]> git.saurik.com Git - wxWidgets.git/blob - include/wx/msw/setup0.h
Added mouse wheel support for MSW. It generates a wxMouseEvent with a
[wxWidgets.git] / include / wx / msw / setup0.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
40 // but this is very dangerous because you can mistakenly pass an icon instead
41 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
42 // because an icon is not a valid bitmap
43 //
44 // Starting from 2.1.12, you have the choice under this backwards compatible
45 // behaviour (your code will still compile, but probably won't behave as
46 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
47 // conversion ctor wxBitmap(const wxIcon&) instead.
48 //
49 // Recommended setting: 0
50 #define wxICON_IS_BITMAP 0
51
52 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
53 // 1.64 and later define point sizes to be compatible with Windows.
54 //
55 // Default is 0
56 //
57 // Recommended setting: 0
58 #define wxFONT_SIZE_COMPATIBILITY 0
59
60 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
61 // If migrating between versions, your dialogs may seem to shrink.
62 //
63 // Default is 1
64 //
65 // Recommended setting: 0 (the new calculations are more correct!)
66 #define wxDIALOG_UNIT_COMPATIBILITY 1
67
68 // ----------------------------------------------------------------------------
69 // debugging settings
70 // ----------------------------------------------------------------------------
71
72 // Generic comment about debugging settings: they are very useful if you don't
73 // use any other memory leak detection tools such as Purify/BoundsChecker, but
74 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
75 // as wxWindows memory debugging subsystem built in since version 5.0 and you
76 // may prefer to use it instead of built in memory debugging code because it is
77 // faster and more fool proof.
78 //
79 // Using VC++ CRT memory debugging is enabled by default in debug mode
80 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
81 // and if __NO_VC_CRTDBG__ is not defined.
82
83 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
84 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
85 // recommended to set this to 1, since you may well need to output an error log
86 // in a production version (or non-debugging beta).
87 //
88 // Default is 1.
89 //
90 // Recommended setting: 1 but see comment above
91 #define wxUSE_DEBUG_CONTEXT 1
92
93 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
94 // __WXDEBUG__ is also defined.
95 //
96 // WARNING: this code may not work with all architectures, especially if
97 // alignment is an issue. This switch is currently ignored for mingw / cygwin
98 //
99 // Default is 1
100 //
101 // Recommended setting: 1 but see comment in the beginning of this section
102 #define wxUSE_MEMORY_TRACING 1
103
104 // In debug mode, cause new and delete to be redefined globally.
105 // If this causes problems (e.g. link errors), set this to 0.
106 // This switch is currently ignored for mingw / cygwin
107 //
108 // Default is 1
109 //
110 // Recommended setting: 1 but see comment in the beginning of this section
111 #define wxUSE_GLOBAL_MEMORY_OPERATORS 1
112
113 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
114 // this causes problems (e.g. link errors), set this to 0. You may need to set
115 // this to 0 if using templates (at least for VC++). This switch is currently
116 // ignored for mingw / cygwin
117 //
118 // Default is 1
119 //
120 // Recommended setting: 1 but see comment in the beginning of this section
121 #define wxUSE_DEBUG_NEW_ALWAYS 1
122
123 // wxHandleFatalExceptions() may be used to catch the program faults at run
124 // time and, instead of terminating the program with a usual GPF message box,
125 // call the user-defined wxApp::OnFatalException() function. If you set
126 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
127 //
128 // This setting is for Win32 only and can only be enabled if your compiler
129 // supports Win32 structured exception handling (currently only VC++ does)
130 //
131 // Default is 1
132 //
133 // Recommended setting: 1 if your compiler supports it.
134 #ifdef _MSC_VER
135 #define wxUSE_ON_FATAL_EXCEPTION 1
136 #else
137 #define wxUSE_ON_FATAL_EXCEPTION 0
138 #endif
139
140 // ----------------------------------------------------------------------------
141 // Unicode support
142 // ----------------------------------------------------------------------------
143
144 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
145 // defined as wchar_t, wxString will use Unicode internally. If you set this
146 // to 1, you must use wxT() macro for all literal strings in the program.
147 //
148 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
149 // doesn't support it and the programs compiled in Unicode mode will not run
150 // under 9x).
