don't use annoying and unneeded in C++ casts of NULL to "T *" in all other files...
[wxWidgets.git] / include / wx / bitmap.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/bitmap.h
3 // Purpose: wxBitmap class interface
4 // Author: Vaclav Slavik
5 // Modified by:
6 // Created: 22.04.01
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_BITMAP_H_BASE_
13 #define _WX_BITMAP_H_BASE_
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 #include "wx/string.h"
20 #include "wx/gdicmn.h" // for wxBitmapType
21 #include "wx/colour.h"
22
23 class WXDLLIMPEXP_FWD_CORE wxBitmap;
24 class WXDLLIMPEXP_FWD_CORE wxBitmapHandler;
25 class WXDLLIMPEXP_FWD_CORE wxIcon;
26 class WXDLLIMPEXP_FWD_CORE wxImage;
27 class WXDLLIMPEXP_FWD_CORE wxMask;
28 class WXDLLIMPEXP_FWD_CORE wxPalette;
29
30 // ----------------------------------------------------------------------------
31 // wxVariant support
32 // ----------------------------------------------------------------------------
33
34 #if wxUSE_VARIANT
35 #include "wx/variant.h"
36 DECLARE_VARIANT_OBJECT_EXPORTED(wxBitmap,WXDLLIMPEXP_CORE)
37 #endif
38
39 // ----------------------------------------------------------------------------
40 // wxMask represents the transparent area of the bitmap
41 // ----------------------------------------------------------------------------
42
43 // TODO: all implementation of wxMask, except the generic one,
44 // do not derive from wxMaskBase,,, they should
45 class WXDLLIMPEXP_CORE wxMaskBase : public wxObject
46 {
47 public:
48 // create the mask from bitmap pixels of the given colour
49 bool Create(const wxBitmap& bitmap, const wxColour& colour);
50
51 #if wxUSE_PALETTE
52 // create the mask from bitmap pixels with the given palette index
53 bool Create(const wxBitmap& bitmap, int paletteIndex);
54 #endif // wxUSE_PALETTE
55
56 // create the mask from the given mono bitmap
57 bool Create(const wxBitmap& bitmap);
58
59 protected:
60 // this function is called from Create() to free the existing mask data
61 virtual void FreeData() = 0;
62
63 // these functions must be overridden to implement the corresponding public
64 // Create() methods, they shouldn't call FreeData() as it's already called
65 // by the public wrappers
66 virtual bool InitFromColour(const wxBitmap& bitmap,
67 const wxColour& colour) = 0;
68 virtual bool InitFromMonoBitmap(const wxBitmap& bitmap) = 0;
69 };
70
71 #if defined(__WXMGL__) || \
72 defined(__WXDFB__) || \
73 defined(__WXMAC__) || \
74 defined(__WXGTK__) || \
75 defined(__WXCOCOA__) || \
76 defined(__WXMOTIF__) || \
77 defined(__WXX11__)
78 #define wxUSE_BITMAP_BASE 1
79 #else
80 #define wxUSE_BITMAP_BASE 0
81 #endif
82
83 // a more readable way to tell
84 #define wxBITMAP_SCREEN_DEPTH (-1)
85
86
87 // All ports except wxMSW,wxOS2,wxPalmOS use wxBitmapHandler and wxBitmapBase as base class
88 // for wxBitmapHandler; wxMSW,wxOS2,wxPalmOS use wxGDIImageHandler as base class
89 // since it allows some code reuse there.
90 #if wxUSE_BITMAP_BASE
91
92 // ----------------------------------------------------------------------------
93 // wxBitmapHandler: class which knows how to create/load/save bitmaps in
94 // different formats
95 // ----------------------------------------------------------------------------
96
97 class WXDLLIMPEXP_CORE wxBitmapHandler : public wxObject
98 {
99 public:
100 wxBitmapHandler() { m_type = wxBITMAP_TYPE_INVALID; }
101 virtual ~wxBitmapHandler() { }
102
103 // NOTE: the following functions should be pure virtuals, but they aren't
104 // because otherwise almost all ports would have to implement
105 // them as "return false"...
