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corrected the completely wrong example (bug 545427)
[wxWidgets.git] / docs / latex / wx / encconv.tex
1 %
2 % automatically generated by HelpGen from
3 % encconv.h at 30/Dec/99 18:45:16
4 %
5
6 \section{\class{wxEncodingConverter}}\label{wxencodingconverter}
7
8 This class is capable of converting strings between any two
9 8-bit encodings/charsets. It can also convert from/to Unicode (but only
10 if you compiled wxWindows with wxUSE\_WCHAR\_T set to 1).
11
12 \wxheading{Derived from}
13
14 \helpref{wxObject}{wxobject}
15
16 \wxheading{Include files}
17
18 <wx/encconv.h>
19
20 \wxheading{See also}
21
22 \helpref{wxFontMapper}{wxfontmapper},
23 \helpref{wxMBConv}{wxmbconv},
24 \helpref{Writing non-English applications}{nonenglishoverview}
25
26
27 \latexignore{\rtfignore{\wxheading{Members}}}
28
29 \membersection{wxEncodingConverter::wxEncodingConverter}\label{wxencodingconverterwxencodingconverter}
30
31 \func{}{wxEncodingConverter}{\void}
32
33 Constructor.
34
35 \membersection{wxEncodingConverter::Init}\label{wxencodingconverterinit}
36
37 \func{bool}{Init}{\param{wxFontEncoding }{input\_enc}, \param{wxFontEncoding }{output\_enc}, \param{int }{method = wxCONVERT\_STRICT}}
38
39 Initialize convertion. Both output or input encoding may
40 be wxFONTENCODING\_UNICODE, but only if wxUSE\_ENCODING is set to 1.
41 All subsequent calls to \helpref{Convert()}{wxencodingconverterconvert}
42 will interpret its argument
43 as a string in {\it input\_enc} encoding and will output string in
44 {\it output\_enc} encoding.
45 You must call this method before calling Convert. You may call
46 it more than once in order to switch to another conversion.
47 {\it Method} affects behaviour of Convert() in case input character
48 cannot be converted because it does not exist in output encoding:
49
50 \begin{twocollist}\itemsep=0pt
51 \twocolitem{{\bf wxCONVERT\_STRICT}}{follow behaviour of GNU Recode -
52 just copy unconvertible characters to output and don't change them
53 (its integer value will stay the same)}
54 \twocolitem{{\bf wxCONVERT\_SUBSTITUTE}}{try some (lossy) substitutions
55 - e.g. replace unconvertible latin capitals with acute by ordinary
56 capitals, replace en-dash or em-dash by '-' etc.}
57 \end{twocollist}
58
59 Both modes guarantee that output string will have same length
60 as input string.
61
62 \wxheading{Return value}
63
64 FALSE if given conversion is impossible, TRUE otherwise
65 (conversion may be impossible either if you try to convert
66 to Unicode with non-Unicode build of wxWindows or if input
67 or output encoding is not supported.)
68
69 \membersection{wxEncodingConverter::Convert}\label{wxencodingconverterconvert}
70
71 \func{void}{Convert}{\param{const char* }{input}, \param{char* }{output}}
72
73 \func{void}{Convert}{\param{const wchar\_t* }{input}, \param{wchar\_t* }{output}}
74
75 \func{void}{Convert}{\param{const char* }{input}, \param{wchar\_t* }{output}}
76
77 \func{void}{Convert}{\param{const wchar\_t* }{input}, \param{char* }{output}}
78
79 Convert input string according to settings passed to
80 \helpref{Init}{wxencodingconverterinit} and writes the result to {\it output}.
81
82 \func{void}{Convert}{\param{char* }{str}}
83
84 \func{void}{Convert}{\param{wchar\_t* }{str}}
85
86 Convert input string according to settings passed to
87 \helpref{Init}{wxencodingconverterinit} in-place, i.e. write the result to the
88 same memory area.
89
90 \func{wxString}{Convert}{\param{const wxString\& }{input}}
91
92 Convert wxString and return new wxString object.
93
94 \wxheading{Notes}
95
96 You must call \helpref{Init}{wxencodingconverterinit} before using this method!
97
98 {\tt wchar\_t} versions of the method are not available if wxWindows was compiled
99 with {\tt wxUSE\_WCHAR\_T} set to 0.
100
101 \membersection{wxEncodingConverter::GetPlatformEquivalents}\label{wxencodingconvertergetplatformequivalents}
102
103 \func{static wxFontEncodingArray}{GetPlatformEquivalents}{\param{wxFontEncoding }{enc}, \param{int }{platform = wxPLATFORM\_CURRENT}}
104
105 Return equivalents for given font that are used
106 under given platform. Supported platforms:
107
108 \begin{itemize}\itemsep=0pt
109 \item wxPLATFORM\_UNIX
110 \item wxPLATFORM\_WINDOWS
111 \item wxPLATFORM\_OS2
112 \item wxPLATFORM\_MAC
113 \item wxPLATFORM\_CURRENT
114 \end{itemize}
115
116 wxPLATFORM\_CURRENT means the plaform this binary was compiled for.
117
118 Examples:
119
120 \begin{verbatim}
121 current platform enc returned value
122 ----------------------------------------------
123 unix CP1250 {ISO8859_2}
124 unix ISO8859_2 {ISO8859_2}
125 windows ISO8859_2 {CP1250}
126 unix CP1252 {ISO8859_1,ISO8859_15}
127 \end{verbatim}
128
129 Equivalence is defined in terms of convertibility:
130 two encodings are equivalent if you can convert text between
131 then without losing information (it may - and will - happen
132 that you lose special chars like quotation marks or em-dashes
133 but you shouldn't lose any diacritics and language-specific
134 characters when converting between equivalent encodings).
135
136 Remember that this function does {\bf NOT} check for presence of
137 fonts in system. It only tells you what are most suitable
138 encodings. (It usually returns only one encoding.)
139
140 \wxheading{Notes}
141
142 \begin{itemize}\itemsep=0pt
143 \item Note that argument {\it enc} itself may be present in the returned array,
144 so that you can, as a side-effect, detect whether the
145 encoding is native for this platform or not.
146 \item \helpref{Convert}{wxencodingconverterconvert} is not limited to
147 converting between equivalent encodings, it can convert between two arbitrary
148 encodings.
149 \item If {\it enc} is present in the returned array, then it is {\bf always} the first
150 item of it.
151 \item Please note that the returned array may contain no items at all.
152 \end{itemize}
153
154 \membersection{wxEncodingConverter::GetAllEquivalents}\label{wxencodingconvertergetallequivalents}
155
156 \func{static wxFontEncodingArray}{GetAllEquivalents}{\param{wxFontEncoding }{enc}}
157
158 Similar to
159 \helpref{GetPlatformEquivalents}{wxencodingconvertergetplatformequivalents},
160 but this one will return ALL
161 equivalent encodings, regardless of the platform, and including itself.
162
163 This platform's encodings are before others in the array. And again, if {\it enc} is in the array,
164 it is the very first item in it.
165