151 //
152 // Default is 0
153 //
154 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
155 #define wxUSE_UNICODE 0
156
157 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
158 // compiling the program in Unicode mode. More precisely, it will be possible
159 // to construct wxString from a wide (Unicode) string and convert any wxString
160 // to Unicode.
161 //
162 // Default is 1
163 //
164 // Recommended setting: 1
165 #define wxUSE_WCHAR_T 1
166
167 // ----------------------------------------------------------------------------
168 // global features
169 // ----------------------------------------------------------------------------
170
171 // Support for message/error logging. This includes wxLogXXX() functions and
172 // wxLog and derived classes. Don't set this to 0 unless you really know what
173 // you are doing.
174 //
175 // Default is 1
176 //
177 // Recommended setting: 1 (always)
178 #define wxUSE_LOG 1
179
180 // Support for multithreaded applications: if 1, compile in thread classes
181 // (thread.h) and make the library a bit more thread safe. Although thread
182 // support is quite stable by now, you may still consider recompiling the
183 // library without it if you have no use for it - this will result in a
184 // somewhat smaller and faster operation.
185 //
186 // This is ignored under Win16, threads are only supported under Win32.
187 //
188 // Default is 1
189 //
190 // Recommended setting: 0 unless you do plan to develop MT applications
191 #define wxUSE_THREADS 1
192
193 // If enabled (1), compiles wxWindows streams classes
194 #define wxUSE_STREAMS 1
195
196 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
197 #define wxUSE_STD_IOSTREAM 0
198
199 // Use serialization (requires utils/serialize)
200 #define wxUSE_SERIAL 0
201
202 // ----------------------------------------------------------------------------
203 // non GUI features selection
204 // ----------------------------------------------------------------------------
205
206 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
207 // integer which is implemented in terms of native 64 bit integers if any or
208 // uses emulation otherwise.
209 //
210 // This class is required by wxDateTime and so you should enable it if you want
211 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
212 // integers in which case (almost) all of its functions are inline and it
213 // almost does not take any space, so there should be no reason to switch it
214 // off.
215 //
216 // Recommended setting: 1
217 #define wxUSE_LONGLONG 1
218
219 // Set wxUSE_TIMEDATE to 1 to compile the wxDateTime and related classes which
220 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
221 // old wxTime and wxDate classes which are still provided for backwards
222 // compatibility (and implemented in terms of wxDateTime).
223 //
224 // Note that this class is relatively new and is still officially in alpha
225 // stage because some features are not yet (fully) implemented. It is already
226 // quite useful though and should only be disabled if you are aiming at
227 // absolutely minimal version of the library.
228 //
229 // Requires: wxUSE_LONGLONG
230 //
231 // Recommended setting: 1
232 #define wxUSE_TIMEDATE 1
233
234 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
235 // which allow the application to store its settings in the persistent
236 // storage. Setting this to 1 will also enable on-demand creation of the
237 // global config object in wxApp.
238 //
239 // See also wxUSE_CONFIG_NATIVE below.
240 //
241 // Recommended setting: 1
242 #define wxUSE_CONFIG 1
243
244 // If wxUSE_CONFIG is 1, you may choose to use either the native config
245 // classes under Windows (using .INI files under Win16 and the registry under
246 // Win32) or the portable text file format used by the config classes under
247 // Unix.
248 //
249 // Default is 1 to use native classes. Note that you may still use
250 // wxFileConfig even if you set this to 1 - just the config object created by
251 // default for the applications needs will be a wxRegConfig or wxIniConfig and
252 // not wxFileConfig.
253 //
254 // Recommended setting: 1
255 #define wxUSE_CONFIG_NATIVE 1
256
257 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
258 // to connect/disconnect from the network and be notified whenever the dial-up
259 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
260 //
261 // Default is 1.
262 //
263 // Recommended setting: 1
264 #define wxUSE_DIALUP_MANAGER 1
265
266 // Compile in wxLibrary class for run-time DLL loading and function calling.
267 // Required by wxUSE_DIALUP_MANAGER.
268 //
269 // This setting is for Win32 only
270 //
271 // Default is 1.
272 //
273 // Recommended setting: 1
274 #define wxUSE_DYNLIB_CLASS 1
275
276 // Set to 1 to use socket classes
277 #define wxUSE_SOCKETS 1
278
279 // Set to 1 to enable virtual file systems (required by wxHTML)
280 #define wxUSE_FILESYSTEM 1
281
282 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
283 #define wxUSE_FS_ZIP 1
284
285 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
286 #define wxUSE_FS_INET 1
287
288 // Set to 1 to compile wxZipInput/OutputStream classes.
