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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 //#define WXWIN_OS_DESCRIPTION wxT("MicroWindows")
20
21 // define this to 0 when building wxBase library - this can also be done from
22 // makefile/project file overriding the value here
23 #ifndef wxUSE_GUI
24 #define wxUSE_GUI 1
25 #endif // wxUSE_GUI
26
27 // ----------------------------------------------------------------------------
28 // compatibility settings
29 // ----------------------------------------------------------------------------
30
31 // This setting determines the compatibility with 2.4 API: set it to 1 to
32 // enable it but please consider updating your code instead.
33 //
34 // Default is 0
35 //
36 // Recommended setting: 0 (please update your code)
37 #define WXWIN_COMPATIBILITY_2_4 0
38
39 // This setting determines the compatibility with 2.6 API: set it to 0 to
40 // flag all cases of using deprecated functions.
41 //
42 // Default is 1 but please try building your code with 0 as the default will
43 // change to 0 in the next version and the deprecated functions will disappear
44 // in the version after it completely.
45 //
46 // Recommended setting: 0 (please update your code)
47 #define WXWIN_COMPATIBILITY_2_6 1
48
49 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
50 // If migrating between versions, your dialogs may seem to shrink.
51 //
52 // Default is 1
53 //
54 // Recommended setting: 0 (the new calculations are more correct!)
55 #define wxDIALOG_UNIT_COMPATIBILITY 1
56
57 // ----------------------------------------------------------------------------
58 // debugging settings
59 // ----------------------------------------------------------------------------
60
61 // Generic comment about debugging settings: they are very useful if you don't
62 // use any other memory leak detection tools such as Purify/BoundsChecker, but
63 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
64 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
65 // may prefer to use it instead of built in memory debugging code because it is
66 // faster and more fool proof.
67 //
68 // Using VC++ CRT memory debugging is enabled by default in debug mode
69 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
70 // and if __NO_VC_CRTDBG__ is not defined.
71
72 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
73 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
74 // recommended to set this to 1, since you may well need to output an error log
75 // in a production version (or non-debugging beta).
76 //
77 // Default is 1.
78 //
79 // Recommended setting: 1 but see comment above
80 #define wxUSE_DEBUG_CONTEXT 1
81
82 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
83 // __WXDEBUG__ is also defined.
84 //
85 // WARNING: this code may not work with all architectures, especially if
86 // alignment is an issue. This switch is currently ignored for mingw / cygwin
87 //
88 // Default is 1
89 //
90 // Recommended setting: 1 but see comment in the beginning of this section
91 #define wxUSE_MEMORY_TRACING 0
92
93 // In debug mode, cause new and delete to be redefined globally.
94 // If this causes problems (e.g. link errors), set this to 0.
95 // This switch is currently ignored for mingw / cygwin
96 //
97 // Default is 1
98 //
99 // Recommended setting: 1 but see comment in the beginning of this section
100 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
101
102 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
103 // this causes problems (e.g. link errors), set this to 0. You may need to set
104 // this to 0 if using templates (at least for VC++). This switch is currently
105 // ignored for mingw / cygwin
106 //
107 // Default is 1
108 //
109 // Recommended setting: 1 but see comment in the beginning of this section
110 #define wxUSE_DEBUG_NEW_ALWAYS 0
111
112 // wxHandleFatalExceptions() may be used to catch the program faults at run
113 // time and, instead of terminating the program with a usual GPF message box,
114 // call the user-defined wxApp::OnFatalException() function. If you set
115 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
116 //
117 // This setting is for Win32 only and can only be enabled if your compiler
118 // supports Win32 structured exception handling (currently only VC++ does)
119 //
120 // Default is 1
121 //
122 // Recommended setting: 1 if your compiler supports it.
123 #ifdef _MSC_VER
124 #define wxUSE_ON_FATAL_EXCEPTION 1
125 #else
126 #define wxUSE_ON_FATAL_EXCEPTION 0
127 #endif
128
129 // ----------------------------------------------------------------------------
130 // Unicode support
131 // ----------------------------------------------------------------------------
132
133 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
134 // defined as wchar_t, wxString will use Unicode internally. If you set this
135 // to 1, you must use wxT() macro for all literal strings in the program.
136 //
137 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
138 // doesn't support it and the programs compiled in Unicode mode will not run
139 // under 9x).
140 //
141 // Default is 0
142 //
143 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
144 #define wxUSE_UNICODE 0
145
146 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
147 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
148 // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
149 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
150 // will have to modify the makefiles to include unicows.lib import library as the first
151 // library.
152 //
153 // Default is 0
154 //
155 // Recommended setting: 0
156 #define wxUSE_UNICODE_MSLU 0
157
158 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
159 // compiling the program in Unicode mode. More precisely, it will be possible
160 // to construct wxString from a wide (Unicode) string and convert any wxString
161 // to Unicode.
