1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxSashWindow implementation. A sash window has an optional
4 // sash on each edge, allowing it to be dragged. An event
5 // is generated when the sash is released.
6 // Author: Julian Smart
10 // Copyright: (c) Julian Smart
11 // Licence: wxWindows license
12 /////////////////////////////////////////////////////////////////////////////
15 #pragma implementation "sashwin.h"
18 // For compilers that support precompilation, includes "wx.h".
19 #include "wx/wxprec.h"
34 #include "wx/string.h"
35 #include "wx/dcscreen.h"
36 #include "wx/sashwin.h"
37 #include "wx/laywin.h"
39 IMPLEMENT_DYNAMIC_CLASS(wxSashWindow
, wxWindow
)
40 IMPLEMENT_DYNAMIC_CLASS(wxSashEvent
, wxCommandEvent
)
42 BEGIN_EVENT_TABLE(wxSashWindow
, wxWindow
)
43 EVT_PAINT(wxSashWindow::OnPaint
)
44 EVT_SIZE(wxSashWindow::OnSize
)
45 EVT_MOUSE_EVENTS(wxSashWindow::OnMouseEvent
)
48 wxSashWindow::wxSashWindow()
50 m_draggingEdge
= wxSASH_NONE
;
51 m_dragMode
= wxSASH_DRAG_NONE
;
57 m_extraBorderSize
= 0;
58 m_sashCursorWE
= NULL
;
59 m_sashCursorNS
= NULL
;
61 m_minimumPaneSizeX
= 0;
62 m_minimumPaneSizeY
= 0;
63 m_maximumPaneSizeX
= 10000;
64 m_maximumPaneSizeY
= 10000;
67 wxSashWindow::wxSashWindow(wxWindow
*parent
, wxWindowID id
, const wxPoint
& pos
,
68 const wxSize
& size
, long style
, const wxString
& name
)
69 :wxWindow(parent
, id
, pos
, size
, style
, name
)
71 m_draggingEdge
= wxSASH_NONE
;
72 m_dragMode
= wxSASH_DRAG_NONE
;
78 m_extraBorderSize
= 0;
79 m_minimumPaneSizeX
= 0;
80 m_minimumPaneSizeY
= 0;
81 m_maximumPaneSizeX
= 10000;
82 m_maximumPaneSizeY
= 10000;
83 m_sashCursorWE
= new wxCursor(wxCURSOR_SIZEWE
);
84 m_sashCursorNS
= new wxCursor(wxCURSOR_SIZENS
);
86 // Eventually, we'll respond to colour change messages
90 wxSashWindow::~wxSashWindow()
92 delete m_sashCursorWE
;
93 delete m_sashCursorNS
;
96 void wxSashWindow::OnPaint(wxPaintEvent
& WXUNUSED(event
))
100 // if ( m_borderSize > 0 )
106 void wxSashWindow::OnMouseEvent(wxMouseEvent
& event
)
109 event
.GetPosition(&x
, &y
);
111 wxSashEdgePosition sashHit
= SashHitTest(x
, y
);
115 SetCursor(* wxSTANDARD_CURSOR
);
118 SetCursor(wxCursor());
121 if (event
.LeftDown())
123 if ( sashHit
!= wxSASH_NONE
)
127 // Required for X to specify that
128 // that we wish to draw on top of all windows
129 // - and we optimise by specifying the area
130 // for creating the overlap window.
131 // Find the first frame or dialog and use this to specify
132 // the area to draw on.
133 wxWindow
* parent
= this;
135 while (parent
&& !parent
->IsKindOf(CLASSINFO(wxDialog
)) &&
136 !parent
->IsKindOf(CLASSINFO(wxFrame
)))
137 parent
= parent
->GetParent();
139 wxScreenDC::StartDrawingOnTop(parent
);
141 // We don't say we're dragging yet; we leave that
142 // decision for the Dragging() branch, to ensure
143 // the user has dragged a little bit.
144 m_dragMode
= wxSASH_DRAG_LEFT_DOWN
;
145 m_draggingEdge
= sashHit
;
150 else if ( event
.LeftUp() && m_dragMode
== wxSASH_DRAG_LEFT_DOWN
)
152 // Wasn't a proper drag
154 wxScreenDC::EndDrawingOnTop();
155 m_dragMode
= wxSASH_DRAG_NONE
;
156 m_draggingEdge
= wxSASH_NONE
;
158 else if (event
.LeftUp() && m_dragMode
== wxSASH_DRAG_DRAGGING
)
160 // We can stop dragging now and see what we've got.