289 #define wxUSE_ZIPSTREAM 1
290
291 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
292 // wxUSE_LIBPNG.
293 #define wxUSE_ZLIB 1
294
295 // If enabled, the code written by Apple will be used to write, in a portable
296 // way, float on the disk. See extended.c for the license which is different
297 // from wxWindows one.
298 //
299 // Default is 1.
300 //
301 // Recommended setting: 1 unless you don't like the license terms (unlikely)
302 #define wxUSE_APPLE_IEEE 1
303
304 // Use wxFile class.
305 //
306 // Default is 1.
307 //
308 // Recommended setting: 1 (highly recommended, required i18n code, wxConfig...)
309 #define wxUSE_FILE 1
310
311 // use wxTextFile class: requires wxFile, required by wxFileConfig
312 #define wxUSE_TEXTFILE 1
313
314 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
315 #define wxUSE_INTL 1
316
317 // ----------------------------------------------------------------------------
318 // Optional controls
319 // ----------------------------------------------------------------------------
320
321 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
322 // classes at all. Otherwise, use the native toolbar class unless
323 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
324 // supports some features which might not be supported by the native wxToolBar
325 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
326 //
327 // Default is 1 for all settings.
328 //
329 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
330 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
331 #define wxUSE_TOOLBAR 1
332 #define wxUSE_TOOLBAR_NATIVE 1
333 #define wxUSE_TOOLBAR_SIMPLE 1
334
335 // wxNotebook is a control with several "tabs" located on one of its sides. It
336 // may be used ot logically organise the data presented to the user instead of
337 // putting everything in one huge dialog. It replaces wxTabControl and related
338 // classes of wxWin 1.6x.
339 //
340 // Default is 1.
341 //
342 // Recommended setting: 1
343 #define wxUSE_NOTEBOOK 1
344
345 // The corresponding controls will be compiled in if wxUSE_<CONTROL> is set to
346 // 1 and not compiled into the library otherwise.
347 //
348 // Default is 1 for everything.
349 //
350 // Recommended setting: 1 (library might fail to compile for some combinations
351 // of disabled controls)
352 #define wxUSE_CARET 1
353 #define wxUSE_CHECKBOX 1
354 #define wxUSE_CHECKLISTBOX 1 // requires wxUSE_OWNER_DRAWN
355 #define wxUSE_CHOICE 1
356 #define wxUSE_COMBOBOX 1
357 #define wxUSE_GAUGE 1
358 #define wxUSE_LISTBOX 1
359 #define wxUSE_RADIOBOX 1
360 #define wxUSE_RADIOBTN 1
361 #define wxUSE_SASH 1 // wxSashWindow
362 #define wxUSE_SCROLLBAR 1
363 #define wxUSE_SLIDER 1
364 #define wxUSE_SPINBTN 1
365 #define wxUSE_SPINCTRL 1
366 #define wxUSE_STATLINE 1
367 #define wxUSE_STATUSBAR 1
368 #define wxUSE_TOGGLEBTN 1 // requires wxButton
369 #define wxUSE_TOOLTIPS 1 // wxToolTip and wxWindow::SetToolTip()
370
371 // Two status bar implementations are available under Win32: the generic one
372 // or the wrapper around native control. For native look and feel the native
373 // version should be used.
374 //
375 // Default is 1.
376 //
377 // Recommended setting: 1
378 #define wxUSE_NATIVE_STATUSBAR 1
379
380 // this setting is obsolete, value is ignored
381 #define wxUSE_BUTTONBAR 1
382
383 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
384 // the new, much imporved and enhanced version. The new version is backwards
385 // compatible with the old one and should be used whenever possible, i.e. if
386 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
387 //
388 // Default is 1 for both options.
389 //
390 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
391 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
392 // essential.
393 //
394 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
395 #define wxUSE_GRID 1
396 #define wxUSE_NEW_GRID 1
397
398 // wxValidator class and related methods
399 #define wxUSE_VALIDATORS 1
400
401 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
402 #define wxUSE_ACCEL 1
403
404 // ----------------------------------------------------------------------------
405 // common dialogs
406 // ----------------------------------------------------------------------------
407
408 // Define 1 to use generic dialogs in Windows, even though they duplicate
409 // native common dialog (e.g. wxColourDialog). This is mainly useful for
410 // testing.