162 //
163 // Default is 1
164 //
165 // Recommended setting: 1
166 #define wxUSE_WCHAR_T 0
167
168 // ----------------------------------------------------------------------------
169 // global features
170 // ----------------------------------------------------------------------------
171
172 // Support for message/error logging. This includes wxLogXXX() functions and
173 // wxLog and derived classes. Don't set this to 0 unless you really know what
174 // you are doing.
175 //
176 // Default is 1
177 //
178 // Recommended setting: 1 (always)
179 #define wxUSE_LOG 1
180
181 // Support for command line parsing using wxCmdLineParser class.
182 //
183 // Default is 1
184 //
185 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
186 #define wxUSE_CMDLINE_PARSER 1
187
188 // Recommended setting: 1
189 #define wxUSE_LOGWINDOW 1
190
191 // Recommended setting: 1
192 #define wxUSE_LOGGUI 1
193
194 // Recommended setting: 1
195 #define wxUSE_LOG_DIALOG 0
196
197 // Support for multithreaded applications: if 1, compile in thread classes
198 // (thread.h) and make the library a bit more thread safe. Although thread
199 // support is quite stable by now, you may still consider recompiling the
200 // library without it if you have no use for it - this will result in a
201 // somewhat smaller and faster operation.
202 //
203 // This is ignored under Win16, threads are only supported under Win32.
204 //
205 // Default is 1
206 //
207 // Recommended setting: 0 unless you do plan to develop MT applications
208 #define wxUSE_THREADS 0
209
210 // If enabled (1), compiles wxWidgets streams classes
211 #define wxUSE_STREAMS 1
212
213 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
214 #define wxUSE_STD_IOSTREAM 0
215
216 // Use serialization (requires utils/serialize)
217 #define wxUSE_SERIAL 0
218
219 // ----------------------------------------------------------------------------
220 // non GUI features selection
221 // ----------------------------------------------------------------------------
222
223 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
224 // integer which is implemented in terms of native 64 bit integers if any or
225 // uses emulation otherwise.
226 //
227 // This class is required by wxDateTime and so you should enable it if you want
228 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
229 // integers in which case (almost) all of its functions are inline and it
230 // almost does not take any space, so there should be no reason to switch it
231 // off.
232 //
233 // Recommended setting: 1
234 #define wxUSE_LONGLONG 1
235
236 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
237 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
238 //
239 // Default is 1
240 //
241 // Recommended setting: 1 (wxFile is highly recommended as it is required by
242 // i18n code, wxFileConfig and others)
243 #define wxUSE_FILE 1
244 #define wxUSE_FFILE 1
245
246 // use wxTextBuffer class: required by wxTextFile
247 #define wxUSE_TEXTBUFFER 1
248
249 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
250 // wxFileConfig
251 #define wxUSE_TEXTFILE 1
252
253 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
254 #define wxUSE_INTL 1
255
256 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
257 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
258 // old wxTime and wxDate classes which are still provided for backwards
259 // compatibility (and implemented in terms of wxDateTime).
260 //
261 // Note that this class is relatively new and is still officially in alpha
262 // stage because some features are not yet (fully) implemented. It is already
263 // quite useful though and should only be disabled if you are aiming at
264 // absolutely minimal version of the library.
265 //
266 // Requires: wxUSE_LONGLONG
267 //
268 // Default is 1
269 //
270 // Recommended setting: 1
271 #define wxUSE_DATETIME 1
272
273 // Set wxUSE_TIMER to 1 to compile wxTimer class
274 //
275 // Default is 1
276 //
277 // Recommended setting: 1
278 #define wxUSE_TIMER 1
279
280 // Use wxStopWatch clas.
281 //
282 // Default is 1
283 //
284 // Recommended setting: 1 (needed by wxSocket)
285 #define wxUSE_STOPWATCH 1
286
287 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
288 // which allow the application to store its settings in the persistent
289 // storage. Setting this to 1 will also enable on-demand creation of the
290 // global config object in wxApp.
291 //
292 // See also wxUSE_CONFIG_NATIVE below.
293 //
294 // Recommended setting: 1
295 #define wxUSE_CONFIG 1
296
297 // If wxUSE_CONFIG is 1, you may choose to use either the native config
298 // classes under Windows (using .INI files under Win16 and the registry under
299 // Win32) or the portable text file format used by the config classes under
300 // Unix.
301 //
302 // Default is 1 to use native classes. Note that you may still use
303 // wxFileConfig even if you set this to 1 - just the config object created by
304 // default for the applications needs will be a wxRegConfig or wxIniConfig and
305 // not wxFileConfig.
