1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
15 // ----------------------------------------------------------------------------
16 // headers which we must include here
17 // ----------------------------------------------------------------------------
19 #include "wx/event.h" // the base class
21 #include "wx/list.h" // defines wxWindowList
23 #include "wx/cursor.h" // we have member variables of these classes
24 #include "wx/font.h" // so we can't do without them
25 #include "wx/colour.h"
26 #include "wx/region.h"
30 #include "wx/validate.h" // for wxDefaultValidator (always include it)
33 #include "wx/palette.h"
34 #endif // wxUSE_PALETTE
40 #if wxUSE_ACCESSIBILITY
41 #include "wx/access.h"
44 // when building wxUniv/Foo we don't want the code for native menu use to be
45 // compiled in - it should only be used when building real wxFoo
46 #ifdef __WXUNIVERSAL__
47 #define wxUSE_MENUS_NATIVE 0
48 #else // !__WXUNIVERSAL__
49 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
50 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
53 // Define this macro if the corresponding operating system handles the state
54 // of children windows automatically when the parent is enabled/disabled.
55 // Otherwise wx itself must ensure that when the parent is disabled its
56 // children are disabled too, and their initial state is restored when the
57 // parent is enabled back.
58 #if defined(__WXMSW__) || defined(__WXPM__)
59 // must do everything ourselves
60 #undef wxHAS_NATIVE_ENABLED_MANAGEMENT
62 #define wxHAS_NATIVE_ENABLED_MANAGEMENT
65 // ----------------------------------------------------------------------------
66 // forward declarations
67 // ----------------------------------------------------------------------------
69 class WXDLLIMPEXP_FWD_CORE wxCaret
;
70 class WXDLLIMPEXP_FWD_CORE wxControl
;
71 class WXDLLIMPEXP_FWD_CORE wxCursor
;
72 class WXDLLIMPEXP_FWD_CORE wxDC
;
73 class WXDLLIMPEXP_FWD_CORE wxDropTarget
;
74 class WXDLLIMPEXP_FWD_CORE wxLayoutConstraints
;
75 class WXDLLIMPEXP_FWD_CORE wxSizer
;
76 class WXDLLIMPEXP_FWD_CORE wxToolTip
;
77 class WXDLLIMPEXP_FWD_CORE wxWindowBase
;
78 class WXDLLIMPEXP_FWD_CORE wxWindow
;
79 class WXDLLIMPEXP_FWD_CORE wxScrollHelper
;
81 #if wxUSE_ACCESSIBILITY
82 class WXDLLIMPEXP_FWD_CORE wxAccessible
;
85 // ----------------------------------------------------------------------------
86 // helper stuff used by wxWindow
87 // ----------------------------------------------------------------------------
89 // struct containing all the visual attributes of a control
90 struct WXDLLEXPORT wxVisualAttributes
92 // the font used for control label/text inside it
95 // the foreground colour
98 // the background colour, may be wxNullColour if the controls background
99 // colour is not solid
103 // different window variants, on platforms like eg mac uses different
107 wxWINDOW_VARIANT_NORMAL
, // Normal size
108 wxWINDOW_VARIANT_SMALL
, // Smaller size (about 25 % smaller than normal)
109 wxWINDOW_VARIANT_MINI
, // Mini size (about 33 % smaller than normal)
110 wxWINDOW_VARIANT_LARGE
, // Large size (about 25 % larger than normal)
114 #if wxUSE_SYSTEM_OPTIONS
115 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
118 // valid values for Show/HideWithEffect()
124 wxSHOW_EFFECT_EXPAND
,
128 // ----------------------------------------------------------------------------
129 // (pseudo)template list classes
130 // ----------------------------------------------------------------------------
132 WX_DECLARE_LIST_3(wxWindow
, wxWindowBase
, wxWindowList
, wxWindowListNode
, class WXDLLEXPORT
);
134 // ----------------------------------------------------------------------------
136 // ----------------------------------------------------------------------------
138 extern WXDLLEXPORT_DATA(wxWindowList
) wxTopLevelWindows
;
139 extern WXDLLIMPEXP_DATA_CORE(wxList
) wxPendingDelete
;
141 // ----------------------------------------------------------------------------
142 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
143 // interface of this class.
145 // Event handler: windows have themselves as their event handlers by default,
146 // but their event handlers could be set to another object entirely. This
147 // separation can reduce the amount of derivation required, and allow
148 // alteration of a window's functionality (e.g. by a resource editor that
149 // temporarily switches event handlers).
150 // ----------------------------------------------------------------------------
152 class WXDLLEXPORT wxWindowBase
: public wxEvtHandler
155 // creating the window
156 // -------------------
158 // default ctor, initializes everything which can be initialized before
162 // pseudo ctor (can't be virtual, called from ctor)
163 bool CreateBase(wxWindowBase
*parent
,
165 const wxPoint
& pos
= wxDefaultPosition
,
166 const wxSize
& size
= wxDefaultSize
,
168 const wxValidator
& validator
= wxDefaultValidator
,
169 const wxString
& name
= wxPanelNameStr
);
171 virtual ~wxWindowBase();
173 // deleting the window
174 // -------------------
176 // ask the window to close itself, return true if the event handler
177 // honoured our request
178 bool Close( bool force
= false );
180 // the following functions delete the C++ objects (the window itself
181 // or its children) as well as the GUI windows and normally should
182 // never be used directly
184 // delete window unconditionally (dangerous!), returns true if ok
185 virtual bool Destroy();
186 // delete all children of this window, returns true if ok
187 bool DestroyChildren();
189 // is the window being deleted?
190 bool IsBeingDeleted() const { return m_isBeingDeleted
; }
195 // label is just the same as the title (but for, e.g., buttons it
196 // makes more sense to speak about labels), title access
197 // is available from wxTLW classes only (frames, dialogs)
198 virtual void SetLabel(const wxString
& label
) = 0;
199 virtual wxString
GetLabel() const = 0;
201 // the window name is used for ressource setting in X, it is not the
202 // same as the window title/label
203 virtual void SetName( const wxString
&name
) { m_windowName
= name
; }
204 virtual wxString
GetName() const { return m_windowName
; }
206 // sets the window variant, calls internally DoSetVariant if variant
208 void SetWindowVariant(wxWindowVariant variant
);
209 wxWindowVariant
GetWindowVariant() const { return m_windowVariant
; }
212 // get or change the layout direction (LTR or RTL) for this window,
213 // wxLayout_Default is returned if layout direction is not supported
214 virtual wxLayoutDirection
GetLayoutDirection() const
215 { return wxLayout_Default
; }
216 virtual void SetLayoutDirection(wxLayoutDirection
WXUNUSED(dir
))
219 // mirror coordinates for RTL layout if this window uses it and if the
220 // mirroring is not done automatically like Win32
221 virtual wxCoord
AdjustForLayoutDirection(wxCoord x
,
223 wxCoord widthTotal
) const;
226 // window id uniquely identifies the window among its siblings unless
227 // it is wxID_ANY which means "don't care"
228 void SetId( wxWindowID winid
) { m_windowId
= winid
; }
229 wxWindowID
GetId() const { return m_windowId
; }
231 // generate a unique id (or count of them consecutively), returns a
232 // valid id in the auto-id range or wxID_NONE if failed. If using
233 // autoid management, it will mark the id as reserved until it is
234 // used (by assigning it to a wxWindowIDRef) or unreserved.