411 //
412 // Default is 0
413 //
414 // Recommended setting: 0
415 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
416
417 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
418 // file selector, printer dialog). Switching this off also switches off the
419 // printing architecture and interactive wxPrinterDC.
420 //
421 // Default is 1
422 //
423 // Recommended setting: 1 (unless it really doesn't work)
424 #define wxUSE_COMMON_DIALOGS 1
425
426 // text entry dialog and wxGetTextFromUser function
427 #define wxUSE_TEXTDLG 1
428
429 // progress dialog class for lengthy operations
430 #define wxUSE_PROGRESSDLG 1
431
432 // wxBusyInfo displays window with message when app is busy. Works in same way
433 // as wxBusyCursor
434 #define wxUSE_BUSYINFO 1
435
436 // wxDirDlg class for getting a directory name from user
437 #define wxUSE_DIRDLG 1
438
439 // support for startup tips (wxShowTip &c)
440 #define wxUSE_STARTUP_TIPS 1
441
442 // ----------------------------------------------------------------------------
443 // Metafiles support
444 // ----------------------------------------------------------------------------
445
446 // Windows supports the graphics format known as metafile which is, though not
447 // portable, is widely used under Windows and so is supported by wxWin (under
448 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
449 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
450 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
451 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
452 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
453 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
454 // in any metafile related classes at all.
455 //
456 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
457 //
458 // Recommended setting: default or 0 for everything for portable programs.
459 #define wxUSE_METAFILE 1
460 #define wxUSE_ENH_METAFILE 1
461 #define wxUSE_WIN_METAFILES_ALWAYS 0
462
463 // ----------------------------------------------------------------------------
464 // Big GUI components
465 // ----------------------------------------------------------------------------
466
467 // Set to 0 to disable document/view architecture
468 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
469
470 // Set to 0 to disable MDI document/view architecture
471 #define wxUSE_MDI_ARCHITECTURE 1
472
473 // Set to 0 to disable print/preview architecture code
474 #define wxUSE_PRINTING_ARCHITECTURE 1
475
476 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
477 // much more.
478 //
479 // Default is 1.
480 //
481 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
482 // smaller library.
483 #define wxUSE_HTML 1
484
485 // wxPlot is a class to display functions plots in wxWindow.
486 //
487 // Default is 1.
488 //
489 // Recommended setting: 1
490 #define wxUSE_PLOT 1
491
492 // OpenGL canvas
493 #define wxUSE_GLCANVAS 0
494
495 // wxTreeLayout class
496 #define wxUSE_TREELAYOUT 1
497
498 // ----------------------------------------------------------------------------
499 // miscellaneous settings
500 // ----------------------------------------------------------------------------
501
502 #define wxUSE_IPC 1
503 // 0 for no interprocess comms
504 #define wxUSE_HELP 1
505 // 0 for no help facility
506 #define wxUSE_MS_HTML_HELP 0
507 // 0 for no MS HTML Help
508 #define wxUSE_RESOURCES 1
509 // 0 for no wxGetResource/wxWriteResource
510 #define wxUSE_CONSTRAINTS 1
511 // 0 for no window layout constraint system
512
513 #define wxUSE_CLIPBOARD 1
514 // 0 for no clipboard functions
515
516 #define wxUSE_SPLINES 1
517 // 0 for no splines
518
519 #define wxUSE_DRAG_AND_DROP 1
520 // 0 for no drag and drop
521
522 #define wxUSE_XPM_IN_MSW 1
523 // 0 for no XPM support in wxBitmap.
524 // Default is 1, as XPM is now fully
525 // supported this makes easier the issue
526 // of portable icons and bitmaps.
527 #define wxUSE_IMAGE_LOADING_IN_MSW 1
528 // Use dynamic DIB loading/saving code in utils/dib under MSW.
529 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
530 // Use dynamic icon/cursor loading/saving code
531 // under MSW.
532 #define wxUSE_WX_RESOURCES 1
533 // Use .wxr resource mechanism (requires PrologIO library)
534
535 #define wxUSE_MOUSEWHEEL 1
536 // Include mouse wheel support
537
538 // ----------------------------------------------------------------------------
539 // postscript support settings
540 // ----------------------------------------------------------------------------
541
542 // Set to 1 for PostScript device context.