306 //
307 // Recommended setting: 1
308 #define wxUSE_CONFIG_NATIVE 0
309
310 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
311 // to connect/disconnect from the network and be notified whenever the dial-up
312 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
313 //
314 // Default is 1.
315 //
316 // Recommended setting: 1
317 #define wxUSE_DIALUP_MANAGER 0
318
319 // Compile in wxLibrary class for run-time DLL loading and function calling.
320 // Required by wxUSE_DIALUP_MANAGER.
321 //
322 // This setting is for Win32 only
323 //
324 // Default is 1.
325 //
326 // Recommended setting: 1
327 #define wxUSE_DYNAMIC_LOADER 0
328
329 #define wxUSE_DYNLIB_CLASS 0
330
331 // Set to 1 to use socket classes
332 #define wxUSE_SOCKETS 0
333
334 // Set to 1 to enable virtual file systems (required by wxHTML)
335 #define wxUSE_FILESYSTEM 0
336
337 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
338 #define wxUSE_FS_ZIP 0
339
340 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
341 #define wxUSE_FS_INET 0
342
343 // Set to 1 to compile wxZipInput/OutputStream classes.
344 #define wxUSE_ZIPSTREAM 0
345
346 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
347 // wxUSE_LIBPNG.
348 #define wxUSE_ZLIB 0
349
350 // If enabled, the code written by Apple will be used to write, in a portable
351 // way, float on the disk. See extended.c for the license which is different
352 // from wxWidgets one.
353 //
354 // Default is 1.
355 //
356 // Recommended setting: 1 unless you don't like the license terms (unlikely)
357 #define wxUSE_APPLE_IEEE 1
358
359 // Joystick support class
360 #define wxUSE_JOYSTICK 1
361
362 // wxFontMapper class
363 #define wxUSE_FONTMAP 1
364
365 // wxMimeTypesManager class
366 #define wxUSE_MIMETYPE 0
367
368 // wxSystemOptions class
369 #define wxUSE_SYSTEM_OPTIONS 1
370
371 // Support for regular expression matching via wxRegEx class: enable this to
372 // use POSIX regular expressions in your code. You need to compile regex
373 // library from src/regex to use it under Windows.
374 //
375 // Default is 0
376 //
377 // Recommended setting: 1 if your compiler supports it, if it doesn't please
378 // contribute us a makefile for src/regex for it
379 #define wxUSE_REGEX 0
380
381 // wxSound class
382 #define wxUSE_SOUND 0
383
384 // Use wxMediaCtrl
385 //
386 // Default is 1.
387 //
388 // Recommended setting: 1
389 #define wxUSE_MEDIACTRL 1
390
391 // Use QuickTime
392 //
393 // Default is 0
394 //
395 // Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
396 #define wxUSE_QUICKTIME 0
397
398 // Use DirectShow
399 //
400 // Default is 0
401 //
402 // Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
403 #define wxUSE_DIRECTSHOW 1
404
405 // Use wxWidget's XRC XML-based resource system. Recommended.
406 //
407 // Default is 1
408 //
409 // Recommended setting: 1 (requires wxUSE_XML)
410 #define wxUSE_XRC 1
411
412 // XML parsing classes. Note that their API will change in the future, so
413 // using wxXmlDocument and wxXmlNode in your app is not recommended.
414 //
415 // Default is 1
416 //
417 // Recommended setting: 1 (required by XRC)
418 #if wxUSE_XRC
419 # define wxUSE_XML 1
420 #else
421 # define wxUSE_XML 0
422 #endif
423
424 // ----------------------------------------------------------------------------
425 // Individual GUI controls
426 // ----------------------------------------------------------------------------
427
428 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
429 // (without it, wxControl class is not compiled)
430 //
431 // Default is 1
432 //
433 // Recommended setting: 1 (don't change except for very special programs)
434 #define wxUSE_CONTROLS 1
435
436 // wxPopupWindow class is not used currently by wxMSW
437 //
438 // Default is 0
439 //
440 // Recommended setting: 0
441 #define wxUSE_POPUPWIN 1
442
443 // wxTipWindow allows to implement the custom tooltips, it is used by the
444 // context help classes. Requires wxUSE_POPUPWIN.
445 //
446 // Default is 1
447 //
448 // Recommended setting: 1 (may be set to 0)
449 #define wxUSE_TIPWINDOW 1
450
451 // Each of the settings below corresponds to one wxWidgets control. They are
452 // all switched on by default but may be disabled if you are sure that your
453 // program (including any standard dialogs it can show!) doesn't need them and
454 // if you desperately want to save some space. If you use any of these you must
455 // set wxUSE_CONTROLS as well.
