccStatus
GetKeyboardShortcut(int childId
, wxString
* shortcut
);
1513 // Returns a role constant.
1514 virtual wxAccStatus
GetRole(int childId
, wxAccRole
* role
);
1516 // Returns a state constant.
1517 virtual wxAccStatus
GetState(int childId
, long* state
);
1519 // Returns a localized string representing the value for the object
1521 virtual wxAccStatus
GetValue(int childId
, wxString
* strValue
);
1523 // Selects the object or child.
1524 virtual wxAccStatus
Select(int childId
, wxAccSelectionFlags selectFlags
);
1526 // Gets the window with the keyboard focus.
1527 // If childId is 0 and child is NULL, no object in
1528 // this subhierarchy has the focus.
1529 // If this object has the focus, child should be 'this'.
1530 virtual wxAccStatus
GetFocus(int* childId
, wxAccessible
** child
);
1532 // Gets a variant representing the selected children
1534 // Acceptable values:
1535 // - a null variant (IsNull() returns true)
1536 // - a list variant (GetType() == wxT("list")
1537 // - an integer representing the selected child element,
1538 // or 0 if this object is selected (GetType() == wxT("long")
1539 // - a "void*" pointer to a wxAccessible child object
1540 virtual wxAccStatus
GetSelections(wxVariant
* selections
);
1543 #endif // wxUSE_ACCESSIBILITY
1546 #endif // _WX_WINDOW_H_BASE_