1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/region.h
3 // Purpose: wxRegion class
4 // Author: Julian Smart
8 // Copyright: (c) 1997-2002 wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 #include "wx/gdiobj.h"
16 #include "wx/gdicmn.h"
18 class WXDLLEXPORT wxRect
;
19 class WXDLLEXPORT wxPoint
;
28 // So far, for internal use only
31 wxRGN_AND
, // Creates the intersection of the two combined regions.
32 wxRGN_COPY
, // Creates a copy of the region identified by hrgnSrc1.
33 wxRGN_DIFF
, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
34 wxRGN_OR
, // Creates the union of two combined regions.
35 wxRGN_XOR
// Creates the union of two combined regions except for any overlapping areas.
38 class WXDLLEXPORT wxRegion
: public wxGDIObject
42 wxRegion(wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
);
43 wxRegion(const wxPoint
& topLeft
, const wxPoint
& bottomRight
);
44 wxRegion(const wxRect
& rect
);
45 wxRegion(WXHRGN hRegion
); // Hangs on to this region
46 wxRegion(size_t n
, const wxPoint
*points
, int fillStyle
= wxODDEVEN_RULE
);
47 wxRegion( const wxBitmap
& bmp
)
51 wxRegion( const wxBitmap
& bmp
,
52 const wxColour
& transColour
, int tolerance
= 0)
54 Union(bmp
, transColour
, tolerance
);
60 wxRegion(const wxRegion
& r
) : wxGDIObject(r
)
62 wxRegion
& operator = (const wxRegion
& r
)
63 { Ref(r
); return (*this); }
68 // Clear current region
72 bool Offset(wxCoord x
, wxCoord y
);
74 // Union rectangle or region with this.
75 bool Union(wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
) { return Combine(x
, y
, width
, height
, wxRGN_OR
); }
76 bool Union(const wxRect
& rect
) { return Combine(rect
, wxRGN_OR
); }
77 bool Union(const wxRegion
& region
) { return Combine(region
, wxRGN_OR
); }
79 // Intersect rectangle or region with this.
80 bool Intersect(wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
) { return Combine(x
, y
, width
, height
, wxRGN_AND
); }
81 bool Intersect(const wxRect
& rect
) { return Combine(rect
, wxRGN_AND
); }
82 bool Intersect(const wxRegion
& region
) { return Combine(region
, wxRGN_AND
); }
84 // Subtract rectangle or region from this:
85 // Combines the parts of 'this' that are not part of the second region.
86 bool Subtract(wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
) { return Combine(x
, y
, width
, height
, wxRGN_DIFF
); }
87 bool Subtract(const wxRect
& rect
) { return Combine(rect
, wxRGN_DIFF
); }
88 bool Subtract(const wxRegion
& region
) { return Combine(region
, wxRGN_DIFF
); }
90 // XOR: the union of two combined regions except for any overlapping areas.
91 bool Xor(wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
) { return Combine(x
, y
, width
, height
, wxRGN_XOR
); }
92 bool Xor(const wxRect
& rect
) { return Combine(rect
, wxRGN_XOR
); }
93 bool Xor(const wxRegion
& region
) { return Combine(region
, wxRGN_XOR
); }
95 // Information on region
96 // ---------------------
98 // Outer bounds of region
99 void GetBox(wxCoord
& x
, wxCoord
& y
, wxCoord
&w
, wxCoord
&h
) const;
100 wxRect
GetBox() const ;
104 inline bool IsEmpty() const { return Empty(); }
107 // Does the region contain the point (x,y)?
108 wxRegionContain
Contains(wxCoord x
, wxCoord y
) const;
109 // Does the region contain the point pt?
110 wxRegionContain
Contains(const wxPoint
& pt
) const;
111 // Does the region contain the rectangle (x, y, w, h)?
112 wxRegionContain
Contains(wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
) const;
113 // Does the region contain the rectangle rect?
114 wxRegionContain
Contains(const wxRect
& rect
) const;
116 // Convert the region to a B&W bitmap with the white pixels being inside
118 wxBitmap
ConvertToBitmap() const;
120 // Use the non-transparent pixels of a wxBitmap for the region to combine
121 // with this region. First version takes transparency from bitmap's mask,
122 // second lets the user specify the colour to be treated as transparent
123 // along with an optional tolerance value.
124 // NOTE: implemented in common/rgncmn.cpp
125 bool Union(const wxBitmap
& bmp
);
126 bool Union(const wxBitmap
& bmp
,
127 const wxColour
& transColour
, int tolerance
= 0);
130 bool Combine(wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
, wxRegionOp op
);
131 bool Combine(const wxRegion
& region
, wxRegionOp op
);
132 bool Combine(const wxRect
& rect
, wxRegionOp op
);
134 // Get internal region handle
135 WXHRGN
GetHRGN() const;
138 virtual wxObjectRefData
*CreateRefData() const;
139 virtual wxObjectRefData
*CloneRefData(const wxObjectRefData
*data
) const;
141 friend class WXDLLEXPORT wxRegionIterator
;
143 DECLARE_DYNAMIC_CLASS(wxRegion
)
146 class WXDLLEXPORT wxRegionIterator
: public wxObject
149 wxRegionIterator() { Init(); }
150 wxRegionIterator(const wxRegion
& region
);
151 wxRegionIterator(const wxRegionIterator
& ri
) : wxObject(ri
) { Init(); *this = ri
; }
153 wxRegionIterator
& operator=(const wxRegionIterator
& ri
);
155 virtual ~wxRegionIterator();
157 void Reset() { m_current
= 0; }
158 void Reset(const wxRegion
& region
);
160 bool HaveRects() const { return (m_current
< m_numRects
); }
163 operator bool () const { return HaveRects(); }
166 wxRegionIterator
& operator++();
167 wxRegionIterator
operator++(int);
169 wxCoord
GetX() const;
170 wxCoord
GetY() const;
171 wxCoord
GetW() const;
172 wxCoord
GetWidth() const { return GetW(); }
173 wxCoord
GetH() const;
174 wxCoord
GetHeight() const { return GetH(); }
176 wxRect
GetRect() const { return wxRect(GetX(), GetY(), GetW(), GetH()); }
179 // common part of all ctors
187 DECLARE_DYNAMIC_CLASS(wxRegionIterator
)