235 static wxWindowID
NewControlId(int count
= 1)
237 return wxIdManager::ReserveId(count
);
240 // If an ID generated from NewControlId is not assigned to a wxWindowIDRef,
241 // it must be unreserved
242 static void UnreserveControlId(wxWindowID id
, int count
= 1)
244 wxIdManager::UnreserveId(id
, count
);
251 // set the window size and/or position
252 void SetSize( int x
, int y
, int width
, int height
,
253 int sizeFlags
= wxSIZE_AUTO
)
254 { DoSetSize(x
, y
, width
, height
, sizeFlags
); }
256 void SetSize( int width
, int height
)
257 { DoSetSize( wxDefaultCoord
, wxDefaultCoord
, width
, height
, wxSIZE_USE_EXISTING
); }
259 void SetSize( const wxSize
& size
)
260 { SetSize( size
.x
, size
.y
); }
262 void SetSize(const wxRect
& rect
, int sizeFlags
= wxSIZE_AUTO
)
263 { DoSetSize(rect
.x
, rect
.y
, rect
.width
, rect
.height
, sizeFlags
); }
265 void Move(int x
, int y
, int flags
= wxSIZE_USE_EXISTING
)
266 { DoSetSize(x
, y
, wxDefaultCoord
, wxDefaultCoord
, flags
); }
268 void Move(const wxPoint
& pt
, int flags
= wxSIZE_USE_EXISTING
)
269 { Move(pt
.x
, pt
.y
, flags
); }
271 void SetPosition(const wxPoint
& pt
) { Move(pt
); }
274 virtual void Raise() = 0;
275 virtual void Lower() = 0;
277 // client size is the size of area available for subwindows
278 void SetClientSize( int width
, int height
)
279 { DoSetClientSize(width
, height
); }
281 void SetClientSize( const wxSize
& size
)
282 { DoSetClientSize(size
.x
, size
.y
); }
284 void SetClientSize(const wxRect
& rect
)
285 { SetClientSize( rect
.width
, rect
.height
); }
287 // get the window position (pointers may be NULL): notice that it is in
288 // client coordinates for child windows and screen coordinates for the
289 // top level ones, use GetScreenPosition() if you need screen
290 // coordinates for all kinds of windows
291 void GetPosition( int *x
, int *y
) const { DoGetPosition(x
, y
); }
292 wxPoint
GetPosition() const
295 DoGetPosition(&x
, &y
);
297 return wxPoint(x
, y
);
300 // get the window position in screen coordinates
301 void GetScreenPosition(int *x
, int *y
) const { DoGetScreenPosition(x
, y
); }
302 wxPoint
GetScreenPosition() const
305 DoGetScreenPosition(&x
, &y
);
307 return wxPoint(x
, y
);
310 // get the window size (pointers may be NULL)
311 void GetSize( int *w
, int *h
) const { DoGetSize(w
, h
); }
312 wxSize
GetSize() const
319 void GetClientSize( int *w
, int *h
) const { DoGetClientSize(w
, h
); }
320 wxSize
GetClientSize() const
323 DoGetClientSize(&w
, &h
);
328 // get the position and size at once
329 wxRect
GetRect() const
335 return wxRect(x
, y
, w
, h
);
338 wxRect
GetScreenRect() const
341 GetScreenPosition(&x
, &y
);
344 return wxRect(x
, y
, w
, h
);
347 // get the origin of the client area of the window relative to the
348 // window top left corner (the client area may be shifted because of
349 // the borders, scrollbars, other decorations...)
350 virtual wxPoint
GetClientAreaOrigin() const;
352 // get the client rectangle in window (i.e. client) coordinates
353 wxRect
GetClientRect() const
355 return wxRect(GetClientAreaOrigin(), GetClientSize());
358 // get the size best suited for the window (in fact, minimal
359 // acceptable size using which it will still look "nice" in
361 wxSize
GetBestSize() const
363 if (m_bestSizeCache
.IsFullySpecified())
364 return m_bestSizeCache
;
365 return DoGetBestSize();
367 void GetBestSize(int *w
, int *h
) const
369 wxSize s
= GetBestSize();
376 void SetScrollHelper( wxScrollHelper
*sh
) { m_scrollHelper
= sh
; }
377 wxScrollHelper
*GetScrollHelper() { return m_scrollHelper
; }
379 // reset the cached best size value so it will be recalculated the
380 // next time it is needed.
381 void InvalidateBestSize();
382 void CacheBestSize(const wxSize
& size
) const
383 { wxConstCast(this, wxWindowBase
)->m_bestSizeCache
= size
; }
386 // This function will merge the window's best size into the window's
387 // minimum size, giving priority to the min size components, and
388 // returns the results.
389 wxSize
GetEffectiveMinSize() const;
390 wxDEPRECATED( wxSize
GetBestFittingSize() const ); // replaced by GetEffectiveMinSize
391 wxDEPRECATED( wxSize
GetAdjustedMinSize() const ); // replaced by GetEffectiveMinSize
393 // A 'Smart' SetSize that will fill in default size values with 'best'
394 // size. Sets the minsize to what was passed in.
395 void SetInitialSize(const wxSize
& size
=wxDefaultSize
);
396 wxDEPRECATED( void SetBestFittingSize(const wxSize
& size
=wxDefaultSize
) ); // replaced by SetInitialSize
399 // the generic centre function - centers the window on parent by`
400 // default or on screen if it doesn't have parent or
401 // wxCENTER_ON_SCREEN flag is given
402 void Centre(int dir
= wxBOTH
) { DoCentre(dir
); }
403 void Center(int dir
= wxBOTH
) { DoCentre(dir
); }
405 // centre with respect to the the parent window
406 void CentreOnParent(int dir
= wxBOTH
) { DoCentre(dir
); }
407 void CenterOnParent(int dir
= wxBOTH
) { CentreOnParent(dir
); }
409 // set window size to wrap around its children
412 // set virtual size to satisfy children
413 virtual void FitInside();
416 // SetSizeHints is actually for setting the size hints
417 // for the wxTLW for a Window Manager - hence the name -
418 // and it is therefore overridden in wxTLW to do that.
419 // In wxWindow(Base), it has (unfortunately) been abused
420 // to mean the same as SetMinSize() and SetMaxSize().
422 virtual void SetSizeHints( int minW
, int minH
,
423 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
,
424 int incW
= wxDefaultCoord
, int incH
= wxDefaultCoord
)
425 { DoSetSizeHints(minW
, minH
, maxW
, maxH
, incW
, incH
); }
427 void SetSizeHints( const wxSize
& minSize
,
428 const wxSize
& maxSize
=wxDefaultSize
,
429 const wxSize
& incSize
=wxDefaultSize
)
430 { DoSetSizeHints(minSize
.x
, minSize
.y
, maxSize
.x
, maxSize
.y
, incSize
.x
, incSize
.y
); }
433 #if WXWIN_COMPATIBILITY_2_8
434 // these are useless and do nothing since wxWidgets 2.9
435 wxDEPRECATED( virtual void SetVirtualSizeHints( int minW
, int minH
,
436 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
) );
437 wxDEPRECATED( void SetVirtualSizeHints( const wxSize
& minSize
,
438 const wxSize
& maxSize
=wxDefaultSize
) );
439 #endif // WXWIN_COMPATIBILITY_2_8
442 // Call these to override what GetBestSize() returns. This
443 // method is only virtual because it is overriden in wxTLW
444 // as a different API for SetSizeHints().
445 virtual void SetMinSize(const wxSize
& minSize
) { m_minWidth
= minSize
.x
; m_minHeight
= minSize
.y
; }
446 virtual void SetMaxSize(const wxSize
& maxSize
) { m_maxWidth
= maxSize
.x
; m_maxHeight
= maxSize
.y
; }
448 // Override these methods to impose restrictions on min/max size.
449 // The easier way is to call SetMinSize() and SetMaxSize() which
450 // will have the same effect. Doing both is non-sense.
451 virtual wxSize
GetMinSize() const { return wxSize(m_minWidth
, m_minHeight
); }
452 virtual wxSize
GetMaxSize() const { return wxSize(m_maxWidth
, m_maxHeight
); }
454 // Get the min and max values one by one
455 int GetMinWidth() const { return GetMinSize().x
; }
456 int GetMinHeight() const { return GetMinSize().y
; }
457 int GetMaxWidth() const { return GetMaxSize().x
; }
458 int GetMaxHeight() const { return GetMaxSize().y
; }
461 // Methods for accessing the virtual size of a window. For most
462 // windows this is just the client area of the window, but for
463 // some like scrolled windows it is more or less independent of
464 // the screen window size. You may override the DoXXXVirtual
465 // methods below for classes where that is is the case.