161 m_dragMode
= wxSASH_DRAG_NONE
;
164 DrawSashTracker(m_draggingEdge
, m_oldX
, m_oldY
);
166 // End drawing on top (frees the window used for drawing
168 wxScreenDC::EndDrawingOnTop();
173 GetPosition(&xp
, &yp
);
175 wxSashEdgePosition edge
= m_draggingEdge
;
176 m_draggingEdge
= wxSASH_NONE
;
179 wxSashDragStatus status
= wxSASH_STATUS_OK
;
181 // the new height and width of the window - if -1, it didn't change
185 // NB: x and y may be negative and they're relative to the sash window
186 // upper left corner, while xp and yp are expressed in the parent
187 // window system of coordinates, so adjust them! After this
188 // adjustment, all coordinates are relative to the parent window.
197 // top sash shouldn't get below the bottom one
198 status
= wxSASH_STATUS_OUT_OF_RANGE
;
202 newHeight
= h
- (y
- yp
);
209 // bottom sash shouldn't get above the top one
210 status
= wxSASH_STATUS_OUT_OF_RANGE
;
221 // left sash shouldn't get beyond the right one
222 status
= wxSASH_STATUS_OUT_OF_RANGE
;
226 newWidth
= w
- (x
- xp
);
233 // and the right sash, finally, shouldn't be beyond the
235 status
= wxSASH_STATUS_OUT_OF_RANGE
;
244 // can this happen at all?
248 if ( newHeight
== -1 )
255 // make sure it's in m_minimumPaneSizeY..m_maximumPaneSizeY range
256 newHeight
= wxMax(newHeight
, m_minimumPaneSizeY
);
257 newHeight
= wxMin(newHeight
, m_maximumPaneSizeY
);
260 if ( newWidth
== -1 )
267 // make sure it's in m_minimumPaneSizeY..m_maximumPaneSizeY range
268 newWidth
= wxMax(newWidth
, m_minimumPaneSizeX
);
269 newWidth
= wxMin(newWidth
, m_maximumPaneSizeX
);
272 dragRect
= wxRect(x
, y
, newWidth
, newHeight
);
274 wxSashEvent
event(GetId(), edge
);
275 event
.SetEventObject(this);
276 event
.SetDragStatus(status
);
277 event
.SetDragRect(dragRect
);
278 GetEventHandler()->ProcessEvent(event
);
280 else if (event
.Moving() && !event
.Dragging())
282 // Just change the cursor if required
283 if ( sashHit
!= wxSASH_NONE
)
285 if ( (sashHit
== wxSASH_LEFT
) || (sashHit
== wxSASH_RIGHT
) )
287 SetCursor(*m_sashCursorWE
);
291 SetCursor(*m_sashCursorNS
);
295 else if ( event
.Dragging() &&
296 ((m_dragMode
== wxSASH_DRAG_DRAGGING
) ||
297 (m_dragMode
== wxSASH_DRAG_LEFT_DOWN
)) )
299 if ( (m_draggingEdge
== wxSASH_LEFT
) || (m_draggingEdge
== wxSASH_RIGHT
) )
301 SetCursor(*m_sashCursorWE
);
305 SetCursor(*m_sashCursorNS
);
308 if (m_dragMode
== wxSASH_DRAG_LEFT_DOWN
)
310 m_dragMode
= wxSASH_DRAG_DRAGGING
;
311 DrawSashTracker(m_draggingEdge
, x
, y
);
315 if ( m_dragMode
== wxSASH_DRAG_DRAGGING
)
318 DrawSashTracker(m_draggingEdge
, m_oldX
, m_oldY
);
321 DrawSashTracker(m_draggingEdge
, x
, y
);
327 else if ( event
.LeftDClick() )
336 void wxSashWindow::OnSize(wxSizeEvent
& WXUNUSED(event
))
341 wxSashEdgePosition
wxSashWindow::SashHitTest(int x
, int y
, int WXUNUSED(tolerance
))
344 GetClientSize(& cx
, & cy
);
347 for (i
= 0; i
< 4; i
++)
349 wxSashEdge
& edge
= m_sashes
[i
];
350 wxSashEdgePosition position
= (wxSashEdgePosition
) i
;
358 if (y
>= 0 && y
<= GetEdgeMargin(position
))
364 if ((x
>= cx
- GetEdgeMargin(position
)) && (x
<= cx
))
370 if ((y
>= cy
- GetEdgeMargin(position