543 #define wxUSE_POSTSCRIPT 0
544
545 // Set to 1 to use font metric files in GetTextExtent
546 #define wxUSE_AFM_FOR_POSTSCRIPT 0
547
548 // Set to 0 to disable PostScript print/preview architecture code under Windows
549 // (just use Windows printing).
550 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
551
552 // ----------------------------------------------------------------------------
553 // database classes
554 // ----------------------------------------------------------------------------
555
556 // Define 1 to use ODBC classes
557 #define wxUSE_ODBC 0
558
559 // For backward compatibility reasons, this parameter now only controls the
560 // default scrolling method used by cursors. This default behavior can be
561 // overriden by setting the second param of wxDB::wxDbGetConnection() or
562 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
563 // that use the connection) should support forward only scrolling of cursors,
564 // or both forward and backward support for backward scrolling cursors is
565 // dependent on the data source as well as the ODBC driver being used.
566 #define wxODBC_FWD_ONLY_CURSORS 1
567
568 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
569 // member variables. With a setting of 1, full backward compatability with the
570 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
571 // as future development will be done only on the non-deprecated
572 // functions/classes/member variables/etc.
573 #define wxODBC_BACKWARD_COMPATABILITY 0
574
575 // ----------------------------------------------------------------------------
576 // other compiler (mis)features
577 // ----------------------------------------------------------------------------
578
579 // Set this to 0 if your compiler can't cope with omission of prototype
580 // parameters.
581 //
582 // Default is 1.
583 //
584 // Recommended setting: 1 (should never need to set this to 0)
585 #define REMOVE_UNUSED_ARG 1
586
587 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
588 // them. Set to 1 for <iostream.h>, 0 for <iostream>
589 //
590 // Default is 1.
591 //
592 // Recommended setting: whatever your compiler likes more
593 #define wxUSE_IOSTREAMH 1
594
595 // ----------------------------------------------------------------------------
596 // image format support
597 // ----------------------------------------------------------------------------
598
599 // wxImage supports many different image formats which can be configured at
600 // compile-time. BMP is always supported, others are optional and can be safely
601 // disabled if you don't plan to use images in such format sometimes saving
602 // substantial amount of code in the final library.
603 //
604 // Some formats require an extra library which is included in wxWin sources
605 // which is mentioned if it is the case.
606
607 // Set to 1 for wxImage support (recommended).
608 #define wxUSE_IMAGE 1
609
610 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
611 #define wxUSE_LIBPNG 1
612
613 // Set to 1 for JPEG format support (requires libjpeg)
614 #define wxUSE_LIBJPEG 1
615
616 // Set to 1 for TIFF format support (requires libtiff)
617 #define wxUSE_LIBTIFF 1
618
619 // Set to 1 for GIF format support
620 #define wxUSE_GIF 1
621
622 // Set to 1 for PNM format support
623 #define wxUSE_PNM 1
624
625 // Set to 1 for PCX format support
626 #define wxUSE_PCX 1
627
628 // Set to 1 for XPM format support
629 #define wxUSE_XPM 1
630
631 // ----------------------------------------------------------------------------
632 // Windows-only settings
633 // ----------------------------------------------------------------------------
634
635 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
636 // will override some other settings (see below)
637 //
638 // Default is 0.
639 //
640 // Recommended setting: 0 unless you really have to use MFC
641 #define wxUSE_MFC 0
642
643 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
644 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
645 // can't compile/doesn't have the OLE headers.
646 //
647 // Default is 1.
648 //
649 // Recommended setting: 1
650 #define wxUSE_OLE 1
651
652 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
653 // 3.x. This setting is ignored under Win9x and NT 4.0+.
654 //
655 // Default is 0 for (most) Win32 (systems), 1 for Win16
656 //
657 // Recommended setting: same as default
658 #if defined(__WIN95__)
659 #define wxUSE_CTL3D 0
660 #else
661 #define wxUSE_CTL3D 1
662 #endif
663
664 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
665 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
666 // miniframes support instead.
667 //
668 // Default is 0 for (most) Win32 (systems), 1 for Win16
669 //
670 // Recommended setting: same as default
671 #if defined(__WIN95__)
672 #define wxUSE_ITSY_BITSY 0
673 #else
674 #define wxUSE_ITSY_BITSY 1
675 #endif
676
677 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
678 // which allows to put more than ~32Kb of text in it even under Win9x (NT
679 // doesn't have such limitation).