467 void SetVirtualSize( const wxSize
&size
) { DoSetVirtualSize( size
.x
, size
.y
); }
468 void SetVirtualSize( int x
, int y
) { DoSetVirtualSize( x
, y
); }
470 wxSize
GetVirtualSize() const { return DoGetVirtualSize(); }
471 void GetVirtualSize( int *x
, int *y
) const
473 wxSize
s( DoGetVirtualSize() );
481 // Override these methods for windows that have a virtual size
482 // independent of their client size. eg. the virtual area of a
485 virtual void DoSetVirtualSize( int x
, int y
);
486 virtual wxSize
DoGetVirtualSize() const;
488 // Return the largest of ClientSize and BestSize (as determined
489 // by a sizer, interior children, or other means)
491 virtual wxSize
GetBestVirtualSize() const
493 wxSize
client( GetClientSize() );
494 wxSize
best( GetBestSize() );
496 return wxSize( wxMax( client
.x
, best
.x
), wxMax( client
.y
, best
.y
) );
499 // return the size of the left/right and top/bottom borders in x and y
500 // components of the result respectively
501 virtual wxSize
GetWindowBorderSize() const;
503 // wxSizer and friends use this to give a chance to a component to recalc
504 // its min size once one of the final size components is known. Override
505 // this function when that is useful (such as for wxStaticText which can
506 // stretch over several lines). Parameter availableOtherDir
507 // tells the item how much more space there is available in the opposite
508 // direction (-1 if unknown).
509 virtual bool InformFirstDirection( int WXUNUSED(direction
), int WXUNUSED(size
), int WXUNUSED(availableOtherDir
) )
515 // returns true if window was shown/hidden, false if the nothing was
516 // done (window was already shown/hidden)
517 virtual bool Show( bool show
= true );
518 bool Hide() { return Show(false); }
520 // show or hide the window with a special effect, not implemented on
521 // most platforms (where it is the same as Show()/Hide() respectively)
523 // timeout specifies how long the animation should take, in ms, the
524 // default value of 0 means to use the default (system-dependent) value
526 // direction is only used with wxSHOW_EFFECT_ROLL and SLIDE values
527 virtual bool ShowWithEffect(wxShowEffect effect
,
528 unsigned timeout
= 0,
529 wxDirection dir
= wxBOTTOM
)
532 wxUnusedVar(timeout
);
538 virtual bool HideWithEffect(wxShowEffect effect
,
539 unsigned timeout
= 0,
540 wxDirection dir
= wxBOTTOM
)
543 wxUnusedVar(timeout
);
549 // returns true if window was enabled/disabled, false if nothing done
550 virtual bool Enable( bool enable
= true );
551 bool Disable() { return Enable(false); }
553 virtual bool IsShown() const { return m_isShown
; }
554 // returns true if the window is really enabled and false otherwise,
555 // whether because it had been explicitly disabled itself or because
556 // its parent is currently disabled -- then this method returns false
557 // whatever is the intrinsic state of this window, use IsThisEnabled(0
558 // to retrieve it. In other words, this relation always holds:
560 // IsEnabled() == IsThisEnabled() && parent.IsEnabled()
562 bool IsEnabled() const;
564 // returns the internal window state independently of the parent(s)
565 // state, i.e. the state in which the window would be if all its
566 // parents were enabled (use IsEnabled() above to get the effective
568 bool IsThisEnabled() const { return m_isEnabled
; }
570 // returns true if the window is visible, i.e. IsShown() returns true
571 // if called on it and all its parents up to the first TLW
572 virtual bool IsShownOnScreen() const;
574 // get/set window style (setting style won't update the window and so
575 // is only useful for internal usage)
576 virtual void SetWindowStyleFlag( long style
) { m_windowStyle
= style
; }
577 virtual long GetWindowStyleFlag() const { return m_windowStyle
; }
579 // just some (somewhat shorter) synonims
580 void SetWindowStyle( long style
) { SetWindowStyleFlag(style
); }
581 long GetWindowStyle() const { return GetWindowStyleFlag(); }
583 // check if the flag is set
584 bool HasFlag(int flag
) const { return (m_windowStyle
& flag
) != 0; }
585 virtual bool IsRetained() const { return HasFlag(wxRETAINED
); }
587 // turn the flag on if it had been turned off before and vice versa,
588 // return true if the flag is currently turned on
589 bool ToggleWindowStyle(int flag
);
591 // extra style: the less often used style bits which can't be set with
592 // SetWindowStyleFlag()
593 virtual void SetExtraStyle(long exStyle
) { m_exStyle
= exStyle
; }
594 long GetExtraStyle() const { return m_exStyle
; }
596 bool HasExtraStyle(int exFlag
) const { return (m_exStyle
& exFlag
) != 0; }
598 // make the window modal (all other windows unresponsive)
599 virtual void MakeModal(bool modal
= true);
602 // (primitive) theming support
603 // ---------------------------
605 virtual void SetThemeEnabled(bool enableTheme
) { m_themeEnabled
= enableTheme
; }
606 virtual bool GetThemeEnabled() const { return m_themeEnabled
; }
609 // focus and keyboard handling
610 // ---------------------------
612 // set focus to this window
613 virtual void SetFocus() = 0;
615 // set focus to this window as the result of a keyboard action
616 virtual void SetFocusFromKbd() { SetFocus(); }
618 // return the window which currently has the focus or NULL
619 static wxWindow
*FindFocus();
621 static wxWindow
*DoFindFocus() /* = 0: implement in derived classes */;
623 // can this window have focus in principle?
625 // the difference between AcceptsFocus[FromKeyboard]() and CanAcceptFocus
626 // [FromKeyboard]() is that the former functions are meant to be
627 // overridden in the derived classes to simply return false if the
628 // control can't have focus, while the latter are meant to be used by
629 // this class clients and take into account the current window state
630 virtual bool AcceptsFocus() const { return true; }
632 // can this window or one of its children accept focus?
634 // usually it's the same as AcceptsFocus() but is overridden for
636 virtual bool AcceptsFocusRecursively() const { return AcceptsFocus(); }
638 // can this window be given focus by keyboard navigation? if not, the
639 // only way to give it focus (provided it accepts it at all) is to
641 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
644 // this is mostly a helper for the various functions using it below
645 bool CanBeFocused() const { return IsShown() && IsEnabled(); }
647 // can this window itself have focus?
648 bool IsFocusable() const { return AcceptsFocus() && CanBeFocused(); }
650 // can this window have focus right now?
652 // if this method returns true, it means that calling SetFocus() will
653 // put focus either to this window or one of its children, if you need
654 // to know whether this window accepts focus itself, use IsFocusable()
655 bool CanAcceptFocus() const
656 { return AcceptsFocusRecursively() && CanBeFocused(); }
658 // can this window be assigned focus from keyboard right now?
659 bool CanAcceptFocusFromKeyboard() const
660 { return AcceptsFocusFromKeyboard() && CanBeFocused(); }
662 // call this when the return value of AcceptsFocus() changes
663 virtual void SetCanFocus(bool WXUNUSED(canFocus
)) { }
665 // navigates inside this window
666 bool NavigateIn(int flags
= wxNavigationKeyEvent::IsForward
)
667 { return DoNavigateIn(flags
); }
669 // navigates in the specified direction from this window, this is
670 // equivalent to GetParent()->NavigateIn()
671 bool Navigate(int flags
= wxNavigationKeyEvent::IsForward
)
672 { return m_parent
&& ((wxWindowBase
*)m_parent
)->DoNavigateIn(flags
); }
674 // move this window just before/after the specified one in tab order
675 // (the other window must be our sibling!)
676 void MoveBeforeInTabOrder(wxWindow
*win
)
677 { DoMoveInTabOrder(win
, OrderBefore
); }
678 void MoveAfterInTabOrder(wxWindow
*win
)
679 { DoMoveInTabOrder(win
, OrderAfter
); }
682 // parent/children relations
683 // -------------------------
685 // get the list of children
686 const wxWindowList
& GetChildren() const { return m_children
; }
687 wxWindowList
& GetChildren() { return m_children
; }
689 // needed just for extended runtime
690 const wxWindowList
& GetWindowChildren() const { return GetChildren() ; }
692 // get the window before/after this one in the parents children list,
693 // returns NULL if this is the first/last window
694 wxWindow
*GetPrevSibling() const { return DoGetSibling(OrderBefore
); }
695 wxWindow
*GetNextSibling() const { return DoGetSibling(OrderAfter
); }
697 // get the parent or the parent of the parent
698 wxWindow
*GetParent() const { return m_parent
; }
699 inline wxWindow
*GetGrandParent() const;
701 // is this window a top level one?