)) && (y
<= cy
))
371 return wxSASH_BOTTOM
;
376 if ((x
<= GetEdgeMargin(position
)) && (x
>= 0))
390 // Draw 3D effect borders
391 void wxSashWindow::DrawBorders(wxDC
& dc
)
394 GetClientSize(&w
, &h
);
396 wxPen
mediumShadowPen(m_mediumShadowColour
, 1, wxSOLID
);
397 wxPen
darkShadowPen(m_darkShadowColour
, 1, wxSOLID
);
398 wxPen
lightShadowPen(m_lightShadowColour
, 1, wxSOLID
);
399 wxPen
hilightPen(m_hilightColour
, 1, wxSOLID
);
401 if ( GetWindowStyleFlag() & wxSW_3D
)
403 dc
.SetPen(mediumShadowPen
);
404 dc
.DrawLine(0, 0, w
-1, 0);
405 dc
.DrawLine(0, 0, 0, h
- 1);
407 dc
.SetPen(darkShadowPen
);
408 dc
.DrawLine(1, 1, w
-2, 1);
409 dc
.DrawLine(1, 1, 1, h
-2);
411 dc
.SetPen(hilightPen
);
412 dc
.DrawLine(0, h
-1, w
-1, h
-1);
413 dc
.DrawLine(w
-1, 0, w
-1, h
); // Surely the maximum y pos. should be h - 1.
414 /// Anyway, h is required for MSW.
416 dc
.SetPen(lightShadowPen
);
417 dc
.DrawLine(w
-2, 1, w
-2, h
-2); // Right hand side
418 dc
.DrawLine(1, h
-2, w
-1, h
-2); // Bottom
420 else if ( GetWindowStyleFlag() & wxSW_BORDER
)
422 dc
.SetBrush(*wxTRANSPARENT_BRUSH
);
423 dc
.SetPen(*wxBLACK_PEN
);
424 dc
.DrawRectangle(0, 0, w
-1, h
-1);
427 dc
.SetPen(wxNullPen
);
428 dc
.SetBrush(wxNullBrush
);
431 void wxSashWindow::DrawSashes(wxDC
& dc
)
434 for (i
= 0; i
< 4; i
++)
435 if (m_sashes
[i
].m_show
)
436 DrawSash((wxSashEdgePosition
) i
, dc
);
440 void wxSashWindow::DrawSash(wxSashEdgePosition edge
, wxDC
& dc
)
443 GetClientSize(&w
, &h
);
445 wxPen
facePen(m_faceColour
, 1, wxSOLID
);
446 wxBrush
faceBrush(m_faceColour
, wxSOLID
);
447 wxPen
mediumShadowPen(m_mediumShadowColour
, 1, wxSOLID
);
448 wxPen
darkShadowPen(m_darkShadowColour
, 1, wxSOLID
);
449 wxPen
lightShadowPen(m_lightShadowColour
, 1, wxSOLID
);
450 wxPen
hilightPen(m_hilightColour
, 1, wxSOLID
);
451 wxPen
blackPen(wxColour(0, 0, 0), 1, wxSOLID
);
452 wxPen
whitePen(wxColour(255, 255, 255), 1, wxSOLID
);
454 if ( edge
== wxSASH_LEFT
|| edge
== wxSASH_RIGHT
)
456 int sashPosition
= 0;
457 if (edge
== wxSASH_LEFT
)
460 sashPosition
= w
- GetEdgeMargin(edge
);
463 dc
.SetBrush(faceBrush
);
464 dc
.DrawRectangle(sashPosition
, 0, GetEdgeMargin(edge
), h
);
466 if (GetWindowStyleFlag() & wxSW_3D
)
468 if (edge
== wxSASH_LEFT
)
470 // Draw a black line on the left to indicate that the
473 dc
.DrawLine(GetEdgeMargin(edge
), 0, GetEdgeMargin(edge
), h
);
477 // Draw a white line on the right to indicate that the
480 dc
.DrawLine(w
- GetEdgeMargin(edge
), 0, w
- GetEdgeMargin(edge
), h
);
484 else // top or bottom
486 int sashPosition
= 0;
487 if (edge
== wxSASH_TOP
)
490 sashPosition
= h
- GetEdgeMargin(edge
);
493 dc
.SetBrush(faceBrush
);
494 dc
.DrawRectangle(0, sashPosition
, w
, GetEdgeMargin(edge
));
496 if (GetWindowStyleFlag() & wxSW_3D
)
498 if (edge
== wxSASH_BOTTOM
)
500 // Draw a black line on the bottom to indicate that the
503 dc
.DrawLine(0, h
- GetEdgeMargin(edge
), w
, h
- GetEdgeMargin(edge
));
507 // Draw a white line on the top to indicate that the
510 dc
.DrawLine(0, GetEdgeMargin(edge
), w
, GetEdgeMargin(edge
));
515 dc
.SetPen(wxNullPen
);
516 dc
.SetBrush(wxNullBrush