106
107 virtual bool Create(wxBitmap *WXUNUSED(bitmap), const void* WXUNUSED(data),
108 wxBitmapType WXUNUSED(type), int WXUNUSED(width), int WXUNUSED(height),
109 int WXUNUSED(depth) = 1)
110 { return false; }
111
112 virtual bool LoadFile(wxBitmap *WXUNUSED(bitmap), const wxString& WXUNUSED(name),
113 wxBitmapType WXUNUSED(type), int WXUNUSED(desiredWidth),
114 int WXUNUSED(desiredHeight))
115 { return false; }
116
117 virtual bool SaveFile(const wxBitmap *WXUNUSED(bitmap), const wxString& WXUNUSED(name),
118 wxBitmapType WXUNUSED(type), const wxPalette *WXUNUSED(palette) = NULL) const
119 { return false; }
120
121 void SetName(const wxString& name) { m_name = name; }
122 void SetExtension(const wxString& ext) { m_extension = ext; }
123 void SetType(wxBitmapType type) { m_type = type; }
124 const wxString& GetName() const { return m_name; }
125 const wxString& GetExtension() const { return m_extension; }
126 wxBitmapType GetType() const { return m_type; }
127
128 private:
129 wxString m_name;
130 wxString m_extension;
131 wxBitmapType m_type;
132
133 DECLARE_ABSTRACT_CLASS(wxBitmapHandler)
134 };
135
136
137 // ----------------------------------------------------------------------------
138 // wxBitmap: class which represents platform-dependent bitmap (unlike wxImage)
139 // ----------------------------------------------------------------------------
140
141 class WXDLLIMPEXP_CORE wxBitmapBase : public wxGDIObject
142 {
143 public:
144 /*
145 Derived class must implement these:
146
147 wxBitmap();
148 wxBitmap(const wxBitmap& bmp);
149 wxBitmap(const char bits[], int width, int height, int depth = 1);
150 wxBitmap(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
151 wxBitmap(const char* const* bits);
152 wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM);
153 wxBitmap(const wxImage& image, int depth = wxBITMAP_SCREEN_DEPTH);
154
155 static void InitStandardHandlers();
156 */
157
158 virtual bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH) = 0;
159
160 virtual int GetHeight() const = 0;
161 virtual int GetWidth() const = 0;
162 virtual int GetDepth() const = 0;
163
164 wxSize GetSize() const
165 { return wxSize(GetWidth(), GetHeight()); }
166
167 #if wxUSE_IMAGE
168 virtual wxImage ConvertToImage() const = 0;
169 #endif // wxUSE_IMAGE
170
171 virtual wxMask *GetMask() const = 0;
172 virtual void SetMask(wxMask *mask) = 0;
173
174 virtual wxBitmap GetSubBitmap(const wxRect& rect) const = 0;
175
176 virtual bool SaveFile(const wxString &name, wxBitmapType type,
177 const wxPalette *palette = NULL) const = 0;
178 virtual bool LoadFile(const wxString &name, wxBitmapType type) = 0;
179
180 /*
181 If raw bitmap access is supported (see wx/rawbmp.h), the following
182 methods should be implemented:
183
184 virtual bool GetRawData(wxRawBitmapData *data) = 0;
185 virtual void UngetRawData(wxRawBitmapData *data) = 0;
186 */
187
188 #if wxUSE_PALETTE
189 virtual wxPalette *GetPalette() const = 0;
190 virtual void SetPalette(const wxPalette& palette) = 0;
191 #endif // wxUSE_PALETTE
192
193 // copies the contents and mask of the given (colour) icon to the bitmap
194 virtual bool CopyFromIcon(const wxIcon& icon) = 0;
195
196 // implementation:
197 virtual void SetHeight(int height) = 0;
198 virtual void SetWidth(int width) = 0;
199 virtual void SetDepth(int depth) = 0;
200
201 // Format handling
202 static inline wxList& GetHandlers() { return sm_handlers; }
203 static void AddHandler(wxBitmapHandler *handler);
204 static void InsertHandler(wxBitmapHandler *handler);
205 static bool RemoveHandler(const wxString& name);
206 static wxBitmapHandler *FindHandler(const wxString& name);
207 static wxBitmapHandler *FindHandler(const wxString& extension, wxBitmapType bitmapType);
208 static wxBitmapHandler *FindHandler(wxBitmapType bitmapType);
209
210 //static void InitStandardHandlers();
211 // (wxBitmap must implement this one)
212
213 static void CleanUpHandlers();
214
215 // this method is only used by the generic implementation of wxMask
216 // currently but could be useful elsewhere in the future: it can be
217 // overridden to quantize the colour to correspond to bitmap colour depth
218 // if necessary; default implementation simply returns the colour as is
219 virtual wxColour QuantizeColour(const wxColour& colour) const
220 {
221 return colour;
222 }
223
224 protected:
225 static wxList sm_handlers;
226
227 DECLARE_ABSTRACT_CLASS(wxBitmapBase)
228 };
229
230 #endif // wxUSE_BITMAP_BASE
231
232
233 // the wxBITMAP_DEFAULT_TYPE constant defines the default argument value
234 // for wxBitmap's ctor and wxBitmap::LoadFile() functions.
235 #if defined(__WXPALMOS__)
236 #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE
237 #include "wx/palmos/bitmap.h"
238 #elif defined(__WXMSW__)
239 #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE
240 #include "wx/msw/bitmap.h"
241 #elif defined(__WXMOTIF__)
242 #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM
243 #include "wx/x11/bitmap.h"
244 #elif defined(__WXGTK20__)
245 #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM
246 #include "wx/gtk/bitmap.h"
247 #elif defined(__WXGTK__)
248 #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM
249 #include "wx/gtk1/bitmap.h"
250 #elif defined(__WXX11__)
251 #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM
252 #include "wx/x11/bitmap.h"
253 #elif defined(__WXMGL__)
254 #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_RESOURCE
255 #include "wx/mgl/bitmap.h"
256 #elif defined(__WXDFB__)
257 #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_RESOURCE
258 #include "wx/dfb/bitmap.h"
259 #elif defined(__WXMAC__)
260 #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_PICT_RESOURCE
261 #include "wx/osx/bitmap.h"
262 #elif defined(__WXCOCOA__)
263 #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE
264 #include "wx/cocoa/bitmap.h"
265 #elif defined(__WXPM__)
266 #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE
267 #include "wx/os2/bitmap.h"
268 #endif
269
270 // we must include generic mask.h after wxBitmap definition
271 #if defined(__WXMGL__) || defined(__WXDFB__)
272 #define wxUSE_GENERIC_MASK 1
273 #else
274 #define wxUSE_GENERIC_MASK 0
275 #endif
276
277 #if wxUSE_GENERIC_MASK
278 #include "wx/generic/mask.h"
279 #endif
280
281 #endif // _WX_BITMAP_H_BASE_