702 virtual bool IsTopLevel() const;
704 // it doesn't really change parent, use Reparent() instead
705 void SetParent( wxWindowBase
*parent
) { m_parent
= (wxWindow
*)parent
; }
706 // change the real parent of this window, return true if the parent
707 // was changed, false otherwise (error or newParent == oldParent)
708 virtual bool Reparent( wxWindowBase
*newParent
);
710 // implementation mostly
711 virtual void AddChild( wxWindowBase
*child
);
712 virtual void RemoveChild( wxWindowBase
*child
);
714 // returns true if the child is in the client area of the window, i.e. is
715 // not scrollbar, toolbar etc.
716 virtual bool IsClientAreaChild(const wxWindow
*WXUNUSED(child
)) const
719 // looking for windows
720 // -------------------
722 // find window among the descendants of this one either by id or by
723 // name (return NULL if not found)
724 wxWindow
*FindWindow(long winid
) const;
725 wxWindow
*FindWindow(const wxString
& name
) const;
727 // Find a window among any window (all return NULL if not found)
728 static wxWindow
*FindWindowById( long winid
, const wxWindow
*parent
= NULL
);
729 static wxWindow
*FindWindowByName( const wxString
& name
,
730 const wxWindow
*parent
= NULL
);
731 static wxWindow
*FindWindowByLabel( const wxString
& label
,
732 const wxWindow
*parent
= NULL
);
734 // event handler stuff
735 // -------------------
737 // get the current event handler
738 wxEvtHandler
*GetEventHandler() const { return m_eventHandler
; }
740 // replace the event handler (allows to completely subclass the
742 void SetEventHandler( wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
744 // push/pop event handler: allows to chain a custom event handler to
745 // alreasy existing ones
746 void PushEventHandler( wxEvtHandler
*handler
);
747 wxEvtHandler
*PopEventHandler( bool deleteHandler
= false );
749 // find the given handler in the event handler chain and remove (but
750 // not delete) it from the event handler chain, return true if it was
751 // found and false otherwise (this also results in an assert failure so
752 // this function should only be called when the handler is supposed to
754 bool RemoveEventHandler(wxEvtHandler
*handler
);
756 // Process an event by calling GetEventHandler()->ProcessEvent() and
757 // handling any exceptions thrown by event handlers. It's mostly useful
758 // when processing wx events when called from C code (e.g. in GTK+
759 // callback) when the exception wouldn't correctly propagate to
761 bool HandleWindowEvent(wxEvent
& event
) const;
767 // a window may have an associated validator which is used to control
769 virtual void SetValidator( const wxValidator
&validator
);
770 virtual wxValidator
*GetValidator() { return m_windowValidator
; }
771 #endif // wxUSE_VALIDATORS
774 // dialog oriented functions
775 // -------------------------
777 // validate the correctness of input, return true if ok
778 virtual bool Validate();
780 // transfer data between internal and GUI representations
781 virtual bool TransferDataToWindow();
782 virtual bool TransferDataFromWindow();
784 virtual void InitDialog();
789 virtual void SetAcceleratorTable( const wxAcceleratorTable
& accel
)
790 { m_acceleratorTable
= accel
; }
791 wxAcceleratorTable
*GetAcceleratorTable()
792 { return &m_acceleratorTable
; }
794 #endif // wxUSE_ACCEL
797 // hot keys (system wide accelerators)
798 // -----------------------------------
800 virtual bool RegisterHotKey(int hotkeyId
, int modifiers
, int keycode
);
801 virtual bool UnregisterHotKey(int hotkeyId
);
802 #endif // wxUSE_HOTKEY
805 // dialog units translations
806 // -------------------------
808 wxPoint
ConvertPixelsToDialog( const wxPoint
& pt
);
809 wxPoint
ConvertDialogToPixels( const wxPoint
& pt
);
810 wxSize
ConvertPixelsToDialog( const wxSize
& sz
)
812 wxPoint
pt(ConvertPixelsToDialog(wxPoint(sz
.x
, sz
.y
)));
814 return wxSize(pt
.x
, pt
.y
);
817 wxSize
ConvertDialogToPixels( const wxSize
& sz
)
819 wxPoint
pt(ConvertDialogToPixels(wxPoint(sz
.x
, sz
.y
)));
821 return wxSize(pt
.x
, pt
.y
);
827 // move the mouse to the specified position
828 virtual void WarpPointer(int x
, int y
) = 0;
830 // start or end mouse capture, these functions maintain the stack of
831 // windows having captured the mouse and after calling ReleaseMouse()
832 // the mouse is not released but returns to the window which had had
833 // captured it previously (if any)
837 // get the window which currently captures the mouse or NULL
838 static wxWindow
*GetCapture();
840 // does this window have the capture?
841 virtual bool HasCapture() const
842 { return (wxWindow
*)this == GetCapture(); }
844 // painting the window
845 // -------------------
847 // mark the specified rectangle (or the whole window) as "dirty" so it
849 virtual void Refresh( bool eraseBackground
= true,
850 const wxRect
*rect
= (const wxRect
*) NULL
) = 0;
852 // a less awkward wrapper for Refresh
853 void RefreshRect(const wxRect
& rect
, bool eraseBackground
= true)
855 Refresh(eraseBackground
, &rect
);
858 // repaint all invalid areas of the window immediately
859 virtual void Update() { }
861 // clear the window background
862 virtual void ClearBackground();
864 // freeze the window: don't redraw it until it is thawed
865 void Freeze() { if ( !m_freezeCount
++ ) DoFreeze(); }
867 // thaw the window: redraw it after it had been frozen
870 wxASSERT_MSG( m_freezeCount
, "Thaw() without matching Freeze()" );
872 if ( !--m_freezeCount
)
876 // return true if window had been frozen and not unthawed yet
877 bool IsFrozen() const { return m_freezeCount
!= 0; }
879 // adjust DC for drawing on this window
880 virtual void PrepareDC( wxDC
& WXUNUSED(dc
) ) { }
882 // return true if the window contents is double buffered by the system
883 virtual bool IsDoubleBuffered() const { return false; }
885 // the update region of the window contains the areas which must be
886 // repainted by the program
887 const wxRegion
& GetUpdateRegion() const { return m_updateRegion
; }
888 wxRegion
& GetUpdateRegion() { return m_updateRegion
; }
890 // get the update rectangleregion bounding box in client coords
891 wxRect
GetUpdateClientRect() const;
893 // these functions verify whether the given point/rectangle belongs to
894 // (or at least intersects with) the update region
895 virtual bool DoIsExposed( int x
, int y
) const;
896 virtual bool DoIsExposed( int x
, int y
, int w
, int h
) const;
898 bool IsExposed( int x
, int y
) const
899 { return DoIsExposed(x
, y
); }
900 bool IsExposed( int x
, int y
, int w
, int h
) const
901 { return DoIsExposed(x
, y
, w
, h
); }
902 bool IsExposed( const wxPoint
& pt
) const
903 { return DoIsExposed(pt
.x
, pt
.y
); }
904 bool IsExposed( const wxRect
& rect
) const
905 { return DoIsExposed(rect
.x
, rect
.y
, rect
.width
, rect
.height
); }
907 // colours, fonts and cursors
908 // --------------------------
910 // get the default attributes for the controls of this class: we
911 // provide a virtual function which can be used to query the default
912 // attributes of an existing control and a static function which can
913 // be used even when no existing object of the given class is
914 // available, but which won't return any styles specific to this
915 // particular control, of course (e.g. "Ok" button might have
916 // different -- bold for example -- font)
917 virtual wxVisualAttributes
GetDefaultAttributes() const
919 return GetClassDefaultAttributes(GetWindowVariant());
922 static wxVisualAttributes
923 GetClassDefaultAttributes(wxWindowVariant variant
= wxWINDOW_VARIANT_NORMAL
);
925 // set/retrieve the window colours (system defaults are used by
926 // default): SetXXX() functions return true if colour was changed,
927 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
928 // value to prevent it from being inherited by our children
929 virtual bool SetBackgroundColour(const wxColour
& colour
);
930 void SetOwnBackgroundColour(const wxColour
& colour
)
932 if ( SetBackgroundColour(colour
) )
933 m_inheritBgCol
= false;
935 wxColour
GetBackgroundColour() const;
936 bool InheritsBackgroundColour() const
938 return m_inheritBgCol
;
940 bool UseBgCol() const
945 virtual bool SetForegroundColour(const wxColour
& colour
);
946 void SetOwnForegroundColour(const wxColour
& colour
)
948 if ( SetForegroundColour(colour
) )
949 m_inheritFgCol
= false;
951 wxColour
GetForegroundColour() const;
953 // Set/get the background style.
