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1 %
2 % automatically generated by HelpGen from
3 % encconv.h at 30/Dec/99 18:45:16
4 %
5
6 \section{\class{wxEncodingConverter}}\label{wxencodingconverter}
7
8 This class is capable of converting strings between any two
9 8-bit encodings/charsets. It can also convert from/to Unicode (but only
10 if you compiled wxWindows with wxUSE\_UNICODE set to 1).
11
12 \wxheading{Derived from}
13
14 \helpref{wxObject}{wxobject}
15
16 \latexignore{\rtfignore{\wxheading{Members}}}
17
18 \membersection{wxEncodingConverter::wxEncodingConverter}\label{wxencodingconverterwxencodingconverter}
19
20 \func{}{wxEncodingConverter}{\void}
21
22 Constructor.
23
24 \membersection{wxEncodingConverter::Init}\label{wxencodingconverterinit}
25
26 \func{bool}{Init}{\param{wxFontEncoding }{input\_enc}, \param{wxFontEncoding }{output\_enc}, \param{int }{method = wxCONVERT\_STRICT}}
27
28 Initialize convertion. Both output or input encoding may
29 be wxFONTENCODING\_UNICODE, but only if wxUSE\_ENCODING is set to 1.
30 All subsequent calls to \helpref{Convert()}{wxencodingconverterconvert}
31 will interpret its argument
32 as a string in {\it input\_enc} encoding and will output string in
33 {\it output\_enc} encoding.
34 You must call this method before calling Convert. You may call
35 it more than once in order to switch to another conversion.
36 {\it Method} affects behaviour of Convert() in case input character
37 cannot be converted because it does not exist in output encoding:
38
39 \begin{twocollist}\itemsep=0pt
40 \twocolitem{{\bf wxCONVERT\_STRICT}}{follow behaviour of GNU Recode -
41 just copy unconvertable characters to output and don't change them
42 (its integer value will stay the same)}
43 \twocolitem{{\bf wxCONVERT\_SUBSTITUTE}}{try some (lossy) substitutions
44 - e.g. replace unconvertable latin capitals with acute by ordinary
45 capitals, replace en-dash or em-dash by '-' etc.}
46 \end{twocollist}
47
48 Both modes gurantee that output string will have same length
49 as input string.
50
51 \wxheading{Return value}
52
53 FALSE if given conversion is impossible, TRUE otherwise
54 (conversion may be impossible either if you try to convert
55 to Unicode with non-Unicode build of wxWindows or if input
56 or output encoding is not supported.)
57
58 \membersection{wxEncodingConverter::Convert}\label{wxencodingconverterconvert}
59
60 \func{wxString}{Convert}{\param{const wxString\& }{input}}
61
62 \func{void}{Convert}{\param{const wxChar* }{input}, \param{wxChar* }{output}}
63
64 \func{void}{Convert}{\param{wxChar* }{str}}
65
66 \func{void}{Convert}{\param{const char* }{input}, \param{wxChar* }{output}}
67
68 Convert input string according to settings passed to \helpref{Init}{wxencodingconverterinit}.
69 Note that you must call Init before using Convert!
70
71 \membersection{wxEncodingConverter::GetPlatformEquivalents}\label{wxencodingconvertergetplatformequivalents}
72
73 \func{static wxFontEncodingArray}{GetPlatformEquivalents}{\param{wxFontEncoding }{enc}, \param{int }{platform = wxPLATFORM\_CURRENT}}
74
75 Return equivalents for given font that are used
76 under given platform. Supported platforms:
77
78 \begin{itemize}\itemsep=0pt
79 \item wxPLATFORM\_UNIX
80 \item wxPLATFORM\_WINDOWS
81 \item wxPLATFORM\_OS2
82 \item wxPLATFORM\_MAC
83 \item wxPLATFORM\_CURRENT
84 \end{itemize}
85
86 wxPLATFORM\_CURRENT means the plaform this binary was compiled for.
87
88 Examples:
89
90 \begin{verbatim}
91 current platform enc returned value
92 ----------------------------------------------
93 unix CP1250 {ISO8859_2}
94 unix ISO8859_2 {ISO8859_2}
95 windows ISO8859_2 {CP1250}
96 unix CP1252 {ISO8859_1,ISO8859_15}
97 \end{verbatim}
98
99 Equivalence is defined in terms of convertibility:
100 2 encodings are equivalent if you can convert text between
101 then without loosing information (it may - and will - happen
102 that you loose special chars like quotation marks or em-dashes
103 but you shouldn't loose any diacritics and language-specific
104 characters when converting between equivalent encodings).
105
106 Remember that this function does {\bf NOT} check for presence of
107 fonts in system. It only tells you what are most suitable
108 encodings. (It usually returns only one encoding.)
109
110 \wxheading{Notes}
111
112 \begin{itemize}\itemsep=0pt
113 \item Note that argument {\it enc} itself may be present in the returned array,
114 so that you can - as a side effect - detect whether the
115 encoding is native for this platform or not.
116 \item helpref{Convert}{wxencodingconverterconvert} is not limited to
117 converting between equivalent encodings, it can convert between arbitrary
118 two encodings.
119 \item If {\it enc} is present in returned array, then it is {\bf always} first
120 item of it.
121 \item Please note that the returned array may not contain any items at all.
122 \end{itemize}
123
124 \membersection{wxEncodingConverter::GetAllEquivalents}\label{wxencodingconvertergetallequivalents}
125
126 \func{static wxFontEncodingArray}{GetAllEquivalents}{\param{wxFontEncoding }{enc}}
127
128 Similar to
129 \helpref{GetPlatformEquivalents}{wxencodingconvertergetplatformequivalents},
130 but this one will return ALL
131 equivalent encodings, regardless the platform, and including itself.
132
133 This platform's encodings are before others in the array. And again, if {\it enc} is in the array,
134 it is the very first item in it.
135