680 //
681 // Default is 1 for compilers which support it
682 //
683 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
684 // or can't compile <richedit.h>
685 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
686 #define wxUSE_RICHEDIT 1
687 #else
688 #define wxUSE_RICHEDIT 0
689 #endif
690
691 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
692 // is required by wxUSE_CHECKLISTBOX.
693 //
694 // Default is 1.
695 //
696 // Recommended setting: 1, set to 0 for a small library size reduction
697 #define wxUSE_OWNER_DRAWN 1
698
699 // ----------------------------------------------------------------------------
700 // obsolete settings
701 // ----------------------------------------------------------------------------
702
703 // NB: all settings in this section are obsolete and should not be used/changed
704 // at all, they will disappear
705
706 // Set to 1 to use PenWindows
707 #define wxUSE_PENWINDOWS 0
708
709 // Define 1 to use bitmap messages.
710 #define wxUSE_BITMAP_MESSAGE 1
711
712 // If 1, enables provision of run-time type information.
713 // NOW MANDATORY: don't change.
714 #define wxUSE_DYNAMIC_CLASSES 1
715
716 // ----------------------------------------------------------------------------
717 // disable the settings which don't work for some compilers
718 // ----------------------------------------------------------------------------
719
720 #ifndef wxUSE_NORLANDER_HEADERS
721 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
722 # define wxUSE_NORLANDER_HEADERS 1
723 #else
724 # define wxUSE_NORLANDER_HEADERS 0
725 #endif
726 #endif
727
728 #if defined(__GNUWIN32__)
729 // These don't work as expected for mingw32 and cygwin32
730 #undef wxUSE_MEMORY_TRACING
731 #define wxUSE_MEMORY_TRACING 0
732
733 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
734 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
735
736 #undef wxUSE_DEBUG_NEW_ALWAYS
737 #define wxUSE_DEBUG_NEW_ALWAYS 0
738
739 #undef wxUSE_MS_HTML_HELP
740 #define wxUSE_MS_HTML_HELP 0
741
742 // Cygwin betas don't have wcslen
743 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
744 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
745 # undef wxUSE_WCHAR_T
746 # define wxUSE_WCHAR_T 0
747 # endif
748 #endif
749
750 #endif // __GNUWIN32__
751
752 // MFC duplicates these operators
753 #if wxUSE_MFC
754 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
755 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
756
757 #undef wxUSE_DEBUG_NEW_ALWAYS
758 #define wxUSE_DEBUG_NEW_ALWAYS 0
759 #endif // wxUSE_MFC
760
761 // ODBC classes aren't Unicode-compatible yet
762 #if wxUSE_UNICODE
763 #undef wxUSE_ODBC
764 #define wxUSE_ODBC 0
765 #endif
766
767 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
768 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
769 // to implement UUIDs
770 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
771 #undef wxUSE_DRAG_AND_DROP
772 #define wxUSE_DRAG_AND_DROP 0
773 #endif
774
775 // Only WIN32 supports wxStatusBar95
776 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
777 #undef wxUSE_NATIVE_STATUSBAR
778 #define wxUSE_NATIVE_STATUSBAR 0
779 #endif
780
781 #if !wxUSE_OWNER_DRAWN
782 #undef wxUSE_CHECKLISTBOX
783 #define wxUSE_CHECKLISTBOX 0
784 #endif
785
786 // Salford C++ doesn't like some of the memory operator definitions
787 #ifdef __SALFORDC__
788 #undef wxUSE_MEMORY_TRACING
789 #define wxUSE_MEMORY_TRACING 0
790
791 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
792 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
793
794 #undef wxUSE_DEBUG_NEW_ALWAYS