954 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
955 virtual bool SetBackgroundStyle(wxBackgroundStyle style
) { m_backgroundStyle
= style
; return true; }
956 virtual wxBackgroundStyle
GetBackgroundStyle() const { return m_backgroundStyle
; }
958 // returns true if the control has "transparent" areas such as a
959 // wxStaticText and wxCheckBox and the background should be adapted
960 // from a parent window
961 virtual bool HasTransparentBackground() { return false; }
963 // set/retrieve the font for the window (SetFont() returns true if the
964 // font really changed)
965 virtual bool SetFont(const wxFont
& font
) = 0;
966 void SetOwnFont(const wxFont
& font
)
969 m_inheritFont
= false;
971 wxFont
GetFont() const;
973 // set/retrieve the cursor for this window (SetCursor() returns true
974 // if the cursor was really changed)
975 virtual bool SetCursor( const wxCursor
&cursor
);
976 const wxCursor
& GetCursor() const { return m_cursor
; }
979 // associate a caret with the window
980 void SetCaret(wxCaret
*caret
);
981 // get the current caret (may be NULL)
982 wxCaret
*GetCaret() const { return m_caret
; }
983 #endif // wxUSE_CARET
985 // get the (average) character size for the current font
986 virtual int GetCharHeight() const = 0;
987 virtual int GetCharWidth() const = 0;
989 // get the width/height/... of the text using current or specified
991 virtual void GetTextExtent(const wxString
& string
,
993 int *descent
= (int *) NULL
,
994 int *externalLeading
= (int *) NULL
,
995 const wxFont
*theFont
= (const wxFont
*) NULL
)
998 wxSize
GetTextExtent(const wxString
& string
) const
1001 GetTextExtent(string
, &w
, &h
);
1002 return wxSize(w
, h
);
1005 // client <-> screen coords
1006 // ------------------------
1008 // translate to/from screen/client coordinates (pointers may be NULL)
1009 void ClientToScreen( int *x
, int *y
) const
1010 { DoClientToScreen(x
, y
); }
1011 void ScreenToClient( int *x
, int *y
) const
1012 { DoScreenToClient(x
, y
); }
1014 // wxPoint interface to do the same thing
1015 wxPoint
ClientToScreen(const wxPoint
& pt
) const
1017 int x
= pt
.x
, y
= pt
.y
;
1018 DoClientToScreen(&x
, &y
);
1020 return wxPoint(x
, y
);
1023 wxPoint
ScreenToClient(const wxPoint
& pt
) const
1025 int x
= pt
.x
, y
= pt
.y
;
1026 DoScreenToClient(&x
, &y
);
1028 return wxPoint(x
, y
);
1031 // test where the given (in client coords) point lies
1032 wxHitTest
HitTest(wxCoord x
, wxCoord y
) const
1033 { return DoHitTest(x
, y
); }
1035 wxHitTest
HitTest(const wxPoint
& pt
) const
1036 { return DoHitTest(pt
.x
, pt
.y
); }
1041 // get the window border style from the given flags: this is different from
1042 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
1043 // translate wxBORDER_DEFAULT to something reasonable
1044 wxBorder
GetBorder(long flags
) const;
1046 // get border for the flags of this window
1047 wxBorder
GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
1049 // send wxUpdateUIEvents to this window, and children if recurse is true
1050 virtual void UpdateWindowUI(long flags
= wxUPDATE_UI_NONE
);
1052 // do the window-specific processing after processing the update event
1053 virtual void DoUpdateWindowUI(wxUpdateUIEvent
& event
) ;
1056 // show popup menu at the given position, generate events for the items
1058 bool PopupMenu(wxMenu
*menu
, const wxPoint
& pos
= wxDefaultPosition
)
1059 { return PopupMenu(menu
, pos
.x
, pos
.y
); }
1060 bool PopupMenu(wxMenu
*menu
, int x
, int y
);
1062 // simply return the id of the selected item or wxID_NONE without
1063 // generating any events
1064 int GetPopupMenuSelectionFromUser(wxMenu
& menu
, const wxPoint
& pos
)
1065 { return DoGetPopupMenuSelectionFromUser(menu
, pos
.x
, pos
.y
); }
1066 int GetPopupMenuSelectionFromUser(wxMenu
& menu
, int x
, int y
)
1067 { return DoGetPopupMenuSelectionFromUser(menu
, x
, y
); }
1068 #endif // wxUSE_MENUS
1070 // override this method to return true for controls having multiple pages
1071 virtual bool HasMultiplePages() const { return false; }
1077 // does the window have the scrollbar for this orientation?
1078 bool HasScrollbar(int orient
) const
1080 return (m_windowStyle
&
1081 (orient
== wxHORIZONTAL
? wxHSCROLL
: wxVSCROLL
)) != 0;
1084 // configure the window scrollbars
1085 virtual void SetScrollbar( int orient
,
1089 bool refresh
= true ) = 0;
1090 virtual void SetScrollPos( int orient
, int pos
, bool refresh
= true ) = 0;
1091 virtual int GetScrollPos( int orient
) const = 0;
1092 virtual int GetScrollThumb( int orient
) const = 0;
1093 virtual int GetScrollRange( int orient
) const = 0;
1095 // scroll window to the specified position
1096 virtual void ScrollWindow( int dx
, int dy
,
1097 const wxRect
* rect
= (wxRect
*) NULL
) = 0;
1099 // scrolls window by line/page: note that not all controls support this
1101 // return true if the position changed, false otherwise
1102 virtual bool ScrollLines(int WXUNUSED(lines
)) { return false; }
1103 virtual bool ScrollPages(int WXUNUSED(pages
)) { return false; }
1105 // convenient wrappers for ScrollLines/Pages
1106 bool LineUp() { return ScrollLines(-1); }
1107 bool LineDown() { return ScrollLines(1); }
1108 bool PageUp() { return ScrollPages(-1); }
1109 bool PageDown() { return ScrollPages(1); }
1111 // call this to always show one or both scrollbars, even if the window
1112 // is big enough to not require them
1113 virtual void AlwaysShowScrollbars(bool WXUNUSED(horz
) = true,
1114 bool WXUNUSED(vert
) = true)
1118 // return true if AlwaysShowScrollbars() had been called before for the
1119 // corresponding orientation
1120 virtual bool IsScrollbarAlwaysShown(int WXUNUSED(orient
)) const
1125 // context-sensitive help
1126 // ----------------------
1128 // these are the convenience functions wrapping wxHelpProvider methods
1131 // associate this help text with this window
1132 void SetHelpText(const wxString
& text
);
1133 // associate this help text with all windows with the same id as this
1135 void SetHelpTextForId(const wxString
& text
);
1136 // get the help string associated with the given position in this window
1138 // notice that pt may be invalid if event origin is keyboard or unknown
1139 // and this method should return the global window help text then
1140 virtual wxString
GetHelpTextAtPoint(const wxPoint
& pt
,
1141 wxHelpEvent::Origin origin
) const;
1142 // returns the position-independent help text
1143 wxString
GetHelpText() const
1145 return GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Unknown
);
1148 #else // !wxUSE_HELP
1149 // silently ignore SetHelpText() calls
1150 void SetHelpText(const wxString
& WXUNUSED(text
)) { }
1151 void SetHelpTextForId(const wxString
& WXUNUSED(text
)) { }
1152 #endif // wxUSE_HELP
1158 // the easiest way to set a tooltip for a window is to use this method
1159 void SetToolTip( const wxString
&tip
);
1160 // attach a tooltip to the window
1161 void SetToolTip( wxToolTip
*tip
) { DoSetToolTip(tip
); }
1162 // get the associated tooltip or NULL if none
1163 wxToolTip
* GetToolTip() const { return m_tooltip
; }
1164 wxString
GetToolTipText() const ;
1166 // make it much easier to compile apps in an environment
1167 // that doesn't support tooltips, such as PocketPC
1168 inline void SetToolTip( const wxString
& WXUNUSED(tip
) ) {}
1169 #endif // wxUSE_TOOLTIPS
1173 #if wxUSE_DRAG_AND_DROP
1174 // set/retrieve the drop target associated with this window (may be
1175 // NULL; it's owned by the window and will be deleted by it)
1176 virtual void SetDropTarget( wxDropTarget
*dropTarget
) = 0;
1177 virtual wxDropTarget
*GetDropTarget() const { return m_dropTarget
; }
1178 #endif // wxUSE_DRAG_AND_DROP
1180 // constraints and sizers
1181 // ----------------------
1182 #if wxUSE_CONSTRAINTS
1183 // set the constraints for this window or retrieve them (may be NULL)
1184 void SetConstraints( wxLayoutConstraints
*constraints
);
1185 wxLayoutConstraints
*GetConstraints() const { return m_constraints
; }
1187 // implementation only
1188 void UnsetConstraints(wxLayoutConstraints
*c
);
1189 wxWindowList
*GetConstraintsInvolvedIn() const