456 //
457 // Default is 1
458 //
459 // Recommended setting: 1
460 #define wxUSE_BUTTON 1 // wxButton
461 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
462 #define wxUSE_CALENDARCTRL 0 // wxCalendarCtrl
463 #define wxUSE_CHECKBOX 1 // wxCheckBox
464 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
465 #define wxUSE_CHOICE 1 // wxChoice
466 #define wxUSE_COMBOBOX 1 // wxComboBox
467 #define wxUSE_GAUGE 1 // wxGauge
468 #define wxUSE_LISTBOX 1 // wxListBox
469 #define wxUSE_LISTCTRL 0 // wxListCtrl
470 #define wxUSE_RADIOBOX 1 // wxRadioBox
471 #define wxUSE_RADIOBTN 1 // wxRadioButton
472 #define wxUSE_SCROLLBAR 1 // wxScrollBar
473 #define wxUSE_SLIDER 1 // wxSlider
474 #define wxUSE_SPINBTN 1 // wxSpinButton
475 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
476 #define wxUSE_STATBOX 1 // wxStaticBox
477 #define wxUSE_STATLINE 1 // wxStaticLine
478 #define wxUSE_STATTEXT 1 // wxStaticText
479 #define wxUSE_STATBMP 1 // wxStaticBitmap
480 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
481 #define wxUSE_TOGGLEBTN 0 // requires wxButton
482 #define wxUSE_TREECTRL 0 // wxTreeCtrl
483
484 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
485 // below either wxStatusBar95 or a generic wxStatusBar will be used.
486 //
487 // Default is 1
488 //
489 // Recommended setting: 1
490 #define wxUSE_STATUSBAR 1
491
492 // Two status bar implementations are available under Win32: the generic one
493 // or the wrapper around native control. For native look and feel the native
494 // version should be used.
495 //
496 // Default is 1.
497 //
498 // Recommended setting: 1 (there is no advantage in using the generic one)
499 #define wxUSE_NATIVE_STATUSBAR 0
500
501 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
502 // classes at all. Otherwise, use the native toolbar class unless
503 // wxUSE_TOOLBAR_NATIVE is 0.
504 //
505 // Default is 1 for all settings.
506 //
507 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
508 #define wxUSE_TOOLBAR 0
509 #define wxUSE_TOOLBAR_NATIVE 0
510
511 // wxNotebook is a control with several "tabs" located on one of its sides. It
512 // may be used ot logically organise the data presented to the user instead of
513 // putting everything in one huge dialog. It replaces wxTabControl and related
514 // classes of wxWin 1.6x.
515 //
516 // Default is 1.
517 //
518 // Recommended setting: 1
519 #define wxUSE_NOTEBOOK 1
520
521 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
522 // the new class. It shouldn't be used in new code.
523 //
524 // Default is 0.
525 //
526 // Recommended setting: 0 (use wxNotebook)
527 #define wxUSE_TAB_DIALOG 0
528
529 // wxGrid class
530 // Default is 1
531 //
532 #define wxUSE_GRID 0
533
534 // wxProperty[Value/Form/List] classes, used by Dialog Editor
535 #define wxUSE_PROPSHEET 0
536
537 // ----------------------------------------------------------------------------
538 // Miscellaneous GUI stuff
539 // ----------------------------------------------------------------------------
540
541 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
542 #define wxUSE_ACCEL 0
543
544 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
545 // under Windows).
546 //
547 // Default is 1.
548 //
549 // Recommended setting: 1 (can be safely set to 0, not used by the library)
550 #define wxUSE_CARET 1
551
552 // Miscellaneous geometry code: needed for Canvas library
553 #define wxUSE_GEOMETRY 1
554
555 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
556 // wxListCtrl.
557 //
558 // Default is 1.
559 //
560 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
561 // enumerated above, then this class is mostly useless too)
562 #define wxUSE_IMAGLIST 1
563
564 // Use wxMenu, wxMenuBar, wxMenuItem.
565 //
566 // Default is 1.
567 //
568 // Recommended setting: 1 (can't be disabled under MSW)
569 #define wxUSE_MENUS 1
570
571 // Use wxSashWindow class.
572 //
573 // Default is 1.
574 //
575 // Recommended setting: 1
576 #define wxUSE_SASH 1
577
578 // Use wxSplitterWindow class.
579 //
580 // Default is 1.
581 //
582 // Recommended setting: 1
583 #define wxUSE_SPLITTER 1
584
585 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
586 //
587 // Default is 1.
588 //
589 // Recommended setting: 1
590 #define wxUSE_TOOLTIPS 0
591
592 // wxValidator class and related methods
593 #define wxUSE_VALIDATORS 0
594
595 // wxDC cacheing implementation
596 #define wxUSE_DC_CACHEING 0
597
598 // ----------------------------------------------------------------------------
599 // common dialogs
600 // ----------------------------------------------------------------------------
601
602 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
603 // file selector, printer dialog). Switching this off also switches off the
604 // printing architecture and interactive wxPrinterDC.