);
519 // Draw the sash tracker (for whilst moving the sash)
520 void wxSashWindow::DrawSashTracker(wxSashEdgePosition edge
, int x
, int y
)
523 GetClientSize(&w
, &h
);
529 if ( edge
== wxSASH_LEFT
|| edge
== wxSASH_RIGHT
)
534 if ( (edge
== wxSASH_LEFT
) && (x1
> w
) )
538 else if ( (edge
== wxSASH_RIGHT
) && (x1
< 0) )
548 if ( (edge
== wxSASH_TOP
) && (y1
> h
) )
553 else if ( (edge
== wxSASH_BOTTOM
) && (y1
< 0) )
560 ClientToScreen(&x1
, &y1
);
561 ClientToScreen(&x2
, &y2
);
563 wxPen
sashTrackerPen(*wxBLACK
, 2, wxSOLID
);
565 screenDC
.SetLogicalFunction(wxINVERT
);
566 screenDC
.SetPen(sashTrackerPen
);
567 screenDC
.SetBrush(*wxTRANSPARENT_BRUSH
);
569 screenDC
.DrawLine(x1
, y1
, x2
, y2
);
571 screenDC
.SetLogicalFunction(wxCOPY
);
573 screenDC
.SetPen(wxNullPen
);
574 screenDC
.SetBrush(wxNullBrush
);
577 // Position and size subwindows.
578 // Note that the border size applies to each subwindow, not
579 // including the edges next to the sash.
580 void wxSashWindow::SizeWindows()
583 GetClientSize(&cw
, &ch
);
585 if (GetChildren().Number() == 1)
587 wxWindow
* child
= (wxWindow
*) (GetChildren().First()->Data());
595 if (m_sashes
[0].m_show
)
598 height
-= m_borderSize
;
600 y
+= m_extraBorderSize
;
603 if (m_sashes
[3].m_show
)
606 width
-= m_borderSize
;
608 x
+= m_extraBorderSize
;
611 if (m_sashes
[1].m_show
)
613 width
-= m_borderSize
;
615 width
-= 2*m_extraBorderSize
;
618 if (m_sashes
[2].m_show
)
620 height
-= m_borderSize
;
622 height
-= 2*m_extraBorderSize
;
624 child
->SetSize(x
, y
, width
, height
);
626 else if (GetChildren().Number() > 1)
628 // Perhaps multiple children are themselves sash windows.
629 // TODO: this doesn't really work because the subwindows sizes/positions
630 // must be set to leave a gap for the parent's sash (hit-test and decorations).
631 // Perhaps we can allow for this within LayoutWindow, testing whether the parent
632 // is a sash window, and if so, allowing some space for the edges.
633 wxLayoutAlgorithm layout
;
634 layout
.LayoutWindow(this);
642 // Initialize colours
643 void wxSashWindow::InitColours()
646 #if defined(__WIN95__)
647 m_faceColour
= wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE
);
648 m_mediumShadowColour
= wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DSHADOW
);
649 m_darkShadowColour
= wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DDKSHADOW
);
650 m_lightShadowColour
= wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DLIGHT
);
651 m_hilightColour
= wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DHILIGHT
);
653 m_faceColour
= *(wxTheColourDatabase
->FindColour("LIGHT GREY"));
654 m_mediumShadowColour
= *(wxTheColourDatabase
->FindColour("GREY"));
655 m_darkShadowColour
= *(wxTheColourDatabase
->FindColour("BLACK"));
656 m_lightShadowColour
= *(wxTheColourDatabase
->FindColour("LIGHT GREY"));
657 m_hilightColour
= *(wxTheColourDatabase
->FindColour("WHITE"));
661 void wxSashWindow::SetSashVisible(wxSashEdgePosition edge
, bool sash
)
663 m_sashes
[edge
].m_show
= sash
;
665 m_sashes
[edge
].m_margin
= m_borderSize
;
667 m_sashes
[edge
].m_margin
= 0;