1190 { return m_constraintsInvolvedIn
; }
1191 void AddConstraintReference(wxWindowBase
*otherWin
);
1192 void RemoveConstraintReference(wxWindowBase
*otherWin
);
1193 void DeleteRelatedConstraints();
1194 void ResetConstraints();
1196 // these methods may be overridden for special layout algorithms
1197 virtual void SetConstraintSizes(bool recurse
= true);
1198 virtual bool LayoutPhase1(int *noChanges
);
1199 virtual bool LayoutPhase2(int *noChanges
);
1200 virtual bool DoPhase(int phase
);
1202 // these methods are virtual but normally won't be overridden
1203 virtual void SetSizeConstraint(int x
, int y
, int w
, int h
);
1204 virtual void MoveConstraint(int x
, int y
);
1205 virtual void GetSizeConstraint(int *w
, int *h
) const ;
1206 virtual void GetClientSizeConstraint(int *w
, int *h
) const ;
1207 virtual void GetPositionConstraint(int *x
, int *y
) const ;
1209 #endif // wxUSE_CONSTRAINTS
1211 // when using constraints or sizers, it makes sense to update
1212 // children positions automatically whenever the window is resized
1213 // - this is done if autoLayout is on
1214 void SetAutoLayout( bool autoLayout
) { m_autoLayout
= autoLayout
; }
1215 bool GetAutoLayout() const { return m_autoLayout
; }
1217 // lay out the window and its children
1218 virtual bool Layout();
1221 void SetSizer(wxSizer
*sizer
, bool deleteOld
= true );
1222 void SetSizerAndFit( wxSizer
*sizer
, bool deleteOld
= true );
1224 wxSizer
*GetSizer() const { return m_windowSizer
; }
1226 // Track if this window is a member of a sizer
1227 void SetContainingSizer(wxSizer
* sizer
);
1228 wxSizer
*GetContainingSizer() const { return m_containingSizer
; }
1231 // ----------------------
1232 #if wxUSE_ACCESSIBILITY
1233 // Override to create a specific accessible object.
1234 virtual wxAccessible
* CreateAccessible();
1236 // Sets the accessible object.
1237 void SetAccessible(wxAccessible
* accessible
) ;
1239 // Returns the accessible object.
1240 wxAccessible
* GetAccessible() { return m_accessible
; }
1242 // Returns the accessible object, creating if necessary.
1243 wxAccessible
* GetOrCreateAccessible() ;
1247 // Set window transparency if the platform supports it
1248 virtual bool SetTransparent(wxByte
WXUNUSED(alpha
)) { return false; }
1249 virtual bool CanSetTransparent() { return false; }
1256 void OnSysColourChanged( wxSysColourChangedEvent
& event
);
1257 void OnInitDialog( wxInitDialogEvent
&event
);
1258 void OnMiddleClick( wxMouseEvent
& event
);
1260 void OnHelp(wxHelpEvent
& event
);
1261 #endif // wxUSE_HELP
1263 // virtual function for implementing internal idle
1265 virtual void OnInternalIdle() {}
1267 // call internal idle recursively
1268 // void ProcessInternalIdle() ;
1270 // get the handle of the window for the underlying window system: this
1271 // is only used for wxWin itself or for user code which wants to call
1272 // platform-specific APIs
1273 virtual WXWidget
GetHandle() const = 0;
1274 // associate the window with a new native handle
1275 virtual void AssociateHandle(WXWidget
WXUNUSED(handle
)) { }
1276 // dissociate the current native handle from the window
1277 virtual void DissociateHandle() { }
1280 // Store the palette used by DCs in wxWindow so that the dcs can share
1281 // a palette. And we can respond to palette messages.
1282 wxPalette
GetPalette() const { return m_palette
; }
1284 // When palette is changed tell the DC to set the system palette to the
1286 void SetPalette(const wxPalette
& pal
);
1288 // return true if we have a specific palette
1289 bool HasCustomPalette() const { return m_hasCustomPalette
; }
1291 // return the first parent window with a custom palette or NULL
1292 wxWindow
*GetAncestorWithCustomPalette() const;
1293 #endif // wxUSE_PALETTE
1295 // inherit the parents visual attributes if they had been explicitly set
1296 // by the user (i.e. we don't inherit default attributes) and if we don't
1297 // have our own explicitly set
1298 virtual void InheritAttributes();
1300 // returns false from here if this window doesn't want to inherit the
1301 // parents colours even if InheritAttributes() would normally do it
1303 // this just provides a simple way to customize InheritAttributes()
1304 // behaviour in the most common case
1305 virtual bool ShouldInheritColours() const { return false; }
1307 // returns true if the window can be positioned outside of parent's client
1308 // area (normal windows can't, but e.g. menubar or statusbar can):
1309 virtual bool CanBeOutsideClientArea() const { return false; }
1311 // returns true if the platform should explicitly apply a theme border. Currently
1312 // used only by Windows
1313 virtual bool CanApplyThemeBorder() const { return true; }
1316 // event handling specific to wxWindow
1317 virtual bool TryValidator(wxEvent
& event
);
1318 virtual bool TryParent(wxEvent
& event
);
1322 OrderBefore
, // insert before the given window
1323 OrderAfter
// insert after the given window
1326 // common part of GetPrev/NextSibling()
1327 wxWindow
*DoGetSibling(WindowOrder order
) const;
1329 // common part of MoveBefore/AfterInTabOrder()
1330 virtual void DoMoveInTabOrder(wxWindow
*win
, WindowOrder move
);
1332 // implementation of Navigate() and NavigateIn()
1333 virtual bool DoNavigateIn(int flags
);
1335 #if wxUSE_CONSTRAINTS
1336 // satisfy the constraints for the windows but don't set the window sizes
1337 void SatisfyConstraints();
1338 #endif // wxUSE_CONSTRAINTS
1340 // Send the wxWindowDestroyEvent
1341 void SendDestroyEvent();
1343 // returns the main window of composite control; this is the window
1344 // that FindFocus returns if the focus is in one of composite control's
1346 virtual wxWindow
*GetMainWindowOfCompositeControl()
1347 { return (wxWindow
*)this; }
1349 // this method should be implemented to use operating system specific code
1350 // to really enable/disable the widget, it will only be called when we
1351 // really need to enable/disable window and so no additional checks on the
1352 // widgets state are necessary
1353 virtual void DoEnable(bool WXUNUSED(enable
)) { }
1355 // called when the on-screen widget state changes and provides an
1356 // an opportunity for the widget to update its visual state (colours,
1357 // fonts, anything else) as necessary
1358 virtual void OnEnabled(bool WXUNUSED(enabled
)) { }
1361 // the window id - a number which uniquely identifies a window among
1362 // its siblings unless it is wxID_ANY
1363 wxWindowIDRef m_windowId
;
1365 // the parent window of this window (or NULL) and the list of the children
1368 wxWindowList m_children
;
1370 // the minimal allowed size for the window (no minimal size if variable(s)
1371 // contain(s) wxDefaultCoord)
1377 // event handler for this window: usually is just 'this' but may be
1378 // changed with SetEventHandler()
1379 wxEvtHandler
*m_eventHandler
;
1381 #if wxUSE_VALIDATORS
1382 // associated validator or NULL if none
1383 wxValidator
*m_windowValidator
;
1384 #endif // wxUSE_VALIDATORS
1386 #if wxUSE_DRAG_AND_DROP
1387 wxDropTarget
*m_dropTarget
;
1388 #endif // wxUSE_DRAG_AND_DROP
1390 // visual window attributes
1392 wxFont m_font
; // see m_hasFont
1393 wxColour m_backgroundColour
, // m_hasBgCol
1394 m_foregroundColour
; // m_hasFgCol
1398 #endif // wxUSE_CARET
1400 // the region which should be repainted in response to paint event
1401 wxRegion m_updateRegion
;
1404 // the accelerator table for the window which translates key strokes into
1406 wxAcceleratorTable m_acceleratorTable
;
1407 #endif // wxUSE_ACCEL
1409 // the tooltip for this window (may be NULL)
1411 wxToolTip
*m_tooltip
;
1412 #endif // wxUSE_TOOLTIPS
1414 // constraints and sizers
1415 #if wxUSE_CONSTRAINTS
1416 // the constraints for this window or NULL
1417 wxLayoutConstraints
*m_constraints
;
1419 // constraints this window is involved in
1420 wxWindowList
*m_constraintsInvolvedIn
;
1421 #endif // wxUSE_CONSTRAINTS
1423 // this window's sizer
1424 wxSizer
*m_windowSizer
;
1426 // The sizer this window is a member of, if any
1427 wxSizer
*m_containingSizer
;
1429 // Layout() window automatically when its size changes?