605 //
606 // Default is 1
607 //
608 // Recommended setting: 1 (unless it really doesn't work)
609 #define wxUSE_COMMON_DIALOGS 1
610
611 // wxBusyInfo displays window with message when app is busy. Works in same way
612 // as wxBusyCursor
613 #define wxUSE_BUSYINFO 0
614
615 // Use single/multiple choice dialogs.
616 //
617 // Default is 1
618 //
619 // Recommended setting: 1 (used in the library itself)
620 #define wxUSE_CHOICEDLG 1
621
622 // Use colour picker dialog
623 //
624 // Default is 1
625 //
626 // Recommended setting: 1
627 #define wxUSE_COLOURDLG 0
628
629 // wxDirDlg class for getting a directory name from user
630 #define wxUSE_DIRDLG 0
631
632 // TODO: setting to choose the generic or native one
633
634 // Use file open/save dialogs.
635 //
636 // Default is 1
637 //
638 // Recommended setting: 1 (used in many places in the library itself)
639 #define wxUSE_FILEDLG 0
640
641 // Use find/replace dialogs.
642 //
643 // Default is 1
644 //
645 // Recommended setting: 1 (but may be safely set to 0)
646 #define wxUSE_FINDREPLDLG 0
647
648 // Use font picker dialog
649 //
650 // Default is 1
651 //
652 // Recommended setting: 1 (used in the library itself)
653 #define wxUSE_FONTDLG 0
654
655 // Use wxMessageDialog and wxMessageBox.
656 //
657 // Default is 1
658 //
659 // Recommended setting: 1 (used in the library itself)
660 #define wxUSE_MSGDLG 1
661
662 // progress dialog class for lengthy operations
663 #define wxUSE_PROGRESSDLG 0
664
665 // support for startup tips (wxShowTip &c)
666 #define wxUSE_STARTUP_TIPS 0
667
668 // text entry dialog and wxGetTextFromUser function
669 #define wxUSE_TEXTDLG 0
670
671 // number entry dialog
672 #define wxUSE_NUMBERDLG 0
673
674 // splash screen class
675 #define wxUSE_SPLASH 0
676
677 // wizards
678 #define wxUSE_WIZARDDLG 0
679
680 // ----------------------------------------------------------------------------
681 // Metafiles support
682 // ----------------------------------------------------------------------------
683
684 // Windows supports the graphics format known as metafile which is, though not
685 // portable, is widely used under Windows and so is supported by wxWin (under
686 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
687 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
688 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
689 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
690 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
691 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
692 // in any metafile related classes at all.
693 //
694 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
695 //
696 // Recommended setting: default or 0 for everything for portable programs.
697 #define wxUSE_METAFILE 0
698 #define wxUSE_ENH_METAFILE 0
699 #define wxUSE_WIN_METAFILES_ALWAYS 0
700
701 // ----------------------------------------------------------------------------
702 // Big GUI components
703 // ----------------------------------------------------------------------------
704
705 // Set to 0 to disable document/view architecture
706 #define wxUSE_DOC_VIEW_ARCHITECTURE 0
707
708 // Set to 0 to disable MDI document/view architecture
709 #define wxUSE_MDI_ARCHITECTURE 0
710
711 // Set to 0 to disable print/preview architecture code
712 #define wxUSE_PRINTING_ARCHITECTURE 0
713
714 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
715 // much more.
716 //
717 // Default is 1.
718 //
719 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
720 // smaller library.
721 #define wxUSE_HTML 0
722
723 // OpenGL canvas
724 #define wxUSE_GLCANVAS 0
725
726 // wxTreeLayout class
727 #define wxUSE_TREELAYOUT 0
728
729 // ----------------------------------------------------------------------------
730 // Data transfer
731 // ----------------------------------------------------------------------------
732
733 // Use wxClipboard class for clipboard copy/paste.
734 //
735 // Default is 1.
736 //
737 // Recommended setting: 1
738 #define wxUSE_CLIPBOARD 0
739
740 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
741 // drop
742 //
743 // Default is 1.
744 //
745 // Recommended setting: 1
746 #define wxUSE_DATAOBJ 0
747
748 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
749 // different from "built in" drag and drop in wxTreeCtrl which is always
750 // available). Requires wxUSE_DATAOBJ.
751 //
752 // Default is 1.