795 #define wxUSE_DEBUG_NEW_ALWAYS 0
796
797 #undef wxUSE_THREADS
798 #define wxUSE_THREADS 0
799
800 #undef wxUSE_OWNER_DRAWN
801 #define wxUSE_OWNER_DRAWN 0
802 #endif // __SALFORDC__
803
804 #ifdef __TWIN32__
805
806 #undef wxUSE_THREADS
807 #define wxUSE_THREADS 0
808
809 #undef wxUSE_ODBC
810 #define wxUSE_ODBC 0
811
812 #endif // __TWIN32__
813
814 // BC++/Win16 can't cope with the amount of data in resource.cpp
815 #if defined(__WIN16__) && defined(__BORLANDC__)
816 #undef wxUSE_WX_RESOURCES
817 #define wxUSE_WX_RESOURCES 0
818
819 #undef wxUSE_ODBC
820 #define wxUSE_ODBC 0
821
822 #undef wxUSE_NEW_GRID
823 #define wxUSE_NEW_GRID 0
824 #endif
825
826 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
827 // BC++ 4.0 can't compile JPEG library
828 #undef wxUSE_LIBJPEG
829 #define wxUSE_LIBJPEG 0
830 #endif
831
832 #if defined(__BORLANDC__)
833 // Need a BC++-specific htmlhelp.lib before we can enable this
834 #undef wxUSE_MS_HTML_HELP
835 #define wxUSE_MS_HTML_HELP 0
836 #endif
837
838 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
839 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
840 #undef wxUSE_DEBUG_NEW_ALWAYS
841 #define wxUSE_DEBUG_NEW_ALWAYS 0
842 #endif
843
844 #if defined(__WXMSW__) && defined(__WATCOMC__)
845 /*
846 #undef wxUSE_GLCANVAS
847 #define wxUSE_GLCANVAS 0
848 */
849
850 #undef wxUSE_MS_HTML_HELP
851 #define wxUSE_MS_HTML_HELP 0
852
853 #undef wxUSE_WCHAR_T
854 #define wxUSE_WCHAR_T 0
855 #endif
856
857 #if defined(__WXMSW__) && !defined(__WIN32__)
858
859 #undef wxUSE_SOCKETS
860 #define wxUSE_SOCKETS 0
861
862 #undef wxUSE_THREADS
863 #define wxUSE_THREADS 0
864
865 #undef wxUSE_TOOLTIPS
866 #define wxUSE_TOOLTIPS 0
867
868 #undef wxUSE_SPINCTRL
869 #define wxUSE_SPINCTRL 0
870
871 #undef wxUSE_SPINBTN
872 #define wxUSE_SPINBTN 0
873
874 #undef wxUSE_LIBPNG
875 #define wxUSE_LIBPNG 0
876
877 #undef wxUSE_LIBJPEG
878 #define wxUSE_LIBJPEG 0
879
880 #undef wxUSE_LIBTIFF
881 #define wxUSE_LIBTIFF 0
882
883 #undef wxUSE_GIF
884 #define wxUSE_GIF 0
885
886 #undef wxUSE_PNM
887 #define wxUSE_PNM 0
888
889 #undef wxUSE_PCX
890 #define wxUSE_PCX 0
891
892 #undef wxUSE_GLCANVAS
893 #define wxUSE_GLCANVAS 0
894
895 #undef wxUSE_MS_HTML_HELP
896 #define wxUSE_MS_HTML_HELP 0
897
898 #undef wxUSE_WCHAR_T
899 #define wxUSE_WCHAR_T 0
900
901 #endif // Win16
902
903 // ----------------------------------------------------------------------------
904 // undef the things which don't make sense for wxBase build
905 // ----------------------------------------------------------------------------
906
907 #if !wxUSE_GUI
908
909 #undef wxUSE_HTML
910 #define wxUSE_HTML 0
911
912 #endif // !wxUSE_GUI
913
914 // ----------------------------------------------------------------------------
915 // check the settings consistency: do it here to abort compilation immediately
916 // and not almost in the very end when the relevant file fails to compile and
917 // you need to modify setup.h and rebuild everything
918 // ----------------------------------------------------------------------------
919
920 #if wxUSE_TIMEDATE && !wxUSE_LONGLONG
921 #error wxDateTime requires wxLongLong
922 #endif
923
924 #if wxUSE_TEXTFILE && !wxUSE_FILE
925 #error You cannot compile wxTextFile without wxFile
926 #endif
927
928 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
929 #error You cannot compile virtual file systems without wxUSE_STREAMS
930 #endif
931
932 #if wxUSE_HTML && !wxUSE_FILESYSTEM
933 #error You cannot compile wxHTML without virtual file systems
934 #endif
935
936 // add more tests here...
937
938 #endif
939 // _WX_SETUP_H_