1430 bool m_autoLayout
:1;
1435 bool m_isBeingDeleted
:1;
1437 // was the window colours/font explicitly changed by user?
1442 // and should it be inherited by children?
1443 bool m_inheritBgCol
:1;
1444 bool m_inheritFgCol
:1;
1445 bool m_inheritFont
:1;
1447 // window attributes
1450 wxString m_windowName
;
1451 bool m_themeEnabled
;
1452 wxBackgroundStyle m_backgroundStyle
;
1454 wxPalette m_palette
;
1455 bool m_hasCustomPalette
;
1456 #endif // wxUSE_PALETTE
1458 #if wxUSE_ACCESSIBILITY
1459 wxAccessible
* m_accessible
;
1462 // Virtual size (scrolling)
1463 wxSize m_virtualSize
;
1465 wxScrollHelper
*m_scrollHelper
;
1467 wxWindowVariant m_windowVariant
;
1469 // override this to change the default (i.e. used when no style is
1470 // specified) border for the window class
1471 virtual wxBorder
GetDefaultBorder() const;
1473 // this allows you to implement standard control borders without
1474 // repeating the code in different classes that are not derived from
1476 virtual wxBorder
GetDefaultBorderForControl() const { return wxBORDER_THEME
; }
1478 // Get the default size for the new window if no explicit size given. TLWs
1479 // have their own default size so this is just for non top-level windows.
1480 static int WidthDefault(int w
) { return w
== wxDefaultCoord
? 20 : w
; }
1481 static int HeightDefault(int h
) { return h
== wxDefaultCoord
? 20 : h
; }
1484 // Used to save the results of DoGetBestSize so it doesn't need to be
1485 // recalculated each time the value is needed.
1486 wxSize m_bestSizeCache
;
1488 wxDEPRECATED( void SetBestSize(const wxSize
& size
) ); // use SetInitialSize
1489 wxDEPRECATED( virtual void SetInitialBestSize(const wxSize
& size
) ); // use SetInitialSize
1493 // more pure virtual functions
1494 // ---------------------------
1496 // NB: we must have DoSomething() function when Something() is an overloaded
1497 // method: indeed, we can't just have "virtual Something()" in case when
1498 // the function is overloaded because then we'd have to make virtual all
1499 // the variants (otherwise only the virtual function may be called on a
1500 // pointer to derived class according to C++ rules) which is, in
1501 // general, absolutely not needed. So instead we implement all
1502 // overloaded Something()s in terms of DoSomething() which will be the
1503 // only one to be virtual.
1505 // coordinates translation
1506 virtual void DoClientToScreen( int *x
, int *y
) const = 0;
1507 virtual void DoScreenToClient( int *x
, int *y
) const = 0;
1509 virtual wxHitTest
DoHitTest(wxCoord x
, wxCoord y
) const;
1511 // capture/release the mouse, used by Capture/ReleaseMouse()
1512 virtual void DoCaptureMouse() = 0;
1513 virtual void DoReleaseMouse() = 0;
1515 // retrieve the position/size of the window
1516 virtual void DoGetPosition(int *x
, int *y
) const = 0;
1517 virtual void DoGetScreenPosition(int *x
, int *y
) const;
1518 virtual void DoGetSize(int *width
, int *height
) const = 0;
1519 virtual void DoGetClientSize(int *width
, int *height
) const = 0;
1521 // get the size which best suits the window: for a control, it would be
1522 // the minimal size which doesn't truncate the control, for a panel - the
1523 // same size as it would have after a call to Fit()
1524 virtual wxSize
DoGetBestSize() const;
1526 // this is the virtual function to be overriden in any derived class which
1527 // wants to change how SetSize() or Move() works - it is called by all
1528 // versions of these functions in the base class
1529 virtual void DoSetSize(int x
, int y
,
1530 int width
, int height
,
1531 int sizeFlags
= wxSIZE_AUTO
) = 0;
1533 // same as DoSetSize() for the client size
1534 virtual void DoSetClientSize(int width
, int height
) = 0;
1536 virtual void DoSetSizeHints( int minW
, int minH
,
1538 int incW
, int incH
);
1540 // move the window to the specified location and resize it: this is called
1541 // from both DoSetSize() and DoSetClientSize() and would usually just
1542 // reposition this window except for composite controls which will want to
1543 // arrange themselves inside the given rectangle
1545 // Important note: the coordinates passed to this method are in parent's
1546 // *window* coordinates and not parent's client coordinates (as the values
1547 // passed to DoSetSize and returned by DoGetPosition are)!
1548 virtual void DoMoveWindow(int x
, int y
, int width
, int height
) = 0;
1550 // centre the window in the specified direction on parent, note that
1551 // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1553 virtual void DoCentre(int dir
);
1556 virtual void DoSetToolTip( wxToolTip
*tip
);
1557 #endif // wxUSE_TOOLTIPS
1560 virtual bool DoPopupMenu(wxMenu
*menu
, int x
, int y
) = 0;
1561 #endif // wxUSE_MENUS
1563 // Makes an adjustment to the window position to make it relative to the
1564 // parents client area, e.g. if the parent is a frame with a toolbar, its
1565 // (0, 0) is just below the toolbar
1566 virtual void AdjustForParentClientOrigin(int& x
, int& y
,
1567 int sizeFlags
= 0) const;
1569 // implements the window variants
1570 virtual void DoSetWindowVariant( wxWindowVariant variant
) ;
1573 // really freeze/thaw the window (should have port-specific implementation)
1574 virtual void DoFreeze() { }
1575 virtual void DoThaw() { }
1578 // Must be called when mouse capture is lost to send
1579 // wxMouseCaptureLostEvent to windows on capture stack.