753 //
754 // Recommended setting: 1
755 #define wxUSE_DRAG_AND_DROP 0
756
757 // ----------------------------------------------------------------------------
758 // miscellaneous settings
759 // ----------------------------------------------------------------------------
760
761 // wxSingleInstanceChecker class allows to verify at startup if another program
762 // instance is running (it is only available under Win32)
763 //
764 // Default is 1
765 //
766 // Recommended setting: 1 (the class is tiny, disabling it won't save much
767 // space)
768 #define wxUSE_SNGLINST_CHECKER 0
769
770 #define wxUSE_DRAGIMAGE 0
771
772 #define wxUSE_IPC 0
773 // 0 for no interprocess comms
774 #define wxUSE_HELP 0
775 // 0 for no help facility
776 #define wxUSE_MS_HTML_HELP 0
777 // 0 for no MS HTML Help
778
779 // Use wxHTML-based help controller?
780 #define wxUSE_WXHTML_HELP 0
781
782 #define wxUSE_RESOURCES 0
783 // 0 for no wxGetResource/wxWriteResource
784 #define wxUSE_CONSTRAINTS 1
785 // 0 for no window layout constraint system
786
787 #define wxUSE_SPLINES 1
788 // 0 for no splines
789
790 #define wxUSE_XPM_IN_MSW 1
791 // 0 for no XPM support in wxBitmap.
792 // Default is 1, as XPM is now fully
793 // supported this makes easier the issue
794 // of portable icons and bitmaps.
795
796 #define wxUSE_IMAGE_LOADING_IN_MSW 0
797 // Use dynamic DIB loading/saving code in utils/dib under MSW.
798 #define wxUSE_RESOURCE_LOADING_IN_MSW 0
799 // Use dynamic icon/cursor loading/saving code
800 // under MSW.
801 #define wxUSE_WX_RESOURCES 0
802 // Use .wxr resource mechanism (requires PrologIO library)
803
804 #define wxUSE_MOUSEWHEEL 0
805 // Include mouse wheel support
806
807 // ----------------------------------------------------------------------------
808 // postscript support settings
809 // ----------------------------------------------------------------------------
810
811 // Set to 1 for PostScript device context.
812 #define wxUSE_POSTSCRIPT 0
813
814 // Set to 1 to use font metric files in GetTextExtent
815 #define wxUSE_AFM_FOR_POSTSCRIPT 0
816
817 // ----------------------------------------------------------------------------
818 // database classes
819 // ----------------------------------------------------------------------------
820
821 // Define 1 to use ODBC classes
822 #define wxUSE_ODBC 0
823
824 // For backward compatibility reasons, this parameter now only controls the
825 // default scrolling method used by cursors. This default behavior can be
826 // overriden by setting the second param of wxDB::wxDbGetConnection() or
827 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
828 // that use the connection) should support forward only scrolling of cursors,
829 // or both forward and backward support for backward scrolling cursors is
830 // dependent on the data source as well as the ODBC driver being used.
831 #define wxODBC_FWD_ONLY_CURSORS 1
832
833 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
834 // member variables. With a setting of 1, full backward compatibility with the
835 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
836 // as future development will be done only on the non-deprecated
837 // functions/classes/member variables/etc.
838 #define wxODBC_BACKWARD_COMPATABILITY 0
839
840 // ----------------------------------------------------------------------------
841 // other compiler (mis)features
842 // ----------------------------------------------------------------------------
843
844 // Set this to 0 if your compiler can't cope with omission of prototype
845 // parameters.
846 //
847 // Default is 1.
848 //
849 // Recommended setting: 1 (should never need to set this to 0)
850 #define REMOVE_UNUSED_ARG 1
851
852 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
853 // them. Set to 1 for <iostream.h>, 0 for <iostream>
854 //
855 // Default is 1.
856 //
857 // Recommended setting: whatever your compiler likes more
858 #define wxUSE_IOSTREAMH 1
859
860 // ----------------------------------------------------------------------------
861 // image format support
862 // ----------------------------------------------------------------------------
863
864 // wxImage supports many different image formats which can be configured at
865 // compile-time. BMP is always supported, others are optional and can be safely
866 // disabled if you don't plan to use images in such format sometimes saving
867 // substantial amount of code in the final library.
868 //
869 // Some formats require an extra library which is included in wxWin sources
870 // which is mentioned if it is the case.
871
872 // Set to 1 for wxImage support (recommended).
873 #define wxUSE_IMAGE 1
874
875 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
876 #define wxUSE_LIBPNG 0
877
878 // Set to 1 for JPEG format support (requires libjpeg)
879 #define wxUSE_LIBJPEG 0
880
881 // Set to 1 for TIFF format support (requires libtiff)
882 #define wxUSE_LIBTIFF 0
883
884 // Set to 1 for GIF format support
885 #define wxUSE_GIF 0
886
887 // Set to 1 for PNM format support
888 #define wxUSE_PNM 0
889
890 // Set to 1 for PCX format support
891 #define wxUSE_PCX 0
892
893 // Set to 1 for IFF format support
894 #define wxUSE_IFF 0
895
896 // Set to 1 for XPM format support
897 #define wxUSE_XPM 1
898
899 // Set to 1 for MS Icons and Cursors format support
900 #define wxUSE_ICO_CUR 1
901
902 // Set to 1 to compile in wxPalette class
903 #define wxUSE_PALETTE 1
904
905 // ----------------------------------------------------------------------------
906 // Windows-only settings
907 // ----------------------------------------------------------------------------
908
909 // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
910 // will override some other settings (see below)
911 //
912 // Default is 0.
913 //
914 // Recommended setting: 0 unless you really have to use MFC
915 #define wxUSE_MFC 0
916
917 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
918 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
919 // can't compile/doesn't have the OLE headers.
920 //
921 // Default is 1.
922 //
923 // Recommended setting: 1
924 #define wxUSE_OLE 0
925
926 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
927 // 3.x. This setting is ignored under Win9x and NT 4.0+.
928 //
929 // Default is 0 for (most) Win32 (systems), 1 for Win16
930 //
931 // Recommended setting: same as default
932 #if defined(__WIN95__)
933 #define wxUSE_CTL3D 0
934 #else
935 #define wxUSE_CTL3D 1
936 #endif
937
938 // Set to 0 to disable PostScript print/preview architecture code under Windows
939 // (just use Windows printing).
940 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
941
942 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
943 // which allows to put more than ~32Kb of text in it even under Win9x (NT
944 // doesn't have such limitation).
945 //
946 // Default is 1 for compilers which support it
947 //
948 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
949 // or can't compile <richedit.h>
950 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
951 #define wxUSE_RICHEDIT 1
952
953 // TODO: This should be ifdef'ed for any compilers that don't support
954 // RichEdit 2.0 but do have RichEdit 1.0...
955 #define wxUSE_RICHEDIT2 1
956
957 #else
958 #define wxUSE_RICHEDIT 0
959 #define wxUSE_RICHEDIT2 0
960 #endif
961
962 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
963 // is required by wxUSE_CHECKLISTBOX.
964 //
965 // Default is 1.
966 //
967 // Recommended setting: 1, set to 0 for a small library size reduction
968 #define wxUSE_OWNER_DRAWN 0
969
970 // ----------------------------------------------------------------------------
971 // obsolete settings
972 // ----------------------------------------------------------------------------
973
974 // NB: all settings in this section are obsolete and should not be used/changed
975 // at all, they will disappear
976
977 // Define 1 to use bitmap messages.
978 #define wxUSE_BITMAP_MESSAGE 1
979
980 // If 1, enables provision of run-time type information.
981 // NOW MANDATORY: don't change.
982 #define wxUSE_DYNAMIC_CLASSES 1
983
984 // ----------------------------------------------------------------------------
985 // disable the settings which don't work for some compilers
986 // ----------------------------------------------------------------------------
987
988 #ifndef wxUSE_NORLANDER_HEADERS
989 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
990 # define wxUSE_NORLANDER_HEADERS 1
991 #else
992 # define wxUSE_NORLANDER_HEADERS 0
993 #endif
994 #endif
995
996 #if defined(__GNUWIN32__)
997 // These don't work as expected for mingw32 and cygwin32
998 #undef wxUSE_MEMORY_TRACING
999 #define wxUSE_MEMORY_TRACING 0
1000
1001 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1002 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1003
1004 #undef wxUSE_DEBUG_NEW_ALWAYS
1005 #define wxUSE_DEBUG_NEW_ALWAYS 0
1006
1007 // Cygwin betas don't have wcslen
1008 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1009 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1010 # undef wxUSE_WCHAR_T
1011 # define wxUSE_WCHAR_T 0
1012 # endif
1013 #endif
1014
1015 #endif // __GNUWIN32__
1016
1017 // MFC duplicates these operators
1018 #if wxUSE_MFC
1019 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1020 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1021
1022 #undef wxUSE_DEBUG_NEW_ALWAYS
1023 #define wxUSE_DEBUG_NEW_ALWAYS 0
1024 #endif // wxUSE_MFC
1025
1026 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1027 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1028 // to implement UUIDs
1029 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1030 #undef wxUSE_DRAG_AND_DROP
1031 #define wxUSE_DRAG_AND_DROP 0
1032 #endif