1580 static void NotifyCaptureLost();
1583 // recursively call our own and our children OnEnabled() when the
1584 // enabled/disabled status changed because a parent window had been
1586 void NotifyWindowOnEnableChange(bool enabled
);
1589 // temporary event handler used by GetPopupMenuSelectionFromUser()
1590 void InternalOnPopupMenu(wxCommandEvent
& event
);
1592 // implementation of the public GetPopupMenuSelectionFromUser() method
1593 int DoGetPopupMenuSelectionFromUser(wxMenu
& menu
, int x
, int y
);
1594 #endif // wxUSE_MENUS
1596 // the stack of windows which have captured the mouse
1597 static struct WXDLLIMPEXP_FWD_CORE wxWindowNext
*ms_winCaptureNext
;
1599 // the window that currently has mouse capture
1600 static wxWindow
*ms_winCaptureCurrent
;
1602 // indicates if execution is inside CaptureMouse/ReleaseMouse
1603 static bool ms_winCaptureChanging
;
1606 // number of Freeze() calls minus the number of Thaw() calls: we're frozen
1607 // (i.e. not being updated) if it is positive
1608 unsigned int m_freezeCount
;
1611 DECLARE_ABSTRACT_CLASS(wxWindowBase
)
1612 DECLARE_NO_COPY_CLASS(wxWindowBase
)
1613 DECLARE_EVENT_TABLE()
1618 // Inlines for some deprecated methods
1619 inline wxSize
wxWindowBase::GetBestFittingSize() const
1621 return GetEffectiveMinSize();
1624 inline void wxWindowBase::SetBestFittingSize(const wxSize
& size
)
1626 SetInitialSize(size
);
1629 inline void wxWindowBase::SetBestSize(const wxSize
& size
)
1631 SetInitialSize(size
);
1634 inline void wxWindowBase::SetInitialBestSize(const wxSize
& size
)
1636 SetInitialSize(size
);
1640 // ----------------------------------------------------------------------------
1641 // now include the declaration of wxWindow class
1642 // ----------------------------------------------------------------------------
1644 // include the declaration of the platform-specific class
1645 #if defined(__WXPALMOS__)
1646 #ifdef __WXUNIVERSAL__
1647 #define wxWindowNative wxWindowPalm
1649 #define wxWindowPalm wxWindow
1650 #endif // wxUniv/!wxUniv
1651 #include "wx/palmos/window.h"
1652 #elif defined(__WXMSW__)
1653 #ifdef __WXUNIVERSAL__
1654 #define wxWindowNative wxWindowMSW
1656 #define wxWindowMSW wxWindow
1657 #endif // wxUniv/!wxUniv
1658 #include "wx/msw/window.h"
1659 #elif defined(__WXMOTIF__)
1660 #include "wx/motif/window.h"
1661 #elif defined(__WXGTK20__)
1662 #ifdef __WXUNIVERSAL__
1663 #define wxWindowNative wxWindowGTK
1665 #define wxWindowGTK wxWindow
1667 #include "wx/gtk/window.h"
1668 #elif defined(__WXGTK__)
1669 #ifdef __WXUNIVERSAL__
1670 #define wxWindowNative wxWindowGTK
1672 #define wxWindowGTK wxWindow
1674 #include "wx/gtk1/window.h"
1675 #elif defined(__WXX11__)
1676 #ifdef __WXUNIVERSAL__
1677 #define wxWindowNative wxWindowX11
1679 #define wxWindowX11 wxWindow
1681 #include "wx/x11/window.h"
1682 #elif defined(__WXMGL__)
1683 #define wxWindowNative wxWindowMGL
1684 #include "wx/mgl/window.h"
1685 #elif defined(__WXDFB__)
1686 #define wxWindowNative wxWindowDFB
1687 #include "wx/dfb/window.h"
1688 #elif defined(__WXMAC__)
1689 #ifdef __WXUNIVERSAL__
1690 #define wxWindowNative wxWindowMac
1692 #define wxWindowMac wxWindow
1694 #include "wx/mac/window.h"
1695 #elif defined(__WXCOCOA__)
1696 #ifdef __WXUNIVERSAL__
1697 #define wxWindowNative wxWindowCocoa
1699 #define wxWindowCocoa wxWindow
1701 #include "wx/cocoa/window.h"
1702 #elif defined(__WXPM__)
1703 #ifdef __WXUNIVERSAL__
1704 #define wxWindowNative wxWindowOS2
1706 #define wxWindowOS2 wxWindow
1707 #endif // wxUniv/!wxUniv
1708 #include "wx/os2/window.h"
1711 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1712 // for the native ports we already have defined it above
1713 #if defined(__WXUNIVERSAL__)
1714 #ifndef wxWindowNative
1715 #error "wxWindowNative must be defined above!"
1718 #include "wx/univ/window.h"
1721 // ----------------------------------------------------------------------------
1722 // inline functions which couldn't be declared in the class body because of
1723 // forward dependencies
1724 // ----------------------------------------------------------------------------
1726 inline wxWindow
*wxWindowBase::GetGrandParent() const
1728 return m_parent
? m_parent
->GetParent() : (wxWindow
*)NULL
;
1731 // ----------------------------------------------------------------------------
1733 // ----------------------------------------------------------------------------
1735 // Find the wxWindow at the current mouse position, also returning the mouse
1737 extern WXDLLEXPORT wxWindow
* wxFindWindowAtPointer(wxPoint
& pt
);
1739 // Get the current mouse position.
1740 extern WXDLLEXPORT wxPoint
wxGetMousePosition();
1742 // get the currently active window of this application or NULL
1743 extern WXDLLEXPORT wxWindow
*wxGetActiveWindow();
1745 // get the (first) top level parent window
1746 WXDLLEXPORT wxWindow
* wxGetTopLevelParent(wxWindow
*win
);
1748 #if WXWIN_COMPATIBILITY_2_6
1749 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1750 wxDEPRECATED( wxWindowID
NewControlId() );
1751 inline wxWindowID
NewControlId() { return wxWindowBase::NewControlId(); }
1752 #endif // WXWIN_COMPATIBILITY_2_6
1754 #if wxUSE_ACCESSIBILITY
1755 // ----------------------------------------------------------------------------
1756 // accessible object for windows
1757 // ----------------------------------------------------------------------------
1759 class WXDLLEXPORT wxWindowAccessible
: public wxAccessible
1762 wxWindowAccessible(wxWindow
* win
): wxAccessible(win
) { if (win
) win
->SetAccessible(this); }
1763 virtual ~wxWindowAccessible() {}
1767 // Can return either a child object, or an integer
1768 // representing the child element, starting from 1.
1769 virtual wxAccStatus
HitTest(const wxPoint
& pt
, int* childId
, wxAccessible
** childObject
);
1771 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1772 virtual wxAccStatus
GetLocation(wxRect
& rect
, int elementId
);
1774 // Navigates from fromId to toId/toObject.
1775 virtual wxAccStatus
Navigate(wxNavDir navDir
, int fromId
,
1776 int* toId
, wxAccessible
** toObject
);
1778 // Gets the name of the specified object.
1779 virtual wxAccStatus
GetName(int childId
, wxString
* name
);
1781 // Gets the number of children.
1782 virtual wxAccStatus
GetChildCount(int* childCount
);
1784 // Gets the specified child (starting from 1).
1785 // If *child is NULL and return value is wxACC_OK,
1786 // this means that the child is a simple element and
1787 // not an accessible object.
1788 virtual wxAccStatus
GetChild(int childId
, wxAccessible
** child
);
1790 // Gets the parent, or NULL.
1791 virtual wxAccStatus
GetParent(wxAccessible
** parent
);
1793 // Performs the default action. childId is 0 (the action for this object)
1794 // or > 0 (the action for a child).
1795 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1796 // window (e.g. an edit control).
1797 virtual wxAccStatus
DoDefaultAction(int childId
);
1799 // Gets the default action for this object (0) or > 0 (the action for a child).
1800 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1801 // string if there is no action.
1802 // The retrieved string describes the action that is performed on an object,
1803 // not what the object does as a result. For example, a toolbar button that prints
1804 // a document has a default action of "Press" rather than "Prints the current document."
1805 virtual wxAccStatus
GetDefaultAction(int childId
, wxString
* actionName
);
1807 // Returns the description for this object or a child.
1808 virtual wxAccStatus
GetDescription(int childId
, wxString
* description
);
1810 // Returns help text for this object or a child, similar to tooltip text.
1811 virtual wxAccStatus
GetHelpText(int childId
, wxString
* helpText
);
1813 // Returns the keyboard shortcut for this object or child.
1814 // Return e.g. ALT+K
1815 virtual wxAccStatus
GetKeyboardShortcut(int childId
, wxString
* shortcut
);
1817 // Returns a role constant.
1818 virtual wxAccStatus
GetRole(int childId
, wxAccRole
* role
);
1820 // Returns a state constant.
1821 virtual wxAccStatus
GetState(int childId
, long* state
);
1823 // Returns a localized string representing the value for the object
1825 virtual wxAccStatus
GetValue(int childId
, wxString
* strValue
);
1827 // Selects the object or child.
1828 virtual wxAccStatus
Select(int childId
, wxAccSelectionFlags selectFlags
);
1830 // Gets the window with the keyboard focus.
1831 // If childId is 0 and child is NULL, no object in
1832 // this subhierarchy has the focus.
1833 // If this object has the focus, child should be 'this'.
1834 virtual wxAccStatus
GetFocus(int* childId
, wxAccessible
** child
);
1837 // Gets a variant representing the selected children
1839 // Acceptable values:
1840 // - a null variant (IsNull() returns true)
1841 // - a list variant (GetType() == wxT("list")
1842 // - an integer representing the selected child element,
1843 // or 0 if this object is selected (GetType() == wxT("long")
1844 // - a "void*" pointer to a wxAccessible child object
1845 virtual wxAccStatus
GetSelections(wxVariant
* selections
);
1846 #endif // wxUSE_VARIANT
1849 #endif // wxUSE_ACCESSIBILITY
1852 #endif // _WX_WINDOW_H_BASE_