1033
1034 // Only WIN32 supports wxStatusBar95
1035 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1036 #undef wxUSE_NATIVE_STATUSBAR
1037 #define wxUSE_NATIVE_STATUSBAR 0
1038 #endif
1039
1040 #if !wxUSE_OWNER_DRAWN
1041 #undef wxUSE_CHECKLISTBOX
1042 #define wxUSE_CHECKLISTBOX 0
1043 #endif
1044
1045 // Salford C++ doesn't like some of the memory operator definitions
1046 #ifdef __SALFORDC__
1047 #undef wxUSE_MEMORY_TRACING
1048 #define wxUSE_MEMORY_TRACING 0
1049
1050 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1051 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1052
1053 #undef wxUSE_DEBUG_NEW_ALWAYS
1054 #define wxUSE_DEBUG_NEW_ALWAYS 0
1055
1056 #undef wxUSE_THREADS
1057 #define wxUSE_THREADS 0
1058
1059 #undef wxUSE_OWNER_DRAWN
1060 #define wxUSE_OWNER_DRAWN 0
1061 #endif // __SALFORDC__
1062
1063 // BC++/Win16 can't cope with the amount of data in resource.cpp
1064 #if defined(__WIN16__) && defined(__BORLANDC__)
1065 #undef wxUSE_WX_RESOURCES
1066 #define wxUSE_WX_RESOURCES 0
1067
1068 #undef wxUSE_ODBC
1069 #define wxUSE_ODBC 0
1070
1071 #undef wxUSE_NEW_GRID
1072 #define wxUSE_NEW_GRID 0
1073 #endif
1074
1075 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1076 // BC++ 4.0 can't compile JPEG library
1077 #undef wxUSE_LIBJPEG
1078 #define wxUSE_LIBJPEG 0
1079 #endif
1080
1081 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1082 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1083 #undef wxUSE_DEBUG_NEW_ALWAYS
1084 #define wxUSE_DEBUG_NEW_ALWAYS 0
1085 #endif
1086
1087 #if defined(__WXMSW__) && defined(__WATCOMC__)
1088 /*
1089 #undef wxUSE_GLCANVAS
1090 #define wxUSE_GLCANVAS 0
1091 */
1092
1093 #undef wxUSE_WCHAR_T
1094 #define wxUSE_WCHAR_T 0
1095 #endif
1096
1097 #if defined(__WXMSW__) && !defined(__WIN32__)
1098
1099 #undef wxUSE_SOCKETS
1100 #define wxUSE_SOCKETS 0
1101
1102 #undef wxUSE_THREADS
1103 #define wxUSE_THREADS 0
1104
1105 #undef wxUSE_TOOLTIPS
1106 #define wxUSE_TOOLTIPS 0
1107
1108 #undef wxUSE_SPINCTRL
1109 #define wxUSE_SPINCTRL 0
1110
1111 #undef wxUSE_SPINBTN
1112 #define wxUSE_SPINBTN 0
1113
1114 #undef wxUSE_LIBPNG
1115 #define wxUSE_LIBPNG 0
1116
1117 #undef wxUSE_LIBJPEG
1118 #define wxUSE_LIBJPEG 0
1119
1120 #undef wxUSE_LIBTIFF
1121 #define wxUSE_LIBTIFF 0
1122
1123 #undef wxUSE_GIF
1124 #define wxUSE_GIF 0
1125
1126 #undef wxUSE_PNM
1127 #define wxUSE_PNM 0
1128
1129 #undef wxUSE_PCX
1130 #define wxUSE_PCX 0
1131
1132 #undef wxUSE_GLCANVAS
1133 #define wxUSE_GLCANVAS 0
1134
1135 #undef wxUSE_MS_HTML_HELP
1136 #define wxUSE_MS_HTML_HELP 0
1137
1138 #undef wxUSE_WCHAR_T
1139 #define wxUSE_WCHAR_T 0
1140
1141 #endif // Win16
1142
1143 // ----------------------------------------------------------------------------
1144 // undef the things which don't make sense for wxBase build
1145 // ----------------------------------------------------------------------------
1146
1147 #if !wxUSE_GUI
1148
1149 #undef wxUSE_HTML
1150 #define wxUSE_HTML 0
1151
1152 #endif // !wxUSE_GUI
1153
1154 // ----------------------------------------------------------------------------
1155 // check the settings consistency: do it here to abort compilation immediately
1156 // and not almost in the very end when the relevant file fails to compile and
1157 // you need to modify setup.h and rebuild everything
1158 // ----------------------------------------------------------------------------
1159
1160 #if wxUSE_DATETIME && !wxUSE_LONGLONG
1161 #error wxDateTime requires wxLongLong
1162 #endif
1163
1164 #if wxUSE_TEXTFILE && !wxUSE_FILE
1165 #error You cannot compile wxTextFile without wxFile
1166 #endif
1167
1168 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1169 #error You cannot compile virtual file systems without wxUSE_STREAMS
1170 #endif
1171
1172 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1173 #error You cannot compile wxHTML without virtual file systems
1174 #endif
1175
1176 // add more tests here...
1177
1178 #endif
1179 // _WX_SETUP_H_